ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #113706

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000448] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000459] Using additional read-only configuration source: "E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.023015] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023072] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023373]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023393]   
[t=00:00:00.023399]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023411]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023418]   Use "none" to disable the default log sections.
[t=00:00:00.023423] ============== </Log Sections> ==============

[t=00:00:00.023430] ============== <User Config> ==============
[t=00:00:00.023589]   AllowDeferredMapRendering = 1
[t=00:00:00.023598]   AllowDeferredModelRendering = 1
[t=00:00:00.023604]   AnimationMT = 0
[t=00:00:00.023609]   BumpWaterAnisotropy = 2
[t=00:00:00.023614]   BumpWaterBlurReflection = 1
[t=00:00:00.023638]   BumpWaterDepthBits = 32
[t=00:00:00.023648]   BumpWaterReflection = 2
[t=00:00:00.023654]   BumpWaterTexSizeReflection = 256
[t=00:00:00.023659]   CamFreeScrollSpeed = 50
[t=00:00:00.023665]   CamMode = 1
[t=00:00:00.023670]   CamTimeExponent = 4.0
[t=00:00:00.023675]   CamTimeFactor = 1.0
[t=00:00:00.023681]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023687]   EdgeMoveDynamic = 0
[t=00:00:00.023692]   EdgeMoveWidth = 0.003
[t=00:00:00.023697]   FPSFOV = 90
[t=00:00:00.023722]   FPSScrollSpeed = 50
[t=00:00:00.023792]   FontSize = 18
[t=00:00:00.023811]   Fullscreen = 0
[t=00:00:00.023820]   GrassDetail = 0
[t=00:00:00.023826]   GroundDecals = 5
[t=00:00:00.023831]   GroundDetail = 120
[t=00:00:00.023836]   HangTimeout = 30
[t=00:00:00.023842]   HardwareCursor = 1
[t=00:00:00.023848]   InitialNetworkTimeout = 0
[t=00:00:00.023854]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.023859]   LODScale = 1.000
[t=00:00:00.023864]   LODScaleReflection = 1.000
[t=00:00:00.023877]   LODScaleRefraction = 1.000
[t=00:00:00.023884]   LODScaleShadow = 1.000
[t=00:00:00.023892]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.023898]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023903]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023910]   LinkOutgoingBandwidth = 131072
[t=00:00:00.023917]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023923]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023929]   MSAALevel = 8
[t=00:00:00.023934]   MaxParticles = 25000
[t=00:00:00.023939]   MaxSounds = 32
[t=00:00:00.023950]   MaximumTransmissionUnit = 0
[t=00:00:00.023957]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023964]   MiniMapCanFlip = 1
[t=00:00:00.023969]   MiniMapMarker = 0
[t=00:00:00.023975]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.023981]   MouseDragScrollThreshold = 0
[t=00:00:00.023986]   NetworkLossFactor = 1
[t=00:00:00.023991]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023997]   OverheadScrollSpeed = 50
[t=00:00:00.024003]   ReconnectTimeout = 0
[t=00:00:00.024055]   RotOverheadScrollSpeed = 50
[t=00:00:00.024063]   RotateLogFiles = 1
[t=00:00:00.024068]   ShadowMapSize = 8192
[t=00:00:00.024073]   Shadows = 1
[t=00:00:00.024078]   ShowClock = 0
[t=00:00:00.024082]   ShowPlayerInfo = 0
[t=00:00:00.024087]   SoftParticles = 2
[t=00:00:00.024093]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.024099]   TeamHighlight = 0
[t=00:00:00.024105]   UnitIconDist = 151
[t=00:00:00.024110]   UpdateBoundingVolumeMT = 0
[t=00:00:00.024115]   UpdateWeaponVectorsMT = 0
[t=00:00:00.024130]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.024136]   UseLuaMemPools = 0
[t=00:00:00.024141]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.024148]   VFSCacheArchiveFiles = 0
[t=00:00:00.024152]   VSync = 0
[t=00:00:00.024158]   Water = 4
[t=00:00:00.024163]   WindowBorderless = 1
[t=00:00:00.024168]   WindowPosY = 0
[t=00:00:00.024173]   XResolutionWindowed = 1920
[t=00:00:00.024178]   YResolutionWindowed = 1080
[t=00:00:00.024199] ============== </User Config> ==============

[t=00:00:00.024210] ============== <User System> ==============
[t=00:00:00.024217]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.024225]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.024234]        Compiler Version: gcc-13.2.0
[t=00:00:00.024283]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.024337]         Hardware Config: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz; 32684MB RAM, 37548MB pagefile
[t=00:00:00.024351]        Binary Word Size: 64-bit (native)
[t=00:00:00.024357]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.024363]      Physical CPU Cores: 8
[t=00:00:00.024368]       Logical CPU Cores: 8
[t=00:00:00.024373] ============== </User System> ==============

[t=00:00:00.024382] Run: thread affinity ff
[t=00:00:00.024519] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.024525]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.024530]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.024535]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.024544]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028639] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028670] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036160] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.042756]     Display (ZOWIE RL LCD)=1 modes=38 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.042771]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.042777]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.042802]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.042807]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.042813]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.042818]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.042823]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.042827]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.042832]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.042838]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.042858]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.042862]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.042869]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.042878]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.042883]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.042888]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.042894]         [31] 800x600x24bpp@75Hz
[t=00:00:00.042900]         [33] 720x576x24bpp@50Hz
[t=00:00:00.042904]         [34] 720x480x24bpp@60Hz
[t=00:00:00.042910]         [36] 640x480x24bpp@75Hz
[t=00:00:00.047885]     Display (Generic PnP Monitor)=2 modes=40 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.047914]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.047919]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.047938]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.047943]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.047948]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.047953]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.047958]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.047963]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.047968]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.047972]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.047977]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.047982]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.047990]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.048049]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.048058]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.048063]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.048068]         [31] 800x600x24bpp@75Hz
[t=00:00:00.048073]         [35] 720x576x24bpp@50Hz
[t=00:00:00.048077]         [36] 720x480x24bpp@60Hz
[t=00:00:00.048082]         [38] 640x480x24bpp@75Hz
[t=00:00:00.277292] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.277969] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.277986] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.380150] [GR::LogVersionInfo]
[t=00:00:00.380176]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.380182]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.380187]     GL vendor   : NVIDIA Corporation
[t=00:00:00.380192]     GL renderer : NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2
[t=00:00:00.380197]     GLSL version: 4.60 NVIDIA
[t=00:00:00.380214]     GLEW version: 2.1.0
[t=00:00:00.380219]     GPU memory  : 8192MB (total) / 6676MB (available)
[t=00:00:00.380254]     SDL swap-int: 1
[t=00:00:00.380259]     SDL driver  : windows
[t=00:00:00.380263]     
[t=00:00:00.380267]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.380272]     GLSL shader support       : 1
[t=00:00:00.380296]     GL4 support               : 1
[t=00:00:00.380300]     FBO extension support     : 1
[t=00:00:00.380337]     NVX GPU mem-info support  : 1
[t=00:00:00.380349]     ATI GPU mem-info support  : 0
[t=00:00:00.380360]     Texture clamping to edge  : 1
[t=00:00:00.380368]     NPOT-texture support      : 1 (1)
[t=00:00:00.380374]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.380381]     texture query-LOD support : 1 (1)
[t=00:00:00.380388]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.380393]     Z-buffer depth            : 32 (-)
[t=00:00:00.380404]     primitive-restart support : 1 (1)
[t=00:00:00.380409]     clip-space control support: 1 (1)
[t=00:00:00.380415]     seamless cube-map support : 1 (1)
[t=00:00:00.380424]     frag-depth layout support : 1 (1)
[t=00:00:00.380429]     persistent maps support   : 1 (1)
[t=00:00:00.380435]     explicit attribs location : 1 (1)
[t=00:00:00.380440]     multi draw indirect       : 1 (-)
[t=00:00:00.380447]     array textures            : 1 (-)
[t=00:00:00.380452]     buffer copy support       : 1 (-)
[t=00:00:00.380457]     indirect draw             : 1 (-)
[t=00:00:00.380462]     base instance             : 1 (-)
[t=00:00:00.380467]     
[t=00:00:00.380471]     max. FBO samples              : 32
[t=00:00:00.380480]     max. FS/program texture slots : 32/192
[t=00:00:00.380486]     max. texture size             : 32768
[t=00:00:00.380493]     max. texture anisotropy level : 16.000000
[t=00:00:00.380498]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.380503]     max. draw-buffers             : 8
[t=00:00:00.380508]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.380514]     max. uniform buffer-bindings  : 84
[t=00:00:00.380519]     max. uniform block-size       : 64KB
[t=00:00:00.380527]     max. storage buffer-bindings  : 96
[t=00:00:00.380532]     max. storage block-size       : 2047MB
[t=00:00:00.380536]     
[t=00:00:00.380541]     enable AMD-hacks : 0
[t=00:00:00.380546]     compress MIP-maps: 0
[t=00:00:00.380582]     Number of compressed texture formats: 51
[t=00:00:00.380638]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.380687] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.381069] [GR::UpdateGLConfigs]
[t=00:00:00.381136] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.381148] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.381173] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.381184] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.381189] [GR::InitGLState]
[t=00:00:00.381270] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[t=00:00:00.479303] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.486293] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.486792] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.501124] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.501146] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.501526] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.502718] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.502748] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.502837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.502909] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.503112] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.503078] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.527168] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.527529] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.527613] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.527677] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.527763] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.527986] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.528003] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.528125] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.528668] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.528727] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.528738] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:16.297030] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:16.297111] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:16.297119] [SpringApp::Kill][1] fromRun=0
[t=00:00:16.297128] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:16.326929]     [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:16.326945]     [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.475, 0.068}, {2.417, 0.345}}ms
[t=00:00:16.326955]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.173, 0.173, 0.173, 0.173}}ms
[t=00:00:16.326978]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.003, 0.003, 0.003, 0.003}}ms
[t=00:00:16.326988]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.081, 0.081, 0.081, 0.081}}ms
[t=00:00:16.326998]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.111, 0.111, 0.111, 0.111}, {0.996, 0.996, 0.996, 0.996}}ms
[t=00:00:16.327010]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {0.324, 0.324, 0.324, 0.324}}ms
[t=00:00:16.327020]         thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.085, 0.085, 0.085, 0.085}, {0.349, 0.349, 0.349, 0.349}}ms
[t=00:00:16.327030]         thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.491, 0.491, 0.491, 0.491}}ms
[t=00:00:16.327040] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.327045] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 883 MB
[t=00:00:16.329345] [SpringApp::Kill][3]
[t=00:00:16.329356] [SpringApp::Kill][4] font=000001809caaa400
[t=00:00:16.329663] [SpringApp::Kill][5]
[t=00:00:16.329686] [SpringApp::Kill][6]
[t=00:00:16.329698] [SpringApp::Kill][7]
[t=00:00:16.333843] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.333855] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.333871] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.333879] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.333890] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:16.333901] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.333910] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.333918] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.333927] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.333938] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.333973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.333982] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.333993] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.382084] [SpringApp::Kill][8]
[t=00:00:16.382117] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:16.382128] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7498f04d0 (joinable=1)
[t=00:00:16.382134] [WatchDog::Uninstall][2]
[t=00:00:17.047906] [WatchDog::Uninstall][3]
[t=00:00:17.047918] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected