Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Checking for self-upgrade Zero-K.exe Information: 0 : Querying default engine Zero-K.exe Information: 0 : Reseting configs and deploying AIs Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting Zero-K.exe Error: 0 : voice synthetizer failed: System.NullReferenceException: Object reference not set to an instance of an object. at System.Speech.Internal.Synthesis.VoiceSynthesis.BuildInstalledVoices(VoiceSynthesis voiceSynthesizer) at System.Speech.Internal.Synthesis.VoiceSynthesis..ctor(WeakReference speechSynthesizer) at System.Speech.Synthesis.SpeechSynthesizer.get_VoiceSynthesizer() at ChobbyLauncher.TextToSpeechWindows..ctor() [t=00:00:00.000000] Warning: [FSA::MkDir] error 'File exists' creating directory 'G:/' [t=00:00:00.058724] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\engine\win64\105.1.1-2511-g747f18b\" [t=00:00:00.059096] Using writeable configuration source: "G:\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.059107] Using additional read-only configuration source: "G:\springsettings.cfg" [t=00:00:00.063447] LogOutput initialized. Logging to G:\engine\win64\105.1.1-2511-g747f18b\infolog.txt [t=00:00:00.063530] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.070883] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.070910] [t=00:00:00.070918] Enable or disable log sections using the LogSections configuration key [t=00:00:00.070935] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.070943] Use "none" to disable the default log sections. [t=00:00:00.070968] ============== </Log Sections> ============== [t=00:00:00.070977] ============== <User Config> ============== [t=00:00:00.071113] AllowDeferredMapRendering = 1 [t=00:00:00.071123] AllowDeferredModelRendering = 1 [t=00:00:00.071131] BumpWaterAnisotropy = 2 [t=00:00:00.071138] BumpWaterBlurReflection = 1 [t=00:00:00.071160] BumpWaterDepthBits = 32 [t=00:00:00.071179] BumpWaterReflection = 2 [t=00:00:00.071187] BumpWaterTexSizeReflection = 128 [t=00:00:00.071196] CamMode = 1 [t=00:00:00.071203] CamTimeExponent = 4.0 [t=00:00:00.071211] CamTimeFactor = 1.0 [t=00:00:00.071218] DualScreenMiniMapOnLeft = 1 [t=00:00:00.071225] EdgeMoveDynamic = 0 [t=00:00:00.071232] EdgeMoveWidth = 0.003 [t=00:00:00.071239] FPSFOV = 90 [t=00:00:00.071246] FeatureDrawDistance = 600000 [t=00:00:00.071258] FeatureFadeDistance = 600000 [t=00:00:00.071268] FontSize = 18 [t=00:00:00.071275] GrassDetail = 4 [t=00:00:00.071282] GroundDecals = 2 [t=00:00:00.071292] GroundDetail = 90 [t=00:00:00.071299] HangTimeout = 30 [t=00:00:00.071306] HardwareCursor = 1 [t=00:00:00.071313] InitialNetworkTimeout = 0 [t=00:00:00.071321] LODScale = 1.000 [t=00:00:00.071328] LODScaleReflection = 1.000 [t=00:00:00.071335] LODScaleRefraction = 1.000 [t=00:00:00.071343] LODScaleShadow = 1.000 [t=00:00:00.071354] LinkIncomingMaxPacketRate = 512 [t=00:00:00.071364] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.071372] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.071380] LinkOutgoingBandwidth = 131072 [t=00:00:00.071388] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.071397] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.071404] MSAALevel = 4 [t=00:00:00.071411] MaxParticles = 15000 [t=00:00:00.071418] MaxSounds = 32 [t=00:00:00.071425] MaximumTransmissionUnit = 0 [t=00:00:00.071437] MiddleClickScrollSpeed = -0.001 [t=00:00:00.071446] MiniMapMarker = 0 [t=00:00:00.071454] MouseDragScrollThreshold = 0 [t=00:00:00.071461] NetworkLossFactor = 1 [t=00:00:00.071470] OverheadMaxHeightFactor = 1.4 [t=00:00:00.071477] OverheadScrollSpeed = 50 [t=00:00:00.071485] ReconnectTimeout = 0 [t=00:00:00.071492] RotateLogFiles = 1 [t=00:00:00.071499] Shadows = 1 [t=00:00:00.071505] ShowClock = 0 [t=00:00:00.071512] SoftParticles = 2 [t=00:00:00.071519] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.071584] UnitIconDist = 151 [t=00:00:00.071594] UseDistToGroundForIcons = 1.1 [t=00:00:00.071602] UseLuaMemPools = 0 [t=00:00:00.071608] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.071634] VFSCacheArchiveFiles = 0 [t=00:00:00.071641] Water = 4 [t=00:00:00.071648] WindowBorderless = 1 [t=00:00:00.071668] ============== </User Config> ============== [t=00:00:00.071677] ============== <User System> ============== [t=00:00:00.071686] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.071704] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.071718] Compiler Version: gcc-13.2.0 [t=00:00:00.071792] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.071862] Hardware Config: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz; 12245MB RAM, 14666MB pagefile [t=00:00:00.071890] Binary Word Size: 64-bit (native) [t=00:00:00.071907] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.071929] Physical CPU Cores: 4 [t=00:00:00.071936] Logical CPU Cores: 4 [t=00:00:00.071960] ============== </User System> ============== [t=00:00:00.071970] Run: thread affinity f [t=00:00:00.072142] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.072151] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.072158] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.072165] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.072171] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.072795] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.072824] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.076662] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.079587] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.079600] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.079609] [ 3] 1760x990x24bpp@60Hz [t=00:00:00.079617] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.079624] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.079640] [ 9] 1366x768x24bpp@60Hz [t=00:00:00.079666] [10] 1360x768x24bpp@60Hz [t=00:00:00.079678] [11] 1280x1024x24bpp@60Hz [t=00:00:00.079693] [13] 1280x720x24bpp@60Hz [t=00:00:00.079710] [15] 1128x634x24bpp@60Hz [t=00:00:00.079718] [17] 1024x768x24bpp@75Hz [t=00:00:00.079725] [21] 832x624x24bpp@75Hz [t=00:00:00.079732] [23] 800x600x24bpp@75Hz [t=00:00:00.079740] [27] 720x480x24bpp@60Hz [t=00:00:00.079747] [29] 720x400x24bpp@70Hz [t=00:00:00.079757] [31] 640x480x24bpp@75Hz [t=00:00:00.292276] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.292381] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,768> [t=00:00:00.292403] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,736> [t=00:00:00.478242] [GR::LogVersionInfo] [t=00:00:00.478272] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.478282] GL version : 4.6.0 Compatibility Profile Context 24.Q2.240712 [t=00:00:00.478305] GL vendor : ATI Technologies Inc. [t=00:00:00.478313] GL renderer : Radeon RX 580 Series [t=00:00:00.478320] GLSL version: 4.60 [t=00:00:00.478328] GLEW version: 2.1.0 [t=00:00:00.478335] GPU memory : 9887MB (total) / 9887MB (available) [t=00:00:00.478360] SDL swap-int: 0 [t=00:00:00.478368] SDL driver : windows [t=00:00:00.478374] [t=00:00:00.478382] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.478389] GLSL shader support : 1 [t=00:00:00.478397] GL4 support : 1 [t=00:00:00.478409] FBO extension support : 1 [t=00:00:00.478428] NVX GPU mem-info support : 0 [t=00:00:00.478440] ATI GPU mem-info support : 1 [t=00:00:00.478456] Texture clamping to edge : 1 [t=00:00:00.478468] NPOT-texture support : 1 (1) [t=00:00:00.478478] S3TC/DXT1 texture support : 1/0 [t=00:00:00.478489] texture query-LOD support : 1 (1) [t=00:00:00.478497] MSAA frame-buffer support : 1 (1) [t=00:00:00.478506] Z-buffer depth : 24 (-) [t=00:00:00.478590] primitive-restart support : 1 (1) [t=00:00:00.478601] clip-space control support: 1 (1) [t=00:00:00.478618] seamless cube-map support : 1 (1) [t=00:00:00.478626] frag-depth layout support : 1 (1) [t=00:00:00.478635] persistent maps support : 1 (1) [t=00:00:00.478643] explicit attribs location : 1 (1) [t=00:00:00.478653] multi draw indirect : 1 (-) [t=00:00:00.478662] array textures : 1 (-) [t=00:00:00.478669] buffer copy support : 1 (-) [t=00:00:00.478677] indirect draw : 1 (-) [t=00:00:00.478693] base instance : 1 (-) [t=00:00:00.478702] [t=00:00:00.478709] max. FBO samples : 8 [t=00:00:00.478717] max. FS/program texture slots : 32/160 [t=00:00:00.478725] max. texture size : 16384 [t=00:00:00.478737] max. texture anisotropy level : 16.000000 [t=00:00:00.478745] max. vec4 varyings/attributes : 16/32 [t=00:00:00.478753] max. draw-buffers : 8 [t=00:00:00.478761] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.478774] max. uniform buffer-bindings : 84 [t=00:00:00.478783] max. uniform block-size : 4096KB [t=00:00:00.478791] max. storage buffer-bindings : 96 [t=00:00:00.478799] max. storage block-size : 2047MB [t=00:00:00.478806] [t=00:00:00.478813] enable AMD-hacks : 1 [t=00:00:00.478819] compress MIP-maps: 0 [t=00:00:00.478872] Number of compressed texture formats: 33 [t=00:00:00.478942] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.478991] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.479399] [GR::UpdateGLConfigs] [t=00:00:00.479441] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.479451] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.479474] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.479492] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:00.479501] [GR::InitGLState] [t=00:00:00.479563] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.617762] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.619813] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.625874] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/engine/win64/105.1.1-2511-g747f18b/fontcache" [t=00:00:00.625906] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.626440] [WatchDog::RegisterThread] registering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.626752] Warning: [FSA::MkDir] error 'File exists' creating directory 'G:/' [t=00:00:00.627150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\engine\win64\105.1.1-2511-g747f18b\" [t=00:00:00.627169] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.627234] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.628329] Scanning: G:\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.629047] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 0ms [t=00:00:00.629066] [VFS] [SpringVFS::ReserveArchives<this=000002b209aacf90>] [t=00:00:00.629160] [VFS] [SpringVFS::AddArchive<this=000002b209aacf90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.631993] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b209aacf90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.632010] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.884493] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:00.884823] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.885097] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.885248] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.885250] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.885312] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:00.885879][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.885959][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.886057][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.886087][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.886100][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.886148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.892869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.892916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "4 - 1619w (AMD High Definition Audio Device)" [t=00:00:00.892946][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (3- High Definition Audio Device)" [t=00:00:00.892961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Alto-falantes (3- High Definition Audio Device)" [t=00:00:00.892973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Alto-falantes (Boom Audio)" [t=00:00:00.892984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.916534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.918568][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b26cfe8a70(default) context=000002b2098b35d0 numChannels=2 frameSize=8 [t=00:00:00.918597][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.918610][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.918620][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.918632][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.918666][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.918709][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.918725][f=-000001] [Sound] Devices: [t=00:00:00.921461][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (3- High Definition Audio Device)] [t=00:00:00.921474][f=-000001] [Sound] [OpenAL Soft on 4 - 1619w (AMD High Definition Audio Device)] [t=00:00:00.921485][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (3- High Definition Audio Device)] [t=00:00:00.921505][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (Boom Audio)] [t=00:00:00.921602][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.921618][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.922417][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.922436][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.985734][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Users\lr\Documents\My Games\Spring [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 75559 MB [t=00:00:00.987851][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:00.988029][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.137579][f=-000001] Error: [ExitSpringProcess] errorMsg="Dependent archive "chobby v1.12.7.0" (resolved to "Chobby v1.12.7.0") not found" msgCaption="Spring: caught content_error: " mainThread=1 [t=00:00:02.137701][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.137717][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.137754][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:02.166932][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.166965][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.418, 0.139}, {0.600, 0.200}}ms [t=00:00:02.167005][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.156, 0.156, 0.156, 0.156}, {0.085, 0.085, 0.085, 0.085}}ms [t=00:00:02.167023][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.171, 0.171, 0.171, 0.171}, {0.203, 0.203, 0.203, 0.203}}ms [t=00:00:02.167040][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.091, 0.091, 0.091, 0.091}, {0.312, 0.312, 0.312, 0.312}}ms [t=00:00:02.167053][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.167065][f=-000001] [SpringApp::Kill][2] [t=00:00:02.167131][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.173087][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.173132][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.173199][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002b2098b35d0 dev=000002b26cfe8a70 [t=00:00:02.173301][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002b2098b35d0 dev=000002b26cfe8a70 [t=00:00:02.173315][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002b2098b35d0)] [t=00:00:02.174007][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002b26cfe8a70)] [t=00:00:02.174063][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.199831][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.200228][f=-000001] [SpringApp::Kill][3] [t=00:00:02.200247][f=-000001] [SpringApp::Kill][4] font=000002b20978e880 [t=00:00:02.200664][f=-000001] [SpringApp::Kill][5] [t=00:00:02.200811][f=-000001] [SpringApp::Kill][6] [t=00:00:02.200823] [SpringApp::Kill][7] [t=00:00:02.200885] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.200901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.200914] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.200931] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.200949] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.200962] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.200986] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.201001] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.201014] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.201032] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.201047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.201060] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.201074] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.270612] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.270630] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.270639] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.270646] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.270700] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>] [t=00:00:02.270712] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.270731] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.270744] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.270755] [VFS] archive=G:\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002b208c52590) [t=00:00:02.270836] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.270856] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.270877] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.270888] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.270899] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.270915] [VFS] [LuaMenuVFS::DeleteArchives<this=000002b209aacf90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.270995] [SpringApp::Kill][8] [t=00:00:02.271022] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72f2904d0 (joinable=1) [t=00:00:02.271039] [WatchDog::Uninstall][2] [t=00:00:02.271010] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:03.073646] [WatchDog::Uninstall][3] [t=00:00:03.073669] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):