ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #113302

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.039819] [CpuId] found 1 cores and 2 logical cpus (mask: 0x3) of type performance
[t=00:00:00.039854] [CpuId] setting logical cpu affinity mask to 0x3
[t=00:00:00.047731] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.048354] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.758787] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.758942] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.759013]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.759038]   
[t=00:00:00.759049]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.759063]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.759075]   Use "none" to disable the default log sections.
[t=00:00:00.759087] ============== </Log Sections> ==============

[t=00:00:00.759112] ============== <User Config> ==============
[t=00:00:00.759400]   AnimationMT = 0
[t=00:00:00.759428]   BumpWaterDepthBits = 16
[t=00:00:00.759444]   BumpWaterReflection = 0
[t=00:00:00.759454]   BumpWaterRefraction = 0
[t=00:00:00.759466]   BumpWaterShoreWaves = 0
[t=00:00:00.759477]   BumpWaterTexSizeReflection = 64
[t=00:00:00.759488]   CamFreeScrollSpeed = 50
[t=00:00:00.759499]   CamMode = 1
[t=00:00:00.759509]   CubeTexSizeReflection = 64
[t=00:00:00.759518]   CubeTexSizeSpecular = 64
[t=00:00:00.759530]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.759557]   EdgeMoveDynamic = 0
[t=00:00:00.759572]   EdgeMoveWidth = 0.003
[t=00:00:00.759587]   FPSFOV = 90
[t=00:00:00.759597]   FPSScrollSpeed = 50
[t=00:00:00.759608]   FontSize = 18
[t=00:00:00.759618]   GrassDetail = 0
[t=00:00:00.759628]   GroundDecals = 1
[t=00:00:00.759638]   GroundDetail = 70
[t=00:00:00.759649]   HangTimeout = 30
[t=00:00:00.759660]   HardwareCursor = 1
[t=00:00:00.759675]   InitialNetworkTimeout = 0
[t=00:00:00.759692]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.759715]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.759732]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.759743]   LinkOutgoingBandwidth = 131072
[t=00:00:00.759756]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.759770]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.759782]   MSAALevel = 4
[t=00:00:00.759793]   MaxParticles = 12000
[t=00:00:00.759805]   MaxSounds = 32
[t=00:00:00.759815]   MaximumTransmissionUnit = 0
[t=00:00:00.759826]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.759855]   MiniMapMarker = 0
[t=00:00:00.759872]   MouseDragScrollThreshold = 0
[t=00:00:00.759883]   NetworkLossFactor = 1
[t=00:00:00.759895]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.759905]   OverheadScrollSpeed = 50
[t=00:00:00.759914]   ReconnectTimeout = 0
[t=00:00:00.759925]   RotOverheadScrollSpeed = 50
[t=00:00:00.759935]   RotateLogFiles = 1
[t=00:00:00.759944]   ShowClock = 0
[t=00:00:00.759958]   SoftParticles = 2
[t=00:00:00.759976]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.759999]   UnitIconDist = 151
[t=00:00:00.760014]   UpdateBoundingVolumeMT = 0
[t=00:00:00.760028]   UpdateWeaponVectorsMT = 0
[t=00:00:00.760038]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.760050]   UseLuaMemPools = 0
[t=00:00:00.760061]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.760075]   VFSCacheArchiveFiles = 0
[t=00:00:00.760085]   VSync = 1
[t=00:00:00.760099]   Water = 4
[t=00:00:00.760109]   XResolution = 1600
[t=00:00:00.760118]   YResolution = 900
[t=00:00:00.760128]   snd_volbattle = 0
[t=00:00:00.760334]   snd_volgeneral = 0
[t=00:00:00.760357]   snd_volmaster = 0
[t=00:00:00.760368]   snd_volui = 0
[t=00:00:00.760406] ============== </User Config> ==============

[t=00:00:00.760419] ============== <User System> ==============
[t=00:00:00.760433]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.760493]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.760529]        Compiler Version: gcc-13.2.0
[t=00:00:00.760694]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.760878]         Hardware Config: Intel(R) Pentium(R) Gold 8505; 24300MB RAM, 26860MB pagefile
[t=00:00:00.760897]        Binary Word Size: 64-bit (native)
[t=00:00:00.760909]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.760924]      Physical CPU Cores: 1
[t=00:00:00.760935]       Logical CPU Cores: 2
[t=00:00:00.760947] ============== </User System> ==============

[t=00:00:00.761771] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.761897]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.761927]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.761950]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.761993]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.765438] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.765471] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.784919] [GL::CheckAvailableVideoModes] desktop={1600x900x24bpp@60Hz} current={1600x900x24bpp@60Hz}
[t=00:00:00.787723]     Display (Generic PnP Monitor)=1 modes=12 bounds={x=0, y=0, w=1600, h=900}
[t=00:00:00.787746]         [ 1] 1600x900x24bpp@60Hz
[t=00:00:00.787755]         [ 2] 1440x900x24bpp@60Hz
[t=00:00:00.787765]         [ 3] 1366x768x24bpp@60Hz
[t=00:00:00.787772]         [ 4] 1360x768x24bpp@60Hz
[t=00:00:00.787780]         [ 5] 1280x800x24bpp@60Hz
[t=00:00:00.787787]         [ 6] 1280x768x24bpp@60Hz
[t=00:00:00.787794]         [ 7] 1280x720x24bpp@60Hz
[t=00:00:00.787801]         [ 8] 1280x600x24bpp@60Hz
[t=00:00:00.787808]         [ 9] 1152x864x24bpp@60Hz
[t=00:00:00.787815]         [10] 1024x768x24bpp@60Hz
[t=00:00:00.787829]         [11] 800x600x24bpp@60Hz
[t=00:00:00.787839]         [12] 640x480x24bpp@60Hz
[t=00:00:01.313337] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.314334] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,900>
[t=00:00:01.314363] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,868>
