ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #113582

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.001087] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001096] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.022179] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.022273] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.216490] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.216522] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.216543]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.216559]   
[t=00:00:00.216563]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.216568]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.216572]   Use "none" to disable the default log sections.
[t=00:00:00.216576] ============== </Log Sections> ==============

[t=00:00:00.216581] ============== <User Config> ==============
[t=00:00:00.216673]   AllowDeferredMapRendering = 1
[t=00:00:00.216685]   AllowDeferredModelRendering = 1
[t=00:00:00.216690]   BumpWaterAnisotropy = 2
Failed rotating the log file
[t=00:00:00.216694]   BumpWaterBlurReflection = 1
[t=00:00:00.216698]   BumpWaterDepthBits = 32
[t=00:00:00.216702]   BumpWaterReflection = 2
[t=00:00:00.216707]   BumpWaterTexSizeReflection = 256
[t=00:00:00.216713]   CamFreeScrollSpeed = 50
[t=00:00:00.216719]   CamMode = 1
[t=00:00:00.216725]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.216736]   EdgeMoveDynamic = 0
[t=00:00:00.216742]   EdgeMoveWidth = 0.003
[t=00:00:00.216747]   FPSFOV = 90
[t=00:00:00.216753]   FPSScrollSpeed = 50
[t=00:00:00.216758]   FontSize = 18
[t=00:00:00.216765]   GrassDetail = 0
[t=00:00:00.216770]   GroundDecals = 5
[t=00:00:00.216776]   GroundDetail = 120
[t=00:00:00.216781]   GroundScarAlphaFade = 1
[t=00:00:00.216787]   HangTimeout = 30
[t=00:00:00.216792]   HardwareCursor = 1
[t=00:00:00.216796]   InitialNetworkTimeout = 0
[t=00:00:00.216800]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.216807]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.216812]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.216816]   LinkOutgoingBandwidth = 131072
[t=00:00:00.216821]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.216825]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.216829]   MSAALevel = 8
[t=00:00:00.216833]   MaxParticles = 25000
[t=00:00:00.216837]   MaxSounds = 32
[t=00:00:00.216841]   MaximumTransmissionUnit = 0
[t=00:00:00.216845]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.216852]   MiniMapMarker = 0
[t=00:00:00.216857]   MouseDragScrollThreshold = 0
[t=00:00:00.216861]   NetworkLossFactor = 1
[t=00:00:00.216866]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.216870]   OverheadScrollSpeed = 50
[t=00:00:00.216874]   ReconnectTimeout = 0
[t=00:00:00.216878]   RotOverheadScrollSpeed = 50
[t=00:00:00.216882]   RotateLogFiles = 1
[t=00:00:00.216886]   ShadowMapSize = 8192
[t=00:00:00.216891]   Shadows = 1
[t=00:00:00.216894]   ShowClock = 0
[t=00:00:00.216900]   SoftParticles = 2
[t=00:00:00.216905]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.216909]   UnitIconDist = 250
[t=00:00:00.216913]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.216917]   UseLuaMemPools = 0
[t=00:00:00.216921]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.216926]   VFSCacheArchiveFiles = 0
[t=00:00:00.216930]   VSync = 0
[t=00:00:00.216934]   Water = 4
[t=00:00:00.216938]   WindowBorderless = 1
[t=00:00:00.216942]   WindowPosY = 0
[t=00:00:00.216946]   XResolutionWindowed = 1920
[t=00:00:00.216979]   YResolutionWindowed = 1080
[t=00:00:00.216985]   snd_volbattle = 9
[t=00:00:00.216989]   snd_volgeneral = 0
[t=00:00:00.216997] ============== </User Config> ==============

[t=00:00:00.217001] ============== <User System> ==============
[t=00:00:00.217005]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.217012]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.217016]        Compiler Version: gcc-11.2.0
[t=00:00:00.217048]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.217081]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz; 16253MB RAM, 35709MB pagefile
[t=00:00:00.217090]        Binary Word Size: 64-bit (native)
[t=00:00:00.217094]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.217099]      Physical CPU Cores: 6
[t=00:00:00.217103]       Logical CPU Cores: 12
[t=00:00:00.217108] ============== </User System> ==============

[t=00:00:00.217302] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.217311]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.217315]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.217318]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.217322]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.218169] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.218179] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.275257] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.278126]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.278137]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.278142]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.278147]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.278151]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.278156]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.278160]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.278163]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.278167]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.278171]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.278178]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.278182]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.278198]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.278205]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.278210]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.278213]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.278217]         [30] 1152x864x24bpp@60Hz
[t=00:00:00.278222]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.278227]         [34] 800x600x24bpp@75Hz
[t=00:00:00.278231]         [38] 720x576x24bpp@50Hz
[t=00:00:00.278235]         [39] 720x480x24bpp@60Hz
[t=00:00:00.278246]         [41] 640x480x24bpp@75Hz
