Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000102] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.012869] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.012914] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.012943] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.012960] [t=00:00:00.012967] Enable or disable log sections using the LogSections configuration key [t=00:00:00.012975] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.012987] Use "none" to disable the default log sections. [t=00:00:00.012998] ============== </Log Sections> ============== [t=00:00:00.013009] ============== <User Config> ============== [t=00:00:00.013121] AllowDeferredMapRendering = 1 [t=00:00:00.013130] AllowDeferredModelRendering = 1 [t=00:00:00.013137] AnimationMT = 0 [t=00:00:00.013143] BumpWaterAnisotropy = 2 [t=00:00:00.013150] BumpWaterBlurReflection = 1 [t=00:00:00.013157] BumpWaterDepthBits = 32 [t=00:00:00.013164] BumpWaterReflection = 2 [t=00:00:00.013171] BumpWaterTexSizeReflection = 256 [t=00:00:00.013184] CamFreeScrollSpeed = 50 [t=00:00:00.013193] CamMode = 1 [t=00:00:00.013200] DualScreenMiniMapOnLeft = 1 [t=00:00:00.013206] EdgeMoveDynamic = 0 [t=00:00:00.013213] EdgeMoveWidth = 0.003 [t=00:00:00.013220] FPSFOV = 90 [t=00:00:00.013226] FPSScrollSpeed = 50 [t=00:00:00.013233] FontSize = 18 [t=00:00:00.013239] GrassDetail = 0 [t=00:00:00.013246] GroundDecals = 5 [t=00:00:00.013252] GroundDetail = 120 [t=00:00:00.013259] HangTimeout = 30 [t=00:00:00.013270] HardwareCursor = 1 [t=00:00:00.013279] InitialNetworkTimeout = 0 [t=00:00:00.013285] LinkIncomingMaxPacketRate = 512 [t=00:00:00.013293] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.013300] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.013308] LinkOutgoingBandwidth = 131072 [t=00:00:00.013315] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.013323] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.013332] MSAALevel = 8 [t=00:00:00.013338] MaxParticles = 25000 [t=00:00:00.013351] MaxSounds = 32 [t=00:00:00.013360] MaximumTransmissionUnit = 0 [t=00:00:00.013366] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.013374] MiniMapMarker = 0 [t=00:00:00.013382] MouseDragScrollThreshold = 0 [t=00:00:00.013391] NetworkLossFactor = 1 [t=00:00:00.013398] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.013406] OverheadScrollSpeed = 50 [t=00:00:00.013413] ReconnectTimeout = 0 [t=00:00:00.013420] RotOverheadScrollSpeed = 50 [t=00:00:00.013426] RotateLogFiles = 1 [t=00:00:00.013437] ShadowMapSize = 8192 [t=00:00:00.013446] Shadows = 1 [t=00:00:00.013452] ShowClock = 0 [t=00:00:00.013462] SoftParticles = 2 [t=00:00:00.013473] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.013481] UnitIconDist = 151 [t=00:00:00.013492] UpdateBoundingVolumeMT = 0 [t=00:00:00.013499] UpdateWeaponVectorsMT = 0 [t=00:00:00.013506] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.013515] UseLuaMemPools = 0 [t=00:00:00.013521] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.013571] VFSCacheArchiveFiles = 0 [t=00:00:00.013582] VSync = 0 [t=00:00:00.013589] Water = 4 [t=00:00:00.013597] XResolution = 1920 [t=00:00:00.013604] YResolution = 1080 [t=00:00:00.013620] ============== </User Config> ============== [t=00:00:00.013629] ============== <User System> ============== [t=00:00:00.013639] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.013651] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.013666] Compiler Version: gcc-13.2.0 [t=00:00:00.013723] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.013786] Hardware Config: AMD Ryzen 7 1700 Eight-Core Processor ; 32669MB RAM, 64413MB pagefile [t=00:00:00.013799] Binary Word Size: 64-bit (native) [t=00:00:00.013808] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.013817] Physical CPU Cores: 8 [t=00:00:00.013826] Logical CPU Cores: 16 [t=00:00:00.013834] ============== </User System> ============== [t=00:00:00.013852] Run: thread affinity ffff [t=00:00:00.014058] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014067] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014073] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014079] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014085] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015216] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015232] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021959] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.028733] Display (Generic PnP Monitor)=1 modes=56 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.028754] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.028762] [ 8] 1768x992x24bpp@75Hz [t=00:00:00.028770] [15] 1680x1050x24bpp@60Hz [t=00:00:00.028776] [17] 1600x1024x24bpp@60Hz [t=00:00:00.028784] [19] 1600x900x24bpp@60Hz [t=00:00:00.028790] [21] 1440x1080x24bpp@75Hz [t=00:00:00.028797] [28] 1440x900x24bpp@60Hz [t=00:00:00.028803] [29] 1366x768x24bpp@60Hz [t=00:00:00.028830] [30] 1360x768x24bpp@60Hz [t=00:00:00.028840] [31] 1280x1024x24bpp@75Hz [t=00:00:00.028846] [33] 1280x960x24bpp@60Hz [t=00:00:00.028854] [34] 1280x800x24bpp@60Hz [t=00:00:00.028861] [35] 1280x768x24bpp@60Hz [t=00:00:00.028868] [36] 1280x720x24bpp@60Hz [t=00:00:00.028874] [39] 1176x664x24bpp@60Hz [t=00:00:00.028881] [42] 1152x864x24bpp@60Hz [t=00:00:00.028889] [43] 1024x768x24bpp@75Hz [t=00:00:00.028895] [46] 800x600x24bpp@75Hz [t=00:00:00.028902] [50] 720x576x24bpp@50Hz [t=00:00:00.028914] [51] 720x480x24bpp@60Hz [t=00:00:00.028923] [53] 640x480x24bpp@75Hz [t=00:00:00.031576] Display (Generic PnP Monitor)=2 modes=32 bounds={x=-1600, y=39, w=1600, h=900} [t=00:00:00.031589] [ 1] 1600x900x24bpp@75Hz [t=00:00:00.031595] [ 3] 1440x900x24bpp@60Hz [t=00:00:00.031601] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.031607] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.031613] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.031619] [ 8] 1280x960x24bpp@60Hz [t=00:00:00.031633] [ 9] 1280x800x24bpp@60Hz [t=00:00:00.031639] [10] 1280x768x24bpp@60Hz [t=00:00:00.031649] [11] 1280x720x24bpp@60Hz [t=00:00:00.031655] [14] 1176x664x24bpp@60Hz [t=00:00:00.031662] [17] 1152x864x24bpp@75Hz [t=00:00:00.031673] [19] 1024x768x24bpp@75Hz [t=00:00:00.031682] [22] 800x600x24bpp@75Hz [t=00:00:00.031688] [26] 720x576x24bpp@50Hz [t=00:00:00.031695] [27] 720x480x24bpp@60Hz [t=00:00:00.031701] [29] 640x480x24bpp@75Hz [t=00:00:00.307932] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.308395] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.308412] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.329256] [GR::LogVersionInfo] [t=00:00:00.329275] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.329283] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:00.329290] GL vendor : NVIDIA Corporation [t=00:00:00.329321] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.329327] GLSL version: 4.60 NVIDIA [t=00:00:00.329334] GLEW version: 2.1.0 [t=00:00:00.329340] GPU memory : 8192MB (total) / 6139MB (available) [t=00:00:00.329357] SDL swap-int: 1 [t=00:00:00.329364] SDL driver : windows [t=00:00:00.329370] [t=00:00:00.329380] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.329387] GLSL shader support : 1 [t=00:00:00.329393] GL4 support : 1 [t=00:00:00.329408] FBO extension support : 1 [t=00:00:00.329429] NVX GPU mem-info support : 1 [t=00:00:00.329437] ATI GPU mem-info support : 0 [t=00:00:00.329451] Texture clamping to edge : 1 [t=00:00:00.329460] NPOT-texture support : 1 (1) [t=00:00:00.329468] S3TC/DXT1 texture support : 1/1 [t=00:00:00.329478] texture query-LOD support : 1 (1) [t=00:00:00.329486] MSAA frame-buffer support : 1 (1) [t=00:00:00.329494] Z-buffer depth : 32 (-) [t=00:00:00.329505] primitive-restart support : 1 (1) [t=00:00:00.329518] clip-space control support: 1 (1) [t=00:00:00.329528] seamless cube-map support : 1 (1) [t=00:00:00.329536] frag-depth layout support : 1 (1) [t=00:00:00.329542] persistent maps support : 1 (1) [t=00:00:00.329549] explicit attribs location : 1 (1) [t=00:00:00.329555] multi draw indirect : 1 (-) [t=00:00:00.329562] array textures : 1 (-) [t=00:00:00.329569] buffer copy support : 1 (-) [t=00:00:00.329577] indirect draw : 1 (-) [t=00:00:00.329587] base instance : 1 (-) [t=00:00:00.329594] [t=00:00:00.329600] max. FBO samples : 32 [t=00:00:00.329606] max. FS/program texture slots : 32/192 [t=00:00:00.329612] max. texture size : 32768 [t=00:00:00.329622] max. texture anisotropy level : 16.000000 [t=00:00:00.329630] max. vec4 varyings/attributes : 31/16 [t=00:00:00.329636] max. draw-buffers : 8 [t=00:00:00.329642] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.329654] max. uniform buffer-bindings : 84 [t=00:00:00.329661] max. uniform block-size : 64KB [t=00:00:00.329667] max. storage buffer-bindings : 96 [t=00:00:00.329675] max. storage block-size : 2047MB [t=00:00:00.329682] [t=00:00:00.329687] enable AMD-hacks : 0 [t=00:00:00.329693] compress MIP-maps: 0 [t=00:00:00.329748] Number of compressed texture formats: 23 [t=00:00:00.329780] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.329818] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.330181] [GR::UpdateGLConfigs] [t=00:00:00.330245] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.330257] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.330821] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.330837] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.330844] [GR::InitGLState] [t=00:00:00.330924] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.443007] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.446642] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.447426] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.454423] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.454479] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.455151] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.456078] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.456094] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.456159] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.456225] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.463400] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.463783] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.464115] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.464225] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.473098] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