Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.001163] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001186] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.049066] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.049433] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.049456] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.049466] [t=00:00:00.049481] Enable or disable log sections using the LogSections configuration key [t=00:00:00.049487] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.049493] Use "none" to disable the default log sections. [t=00:00:00.049498] ============== </Log Sections> ============== [t=00:00:00.049505] ============== <User Config> ============== [t=00:00:00.049655] AllowDeferredMapRendering = 1 [t=00:00:00.049663] AllowDeferredModelRendering = 1 [t=00:00:00.049670] BumpWaterAnisotropy = 2 [t=00:00:00.049682] BumpWaterBlurReflection = 1 [t=00:00:00.049687] BumpWaterDepthBits = 32 [t=00:00:00.049692] BumpWaterReflection = 2 [t=00:00:00.049696] BumpWaterTexSizeReflection = 256 [t=00:00:00.049702] CamFreeScrollSpeed = 50 [t=00:00:00.049707] CamMode = 1 [t=00:00:00.049715] CamTimeExponent = 4.0 [t=00:00:00.049720] CamTimeFactor = 1.0 [t=00:00:00.049727] DualScreenMiniMapOnLeft = 1 [t=00:00:00.049750] EdgeMoveDynamic = 0 [t=00:00:00.049757] EdgeMoveWidth = 0.003 [t=00:00:00.049769] FPSFOV = 90 [t=00:00:00.049779] FPSScrollSpeed = 50 [t=00:00:00.049785] FontSize = 18 [t=00:00:00.049792] GrassDetail = 0 [t=00:00:00.049801] GroundDecals = 5 [t=00:00:00.049809] GroundDetail = 120 [t=00:00:00.049816] HangTimeout = 30 [t=00:00:00.049825] HardwareCursor = 1 [t=00:00:00.049832] InitialNetworkTimeout = 0 [t=00:00:00.049839] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.049849] LODScale = 1.000 [t=00:00:00.049855] LODScaleReflection = 1.000 [t=00:00:00.049868] LODScaleRefraction = 1.000 [t=00:00:00.049877] LODScaleShadow = 1.000 [t=00:00:00.049884] LinkIncomingMaxPacketRate = 512 [t=00:00:00.049891] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.049897] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.049902] LinkOutgoingBandwidth = 131072 [t=00:00:00.049909] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.049914] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.049918] MSAALevel = 8 [t=00:00:00.049923] MaxParticles = 25000 [t=00:00:00.049931] MaxSounds = 32 [t=00:00:00.049936] MaximumTransmissionUnit = 0 [t=00:00:00.049941] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.049946] MiniMapCanFlip = 1 [t=00:00:00.049951] MiniMapMarker = 0 [t=00:00:00.049960] MouseDragCircleCommandThreshold = 25 [t=00:00:00.049966] MouseDragScrollThreshold = 0 [t=00:00:00.049977] NetworkLossFactor = 1 [t=00:00:00.049982] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.049988] OverheadScrollSpeed = 50 [t=00:00:00.049993] ReconnectTimeout = 0 [t=00:00:00.050028] RotOverheadScrollSpeed = 50 [t=00:00:00.050036] RotateLogFiles = 1 [t=00:00:00.050044] ShadowMapSize = 8192 [t=00:00:00.050049] Shadows = 1 [t=00:00:00.050055] ShowClock = 0 [t=00:00:00.050061] ShowPlayerInfo = 0 [t=00:00:00.050074] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.050080] TeamHighlight = 0 [t=00:00:00.050086] UnitIconDist = 151 [t=00:00:00.050106] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.050112] UseLuaMemPools = 0 [t=00:00:00.050127] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.050134] VFSCacheArchiveFiles = 0 [t=00:00:00.050147] VSync = 0 [t=00:00:00.050156] Water = 4 [t=00:00:00.050162] WindowPosY = 45 [t=00:00:00.050169] XResolution = 2880 [t=00:00:00.050176] XResolutionWindowed = 2880 [t=00:00:00.050183] YResolution = 1800 [t=00:00:00.050189] YResolutionWindowed = 1750 [t=00:00:00.050204] ============== </User Config> ============== [t=00:00:00.050215] ============== <User System> ============== [t=00:00:00.050229] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.050240] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.050249] Compiler Version: gcc-13.2.0 [t=00:00:00.050302] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.050370] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz; 16075MB RAM, 32075MB pagefile [t=00:00:00.050382] Binary Word Size: 64-bit (native) [t=00:00:00.050397] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.050404] Physical CPU Cores: 4 [t=00:00:00.050411] Logical CPU Cores: 8 [t=00:00:00.050419] ============== </User System> ============== [t=00:00:00.050429] Run: thread affinity ff [t=00:00:00.050704] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.050713] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.050718] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.050722] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.050727] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.053377] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.053393] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.073551] [GL::CheckAvailableVideoModes] desktop={2880x1800x24bpp@90Hz} current={2880x1800x24bpp@90Hz} [t=00:00:00.080720] Display (Generic PnP Monitor)=1 modes=54 bounds={x=0, y=0, w=2880, h=1800} [t=00:00:00.080739] [ 1] 2880x1800x24bpp@90Hz [t=00:00:00.080745] [ 3] 2560x1600x24bpp@90Hz [t=00:00:00.080751] [ 5] 2560x1440x24bpp@90Hz [t=00:00:00.080756] [ 7] 2048x1536x24bpp@90Hz [t=00:00:00.080789] [ 9] 2048x1152x24bpp@90Hz [t=00:00:00.080794] [11] 1920x1440x24bpp@90Hz [t=00:00:00.080799] [13] 1920x1200x24bpp@90Hz [t=00:00:00.080804] [15] 1920x1080x24bpp@90Hz [t=00:00:00.080810] [17] 1856x1392x24bpp@90Hz [t=00:00:00.080815] [19] 1792x1344x24bpp@90Hz [t=00:00:00.080820] [21] 1680x1050x24bpp@90Hz [t=00:00:00.080827] [23] 1600x1200x24bpp@90Hz [t=00:00:00.080834] [25] 1600x900x24bpp@90Hz [t=00:00:00.080845] [27] 1440x900x24bpp@90Hz [t=00:00:00.080850] [29] 1400x1050x24bpp@90Hz [t=00:00:00.080860] [31] 1366x768x24bpp@90Hz [t=00:00:00.080868] [33] 1360x768x24bpp@90Hz [t=00:00:00.080873] [35] 1280x1024x24bpp@90Hz [t=00:00:00.080878] [37] 1280x960x24bpp@90Hz [t=00:00:00.080882] [39] 1280x800x24bpp@90Hz [t=00:00:00.080887] [41] 1280x768x24bpp@90Hz [t=00:00:00.080892] [43] 1280x720x24bpp@90Hz [t=00:00:00.080898] [45] 1280x600x24bpp@90Hz [t=00:00:00.080903] [47] 1152x864x24bpp@90Hz [t=00:00:00.080913] [49] 1024x768x24bpp@90Hz [t=00:00:00.080919] [51] 800x600x24bpp@90Hz [t=00:00:00.080930] [53] 640x480x24bpp@90Hz [t=00:00:00.389528] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.390994] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,45> newRes=<2880,1800> [t=00:00:00.391044] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,45> newRes=<2880,1755> [t=00:00:00.461238] [GR::LogVersionInfo] [t=00:00:00.461439] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.461464] GL version : 4.6.0 NVIDIA 536.67 [t=00:00:00.461471] GL vendor : NVIDIA Corporation [t=00:00:00.461479] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.461486] GLSL version: 4.60 NVIDIA [t=00:00:00.461505] GLEW version: 2.1.0 [t=00:00:00.461517] GPU memory : 4096MB (total) / 3598MB (available) [t=00:00:00.461534] SDL swap-int: 1 [t=00:00:00.461540] SDL driver : windows [t=00:00:00.461547] [t=00:00:00.461571] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.461582] GLSL shader support : 1 [t=00:00:00.461598] GL4 support : 1 [t=00:00:00.461605] FBO extension support : 1 [t=00:00:00.461642] NVX GPU mem-info support : 1 [t=00:00:00.461660] ATI GPU mem-info support : 0 [t=00:00:00.461687] Texture clamping to edge : 1 [t=00:00:00.461700] NPOT-texture support : 1 (1) [t=00:00:00.461710] S3TC/DXT1 texture support : 1/1 [t=00:00:00.461720] texture query-LOD support : 1 (1) [t=00:00:00.461740] MSAA frame-buffer support : 1 (1) [t=00:00:00.461751] Z-buffer depth : 32 (-) [t=00:00:00.461771] primitive-restart support : 1 (1) [t=00:00:00.461781] clip-space control support: 1 (1) [t=00:00:00.461789] seamless cube-map support : 1 (1) [t=00:00:00.461798] frag-depth layout support : 1 (1) [t=00:00:00.461805] persistent maps support : 1 (1) [t=00:00:00.461813] explicit attribs location : 1 (1) [t=00:00:00.461822] multi draw indirect : 1 (-) [t=00:00:00.461834] array textures : 1 (-) [t=00:00:00.461850] buffer copy support : 1 (-) [t=00:00:00.461861] indirect draw : 1 (-) [t=00:00:00.461869] base instance : 1 (-) [t=00:00:00.461876] [t=00:00:00.461883] max. FBO samples : 32 [t=00:00:00.461891] max. FS/program texture slots : 32/192 [t=00:00:00.461898] max. texture size : 32768 [t=00:00:00.461909] max. texture anisotropy level : 16.000000 [t=00:00:00.461920] max. vec4 varyings/attributes : 31/16 [t=00:00:00.461934] max. draw-buffers : 8 [t=00:00:00.461944] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.461951] max. uniform buffer-bindings : 84 [t=00:00:00.461959] max. uniform block-size : 64KB [t=00:00:00.461966] max. storage buffer-bindings : 96 [t=00:00:00.461973] max. storage block-size : 2047MB [t=00:00:00.461980] [t=00:00:00.461986] enable AMD-hacks : 0 [t=00:00:00.461993] compress MIP-maps: 0 [t=00:00:00.462066] Number of compressed texture formats: 51 [t=00:00:00.462159] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.462520] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.463198] [GR::UpdateGLConfigs] [t=00:00:00.463266] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.463279] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.464137] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2880.000000, vsy=1800.000000, ssx=2880.000000, ssy=1800.000000, screenPosX=0, screenPosY=0 [t=00:00:00.464196] [GR::UpdateGLGeometry][2] winSize=<2880,1800> [t=00:00:00.464204] [GR::InitGLState] [t=00:00:00.467544] [GR::LogDisplayMode] display-mode set to 2880x1800x24bpp@90Hz (fullscreen::exclusive) [t=00:00:00.689573] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.044716] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2352ms [t=00:00:03.045082] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.504879] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.504927] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:03.505628] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.508514] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.508538] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.508665] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.508764] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:03.534129] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:03.535620] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.537062] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.537228] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages Fontconfig error: Cannot load default config file [t=00:00:03.762915] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7" for faster loading! [t=00:00:03.791423] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading! [t=00:00:06.140245] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7" for faster loading! [t=00:00:06.398181] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading! [t=00:00:06.432627] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading! [t=00:00:17.072644] Warning: [ArchiveData] version "1.3" included in name "Supreme Strait v1.3" [t=00:00:22.334213] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Skatepark_V1.00.sd7" for faster loading! [t=00:00:22.420346] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading! [t=00:00:23.856817] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7" for faster loading! [t=00:00:23.994015] Warning: [ArchiveData] version "1" included in name "Riverrun_V1" [t=00:00:24.023233] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading! [t=00:00:24.151045] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\RainbowCometv1.25.sd7" for faster loading! [t=00:00:24.201252] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading! [t=00:00:24.251322] Warning: [ArchiveData] version "1.0" included in name "Point of No Return v1.0" [t=00:00:37.334119] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading! [t=00:00:37.384626] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7" for faster loading! [t=00:00:37.539251] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading! [t=00:00:37.611588] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading! [t=00:00:37.669533] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading! [t=00:00:37.699647] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\hooked_1.1.sd7" for faster loading! [t=00:00:37.962092] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7" for faster loading! [t=00:00:37.989630] Warning: [ArchiveData] version "4" included in name "Fallendell_V4" [t=00:00:41.838361] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\eye_of_horus_1.7.sd7" for faster loading! [t=00:00:41.911193] Warning: [ArchiveData] version "2" included in name "Entrenched_Plains_V2" [t=00:00:42.011921] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7" for faster loading! [t=00:00:48.979611] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\desolation_v1.sd7" for faster loading! [t=00:00:49.234016] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7" for faster loading! [t=00:00:49.261436] Warning: [ArchiveData] version "3.0" included in name "Darkside v3.0" [t=00:00:49.310216] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7" for faster loading! [t=00:00:49.435402] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading! [t=00:00:49.464281] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7" for faster loading! [t=00:00:49.521204] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading! [t=00:00:49.578277] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading! [t=00:00:49.642155] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading! [t=00:00:51.349750] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7" for faster