Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\software\steam\steamapps\common\Zero-K\" [t=00:00:00.000435] Using writeable configuration source: "D:\software\steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000446] Using additional read-only configuration source: "D:\software\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.035987] LogOutput initialized. Logging to D:\software\steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036114] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036469] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036495] [t=00:00:00.036514] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036526] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.036537] Use "none" to disable the default log sections. [t=00:00:00.036546] ============== </Log Sections> ============== [t=00:00:00.036564] ============== <User Config> ============== [t=00:00:00.036735] AllowDeferredMapRendering = 1 [t=00:00:00.036752] AllowDeferredModelRendering = 1 [t=00:00:00.036763] AnimationMT = 0 [t=00:00:00.036785] BumpWaterAnisotropy = 2 [t=00:00:00.036814] BumpWaterBlurReflection = 1 [t=00:00:00.036828] BumpWaterDepthBits = 32 [t=00:00:00.036837] BumpWaterReflection = 2 [t=00:00:00.036845] BumpWaterTexSizeReflection = 256 [t=00:00:00.036853] CamFreeScrollSpeed = 50 [t=00:00:00.036861] CamMode = 1 [t=00:00:00.036869] CamTimeExponent = 4.0 [t=00:00:00.036876] CamTimeFactor = 1.0 [t=00:00:00.036885] DualScreenMiniMapOnLeft = 1 [t=00:00:00.036893] EdgeMoveDynamic = 0 [t=00:00:00.036902] EdgeMoveWidth = 0.003 [t=00:00:00.036909] FPSFOV = 90 [t=00:00:00.036930] FPSScrollSpeed = 50 [t=00:00:00.036946] FontSize = 18 [t=00:00:00.036956] Fullscreen = 0 [t=00:00:00.036966] GrassDetail = 0 [t=00:00:00.036976] GroundDecals = 5 [t=00:00:00.036986] GroundDetail = 120 [t=00:00:00.036994] HangTimeout = 30 [t=00:00:00.037002] HardwareCursor = 1 [t=00:00:00.037010] InitialNetworkTimeout = 0 [t=00:00:00.037025] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.037045] LODScale = 1.000 [t=00:00:00.037058] LODScaleReflection = 1.000 [t=00:00:00.037081] LODScaleRefraction = 1.000 [t=00:00:00.037094] LODScaleShadow = 1.000 [t=00:00:00.037105] LinkIncomingMaxPacketRate = 512 [t=00:00:00.037118] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.037130] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.037142] LinkOutgoingBandwidth = 131072 [t=00:00:00.037155] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037167] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037178] MSAALevel = 8 [t=00:00:00.037187] MaxParticles = 25000 [t=00:00:00.037204] MaxSounds = 32 [t=00:00:00.037217] MaximumTransmissionUnit = 0 [t=00:00:00.037228] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037239] MiniMapCanFlip = 1 [t=00:00:00.037249] MiniMapMarker = 0 [t=00:00:00.037260] MouseDragCircleCommandThreshold = 25 [t=00:00:00.037272] MouseDragScrollThreshold = 0 [t=00:00:00.037286] NetworkLossFactor = 1 [t=00:00:00.037300] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037317] OverheadScrollSpeed = 50 [t=00:00:00.037385] ReconnectTimeout = 0 [t=00:00:00.037402] RotOverheadScrollSpeed = 50 [t=00:00:00.037414] RotateLogFiles = 1 [t=00:00:00.037425] ShadowMapSize = 8192 [t=00:00:00.037436] Shadows = 1 [t=00:00:00.037446] ShowClock = 0 [t=00:00:00.037456] ShowPlayerInfo = 0 [t=00:00:00.037468] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037481] TeamHighlight = 0 [t=00:00:00.037492] UnitIconDist = 151 [t=00:00:00.037501] UpdateBoundingVolumeMT = 0 [t=00:00:00.037509] UpdateWeaponVectorsMT = 0 [t=00:00:00.037526] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037535] UseLuaMemPools = 0 [t=00:00:00.037543] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.037551] VFSCacheArchiveFiles = 0 [t=00:00:00.037558] VSync = 0 [t=00:00:00.037565] Water = 4 [t=00:00:00.037572] WindowBorderless = 1 [t=00:00:00.037580] WindowPosY = 0 [t=00:00:00.037591] XResolution = 1920 [t=00:00:00.037604] XResolutionWindowed = 1920 [t=00:00:00.037615] YResolution = 1080 [t=00:00:00.037627] YResolutionWindowed = 1080 [t=00:00:00.037648] snd_volbattle = 48 [t=00:00:00.037661] snd_volgeneral = 41 [t=00:00:00.037672] snd_volmaster = 0 [t=00:00:00.037683] snd_volui = 47 [t=00:00:00.037695] snd_volunitreply = 42 [t=00:00:00.037729] ============== </User Config> ============== [t=00:00:00.037744] ============== <User System> ============== [t=00:00:00.037757] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.037778] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037804] Compiler Version: gcc-13.2.0 [t=00:00:00.037886] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.037965] Hardware Config: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz; 8072MB RAM, 16776MB pagefile [t=00:00:00.037981] Binary Word Size: 64-bit (native) [t=00:00:00.037992] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.038003] Physical CPU Cores: 4 [t=00:00:00.038012] Logical CPU Cores: 8 [t=00:00:00.038033] ============== </User System> ============== [t=00:00:00.038050] Run: thread affinity ff [t=00:00:00.038282] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.038294] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.038303] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.038313] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.038321] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.040594] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.040630] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.047594] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.053047] Display (Generic PnP Monitor)=1 modes=30 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.053083] [ 1] 1920x1080x24bpp@120Hz [t=00:00:00.053090] [ 3] 1600x1024x24bpp@120Hz [t=00:00:00.053113] [ 5] 1366x768x24bpp@120Hz [t=00:00:00.053118] [ 7] 1360x768x24bpp@120Hz [t=00:00:00.053125] [ 9] 1280x1024x24bpp@120Hz [t=00:00:00.053130] [11] 1280x960x24bpp@120Hz [t=00:00:00.053159] [13] 1280x800x24bpp@120Hz [t=00:00:00.053182] [15] 1280x768x24bpp@120Hz [t=00:00:00.053195] [17] 1280x720x24bpp@120Hz [t=00:00:00.053205] [19] 1152x864x24bpp@120Hz [t=00:00:00.053214] [21] 1024x768x24bpp@120Hz [t=00:00:00.053222] [23] 800x600x24bpp@120Hz [t=00:00:00.053229] [25] 720x576x24bpp@120Hz [t=00:00:00.053238] [27] 720x480x24bpp@120Hz [t=00:00:00.053245] [29] 640x480x24bpp@120Hz [t=00:00:00.203168] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.204008] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.204034] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.295667] [GR::LogVersionInfo] [t=00:00:00.295721] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.295737] GL version : 4.6.0 NVIDIA 512.78 [t=00:00:00.295790] GL vendor : NVIDIA Corporation [t=00:00:00.295809] GL renderer : NVIDIA GeForce GTX 1060/PCIe/SSE2 [t=00:00:00.295932] GLSL version: 4.60 NVIDIA [t=00:00:00.296086] GLEW version: 2.1.0 [t=00:00:00.296100] GPU memory : 6144MB (total) / 5637MB (available) [t=00:00:00.296127] SDL swap-int: 1 [t=00:00:00.296145] SDL driver : windows [t=00:00:00.296162] [t=00:00:00.296234] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.296255] GLSL shader support : 1 [t=00:00:00.296266] GL4 support : 1 [t=00:00:00.296275] FBO extension support : 1 [t=00:00:00.296308] NVX GPU mem-info support : 1 [t=00:00:00.296343] ATI GPU mem-info support : 0 [t=00:00:00.296432] Texture clamping to edge : 1 [t=00:00:00.296447] NPOT-texture support : 1 (1) [t=00:00:00.296460] S3TC/DXT1 texture support : 1/1 [t=00:00:00.296484] texture query-LOD support : 1 (1) [t=00:00:00.296547] MSAA frame-buffer support : 1 (1) [t=00:00:00.296575] Z-buffer depth : 32 (-) [t=00:00:00.296600] primitive-restart support : 1 (1) [t=00:00:00.296615] clip-space control support: 1 (1) [t=00:00:00.296640] seamless cube-map support : 1 (1) [t=00:00:00.296655] frag-depth layout support : 1 (1) [t=00:00:00.296668] persistent maps support : 1 (1) [t=00:00:00.296681] explicit attribs location : 1 (1) [t=00:00:00.296690] multi draw indirect : 1 (-) [t=00:00:00.296705] array textures : 1 (-) [t=00:00:00.296721] buffer copy support : 1 (-) [t=00:00:00.296741] indirect draw : 1 (-) [t=00:00:00.296793] base instance : 1 (-) [t=00:00:00.296808] [t=00:00:00.296840] max. FBO samples : 32 [t=00:00:00.296861] max. FS/program texture slots : 32/192 [t=00:00:00.296973] max. texture size : 32768 [t=00:00:00.296992] max. texture anisotropy level : 16.000000 [t=00:00:00.297004] max. vec4 varyings/attributes : 31/16 [t=00:00:00.297018] max. draw-buffers : 8 [t=00:00:00.297030] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.297044] max. uniform buffer-bindings : 84 [t=00:00:00.297156] max. uniform block-size : 64KB [t=00:00:00.297173] max. storage buffer-bindings : 96 [t=00:00:00.297315] max. storage block-size : 2047MB [t=00:00:00.298317] [t=00:00:00.298364] enable AMD-hacks : 0 [t=00:00:00.298405] compress MIP-maps: 0 [t=00:00:00.298527] Number of compressed texture formats: 51 [t=00:00:00.298684] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.298820] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.299395] [GR::UpdateGLConfigs] [t=00:00:00.299470] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.299484] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.299521] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.299555] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.299572] [GR::InitGLState] [t=00:00:00.299663] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (windowed::borderless) [t=00:00:00.608885] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.622838] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms [t=00:00:00.623653] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.669736] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/software/steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.669905] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.671631] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.686772] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\software\steam\steamapps\common\Zero-K\" [t=00:00:00.686816] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.686939] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\software\steam\steamapps\common\Zero-K\ [t=00:00:00.687058] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\software\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.751071] Scanning: D:\software\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.752220] Scanning: D:\software\steam\steamapps\common\Zero-K\maps [t=00:00:00.777244] Scanning: D:\software\steam\steamapps\common\Zero-K\games [t=00:00:00.777551] Scanning: D:\software\steam\steamapps\common\Zero-K\packages [t=00:00:00.815303] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms [t=00:00:00.815359] [VFS] [SpringVFS::ReserveArchives<this=0000022521094a90>] [t=00:00:00.816418] [VFS] [SpringVFS::AddArchive<this=0000022521094a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.859741] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022521094a90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.859783] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.962160] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.962554] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.962887] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.963074] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.968624] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.968686] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.969467][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.970216][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.970263][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.970383][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.970387][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.9ms) [t=00:00:00.970447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.976011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.976077][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek High Definition Audio)" [t=00:00:00.976100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.071059][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.5ms) [t=00:00:01.185752][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (216.2ms) [t=00:00:01.294446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (324.9ms) [t=00:00:01.402238][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (432.6ms) [t=00:00:01.509867][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (540.4ms) [t=00:00:01.618622][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (649.1ms) [t=00:00:01.726317][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (756.8ms) [t=00:00:01.826655][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.829352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002255f0cdf70(default) context=000002255f04ef00 numChannels=2 frameSize=8 [t=00:00:01.829373][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.829383][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.829390][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.829397][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.829444][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.829509][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.829522][f=-000001] [Sound] Devices: [t=00:00:01.830884][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek High Definition Audio)] [t=00:00:01.830899][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.830907][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.831967][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.831981][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.840006][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 870ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\software\steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 709756 MB [t=00:00:01.841995][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:01.842622][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022521094a90>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:01.878331][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022521094a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.878474][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022521094a90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.900606][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000022521094a90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.981355][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.013666][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.014711][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.022685][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.022851][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.022865][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.022908][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.023281][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.023314][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.023331][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.023365][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.023403][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.023463][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.023576][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.023615][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.024459][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.024711][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.025100][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:02.025115][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:02.025123][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:02.025140][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.026423][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.026838][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.027460][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.028717][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.037865][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.038728][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.042484][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.042883][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.044198][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.045049][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.046937][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.148715][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.149407][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.149419][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.149427][f=-000001] [liblobby] port, 8200 [t=00:00:02.149434][f=-000001] [liblobby] protocol, zks [t=00:00:02.149441][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.157452][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.160432][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.161497][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.162908][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.163814][f=-000001] [Chotify] Enabled: true [t=00:00:02.166359][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.174426][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.174885][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.175682][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.177265][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.178035][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.181945][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.189615][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.194407][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.197209][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.200659][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.203177][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.204995][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.211563][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.217324][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.219922][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.228278][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.231377][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.237090][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.242440][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.243844][f=-000001] [Chobby] Using wrapper port: , 49941 [t=00:00:02.245761][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.246992][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.247600][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.248469][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.249008][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.249500][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.250180][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.255224][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.257954][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.259667][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.260325][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.262235][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.265214][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.274840][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.278203][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.281088][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.285294][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.296734][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.300497][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.306612][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.309651][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.319548][f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.335300][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.337924][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.342966][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.347366][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.349744][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.352475][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.355638][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.357770][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.361341][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.364214][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.367452][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.369388][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:02.376864][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:02.379828][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:02.382099][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:02.385783][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> ------- TRUNCATED ------- [t=00:03:15.560904][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:03:15.561303][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:03:15.561866][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:03:15.562214][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:03:15.562529][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:03:15.562824][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:03:15.563563][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:03:15.564069][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:03:15.580038][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:03:15.580516][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:03:15.580878][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:03:15.581222][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:03:15.581535][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:03:15.582033][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:03:15.582379][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:03:15.582793][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:03:15.583175][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:03:15.583535][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:03:15.583895][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:03:15.584274][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:03:15.584566][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:03:15.585185][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:03:15.585976][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:03:15.586427][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:03:15.586817][f=-000001] Input grabbing is