.473131] [VFS] [SpringVFS::ReserveArchives<this=000001f9dbea6cb0>] [t=00:00:00.473291] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.476493] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f9dbea6cb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.476514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.487574] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.488718] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.488879] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.488945] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.489740] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.489754] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.489744] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.489748] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.492973] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.493021] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.493560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.493687][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.493985][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.494016][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.494027][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.494093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.503247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.503278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E20 (NVIDIA High Definition Audio)" [t=00:00:00.503293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Sceptre E24 (NVIDIA High Definition Audio)" [t=00:00:00.503332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.503343][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (HyperX Cloud Stinger Core Wireless DTS)" [t=00:00:00.503355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Realtek(R) Audio)" [t=00:00:00.503364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.521979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.526798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f9dbfd2f10(default) context=000001f9dbfd00e0 numChannels=2 frameSize=8 [t=00:00:00.526828][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.526840][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.526850][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.526859][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.526978][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.527018][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.527038][f=-000001] [Sound] Devices: [t=00:00:00.530123][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Cloud Stinger Core Wireless DTS)] [t=00:00:00.530151][f=-000001] [Sound] [OpenAL Soft on E20 (NVIDIA High Definition Audio)] [t=00:00:00.530164][f=-000001] [Sound] [OpenAL Soft on Sceptre E24 (NVIDIA High Definition Audio)] [t=00:00:00.530178][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.530218][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.530240][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.530256][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.532655][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.532685][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.594542][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 84867 MB [t=00:00:00.596962][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.598022][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.599572][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LordxHadez [t=00:00:00.599625][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.600002][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.600027][f=-000001] [t=00:00:00.600035][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.600046][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.600055][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.600067][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.600076][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.600415][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.600441][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.600788][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.600804][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.600812][f=-000001] [GR::InitGLState] [t=00:00:00.604356][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.604380][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 4ms [t=00:00:00.604395][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.604404][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.859454][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Riverrun_V1" (loaded=0 cached=0) [t=00:00:00.859735][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Riverrun_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.860293][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.860673][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.7.0" (loaded=0 cached=0) [t=00:00:00.861003][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Zero-K v1.12.7.0", overwrite=false)] section=0 cached=0 [t=00:00:00.917645][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.917832][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f9dbea6cb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:11.285356][f=-000001] [CAS::GASCB] Archive file="riverrun_v1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:11.285599][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:11.285706][f=-000001] Warning: [PreGame::GameDataReceived] Archive Riverrun_V1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:11.286458][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.286560][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.286632][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:11.286687][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:44.788818][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:44.790325][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:44.791066][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:44.795853][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:45.025534][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:45.026104][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:00:45.026123][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:45.026144][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=00:00:45.026350][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:45.031836][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:45.083313][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Riverrun_V1.json) [t=00:00:45.083571][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:45.086142][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:45.086457][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:45.087131][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:45.088554][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:45.088831][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:45.093127][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:45.106867][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:45.107416][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:00:45.107433][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:45.107474][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks [t=00:00:45.107661][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:45.113220][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:45.164493][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Riverrun_V1.json) [t=00:00:45.164744][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:45.167225][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:45.167525][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:45.168290][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:45.169542][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:45.169802][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:45.174252][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:45.188460][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:45.189117][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0 [t=00:00:45.189131][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 620ms [t=00:00:45.197603][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9964, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808996}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261} [t=00:00:45.957421][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:46.500990][f=-000001] GameID: 3107b466ef481fe8a7e7514675f00fc6 [t=00:00:46.501489][f=-000001] Connection attempt from Jin1t4l5 [t=00:00:46.501502][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:46.501750][f=-000001] -> Connection established (given id 4) [t=00:00:46.501779][f=-000001] Connection attempt from nUGGET327983 [t=00:00:46.501789][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:46.502031][f=-000001] -> Connection established (given id 0) [t=00:00:46.502042][f=-000001] Connection attempt from Skynet01 [t=00:00:46.502052][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:46.502283][f=-000001] -> Connection established (given id 3) [t=00:00:46.502295][f=-000001] Connection attempt from [VN]ShawnDND [t=00:00:46.502311][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:46.502545][f=-000001] -> Connection established (given id 2) [t=00:00:46.502556][f=-000001] Connection attempt from LordxHadez [t=00:00:46.502565][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:46.502854][f=-000001] -> Connection established (given id 1) [t=00:00:46.502905][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:46.502939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:46.502971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:46.502997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:46.503031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:46.503060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:46.503092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:46.503209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:46.503257][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:46.503290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:46.503336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]" [t=00:00:46.503358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]" [t=00:00:46.503452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]" [t=00:00:46.503472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jin1t4l5" string="[Game::Load][lua{Rules,Gaia}={000001a75f3e79e0,000001a7a0622980}][locale="C"]" [t=00:00:46.503725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]" [t=00:00:46.503760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]" [t=00:00:46.503826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]" [t=00:00:46.504197][f=-000001] <Jin1t4l5> Allies: I choose: Engineer! [t=00:00:46.504340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]" [t=00:00:46.504366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[VN]ShawnDND" string="[Game::Load][lua{Rules,Gaia}={0000023bc1342fb0,0000023bc1347030}][locale="C"]" [t=00:00:46.504428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]" [t=00:00:46.504461][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nUGGET327983" string="[Game::Load][lua{Rules,Gaia}={0000029be3713770,0000029beb3274f0}][locale="C"]" [t=00:00:46.504511][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:46.504981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8af086db3358a563e8dbcf3f566aca0f5f297a2d33956e5208eec9132d4ccb9ced5fa9335d8173d1561514541c92c6932a1f3c6ccf351e34390b2152c863aa]" [t=00:00:46.505070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1f9adf409a9b231eb4bfe670e0cd8b005540d4e51f8e4f8cc9d5f3ef0a89d9bcdb3480aeebb7bd33ef626883f47c3b906caa7503ca834025fd870110c63cb26c]" [t=00:00:46.505221][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordxHadez" string="[Game::Load][lua{Rules,Gaia}={000001fa17aca220,000001fa175c6e20}][locale="C"]" [t=00:00:46.505281][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:46.505331][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:46.505870][f=-000001] <[VN]ShawnDND> Allies: I choose: The God of Engineeri! [t=00:00:46.722626][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:46.723208][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:49.436258][f=-000001] <nUGGET327983> Allies: I choose: Guardian! [t=00:00:53.549118][f=-000001] Input grabbing is enabled! [t=00:00:53.549147][f=-000001] Input grabbing is enabled! [t=00:00:53.871191][f=-000001] <[VN]ShawnDND> Allies: !exit [t=00:00:53.896072][f=-000001] > Poll: Do you want to exit the game? [!y=0/3, !n=0/3] [t=00:00:53.896102][f=-000001] > Poll: Do you want to exit the game? [!y=1/3, !n=0/3] [t=00:00:55.628029][f=-000001] <Jin1t4l5> !vote 1 [t=00:00:55.644846][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=0/3] [t=00:00:56.983196][f=-000001] <Jin1t4l5> !vote 2 [t=00:00:57.026032][f=-000001] > Poll: Do you want to exit the game? [!y=1/3, !n=1/3] [t=00:00:57.151551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skynet01" string="[Game::Load][lua{Rules,Gaia}={00000220bbe91200,000002212ff78be0}][locale="C"]" [t=00:01:00.320417][f=-000001] <Skynet01> Allies: I choose: Commander 1! [t=00:01:02.714582][f=-000001] <LordxHadez> !vote 1 [t=00:01:02.714613][f=-000001] <Jin1t4l5> !vote 2 [t=00:01:02.759523][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=1/3] [t=00:01:02.759553][f=-000001] > Poll: Do you want to exit the game? [!y=2/3, !n=1/3] [t=00:01:06.917186][f=-000001] <Jin1t4l5> !vote 1 [t=00:01:06.961996][f=-000001] > Poll: Do you want to exit the game? [!y=3/3, !n=0/3] [t=00:01:06.962026][f=-000001] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:06.962037][f=-000001] > exiting game [t=00:01:07.462085][f=-000001] No clients connected, shutting down server [t=00:01:07.462131][f=-000001] Server shutdown [t=00:01:07.462620][f=-000001] Submitting stats [t=00:01:07.505040][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:07.535996][f=-000001] <autoquit> Autoquit canceled. [t=00:01:23.012596][f=-000001] Input grabbing is enabled! [t=00:01:23.012625][f=-000001] Input grabbing is enabled! [t=00:02:00.519207][f=-000001] Input grabbing is enabled! [t=00:02:00.519234][f=-000001] Input grabbing is enabled! [t=00:02:06.774246][f=-000001] Input grabbing is disabled! [t=00:02:06.774383][f=-000001] Input grabbing is enabled! [t=00:02:10.892249][f=-000001] Input grabbing is enabled! [t=00:02:10.892275][f=-000001] Input grabbing is enabled! [t=00:02:28.068671][f=-000001] Input grabbing is enabled! [t=00:02:28.068696][f=-000001] Input grabbing is enabled! [t=00:02:40.115657][f=-000001] Input grabbing is disabled! [t=00:02:40.115780][f=-000001] Input grabbing is enabled! [t=00:02:40.574476][f=-000001] [QuitAction] user exited to system [t=00:02:40.594471][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:40.594504][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:40.612442][f=-000001] [async=0] threads=8 tasks=97923 {sum,avg}{exec,wait}time={{36271.531, 0.370}, {11752.412, 0.120}}ms [t=00:02:40.612472][f=-000001] thread=1 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5380.157, 0.000, 3151.651, 0.385}, {454.646, 0.000, 12.259, 0.033}}ms [t=00:02:40.612509][f=-000001] thread=2 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5455.608, 0.000, 3151.639, 0.390}, {464.736, 0.000, 18446744027136.000, 0.033}}ms [t=00:02:40.612525][f=-000001] thread=3 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5304.262, 0.000, 3151.648, 0.379}, {1254.097, 0.000, 12.253, 0.090}}ms [t=00:02:40.612539][f=-000001] thread=4 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5225.542, 0.000, 3151.693, 0.374}, {1793.973, 0.000, 11.261, 0.128}}ms [t=00:02:40.612558][f=-000001] thread=5 tasks=13989 {sum,min,max,avg}{exec,wait}time={{5059.363, 0.000, 3151.698, 0.362}, {2181.019, 0.000, 13.633, 0.156}}ms [t=00:02:40.612575][f=-000001] thread=6 tasks=13989 {sum,min,max,avg}{exec,wait}time={{4896.331, 0.000, 3151.721, 0.350}, {2760.125, 0.000, 28.655, 0.197}}ms [t=00:02:40.612592][f=-000001] thread=7 tasks=13989 {sum,min,max,avg}{exec,wait}time={{4950.269, 0.000, 3151.585, 0.354}, {2843.815, 0.000, 11.264, 0.203}}ms [t=00:02:40.612610][f=-000001] [async=1] threads=8 tasks=2053 {sum,avg}{exec,wait}time={{143540.141, 69.917}, {17983104.000, 8759.427}}ms [t=00:02:40.612637][f=-000001] thread=1 tasks=294 {sum,min,max,avg}{exec,wait}time={{20275.557, 0.001, 5570.244, 68.964}, {2581054.500, 0.964, 10382.333, 8779.097}}ms [t=00:02:40.612656][f=-000001] thread=2 tasks=293 {sum,min,max,avg}{exec,wait}time={{20617.279, 0.001, 4190.991, 70.366}, {2571294.500, 0.970, 10394.085, 8775.749}}ms [t=00:02:40.612671][f=-000001] thread=3 tasks=294 {sum,min,max,avg}{exec,wait}time={{20494.445, 0.001, 4610.480, 69.709}, {2588511.000, 0.957, 10416.649, 8804.459}}ms [t=00:02:40.612696][f=-000001] thread=4 tasks=293 {sum,min,max,avg}{exec,wait}time={{20679.020, 0.001, 4280.087, 70.577}, {2569543.250, 0.957, 10375.202, 8769.772}}ms [t=00:02:40.612716][f=-000001] thread=5 tasks=293 {sum,min,max,avg}{exec,wait}time={{20425.588, 0.001, 4184.762, 69.712}, {2540870.500, 0.952, 10401.066, 8671.913}}ms [t=00:02:40.612733][f=-000001] thread=6 tasks=293 {sum,min,max,avg}{exec,wait}time={{20453.477, 0.001, 4468.635, 69.807}, {2553844.000, 0.031, 10403.854, 8716.191}}ms [t=00:02:40.612754][f=-000001] thread=7 tasks=293 {sum,min,max,avg}{exec,wait}time={{20594.777, 0.001, 4395.567, 70.289}, {2577986.500, 0.154, 10404.249, 8798.589}}ms [t=00:02:40.612766][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:40.612775][f=-000001] [SpringApp::Kill][2] [t=00:02:40.613312][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:40.613327][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001fadc786c50 [t=00:02:40.613380][f=-000001] Start widgetHandler:Shutdown [t=00:02:40.617651][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:40.618535][f=-000001] Writing last game win data [t=00:02:40.624429][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:40.624448][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:40.624479][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:40.624493][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:40.624511][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:40.626227][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:40.626253][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:40.627581][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:40.627711][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:40.627726][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:40.632986][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:40.633012][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:40.634231][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:40.634267][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:40.634302][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:40.634316][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:40.634357][f=-000001] Shutdown Widget - Unit Icons [t=00:02:40.634372][f=-000001] Shutdown Widget - Noises [t=00:02:40.634383][f=-000001] Shutdown Widget - HealthBars [t=00:02:40.635910][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:40.635932][f=-000001] Shutdown Widget - BuildETA [t=00:02:40.635964][f=-000001] Shutdown Widget - Win Counter [t=00:02:40.635986][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:40.636001][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:40.636017][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:40.636034][f=-000001] Shutdown Widget - Transport AI [t=00:02:40.636054][f=-000001] Shutdown Widget - Stereo3D [t=00:02:40.636148][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:40.636165][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:40.636431][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:40.636448][f=-000001] Shutdown Widget - Point Tracker [t=00:02:40.636461][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:40.636514][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:40.636532][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:40.636546][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:40.636565][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:40.636579][f=-000001] Shutdown Widget - Grab Input [t=00:02:40.636790][f=-000001] Input grabbing is disabled! [t=00:02:40.636806][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:40.636826][f=-000001] Shutdown Widget - Darkening [t=00:02:40.636851][f=-000001] Shutdown Widget - Context Menu [t=00:02:40.636866][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:40.636879][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:40.636900][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:40.636926][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:40.636947][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:40.637053][f=-000001] Shutdown