loading! [t=00:00:51.390404] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading! [t=00:00:51.493029] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading! [t=00:00:51.518678] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7" for faster loading! [t=00:00:56.495507] Warning: [ArchiveData] version "1.5" included in name "Angel Crossing 1.5" [t=00:00:56.559692] Warning: [ArchiveData] version "1.4" included in name "Ancient Vault v1.4" [t=00:00:56.584100] Warning: [ArchiveData] version "4" included in name "Altair_Crossing_V4" [t=00:01:01.930747] Warning: [ArchiveData] version "1.2" included in name "All That Glitters v1.2" [t=00:01:02.025964] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading! [t=00:01:02.051209] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading! [t=00:01:02.079469] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\absolution_2.sd7" for faster loading! [t=00:01:02.239335] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58705ms [t=00:01:02.239509] [VFS] [SpringVFS::ReserveArchives<this=000001d64d68ff30>] [t=00:01:02.239842] [VFS] [SpringVFS::AddArchive<this=000001d64d68ff30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:01:02.244310] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d64d68ff30 (SpringVFS) global=0000000000000000 (null) [t=00:01:02.244382] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:01:02.247168] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:01:02.247482] [ThreadPool::SetThreadCount][2] workers=3 [t=00:01:02.248032] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:01:02.248383] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:01:02.248546] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:01:02.248600] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:01:02.249651][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:01:02.249942][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:01:02.250432][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:01:02.250600][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:01:02.250622][f=-000001] [Sound] [Sound::InitThread][1] [t=00:01:02.252324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:01:02.260241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:01:02.260274][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:01:02.260324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:01:02.260334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:01:02.330809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:01:02.345263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d64d7e8070(default) context=000001d64d67bd40 numChannels=2 frameSize=8 [t=00:01:02.345318][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:01:02.345616][f=-000001] [Sound] Vendor: OpenAL Community [t=00:01:02.345646][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:01:02.345653][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:01:02.345682][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:01:02.345725][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:01:02.345734][f=-000001] [Sound] Devices: [t=00:01:02.347434][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:01:02.347458][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:01:02.347491][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:01:02.347498][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:01:02.349484][f=-000001] [Sound] EFX Enabled: yes [t=00:01:02.349511][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:01:02.357609][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 17216 MB [t=00:01:02.372397][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:01:02.372780][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d64d68ff30>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:01:02.397713][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d64d68ff30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:01:02.397918][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d64d68ff30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:01:02.400880][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d64d68ff30>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:01:02.471908][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:01:02.511323][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:02.512013][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:02.521484][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:02.521609][f=-000001] [LuaMenu] Searching for new Widgets [t=00:01:02.521624][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:01:02.521672][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:01:02.521888][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:01:02.521904][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:01:02.521923][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:01:02.521935][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:01:02.521952][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:01:02.521969][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:01:02.522004][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:01:02.522028][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [t=00:01:02.522873][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:01:02.523072][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:01:02.523323][f=-000001] Spring.GetWindowGeometry, 2880, 1800, 0, 0, 0, 0, 0, 0 [t=00:01:02.523334][f=-000001] Spring.GetViewGeometry, 2880, 1800, 0, 0 [t=00:01:02.523340][f=-000001] gl.GetViewSizes, 2880, 1800 [t=00:01:02.523354][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:01:02.524325][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:01:02.524496][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:01:02.525052][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:01:02.526142][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:01:02.575860][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:01:02.576607][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:01:02.579655][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:01:02.580142][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:01:02.581268][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> ------- TRUNCATED ------- Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:04:44.511458][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: awards.lua <awards.lua> Loaded gadget: game_end.lua <game_end.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: DualFog <gui_dualfog_gadget.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> [t=00:04:44.629681][f=-000001] allyTeamIDallyTeamID, 0 [t=00:04:44.629712][f=-000001] allyTeamIDallyTeamID, 1 [t=00:04:44.629722][f=-000001] allyTeamIDallyTeamID, 2 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:04:44.631985][f=-000001] Synced LuaRules: finished loading [t=00:04:44.639929][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37" [t=00:04:44.640035][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:04:44.698511][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061" [t=00:04:44.698704][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:04:44.698838][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:04:44.698966][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:04:44.699241][f=-000001] Unsynced LuaRules: starting loading dualfog vertex shader varying vec3 eyeDir; void main(void) { gl_TexCoord[0] = gl_MultiTexCoord0; eyeDir = gl_MultiTexCoord1.xyz; gl_Position = ftransform(); } dualfog fragment shader: const float fogAtten = 0.0005;float fogHeight = 600;const vec3 fogColor = vec3(0.69999999,0.69999999,0.77999997); uniform sampler2D tex0; uniform float wp11; uniform float wp15; uniform vec3 eyePos; varying vec3 eyeDir; void main(void) { vec2 txcd = vec2(gl_TexCoord[0]); float z = texture2D(tex0, txcd).x; float d = wp15 / (((z * 2.0) - 1.0) + wp11); vec3 toPoint = (d * eyeDir); vec3 worldPos = eyePos + toPoint; #ifdef DEBUG_GFX // world position debugging const float k = 100.0; vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0); gl_FragColor = vec4(debugColor, 1.0); return; // BAIL #endif // fogHeight= 255*(time()%5); float h0 = clamp(worldPos.y, 0.0, fogHeight); float h1 = clamp(eyePos.y, 0.0, fogHeight); // FIXME: uniform ... float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight); float len = length(toPoint); float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob? float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0); gl_FragColor = vec4(fogColor, atten); return; } Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: base64 api for missions <mission_base64.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: Mission Helper <mission_helper.lua> Loaded gadget: Precipitation, v0.2 <precipitation_particles.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:04:45.020722][f=-000001] gfx_commander_skins fwd log, [t=00:04:45.021431][f=-000001] gfx_commander_skins dfr log, [t=00:04:45.029998][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ThatOneMicGuy is empty or in invalid format Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mission Ready <init_mission_ready.lua> Loaded gadget: Mission Runner <mission_runner.