ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #113616

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016329] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016368] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016392]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016407]   
[t=00:00:00.016412]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016419]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016424]   Use "none" to disable the default log sections.
[t=00:00:00.016435] ============== </Log Sections> ==============

[t=00:00:00.016443] ============== <User Config> ==============
[t=00:00:00.016548]   AllowDeferredMapRendering = 1
[t=00:00:00.016557]   AllowDeferredModelRendering = 1
[t=00:00:00.016562]   AnimationMT = 0
[t=00:00:00.016568]   BumpWaterBlurReflection = 1
[t=00:00:00.016573]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016578]   CamFreeScrollSpeed = 50
[t=00:00:00.016583]   CamMode = 1
[t=00:00:00.016601]   CubeTexSizeReflection = 1
[t=00:00:00.016614]   CubeTexSizeSpecular = 1
[t=00:00:00.016622]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016629]   EdgeMoveDynamic = 0
[t=00:00:00.016638]   EdgeMoveWidth = 0.003
[t=00:00:00.016645]   FPSFOV = 90
[t=00:00:00.016652]   FPSScrollSpeed = 50
[t=00:00:00.016659]   FontSize = 18
[t=00:00:00.016666]   FullscreenEdgeMove = 0
[t=00:00:00.016675]   GrassDetail = 0
[t=00:00:00.016681]   GroundDecals = 2
[t=00:00:00.016688]   GroundDetail = 90
[t=00:00:00.016695]   HangTimeout = 30
[t=00:00:00.016709]   HardwareCursor = 1
[t=00:00:00.016720]   InitialNetworkTimeout = 0
[t=00:00:00.016725]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016730]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016735]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016742]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016747]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016753]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016758]   MSAALevel = 1
[t=00:00:00.016763]   MaxParticles = 15000
[t=00:00:00.016772]   MaxSounds = 32
[t=00:00:00.016780]   MaximumTransmissionUnit = 0
[t=00:00:00.016785]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016789]   MiniMapMarker = 0
[t=00:00:00.016795]   MouseDragScrollThreshold = 0
[t=00:00:00.016802]   NetworkLossFactor = 2
[t=00:00:00.016807]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016812]   OverheadScrollSpeed = 50
[t=00:00:00.016817]   ReconnectTimeout = 0
[t=00:00:00.016824]   RotOverheadScrollSpeed = 50
[t=00:00:00.016829]   RotateLogFiles = 1
[t=00:00:00.016837]   ShadowMapSize = 1024
[t=00:00:00.016844]   Shadows = 1
[t=00:00:00.016848]   ShowClock = 0
[t=00:00:00.016853]   SoftParticles = 2
[t=00:00:00.016858]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016865]   UnitIconDist = 151
[t=00:00:00.016870]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016875]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016881]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016887]   UseLuaMemPools = 0
[t=00:00:00.016892]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016924]   VFSCacheArchiveFiles = 0
[t=00:00:00.016932]   VSync = 1
[t=00:00:00.016937]   Water = 4
[t=00:00:00.016941]   WindowBorderless = 1
[t=00:00:00.016946]   WindowPosY = 0
[t=00:00:00.016950]   WindowedEdgeMove = 0
[t=00:00:00.016955]   XResolutionWindowed = 1920
[t=00:00:00.016960]   YResolutionWindowed = 1080
[t=00:00:00.016971] ============== </User Config> ==============

[t=00:00:00.016977] ============== <User System> ==============
[t=00:00:00.016988]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016996]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017008]        Compiler Version: gcc-13.2.0
[t=00:00:00.017047]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017091]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017101]        Binary Word Size: 64-bit (native)
[t=00:00:00.017107]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017117]      Physical CPU Cores: 6
[t=00:00:00.017122]       Logical CPU Cores: 12
[t=00:00:00.017130] ============== </User System> ==============

[t=00:00:00.017138] Run: thread affinity fff
[t=00:00:00.017290] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017299]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017304]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017308]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017313]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018878] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018908] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026245] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.048921]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.048940]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.048946]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.048953]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.048957]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.048982]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.048987]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.048992]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.048996]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049002]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049006]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049011]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049015]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049020]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049025]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049032]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049041]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049047]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049054]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049058]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049063]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049069]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049082]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049090]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049094]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049099]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049103]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049114]         [141] 640x480x24bpp@144Hz
[t=00:00:00.056081]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.056104]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.056114]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.056121]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.056128]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.056135]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.056146]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.056153]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.056186]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.056195]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.056203]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.056210]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.056217]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.056224]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.056231]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.056238]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.056245]         [31] 800x600x24bpp@144Hz
[t=00:00:00.056253]         [33] 640x480x24bpp@144Hz
[t=00:00:00.056260]         [35] 640x400x24bpp@144Hz
[t=00:00:00.342348] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.342878] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.342904] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.367117] [GR::LogVersionInfo]
[t=00:00:00.367133]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.367141]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.367165]     GL vendor   : NVIDIA Corporation
[t=00:00:00.367175]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.367184]     GLSL version: 4.60 NVIDIA
[t=00:00:00.367192]     GLEW version: 2.1.0
[t=00:00:00.367200]     GPU memory  : 6144MB (total) / 4889MB (available)
[t=00:00:00.367236]     SDL swap-int: 1
[t=00:00:00.367244]     SDL driver  : windows
[t=00:00:00.367251]     
[t=00:00:00.367259]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.367270]     GLSL shader support       : 1
[t=00:00:00.367283]     GL4 support               : 1
[t=00:00:00.367293]     FBO extension support     : 1
[t=00:00:00.367308]     NVX GPU mem-info support  : 1
[t=00:00:00.367316]     ATI GPU mem-info support  : 0
[t=00:00:00.367329]     Texture clamping to edge  : 1
[t=00:00:00.367343]     NPOT-texture support      : 1 (1)
[t=00:00:00.367355]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.367365]     texture query-LOD support : 1 (1)
[t=00:00:00.367374]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.367391]     Z-buffer depth            : 32 (-)
[t=00:00:00.367412]     primitive-restart support : 1 (1)
[t=00:00:00.367422]     clip-space control support: 1 (1)
[t=00:00:00.367432]     seamless cube-map support : 1 (1)
[t=00:00:00.367445]     frag-depth layout support : 1 (1)
[t=00:00:00.367453]     persistent maps support   : 1 (1)
[t=00:00:00.367462]     explicit attribs location : 1 (1)
[t=00:00:00.367475]     multi draw indirect       : 1 (-)
[t=00:00:00.367485]     array textures            : 1 (-)
[t=00:00:00.367494]     buffer copy support       : 1 (-)
[t=00:00:00.367635]     indirect draw             : 1 (-)
[t=00:00:00.367647]     base instance             : 1 (-)
[t=00:00:00.367655]     
[t=00:00:00.367679]     max. FBO samples              : 32
[t=00:00:00.367688]     max. FS/program texture slots : 32/192
[t=00:00:00.367696]     max. texture size             : 32768
[t=00:00:00.367713]     max. texture anisotropy level : 16.000000
[t=00:00:00.367721]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.367728]     max. draw-buffers             : 8
[t=00:00:00.367747]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.367759]     max. uniform buffer-bindings  : 84
[t=00:00:00.367766]     max. uniform block-size       : 64KB
[t=00:00:00.367775]     max. storage buffer-bindings  : 96
[t=00:00:00.367782]     max. storage block-size       : 2047MB
[t=00:00:00.367789]     
[t=00:00:00.367794]     enable AMD-hacks : 0
[t=00:00:00.367799]     compress MIP-maps: 0
[t=00:00:00.367865]     Number of compressed texture formats: 23
[t=00:00:00.367906]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.367961] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.368287] [GR::UpdateGLConfigs]
[t=00:00:00.368349] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.368362] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.368375] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.368385] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.368391] [GR::InitGLState]
[t=00:00:00.368473] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.466798] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.469688] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.470302] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.479106] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.479169] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.480145] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.481351] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.481377] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.481502] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.481630] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.509006] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.510746] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.514487] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.515004] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.564025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[t=00:00:00.564050] [VFS] [SpringVFS::ReserveArchives<this=00000195a1ffde30>]
[t=00:00:00.564303] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.566714] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000195a1ffde30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.566742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.653592] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.654118] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.654316] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.654348] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.655012] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.655333] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.655796] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.656019] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.656750][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.656881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.657114][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.657147][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.657161][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.657225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.689179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.689204][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.689214][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.689238][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.689248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.768568][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.8ms)
[t=00:00:00.852240][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.854492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000195dd081c40(default) context=00000195dcf5c040  numChannels=2 frameSize=8
[t=00:00:00.854580][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.854599][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.854609][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.854619][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.854677][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.854752][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.854775][f=-000001] [Sound]   Devices:
[t=00:00:00.858114][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.858145][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.858153][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.858165][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.858193][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.858854][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.858870][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.875534][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648753 MB
[t=00:00:00.877831][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.878758][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.880061][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon
[t=00:00:01.149586][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Eye Of Horus 1.7" (loaded=0 cached=0)
[t=00:00:01.150819][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Eye Of Horus 1.7", overwrite=false)] section=1 cached=0
[t=00:00:01.151441][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.152526][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:01.254695][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:01.256531][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.256871][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.258636][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:01.274379][f=-000001] [CAS::GASCB] Archive file="eye_of_horus_1.7.sd7" cs="6adf16525fff8a0c3dc3b1e42529631300734bc6bae6791c2a278b3702db7067dce4c422902c3926cedbee2eba69a295cf95e3c504aed10509fc835596128a8f"
[t=00:00:01.274652][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.274761][f=-000001] Warning: [PreGame::GameDataReceived] Archive Eye Of Horus 1.7 (checksum a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.375413][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.375904][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.377166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.377570][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.377708][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:20.477336][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.477694][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.478348][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.479507][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.479885][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.482723][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.525576][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:20.526045][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:20.526067][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:20.526088][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:20.526281][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.530463][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.581974][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json)
[t=00:00:20.582273][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.583898][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.584193][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.584812][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.585964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.586317][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.589391][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.599556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:20.600082][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:20.600100][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:20.600115][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:20.600315][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.603923][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.652572][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json)
[t=00:00:20.652922][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.654694][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.654958][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.655572][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.656500][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.656773][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.659664][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.667832][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:20.668388][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:20.668405][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:20.668458][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:00:20.668645][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:20.672417][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:20.722570][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json)
[t=00:00:20.722824][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:20.724484][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:20.724743][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:20.725266][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:20.726284][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:20.726588][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:20.730044][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:20.738262][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized!
[t=00:00:20.738749][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:20.738763][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 406ms
[t=00:00:20.752139][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10362, 0.0} allocedSize{int+, int-, ext}={0, 0, 1844823}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0240}
[t=00:00:21.489254][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.855987][f=-000001] GameID: 62c3b36640d49b0e9ffb24e8d476a630
[t=00:00:21.856582][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.856618][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.856851][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.856903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035"
[t=00:00:21.856941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.856966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9926bddc31458d8a8ae6698616f15ef7eae5524623421600d8708e800f742f640c59b3a9b5f3d50c930d1e3b9106b5e91f20e943a51d37bbfe55ff8ff56dd234]"
[t=00:00:21.856990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83609e6e971a59d9461ccf6afd373f670c496aff6bea867d48d4d87c3470f6a94680a084e97b2c31ff1576f26a30242dfba42077ce580125b2b097a471acfe2c]"
[t=00:00:21.857052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000019657f15ab0,0000019659517180}][locale="C"]"
[t=00:00:21.857125][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:21.857157][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:21.857189][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:21.883426][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.038919][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:25.327176][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.717943][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:30.073960][f=0003429] [uapn] compare
[t=00:02:30.074015][f=0003429] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:30.074037][f=0003429] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:30.074045][f=0003429] [uapn]     -> repair
[t=00:02:34.670592][f=0003567] [uapn] compare
[t=00:02:34.670634][f=0003567] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist)
[t=00:02:34.670684][f=0003567] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:34.670694][f=0003567] [uapn]     -> repair
[t=00:02:39.144058][f=0003701] [uapn] compare
[t=00:02:39.144173][f=0003701] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:39.144219][f=0003701] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:39.144230][f=0003701] [uapn]     -> repair
[t=00:02:43.660624][f=0003837] [uapn] compare
[t=00:02:43.660668][f=0003837] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:43.660687][f=0003837] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:43.660749][f=0003837] [uapn]     -> repair
[t=00:02:47.792811][f=0003961] [uapn] compare
[t=00:02:47.792850][f=0003961] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:47.792868][f=0003961] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:47.792878][f=0003961] [uapn]     -> repair
[t=00:02:52.090588][f=0004090] [uapn] compare
[t=00:02:52.090619][f=0004090] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:52.090657][f=0004090] [uapn]  current: 40(28866, 5096, 215.3479, 728, 50000) 40
[t=00:02:52.090666][f=0004090] [uapn]     -> repair
[t=00:02:56.775263][f=0004230] [uapn] compare
[t=00:02:56.775300][f=0004230] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:02:56.775319][f=0004230] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:02:56.775327][f=0004230] [uapn]     -> repair
[t=00:03:00.889278][f=0004354] [uapn] compare
[t=00:03:00.889312][f=0004354] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:00.889345][f=0004354] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:00.889355][f=0004354] [uapn]     -> repair
[t=00:03:05.644700][f=0004496] [uapn] compare
[t=00:03:05.644754][f=0004496] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:05.644781][f=0004496] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:05.644790][f=0004496] [uapn]     -> repair
[t=00:03:10.207467][f=0004633] [uapn] compare
[t=00:03:10.207514][f=0004633] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:10.207537][f=0004633] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:10.207546][f=0004633] [uapn]     -> repair
[t=00:03:14.277177][f=0004755] [uapn] compare
[t=00:03:14.277214][f=0004755] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:14.277234][f=0004755] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:14.277242][f=0004755] [uapn]     -> repair
[t=00:03:18.405525][f=0004879] [uapn] compare
[t=00:03:18.405562][f=0004879] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:18.405582][f=0004879] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:18.405591][f=0004879] [uapn]     -> repair
[t=00:03:21.441281][f=0004970] game_message: Solar Collector is under attack
[t=00:03:22.809861][f=0005011] [uapn] compare
[t=00:03:22.809893][f=0005011] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist)
[t=00:03:22.809928][f=0005011] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:22.809937][f=0005011] [uapn]     -> repair
[t=00:03:27.196699][f=0005143] [uapn] compare
[t=00:03:27.196738][f=0005143] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:27.196778][f=0005143] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:27.196786][f=0005143] [uapn]     -> repair
[t=00:03:31.923475][f=0005285] [uapn] compare
[t=00:03:31.923539][f=0005285] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:31.923563][f=0005285] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:31.923573][f=0005285] [uapn]     -> repair
[t=00:03:35.979483][f=0005406] [uapn] compare
[t=00:03:35.979560][f=0005406] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist)
[t=00:03:35.979575][f=0005406] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:35.979583][f=0005406] [uapn]     -> repair
[t=00:03:40.690719][f=0005548] [uapn] compare
[t=00:03:40.690755][f=0005548] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:40.690777][f=0005548] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:40.690785][f=0005548] [uapn]     -> repair
[t=00:03:45.020921][f=0005678] [uapn] compare
[t=00:03:45.020963][f=0005678] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:45.020997][f=0005678] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:45.021051][f=0005678] [uapn]     -> repair
[t=00:03:49.529829][f=0005813] [uapn] compare
[t=00:03:49.529872][f=0005813] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:49.529894][f=0005813] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:49.529903][f=0005813] [uapn]     -> repair
[t=00:03:53.591622][f=0005935] [uapn] compare
[t=00:03:53.591656][f=0005935] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:53.591694][f=0005935] [uapn]  current: 40(28362, 5096, 215.3479, 728, 50000) 40
[t=00:03:53.591704][f=0005935] [uapn]     -> repair
[t=00:03:57.925965][f=0006065] [uapn] compare
[t=00:03:57.926005][f=0006065] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:57.926023][f=0006065] [uapn]  current: 40(24026, nil, nil, nil, nil) 0
[t=00:03:57.926031][f=0006065] [uapn]     -> false
[t=00:03:57.926039][f=0006065] [uapn] compare
[t=00:03:57.926069][f=0006065] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units)
[t=00:03:57.926083][f=0006065] [uapn]  current: 40(24026, nil, nil, nil, nil) 0
[t=00:03:57.926091][f=0006065] [uapn]     -> false
[t=00:03:57.926100][f=0006065] [uapn] compare
[t=00:03:57.926117][f=0006065] [uapn]  issued : 90(5096, 215.3479, 728, 50000, nil) 64 (reclaim all)
[t=00:03:57.926131][f=0006065] [uapn]  current: 40(24026, nil, nil, nil, nil) 0
[t=00:03:57.926137][f=0006065] [uapn]     -> false
[t=00:03:57.926144][f=0006065] [uapn] compare
[t=00:03:57.926163][f=0006065] [uapn]  issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist)
[t=00:03:57.926176][f=0006065] [uapn]  current: 40(24026, nil, nil, nil, nil) 0
[t=00:03:57.926183][f=0006065] [uapn]     -> false
[t=00:03:58.888053][f=0006094] [uapn] Pay attention to unit 20632 again.
[t=00:04:02.472267][f=0006200] [SpringApp::Kill][1] fromRun=1
[t=00:04:02.472289][f=0006200] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:02.495919][f=0006200]  [async=0] threads=6 tasks=335630 {sum,avg}{exec,wait}time={{7565.114, 0.023}, {9680.699, 0.029}}ms
[t=00:04:02.495947][f=0006200]      thread=1 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1489.533, 0.000, 113.136, 0.022}, {1252.342, 0.000, 18446744027136.000, 0.019}}ms
[t=00:04:02.495963][f=0006200]      thread=2 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1580.278, 0.000, 119.852, 0.024}, {1970.173, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:02.495982][f=0006200]      thread=3 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1603.255, 0.000, 118.398, 0.024}, {1943.508, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:02.495995][f=0006200]      thread=4 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1370.211, 0.000, 118.604, 0.020}, {2395.201, 0.000, 8.617, 0.036}}ms
[t=00:04:02.496009][f=0006200]      thread=5 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1521.837, 0.000, 115.494, 0.023}, {2119.475, 0.000, 11.450, 0.032}}ms
[t=00:04:02.496024][f=0006200]  [async=1] threads=6 tasks=4231 {sum,avg}{exec,wait}time={{30087.832, 7.111}, {16137005.000, 3813.993}}ms
[t=00:04:02.496043][f=0006200]      thread=1 tasks=838 {sum,min,max,avg}{exec,wait}time={{6013.096, 0.000, 724.069, 7.176}, {3232260.750, 0.059, 6035.405, 3857.113}}ms
[t=00:04:02.496060][f=0006200]      thread=2 tasks=851 {sum,min,max,avg}{exec,wait}time={{6031.201, 0.000, 723.489, 7.087}, {3230008.250, 0.105, 6034.447, 3795.544}}ms
[t=00:04:02.496077][f=0006200]      thread=3 tasks=852 {sum,min,max,avg}{exec,wait}time={{6010.242, 0.000, 803.312, 7.054}, {3223900.750, 0.074, 6035.226, 3783.921}}ms
[t=00:04:02.496097][f=0006200]      thread=4 tasks=841 {sum,min,max,avg}{exec,wait}time={{6010.479, 0.001, 803.329, 7.147}, {3236098.500, 0.008, 6035.063, 3847.917}}ms
[t=00:04:02.496112][f=0006200]      thread=5 tasks=849 {sum,min,max,avg}{exec,wait}time={{6022.812, 0.000, 723.337, 7.094}, {3214737.000, 0.000, 6035.192, 3786.498}}ms
[t=00:04:02.496123][f=0006200] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:02.496130][f=0006200] [SpringApp::Kill][2]
[t=00:04:02.496189][f=0006200] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:02.496294][f=0006200] [Game::KillLua][1] dtor=0 luaUI=000001967c972cb0
[t=00:04:02.496350][f=0006200] Start widgetHandler:Shutdown
[t=00:04:02.499681][f=0006200] Shutdown - SaveOrderList Complete
[t=00:04:02.501377][f=0006200] Writing last game win data
[t=00:04:02.511077][f=0006200] Shutdown - SaveConfigData Complete
[t=00:04:02.511103][f=0006200] Shutdown Widget - Chili Highlight
[t=00:04:02.511134][f=0006200] Shutdown Widget - Draw After Chili
[t=00:04:02.511159][f=0006200] Shutdown Widget - API Unit Tracker GL4
[t=00:04:02.511179][f=0006200] Shutdown Widget - EPIC Menu
[t=00:04:02.512685][f=0006200] Shutdown Widget - Chili Widget Selector
[t=00:04:02.514230][f=0006200] Shutdown Widget - Depth of Field Shader
[t=00:04:02.514272][f=0006200] Shutdown Widget - Chili Minimap
[t=00:04:02.514456][f=0006200] Shutdown Widget - Deferred rendering
[t=00:04:02.514471][f=0006200] SSAO: Deferred rendering disabled, disabling.
[t=00:04:02.519633][f=0006200] Shutdown Widget - Deferred rendering
[t=00:04:02.519684][f=0006200] SSAO: Deferred rendering disabled, disabling.
[t=00:04:02.521294][f=0006200] Shutdown Widget - Local Team Colors
[t=00:04:02.521335][f=0006200] Shutdown Widget - Display Keys 2
[t=00:04:02.521367][f=0006200] Shutdown Widget - Save Game Menu
[t=00:04:02.521384][f=0006200] Shutdown Widget - Highlight Model Api GL4
[t=00:04:02.521465][f=0006200] Shutdown Widget - Unit Icons
[t=00:04:02.521659][f=0006200] Shutdown Widget - Noises
[t=00:04:02.521711][f=0006200] Shutdown Widget - Attrition Counter
[t=00:04:02.522045][f=0006200] Shutdown Widget - HealthBars
[t=00:04:02.523524][f=0006200] Shutdown Widget - Selected Units GL4 2
[t=00:04:02.523543][f=0006200] Shutdown Widget - BuildETA
[t=00:04:02.523556][f=0006200] Shutdown Widget - External VR Grid
[t=00:04:02.523567][f=0006200] Shutdown Widget - Win Counter
[t=00:04:02.523577][f=0006200] Shutdown Widget - EndGame APM stats
[t=00:04:02.525083][f=0006200] Shutdown Widget - Modular Comm Info
[t=00:04:02.525101][f=0006200] Shutdown Widget - Reclaim Field Highlight
[t=00:04:02.525135][f=0006200] Shutdown Widget - State Reverse and Latency
[t=00:04:02.525149][f=0006200] Shutdown Widget - Startup Info and Selector
[t=00:04:02.525168][f=0006200] Shutdown Widget - Music Player v2
[t=00:04:02.525179][f=0006200] Shutdown Widget - Stereo3D
[t=00:04:02.525238][f=0006200] Shutdown Widget - Chili EndGame Window
[t=00:04:02.525262][f=0006200] Shutdown Widget - Darkening
[t=00:04:02.525279][f=0006200] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:02.525297][f=0006200] Shutdown Widget - Defense Range Zero-K
[t=00:04:02.525315][f=0006200] Shutdown Widget - Attack Warning
[t=00:04:02.525330][f=0006200] Shutdown Widget - Grab Input
[t=00:04:02.525483][f=0006200] Input grabbing is disabled!
[t=00:04:02.525497][f=0006200] Shutdown Widget - Highlight Geos
[t=00:04:02.525509][f=0006200] Shutdown Widget - Missile Silo Range
[t=00:04:02.525521][f=0006200] Shutdown Widget - Local Widgets Config
[t=00:04:02.525537][f=0006200] Shutdown Widget - MinimapEvents
[t=00:04:02.525576][f=0006200] Shutdown Widget - Point Tracker
[t=00:04:02.525594][f=0006200] Shutdown Widget - Context Menu
[t=00:04:02.525606][f=0006200] Shutdown Widget - Transport AI
[t=00:04:02.525621][f=0006200] Shutdown Widget - Chili Spectator Panels
[t=00:04:02.525633][f=0006200] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:02.525652][f=0006200] Shutdown Widget - Chili Nuke Warning
[t=00:04:02.525666][f=0006200] Shutdown Widget - Chili Economy Panel Default
[t=00:04:02.525746][f=0006200] Shutdown Widget - Attack AoE
[t=00:04:02.525766][f=0006200] Shutdown Widget - Spotter
[t=00:04:02.525779][f=0006200] Shutdown Widget - Selection Send
[t=00:04:02.525789][f=0006200] Shutdown Widget - TeamPlatter
[t=00:04:02.526307][f=0006200] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:02.526430][f=0006200] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:02.526446][f=0006200] Shutdown Widget - Global Build Command
[t=00:04:02.526599][f=0006200] Shutdown Widget - LupsManager
[t=00:04:02.526655][f=0006200] Shutdown Widget - Receive Units Indicator
[t=00:04:02.526672][f=0006200] Shutdown Widget - Newton Firezone
[t=00:04:02.526687][f=0006200] Shutdown Widget - Chili Pro Console
[t=00:04:02.527235][f=0006200] Shutdown Widget - Persistent Build Height
[t=00:04:02.527257][f=0006200] Shutdown Widget - Lasso Terraform GUI
[t=00:04:02.527270][f=0006200] Shutdown Widget - Chili Framework
[t=00:04:02.527284][f=0006200] Shutdown Widget - Lups
[t=00:04:02.528197][f=0006200] Shutdown Widget - Mex Placement Handler
[t=00:04:02.528267][f=0006200] Shutdown Widget - Custom Markers
[t=00:04:02.528285][f=0006200] Shutdown Widget - Chili Core Selector
[t=00:04:02.528379][f=0006200] Shutdown Widget - Select Keys
[t=00:04:02.528404][f=0006200] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:02.528455][f=0006200] Shutdown Widget - Pause Screen
[t=00:04:02.528576][f=0006200] Shutdown Widget - Bloom Shader Deferred
[t=00:04:02.528913][f=0006200] Shutdown Widget - Color Blindness Correction
[t=00:04:02.529260][f=0006200] Shutdown Widget - Layout Handler
[t=00:04:02.529282][f=0006200] Shutdown Widget - Text To Speech Control
[t=00:04:02.529293][f=0006200] End widgetHandler:Shutdown
[t=00:04:02.619212][f=0006200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18786877, 0.0} allocedSize{int+, int-, ext}={0, 0, 3493353641}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0232}
[t=00:04:02.623452][f=0006200] [Game::KillLua][2] dtor=0 luaGaia=0000019659517180
[t=00:04:02.633561][f=0006200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.633626][f=0006200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.633668][f=0006200] [Game::KillLua][3] dtor=0 luaRules=0000019657f15ab0
[t=00:04:02.633708][f=0006200] Start gadgetHandler:Shutdown
[t=00:04:02.633723][f=0006200] Shutdown - StartSetup
[t=00:04:02.633732][f=0006200] Shutdown - UnitMorph
[t=00:04:02.634750][f=0006200] Shutdown - Carrier Drones
[t=00:04:02.634766][f=0006200] Shutdown - Missile Silo Controller
[t=00:04:02.634776][f=0006200] Shutdown - Modular Comm Info
[t=00:04:02.634784][f=0006200] Shutdown - Terrain Texture Handler
[t=00:04:02.634798][f=0006200] Shutdown - UnitCloakShield
[t=00:04:02.635086][f=0006200] Shutdown - Starlight Handler
[t=00:04:02.635123][f=0006200] End gadgetHandler:Shutdown
[t=00:04:02.666788][f=0006200] Start gadgetHandler:Shutdown
[t=00:04:02.666811][f=0006200] Shutdown - Teleport Throw
[t=00:04:02.666822][f=0006200] Shutdown - UnitMorph
[t=00:04:02.666838][f=0006200] Shutdown - Commander Skin Renderer
[t=00:04:02.668022][f=0006200] Shutdown - Missile fired callins
[t=00:04:02.668040][f=0006200] Shutdown - Modular Comm Info
[t=00:04:02.668065][f=0006200] Shutdown - Retreat Command
[t=00:04:02.668083][f=0006200] Shutdown - Shockwaves
[t=00:04:02.668099][f=0006200] Shutdown - Unit tint API
[t=00:04:02.668123][f=0006200] Shutdown - Unit glow API
[t=00:04:02.668149][f=0006200] Shutdown - UnitCloakShield
[t=00:04:02.668180][f=0006200] Shutdown - Lups Cloak FX
[t=00:04:02.668232][f=0006200] Shutdown - Lups
[t=00:04:02.669448][f=0006200] Shutdown - Lups Shield
[t=00:04:02.669567][f=0006200] End gadgetHandler:Shutdown
[t=00:04:02.698898][f=0006200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1750, 0.0} allocedSize{int+, int-, ext}={0, 0, 269720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149}
[t=00:04:02.701632][f=0006200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:02.701815][f=0006200] [Game::KillLua][4] dtor=0
[t=00:04:02.701832][f=0006200] [Game::KillLua][5] dtor=0
[t=00:04:02.731817][f=0006200] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-07_18-56-38-254_Eye Of Horus 1_105.1.1-2511-g747f18b BAR105.sdfz" (434422 bytes)
[t=00:04:02.731898][f=0006200] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:02.734382][f=0006200] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:02.734422][f=0006200] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37
[t=00:04:02.734482][f=0006200] [Sound] [Sound::UpdateThread][4] ctx=00000195dcf5c040 dev=00000195dd081c40
[t=00:04:02.734577][f=0006200] [Sound] [Sound::UpdateThread][5] ctx=00000195dcf5c040 dev=00000195dd081c40
[t=00:04:02.734590][f=0006200] [Sound] [Sound::Cleanup][alcDestroyContext(00000195dcf5c040)]
[t=00:04:02.735887][f=0006200] [Sound] [Sound::Cleanup][alcCloseDevice(00000195dd081c40)]
[t=00:04:02.738935][f=0006200] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:02.770593][f=0006200] [Sound] [Sound::UpdateThread][6]
[t=00:04:02.773196][f=0006200] [Game::~CGame][1]
[t=00:04:02.773221][f=0006200] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:02.773232][f=0006200] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:02.773239][f=0006200] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:02.773247][f=0006200] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:02.773255][f=0006200] [Game::KillLua][4] dtor=1
[t=00:04:02.773287][f=0006200] [Game::KillLua][5] dtor=1
[t=00:04:02.773590][f=0006200] [Game::KillMisc][1]
[t=00:04:02.773600][f=0006200] [Game::KillMisc][2]
[t=00:04:02.773609][f=0006200] [EOH::DestroySkirmishAI(id=3)]
[t=00:04:02.777549][f=0006200] [EOH::DestroySkirmishAI(id=2)]
[t=00:04:02.783187][f=0006200] [EOH::DestroySkirmishAI(id=1)]
[t=00:04:02.794033][f=0006200] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:02.832663][f=0006200] [Game::KillMisc][3]
[t=00:04:02.832833][f=0006200] [Game::KillRendering][1]
[t=00:04:02.839522][f=0006200] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:02.866028][f=0006200] [3DOParser::Kill] allocated 29 pieces
[t=00:04:02.866657][f=0006200] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:02.868497][f=0006200] [AssParser::Kill] allocated 701 pieces
[t=00:04:02.926159][f=0006200] [Game::KillInterface][1]
[t=00:04:02.926780][f=0006200] [Game::KillInterface][2]
[t=00:04:02.927332][f=0006200] [Game::KillSimulation][1]
[t=00:04:02.927463][f=0006200] [Game::KillSimulation][2]
[t=00:04:02.950818][f=0006200] [CCollisionHandler] dis-/continuous tests: 0/4608225
[t=00:04:02.950843][f=0006200] [Game::KillSimulation][3]
[t=00:04:02.952063][f=0006200] [~CPathCache(24x28)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:04:02.952166][f=0006200] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.952316][f=0006200] [~CPathCache(48x56)] cacheHits=2 hitPercentage=2% numHashColls=0 maxCacheSize=85
[t=00:04:02.952452][f=0006200] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:02.953067][f=0006200] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:02.964006][f=0006200] [LosHandler::Kill] raycast instance cache-{hits,misses}={3130,11083}; shared=2%; cached=20%
[t=00:04:02.979642][f=0006200] [Game::KillSimulation][4]
[t=00:04:03.023762][f=0006200] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:03.023831][f=0006200] [Game::~CGame][2]
[t=00:04:03.023899][f=0006200] [Game::~CGame][3]
[t=00:04:03.023984][f=0006200] [SpringApp::Kill][3]
[t=00:04:03.024280][f=0006200] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1976897 bytes sent   in 8262 packets (239.276 bytes/packet)
    1444599 bytes recv'd in 5179 packets (278.934 bytes/packet)
    {0.051x, 0.022x} relative protocol overhead {up, down}
    16374 incoming chunks dropped, 22734 outgoing chunks resent
    4821 incoming chunks processed

[t=00:04:03.024391][f=0006200] [SpringApp::Kill][4] font=00000195a1d4e9c0
[t=00:04:03.026769][f=0006200] [SpringApp::Kill][5]
[t=00:04:03.034749][f=0006200] [SpringApp::Kill][6]
[t=00:04:03.034774] [SpringApp::Kill][7]
[t=00:04:03.034828] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:03.034844] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:04:03.034881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:03.034910] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:03.034924] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:03.034946] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:03.034961] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152}
[t=00:04:03.034972] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8960, 1048576, 1048576}, EBO = {13440, 2097152, 2097152}
[t=00:04:03.034985] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:03.034998] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:03.035008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:03.035021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:03.035035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 2097152, 2097152}
[t=00:04:03.135499] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:03.135547] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:03.135557] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:03.135565] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:04:03.135573] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:03.137453] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>]
[t=00:04:03.137482] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=0)] #archives[section]=2 #files[section]=8283
[t=00:04:03.137494] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (00000195dd75a880)
[t=00:04:03.137772] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2207ms
[t=00:04:03.137820]     file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=80ms
[t=00:04:03.137833]     file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=77ms
[t=00:04:03.137845]     file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=40ms
[t=00:04:03.137855]     file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=27ms
[t=00:04:03.137866]     file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=25ms
[t=00:04:03.137882]     file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=24ms
[t=00:04:03.137893]     file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=23ms
[t=00:04:03.137908]     file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=21ms
[t=00:04:03.137917]     file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=20ms
[t=00:04:03.137927]     file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=19ms
[t=00:04:03.139793] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000195dd0b7580)
[t=00:04:03.140361] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=1)] #archives[section]=1 #files[section]=28
[t=00:04:03.140385] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\eye_of_horus_1.7.sd7 (00000195dcf6a7b0)
[t=00:04:03.146913] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:03.146997] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000195dd0b8130)
[t=00:04:03.147142] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000195dd0b83f0)
[t=00:04:03.147319] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000195dd0b8550)
[t=00:04:03.147552] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:03.147593] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=4)] #archives[section]=0 #files[section]=8191
[t=00:04:03.147739] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:03.147760] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:03.147771] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:03.147788] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:03.148275] [SpringApp::Kill][8]
[t=00:04:03.148299] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:03.148312] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d5b04d0 (joinable=1)
[t=00:04:03.148322] [WatchDog::Uninstall][2]
[t=00:04:04.145925] [WatchDog::Uninstall][3]
[t=00:04:04.145946] [SpringApp::Kill][9]