[t=00:00:00.452968] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.453384] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.453396] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.508900] [GR::LogVersionInfo]
[t=00:00:00.508913]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.508930]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.508937]     GL vendor   : NVIDIA Corporation
[t=00:00:00.508942]     GL renderer : NVIDIA GeForce GTX 1650 SUPER/PCIe/SSE2
[t=00:00:00.508947]     GLSL version: 4.60 NVIDIA
[t=00:00:00.508952]     GLEW version: 2.1.0
[t=00:00:00.508957]     GPU memory  : 4096MB (total) / 1971MB (available)
[t=00:00:00.508972]     SDL swap-int: 1
[t=00:00:00.508978]     SDL driver  : windows
[t=00:00:00.508983]     
[t=00:00:00.508989]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.508999]     GLSL shader support       : 1
[t=00:00:00.509003]     GL4 support               : 1
[t=00:00:00.509007]     FBO extension support     : 1
[t=00:00:00.509028]     NVX GPU mem-info support  : 1
[t=00:00:00.509035]     ATI GPU mem-info support  : 0
[t=00:00:00.509049]     NPOT-texture support      : 1 (1)
[t=00:00:00.509056]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.509061]     texture query-LOD support : 1 (1)
[t=00:00:00.509066]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.509070]     Z-buffer depth            : 32 (-)
[t=00:00:00.509087]     primitive-restart support : 1 (1)
[t=00:00:00.509092]     clip-space control support: 1 (1)
[t=00:00:00.509096]     seamless cube-map support : 1 (1)
[t=00:00:00.509100]     frag-depth layout support : 1 (1)
[t=00:00:00.509105]     persistent maps support   : 1 (1)
[t=00:00:00.509109]     explicit attribs location : 1 (1)
[t=00:00:00.509113]     multi draw indirect       : 1 (-)
[t=00:00:00.509119]     array textures            : 1 (-)
[t=00:00:00.509123]     buffer copy support       : 1 (-)
[t=00:00:00.509132]     indirect draw             : 1 (-)
[t=00:00:00.509136]     base instance             : 1 (-)
[t=00:00:00.509140]     
[t=00:00:00.509143]     max. FBO samples              : 32
[t=00:00:00.509147]     max. FS/program texture slots : 32/192
[t=00:00:00.509152]     max. texture size             : 32768
[t=00:00:00.509158]     max. texture anisotropy level : 16.000000
[t=00:00:00.509163]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.509167]     max. draw-buffers             : 8
[t=00:00:00.509171]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.509178]     max. uniform buffer-bindings  : 84
[t=00:00:00.509183]     max. uniform block-size       : 64KB
[t=00:00:00.509187]     max. storage buffer-bindings  : 96
[t=00:00:00.509191]     max. storage block-size       : 2047MB
[t=00:00:00.509194]     
[t=00:00:00.509198]     enable AMD-hacks : 0
[t=00:00:00.509201]     compress MIP-maps: 0
[t=00:00:00.509244] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.509425] [GR::UpdateGLConfigs]
[t=00:00:00.509453] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.509458] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.509467] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.509474] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.509478] [GR::InitGLState]
[t=00:00:00.509513] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.614060] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.658634] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 29ms
[t=00:00:00.659056] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.688430] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.688451] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.688781] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.691712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.691722] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.691788] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.691853] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.696801] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.712396] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.712765] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.712897] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.834871] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms
[t=00:00:00.834897] [VFS] [SpringVFS::ReserveArchives<this=0000013eb81e04b0>]
[t=00:00:00.834978] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.837252] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000013eb81e04b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.837264] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.886459] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.886755] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.886833] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.887044] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.887119] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.887240] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.887354] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.887388] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.887771][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.887847][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.887991][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.888009][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.888016][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.888060][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.894098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.894116][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.894123][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.894131][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Acer K242HQL (NVIDIA High Definition Audio)"
[t=00:00:00.894149][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.894158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.926882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:00.926899][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:00.970080][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:00.995277][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.5ms)
[t=00:00:01.030827][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000013eb85bbf00(OpenAL Soft) context=0000013eb85b7270
[t=00:00:01.030853][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.030865][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.030872][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.030878][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.030905][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.030934][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.030949][f=-000001] [Sound]   Devices:
[t=00:00:01.033166][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.033191][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.033200][f=-000001] [Sound]     [OpenAL Soft on Acer K242HQL (NVIDIA High Definition Audio)]
[t=00:00:01.033207][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.033222][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.033353][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.034823][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.034844][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.103038][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 47756 MB
[t=00:00:01.104832][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.104847][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.104869][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\20230811_183127_Theta Crystals 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.219505][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.222961][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.223068][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.223094][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.238445][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.238748][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 133ms
[t=00:00:01.238805][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:01.286362][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000013eb8e69210] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:01.286619][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.286820][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.287098][f=-000001] [PreGame::AddModArchivesToVFS][server=0000013eb8e69210] using game "Zero-K v1.11.6.6" (loaded=0 cached=0)
[t=00:00:01.287335][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Zero-K v1.11.6.6", overwrite=false)] section=0 cached=0
[t=00:00:01.293133][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.293255][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000013eb81e04b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.905450][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:26.905018][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=98604ms
[t=00:00:26.905054][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6222 inflSize=21816kb readTime=3239ms
[t=00:00:26.905064][f=-000001]  file="luaui/images/epicmenu/corcommander.png" indx=3461 inflSize=2kb readTime=647ms
[t=00:00:26.905072][f=-000001]  file="sounds/misc/resurrect.wav" indx=6196 inflSize=72kb readTime=615ms
[t=00:00:26.905087][f=-000001]  file="units/factorytank.lua" indx=6985 inflSize=3kb readTime=560ms
[t=00:00:26.905096][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6215 inflSize=7493kb readTime=560ms
[t=00:00:26.905102][f=-000001]  file="luaui/images/gradient_alpha_2.png" indx=3755 inflSize=0kb readTime=559ms
[t=00:00:26.905108][f=-000001]  file="luaui/images/drawingcursors/mmb.png" indx=3444 inflSize=1kb readTime=546ms
[t=00:00:26.905122][f=-000001]  file="luaui/images/commands/minus_blank.png" indx=3302 inflSize=4kb readTime=529ms
[t=00:00:26.905131][f=-000001]  file="luaui/images/commands/load.png" indx=3300 inflSize=8kb readTime=522ms
[t=00:00:26.905136][f=-000001]  file="luaui/images/flags/io.png" indx=3608 inflSize=0kb readTime=468ms
[t=00:00:27.037620][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 25798ms
[t=00:00:27.037592][f=-000001] Warning: [PreGame::GameDataReceived] Archive e8655c6306e7241b8cb82dba4cc8c648.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:27.037864][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen
[t=00:00:27.039133][f=-000001] forceSingleThreaded, false
[t=00:00:27.056284][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:27.056299][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:27.056396][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:27.056461][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:27.056520][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:27.056585][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:27.057402][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:27.057870][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:27.058308][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:27.058932][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:27.059433][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:27.059904][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:27.059923][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:27.060570][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:27.124149][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:27.127098][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:27.128164][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:27.128353][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:27.128691][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:27.128701][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:27.128819][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:27.128832][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:27.851290][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:28.107753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:29.654924][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture
[t=00:00:30.716272][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3587ms
[t=00:00:30.716342][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:30.787741][f=-000001] Loading UnitDefs_posts
[t=00:00:30.859659][f=-000001] Loading FeatureDefs_posts
[t=00:00:30.870313][f=-000001] Loading WeaponDefs_posts
[t=00:00:30.887683][f=-000001] Loading ArmorDefs_posts
[t=00:00:30.896546][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 178ms
[t=00:00:30.926326][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 210ms
[t=00:00:30.926365][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:31.245878][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:31.249269][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:31.313733][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:00:31.313914][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 68ms
[t=00:00:31.313923][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:31.319488][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:31.320822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:31.322227][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:31.322274][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:31.480974][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:31.491308][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:31.558262][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:31.558509][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:31.558783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:31.559185][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:31.559378][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:31.559976][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:31.562153][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:31.562841][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:31.563203][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:31.563411][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:31.563810][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:31.566980][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:31.567207][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:31.567407][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:31.570319][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:31.583106][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:32.082899][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:32.083266][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:32.306871][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 223ms
[t=00:00:32.306896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:32.353622][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 46ms
[t=00:00:32.353655][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:32.365586][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms
[t=00:00:32.384492][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:32.390824][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:32.390865][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:32.392249][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:32.393283][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:32.688271][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:32.724394][f=-000001] InfoTexture: shaders
[t=00:00:32.724429][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:32.725277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:33.373139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:33.383406][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:33.383424][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:33.383440][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:33.397663][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:33.397678][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:33.412728][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:33.547918][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:33.643328][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:33.643360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:33.643734][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:33.882557][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:34.348848][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:38.470362][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:39.005797][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 400ms
[t=00:00:39.024005][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:00:50.833023][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:50.833031][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:50.833043][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:50.833052][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:50.833061][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:50.833074][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:50.833083][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:50.833095][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:50.833103][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:50.833115][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:50.833123][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:50.833132][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:50.833143][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:50.833151][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:50.833163][f=0000010] [Game::ClientReadNet][LOGMSG] sender="DeinFreund" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:50.875692][f=0000030] Skip finished
[t=00:00:50.875716][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:50.875744][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:50.875754][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:50.875766][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:50.875775][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:50.875786][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:50.875795][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:50.875805][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:50.875821][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:50.875831][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:50.875845][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:50.875854][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:50.875865][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:50.875875][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:50.875886][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:50.875898][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