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: awards.lua <awards.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_end.lua <game_end.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:04:45.062797][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: DualFog <gui_dualfog_gadget.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:04:45.144738][f=-000001] Unsynced LuaRules: finished loading [t=00:04:45.189244][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:04:45.192879][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:04:45.238134][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:04:45.238156][f=-000001] LuaSocket Support: enabled [t=00:04:45.246735][f=-000001] [CAS::GASCB] Archive file="folsomdamdeluxev4.sd7" cs="776a28bd45ff88d64b09590173fa9f29ee6ad3ac52db16c5674918b5160bdc10991843d3003d11e72d6c413a3ce537cab5a32a575b980eb35152bb39bebd1e37" [t=00:04:45.246925][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:04:45.304286][f=-000001] [CAS::GASCB] Archive file="quicktutorial.sdz" cs="6014e9651e087fb5ead649589b0e67b3a267aa55f8459eff6ba3d372d10bfd5e4346571dbf16070fcb1e29268393a3797864c356e313917cc3fe3e90ac44a061" [t=00:04:45.304383][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:04:45.304501][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:04:45.304615][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:04:45.317965][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:04:45.394636][f=-000001] localWidgets, nil, true, true [t=00:04:45.398689][f=-000001] LuaUI: bound F11 to the widget selector [t=00:04:45.398708][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:04:45.402302][f=-000001] USE_OLD_CHILI [t=00:04:45.495919][f=-000001] Loading last game win data [t=00:04:45.495948][f=-000001] Resetting win data [t=00:04:45.495988][f=-000001] Last game player count: 1, This game player count: 1 [t=00:04:45.495997][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:04:45.496023][f=-000001] Player and team counts match, continuing [t=00:04:45.496035][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:04:45.496047][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:04:46.471738][f=-000001] [cawidgets.lua] Error: Failed to load: gui_center_n_select.lua (no GetInfo() call) [t=00:04:46.509660][f=-000001] usingAllyteams, false [t=00:04:46.728121][f=-000001] [cawidgets.lua] Error: Failed to load: gui_recv_indicator.lua (no GetInfo() call) [t=00:04:46.760137][f=-000001] [cawidgets.lua] Error: Failed to load: gui_startup_info_selector.lua (no GetInfo() call) [t=00:04:46.761039][f=-000001] [cawidgets.lua] Error: Failed to load: gui_take_remind.lua (no GetInfo() call) [t=00:04:46.768406][f=-000001] [cawidgets.lua] Error: Failed to load: init_start_point_remover.lua (no GetInfo() call) [t=00:04:46.771133][f=-000001] [cawidgets.lua] Error: Failed to load: init_startup_info_selector.lua (no GetInfo() call) [t=00:04:46.818590][f=-000001] [cawidgets.lua] Error: Failed to load: mission_objectives.lua (no GetInfo() call) [t=00:04:46.828178][f=-000001] [cawidgets.lua] Error: Failed to load: spring_direct_launch.lua (no GetInfo() call) [t=00:04:47.012883][f=-000001] Error: Failed to allocate memory [t=00:04:47.012907][f=-000001] Error: Error handler invoked for Spring 105.1.1-2511-g747f18b BAR105. [t=00:04:47.013867][f=-000001] Error: DLL information: [t=00:04:47.013909][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105: [t=00:04:47.014067][f=-000001] Error: [ProgCtr=00007ff710ef778d StackPtr=00000094ea1fc2d0 FramePtr=0000000000000000] [t=00:04:47.014167][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:48.916888][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 [t=00:04:48.917048][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:04:48.917076][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:04:48.936957][f=-000001] [async=0] threads=4 tasks=138 {sum,avg}{exec,wait}time={{3785.552, 27.432}, {34.836, 0.252}}ms [t=00:04:48.937030][f=-000001] thread=1 tasks=46 {sum,min,max,avg}{exec,wait}time={{1276.879, 1.096, 947.971, 27.758}, {0.318, 0.000, 0.104, 0.007}}ms [t=00:04:48.937167][f=-000001] thread=2 tasks=46 {sum,min,max,avg}{exec,wait}time={{1259.684, 0.752, 947.862, 27.384}, {15.016, 0.000, 1.982, 0.326}}ms [t=00:04:48.937187][f=-000001] thread=3 tasks=46 {sum,min,max,avg}{exec,wait}time={{1248.989, 0.766, 947.904, 27.152}, {19.502, 0.000, 1.613, 0.424}}ms [t=00:04:48.937207][f=-000001] [async=1] threads=4 tasks=10429 {sum,avg}{exec,wait}time={{39694.855, 3.806}, {19799652.000, 1898.519}}ms [t=00:04:48.937240][f=-000001] thread=1 tasks=3477 {sum,min,max,avg}{exec,wait}time={{13695.719, 0.001, 1808.645, 3.939}, {6960455.500, 0.164, 6413.931, 2001.857}}ms [t=00:04:48.937261][f=-000001] thread=2 tasks=3476 {sum,min,max,avg}{exec,wait}time={{13425.988, 0.001, 1809.230, 3.862}, {6600798.000, 0.373, 6433.960, 1898.964}}ms [t=00:04:48.937281][f=-000001] thread=3 tasks=3476 {sum,min,max,avg}{exec,wait}time={{12573.148, 0.000, 1864.455, 3.617}, {6238400.000, 0.548, 6132.300, 1794.707}}ms [t=00:04:48.937295][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:48.937308][f=-000001] [SpringApp::Kill][2] [t=00:04:48.938086][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=000001d62c155370 [t=00:04:48.942347][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9874, 0.0} allocedSize{int+, int-, ext}={0, 0, 1800424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120} [t=00:04:48.962790][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001d7677a0230 [t=00:04:49.019149][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2153664, 0.0} allocedSize{int+, int-, ext}={0, 0, 590456632}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0886} [t=00:04:49.022184][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:49.022210][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001d73f3cbed0 [t=00:04:49.022252][f=-000001] Start gadgetHandler:Shutdown [t=00:04:49.022262][f=-000001] Shutdown - Mission Helper [t=00:04:49.022272][f=-000001] Shutdown - UnitMorph [t=00:04:49.022313][f=-000001] Shutdown - Carrier Drones [t=00:04:49.022337][f=-000001] Shutdown - Missile Silo Controller [t=00:04:49.022355][f=-000001] Shutdown - Modular Comm Info [t=00:04:49.022367][f=-000001] Shutdown - Terrain Texture Handler [t=00:04:49.022383][f=-000001] Shutdown - UnitCloakShield [t=00:04:49.022398][f=-000001] Shutdown - Starlight Handler [t=00:04:49.022414][f=-000001] End gadgetHandler:Shutdown [t=00:04:49.032698][f=-000001] Start gadgetHandler:Shutdown [t=00:04:49.032732][f=-000001] Shutdown - Teleport Throw [t=00:04:49.032787][f=-000001] Shutdown - UnitMorph [t=00:04:49.032805][f=-000001] Shutdown - Commander Skin Renderer [t=00:04:49.032953][f=-000001] Shutdown - Galaxy Campaign Battle Handler [t=00:04:49.032969][f=-000001] Shutdown - Missile fired callins [t=00:04:49.032990][f=-000001] Shutdown - Mission Runner [t=00:04:49.033003][f=-000001] Shutdown - Modular Comm Info [t=00:04:49.033012][f=-000001] Shutdown - Retreat Command [t=00:04:49.033025][f=-000001] Shutdown - Shockwaves [t=00:04:49.033062][f=-000001] Shutdown - Unit tint API [t=00:04:49.033092][f=-000001] Shutdown - Unit glow API [t=00:04:49.033116][f=-000001] Shutdown - UnitCloakShield [t=00:04:49.033143][f=-000001] Shutdown - Lups Cloak FX [t=00:04:49.033150][f=-000001] Shutdown - Lups [t=00:04:49.033436][f=-000001] Shutdown - Lups Shield [t=00:04:49.033452][f=-000001] End gadgetHandler:Shutdown [t=00:04:49.041070][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 33, 0.0} allocedSize{int+, int-, ext}={0, 0, 1680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0606} [t=00:04:49.043750][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:49.043817][f=-000001] [Game::KillLua][4] dtor=0 [t=00:04:49.043827][f=-000001] [Game::KillLua][5] dtor=0 [t=00:04:49.048124][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-08-04_18-40-21-325_FolsomDamDeluxeV4_105.1.1-2511-g747f18b BAR105.sdfz" (9668 bytes) [t=00:04:49.048251][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:49.062545][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:49.062576][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:04:49.062668][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d62bd45790 dev=000001d62b3370e0 [t=00:04:49.062821][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d62bd45790 dev=000001d62b3370e0 [t=00:04:49.062833][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d62bd45790)] [t=00:04:49.063560][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d62b3370e0)] [t=00:04:49.063618][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:58.570557][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:04:58.570972][f=-000001] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed. [t=00:04:58.571012][f=-000001] Error: DLL information: [t=00:04:58.571018][f=-000001] Error: Exception: Access violation (0xc0000005) [t=00:04:58.571024][f=-000001] Error: Exception Address: 0x00007ffaab60ebc4 [t=00:04:58.571034][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105: [t=00:04:58.571041][f=-000001] Error: [ProgCtr=00007ffaab60ebc4 StackPtr=00000094ec5ff390 FramePtr=000001d64d650000] [t=00:04:58.571155][f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):