enabled! [t=00:03:15.586972][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:03:15.587374][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:03:15.587772][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:03:15.596152][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:03:15.596548][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:03:15.596977][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:03:15.597368][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:03:15.607930][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:03:15.608735][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:03:15.676802][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:03:15.679161][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:03:15.679573][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:03:15.679883][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:03:15.680272][f=-000001] EndGame Graph disabled [t=00:03:15.725987][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:03:15.747180][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:03:15.748039][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:03:15.748456][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:03:15.748819][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:03:15.749127][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:03:15.749427][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:03:15.749785][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:03:15.750287][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:03:15.750612][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:03:15.761233][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:03:15.761707][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:03:15.762119][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:03:15.762461][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:03:15.763026][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:03:15.763357][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:03:15.763994][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:03:15.766903][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:03:15.767256][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:03:15.768594][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:03:15.768926][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:03:15.804013][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:03:15.804579][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:03:15.805523][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:03:15.805966][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:03:15.980426][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:03:15.992756][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:03:15.993635][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:03:15.993999][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:03:15.995631][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:03:15.995972][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:03:15.997188][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:03:15.997535][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:03:15.997980][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:03:15.998309][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:03:15.998664][f=-000001] IsIsland, <function>, false [t=00:03:16.055586][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:03:16.056456][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:03:16.056965][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:03:16.058681][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:03:16.059094][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:03:16.059520][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:03:16.059867][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:03:16.060236][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:03:16.060566][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:03:16.060910][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:03:16.061237][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:03:16.061605][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:03:16.061623][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:03:16.061638][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:03:16.061745][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:03:16.062111][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:03:16.062501][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:03:16.062856][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:03:16.063390][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:03:16.064235][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:03:16.064651][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:03:16.065088][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:03:16.072027][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:03:16.082222][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:03:16.082953][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:03:16.083520][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:03:16.084166][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:03:16.086748][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:03:16.087144][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:03:16.087621][f=-000001] Mex Placement Initialised with 19 spots. [t=00:03:16.089013][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:03:16.089435][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:03:16.094428][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:03:16.096041][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:03:16.111018][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:03:16.112062][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:03:16.112501][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:03:16.112866][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:03:16.125234][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:03:16.135518][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:03:16.156448][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:03:16.156968][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:03:16.159261][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:03:16.213262][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:03:16.214447][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:03:16.214880][f=-000001] SetSunLighting [t=00:03:16.215695][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:03:16.216142][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:03:16.220790][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:03:16.221239][f=-000001] Lua garbage collection rate: 30/s [t=00:03:16.221271][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:03:16.228101][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:03:16.242318][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:03:16.242824][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:03:16.243324][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:03:16.245298][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:03:16.251646][f=-000001] Writing last game win data [t=00:03:16.268295][f=-000001] LuaUI v0.3 [t=00:03:16.427578][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:03:16.818791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:03:16.824016][f=-000001] [t=00:03:16.824066][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:03:16.824111][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:03:16.824128][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:03:16.824145][f=-000001] [t=00:03:16.824160][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:03:16.824223][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:03:16.824248][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:03:16.824278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:03:16.828092][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:03:16.828179][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms [t=00:03:16.899815][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10706, 0.0} allocedSize{int+, int-, ext}={0, 0, 1865044}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0049} [t=00:03:16.998142][f=-000001] [i18n] Warning: "select_maps" is not translated in de Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with chickens","startTimestamp":1723368832,"state":"In battle lobby"} [t=00:03:18.199380][f=-000001] SetLobbyButtonEnabled, false [t=00:03:18.204474][f=-000001] UpdateInterfacePreset, minimapRight [t=00:03:18.286996][f=-000001] TotalHideLobbyInterface, true [t=00:03:18.848150][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 [t=00:03:18.849208][f=-000001] GameID: 4585b866a999fc6520b4f613798328fc [t=00:03:18.849786][f=-000001] Connection attempt from SuperPetre [t=00:03:18.849811][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:03:18.850139][f=-000001] -> Connection established (given id 0) [t=00:03:18.850207][f=-000001] Error: [GameEnd] lost connection to server; terminating game [t=00:03:18.853388][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:19.703316][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:19.704213][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:03:19.704241][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:03:19.764300][f=-000001] [t=00:03:19.764339][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:03:19.764355][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:03:19.764368][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:03:19.764383][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:03:19.764423][f=-000001] [GR::UpdateGLConfigs] [t=00:03:19.764444][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:03:19.764483][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:03:19.764506][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:03:19.764519][f=-000001] [GR::InitGLState] [t=00:03:19.764562][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (windowed::borderless) [t=00:03:19.764587][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:03:19.764607][f=-000001] [Game::ResizeEvent][1] [t=00:03:19.766731][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:19.861982][f=-000001] [~ScopedOnceTimer][Game::ViewResize] 97ms [t=00:03:19.862006][f=-000001] [Game::ResizeEvent][2] [t=00:03:19.873014][f=-000001] UpdateInterfacePreset, minimapRight [t=00:03:19.973845][f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 111ms [t=00:03:19.973878][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 209ms [t=00:03:19.973895][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:03:19.973928][f=-000001] [t=00:03:19.973942][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:03:19.973958][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:03:19.973972][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:03:20.151249][f=-000001] <autoquit> Autoquit canceled. [t=00:03:20.658505][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 6468 [t=00:03:22.696084][f=-000001] [ReloadOrRestart] Spring "D:\software\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading [t=00:03:22.696135][f=-000001] [SpringApp::Reload][1] [t=00:03:22.696154][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:03:22.731146][f=-000001] [async=0] threads=4 tasks=846 {sum,avg}{exec,wait}time={{916.474, 1.083}, {6004.267, 7.097}}ms [t=00:03:22.731206][f=-000001] thread=1 tasks=282 {sum,min,max,avg}{exec,wait}time={{335.975, 0.000, 67.939, 1.191}, {2474.324, 0.000, 51.316, 8.774}}ms [t=00:03:22.731234][f=-000001] thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{294.552, 