Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016329] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016368] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016392] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016407] [t=00:00:00.016412] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016419] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016424] Use "none" to disable the default log sections. [t=00:00:00.016435] ============== </Log Sections> ============== [t=00:00:00.016443] ============== <User Config> ============== [t=00:00:00.016548] AllowDeferredMapRendering = 1 [t=00:00:00.016557] AllowDeferredModelRendering = 1 [t=00:00:00.016562] AnimationMT = 0 [t=00:00:00.016568] BumpWaterBlurReflection = 1 [t=00:00:00.016573] BumpWaterTexSizeReflection = 128 [t=00:00:00.016578] CamFreeScrollSpeed = 50 [t=00:00:00.016583] CamMode = 1 [t=00:00:00.016601] CubeTexSizeReflection = 1 [t=00:00:00.016614] CubeTexSizeSpecular = 1 [t=00:00:00.016622] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016629] EdgeMoveDynamic = 0 [t=00:00:00.016638] EdgeMoveWidth = 0.003 [t=00:00:00.016645] FPSFOV = 90 [t=00:00:00.016652] FPSScrollSpeed = 50 [t=00:00:00.016659] FontSize = 18 [t=00:00:00.016666] FullscreenEdgeMove = 0 [t=00:00:00.016675] GrassDetail = 0 [t=00:00:00.016681] GroundDecals = 2 [t=00:00:00.016688] GroundDetail = 90 [t=00:00:00.016695] HangTimeout = 30 [t=00:00:00.016709] HardwareCursor = 1 [t=00:00:00.016720] InitialNetworkTimeout = 0 [t=00:00:00.016725] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016730] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016735] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016742] LinkOutgoingBandwidth = 262144 [t=00:00:00.016747] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016753] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016758] MSAALevel = 1 [t=00:00:00.016763] MaxParticles = 15000 [t=00:00:00.016772] MaxSounds = 32 [t=00:00:00.016780] MaximumTransmissionUnit = 0 [t=00:00:00.016785] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016789] MiniMapMarker = 0 [t=00:00:00.016795] MouseDragScrollThreshold = 0 [t=00:00:00.016802] NetworkLossFactor = 2 [t=00:00:00.016807] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016812] OverheadScrollSpeed = 50 [t=00:00:00.016817] ReconnectTimeout = 0 [t=00:00:00.016824] RotOverheadScrollSpeed = 50 [t=00:00:00.016829] RotateLogFiles = 1 [t=00:00:00.016837] ShadowMapSize = 1024 [t=00:00:00.016844] Shadows = 1 [t=00:00:00.016848] ShowClock = 0 [t=00:00:00.016853] SoftParticles = 2 [t=00:00:00.016858] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016865] UnitIconDist = 151 [t=00:00:00.016870] UpdateBoundingVolumeMT = 0 [t=00:00:00.016875] UpdateWeaponVectorsMT = 0 [t=00:00:00.016881] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016887] UseLuaMemPools = 0 [t=00:00:00.016892] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016924] VFSCacheArchiveFiles = 0 [t=00:00:00.016932] VSync = 1 [t=00:00:00.016937] Water = 4 [t=00:00:00.016941] WindowBorderless = 1 [t=00:00:00.016946] WindowPosY = 0 [t=00:00:00.016950] WindowedEdgeMove = 0 [t=00:00:00.016955] XResolutionWindowed = 1920 [t=00:00:00.016960] YResolutionWindowed = 1080 [t=00:00:00.016971] ============== </User Config> ============== [t=00:00:00.016977] ============== <User System> ============== [t=00:00:00.016988] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016996] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017008] Compiler Version: gcc-13.2.0 [t=00:00:00.017047] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017091] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017101] Binary Word Size: 64-bit (native) [t=00:00:00.017107] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017117] Physical CPU Cores: 6 [t=00:00:00.017122] Logical CPU Cores: 12 [t=00:00:00.017130] ============== </User System> ============== [t=00:00:00.017138] Run: thread affinity fff [t=00:00:00.017290] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017299] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017304] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017308] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017313] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018878] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018908] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026245] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.048921] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.048940] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.048946] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.048953] [11] 2560x1080x24bpp@144Hz [t=00:00:00.048957] [14] 1920x1440x24bpp@144Hz [t=00:00:00.048982] [19] 1920x1200x24bpp@144Hz [t=00:00:00.048987] [23] 1920x1080x24bpp@144Hz [t=00:00:00.048992] [30] 1720x1440x24bpp@144Hz [t=00:00:00.048996] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049002] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049006] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049011] [50] 1600x900x24bpp@144Hz [t=00:00:00.049015] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049020] [62] 1440x900x24bpp@144Hz [t=00:00:00.049025] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049032] [73] 1366x768x24bpp@144Hz [t=00:00:00.049041] [78] 1360x768x24bpp@144Hz [t=00:00:00.049047] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049054] [89] 1280x960x24bpp@144Hz [t=00:00:00.049058] [94] 1280x800x24bpp@144Hz [t=00:00:00.049063] [99] 1280x768x24bpp@144Hz [t=00:00:00.049069] [104] 