ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #113635

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000102] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.012869] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012914] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012943]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012960]   
[t=00:00:00.012967]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012975]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012987]   Use "none" to disable the default log sections.
[t=00:00:00.012998] ============== </Log Sections> ==============

[t=00:00:00.013009] ============== <User Config> ==============
[t=00:00:00.013121]   AllowDeferredMapRendering = 1
[t=00:00:00.013130]   AllowDeferredModelRendering = 1
[t=00:00:00.013137]   AnimationMT = 0
[t=00:00:00.013143]   BumpWaterAnisotropy = 2
[t=00:00:00.013150]   BumpWaterBlurReflection = 1
[t=00:00:00.013157]   BumpWaterDepthBits = 32
[t=00:00:00.013164]   BumpWaterReflection = 2
[t=00:00:00.013171]   BumpWaterTexSizeReflection = 256
[t=00:00:00.013184]   CamFreeScrollSpeed = 50
[t=00:00:00.013193]   CamMode = 1
[t=00:00:00.013200]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013206]   EdgeMoveDynamic = 0
[t=00:00:00.013213]   EdgeMoveWidth = 0.003
[t=00:00:00.013220]   FPSFOV = 90
[t=00:00:00.013226]   FPSScrollSpeed = 50
[t=00:00:00.013233]   FontSize = 18
[t=00:00:00.013239]   GrassDetail = 0
[t=00:00:00.013246]   GroundDecals = 5
[t=00:00:00.013252]   GroundDetail = 120
[t=00:00:00.013259]   HangTimeout = 30
[t=00:00:00.013270]   HardwareCursor = 1
[t=00:00:00.013279]   InitialNetworkTimeout = 0
[t=00:00:00.013285]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013293]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013300]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013308]   LinkOutgoingBandwidth = 131072
[t=00:00:00.013315]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013323]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013332]   MSAALevel = 8
[t=00:00:00.013338]   MaxParticles = 25000
[t=00:00:00.013351]   MaxSounds = 32
[t=00:00:00.013360]   MaximumTransmissionUnit = 0
[t=00:00:00.013366]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013374]   MiniMapMarker = 0
[t=00:00:00.013382]   MouseDragScrollThreshold = 0
[t=00:00:00.013391]   NetworkLossFactor = 1
[t=00:00:00.013398]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013406]   OverheadScrollSpeed = 50
[t=00:00:00.013413]   ReconnectTimeout = 0
[t=00:00:00.013420]   RotOverheadScrollSpeed = 50
[t=00:00:00.013426]   RotateLogFiles = 1
[t=00:00:00.013437]   ShadowMapSize = 8192
[t=00:00:00.013446]   Shadows = 1
[t=00:00:00.013452]   ShowClock = 0
[t=00:00:00.013462]   SoftParticles = 2
[t=00:00:00.013473]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013481]   UnitIconDist = 151
[t=00:00:00.013492]   UpdateBoundingVolumeMT = 0
[t=00:00:00.013499]   UpdateWeaponVectorsMT = 0
[t=00:00:00.013506]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013515]   UseLuaMemPools = 0
[t=00:00:00.013521]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013571]   VFSCacheArchiveFiles = 0
[t=00:00:00.013582]   VSync = 0
[t=00:00:00.013589]   Water = 4
[t=00:00:00.013597]   XResolution = 1920
[t=00:00:00.013604]   YResolution = 1080
[t=00:00:00.013620] ============== </User Config> ==============

[t=00:00:00.013629] ============== <User System> ==============
[t=00:00:00.013639]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.013651]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013666]        Compiler Version: gcc-13.2.0
[t=00:00:00.013723]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.013786]         Hardware Config: AMD Ryzen 7 1700 Eight-Core Processor          ; 32669MB RAM, 64413MB pagefile
[t=00:00:00.013799]        Binary Word Size: 64-bit (native)
[t=00:00:00.013808]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.013817]      Physical CPU Cores: 8
[t=00:00:00.013826]       Logical CPU Cores: 16
[t=00:00:00.013834] ============== </User System> ==============

[t=00:00:00.013852] Run: thread affinity ffff
[t=00:00:00.014058] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014067]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014073]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014079]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014085]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.015216] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015232] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021959] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.028733]     Display (Generic PnP Monitor)=1 modes=56 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.028754]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.028762]         [ 8] 1768x992x24bpp@75Hz
[t=00:00:00.028770]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.028776]         [17] 1600x1024x24bpp@60Hz
[t=00:00:00.028784]         [19] 1600x900x24bpp@60Hz
[t=00:00:00.028790]         [21] 1440x1080x24bpp@75Hz
[t=00:00:00.028797]         [28] 1440x900x24bpp@60Hz
[t=00:00:00.028803]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.028830]         [30] 1360x768x24bpp@60Hz
[t=00:00:00.028840]         [31] 1280x1024x24bpp@75Hz
[t=00:00:00.028846]         [33] 1280x960x24bpp@60Hz
[t=00:00:00.028854]         [34] 1280x800x24bpp@60Hz
[t=00:00:00.028861]         [35] 1280x768x24bpp@60Hz
[t=00:00:00.028868]         [36] 1280x720x24bpp@60Hz
[t=00:00:00.028874]         [39] 1176x664x24bpp@60Hz
[t=00:00:00.028881]         [42] 1152x864x24bpp@60Hz
[t=00:00:00.028889]         [43] 1024x768x24bpp@75Hz
[t=00:00:00.028895]         [46] 800x600x24bpp@75Hz
[t=00:00:00.028902]         [50] 720x576x24bpp@50Hz
[t=00:00:00.028914]         [51] 720x480x24bpp@60Hz