0.000, 29.869, 1.045}, {1220.893, 0.000, 30.875, 4.329}}ms [t=00:03:22.731258][f=-000001] thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{285.947, 0.000, 65.245, 1.014}, {2309.050, 0.000, 49.205, 8.188}}ms [t=00:03:22.731286][f=-000001] [async=1] threads=4 tasks=9979 {sum,avg}{exec,wait}time={{257752.016, 25.829}, {274682976.000, 27526.102}}ms [t=00:03:22.731318][f=-000001] thread=1 tasks=3327 {sum,min,max,avg}{exec,wait}time={{85222.859, 0.001, 1079.470, 25.616}, {91674536.000, 0.147, 65402.867, 27554.715}}ms [t=00:03:22.731354][f=-000001] thread=2 tasks=3325 {sum,min,max,avg}{exec,wait}time={{84322.711, 0.000, 1082.463, 25.360}, {89573424.000, 0.012, 64498.027, 26939.375}}ms [t=00:03:22.731395][f=-000001] thread=3 tasks=3327 {sum,min,max,avg}{exec,wait}time={{88206.445, 0.000, 1948.250, 26.512}, {93435032.000, 0.130, 68431.188, 28083.869}}ms [t=00:03:22.731420][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:22.731472][f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:03:22.731804][f=-000001] [ThreadPool::SetThreadCount][2] workers=3 [t=00:03:22.731914][f=-000001] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:03:22.732048][f=-000001] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:03:22.732178][f=-000001] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:03:22.732217][f=-000001] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:03:22.732237][f=-000001] [SpringApp::Reload][2] [t=00:03:22.744207][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\software\steam\steamapps\common\Zero-K\demos\2024-08-11_09-34-04-903_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (3128 bytes) [t=00:03:22.744316][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:22.744364][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002261e17b480 [t=00:03:22.744460][f=-000001] Start widgetHandler:Shutdown [t=00:03:22.749496][f=-000001] Shutdown - SaveOrderList Complete [t=00:03:22.750789][f=-000001] Writing last game win data [t=00:03:22.759356][f=-000001] Shutdown - SaveConfigData Complete [t=00:03:22.759394][f=-000001] Shutdown Widget - Chili Highlight [t=00:03:22.759443][f=-000001] Shutdown Widget - Draw After Chili [t=00:03:22.759476][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:03:22.759512][f=-000001] Shutdown Widget - EPIC Menu [t=00:03:22.762251][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:03:22.763717][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:03:22.766324][f=-000001] Shutdown Widget - Chili Minimap [t=00:03:22.766577][f=-000001] Shutdown Widget - Deferred rendering [t=00:03:22.766601][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.773530][f=-000001] Shutdown Widget - Deferred rendering [t=00:03:22.773579][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.775370][f=-000001] Shutdown Widget - Local Team Colors [t=00:03:22.775396][f=-000001] Shutdown Widget - Display Keys 2 [t=00:03:22.775444][f=-000001] Shutdown Widget - Save Game Menu [t=00:03:22.775464][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:03:22.775524][f=-000001] Shutdown Widget - Unit Icons [t=00:03:22.775547][f=-000001] Shutdown Widget - Noises [t=00:03:22.775563][f=-000001] Shutdown Widget - HealthBars [t=00:03:22.778142][f=-000001] Shutdown Widget - BuildETA [t=00:03:22.778170][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:03:22.778345][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:03:22.778385][f=-000001] Shutdown Widget - Outline No Shader [t=00:03:22.778951][f=-000001] Shutdown Widget - Win Counter [t=00:03:22.778977][f=-000001] Shutdown Widget - EndGame APM stats [t=00:03:22.778998][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:03:22.779024][f=-000001] Shutdown Widget - Modular Comm Info [t=00:03:22.779059][f=-000001] Shutdown Widget - Stereo3D [t=00:03:22.779164][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:03:22.779479][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:03:22.779517][f=-000001] Shutdown Widget - Point Tracker [t=00:03:22.779538][f=-000001] Shutdown Widget - Missile Silo Range [t=00:03:22.779564][f=-000001] Shutdown Widget - MinimapEvents [t=00:03:22.779586][f=-000001] Shutdown Widget - Local Widgets Config [t=00:03:22.779615][f=-000001] Shutdown Widget - Attack Warning [t=00:03:22.779653][f=-000001] Shutdown Widget - Highlight Geos [t=00:03:22.779678][f=-000001] Shutdown Widget - Grab Input [t=00:03:22.779725][f=-000001] Input grabbing is disabled! [t=00:03:22.779750][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:03:22.779776][f=-000001] Shutdown Widget - Darkening [t=00:03:22.779818][f=-000001] Shutdown Widget - Context Menu [t=00:03:22.779843][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:03:22.779869][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:22.779912][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:03:22.779938][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:03:22.779975][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:03:22.780177][f=-000001] Shutdown Widget - CameraShake [t=00:03:22.780202][f=-000001] Shutdown Widget - Music Player v2 [t=00:03:22.780265][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:03:22.780292][f=-000001] Shutdown Widget - Transport AI [t=00:03:22.780323][f=-000001] Shutdown Widget - Attack AoE [t=00:03:22.780348][f=-000001] Shutdown Widget - Map Edge Extension [t=00:03:22.781103][f=-000001] Shutdown Widget - Selection Send [t=00:03:22.781129][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:22.781150][f=-000001] Shutdown Widget - LupsManager [t=00:03:22.781176][f=-000001] Shutdown Widget - Newton Firezone [t=00:03:22.781209][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:03:22.781236][f=-000001] Shutdown Widget - Chili Pro Console [t=00:03:22.781882][f=-000001] Shutdown Widget - Persistent Build Height [t=00:03:22.781908][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:03:22.781932][f=-000001] Shutdown Widget - Lups [t=00:03:22.782435][f=-000001] Shutdown Widget - Chili Framework [t=00:03:22.782461][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:03:22.782502][f=-000001] Shutdown Widget - Custom Markers [t=00:03:22.782538][f=-000001] Shutdown Widget - Chili Core Selector [t=00:03:22.782724][f=-000001] Shutdown Widget - Select Keys [t=00:03:22.782781][f=-000001] Shutdown Widget - Start Boxes [t=00:03:22.782815][f=-000001] Shutdown Widget - Pause Screen [t=00:03:22.782975][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:22.783038][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:03:22.783342][f=-000001] Shutdown Widget - Text To Speech Control [t=00:03:22.783376][f=-000001] Shutdown Widget - Layout Handler [t=00:03:22.783402][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:03:22.783640][f=-000001] End widgetHandler:Shutdown [t=00:03:22.853647][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2902126, 0.0} allocedSize{int+, int-, ext}={0, 0, 753618096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0558} [t=00:03:22.856786][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:22.856815][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000226060c0e40 [t=00:03:22.856907][f=-000001] Start gadgetHandler:Shutdown [t=00:03:22.856926][f=-000001] Shutdown - StartSetup [t=00:03:22.856940][f=-000001] Shutdown - UnitMorph [t=00:03:22.856967][f=-000001] Shutdown - Carrier Drones [t=00:03:22.856990][f=-000001] Shutdown - Missile Silo Controller [t=00:03:22.857014][f=-000001] Shutdown - Modular Comm Info [t=00:03:22.857034][f=-000001] Shutdown - Terrain Texture Handler [t=00:03:22.857054][f=-000001] Shutdown - UnitCloakShield [t=00:03:22.857078][f=-000001] Shutdown - Starlight Handler [t=00:03:22.857105][f=-000001] End gadgetHandler:Shutdown [t=00:03:22.872697][f=-000001] Start gadgetHandler:Shutdown [t=00:03:22.872728][f=-000001] Shutdown - Teleport Throw [t=00:03:22.872752][f=-000001] Shutdown - UnitMorph [t=00:03:22.872783][f=-000001] Shutdown - Commander Skin Renderer [t=00:03:22.872941][f=-000001] Shutdown - Missile fired callins [t=00:03:22.872967][f=-000001] Shutdown - Modular Comm Info [t=00:03:22.872986][f=-000001] Shutdown - Retreat Command [t=00:03:22.873013][f=-000001] Shutdown - Shockwaves [t=00:03:22.873058][f=-000001] Shutdown - Unit tint API [t=00:03:22.873097][f=-000001] Shutdown - Unit glow API [t=00:03:22.873140][f=-000001] Shutdown - UnitCloakShield [t=00:03:22.873184][f=-000001] Shutdown - Lups Cloak FX [t=00:03:22.873204][f=-000001] Shutdown - Lups [t=00:03:22.874310][f=-000001] Shutdown - Lups Shield [t=00:03:22.874333][f=-000001] End gadgetHandler:Shutdown [t=00:03:22.883173][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:22.884425][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:22.884555][f=-000001] [Game::KillLua][4] dtor=0 [t=00:03:22.884572][f=-000001] [Game::KillLua][5] dtor=0 [t=00:03:22.895607][f=-000001] [SpringApp::Reload][3] [t=00:03:22.895633][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:22.915386][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:22.915440][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:03:22.915573][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002256555cae0 dev=000002256aaa3030 [t=00:03:22.915666][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002256555cae0 dev=000002256aaa3030 [t=00:03:22.915701][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002256555cae0)] [t=00:03:22.917821][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002256aaa3030)] [t=00:03:22.917922][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:22.970280][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:03:22.970711][f=-000001] [SpringApp::Reload][4] [t=00:03:22.970732][f=-000001] [Game::~CGame][1] [t=00:03:22.970753][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:22.970788][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:22.970807][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:22.970822][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:22.970842][f=-000001] [Game::KillLua][4] dtor=1 [t=00:03:22.970861][f=-000001] [Game::KillLua][5] dtor=1 [t=00:03:22.971010][f=-000001] [Game::KillMisc][1] [t=00:03:22.971053][f=-000001] [Game::KillMisc][2] [t=00:03:22.986851][f=-000001] [Game::KillMisc][3] [t=00:03:22.986893][f=-000001] [Game::KillRendering][1] [t=00:03:23.018135][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.079240][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:03:23.079437][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:03:23.080932][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:03:23.188094][f=-000001] [Game::KillInterface][1] [t=00:03:23.197692][f=-000001] [Game::KillInterface][2] [t=00:03:23.198858][f=-000001] [Game::KillSimulation][1] [t=00:03:23.204370][f=-000001] [Game::KillSimulation][2] [t=00:03:23.386386][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:03:23.386417][f=-000001] [Game::KillSimulation][3] [t=00:03:23.406239][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.411051][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.411128][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.411224][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.412322][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.436176][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Eine vorhandene Verbindung wurde vom Remotehost geschlossen. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):