:50.875910][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:50.875919][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:50.875928][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:50.875940][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:50.875949][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:50.875961][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:50.875970][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:50.875982][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:50.875991][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:50.876005][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:50.876014][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:50.876026][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:50.876035][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:50.876044][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:50.876056][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:50.876065][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:50.876076][f=0000030] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:51.809034][f=0000058] Speed set to 10.0 [server]
[t=00:01:18.934236][f=0007950] DeinFreund added point: 
[t=00:01:20.792038][f=0008490] [Game::ClientReadNet] added new player bububu with number 3 to team 0
[t=00:01:20.792057][f=0008490] > SPRINGIE:User bububu|shipaa|3_3||False|||UA
[t=00:02:25.618849][f=0026756] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 1
[t=00:02:42.887038][f=0030416] [QuitAction] user exited to system
[t=00:02:42.901930][f=0030418] [SpringApp::Kill][1] fromRun=1
[t=00:02:42.901949][f=0030418] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:42.931055][f=0030418]  [async=0] threads=6 tasks=1327210 {sum,avg}{exec,wait}time={{29968.371, 0.023}, {30102.184, 0.023}}ms
[t=00:02:42.931100][f=0030418]      thread=1 tasks=265442 {sum,min,max,avg}{exec,wait}time={{6065.510, 0.000, 508.004, 0.023}, {3077.913, 0.000, 18446744027136.000, 0.012}}ms
[t=00:02:42.931110][f=0030418]      thread=2 tasks=265442 {sum,min,max,avg}{exec,wait}time={{6116.984, 0.000, 508.066, 0.023}, {6578.027, 0.000, 18446744027136.000, 0.025}}ms
[t=00:02:42.931119][f=0030418]      thread=3 tasks=265442 {sum,min,max,avg}{exec,wait}time={{6158.867, 0.000, 507.969, 0.023}, {6462.883, 0.000, 18446744027136.000, 0.024}}ms
[t=00:02:42.931129][f=0030418]      thread=4 tasks=265442 {sum,min,max,avg}{exec,wait}time={{5696.654, 0.000, 508.034, 0.021}, {7261.092, 0.000, 3.104, 0.027}}ms
[t=00:02:42.931138][f=0030418]      thread=5 tasks=265442 {sum,min,max,avg}{exec,wait}time={{5930.356, 0.000, 508.008, 0.022}, {6722.269, 0.000, 4.252, 0.025}}ms
[t=00:02:42.931145][f=0030418]  [async=1] threads=6 tasks=13355 {sum,avg}{exec,wait}time={{137793.625, 10.318}, {79016416.000, 5916.617}}ms
[t=00:02:42.931165][f=0030418]      thread=1 tasks=2663 {sum,min,max,avg}{exec,wait}time={{26400.342, 0.000, 885.537, 9.914}, {15458031.000, 0.036, 19084.244, 5804.743}}ms
[t=00:02:42.931175][f=0030418]      thread=2 tasks=2662 {sum,min,max,avg}{exec,wait}time={{27684.861, 0.000, 1189.968, 10.400}, {15534564.000, 0.030, 19239.443, 5835.674}}ms
[t=00:02:42.931184][f=0030418]      thread=3 tasks=2675 {sum,min,max,avg}{exec,wait}time={{26248.039, 0.000, 884.783, 9.812}, {15823079.000, 0.047, 20005.254, 5915.170}}ms
[t=00:02:42.931199][f=0030418]      thread=4 tasks=2670 {sum,min,max,avg}{exec,wait}time={{29858.852, 0.000, 3282.762, 11.183}, {16810564.000, 0.015, 22917.084, 6296.091}}ms
[t=00:02:42.931212][f=0030418]      thread=5 tasks=2685 {sum,min,max,avg}{exec,wait}time={{27601.527, 0.000, 1101.556, 10.280}, {15390184.000, 0.048, 19450.984, 5731.912}}ms
[t=00:02:42.931220][f=0030418] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:42.931228][f=0030418] [SpringApp::Kill][2]
[t=00:02:42.931270][f=0030418] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:42.931278][f=0030418] [Game::KillLua][1] dtor=0 luaUI=0000013f7db217b0
[t=00:02:42.931313][f=0030418] Start widgetHandler:Shutdown
[t=00:02:42.933369][f=0030418] Shutdown - SaveOrderList Complete
[t=00:02:42.933927][f=0030418] Writing last game win data
[t=00:02:42.936909][f=0030418] Shutdown - SaveConfigData Complete
[t=00:02:42.936926][f=0030418] Shutdown Widget - Chili Highlight
[t=00:02:42.936941][f=0030418] Shutdown Widget - Draw After Chili
[t=00:02:42.936951][f=0030418] Shutdown Widget - API Unit Tracker GL4
[t=00:02:42.936964][f=0030418] Shutdown Widget - EPIC Menu
[t=00:02:42.937929][f=0030418] Shutdown Widget - Chili Minimap
[t=00:02:42.938013][f=0030418] Shutdown Widget - Chili Widget Selector
[t=00:02:42.938831][f=0030418] Shutdown Widget - Depth of Field Shader
[t=00:02:42.938846][f=0030418] Shutdown Widget - Deferred rendering
[t=00:02:42.938871][f=0030418] Shutdown Widget - Local Team Colors
[t=00:02:42.938879][f=0030418] Shutdown Widget - Display Keys 2
[t=00:02:42.938919][f=0030418] Shutdown Widget - Save Game Menu
[t=00:02:42.938929][f=0030418] Shutdown Widget - Highlight Model Api GL4
[t=00:02:42.938957][f=0030418] Shutdown Widget - HealthBars
[t=00:02:42.939785][f=0030418] Shutdown Widget - Noises
[t=00:02:42.939796][f=0030418] Shutdown Widget - Unit Icons
[t=00:02:42.939811][f=0030418] Shutdown Widget - BuildETA
[t=00:02:42.939820][f=0030418] Shutdown Widget - Win Counter
[t=00:02:42.939827][f=0030418] Shutdown Widget - EndGame APM stats
[t=00:02:42.939836][f=0030418] Shutdown Widget - Modular Comm Info
[t=00:02:42.939844][f=0030418] Shutdown Widget - CameraShake
[t=00:02:42.939864][f=0030418] Shutdown Widget - Chili Economy Panel Default
[t=00:02:42.939942][f=0030418] Shutdown Widget - Chili EndGame Window
[t=00:02:42.939957][f=0030418] Shutdown Widget - Chili Nuke Warning
[t=00:02:42.939966][f=0030418] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:42.939980][f=0030418] Shutdown Widget - Chili Spectator Panels
[t=00:02:42.939987][f=0030418] Shutdown Widget - Context Menu
[t=00:02:42.939994][f=0030418] Shutdown Widget - Darkening
[t=00:02:42.940010][f=0030418] Shutdown Widget - Defense Range Zero-K
[t=00:02:42.940053][f=0030418] Shutdown Widget - Grab Input
[t=00:02:42.941421][f=0030418] Input grabbing is disabled!
[t=00:02:42.941446][f=0030418] Shutdown Widget - Highlight Geos
[t=00:02:42.941457][f=0030418] Shutdown Widget - Local Widgets Config
[t=00:02:42.941474][f=0030418] Shutdown Widget - MinimapEvents
[t=00:02:42.941482][f=0030418] Shutdown Widget - Missile Silo Range
[t=00:02:42.941492][f=0030418] Shutdown Widget - Music Player v2
[t=00:02:42.941517][f=0030418] Shutdown Widget - Point Tracker
[t=00:02:42.941528][f=0030418] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:42.941539][f=0030418] Shutdown Widget - State Reverse and Latency
[t=00:02:42.941549][f=0030418] Shutdown Widget - Stereo3D
[t=00:02:42.941566][f=0030418] Shutdown Widget - Attack AoE
[t=00:02:42.941574][f=0030418] Shutdown Widget - UnitShapes
[t=00:02:42.941599][f=0030418] Shutdown Widget - Map Edge Extension
[t=00:02:42.941608][f=0030418] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:42.941619][f=0030418] Shutdown Widget - Selection Send
[t=00:02:42.941629][f=0030418] Shutdown Widget - LupsManager
[t=00:02:42.941662][f=0030418] Shutdown Widget - Newton Firezone
[t=00:02:42.941671][f=0030418] Shutdown Widget - Chili Pro Console
[t=00:02:42.942151][f=0030418] Shutdown Widget - Persistent Build Height
[t=00:02:42.942164][f=0030418] Shutdown Widget - Lasso Terraform GUI
[t=00:02:42.942172][f=0030418] Shutdown Widget - Chili Framework
[t=00:02:42.942180][f=0030418] Shutdown Widget - Lups
[t=00:02:42.942244][f=0030418] Shutdown Widget - Chili Core Selector
[t=00:02:42.942304][f=0030418] Shutdown Widget - Custom Markers
[t=00:02:42.942316][f=0030418] Shutdown Widget - Mex Placement Handler
[t=00:02:42.942324][f=0030418] Shutdown Widget - Select Keys
[t=00:02:42.942341][f=0030418] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:42.942356][f=0030418] Shutdown Widget - Pause Screen
[t=00:02:42.942441][f=0030418] Shutdown Widget - Bloom Shader Deferred
[t=00:02:42.942458][f=0030418] Shutdown Widget - Color Blindness Correction
[t=00:02:42.942467][f=0030418] Shutdown Widget - Layout Handler
[t=00:02:42.942476][f=0030418] Shutdown Widget - Text To Speech Control
[t=00:02:42.942483][f=0030418] End widgetHandler:Shutdown
[t=00:02:42.996394][f=0030418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13814503, 0.0} allocedSize{int+, int-, ext}={0, 0, 2132057247}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1052}
[t=00:02:42.996544][f=0030418] [Game::KillLua][2] dtor=0 luaGaia=0000013f7d4d83f0
[t=00:02:43.000289][f=0030418] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:43.000373][f=0030418] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:43.000396][f=0030418] [Game::KillLua][3] dtor=0 luaRules=0000013f5dac8010
[t=00:02:43.000421][f=0030418] Start gadgetHandler:Shutdown
[t=00:02:43.000429][f=0030418] Shutdown - StartSetup
[t=00:02:43.000436][f=0030418] Shutdown - UnitMorph
[t=00:02:43.003505][f=0030418] Shutdown - Carrier Drones
[t=00:02:43.003626][f=0030418] Shutdown - Missile Silo Controller
[t=00:02:43.003641][f=0030418] Shutdown - Modular Comm Info
[t=00:02:43.003659][f=0030418] Shutdown - Terrain Texture Handler
[t=00:02:43.003666][f=0030418] Shutdown - UnitCloakShield
[t=00:02:43.004449][f=0030418] Shutdown - Starlight Handler
[t=00:02:43.004539][f=0030418] End gadgetHandler:Shutdown
[t=00:02:43.073379][f=0030418] Start gadgetHandler:Shutdown
[t=00:02:43.073399][f=0030418] Shutdown - Teleport Throw
[t=00:02:43.073421][f=0030418] Shutdown - UnitMorph
[t=00:02:43.073434][f=0030418] Shutdown - Commander Skin Renderer
[t=00:02:43.077100][f=0030418] Shutdown - Missile fired callins
[t=00:02:43.077127][f=0030418] Shutdown - Modular Comm Info
[t=00:02:43.077134][f=0030418] Shutdown - Retreat Command
[t=00:02:43.077145][f=0030418] Shutdown - Shockwaves
[t=00:02:43.077152][f=0030418] Shutdown - UnitCloakShield
[t=00:02:43.077173][f=0030418] Shutdown - Lups Cloak FX
[t=00:02:43.077394][f=0030418] Shutdown - Lups
[t=00:02:43.077440][f=0030418] Shutdown - Lups Shield
[t=00:02:43.077602][f=0030418] End gadgetHandler:Shutdown
[t=00:02:43.104860][f=0030418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8199, 0.0} allocedSize{int+, int-, ext}={0, 0, 1267862}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0635}
[t=00:02:43.108440][f=0030418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:43.108517][f=0030418] [Game::KillLua][4] dtor=0
[t=00:02:43.108532][f=0030418] [Game::KillLua][5] dtor=0
[t=00:02:43.115807][f=0030418] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:43.129439][f=0030418] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:43.129465][f=0030418] [Sound] [Sound::UpdateThread][3] #sources=32 #items=41
[t=00:02:43.129561][f=0030418] [Sound] [Sound::UpdateThread][4] ctx=0000013eb85b7270 dev=0000013eb85bbf00
[t=00:02:43.129644][f=0030418] [Sound] [Sound::UpdateThread][5] ctx=0000013eb85b7270 dev=0000013eb85bbf00
[t=00:02:43.129682][f=0030418] [Sound] [Sound::Cleanup][alcDestroyContext(0000013eb85b7270)]
[t=00:02:43.135773][f=0030418] [Sound] [Sound::Cleanup][alcCloseDevice(0000013eb85bbf00)]
[t=00:02:43.152757][f=0030418] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:02:43.152796][f=0030418] [Sound] [Sound::UpdateThread][6]
[t=00:02:43.153288][f=0030418] [Game::~CGame][1]
[t=00:02:43.153301][f=0030418] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:43.153325][f=0030418] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:43.153330][f=0030418] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:43.153336][f=0030418] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:43.153341][f=0030418] [Game::KillLua][4] dtor=1
[t=00:02:43.153349][f=0030418] [Game::KillLua][5] dtor=1
[t=00:02:43.153481][f=0030418] [Game::KillMisc][1]
[t=00:02:43.153488][f=0030418] [Game::KillMisc][2]
[t=00:02:43.153668][f=0030418] [Game::KillMisc][3]
[t=00:02:43.153728][f=0030418] [Game::KillRendering][1]
[t=00:02:43.159426][f=0030418] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:02:43.178726][f=0030418] [3DOParser::Kill] allocated 34 pieces
[t=00:02:43.178745][f=0030418] [S3OParser::Kill] allocated 5465 pieces
[t=00:02:43.178981][f=0030418] [AssParser::Kill] allocated 671 pieces
[t=00:02:43.225704][f=0030418] [Game::KillInterface][1]
[t=00:02:43.225935][f=0030418] [Game::KillInterface][2]
[t=00:02:43.226276][f=0030418] [Game::KillSimulation][1]
[t=00:02:43.226300][f=0030418] [Game::KillSimulation][2]
[t=00:02:43.253169][f=0030418] [CCollisionHandler] dis-/continuous tests: 0/2036329
[t=00:02:43.253188][f=0030418] [Game::KillSimulation][3]
[t=00:02:43.254956][f=0030418] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.255063][f=0030418] [~CPathCache(28x28)] cacheHits=254 hitPercentage=28% numHashColls=0 maxCacheSize=66
[t=00:02:43.255201][f=0030418] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.255262][f=0030418] [~CPathCache(56x56)] cacheHits=314 hitPercentage=0% numHashColls=0 maxCacheSize=189
[t=00:02:43.255434][f=0030418] [~CRectangleOverlapHandler] 7% overlap reduction
[t=00:02:43.272247][f=0030418] [LosHandler::Kill] raycast instance cache-{hits,misses}={73191,86121}; shared=6%; cached=40%
[t=00:02:43.277232][f=0030418] [Game::KillSimulation][4]
[t=00:02:43.351056][f=0030418] [CommonDefHandler::KillStatic] 2140 sound-set data items added
[t=00:02:43.351076][f=0030418] [Game::~CGame][2]
[t=00:02:43.351096][f=0030418] [Game::~CGame][3]
[t=00:02:43.351382][f=0030418] [SpringApp::Kill][3]
[t=00:02:43.351396][f=0030418] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    328017 bytes sent  
    1543345 bytes recv'd

[t=00:02:43.352381][f=0030418] Kill: client disconnecting...
[t=00:02:45.363194][f=0030418] CloseConnection: client connection closed
[t=00:02:45.363250][f=0030418] [SpringApp::Kill][4] font=0000013efc0a6f40
[t=00:02:45.365787][f=0030418] [SpringApp::Kill][5]
[t=00:02:45.367538][f=0030418] [SpringApp::Kill][6]
[t=00:02:45.367587] [SpringApp::Kill][7]
[t=00:02:45.368459] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.368469] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:45.368484] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:45.368490] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:45.368497] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1212, 65536, 65536}, EBO = {1818, 262144, 262144}
[t=00:02:45.368512] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.368529] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2692, 1048576, 1048576}, EBO = {4038, 2097152, 2097152}
[t=00:02:45.368540] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31096, 1048576, 1048576}, EBO = {46644, 2097152, 2097152}
[t=00:02:45.368546] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:45.368557] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.368564] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.368570] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:45.368579] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2728, 1048576, 1048576}, EBO = {4092, 2097152, 2097152}
[t=00:02:45.469257] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:45.469270] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:45.469275] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:45.469279] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:45.472138] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>]
[t=00:02:45.472154] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=0)] #archives[section]=1 #files[section]=8054
[t=00:02:45.472160] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp (0000013eb8d78200)
[t=00:02:45.472206] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e8655c6306e7241b8cb82dba4cc8c648.sdp" numZipFiles=8054 sumInflSize=880294kb sumReadTime=1700ms
[t=00:02:45.472221]     file="effects/mary_sue.lua" indx=788 inflSize=5kb readTime=44ms
[t=00:02:45.472229]     file="effects/theora.lua" indx=848 inflSize=3kb readTime=38ms
[t=00:02:45.472235]     file="unittextures/3do2s3o_atlas_1.tga" indx=7151 inflSize=16384kb readTime=26ms
[t=00:02:45.472240]     file="unittextures/benzcom_1.dds" indx=7234 inflSize=5461kb readTime=22ms
[t=00:02:45.472245]     file="unittextures/gritty1.dds" indx=7427 inflSize=5461kb readTime=20ms
[t=00:02:45.472249]     file="unittextures/detriment_1.dds" indx=7364 inflSize=5461kb readTime=19ms
[t=00:02:45.472254]     file="unittextures/3do2s3o_atlas_2.tga" indx=7152 inflSize=16384kb readTime=18ms
[t=00:02:45.472261]     file="unittextures/bantha_1.dds" indx=7216 inflSize=5461kb readTime=16ms
[t=00:02:45.472266]     file="unittextures/gritty2.dds" indx=7428 inflSize=5461kb readTime=16ms
[t=00:02:45.472271]     file="unittextures/largetransport1.dds" indx=7453 inflSize=5461kb readTime=15ms
[t=00:02:45.474874] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=1)] #archives[section]=1 #files[section]=21
[t=00:02:45.474896] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (0000013eb851ef40)
[t=00:02:45.474968] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:02:45.474977] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000013eb845d7d0)
[t=00:02:45.475031] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000013eb845ce30)
[t=00:02:45.475087] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000013eb845d0f0)
[t=00:02:45.475114] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:45.475121] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:45.475128] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:45.475138] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:45.475144] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:45.475150] [VFS] [SpringVFS::DeleteArchives<this=0000013eb81e04b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:45.475360] [SpringApp::Kill][8]
[t=00:02:45.475367] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:45.475378] [WatchDog::Uninstall][1] hangDetectorThread=00007ff64d448f10 (joinable=1)
[t=00:02:45.475382] [WatchDog::Uninstall][2]
[t=00:02:46.303056] [WatchDog::Uninstall][3]
[t=00:02:46.303069] [SpringApp::Kill][9]