[t=00:00:01.389980] [GR::LogVersionInfo]
[t=00:00:01.390070]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.390086]     GL version  : 3.0.0 - Build 31.0.101.4502
[t=00:00:01.390097]     GL vendor   : Intel
[t=00:00:01.390109]     GL renderer : Intel(R) UHD Graphics
[t=00:00:01.390119]     GLSL version: 1.30 - Build 31.0.101.4502
[t=00:00:01.390131]     GLEW version: 2.1.0
[t=00:00:01.390177]     GPU memory  : unknown
[t=00:00:01.390205]     SDL swap-int: 1
[t=00:00:01.390216]     SDL driver  : windows
[t=00:00:01.390233]     
[t=00:00:01.390244]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:01.390277]     GLSL shader support       : 1
[t=00:00:01.390293]     GL4 support               : 1
[t=00:00:01.390307]     FBO extension support     : 1
[t=00:00:01.390330]     NVX GPU mem-info support  : 0
[t=00:00:01.390345]     ATI GPU mem-info support  : 0
[t=00:00:01.390366]     Texture clamping to edge  : 1
[t=00:00:01.390383]     NPOT-texture support      : 1 (1)
[t=00:00:01.390399]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.390414]     texture query-LOD support : 1 (1)
[t=00:00:01.390427]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.390450]     Z-buffer depth            : 32 (-)
[t=00:00:01.390472]     primitive-restart support : 1 (1)
[t=00:00:01.390485]     clip-space control support: 1 (1)
[t=00:00:01.390498]     seamless cube-map support : 1 (1)
[t=00:00:01.390511]     frag-depth layout support : 1 (1)
[t=00:00:01.390522]     persistent maps support   : 1 (1)
[t=00:00:01.390535]     explicit attribs location : 1 (1)
[t=00:00:01.390548]     multi draw indirect       : 1 (-)
[t=00:00:01.390562]     array textures            : 1 (-)
[t=00:00:01.390596]     buffer copy support       : 1 (-)
[t=00:00:01.390611]     indirect draw             : 1 (-)
[t=00:00:01.390622]     base instance             : 1 (-)
[t=00:00:01.390631]     
[t=00:00:01.390644]     max. FBO samples              : 16
[t=00:00:01.390655]     max. FS/program texture slots : 32/192
[t=00:00:01.390666]     max. texture size             : 16384
[t=00:00:01.390685]     max. texture anisotropy level : 16.000000
[t=00:00:01.390698]     max. vec4 varyings/attributes : 16/16
[t=00:00:01.390708]     max. draw-buffers             : 8
[t=00:00:01.390736]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.390752]     max. uniform buffer-bindings  : 84
[t=00:00:01.390762]     max. uniform block-size       : 64KB
[t=00:00:01.390776]     max. storage buffer-bindings  : 16
[t=00:00:01.390786]     max. storage block-size       : 128MB
[t=00:00:01.390798]     
[t=00:00:01.390806]     enable AMD-hacks : 0
[t=00:00:01.390815]     compress MIP-maps: 0
[t=00:00:01.390967]     Number of compressed texture formats: 48
[t=00:00:01.391151]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.391332] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.392360] [GR::UpdateGLConfigs]
[t=00:00:01.392485] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.392507] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.394045] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0
[t=00:00:01.394103] [GR::UpdateGLGeometry][2] winSize=<1600,900>
[t=00:00:01.394119] [GR::InitGLState]
[t=00:00:01.394448] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.774809] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.780811] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.781628] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.796148] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.796191] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.796885] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.801483] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.801542] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.801776] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.801966] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.826227] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.827175] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.827730] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.827891] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.844402] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:01.844456] [VFS] [SpringVFS::ReserveArchives<this=000001ffb22acd20>]
[t=00:00:01.844781] [VFS] [SpringVFS::AddArchive<this=000001ffb22acd20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.856635] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ffb22acd20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.856667] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.005601] [ThreadPool::SetThreadCount][1] wanted=1 current=1 maximum=2 (init=1)
[t=00:00:02.005643]     [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.005690]     [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.005704] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.005934] [Threading] Main thread CPU affinity mask set: 0x3
[t=00:00:02.006680][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.007927][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.2ms)
[t=00:00:02.008661][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.008746][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.008773][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.008860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.021939][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.022000][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Kopfhörer (Realtek(R) Audio)"
[t=00:00:02.022112][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Lautsprecher (Realtek(R) Audio)"
[t=00:00:02.022156][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Lautsprecher (Steam Streaming Microphone)"
[t=00:00:02.022176][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Lautsprecher (Steam Streaming Speakers)"
[t=00:00:02.022198][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.107975][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[t=00:00:02.115878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.126595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ffb24843b0(default) context=000001ffb24563e0  numChannels=2 frameSize=8
[t=00:00:02.126640][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.126661][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.126679][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.126694][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.126864][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.126956][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.126986][f=-000001] [Sound]   Devices:
[t=00:00:02.131179][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (Realtek(R) Audio)]
[t=00:00:02.131240][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek(R) Audio)]
[t=00:00:02.131261][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)]
[t=00:00:02.131279][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)]
[t=00:00:02.131366][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.131389][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.133184][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.133288][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.218085][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 377276 MB
[t=00:00:02.223561][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.223722][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.223808][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-26_15-31-12-765_Eye Of Horus 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:02.646955][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.658504][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.659182][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden.
[t=00:00:02.659632][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 435ms
[t=00:00:02.659674][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:08.443217][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalerweise darf jede Socketadresse (Protokoll, Netzwerkadresse oder Anschluss) nur jeweils einmal verwendet werden." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:08.443457][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.443440][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.443476][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=2 (init=1)
[t=00:00:08.443498][f=-000001]  [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.443511][f=-000001]  [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.443521][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.443539][f=-000001] [SpringApp::Kill][2]
[t=00:00:08.444338][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:08.450412][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:08.450457][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:08.450531][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ffb24563e0 dev=000001ffb24843b0
[t=00:00:08.450904][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ffb24563e0 dev=000001ffb24843b0
[t=00:00:08.450986][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ffb24563e0)]
[t=00:00:08.452206][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ffb24843b0)]
[t=00:00:08.452499][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.482010][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.483715][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.483947][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:08.484039][f=-000001] [SpringApp::Kill][4] font=000001ffb2160900
[t=00:00:08.486257][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.486445][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.486473] [SpringApp::Kill][7]
[t=00:00:08.486539] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.486556] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.486603] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.486632] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.486650] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.486676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.486691] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.486709] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.486732] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.486750] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.486769] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.486794] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:08.486809] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.700710] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:08.700902] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:08.700924] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:08.700934] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:08.701102] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>]
[t=00:00:08.701149] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:08.701185] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:08.701226] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:08.701265] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ffb215a8e0)
[t=00:00:08.701485] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:08.701540] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:08.701572] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:08.701620] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:08.701649] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:08.701675] [VFS] [SpringVFS::DeleteArchives<this=000001ffb22acd20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:08.702058] [SpringApp::Kill][8]
[t=00:00:08.702157] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.702218] [WatchDog::Uninstall][1] hangDetectorThread=00007ff785e27430 (joinable=1)
[t=00:00:08.702260] [WatchDog::Uninstall][2]
[t=00:00:08.776304] [WatchDog::Uninstall][3]
[t=00:00:08.776447] [SpringApp::Kill][9]