Widget - CameraShake [t=00:02:40.637068][f=-000001] Shutdown Widget - Attack Warning [t=00:02:40.637081][f=-000001] Shutdown Widget - Attack AoE [t=00:02:40.637096][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:02:40.637148][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:40.638159][f=-000001] Shutdown Widget - Selection Send [t=00:02:40.638188][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:40.638202][f=-000001] Shutdown Widget - LupsManager [t=00:02:40.638223][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:40.638237][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:40.638261][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:40.638907][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:40.638926][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:40.638938][f=-000001] Shutdown Widget - Lups [t=00:02:40.639392][f=-000001] Shutdown Widget - Chili Framework [t=00:02:40.639408][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:40.639489][f=-000001] Shutdown Widget - Custom Markers [t=00:02:40.639510][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:40.639600][f=-000001] Shutdown Widget - Start Boxes [t=00:02:40.639619][f=-000001] Shutdown Widget - Select Keys [t=00:02:40.639648][f=-000001] Shutdown Widget - Pause Screen [t=00:02:40.639797][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:40.639847][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:40.640216][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:40.640234][f=-000001] Shutdown Widget - Layout Handler [t=00:02:40.640248][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:40.640452][f=-000001] End widgetHandler:Shutdown [t=00:02:40.716857][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5524671, 0.0} allocedSize{int+, int-, ext}={0, 0, 1751637692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0875} [t=00:02:40.720151][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001fa175c6e20 [t=00:02:40.727401][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:40.727491][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:40.727537][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001fa17aca220 [t=00:02:40.727587][f=-000001] Start gadgetHandler:Shutdown [t=00:02:40.727604][f=-000001] Shutdown - StartSetup [t=00:02:40.727617][f=-000001] Shutdown - UnitMorph [t=00:02:40.727632][f=-000001] Shutdown - Carrier Drones [t=00:02:40.727674][f=-000001] Shutdown - Missile Silo Controller [t=00:02:40.727691][f=-000001] Shutdown - Modular Comm Info [t=00:02:40.727703][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:40.727716][f=-000001] Shutdown - UnitCloakShield [t=00:02:40.727729][f=-000001] Shutdown - Starlight Handler [t=00:02:40.727739][f=-000001] End gadgetHandler:Shutdown [t=00:02:40.749139][f=-000001] Start gadgetHandler:Shutdown [t=00:02:40.749168][f=-000001] Shutdown - Teleport Throw [t=00:02:40.749182][f=-000001] Shutdown - UnitMorph [t=00:02:40.749230][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:40.749383][f=-000001] Shutdown - Missile fired callins [t=00:02:40.749400][f=-000001] Shutdown - Modular Comm Info [t=00:02:40.749411][f=-000001] Shutdown - Retreat Command [t=00:02:40.749426][f=-000001] Shutdown - Shockwaves [t=00:02:40.749438][f=-000001] Shutdown - Unit tint API [t=00:02:40.749460][f=-000001] Shutdown - Unit glow API [t=00:02:40.749483][f=-000001] Shutdown - UnitCloakShield [t=00:02:40.749514][f=-000001] Shutdown - Lups Cloak FX [t=00:02:40.749536][f=-000001] Shutdown - Lups [t=00:02:40.749998][f=-000001] Shutdown - Lups Shield [t=00:02:40.750017][f=-000001] End gadgetHandler:Shutdown [t=00:02:40.765523][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1935} [t=00:02:40.766777][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:40.766885][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:40.766897][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:40.784535][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-08-07_23-46-06-877_Riverrun_V1_105.1.1-2511-g747f18b BAR105.sdfz" (40335 bytes) [t=00:02:40.784670][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:40.826780][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:40.826813][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:02:40.826984][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f9dbfd00e0 dev=000001f9dbfd2f10 [t=00:02:40.827089][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f9dbfd00e0 dev=000001f9dbfd2f10 [t=00:02:40.827123][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f9dbfd00e0)] [t=00:02:40.828270][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f9dbfd2f10)] [t=00:02:40.828361][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:40.861679][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:40.862506][f=-000001] [Game::~CGame][1] [t=00:02:40.862528][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:40.862538][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:40.862563][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:40.862576][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:40.862587][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:40.862597][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:40.862735][f=-000001] [Game::KillMisc][1] [t=00:02:40.862887][f=-000001] [Game::KillMisc][2] [t=00:02:40.862905][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:02:40.872590][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:02:40.877756][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:40.913082][f=-000001] [Game::KillMisc][3] [t=00:02:40.913234][f=-000001] [Game::KillRendering][1] [t=00:02:40.918397][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:40.960374][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:02:40.960506][f=-000001] [S3OParser::Kill] allocated 5617 pieces [t=00:02:40.961231][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:02:41.038989][f=-000001] [Game::KillInterface][1] [t=00:02:41.040052][f=-000001] [Game::KillInterface][2] [t=00:02:41.041389][f=-000001] [Game::KillSimulation][1] [t=00:02:41.041765][f=-000001] [Game::KillSimulation][2] [t=00:02:41.067836][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/3886778 [t=00:02:41.067870][f=-000001] [Game::KillSimulation][3] [t=00:02:41.069596][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:41.069786][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:41.069985][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=47 [t=00:02:41.070063][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:41.073604][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:41.096275][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:41.109578][f=-000001] [Game::KillSimulation][4] [t=00:02:41.203396][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:41.203437][f=-000001] [Game::~CGame][2] [t=00:02:41.203447][f=-000001] [Game::~CGame][3] [t=00:02:41.203760][f=-000001] [SpringApp::Kill][3] [t=00:02:41.203810][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8342 bytes sent in 538 packets (15.506 bytes/packet) 112332 bytes recv'd in 748 packets (150.176 bytes/packet) {0.121x, 0.040x} relative protocol overhead {up, down} 536 incoming chunks dropped, 20 outgoing chunks resent 275 incoming chunks processed [t=00:02:41.203978][f=-000001] [SpringApp::Kill][4] font=000001f99d724800 [t=00:02:41.206930][f=-000001] [SpringApp::Kill][5] [t=00:02:41.214796][f=-000001] [SpringApp::Kill][6] [t=00:02:41.214829] [SpringApp::Kill][7] [t=00:02:41.214961] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:41.214998] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:41.215011] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:41.215022] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:41.215035] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:02:41.215050] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:41.215062] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:41.215074] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:41.215090] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:41.215102] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:41.215113] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:41.215130] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:41.215142] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:41.317459] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:41.317487] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:41.317495] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:41.317503] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:02:41.317546] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:41.322152] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>] [t=00:02:41.322177] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=0)] #archives[section]=1 #files[section]=8203 [t=00:02:41.322189] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001f9dc4c30c0) [t=00:02:41.324691] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=1)] #archives[section]=1 #files[section]=141 [t=00:02:41.324761] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\Riverrun_V1.sd7 (000001f9dbf21430) [t=00:02:41.324955] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:41.324970] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f9dc4c3a60) [t=00:02:41.325069] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f99ce14bb0) [t=00:02:41.325184] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f9dc4c3e80) [t=00:02:41.325276] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:41.325292] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:41.325321] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:41.325341] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:41.325354] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:41.325364] [VFS] [SpringVFS::DeleteArchives<this=000001f9dbea6cb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:41.325825] [SpringApp::Kill][8] [t=00:02:41.325850] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:41.325866] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f54a04d0 (joinable=1) [t=00:02:41.325876] [WatchDog::Uninstall][2] [t=00:02:42.088311] [WatchDog::Uninstall][3] [t=00:02:42.088334] [SpringApp::Kill][9]
infolog_full.txt (truncated):