1280x720x24bpp@144Hz [t=00:00:00.049082] [111] 1152x864x24bpp@144Hz [t=00:00:00.049090] [116] 1024x768x24bpp@144Hz [t=00:00:00.049094] [123] 800x600x24bpp@144Hz [t=00:00:00.049099] [130] 720x576x24bpp@144Hz [t=00:00:00.049103] [135] 720x480x24bpp@144Hz [t=00:00:00.049114] [141] 640x480x24bpp@144Hz [t=00:00:00.056081] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.056104] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.056114] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.056121] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.056128] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.056135] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.056146] [11] 1366x768x24bpp@144Hz [t=00:00:00.056153] [13] 1360x768x24bpp@144Hz [t=00:00:00.056186] [15] 1280x1024x24bpp@144Hz [t=00:00:00.056195] [17] 1280x960x24bpp@144Hz [t=00:00:00.056203] [19] 1280x800x24bpp@144Hz [t=00:00:00.056210] [21] 1280x768x24bpp@144Hz [t=00:00:00.056217] [23] 1280x720x24bpp@144Hz [t=00:00:00.056224] [25] 1280x600x24bpp@144Hz [t=00:00:00.056231] [27] 1152x864x24bpp@144Hz [t=00:00:00.056238] [29] 1024x768x24bpp@144Hz [t=00:00:00.056245] [31] 800x600x24bpp@144Hz [t=00:00:00.056253] [33] 640x480x24bpp@144Hz [t=00:00:00.056260] [35] 640x400x24bpp@144Hz [t=00:00:00.342348] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.342878] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.342904] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.367117] [GR::LogVersionInfo] [t=00:00:00.367133] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.367141] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.367165] GL vendor : NVIDIA Corporation [t=00:00:00.367175] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.367184] GLSL version: 4.60 NVIDIA [t=00:00:00.367192] GLEW version: 2.1.0 [t=00:00:00.367200] GPU memory : 6144MB (total) / 4889MB (available) [t=00:00:00.367236] SDL swap-int: 1 [t=00:00:00.367244] SDL driver : windows [t=00:00:00.367251] [t=00:00:00.367259] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.367270] GLSL shader support : 1 [t=00:00:00.367283] GL4 support : 1 [t=00:00:00.367293] FBO extension support : 1 [t=00:00:00.367308] NVX GPU mem-info support : 1 [t=00:00:00.367316] ATI GPU mem-info support : 0 [t=00:00:00.367329] Texture clamping to edge : 1 [t=00:00:00.367343] NPOT-texture support : 1 (1) [t=00:00:00.367355] S3TC/DXT1 texture support : 1/1 [t=00:00:00.367365] texture query-LOD support : 1 (1) [t=00:00:00.367374] MSAA frame-buffer support : 1 (1) [t=00:00:00.367391] Z-buffer depth : 32 (-) [t=00:00:00.367412] primitive-restart support : 1 (1) [t=00:00:00.367422] clip-space control support: 1 (1) [t=00:00:00.367432] seamless cube-map support : 1 (1) [t=00:00:00.367445] frag-depth layout support : 1 (1) [t=00:00:00.367453] persistent maps support : 1 (1) [t=00:00:00.367462] explicit attribs location : 1 (1) [t=00:00:00.367475] multi draw indirect : 1 (-) [t=00:00:00.367485] array textures : 1 (-) [t=00:00:00.367494] buffer copy support : 1 (-) [t=00:00:00.367635] indirect draw : 1 (-) [t=00:00:00.367647] base instance : 1 (-) [t=00:00:00.367655] [t=00:00:00.367679] max. FBO samples : 32 [t=00:00:00.367688] max. FS/program texture slots : 32/192 [t=00:00:00.367696] max. texture size : 32768 [t=00:00:00.367713] max. texture anisotropy level : 16.000000 [t=00:00:00.367721] max. vec4 varyings/attributes : 31/16 [t=00:00:00.367728] max. draw-buffers : 8 [t=00:00:00.367747] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.367759] max. uniform buffer-bindings : 84 [t=00:00:00.367766] max. uniform block-size : 64KB [t=00:00:00.367775] max. storage buffer-bindings : 96 [t=00:00:00.367782] max. storage block-size : 2047MB [t=00:00:00.367789] [t=00:00:00.367794] enable AMD-hacks : 0 [t=00:00:00.367799] compress MIP-maps: 0 [t=00:00:00.367865] Number of compressed texture formats: 23 [t=00:00:00.367906] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.367961] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.368287] [GR::UpdateGLConfigs] [t=00:00:00.368349] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.368362] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.368375] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.368385] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.368391] [GR::InitGLState] [t=00:00:00.368473] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.466798] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.469688] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.470302] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.479106] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.479169] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.480145] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.481351] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.481377] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.481502] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.481630] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.509006] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.510746] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.514487] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.515004] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.564025] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.564050] [VFS] [SpringVFS::ReserveArchives<this=00000195a1ffde30>] [t=00:00:00.564303] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.566714] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000195a1ffde30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.566742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.653592] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.654118] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.654316] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.654348] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.655012] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.655333] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.655796] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.656019] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.656750][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.656881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.657114][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.657147][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.657161][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.657225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.689179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.689204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.689214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.689238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.689248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.768568][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.8ms) [t=00:00:00.852240][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.854492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000195dd081c40(default) context=00000195dcf5c040 numChannels=2 frameSize=8 [t=00:00:00.854580][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.854599][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.854609][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.854619][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.854677][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.854752][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.854775][f=-000001] [Sound] Devices: [t=00:00:00.858114][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.858145][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.858153][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.858165][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.858193][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.858854][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.858870][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.875534][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648753 MB [t=00:00:00.877831][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.878758][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.880061][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name LogicDaemon [t=00:00:01.149586][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Eye Of Horus 1.7" (loaded=0 cached=0) [t=00:00:01.150819][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Eye Of Horus 1.7", overwrite=false)] section=1 cached=0 [t=00:00:01.151441][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.152526][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.254695][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.256531][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.256871][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.258636][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000195a1ffde30>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:01.274379][f=-000001] [CAS::GASCB] Archive file="eye_of_horus_1.7.sd7" cs="6adf16525fff8a0c3dc3b1e42529631300734bc6bae6791c2a278b3702db7067dce4c422902c3926cedbee2eba69a295cf95e3c504aed10509fc835596128a8f" [t=00:00:01.274652][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.274761][f=-000001] Warning: [PreGame::GameDataReceived] Archive Eye Of Horus 1.7 (checksum a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.375413][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.375904][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.377166][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.377570][f=-000001] [CAS::GASCB] Archive file="fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.377708][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.477336][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:20.477694][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:20.478348][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:20.479507][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:20.479885][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:20.482723][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:20.525576][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:20.526045][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.526067][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:20.526088][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:20.526281][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:20.530463][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:20.581974][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json) [t=00:00:20.582273][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:20.583898][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:20.584193][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:20.584812][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:20.585964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:20.586317][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:20.589391][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:20.599556][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:20.600082][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:20.600100][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:20.600115][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:20.600315][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:20.603923][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:20.652572][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json) [t=00:00:20.652922][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:20.654694][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:20.654958][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:20.655572][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:20.656500][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:20.656773][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:20.659664][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:20.667832][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:20.668388][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:20.668405][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:20.668458][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:20.668645][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:20.672417][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:20.722570][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Eye_Of_Horus_1.7.json) [t=00:00:20.722824][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:20.724484][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:20.724743][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:20.725266][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:20.726284][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:20.726588][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:20.730044][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:20.738262][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized! [t=00:00:20.738749][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:20.738763][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 406ms [t=00:00:20.752139][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10362, 0.0} allocedSize{int+, int-, ext}={0, 0, 1844823}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0240} [t=00:00:21.489254][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.855987][f=-000001] GameID: 62c3b36640d49b0e9ffb24e8d476a630 [t=00:00:21.856582][f=-000001] Connection attempt from LogicDaemon [t=00:00:21.856618][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:21.856851][f=-000001] -> Connection established (given id 0) [t=00:00:21.856903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a82a750dea79b92416b2ead3539f83fed94bfa0f47388e3c6f4920be26c23d8ea43c122756d31dc52fed0a0cae1a84e6c990651ca382a11370a41c86a5e42035" [t=00:00:21.856941][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:21.856966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9926bddc31458d8a8ae6698616f15ef7eae5524623421600d8708e800f742f640c59b3a9b5f3d50c930d1e3b9106b5e91f20e943a51d37bbfe55ff8ff56dd234]" [t=00:00:21.856990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83609e6e971a59d9461ccf6afd373f670c496aff6bea867d48d4d87c3470f6a94680a084e97b2c31ff1576f26a30242dfba42077ce580125b2b097a471acfe2c]" [t=00:00:21.857052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000019657f15ab0,0000019659517180}][locale="C"]" [t=00:00:21.857125][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:21.857157][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:21.857189][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:21.883426][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.038919][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:25.327176][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.717943][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:30.073960][f=0003429] [uapn] compare [t=00:02:30.074015][f=0003429] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:30.074037][f=0003429] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:30.074045][f=0003429] [uapn] -> repair [t=00:02:34.670592][f=0003567] [uapn] compare [t=00:02:34.670634][f=0003567] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist) [t=00:02:34.670684][f=0003567] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:34.670694][f=0003567] [uapn] -> repair [t=00:02:39.144058][f=0003701] [uapn] compare [t=00:02:39.144173][f=0003701] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:39.144219][f=0003701] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:39.144230][f=0003701] [uapn] -> repair [t=00:02:43.660624][f=0003837] [uapn] compare [t=00:02:43.660668][f=0003837] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:43.660687][f=0003837] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:43.660749][f=0003837] [uapn] -> repair [t=00:02:47.792811][f=0003961] [uapn] compare [t=00:02:47.792850][f=0003961] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:47.792868][f=0003961] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:47.792878][f=0003961] [uapn] -> repair [t=00:02:52.090588][f=0004090] [uapn] compare [t=00:02:52.090619][f=0004090] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:52.090657][f=0004090] [uapn] current: 40(28866, 5096, 215.3479, 728, 50000) 40 [t=00:02:52.090666][f=0004090] [uapn] -> repair [t=00:02:56.775263][f=0004230] [uapn] compare [t=00:02:56.775300][f=0004230] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:02:56.775319][f=0004230] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:02:56.775327][f=0004230] [uapn] -> repair [t=00:03:00.889278][f=0004354] [uapn] compare [t=00:03:00.889312][f=0004354] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:00.889345][f=0004354] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:00.889355][f=0004354] [uapn] -> repair [t=00:03:05.644700][f=0004496] [uapn] compare [t=00:03:05.644754][f=0004496] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:05.644781][f=0004496] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:05.644790][f=0004496] [uapn] -> repair [t=00:03:10.207467][f=0004633] [uapn] compare [t=00:03:10.207514][f=0004633] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:10.207537][f=0004633] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:10.207546][f=0004633] [uapn] -> repair [t=00:03:14.277177][f=0004755] [uapn] compare [t=00:03:14.277214][f=0004755] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:14.277234][f=0004755] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:14.277242][f=0004755] [uapn] -> repair [t=00:03:18.405525][f=0004879] [uapn] compare [t=00:03:18.405562][f=0004879] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:18.405582][f=0004879] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:18.405591][f=0004879] [uapn] -> repair [t=00:03:21.441281][f=0004970] game_message: Solar Collector is under attack [t=00:03:22.809861][f=0005011] [uapn] compare [t=00:03:22.809893][f=0005011] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist) [t=00:03:22.809928][f=0005011] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:22.809937][f=0005011] [uapn] -> repair [t=00:03:27.196699][f=0005143] [uapn] compare [t=00:03:27.196738][f=0005143] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:27.196778][f=0005143] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:27.196786][f=0005143] [uapn] -> repair [t=00:03:31.923475][f=0005285] [uapn] compare [t=00:03:31.923539][f=0005285] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:31.923563][f=0005285] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:31.923573][f=0005285] [uapn] -> repair [t=00:03:35.979483][f=0005406] [uapn] compare [t=00:03:35.979560][f=0005406] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist) [t=00:03:35.979575][f=0005406] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:35.979583][f=0005406] [uapn] -> repair [t=00:03:40.690719][f=0005548] [uapn] compare [t=00:03:40.690755][f=0005548] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:40.690777][f=0005548] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:40.690785][f=0005548] [uapn] -> repair [t=00:03:45.020921][f=0005678] [uapn] compare [t=00:03:45.020963][f=0005678] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:45.020997][f=0005678] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:45.021051][f=0005678] [uapn] -> repair [t=00:03:49.529829][f=0005813] [uapn] compare [t=00:03:49.529872][f=0005813] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:49.529894][f=0005813] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:49.529903][f=0005813] [uapn] -> repair [t=00:03:53.591622][f=0005935] [uapn] compare [t=00:03:53.591656][f=0005935] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:53.591694][f=0005935] [uapn] current: 40(28362, 5096, 215.3479, 728, 50000) 40 [t=00:03:53.591704][f=0005935] [uapn] -> repair [t=00:03:57.925965][f=0006065] [uapn] compare [t=00:03:57.926005][f=0006065] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:57.926023][f=0006065] [uapn] current: 40(24026, nil, nil, nil, nil) 0 [t=00:03:57.926031][f=0006065] [uapn] -> false [t=00:03:57.926039][f=0006065] [uapn] compare [t=00:03:57.926069][f=0006065] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 4 (repair units) [t=00:03:57.926083][f=0006065] [uapn] current: 40(24026, nil, nil, nil, nil) 0 [t=00:03:57.926091][f=0006065] [uapn] -> false [t=00:03:57.926100][f=0006065] [uapn] compare [t=00:03:57.926117][f=0006065] [uapn] issued : 90(5096, 215.3479, 728, 50000, nil) 64 (reclaim all) [t=00:03:57.926131][f=0006065] [uapn] current: 40(24026, nil, nil, nil, nil) 0 [t=00:03:57.926137][f=0006065] [uapn] -> false [t=00:03:57.926144][f=0006065] [uapn] compare [t=00:03:57.926163][f=0006065] [uapn] issued : 40(5096, 215.3479, 728, 50000, nil) 0 (build assist) [t=00:03:57.926176][f=0006065] [uapn] current: 40(24026, nil, nil, nil, nil) 0 [t=00:03:57.926183][f=0006065] [uapn] -> false [t=00:03:58.888053][f=0006094] [uapn] Pay attention to unit 20632 again. [t=00:04:02.472267][f=0006200] [SpringApp::Kill][1] fromRun=1 [t=00:04:02.472289][f=0006200] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:02.495919][f=0006200] [async=0] threads=6 tasks=335630 {sum,avg}{exec,wait}time={{7565.114, 0.023}, {9680.699, 0.029}}ms [t=00:04:02.495947][f=0006200] thread=1 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1489.533, 0.000, 113.136, 0.022}, {1252.342, 0.000, 18446744027136.000, 0.019}}ms [t=00:04:02.495963][f=0006200] thread=2 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1580.278, 0.000, 119.852, 0.024}, {1970.173, 0.000, 18446744027136.000, 0.029}}ms [t=00:04:02.495982][f=0006200] thread=3 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1603.255, 0.000, 118.398, 0.024}, {1943.508, 0.000, 18446744027136.000, 0.029}}ms [t=00:04:02.495995][f=0006200] thread=4 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1370.211, 0.000, 118.604, 0.020}, {2395.201, 0.000, 8.617, 0.036}}ms [t=00:04:02.496009][f=0006200] thread=5 tasks=67126 {sum,min,max,avg}{exec,wait}time={{1521.837, 0.000, 115.494, 0.023}, {2119.475, 0.000, 11.450, 0.032}}ms [t=00:04:02.496024][f=0006200] [async=1] threads=6 tasks=4231 {sum,avg}{exec,wait}time={{30087.832, 7.111}, {16137005.000, 3813.993}}ms [t=00:04:02.496043][f=0006200] thread=1 tasks=838 {sum,min,max,avg}{exec,wait}time={{6013.096, 0.000, 724.069, 7.176}, {3232260.750, 0.059, 6035.405, 3857.113}}ms [t=00:04:02.496060][f=0006200] thread=2 tasks=851 {sum,min,max,avg}{exec,wait}time={{6031.201, 0.000, 723.489, 7.087}, {3230008.250, 0.105, 6034.447, 3795.544}}ms [t=00:04:02.496077][f=0006200] thread=3 tasks=852 {sum,min,max,avg}{exec,wait}time={{6010.242, 0.000, 803.312, 7.054}, {3223900.750, 0.074, 6035.226, 3783.921}}ms [t=00:04:02.496097][f=0006200] thread=4 tasks=841 {sum,min,max,avg}{exec,wait}time={{6010.479, 0.001, 803.329, 7.147}, {3236098.500, 0.008, 6035.063, 3847.917}}ms [t=00:04:02.496112][f=0006200] thread=5 tasks=849 {sum,min,max,avg}{exec,wait}time={{6022.812, 0.000, 723.337, 7.094}, {3214737.000, 0.000, 6035.192, 3786.498}}ms [t=00:04:02.496123][f=0006200] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:02.496130][f=0006200] [SpringApp::Kill][2] [t=00:04:02.496189][f=0006200] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:02.496294][f=0006200] [Game::KillLua][1] dtor=0 luaUI=000001967c972cb0 [t=00:04:02.496350][f=0006200] Start widgetHandler:Shutdown [t=00:04:02.499681][f=0006200] Shutdown - SaveOrderList Complete [t=00:04:02.501377][f=0006200] Writing last game win data [t=00:04:02.511077][f=0006200] Shutdown - SaveConfigData Complete [t=00:04:02.511103][f=0006200] Shutdown Widget - Chili Highlight [t=00:04:02.511134][f=0006200] Shutdown Widget - Draw After Chili [t=00:04:02.511159][f=0006200] Shutdown Widget - API Unit Tracker GL4 [t=00:04:02.511179][f=0006200] Shutdown Widget - EPIC Menu [t=00:04:02.512685][f=0006200] Shutdown Widget - Chili Widget Selector [t=00:04:02.514230][f=0006200] Shutdown Widget - Depth of Field Shader [t=00:04:02.514272][f=0006200] Shutdown Widget - Chili Minimap [t=00:04:02.514456][f=0006200] Shutdown Widget - Deferred rendering [t=00:04:02.514471][f=0006200] SSAO: Deferred rendering disabled, disabling. [t=00:04:02.519633][f=0006200] Shutdown Widget - Deferred rendering [t=00:04:02.519684][f=0006200] SSAO: Deferred rendering disabled, disabling. [t=00:04:02.521294][f=0006200] Shutdown Widget - Local Team Colors [t=00:04:02.521335][f=0006200] Shutdown Widget - Display Keys 2 [t=00:04:02.521367][f=0006200] Shutdown Widget - Save Game Menu [t=00:04:02.521384][f=0006200] Shutdown Widget - Highlight Model Api GL4 [t=00:04:02.521465][f=0006200] Shutdown Widget - Unit Icons [t=00:04:02.521659][f=0006200] Shutdown Widget - Noises [t=00:04:02.521711][f=0006200] Shutdown Widget - Attrition Counter [t=00:04:02.522045][f=0006200] Shutdown Widget - HealthBars [t=00:04:02.523524][f=0006200] Shutdown Widget - Selected Units GL4 2 [t=00:04:02.523543][f=0006200] Shutdown Widget - BuildETA [t=00:04:02.523556][f=0006200] Shutdown Widget - External VR Grid [t=00:04:02.523567][f=0006200] Shutdown Widget - Win Counter [t=00:04:02.523577][f=0006200] Shutdown Widget - EndGame APM stats [t=00:04:02.525083][f=0006200] Shutdown Widget - Modular Comm Info [t=00:04:02.525101][f=0006200] Shutdown Widget - Reclaim Field Highlight [t=00:04:02.525135][f=0006200] Shutdown Widget - State Reverse and Latency [t=00:04:02.525149][f=0006200] Shutdown Widget - Startup Info and Selector [t=00:04:02.525168][f=0006200] Shutdown Widget - Music Player v2 [t=00:04:02.525179][f=0006200] Shutdown Widget - Stereo3D [t=00:04:02.525238][f=0006200] Shutdown Widget - Chili EndGame Window [t=00:04:02.525262][f=0006200] Shutdown Widget - Darkening [t=00:04:02.525279][f=0006200] Shutdown Widget - Showeco and Grid Drawer [t=00:04:02.525297][f=0006200] Shutdown Widget - Defense Range Zero-K [t=00:04:02.525315][f=0006200] Shutdown Widget - Attack Warning [t=00:04:02.525330][f=0006200] Shutdown Widget - Grab Input [t=00:04:02.525483][f=0006200] Input grabbing is disabled! [t=00:04:02.525497][f=0006200] Shutdown Widget - Highlight Geos [t=00:04:02.525509][f=0006200] Shutdown Widget - Missile Silo Range [t=00:04:02.525521][f=0006200] Shutdown Widget - Local Widgets Config [t=00:04:02.525537][f=0006200] Shutdown Widget - MinimapEvents [t=00:04:02.525576][f=0006200] Shutdown Widget - Point Tracker [t=00:04:02.525594][f=0006200] Shutdown Widget - Context Menu [t=00:04:02.525606][f=0006200] Shutdown Widget - Transport AI [t=00:04:02.525621][f=0006200] Shutdown Widget - Chili Spectator Panels [t=00:04:02.525633][f=0006200] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:02.525652][f=0006200] Shutdown Widget - Chili Nuke Warning [t=00:04:02.525666][f=0006200] Shutdown Widget - Chili Economy Panel Default [t=00:04:02.525746][f=0006200] Shutdown Widget - Attack AoE [t=00:04:02.525766][f=0006200] Shutdown Widget - Spotter [t=00:04:02.525779][f=0006200] Shutdown Widget - Selection Send [t=00:04:02.525789][f=0006200] Shutdown Widget - TeamPlatter [t=00:04:02.526307][f=0006200] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:02.526430][f=0006200] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:02.526446][f=0006200] Shutdown Widget - Global Build Command [t=00:04:02.526599][f=0006200] Shutdown Widget - LupsManager [t=00:04:02.526655][f=0006200] Shutdown Widget - Receive Units Indicator [t=00:04:02.526672][f=0006200] Shutdown Widget - Newton Firezone [t=00:04:02.526687][f=0006200] Shutdown Widget - Chili Pro Console [t=00:04:02.527235][f=0006200] Shutdown Widget - Persistent Build Height [t=00:04:02.527257][f=0006200] Shutdown Widget - Lasso Terraform GUI [t=00:04:02.527270][f=0006200] Shutdown Widget - Chili Framework [t=00:04:02.527284][f=0006200] Shutdown Widget - Lups [t=00:04:02.528197][f=0006200] Shutdown Widget - Mex Placement Handler [t=00:04:02.528267][f=0006200] Shutdown Widget - Custom Markers [t=00:04:02.528285][f=0006200] Shutdown Widget - Chili Core Selector [t=00:04:02.528379][f=0006200] Shutdown Widget - Select Keys [t=00:04:02.528404][f=0006200] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:02.528455][f=0006200] Shutdown Widget - Pause Screen [t=00:04:02.528576][f=0006200] Shutdown Widget - Bloom Shader Deferred [t=00:04:02.528913][f=0006200] Shutdown Widget - Color Blindness Correction [t=00:04:02.529260][f=0006200] Shutdown Widget - Layout Handler [t=00:04:02.529282][f=0006200] Shutdown Widget - Text To Speech Control [t=00:04:02.529293][f=0006200] End widgetHandler:Shutdown [t=00:04:02.619212][f=0006200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18786877, 0.0} allocedSize{int+, int-, ext}={0, 0, 3493353641}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0232} [t=00:04:02.623452][f=0006200] [Game::KillLua][2] dtor=0 luaGaia=0000019659517180 [t=00:04:02.633561][f=0006200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.633626][f=0006200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.633668][f=0006200] [Game::KillLua][3] dtor=0 luaRules=0000019657f15ab0 [t=00:04:02.633708][f=0006200] Start gadgetHandler:Shutdown [t=00:04:02.633723][f=0006200] Shutdown - StartSetup [t=00:04:02.633732][f=0006200] Shutdown - UnitMorph [t=00:04:02.634750][f=0006200] Shutdown - Carrier Drones [t=00:04:02.634766][f=0006200] Shutdown - Missile Silo Controller [t=00:04:02.634776][f=0006200] Shutdown - Modular Comm Info [t=00:04:02.634784][f=0006200] Shutdown - Terrain Texture Handler [t=00:04:02.634798][f=0006200] Shutdown - UnitCloakShield [t=00:04:02.635086][f=0006200] Shutdown - Starlight Handler [t=00:04:02.635123][f=0006200] End gadgetHandler:Shutdown [t=00:04:02.666788][f=0006200] Start gadgetHandler:Shutdown [t=00:04:02.666811][f=0006200] Shutdown - Teleport Throw [t=00:04:02.666822][f=0006200] Shutdown - UnitMorph [t=00:04:02.666838][f=0006200] Shutdown - Commander Skin Renderer [t=00:04:02.668022][f=0006200] Shutdown - Missile fired callins [t=00:04:02.668040][f=0006200] Shutdown - Modular Comm Info [t=00:04:02.668065][f=0006200] Shutdown - Retreat Command [t=00:04:02.668083][f=0006200] Shutdown - Shockwaves [t=00:04:02.668099][f=0006200] Shutdown - Unit tint API [t=00:04:02.668123][f=0006200] Shutdown - Unit glow API [t=00:04:02.668149][f=0006200] Shutdown - UnitCloakShield [t=00:04:02.668180][f=0006200] Shutdown - Lups Cloak FX [t=00:04:02.668232][f=0006200] Shutdown - Lups [t=00:04:02.669448][f=0006200] Shutdown - Lups Shield [t=00:04:02.669567][f=0006200] End gadgetHandler:Shutdown [t=00:04:02.698898][f=0006200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1750, 0.0} allocedSize{int+, int-, ext}={0, 0, 269720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:04:02.701632][f=0006200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:02.701815][f=0006200] [Game::KillLua][4] dtor=0 [t=00:04:02.701832][f=0006200] [Game::KillLua][5] dtor=0 [t=00:04:02.731817][f=0006200] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-07_18-56-38-254_Eye Of Horus 1_105.1.1-2511-g747f18b BAR105.sdfz" (434422 bytes) [t=00:04:02.731898][f=0006200] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:02.734382][f=0006200] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:02.734422][f=0006200] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:04:02.734482][f=0006200] [Sound] [Sound::UpdateThread][4] ctx=00000195dcf5c040 dev=00000195dd081c40 [t=00:04:02.734577][f=0006200] [Sound] [Sound::UpdateThread][5] ctx=00000195dcf5c040 dev=00000195dd081c40 [t=00:04:02.734590][f=0006200] [Sound] [Sound::Cleanup][alcDestroyContext(00000195dcf5c040)] [t=00:04:02.735887][f=0006200] [Sound] [Sound::Cleanup][alcCloseDevice(00000195dd081c40)] [t=00:04:02.738935][f=0006200] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:02.770593][f=0006200] [Sound] [Sound::UpdateThread][6] [t=00:04:02.773196][f=0006200] [Game::~CGame][1] [t=00:04:02.773221][f=0006200] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:02.773232][f=0006200] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:02.773239][f=0006200] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:02.773247][f=0006200] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:02.773255][f=0006200] [Game::KillLua][4] dtor=1 [t=00:04:02.773287][f=0006200] [Game::KillLua][5] dtor=1 [t=00:04:02.773590][f=0006200] [Game::KillMisc][1] [t=00:04:02.773600][f=0006200] [Game::KillMisc][2] [t=00:04:02.773609][f=0006200] [EOH::DestroySkirmishAI(id=3)] [t=00:04:02.777549][f=0006200] [EOH::DestroySkirmishAI(id=2)] [t=00:04:02.783187][f=0006200] [EOH::DestroySkirmishAI(id=1)] [t=00:04:02.794033][f=0006200] [EOH::DestroySkirmishAI(id=0)] [t=00:04:02.832663][f=0006200] [Game::KillMisc][3] [t=00:04:02.832833][f=0006200] [Game::KillRendering][1] [t=00:04:02.839522][f=0006200] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:02.866028][f=0006200] [3DOParser::Kill] allocated 29 pieces [t=00:04:02.866657][f=0006200] [S3OParser::Kill] allocated 5521 pieces [t=00:04:02.868497][f=0006200] [AssParser::Kill] allocated 701 pieces [t=00:04:02.926159][f=0006200] [Game::KillInterface][1] [t=00:04:02.926780][f=0006200] [Game::KillInterface][2] [t=00:04:02.927332][f=0006200] [Game::KillSimulation][1] [t=00:04:02.927463][f=0006200] [Game::KillSimulation][2] [t=00:04:02.950818][f=0006200] [CCollisionHandler] dis-/continuous tests: 0/4608225 [t=00:04:02.950843][f=0006200] [Game::KillSimulation][3] [t=00:04:02.952063][f=0006200] [~CPathCache(24x28)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:04:02.952166][f=0006200] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.952316][f=0006200] [~CPathCache(48x56)] cacheHits=2 hitPercentage=2% numHashColls=0 maxCacheSize=85 [t=00:04:02.952452][f=0006200] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:02.953067][f=0006200] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:02.964006][f=0006200] [LosHandler::Kill] raycast instance cache-{hits,misses}={3130,11083}; shared=2%; cached=20% [t=00:04:02.979642][f=0006200] [Game::KillSimulation][4] [t=00:04:03.023762][f=0006200] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:03.023831][f=0006200] [Game::~CGame][2] [t=00:04:03.023899][f=0006200] [Game::~CGame][3] [t=00:04:03.023984][f=0006200] [SpringApp::Kill][3] [t=00:04:03.024280][f=0006200] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1976897 bytes sent in 8262 packets (239.276 bytes/packet) 1444599 bytes recv'd in 5179 packets (278.934 bytes/packet) {0.051x, 0.022x} relative protocol overhead {up, down} 16374 incoming chunks dropped, 22734 outgoing chunks resent 4821 incoming chunks processed [t=00:04:03.024391][f=0006200] [SpringApp::Kill][4] font=00000195a1d4e9c0 [t=00:04:03.026769][f=0006200] [SpringApp::Kill][5] [t=00:04:03.034749][f=0006200] [SpringApp::Kill][6] [t=00:04:03.034774] [SpringApp::Kill][7] [t=00:04:03.034828] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.034844] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:04:03.034881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:03.034910] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:03.034924] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:03.034946] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.034961] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {92, 1048576, 1048576}, EBO = {138, 2097152, 2097152} [t=00:04:03.034972] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8960, 1048576, 1048576}, EBO = {13440, 2097152, 2097152} [t=00:04:03.034985] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:03.034998] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.035008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.035021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:03.035035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 2097152, 2097152} [t=00:04:03.135499] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:03.135547] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:03.135557] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:03.135565] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:04:03.135573] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:03.137453] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>] [t=00:04:03.137482] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=0)] #archives[section]=2 #files[section]=8283 [t=00:04:03.137494] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp (00000195dd75a880) [t=00:04:03.137772] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\fa8e19b0edab9ca3fbc66dd27b0cf142.sdp" numZipFiles=8203 sumInflSize=971615kb sumReadTime=2207ms [t=00:04:03.137820] file="unittextures/bomberheavy_1.dds" indx=7391 inflSize=21845kb readTime=80ms [t=00:04:03.137833] file="unittextures/bomberheavy_2.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:04:03.137845] file="unittextures/3do2s3o_atlas_1.tga" indx=7297 inflSize=16384kb readTime=40ms [t=00:04:03.137855] file="unittextures/gritty1.dds" indx=7576 inflSize=5461kb readTime=27ms [t=00:04:03.137866] file="unittextures/detriment_1.dds" indx=7513 inflSize=5461kb readTime=25ms [t=00:04:03.137882] file="unittextures/benzcom_1.dds" indx=7380 inflSize=5461kb readTime=24ms [t=00:04:03.137893] file="unittextures/3do2s3o_atlas_2.tga" indx=7298 inflSize=16384kb readTime=23ms [t=00:04:03.137908] file="unittextures/bantha_1.dds" indx=7362 inflSize=5461kb readTime=21ms [t=00:04:03.137917] file="unittextures/gritty2.dds" indx=7577 inflSize=5461kb readTime=20ms [t=00:04:03.137927] file="unittextures/zeppelin_1.dds" indx=8181 inflSize=4096kb readTime=19ms [t=00:04:03.139793] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000195dd0b7580) [t=00:04:03.140361] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=1)] #archives[section]=1 #files[section]=28 [t=00:04:03.140385] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\eye_of_horus_1.7.sd7 (00000195dcf6a7b0) [t=00:04:03.146913] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:03.146997] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000195dd0b8130) [t=00:04:03.147142] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000195dd0b83f0) [t=00:04:03.147319] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000195dd0b8550) [t=00:04:03.147552] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:03.147593] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:04:03.147739] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:03.147760] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:03.147771] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:03.147788] [VFS] [SpringVFS::DeleteArchives<this=00000195a1ffde30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:03.148275] [SpringApp::Kill][8] [t=00:04:03.148299] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:03.148312] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68d5b04d0 (joinable=1) [t=00:04:03.148322] [WatchDog::Uninstall][2] [t=00:04:04.145925] [WatchDog::Uninstall][3] [t=00:04:04.145946] [SpringApp::Kill][9]
infolog_full.txt (truncated):