[t=00:00:00.028923]         [53] 640x480x24bpp@75Hz
[t=00:00:00.031576]     Display (Generic PnP Monitor)=2 modes=32 bounds={x=-1600, y=39, w=1600, h=900}
[t=00:00:00.031589]         [ 1] 1600x900x24bpp@75Hz
[t=00:00:00.031595]         [ 3] 1440x900x24bpp@60Hz
[t=00:00:00.031601]         [ 4] 1366x768x24bpp@60Hz
[t=00:00:00.031607]         [ 5] 1360x768x24bpp@60Hz
[t=00:00:00.031613]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.031619]         [ 8] 1280x960x24bpp@60Hz
[t=00:00:00.031633]         [ 9] 1280x800x24bpp@60Hz
[t=00:00:00.031639]         [10] 1280x768x24bpp@60Hz
[t=00:00:00.031649]         [11] 1280x720x24bpp@60Hz
[t=00:00:00.031655]         [14] 1176x664x24bpp@60Hz
[t=00:00:00.031662]         [17] 1152x864x24bpp@75Hz
[t=00:00:00.031673]         [19] 1024x768x24bpp@75Hz
[t=00:00:00.031682]         [22] 800x600x24bpp@75Hz
[t=00:00:00.031688]         [26] 720x576x24bpp@50Hz
[t=00:00:00.031695]         [27] 720x480x24bpp@60Hz
[t=00:00:00.031701]         [29] 640x480x24bpp@75Hz
[t=00:00:00.307932] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.308395] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.308412] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.329256] [GR::LogVersionInfo]
[t=00:00:00.329275]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.329283]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.329290]     GL vendor   : NVIDIA Corporation
[t=00:00:00.329321]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.329327]     GLSL version: 4.60 NVIDIA
[t=00:00:00.329334]     GLEW version: 2.1.0
[t=00:00:00.329340]     GPU memory  : 8192MB (total) / 6139MB (available)
[t=00:00:00.329357]     SDL swap-int: 1
[t=00:00:00.329364]     SDL driver  : windows
[t=00:00:00.329370]     
[t=00:00:00.329380]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.329387]     GLSL shader support       : 1
[t=00:00:00.329393]     GL4 support               : 1
[t=00:00:00.329408]     FBO extension support     : 1
[t=00:00:00.329429]     NVX GPU mem-info support  : 1
[t=00:00:00.329437]     ATI GPU mem-info support  : 0
[t=00:00:00.329451]     Texture clamping to edge  : 1
[t=00:00:00.329460]     NPOT-texture support      : 1 (1)
[t=00:00:00.329468]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.329478]     texture query-LOD support : 1 (1)
[t=00:00:00.329486]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.329494]     Z-buffer depth            : 32 (-)
[t=00:00:00.329505]     primitive-restart support : 1 (1)
[t=00:00:00.329518]     clip-space control support: 1 (1)
[t=00:00:00.329528]     seamless cube-map support : 1 (1)
[t=00:00:00.329536]     frag-depth layout support : 1 (1)
[t=00:00:00.329542]     persistent maps support   : 1 (1)
[t=00:00:00.329549]     explicit attribs location : 1 (1)
[t=00:00:00.329555]     multi draw indirect       : 1 (-)
[t=00:00:00.329562]     array textures            : 1 (-)
[t=00:00:00.329569]     buffer copy support       : 1 (-)
[t=00:00:00.329577]     indirect draw             : 1 (-)
[t=00:00:00.329587]     base instance             : 1 (-)
[t=00:00:00.329594]     
[t=00:00:00.329600]     max. FBO samples              : 32
[t=00:00:00.329606]     max. FS/program texture slots : 32/192
[t=00:00:00.329612]     max. texture size             : 32768
[t=00:00:00.329622]     max. texture anisotropy level : 16.000000
[t=00:00:00.329630]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.329636]     max. draw-buffers             : 8
[t=00:00:00.329642]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.329654]     max. uniform buffer-bindings  : 84
[t=00:00:00.329661]     max. uniform block-size       : 64KB
[t=00:00:00.329667]     max. storage buffer-bindings  : 96
[t=00:00:00.329675]     max. storage block-size       : 2047MB
[t=00:00:00.329682]     
[t=00:00:00.329687]     enable AMD-hacks : 0
[t=00:00:00.329693]     compress MIP-maps: 0
[t=00:00:00.329748]     Number of compressed texture formats: 23
[t=00:00:00.329780]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.329818] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.330181] [GR::UpdateGLConfigs]
[t=00:00:00.330245] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.330257] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.330821] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.330837] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.330844] [GR::InitGLState]
[t=00:00:00.330924] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.443007] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.446642] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.447426] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.454423] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.454479] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.455151] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.456078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.456094] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.456159] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.456225] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.463400] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.463783] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.464115] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.464225] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.473098] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.473131] [VFS] [SpringVFS::ReserveArchives<this=000001f9dbea6cb0>]
[t=00:00:00.473291] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.476493] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f9dbea6cb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.476514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.487574] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.488718] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.488879] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.488945] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.489740] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.489754] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.489744] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.489748] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.492973] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.493021] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.493560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.493687][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.493985][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.494016][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.494027][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.494093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.503247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.503278][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E20 (NVIDIA High Definition Audio)"
[t=00:00:00.503293][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Sceptre E24 (NVIDIA High Definition Audio)"
[t=00:00:00.503332][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.503343][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (HyperX Cloud Stinger Core Wireless DTS)"
[t=00:00:00.503355][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Realtek(R) Audio)"
[t=00:00:00.503364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.521979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.526798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f9dbfd2f10(default) context=000001f9dbfd00e0  numChannels=2 frameSize=8
[t=00:00:00.526828][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.526840][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.526850][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.526859][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.526978][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.527018][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.527038][f=-000001] [Sound]   Devices:
[t=00:00:00.530123][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Cloud Stinger Core Wireless DTS)]
[t=00:00:00.530151][f=-000001] [Sound]     [OpenAL Soft on E20 (NVIDIA High Definition Audio)]
[t=00:00:00.530164][f=-000001] [Sound]     [OpenAL Soft on Sceptre E24 (NVIDIA High Definition Audio)]
[t=00:00:00.530178][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.530218][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.530240][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.530256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.532655][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.532685][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.594542][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84867 MB
[t=00:00:00.596962][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.598022][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.599572][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LordxHadez
[t=00:00:00.599625][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.600002][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.600027][f=-000001] 
[t=00:00:00.600035][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.600046][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.600055][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.600067][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.600076][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.600415][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.600441][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.600788][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.600804][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.600812][f=-000001] [GR::InitGLState]
[t=00:00:00.604356][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.604380][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 4ms
[t=00:00:00.604395][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.604404][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.859454][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Riverrun_V1" (loaded=0 cached=0)
[t=00:00:00.859735][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Riverrun_V1", overwrite=false)] section=1 cached=0
[t=00:00:00.860293][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.860673][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0)
[t=00:00:00.861003][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0
[t=00:00:00.917645][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.917832][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:11.285356][f=-000001] [CAS::GASCB] Archive file="riverrun_v1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:11.285599][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:11.285706][f=-000001] Warning: [PreGame::GameDataReceived] Archive Riverrun_V1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:11.286458][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.286560][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.286632][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.286687][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:44.788818][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:44.790325][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:44.791066][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:44.795853][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:45.025534][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:45.026104][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:45.026123][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:45.026144][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:00:45.026350][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:45.031836][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:45.083313][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Riverrun_V1.json)
[t=00:00:45.083571][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:45.086142][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:45.086457][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:45.087131][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:45.088554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:45.088831][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:45.093127][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:45.106867][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:45.107416][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:00:45.107433][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:45.107474][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks
[t=00:00:45.107661][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:45.113220][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:45.164493][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Riverrun_V1.json)
[t=00:00:45.164744][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:45.167225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:45.167525][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:45.168290][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:45.169542][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:45.169802][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:45.174252][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:45.188460][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:45.189117][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0
[t=00:00:45.189131][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 620ms
[t=00:00:45.197603][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9964, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808996}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261}
[t=00:00:45.957421][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:46.500990][f=-000001] GameID: 3107b466ef481fe8a7e7514675f00fc6
[t=00:00:46.501489][f=-000001] Connection attempt from Jin1t4l5
[t=00:00:46.501502][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:46.501750][f=-000001]  -> Connection established (given id 4)
[t=00:00:46.501779][f=-000001] Connection attempt from nUGGET327983
[t=00:00:46.501789][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:46.502031][f=-000001]  -> Connection established (given id 0)
[t=00:00:46.502042][f=-000001] Connection attempt from Skynet01
[t=00:00:46.502052][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:46.502283][f=-000001]  -> Connection established (given id 3)
[t=00:00:46.502295][f=-000001] Connection attempt from [VN]ShawnDND
[t=00:00:46.502311][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:46.502545][f=-000001]  -> Connection established (given id 2)
[t=00:00:46.502556][f=-000001] Connection attempt from LordxHadez
[t=00:00:46.502565][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:46.502854][f=-000001]  -> Connection established (given id 1)
[t=00:00:46.502905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:46.502939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:46.502971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:46.502997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:46.503031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:46.503060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:46.503092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:46.503209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:46.503257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:46.503290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:46.503336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]"
[t=00:00:46.503358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]"
[t=00:00:46.503452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]"
[t=00:00:46.503472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[Game::Load][lua{Rules,Gaia}={000001a75f3e79e0,000001a7a0622980}][locale="C"]"
[t=00:00:46.503725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]"
[t=00:00:46.503760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]"
[t=00:00:46.503826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]"
[t=00:00:46.504197][f=-000001] <Jin1t4l5> Allies: I choose: Engineer!
[t=00:00:46.504340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]"
[t=00:00:46.504366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[Game::Load][lua{Rules,Gaia}={0000023bc1342fb0,0000023bc1347030}][locale="C"]"
[t=00:00:46.504428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]"
[t=00:00:46.504461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[Game::Load][lua{Rules,Gaia}={0000029be3713770,0000029beb3274f0}][locale="C"]"
[t=00:00:46.504511][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:00:46.504981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]"
[t=00:00:46.505070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]"
[t=00:00:46.505221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[Game::Load][lua{Rules,Gaia}={000001fa17aca220,000001fa175c6e20}][locale="C"]"
[t=00:00:46.505281][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:46.505331][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:46.505870][f=-000001] <[VN]ShawnDND> Allies: I choose: The God of Engineeri!
[t=00:00:46.722626][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:46.723208][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:49.436258][f=-000001] <nUGGET327983> Allies: I choose: Guardian!
[t=00:00:53.549118][f=-000001] Input grabbing is enabled!
[t=00:00:53.549147][f=-000001] Input grabbing is enabled!
