Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\" [t=00:00:00.000448] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000459] Using additional read-only configuration source: "E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.023015] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.023072] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.023373] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023393] [t=00:00:00.023399] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023411] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023418] Use "none" to disable the default log sections. [t=00:00:00.023423] ============== </Log Sections> ============== [t=00:00:00.023430] ============== <User Config> ============== [t=00:00:00.023589] AllowDeferredMapRendering = 1 [t=00:00:00.023598] AllowDeferredModelRendering = 1 [t=00:00:00.023604] AnimationMT = 0 [t=00:00:00.023609] BumpWaterAnisotropy = 2 [t=00:00:00.023614] BumpWaterBlurReflection = 1 [t=00:00:00.023638] BumpWaterDepthBits = 32 [t=00:00:00.023648] BumpWaterReflection = 2 [t=00:00:00.023654] BumpWaterTexSizeReflection = 256 [t=00:00:00.023659] CamFreeScrollSpeed = 50 [t=00:00:00.023665] CamMode = 1 [t=00:00:00.023670] CamTimeExponent = 4.0 [t=00:00:00.023675] CamTimeFactor = 1.0 [t=00:00:00.023681] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023687] EdgeMoveDynamic = 0 [t=00:00:00.023692] EdgeMoveWidth = 0.003 [t=00:00:00.023697] FPSFOV = 90 [t=00:00:00.023722] FPSScrollSpeed = 50 [t=00:00:00.023792] FontSize = 18 [t=00:00:00.023811] Fullscreen = 0 [t=00:00:00.023820] GrassDetail = 0 [t=00:00:00.023826] GroundDecals = 5 [t=00:00:00.023831] GroundDetail = 120 [t=00:00:00.023836] HangTimeout = 30 [t=00:00:00.023842] HardwareCursor = 1 [t=00:00:00.023848] InitialNetworkTimeout = 0 [t=00:00:00.023854] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.023859] LODScale = 1.000 [t=00:00:00.023864] LODScaleReflection = 1.000 [t=00:00:00.023877] LODScaleRefraction = 1.000 [t=00:00:00.023884] LODScaleShadow = 1.000 [t=00:00:00.023892] LinkIncomingMaxPacketRate = 512 [t=00:00:00.023898] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.023903] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.023910] LinkOutgoingBandwidth = 131072 [t=00:00:00.023917] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023923] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023929] MSAALevel = 8 [t=00:00:00.023934] MaxParticles = 25000 [t=00:00:00.023939] MaxSounds = 32 [t=00:00:00.023950] MaximumTransmissionUnit = 0 [t=00:00:00.023957] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023964] MiniMapCanFlip = 1 [t=00:00:00.023969] MiniMapMarker = 0 [t=00:00:00.023975] MouseDragCircleCommandThreshold = 25 [t=00:00:00.023981] MouseDragScrollThreshold = 0 [t=00:00:00.023986] NetworkLossFactor = 1 [t=00:00:00.023991] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023997] OverheadScrollSpeed = 50 [t=00:00:00.024003] ReconnectTimeout = 0 [t=00:00:00.024055] RotOverheadScrollSpeed = 50 [t=00:00:00.024063] RotateLogFiles = 1 [t=00:00:00.024068] ShadowMapSize = 8192 [t=00:00:00.024073] Shadows = 1 [t=00:00:00.024078] ShowClock = 0 [t=00:00:00.024082] ShowPlayerInfo = 0 [t=00:00:00.024087] SoftParticles = 2 [t=00:00:00.024093] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.024099] TeamHighlight = 0 [t=00:00:00.024105] UnitIconDist = 151 [t=00:00:00.024110] UpdateBoundingVolumeMT = 0 [t=00:00:00.024115] UpdateWeaponVectorsMT = 0 [t=00:00:00.024130] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.024136] UseLuaMemPools = 0 [t=00:00:00.024141] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.024148] VFSCacheArchiveFiles = 0 [t=00:00:00.024152] VSync = 0 [t=00:00:00.024158] Water = 4 [t=00:00:00.024163] WindowBorderless = 1 [t=00:00:00.024168] WindowPosY = 0 [t=00:00:00.024173] XResolutionWindowed = 1920 [t=00:00:00.024178] YResolutionWindowed = 1080 [t=00:00:00.024199] ============== </User Config> ============== [t=00:00:00.024210] ============== <User System> ============== [t=00:00:00.024217] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.024225] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.024234] Compiler Version: gcc-13.2.0 [t=00:00:00.024283] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.024337] Hardware Config: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz; 32684MB RAM, 37548MB pagefile [t=00:00:00.024351] Binary Word Size: 64-bit (native) [t=00:00:00.024357] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024363] Physical CPU Cores: 8 [t=00:00:00.024368] Logical CPU Cores: 8 [t=00:00:00.024373] ============== </User System> ============== [t=00:00:00.024382] Run: thread affinity ff [t=00:00:00.024519] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024525] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024530] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024535] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024544] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028639] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028670] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036160] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.042756] Display (ZOWIE RL LCD)=1 modes=38 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.042771] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.042777] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.042802] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.042807] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.042813] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.042818] [12] 1440x900x24bpp@60Hz [t=00:00:00.042823] [13] 1366x768x24bpp@60Hz [t=00:00:00.042827] [14] 1360x768x24bpp@60Hz [t=00:00:00.042832] [15] 1280x1024x24bpp@75Hz [t=00:00:00.042838] [17] 1280x960x24bpp@75Hz [t=00:00:00.042858] [19] 1280x800x24bpp@60Hz [t=00:00:00.042862] [20] 1280x768x24bpp@60Hz [t=00:00:00.042869] [21] 1280x720x24bpp@60Hz [t=00:00:00.042878] [24] 1176x664x24bpp@60Hz [t=00:00:00.042883] [27] 1152x864x24bpp@75Hz [t=00:00:00.042888] [29] 1024x768x24bpp@75Hz [t=00:00:00.042894] [31] 800x600x24bpp@75Hz [t=00:00:00.042900] [33] 720x576x24bpp@50Hz [t=00:00:00.042904] [34] 720x480x24bpp@60Hz [t=00:00:00.042910] [36] 640x480x24bpp@75Hz [t=00:00:00.047885] Display (Generic PnP Monitor)=2 modes=40 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.047914] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.047919] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.047938] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.047943] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.047948] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.047953] [12] 1440x900x24bpp@60Hz [t=00:00:00.047958] [13] 1366x768x24bpp@60Hz [t=00:00:00.047963] [14] 1360x768x24bpp@60Hz [t=00:00:00.047968] [15] 1280x1024x24bpp@75Hz [t=00:00:00.047972] [17] 1280x960x24bpp@75Hz [t=00:00:00.047977] [19] 1280x800x24bpp@60Hz [t=00:00:00.047982] [20] 1280x768x24bpp@60Hz [t=00:00:00.047990] [21] 1280x720x24bpp@60Hz [t=00:00:00.048049] [24] 1176x664x24bpp@60Hz [t=00:00:00.048058] [27] 1152x864x24bpp@75Hz [t=00:00:00.048063] [28] 1024x768x24bpp@75Hz [t=00:00:00.048068] [31] 800x600x24bpp@75Hz [t=00:00:00.048073] [35] 720x576x24bpp@50Hz [t=00:00:00.048077] [36] 720x480x24bpp@60Hz [t=00:00:00.048082] [38] 640x480x24bpp@75Hz [t=00:00:00.277292] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.277969] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.277986] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.380150] [GR::LogVersionInfo] [t=00:00:00.380176] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.380182] GL version : 4.6.0 NVIDIA 536.67 [t=00:00:00.380187] GL vendor : NVIDIA Corporation [t=00:00:00.380192] GL renderer : NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 [t=00:00:00.380197] GLSL version: 4.60 NVIDIA [t=00:00:00.380214] GLEW version: 2.1.0 [t=00:00:00.380219] GPU memory : 8192MB (total) / 6676MB (available) [t=00:00:00.380254] SDL swap-int: 1 [t=00:00:00.380259] SDL driver : windows [t=00:00:00.380263] [t=00:00:00.380267] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.380272] GLSL shader support : 1 [t=00:00:00.380296] GL4 support : 1 [t=00:00:00.380300] FBO extension support : 1 [t=00:00:00.380337] NVX GPU mem-info support : 1 [t=00:00:00.380349] ATI GPU mem-info support : 0 [t=00:00:00.380360] Texture clamping to edge : 1 [t=00:00:00.380368] NPOT-texture support : 1 (1) [t=00:00:00.380374] S3TC/DXT1 texture support : 1/1 [t=00:00:00.380381] texture query-LOD support : 1 (1) [t=00:00:00.380388] MSAA frame-buffer support : 1 (1) [t=00:00:00.380393] Z-buffer depth : 32 (-) [t=00:00:00.380404] primitive-restart support : 1 (1) [t=00:00:00.380409] clip-space control support: 1 (1) [t=00:00:00.380415] seamless cube-map support : 1 (1) [t=00:00:00.380424] frag-depth layout support : 1 (1) [t=00:00:00.380429] persistent maps support : 1 (1) [t=00:00:00.380435] explicit attribs location : 1 (1) [t=00:00:00.380440] multi draw indirect : 1 (-) [t=00:00:00.380447] array textures : 1 (-) [t=00:00:00.380452] buffer copy support : 1 (-) [t=00:00:00.380457] indirect draw : 1 (-) [t=00:00:00.380462] base instance : 1 (-) [t=00:00:00.380467] [t=00:00:00.380471] max. FBO samples : 32 [t=00:00:00.380480] max. FS/program texture slots : 32/192 [t=00:00:00.380486] max. texture size : 32768 [t=00:00:00.380493] max. texture anisotropy level : 16.000000 [t=00:00:00.380498] max. vec4 varyings/attributes : 31/16 [t=00:00:00.380503] max. draw-buffers : 8 [t=00:00:00.380508] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.380514] max. uniform buffer-bindings : 84 [t=00:00:00.380519] max. uniform block-size : 64KB [t=00:00:00.380527] max. storage buffer-bindings : 96 [t=00:00:00.380532] max. storage block-size : 2047MB [t=00:00:00.380536] [t=00:00:00.380541] enable AMD-hacks : 0 [t=00:00:00.380546] compress MIP-maps: 0 [t=00:00:00.380582] Number of compressed texture formats: 51 [t=00:00:00.380638] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.380687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.381069] [GR::UpdateGLConfigs] [t=00:00:00.381136] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.381148] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.381173] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.381184] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.381189] [GR::InitGLState] [t=00:00:00.381270] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [t=00:00:00.479303] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.486293] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.486792] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.501124] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.501146] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.501526] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.502718] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\" [t=00:00:00.502748] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.502837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\ [t=00:00:00.502909] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.503112] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.503078] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.527168] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.527529] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.527613] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.527677] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.527763] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.527986] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.528003] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.528125] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.528668] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.528727] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.528738] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:16.297030] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:16.297111] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:16.297119] [SpringApp::Kill][1] fromRun=0 [t=00:00:16.297128] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:16.326929] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:16.326945] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.475, 0.068}, {2.417, 0.345}}ms [t=00:00:16.326955] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.173, 0.173, 0.173, 0.173}}ms [t=00:00:16.326978] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.003, 0.003, 0.003, 0.003}}ms [t=00:00:16.326988] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.081, 0.081, 0.081, 0.081}}ms [t=00:00:16.326998] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.111, 0.111, 0.111, 0.111}, {0.996, 0.996, 0.996, 0.996}}ms [t=00:00:16.327010] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.324, 0.324, 0.324, 0.324}}ms [t=00:00:16.327020] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.349, 0.349, 0.349, 0.349}}ms [t=00:00:16.327030] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.491, 0.491, 0.491, 0.491}}ms [t=00:00:16.327040] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:16.327045] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 883 MB [t=00:00:16.329345] [SpringApp::Kill][3] [t=00:00:16.329356] [SpringApp::Kill][4] font=000001809caaa400 [t=00:00:16.329663] [SpringApp::Kill][5] [t=00:00:16.329686] [SpringApp::Kill][6] [t=00:00:16.329698] [SpringApp::Kill][7] [t=00:00:16.333843] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.333855] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.333871] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:16.333879] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.333890] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:16.333901] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.333910] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.333918] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.333927] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:16.333938] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.333973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.333982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.333993] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.382084] [SpringApp::Kill][8] [t=00:00:16.382117] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:16.382128] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7498f04d0 (joinable=1) [t=00:00:16.382134] [WatchDog::Uninstall][2] [t=00:00:17.047906] [WatchDog::Uninstall][3] [t=00:00:17.047918] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):