ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #113450

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001846] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001859] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.019329] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019436] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019453]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019466]   
[t=00:00:00.019477]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019484]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019489]   Use "none" to disable the default log sections.
[t=00:00:00.019495] ============== </Log Sections> ==============

[t=00:00:00.019501] ============== <User Config> ==============
[t=00:00:00.019608]   AllowDeferredMapRendering = 1
[t=00:00:00.019619]   AllowDeferredModelRendering = 1
[t=00:00:00.019628]   AnimationMT = 0
[t=00:00:00.019644]   BumpWaterAnisotropy = 2
[t=00:00:00.019658]   BumpWaterBlurReflection = 1
[t=00:00:00.019669]   BumpWaterDepthBits = 32
[t=00:00:00.019676]   BumpWaterReflection = 2
[t=00:00:00.019713]   BumpWaterRefraction = 2
[t=00:00:00.019740]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.019766]   CamFreeScrollSpeed = 50
[t=00:00:00.019796]   CamMode = 1
[t=00:00:00.019816]   CamTimeExponent = 4.0
[t=00:00:00.019834]   CamTimeFactor = 1.0
[t=00:00:00.019853]   CubeTexSizeReflection = 1024
[t=00:00:00.019880]   CubeTexSizeSpecular = 1024
[t=00:00:00.019895]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019906]   EdgeMoveDynamic = 0
[t=00:00:00.019919]   EdgeMoveWidth = 0.003
[t=00:00:00.019930]   FPSFOV = 90
[t=00:00:00.019940]   FPSScrollSpeed = 50
[t=00:00:00.019954]   FeatureDrawDistance = 600000
[t=00:00:00.019966]   FeatureFadeDistance = 600000
[t=00:00:00.019979]   FontSize = 18
[t=00:00:00.019988]   GrassDetail = 0
[t=00:00:00.019997]   GroundDecals = 10
[t=00:00:00.020005]   GroundDetail = 180
[t=00:00:00.020020]   HangTimeout = 30
[t=00:00:00.020031]   HardwareCursor = 1
[t=00:00:00.020040]   InitialNetworkTimeout = 0
[t=00:00:00.020049]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.020057]   LODScale = 1.000
[t=00:00:00.020071]   LODScaleReflection = 1.000
[t=00:00:00.020080]   LODScaleRefraction = 1.000
[t=00:00:00.020088]   LODScaleShadow = 1.000
[t=00:00:00.020100]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.020113]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.020130]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.020143]   LinkOutgoingBandwidth = 131072
[t=00:00:00.020158]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020168]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020178]   MSAALevel = 8
[t=00:00:00.020190]   MaxParticles = 50000
[t=00:00:00.020201]   MaxSounds = 32
[t=00:00:00.020214]   MaximumTransmissionUnit = 0
[t=00:00:00.020226]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020236]   MiniMapCanFlip = 1
[t=00:00:00.020249]   MiniMapMarker = 0
[t=00:00:00.020315]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.020331]   MouseDragScrollThreshold = 0
[t=00:00:00.020342]   NetworkLossFactor = 1
[t=00:00:00.020355]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020367]   OverheadScrollSpeed = 50
[t=00:00:00.020380]   ReconnectTimeout = 0
[t=00:00:00.020391]   RotOverheadScrollSpeed = 50
[t=00:00:00.020404]   RotateLogFiles = 1
[t=00:00:00.020414]   ScreenshotCounter = 3
[t=00:00:00.020427]   ShadowMapSize = 8192
[t=00:00:00.020437]   Shadows = 1
[t=00:00:00.020459]   ShowClock = 0
[t=00:00:00.020472]   ShowPlayerInfo = 0
[t=00:00:00.020484]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020498]   TeamHighlight = 0
[t=00:00:00.020509]   UnitIconDist = 250
[t=00:00:00.020521]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020533]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020547]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020560]   UseLuaMemPools = 0
[t=00:00:00.020571]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020586]   VFSCacheArchiveFiles = 0
[t=00:00:00.020606]   Water = 4
[t=00:00:00.020619]   WindowPosY = 31
[t=00:00:00.020630]   XResolution = 2560
[t=00:00:00.020643]   XResolutionWindowed = 2553
[t=00:00:00.020653]   YResolution = 1440
[t=00:00:00.020666]   YResolutionWindowed = 1378
[t=00:00:00.020678]   snd_volmaster = 49
[t=00:00:00.020707] ============== </User Config> ==============

[t=00:00:00.020721] ============== <User System> ==============
[t=00:00:00.020736]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020761]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020777]        Compiler Version: gcc-13.2.0
[t=00:00:00.020843]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020920]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33395MB pagefile
[t=00:00:00.020938]        Binary Word Size: 64-bit (native)
[t=00:00:00.020951]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020965]      Physical CPU Cores: 4
[t=00:00:00.020985]       Logical CPU Cores: 8
[t=00:00:00.020999] ============== </User System> ==============