[t=00:00:53.871191][f=-000001] <[VN]ShawnDND> Allies: !exit
[t=00:00:53.896072][f=-000001] > Poll: Do you want to exit the game? [!y=0/3, !n=0/3]
[t=00:00:53.896102][f=-000001] > Poll: Do you want to exit the game? [!y=1/3, !n=0/3]
[t=00:00:55.628029][f=-000001] <Jin1t4l5> !vote 1
[t=00:00:55.644846][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=0/3]
[t=00:00:56.983196][f=-000001] <Jin1t4l5> !vote 2
[t=00:00:57.026032][f=-000001] > Poll: Do you want to exit the game? [!y=1/3, !n=1/3]
[t=00:00:57.151551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[Game::Load][lua{Rules,Gaia}={00000220bbe91200,000002212ff78be0}][locale="C"]"
[t=00:01:00.320417][f=-000001] <Skynet01> Allies: I choose: Commander 1!
[t=00:01:02.714582][f=-000001] <LordxHadez> !vote 1
[t=00:01:02.714613][f=-000001] <Jin1t4l5> !vote 2
[t=00:01:02.759523][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=1/3]
[t=00:01:02.759553][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=1/3]
[t=00:01:06.917186][f=-000001] <Jin1t4l5> !vote 1
[t=00:01:06.961996][f=-000001] > Poll: Do you want to exit the game? [!y=3/3, !n=0/3]
[t=00:01:06.962026][f=-000001] > Poll: Do you want to exit the game? [END:SUCCESS]
[t=00:01:06.962037][f=-000001] > exiting game
[t=00:01:07.462085][f=-000001] No clients connected, shutting down server
[t=00:01:07.462131][f=-000001] Server shutdown
[t=00:01:07.462620][f=-000001] Submitting stats
[t=00:01:07.505040][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:07.535996][f=-000001] <autoquit> Autoquit canceled.
[t=00:01:23.012596][f=-000001] Input grabbing is enabled!
[t=00:01:23.012625][f=-000001] Input grabbing is enabled!
[t=00:02:00.519207][f=-000001] Input grabbing is enabled!
[t=00:02:00.519234][f=-000001] Input grabbing is enabled!
[t=00:02:06.774246][f=-000001] Input grabbing is disabled!
[t=00:02:06.774383][f=-000001] Input grabbing is enabled!
[t=00:02:10.892249][f=-000001] Input grabbing is enabled!
[t=00:02:10.892275][f=-000001] Input grabbing is enabled!
[t=00:02:28.068671][f=-000001] Input grabbing is enabled!
[t=00:02:28.068696][f=-000001] Input grabbing is enabled!
[t=00:02:40.115657][f=-000001] Input grabbing is disabled!
[t=00:02:40.115780][f=-000001] Input grabbing is enabled!
[t=00:02:40.574476][f=-000001] [QuitAction] user exited to system
[t=00:02:40.594471][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:40.594504][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:02:40.612442][f=-000001]  [async=0] threads=8 tasks=97923 {sum,avg}{exec,wait}time={{36271.531, 0.370}, {11752.412, 0.120}}ms
[t=00:02:40.612472][f=-000001]      thread=1 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5380.157, 0.000, 3151.651, 0.385}, {454.646, 0.000, 12.259, 0.033}}ms
[t=00:02:40.612509][f=-000001]      thread=2 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5455.608, 0.000, 3151.639, 0.390}, {464.736, 0.000, 18446744027136.000, 0.033}}ms
[t=00:02:40.612525][f=-000001]      thread=3 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5304.262, 0.000, 3151.648, 0.379}, {1254.097, 0.000, 12.253, 0.090}}ms
[t=00:02:40.612539][f=-000001]      thread=4 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5225.542, 0.000, 3151.693, 0.374}, {1793.973, 0.000, 11.261, 0.128}}ms
[t=00:02:40.612558][f=-000001]      thread=5 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5059.363, 0.000, 3151.698, 0.362}, {2181.019, 0.000, 13.633, 0.156}}ms
[t=00:02:40.612575][f=-000001]      thread=6 tasks=13989 {sum,min,max,avg}{exec,wait}time={{4896.331, 0.000, 3151.721, 0.350}, {2760.125, 0.000, 28.655, 0.197}}ms
[t=00:02:40.612592][f=-000001]      thread=7 tasks=13989 {sum,min,max,avg}{exec,wait}time={{4950.269, 0.000, 3151.585, 0.354}, {2843.815, 0.000, 11.264, 0.203}}ms
[t=00:02:40.612610][f=-000001]  [async=1] threads=8 tasks=2053 {sum,avg}{exec,wait}time={{143540.141, 69.917}, {17983104.000, 8759.427}}ms
[t=00:02:40.612637][f=-000001]      thread=1 tasks=294 {sum,min,max,avg}{exec,wait}time={{20275.557, 0.001, 5570.244, 68.964}, {2581054.500, 0.964, 10382.333, 8779.097}}ms
[t=00:02:40.612656][f=-000001]      thread=2 tasks=293 {sum,min,max,avg}{exec,wait}time={{20617.279, 0.001, 4190.991, 70.366}, {2571294.500, 0.970, 10394.085, 8775.749}}ms
[t=00:02:40.612671][f=-000001]      thread=3 tasks=294 {sum,min,max,avg}{exec,wait}time={{20494.445, 0.001, 4610.480, 69.709}, {2588511.000, 0.957, 10416.649, 8804.459}}ms
[t=00:02:40.612696][f=-000001]      thread=4 tasks=293 {sum,min,max,avg}{exec,wait}time={{20679.020, 0.001, 4280.087, 70.577}, {2569543.250, 0.957, 10375.202, 8769.772}}ms
[t=00:02:40.612716][f=-000001]      thread=5 tasks=293 {sum,min,max,avg}{exec,wait}time={{20425.588, 0.001, 4184.762, 69.712}, {2540870.500, 0.952, 10401.066, 8671.913}}ms
[t=00:02:40.612733][f=-000001]      thread=6 tasks=293 {sum,min,max,avg}{exec,wait}time={{20453.477, 0.001, 4468.635, 69.807}, {2553844.000, 0.031, 10403.854, 8716.191}}ms
[t=00:02:40.612754][f=-000001]      thread=7 tasks=293 {sum,min,max,avg}{exec,wait}time={{20594.777, 0.001, 4395.567, 70.289}, {2577986.500, 0.154, 10404.249, 8798.589}}ms
[t=00:02:40.612766][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:40.612775][f=-000001] [SpringApp::Kill][2]
[t=00:02:40.613312][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:40.613327][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001fadc786c50
[t=00:02:40.613380][f=-000001] Start widgetHandler:Shutdown
[t=00:02:40.617651][f=-000001] Shutdown - SaveOrderList Complete
[t=00:02:40.618535][f=-000001] Writing last game win data
[t=00:02:40.624429][f=-000001] Shutdown - SaveConfigData Complete
[t=00:02:40.624448][f=-000001] Shutdown Widget - Chili Highlight
[t=00:02:40.624479][f=-000001] Shutdown Widget - Draw After Chili
[t=00:02:40.624493][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:02:40.624511][f=-000001] Shutdown Widget - EPIC Menu
[t=00:02:40.626227][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:02:40.626253][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:02:40.627581][f=-000001] Shutdown Widget - Chili Minimap
[t=00:02:40.627711][f=-000001] Shutdown Widget - Deferred rendering
[t=00:02:40.627726][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:02:40.632986][f=-000001] Shutdown Widget - Deferred rendering
[t=00:02:40.633012][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:02:40.634231][f=-000001] Shutdown Widget - Local Team Colors
[t=00:02:40.634267][f=-000001] Shutdown Widget - Display Keys 2
[t=00:02:40.634302][f=-000001] Shutdown Widget - Save Game Menu
[t=00:02:40.634316][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:02:40.634357][f=-000001] Shutdown Widget - Unit Icons
[t=00:02:40.634372][f=-000001] Shutdown Widget - Noises
[t=00:02:40.634383][f=-000001] Shutdown Widget - HealthBars
[t=00:02:40.635910][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:02:40.635932][f=-000001] Shutdown Widget - BuildETA
[t=00:02:40.635964][f=-000001] Shutdown Widget - Win Counter
[t=00:02:40.635986][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:02:40.636001][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:02:40.636017][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:02:40.636034][f=-000001] Shutdown Widget - Transport AI
[t=00:02:40.636054][f=-000001] Shutdown Widget - Stereo3D
[t=00:02:40.636148][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:02:40.636165][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:02:40.636431][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:40.636448][f=-000001] Shutdown Widget - Point Tracker
[t=00:02:40.636461][f=-000001] Shutdown Widget - Music Player v2
[t=00:02:40.636514][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:02:40.636532][f=-000001] Shutdown Widget - MinimapEvents
[t=00:02:40.636546][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:02:40.636565][f=-000001] Shutdown Widget - Highlight Geos
[t=00:02:40.636579][f=-000001] Shutdown Widget - Grab Input
[t=00:02:40.636790][f=-000001] Input grabbing is disabled!
[t=00:02:40.636806][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:02:40.636826][f=-000001] Shutdown Widget - Darkening
[t=00:02:40.636851][f=-000001] Shutdown Widget - Context Menu
[t=00:02:40.636866][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:02:40.636879][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:40.636900][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:02:40.636926][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:02:40.636947][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:02:40.637053][f=-000001] Shutdown Widget - CameraShake
[t=00:02:40.637068][f=-000001] Shutdown Widget - Attack Warning
[t=00:02:40.637081][f=-000001] Shutdown Widget - Attack AoE
[t=00:02:40.637096][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:02:40.637148][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:02:40.638159][f=-000001] Shutdown Widget - Selection Send
[t=00:02:40.638188][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:40.638202][f=-000001] Shutdown Widget - LupsManager
[t=00:02:40.638223][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:02:40.638237][f=-000001] Shutdown Widget - Newton Firezone
[t=00:02:40.638261][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:02:40.638907][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:02:40.638926][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:02:40.638938][f=-000001] Shutdown Widget - Lups
[t=00:02:40.639392][f=-000001] Shutdown Widget - Chili Framework
[t=00:02:40.639408][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:02:40.639489][f=-000001] Shutdown Widget - Custom Markers
[t=00:02:40.639510][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:02:40.639600][f=-000001] Shutdown Widget - Start Boxes
[t=00:02:40.639619][f=-000001] Shutdown Widget - Select Keys
[t=00:02:40.639648][f=-000001] Shutdown Widget - Pause Screen
[t=00:02:40.639797][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:40.639847][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:02:40.640216][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:02:40.640234][f=-000001] Shutdown Widget - Layout Handler
[t=00:02:40.640248][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:02:40.640452][f=-000001] End widgetHandler:Shutdown
[t=00:02:40.716857][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5524671, 0.0} allocedSize{int+, int-, ext}={0, 0, 1751637692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0875}
[t=00:02:40.720151][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001fa175c6e20
[t=00:02:40.727401][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:40.727491][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:40.727537][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001fa17aca220
[t=00:02:40.727587][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:40.727604][f=-000001] Shutdown - StartSetup
[t=00:02:40.727617][f=-000001] Shutdown - UnitMorph
[t=00:02:40.727632][f=-000001] Shutdown - Carrier Drones
[t=00:02:40.727674][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:40.727691][f=-000001] Shutdown - Modular Comm Info
[t=00:02:40.727703][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:40.727716][f=-000001] Shutdown - UnitCloakShield
[t=00:02:40.727729][f=-000001] Shutdown - Starlight Handler
[t=00:02:40.727739][f=-000001] End gadgetHandler:Shutdown
[t=00:02:40.749139][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:40.749168][f=-000001] Shutdown - Teleport Throw
[t=00:02:40.749182][f=-000001] Shutdown - UnitMorph
[t=00:02:40.749230][f=-000001] Shutdown - Commander Skin Renderer
[t=00:02:40.749383][f=-000001] Shutdown - Missile fired callins
[t=00:02:40.749400][f=-000001] Shutdown - Modular Comm Info
[t=00:02:40.749411][f=-000001] Shutdown - Retreat Command
[t=00:02:40.749426][f=-000001] Shutdown - Shockwaves
[t=00:02:40.749438][f=-000001] Shutdown - Unit tint API
[t=00:02:40.749460][f=-000001] Shutdown - Unit glow API
[t=00:02:40.749483][f=-000001] Shutdown - UnitCloakShield
[t=00:02:40.749514][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:40.749536][f=-000001] Shutdown - Lups
[t=00:02:40.749998][f=-000001] Shutdown - Lups Shield
[t=00:02:40.750017][f=-000001] End gadgetHandler:Shutdown
[t=00:02:40.765523][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935}
[t=00:02:40.766777][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:40.766885][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:40.766897][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:40.784535][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-08-07_23-46-06-877_Riverrun_V1_105.1.1-2511-g747f18b BAR105.sdfz" (40335 bytes)
[t=00:02:40.784670][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:40.826780][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:40.826813][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:02:40.826984][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f9dbfd00e0 dev=000001f9dbfd2f10
[t=00:02:40.827089][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f9dbfd00e0 dev=000001f9dbfd2f10
[t=00:02:40.827123][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f9dbfd00e0)]
[t=00:02:40.828270][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f9dbfd2f10)]
[t=00:02:40.828361][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:40.861679][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:40.862506][f=-000001] [Game::~CGame][1]
[t=00:02:40.862528][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:40.862538][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:40.862563][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:40.862576][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:40.862587][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:40.862597][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:40.862735][f=-000001] [Game::KillMisc][1]
[t=00:02:40.862887][f=-000001] [Game::KillMisc][2]
[t=00:02:40.862905][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:02:40.872590][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:02:40.877756][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:40.913082][f=-000001] [Game::KillMisc][3]
[t=00:02:40.913234][f=-000001] [Game::KillRendering][1]
[t=00:02:40.918397][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:40.960374][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:02:40.960506][f=-000001] [S3OParser::Kill] allocated 5617 pieces
[t=00:02:40.961231][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:02:41.038989][f=-000001] [Game::KillInterface][1]
[t=00:02:41.040052][f=-000001] [Game::KillInterface][2]
[t=00:02:41.041389][f=-000001] [Game::KillSimulation][1]
[t=00:02:41.041765][f=-000001] [Game::KillSimulation][2]
[t=00:02:41.067836][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/3886778
[t=00:02:41.067870][f=-000001] [Game::KillSimulation][3]
[t=00:02:41.069596][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:02:41.069786][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:41.069985][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=47
[t=00:02:41.070063][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:41.073604][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:41.096275][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:02:41.109578][f=-000001] [Game::KillSimulation][4]
[t=00:02:41.203396][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:41.203437][f=-000001] [Game::~CGame][2]
[t=00:02:41.203447][f=-000001] [Game::~CGame][3]
[t=00:02:41.203760][f=-000001] [SpringApp::Kill][3]
[t=00:02:41.203810][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8342 bytes sent   in 538 packets (15.506 bytes/packet)
    112332 bytes recv'd in 748 packets (150.176 bytes/packet)
    {0.121x, 0.040x} relative protocol overhead {up, down}
    536 incoming chunks dropped, 20 outgoing chunks resent
    275 incoming chunks processed

[t=00:02:41.203978][f=-000001] [SpringApp::Kill][4] font=000001f99d724800
[t=00:02:41.206930][f=-000001] [SpringApp::Kill][5]
[t=00:02:41.214796][f=-000001] [SpringApp::Kill][6]
[t=00:02:41.214829] [SpringApp::Kill][7]
[t=00:02:41.214961] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:41.214998] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:41.215011] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:41.215022] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:41.215035] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:02:41.215050] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:41.215062] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:41.215074] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:41.215090] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:41.215102] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:41.215113] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:41.215130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:41.215142] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:41.317459] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:41.317487] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:41.317495] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:41.317503] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:02:41.317546] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:41.322152] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>]
[t=00:02:41.322177] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=0)] #archives[section]=1 #files[section]=8203
[t=00:02:41.322189] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001f9dc4c30c0)
[t=00:02:41.324691] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=1)] #archives[section]=1 #files[section]=141
[t=00:02:41.324761] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\maps\Riverrun_V1.sd7 (000001f9dbf21430)
[t=00:02:41.324955] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:41.324970] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f9dc4c3a60)
[t=00:02:41.325069] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f99ce14bb0)
[t=00:02:41.325184] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f9dc4c3e80)
[t=00:02:41.325276] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:41.325292] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:41.325321] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:41.325341] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:41.325354] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:41.325364] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:41.325825] [SpringApp::Kill][8]
[t=00:02:41.325850] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:41.325866] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f54a04d0 (joinable=1)
[t=00:02:41.325876] [WatchDog::Uninstall][2]
[t=00:02:42.088311] [WatchDog::Uninstall][3]
[t=00:02:42.088334] [SpringApp::Kill][9]