Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.001846] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001859] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.019329] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019436] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019453] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019466] [t=00:00:00.019477] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019484] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019489] Use "none" to disable the default log sections. [t=00:00:00.019495] ============== </Log Sections> ============== [t=00:00:00.019501] ============== <User Config> ============== [t=00:00:00.019608] AllowDeferredMapRendering = 1 [t=00:00:00.019619] AllowDeferredModelRendering = 1 [t=00:00:00.019628] AnimationMT = 0 [t=00:00:00.019644] BumpWaterAnisotropy = 2 [t=00:00:00.019658] BumpWaterBlurReflection = 1 [t=00:00:00.019669] BumpWaterDepthBits = 32 [t=00:00:00.019676] BumpWaterReflection = 2 [t=00:00:00.019713] BumpWaterRefraction = 2 [t=00:00:00.019740] BumpWaterTexSizeReflection = 1024 [t=00:00:00.019766] CamFreeScrollSpeed = 50 [t=00:00:00.019796] CamMode = 1 [t=00:00:00.019816] CamTimeExponent = 4.0 [t=00:00:00.019834] CamTimeFactor = 1.0 [t=00:00:00.019853] CubeTexSizeReflection = 1024 [t=00:00:00.019880] CubeTexSizeSpecular = 1024 [t=00:00:00.019895] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019906] EdgeMoveDynamic = 0 [t=00:00:00.019919] EdgeMoveWidth = 0.003 [t=00:00:00.019930] FPSFOV = 90 [t=00:00:00.019940] FPSScrollSpeed = 50 [t=00:00:00.019954] FeatureDrawDistance = 600000 [t=00:00:00.019966] FeatureFadeDistance = 600000 [t=00:00:00.019979] FontSize = 18 [t=00:00:00.019988] GrassDetail = 0 [t=00:00:00.019997] GroundDecals = 10 [t=00:00:00.020005] GroundDetail = 180 [t=00:00:00.020020] HangTimeout = 30 [t=00:00:00.020031] HardwareCursor = 1 [t=00:00:00.020040] InitialNetworkTimeout = 0 [t=00:00:00.020049] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.020057] LODScale = 1.000 [t=00:00:00.020071] LODScaleReflection = 1.000 [t=00:00:00.020080] LODScaleRefraction = 1.000 [t=00:00:00.020088] LODScaleShadow = 1.000 [t=00:00:00.020100] LinkIncomingMaxPacketRate = 512 [t=00:00:00.020113] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.020130] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.020143] LinkOutgoingBandwidth = 131072 [t=00:00:00.020158] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020168] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020178] MSAALevel = 8 [t=00:00:00.020190] MaxParticles = 50000 [t=00:00:00.020201] MaxSounds = 32 [t=00:00:00.020214] MaximumTransmissionUnit = 0 [t=00:00:00.020226] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020236] MiniMapCanFlip = 1 [t=00:00:00.020249] MiniMapMarker = 0 [t=00:00:00.020315] MouseDragCircleCommandThreshold = 25 [t=00:00:00.020331] MouseDragScrollThreshold = 0 [t=00:00:00.020342] NetworkLossFactor = 1 [t=00:00:00.020355] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020367] OverheadScrollSpeed = 50 [t=00:00:00.020380] ReconnectTimeout = 0 [t=00:00:00.020391] RotOverheadScrollSpeed = 50 [t=00:00:00.020404] RotateLogFiles = 1 [t=00:00:00.020414] ScreenshotCounter = 3 [t=00:00:00.020427] ShadowMapSize = 8192 [t=00:00:00.020437] Shadows = 1 [t=00:00:00.020459] ShowClock = 0 [t=00:00:00.020472] ShowPlayerInfo = 0 [t=00:00:00.020484] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020498] TeamHighlight = 0 [t=00:00:00.020509] UnitIconDist = 250 [t=00:00:00.020521] UpdateBoundingVolumeMT = 0 [t=00:00:00.020533] UpdateWeaponVectorsMT = 0 [t=00:00:00.020547] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020560] UseLuaMemPools = 0 [t=00:00:00.020571] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020586] VFSCacheArchiveFiles = 0 [t=00:00:00.020606] Water = 4 [t=00:00:00.020619] WindowPosY = 31 [t=00:00:00.020630] XResolution = 2560 [t=00:00:00.020643] XResolutionWindowed = 2553 [t=00:00:00.020653] YResolution = 1440 [t=00:00:00.020666] YResolutionWindowed = 1378 [t=00:00:00.020678] snd_volmaster = 49 [t=00:00:00.020707] ============== </User Config> ============== [t=00:00:00.020721] ============== <User System> ============== [t=00:00:00.020736] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020761] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020777] Compiler Version: gcc-13.2.0 [t=00:00:00.020843] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020920] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33395MB pagefile [t=00:00:00.020938] Binary Word Size: 64-bit (native) [t=00:00:00.020951] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020965] Physical CPU Cores: 4 [t=00:00:00.020985] Logical CPU Cores: 8 [t=00:00:00.020999] ============== </User System> ============== [t=00:00:00.021016] Run: thread affinity ff [t=00:00:00.021407] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021414] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021419] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021423] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021428] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022498] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022515] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027888] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.051968] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.051982] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.051988] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.051995] [17] 1920x1200x24bpp@144Hz [t=00:00:00.052000] [25] 1920x1080x24bpp@144Hz [t=00:00:00.052006] [33] 1680x1050x24bpp@144Hz [t=00:00:00.052026] [41] 1600x1200x24bpp@144Hz [t=00:00:00.052043] [49] 1600x1024x24bpp@144Hz [t=00:00:00.052056] [57] 1600x900x24bpp@144Hz [t=00:00:00.052071] [65] 1366x768x24bpp@144Hz [t=00:00:00.052083] [73] 1360x768x24bpp@144Hz [t=00:00:00.052097] [81] 1280x1024x24bpp@144Hz [t=00:00:00.052109] [89] 1280x960x24bpp@144Hz [t=00:00:00.052119] [97] 1280x800x24bpp@144Hz [t=00:00:00.052131] [105] 1280x768x24bpp@144Hz [t=00:00:00.052144] [113] 1280x720x24bpp@144Hz [t=00:00:00.052155] [121] 1152x864x24bpp@144Hz [t=00:00:00.052179] [129] 1024x768x24bpp@144Hz [t=00:00:00.052193] [137] 800x600x24bpp@144Hz [t=00:00:00.052205] [145] 720x576x24bpp@144Hz [t=00:00:00.052218] [153] 720x480x24bpp@144Hz [t=00:00:00.052231] [161] 640x480x24bpp@144Hz [t=00:00:00.280720] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.281389] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.281480] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.348661] [GR::LogVersionInfo] [t=00:00:00.348677] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.348690] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.348699] GL vendor : NVIDIA Corporation [t=00:00:00.348708] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.348718] GLSL version: 4.60 NVIDIA [t=00:00:00.348728] GLEW version: 2.1.0 [t=00:00:00.348764] GPU memory : 11264MB (total) / 10424MB (available) [t=00:00:00.348802] SDL swap-int: 1 [t=00:00:00.348815] SDL driver : windows [t=00:00:00.348823] [t=00:00:00.348831] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.348859] GLSL shader support : 1 [t=00:00:00.348869] GL4 support : 1 [t=00:00:00.348877] FBO extension support : 1 [t=00:00:00.348897] NVX GPU mem-info support : 1 [t=00:00:00.348907] ATI GPU mem-info support : 0 [t=00:00:00.348923] Texture clamping to edge : 1 [t=00:00:00.348943] NPOT-texture support : 1 (1) [t=00:00:00.348955] S3TC/DXT1 texture support : 1/1 [t=00:00:00.348965] texture query-LOD support : 1 (1) [t=00:00:00.348973] MSAA frame-buffer support : 1 (1) [t=00:00:00.348981] Z-buffer depth : 32 (-) [t=00:00:00.348996] primitive-restart support : 1 (1) [t=00:00:00.349006] clip-space control support: 1 (1) [t=00:00:00.349015] seamless cube-map support : 1 (1) [t=00:00:00.349022] frag-depth layout support : 1 (1) [t=00:00:00.349038] persistent maps support : 1 (1) [t=00:00:00.349048] explicit attribs location : 1 (1) [t=00:00:00.349057] multi draw indirect : 1 (-) [t=00:00:00.349067] array textures : 1 (-) [t=00:00:00.349075] buffer copy support : 1 (-) [t=00:00:00.349083] indirect draw : 1 (-) [t=00:00:00.349090] base instance : 1 (-) [t=00:00:00.349099] [t=00:00:00.349106] max. FBO samples : 32 [t=00:00:00.349116] max. FS/program texture slots : 32/192 [t=00:00:00.349134] max. texture size : 32768 [t=00:00:00.349145] max. texture anisotropy level : 16.000000 [t=00:00:00.349155] max. vec4 varyings/attributes : 31/16 [t=00:00:00.349165] max. draw-buffers : 8 [t=00:00:00.349174] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.349184] max. uniform buffer-bindings : 84 [t=00:00:00.349193] max. uniform block-size : 64KB [t=00:00:00.349204] max. storage buffer-bindings : 96 [t=00:00:00.349216] max. storage block-size : 2047MB [t=00:00:00.349229] [t=00:00:00.349236] enable AMD-hacks : 0 [t=00:00:00.349244] compress MIP-maps: 0 [t=00:00:00.349359] Number of compressed texture formats: 51 [t=00:00:00.349461] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.349556] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.349903] [GR::UpdateGLConfigs] [t=00:00:00.349953] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.349964] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.350557] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.350568] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.350574] [GR::InitGLState] [t=00:00:00.350653] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.440364] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.447156] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.447579] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.462212] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.462238] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.462721] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.464483] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.464498] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.464567] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.464666] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.464871] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.464836] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.483237] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.483477] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.483520] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.483575] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.483633] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.483700] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.483724] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.947776] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:56.947884] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:56.947901] [SpringApp::Kill][1] fromRun=0 [t=00:00:56.947916] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:56.966427] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:56.966445] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.125, 0.042}, {0.182, 0.061}}ms [t=00:00:56.966457] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:56.966484] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.058, 0.058, 0.058, 0.058}}ms [t=00:00:56.966496] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.123, 0.123, 0.123, 0.123}}ms [t=00:00:56.966504] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:56.966510] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597 MB [t=00:00:56.969002] [SpringApp::Kill][3] [t=00:00:56.969015] [SpringApp::Kill][4] font=0000021a5f133dc0 [t=00:00:56.969309] [SpringApp::Kill][5] [t=00:00:56.969385] [SpringApp::Kill][6] [t=00:00:56.969396] [SpringApp::Kill][7] [t=00:00:56.969501] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.969511] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.969527] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:56.969537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.969548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.969557] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.969571] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.969581] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.969591] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.969603] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.969612] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.969621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.969635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:57.011723] [SpringApp::Kill][8] [t=00:00:57.011755] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:57.011764] [WatchDog::Uninstall][1] hangDetectorThread=00007ff755d704d0 (joinable=1) [t=00:00:57.011770] [WatchDog::Uninstall][2] [t=00:00:57.042292] [WatchDog::Uninstall][3] [t=00:00:57.042304] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):