[t=00:00:00.021016] Run: thread affinity ff
[t=00:00:00.021407] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021414]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021419]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021423]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021428]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022498] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022515] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027888] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.051968]     Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.051982]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.051988]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.051995]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.052000]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.052006]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.052026]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.052043]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.052056]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.052071]         [65] 1366x768x24bpp@144Hz
[t=00:00:00.052083]         [73] 1360x768x24bpp@144Hz
[t=00:00:00.052097]         [81] 1280x1024x24bpp@144Hz
[t=00:00:00.052109]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.052119]         [97] 1280x800x24bpp@144Hz
[t=00:00:00.052131]         [105] 1280x768x24bpp@144Hz
[t=00:00:00.052144]         [113] 1280x720x24bpp@144Hz
[t=00:00:00.052155]         [121] 1152x864x24bpp@144Hz
[t=00:00:00.052179]         [129] 1024x768x24bpp@144Hz
[t=00:00:00.052193]         [137] 800x600x24bpp@144Hz
[t=00:00:00.052205]         [145] 720x576x24bpp@144Hz
[t=00:00:00.052218]         [153] 720x480x24bpp@144Hz
[t=00:00:00.052231]         [161] 640x480x24bpp@144Hz
[t=00:00:00.280720] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.281389] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440>
[t=00:00:00.281480] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409>
[t=00:00:00.348661] [GR::LogVersionInfo]
[t=00:00:00.348677]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.348690]     GL version  : 4.6.0 NVIDIA 526.86
[t=00:00:00.348699]     GL vendor   : NVIDIA Corporation
[t=00:00:00.348708]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.348718]     GLSL version: 4.60 NVIDIA
[t=00:00:00.348728]     GLEW version: 2.1.0
[t=00:00:00.348764]     GPU memory  : 11264MB (total) / 10424MB (available)
[t=00:00:00.348802]     SDL swap-int: 1
[t=00:00:00.348815]     SDL driver  : windows
[t=00:00:00.348823]     
[t=00:00:00.348831]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.348859]     GLSL shader support       : 1
[t=00:00:00.348869]     GL4 support               : 1
[t=00:00:00.348877]     FBO extension support     : 1
[t=00:00:00.348897]     NVX GPU mem-info support  : 1
[t=00:00:00.348907]     ATI GPU mem-info support  : 0
[t=00:00:00.348923]     Texture clamping to edge  : 1
[t=00:00:00.348943]     NPOT-texture support      : 1 (1)
[t=00:00:00.348955]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.348965]     texture query-LOD support : 1 (1)
[t=00:00:00.348973]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.348981]     Z-buffer depth            : 32 (-)
[t=00:00:00.348996]     primitive-restart support : 1 (1)
[t=00:00:00.349006]     clip-space control support: 1 (1)
[t=00:00:00.349015]     seamless cube-map support : 1 (1)
[t=00:00:00.349022]     frag-depth layout support : 1 (1)
[t=00:00:00.349038]     persistent maps support   : 1 (1)
[t=00:00:00.349048]     explicit attribs location : 1 (1)
[t=00:00:00.349057]     multi draw indirect       : 1 (-)
[t=00:00:00.349067]     array textures            : 1 (-)
[t=00:00:00.349075]     buffer copy support       : 1 (-)
[t=00:00:00.349083]     indirect draw             : 1 (-)
[t=00:00:00.349090]     base instance             : 1 (-)
[t=00:00:00.349099]     
[t=00:00:00.349106]     max. FBO samples              : 32
[t=00:00:00.349116]     max. FS/program texture slots : 32/192
[t=00:00:00.349134]     max. texture size             : 32768
[t=00:00:00.349145]     max. texture anisotropy level : 16.000000
[t=00:00:00.349155]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.349165]     max. draw-buffers             : 8
[t=00:00:00.349174]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.349184]     max. uniform buffer-bindings  : 84
[t=00:00:00.349193]     max. uniform block-size       : 64KB
[t=00:00:00.349204]     max. storage buffer-bindings  : 96
[t=00:00:00.349216]     max. storage block-size       : 2047MB
[t=00:00:00.349229]     
[t=00:00:00.349236]     enable AMD-hacks : 0
[t=00:00:00.349244]     compress MIP-maps: 0
[t=00:00:00.349359]     Number of compressed texture formats: 51
[t=00:00:00.349461]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.349556] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.349903] [GR::UpdateGLConfigs]
[t=00:00:00.349953] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.349964] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.350557] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.350568] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.350574] [GR::InitGLState]
[t=00:00:00.350653] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.440364] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.447156] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.447579] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.462212] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.462238] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.462721] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.464483] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.464498] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.464567] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.464666] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.464871] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.464836] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.483237] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.483477] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.483520] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.483575] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.483633] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.483700] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.483724] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:56.947776] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:56.947884] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:56.947901] [SpringApp::Kill][1] fromRun=0
[t=00:00:56.947916] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:56.966427]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:56.966445]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.125, 0.042}, {0.182, 0.061}}ms
[t=00:00:56.966457]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.001, 0.001, 0.001, 0.001}}ms
[t=00:00:56.966484]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.058, 0.058, 0.058, 0.058}}ms
[t=00:00:56.966496]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.123, 0.123, 0.123, 0.123}}ms
[t=00:00:56.966504] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:56.966510] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 597 MB
[t=00:00:56.969002] [SpringApp::Kill][3]
[t=00:00:56.969015] [SpringApp::Kill][4] font=0000021a5f133dc0
[t=00:00:56.969309] [SpringApp::Kill][5]
[t=00:00:56.969385] [SpringApp::Kill][6]
[t=00:00:56.969396] [SpringApp::Kill][7]
[t=00:00:56.969501] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.969511] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.969527] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:56.969537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.969548] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:56.969557] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.969571] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.969581] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.969591] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:56.969603] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.969612] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.969621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.969635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:57.011723] [SpringApp::Kill][8]
[t=00:00:57.011755] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:57.011764] [WatchDog::Uninstall][1] hangDetectorThread=00007ff755d704d0 (joinable=1)
[t=00:00:57.011770] [WatchDog::Uninstall][2]
[t=00:00:57.042292] [WatchDog::Uninstall][3]
[t=00:00:57.042304] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected