ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #113441

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000917] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000931] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.012619] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012693] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012855]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012878]   
[t=00:00:00.012901]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012912]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012920]   Use "none" to disable the default log sections.
[t=00:00:00.012928] ============== </Log Sections> ==============

[t=00:00:00.012938] ============== <User Config> ==============
[t=00:00:00.013069]   BumpWaterDepthBits = 16
[t=00:00:00.013078]   BumpWaterReflection = 0
[t=00:00:00.013086]   BumpWaterRefraction = 0
[t=00:00:00.013103]   BumpWaterShoreWaves = 0
[t=00:00:00.013112]   BumpWaterTexSizeReflection = 64
[t=00:00:00.013120]   CamFreeScrollSpeed = 50
[t=00:00:00.013128]   CamMode = 1
[t=00:00:00.013135]   CamTimeExponent = 4.0
[t=00:00:00.013142]   CamTimeFactor = 1.0
[t=00:00:00.013150]   CubeTexSizeReflection = 64
[t=00:00:00.013157]   CubeTexSizeSpecular = 64
[t=00:00:00.013166]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013173]   EdgeMoveDynamic = 0
[t=00:00:00.013180]   EdgeMoveWidth = 0.003
[t=00:00:00.013188]   FPSFOV = 90
[t=00:00:00.013203]   FPSScrollSpeed = 50
[t=00:00:00.013212]   FontSize = 18
[t=00:00:00.013218]   Fullscreen = 0
[t=00:00:00.013225]   GrassDetail = 0
[t=00:00:00.013232]   GroundDecals = 1
[t=00:00:00.013240]   GroundDetail = 70
[t=00:00:00.013246]   HangTimeout = 30
[t=00:00:00.013253]   HardwareCursor = 1
[t=00:00:00.013261]   InitialNetworkTimeout = 0
[t=00:00:00.013269]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.013276]   LODScale = 1.000
[t=00:00:00.013285]   LODScaleReflection = 1.000
[t=00:00:00.013301]   LODScaleRefraction = 1.000
[t=00:00:00.013309]   LODScaleShadow = 1.000
[t=00:00:00.013317]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013325]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013333]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013341]   LinkOutgoingBandwidth = 131072
[t=00:00:00.013349]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013357]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013364]   MSAALevel = 4
[t=00:00:00.013371]   MaxParticles = 12000
[t=00:00:00.013387]   MaxSounds = 32
[t=00:00:00.013395]   MaximumTransmissionUnit = 0
[t=00:00:00.013402]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013411]   MiniMapCanFlip = 1
[t=00:00:00.013418]   MiniMapMarker = 0
[t=00:00:00.013426]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.013434]   MouseDragScrollThreshold = 0
[t=00:00:00.013442]   NetworkLossFactor = 1
[t=00:00:00.013450]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013457]   OverheadScrollSpeed = 50
[t=00:00:00.013465]   ReconnectTimeout = 0
[t=00:00:00.013514]   RotOverheadScrollSpeed = 50
[t=00:00:00.013523]   RotateLogFiles = 1
[t=00:00:00.013531]   Shadows = 0
[t=00:00:00.013537]   ShowClock = 0
[t=00:00:00.013544]   ShowPlayerInfo = 0
[t=00:00:00.013553]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013560]   TeamHighlight = 0
[t=00:00:00.013568]   UnitIconDist = 151
[t=00:00:00.013576]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013583]   UseLuaMemPools = 0
[t=00:00:00.013591]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013611]   VFSCacheArchiveFiles = 0
[t=00:00:00.013619]   VSync = 1
[t=00:00:00.013626]   Water = 4
[t=00:00:00.013633]   WindowBorderless = 1
[t=00:00:00.013642]   WindowPosY = 0
[t=00:00:00.013649]   XResolutionWindowed = 1920
[t=00:00:00.013656]   YResolutionWindowed = 1080
[t=00:00:00.013676] ============== </User Config> ==============

[t=00:00:00.013685] ============== <User System> ==============
[t=00:00:00.013693]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.013713]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013726]        Compiler Version: gcc-13.2.0
[t=00:00:00.013783]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.013866]         Hardware Config: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz; 8056MB RAM, 16113MB pagefile
[t=00:00:00.013877]        Binary Word Size: 64-bit (native)
[t=00:00:00.013885]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013893]      Physical CPU Cores: 4
[t=00:00:00.013912]       Logical CPU Cores: 4
[t=00:00:00.013921] ============== </User System> ==============

[t=00:00:00.013936] Run: thread affinity f
[t=00:00:00.014091] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014100]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014107]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014114]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014121]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016215] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016248] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027023] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.069608]     Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.069625]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.069633]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.069643]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.069650]         [13] 1440x900x24bpp@60Hz
[t=00:00:00.069659]         [16] 1400x1050x24bpp@60Hz
[t=00:00:00.069666]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.069705]         [22] 1360x768x24bpp@60Hz
[t=00:00:00.069715]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.069723]         [29] 1280x960x24bpp@60Hz
[t=00:00:00.069731]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.069738]         [35] 1280x768x24bpp@60Hz
[t=00:00:00.069745]         [38] 1280x720x24bpp@60Hz
[t=00:00:00.069753]         [41] 1280x600x24bpp@60Hz
[t=00:00:00.069761]         [44] 1152x864x24bpp@75Hz
[t=00:00:00.069769]         [48] 1024x768x24bpp@75Hz
[t=00:00:00.069777]         [52] 800x600x24bpp@75Hz
[t=00:00:00.069785]         [56] 720x576x24bpp@60Hz
[t=00:00:00.069802]         [59] 720x480x24bpp@60Hz
[t=00:00:00.069811]         [62] 640x480x24bpp@75Hz
[t=00:00:00.069819]         [66] 640x400x24bpp@60Hz
[t=00:00:00.197740] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.198419] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.198444] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.238932] [GR::LogVersionInfo]
[t=00:00:00.238948]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.238957]     GL version  : 3.0.0 - Build 31.0.101.2112
[t=00:00:00.238965]     GL vendor   : Intel
[t=00:00:00.238973]     GL renderer : Intel(R) HD Graphics 530
[t=00:00:00.238981]     GLSL version: 1.30 - Build 31.0.101.2112
[t=00:00:00.238988]     GLEW version: 2.1.0
[t=00:00:00.238995]     GPU memory  : unknown
[t=00:00:00.239004]     SDL swap-int: 1
[t=00:00:00.239011]     SDL driver  : windows
[t=00:00:00.239017]     
[t=00:00:00.239095]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.239106]     GLSL shader support       : 1
[t=00:00:00.239114]     GL4 support               : 1
[t=00:00:00.239121]     FBO extension support     : 1
[t=00:00:00.239141]     NVX GPU mem-info support  : 0
[t=00:00:00.239151]     ATI GPU mem-info support  : 0
[t=00:00:00.239168]     Texture clamping to edge  : 1
[t=00:00:00.239179]     NPOT-texture support      : 1 (1)
[t=00:00:00.239188]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.239213]     texture query-LOD support : 1 (1)
[t=00:00:00.239223]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.239231]     Z-buffer depth            : 32 (-)
[t=00:00:00.239246]     primitive-restart support : 1 (1)
[t=00:00:00.239255]     clip-space control support: 1 (1)
[t=00:00:00.239263]     seamless cube-map support : 1 (1)
[t=00:00:00.239272]     frag-depth layout support : 1 (1)
[t=00:00:00.239280]     persistent maps support   : 1 (1)
[t=00:00:00.239290]     explicit attribs location : 1 (1)
[t=00:00:00.239298]     multi draw indirect       : 1 (-)
[t=00:00:00.239316]     array textures            : 1 (-)
[t=00:00:00.239326]     buffer copy support       : 1 (-)
[t=00:00:00.239335]     indirect draw             : 1 (-)
[t=00:00:00.239342]     base instance             : 1 (-)
[t=00:00:00.239349]     
[t=00:00:00.239357]     max. FBO samples              : 16
[t=00:00:00.239365]     max. FS/program texture slots : 32/192
[t=00:00:00.239372]     max. texture size             : 16384
[t=00:00:00.239384]     max. texture anisotropy level : 16.000000
[t=00:00:00.239401]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.239409]     max. draw-buffers             : 8
[t=00:00:00.239417]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.239425]     max. uniform buffer-bindings  : 84
[t=00:00:00.239432]     max. uniform block-size       : 64KB
[t=00:00:00.239441]     max. storage buffer-bindings  : 16
[t=00:00:00.239448]     max. storage block-size       : 128MB
[t=00:00:00.239454]     
[t=00:00:00.239461]     enable AMD-hacks : 0
[t=00:00:00.239468]     compress MIP-maps: 0
[t=00:00:00.239532]     Number of compressed texture formats: 48
[t=00:00:00.239618]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.239682] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.240193] [GR::UpdateGLConfigs]
[t=00:00:00.240249] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.240262] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.240509] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.240597] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.240606] [GR::InitGLState]
[t=00:00:00.240792] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.396383] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.401064] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.401405] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.425167] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.425253] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.425768] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.427019] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.427040] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.427131] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.427218] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.427420] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.427393] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.478946] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:00.480762] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.481684] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.481686] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.482695] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.482776] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:00.482793] [WatchDog::DeregisterThread] deregistering controls for thread [main]
HookApp::findGameWindow, injectWindow: 0000000000000000
HookApp::findGameWindow, graphicsWindow: 00000000000E09E4
[t=00:00:16.119550] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:16.119821] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:16.119837] [SpringApp::Kill][1] fromRun=0
[t=00:00:16.119870] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:16.150824]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:16.150850]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.236, 0.079}, {3.361, 1.120}}ms
[t=00:00:16.150866]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {0.792, 0.792, 0.792, 0.792}}ms
[t=00:00:16.150914]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.787, 0.787, 0.787, 0.787}}ms
[t=00:00:16.150931]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {1.782, 1.782, 1.782, 1.782}}ms
[t=00:00:16.150942] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.150951] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 644 MB
[t=00:00:16.153822] [SpringApp::Kill][3]
[t=00:00:16.153857] [SpringApp::Kill][4] font=00000214130400c0
[t=00:00:16.154309] [SpringApp::Kill][5]
[t=00:00:16.154368] [SpringApp::Kill][6]
[t=00:00:16.154389] [SpringApp::Kill][7]
[t=00:00:16.154443] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.154459] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.154537] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.154553] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.154571] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:16.154585] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.154611] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.154626] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.154640] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.154662] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.154676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.154691] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.154714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.282978] [SpringApp::Kill][8]
[t=00:00:16.283135] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:16.283168] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64fcf04d0 (joinable=1)
[t=00:00:16.283205] [WatchDog::Uninstall][2]
[t=00:00:17.025844] [WatchDog::Uninstall][3]
[t=00:00:17.025860] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected