Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000109] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014809] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014850] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014874] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014890] [t=00:00:00.014896] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014902] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014908] Use "none" to disable the default log sections. [t=00:00:00.014920] ============== </Log Sections> ============== [t=00:00:00.014930] ============== <User Config> ============== [t=00:00:00.015055] AllowDeferredMapRendering = 1 [t=00:00:00.015064] AllowDeferredModelRendering = 1 [t=00:00:00.015069] AnimationMT = 0 [t=00:00:00.015074] BumpWaterBlurReflection = 1 [t=00:00:00.015080] BumpWaterTexSizeReflection = 128 [t=00:00:00.015085] CamFreeScrollSpeed = 50 [t=00:00:00.015090] CamMode = 1 [t=00:00:00.015095] CubeTexSizeReflection = 1 [t=00:00:00.015104] CubeTexSizeSpecular = 1 [t=00:00:00.015112] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015117] EdgeMoveDynamic = 0 [t=00:00:00.015121] EdgeMoveWidth = 0.003 [t=00:00:00.015125] FPSFOV = 90 [t=00:00:00.015130] FPSScrollSpeed = 50 [t=00:00:00.015135] FontSize = 18 [t=00:00:00.015139] FullscreenEdgeMove = 0 [t=00:00:00.015146] GrassDetail = 0 [t=00:00:00.015150] GroundDecals = 2 [t=00:00:00.015154] GroundDetail = 90 [t=00:00:00.015159] HangTimeout = 30 [t=00:00:00.015167] HardwareCursor = 1 [t=00:00:00.015174] InitialNetworkTimeout = 0 [t=00:00:00.015179] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015184] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015191] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015196] LinkOutgoingBandwidth = 262144 [t=00:00:00.015202] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015209] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015214] MSAALevel = 1 [t=00:00:00.015218] MaxParticles = 15000 [t=00:00:00.015226] MaxSounds = 32 [t=00:00:00.015233] MaximumTransmissionUnit = 0 [t=00:00:00.015237] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015242] MiniMapMarker = 0 [t=00:00:00.015247] MouseDragScrollThreshold = 0 [t=00:00:00.015254] NetworkLossFactor = 2 [t=00:00:00.015259] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015265] OverheadScrollSpeed = 50 [t=00:00:00.015270] ReconnectTimeout = 0 [t=00:00:00.015276] RotOverheadScrollSpeed = 50 [t=00:00:00.015280] RotateLogFiles = 1 [t=00:00:00.015288] ShadowMapSize = 1024 [t=00:00:00.015295] Shadows = 1 [t=00:00:00.015299] ShowClock = 0 [t=00:00:00.015304] SoftParticles = 2 [t=00:00:00.015309] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015316] UnitIconDist = 151 [t=00:00:00.015320] UpdateBoundingVolumeMT = 0 [t=00:00:00.015325] UpdateWeaponVectorsMT = 0 [t=00:00:00.015330] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015336] UseLuaMemPools = 0 [t=00:00:00.015341] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015374] VFSCacheArchiveFiles = 0 [t=00:00:00.015382] VSync = 1 [t=00:00:00.015387] Water = 4 [t=00:00:00.015391] WindowBorderless = 1 [t=00:00:00.015396] WindowPosY = 0 [t=00:00:00.015401] WindowedEdgeMove = 0 [t=00:00:00.015408] XResolutionWindowed = 1920 [t=00:00:00.015414] YResolutionWindowed = 1080 [t=00:00:00.015429] ============== </User Config> ============== [t=00:00:00.015435] ============== <User System> ============== [t=00:00:00.015447] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015457] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015465] Compiler Version: gcc-13.2.0 [t=00:00:00.015496] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015540] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015550] Binary Word Size: 64-bit (native) [t=00:00:00.015556] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015565] Physical CPU Cores: 6 [t=00:00:00.015572] Logical CPU Cores: 12 [t=00:00:00.015577] ============== </User System> ============== [t=00:00:00.015584] Run: thread affinity fff [t=00:00:00.015699] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015707] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015711] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015716] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015720] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017003] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017021] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022475] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042495] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042514] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042520] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042526] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042530] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042552] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042558] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042562] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042567] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042572] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042576] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042581] [50] 1600x900x24bpp@144Hz [t=00:00:00.042585] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042589] [62] 1440x900x24bpp@144Hz [t=00:00:00.042594] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042598] [73] 1366x768x24bpp@144Hz [t=00:00:00.042607] [78] 1360x768x24bpp@144Hz [t=00:00:00.042637] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042649] [89] 1280x960x24bpp@144Hz [t=00:00:00.042656] [94] 1280x800x24bpp@144Hz [t=00:00:00.042662] [99] 1280x768x24bpp@144Hz [t=00:00:00.042668] [104] 1280x720x24bpp@144Hz [t=00:00:00.042675] [111] 1152x864x24bpp@144Hz [t=00:00:00.042681] [116] 1024x768x24bpp@144Hz [t=00:00:00.042689] [123] 800x600x24bpp@144Hz [t=00:00:00.042700] [130] 720x576x24bpp@144Hz [t=00:00:00.042706] [135] 720x480x24bpp@144Hz [t=00:00:00.042721] [141] 640x480x24bpp@144Hz [t=00:00:00.048599] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048616] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048621] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048626] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048630] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048634] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048641] [11] 1366x768x24bpp@144Hz [t=00:00:00.048645] [13] 1360x768x24bpp@144Hz [t=00:00:00.048665] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048670] [17] 1280x960x24bpp@144Hz [t=00:00:00.048674] [19] 1280x800x24bpp@144Hz [t=00:00:00.048678] [21] 1280x768x24bpp@144Hz [t=00:00:00.048683] [23] 1280x720x24bpp@144Hz [t=00:00:00.048687] [25] 1280x600x24bpp@144Hz [t=00:00:00.048691] [27] 1152x864x24bpp@144Hz [t=00:00:00.048695] [29] 1024x768x24bpp@144Hz [t=00:00:00.048705] [31] 800x600x24bpp@144Hz [t=00:00:00.048709] [33] 640x480x24bpp@144Hz [t=00:00:00.048713] [35] 640x400x24bpp@144Hz [t=00:00:00.316798] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317147] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.317163] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.336389] [GR::LogVersionInfo] [t=00:00:00.336404] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.336410] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.336432] GL vendor : NVIDIA Corporation [t=00:00:00.336440] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.336445] GLSL version: 4.60 NVIDIA [t=00:00:00.336450] GLEW version: 2.1.0 [t=00:00:00.336454] GPU memory : 6144MB (total) / 4795MB (available) [t=00:00:00.336475] SDL swap-int: 1 [t=00:00:00.336480] SDL driver : windows [t=00:00:00.336484] [t=00:00:00.336488] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.336493] GLSL shader support : 1 [t=00:00:00.336503] GL4 support : 1 [t=00:00:00.336511] FBO extension support : 1 [t=00:00:00.336523] NVX GPU mem-info support : 1 [t=00:00:00.336529] ATI GPU mem-info support : 0 [t=00:00:00.336541] Texture clamping to edge : 1 [t=00:00:00.336551] NPOT-texture support : 1 (1) [t=00:00:00.336557] S3TC/DXT1 texture support : 1/1 [t=00:00:00.336564] texture query-LOD support : 1 (1) [t=00:00:00.336571] MSAA frame-buffer support : 1 (1) [t=00:00:00.336580] Z-buffer depth : 32 (-) [t=00:00:00.336591] primitive-restart support : 1 (1) [t=00:00:00.336597] clip-space control support: 1 (1) [t=00:00:00.336604] seamless cube-map support : 1 (1) [t=00:00:00.336609] frag-depth layout support : 1 (1) [t=00:00:00.336614] persistent maps support : 1 (1) [t=00:00:00.336620] explicit attribs location : 1 (1) [t=00:00:00.336627] multi draw indirect : 1 (-) [t=00:00:00.336638] array textures : 1 (-) [t=00:00:00.336645] buffer copy support : 1 (-) [t=00:00:00.336662] indirect draw : 1 (-) [t=00:00:00.336670] base instance : 1 (-) [t=00:00:00.336674] [t=00:00:00.336678] max. FBO samples : 32 [t=00:00:00.336684] max. FS/program texture slots : 32/192 [t=00:00:00.336691] max. texture size : 32768 [t=00:00:00.336698] max. texture anisotropy level : 16.000000 [t=00:00:00.336703] max. vec4 varyings/attributes : 31/16 [t=00:00:00.336710] max. draw-buffers : 8 [t=00:00:00.336719] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.336726] max. uniform buffer-bindings : 84 [t=00:00:00.336731] max. uniform block-size : 64KB [t=00:00:00.336736] max. storage buffer-bindings : 96 [t=00:00:00.336742] max. storage block-size : 2047MB [t=00:00:00.336747] [t=00:00:00.336750] enable AMD-hacks : 0 [t=00:00:00.336755] compress MIP-maps: 0 [t=00:00:00.336826] Number of compressed texture formats: 23 [t=00:00:00.336856] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.336901] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.337132] [GR::UpdateGLConfigs] [t=00:00:00.337181] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.337193] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.337218] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.337233] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.337241] [GR::InitGLState] [t=00:00:00.337313] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.420164] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.423397] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.423935] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.430436] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.430508] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.431016] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.431985] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.432022] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.432115] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.432196] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.450213] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.450718] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.452197] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.452419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.495287] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [t=00:00:00.495347] [VFS] [SpringVFS::ReserveArchives<this=0000029ae69ac260>] [t=00:00:00.495751] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.497905] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029ae69ac260 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.497921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.573976] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.574304] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.574447] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.574777] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.575064] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.579084] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.579756] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.579801] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.580432][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.580567][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.580804][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.580823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.580846][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.580906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.609350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.609370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.609379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.609399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.609408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.680493][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:00.742161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.744166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029ae69c1210(default) context=0000029ae9c5c9e0 numChannels=2 frameSize=8 [t=00:00:00.744260][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.744280][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.744287][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.744294][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.744323][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.744388][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.744398][f=-000001] [Sound] Devices: [t=00:00:00.746956][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.747000][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.747008][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.747019][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.747027][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.747774][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.747811][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.787942][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648110 MB [t=00:00:00.789698][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.790478][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.791635][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.043189][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0) [t=00:00:01.044218][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [t=00:00:01.044551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.045033][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.128622][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.131409][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.131924][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.134070][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.152776][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="21346af3bafe0e645f6e70b6fd79b0b67aa4b03bccbbbaec52917639ed1e3a498577f0513b1c7004023414dda785712b6191daa5b30f650a3ddb9de3925a4d2a" [t=00:00:01.153037][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.153135][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.261557][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.261809][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.262024][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.262144][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.262278][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.954870][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.955139][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.955482][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.955773][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.962998][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.969189][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.969586][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.969974][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.971572][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.971865][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.972151][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:14.973297][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.973738][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.976653][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.977136][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.977931][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.978198][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.978750][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.978945][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.984590][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.986083][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.988326][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.988552][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.988758][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.998432][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.005417][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.006332][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.006761][f=-000001] SetSunLighting [t=00:00:15.007277][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.008186][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.010777][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.011066][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.011321][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.011574][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.011590][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.011775][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.013110][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.021046][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.025942][f=-000001] Writing last game win data [t=00:00:15.034923][f=-000001] LuaUI v0.3 [t=00:00:15.174879][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.215790][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.215876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.216296][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.216324][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:15.218568][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:15.222915][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:15.223732][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:15.223764][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:15.223886][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:15.223900][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:15.225751][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:15.228780][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 89.76% [t=00:00:15.228796][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -180.13 [t=00:00:15.228817][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 227.74 [t=00:00:15.228833][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 86.376953% of the map. (used by 44 unit-defs) [t=00:00:15.228848][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 54 unit-defs) [t=00:00:15.228866][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 215 unit-defs) [t=00:00:15.228881][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 5.810547% of the map. (used by 2 unit-defs) [t=00:00:15.228896][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.250000% of the map. (used by 1 unit-defs) [t=00:00:15.230968][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.53% of the map. (used by 383 unit-defs) [t=00:00:15.231111][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 4.66% of the map. (used by 11 unit-defs) [t=00:00:15.232998][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.72% of the map. (used by 63 unit-defs) [t=00:00:15.234900][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.51% of the map. (used by 10 unit-defs) [t=00:00:15.236555][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:00:15.238237][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 88.50% of the map. (used by 20 unit-defs) [t=00:00:15.239906][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 87.94% of the map. (used by 7 unit-defs) [t=00:00:15.241323][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 73.66% of the map. (used by 26 unit-defs) [t=00:00:15.242888][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.23% of the map. (used by 4 unit-defs) [t=00:00:15.243011][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 4 Map-Area(s) occupying 6.18% of the map. (used by 16 unit-defs) [t=00:00:15.244304][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.07% of the map. (used by 42 unit-defs) [t=00:00:15.297116][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json) [t=00:00:15.297367][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:15.299099][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:15.299357][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:15.299866][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:15.300725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:15.300961][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:15.303765][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:15.324370][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:15.324861][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:15.324875][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.324894][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:15.325120][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:15.328914][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:15.375764][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json) [t=00:00:15.376078][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:15.377863][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:15.378165][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:15.378707][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:15.379652][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:15.379894][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:15.382656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:15.389948][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:15.390530][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:15.390547][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:15.390562][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:15.390618][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:15.394173][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:15.440740][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json) [t=00:00:15.441024][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:15.442766][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:15.443091][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:15.443705][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:15.444620][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:15.444845][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:15.447545][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:15.454262][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:15.454667][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:15.454679][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 238ms [t=00:00:15.466728][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10397, 0.0} allocedSize{int+, int-, ext}={0, 0, 1846479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0340} [t=00:00:16.179484][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.513737][f=-000001] GameID: e012b9661091c2059b646c9ed819a27c [t=00:00:16.514123][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.514146][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.514380][f=-000001] -> Connection established (given id 0) [t=00:00:16.514408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [t=00:00:16.514433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.514457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:16.514471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:16.514562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000029ab73e05b0,0000000000000000}][locale="C"]" [t=00:00:16.514706][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:16.514791][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:16.549208][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.725342][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:01:05.077176][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:14.900653][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:03:12.613551][f=0003531] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:04:54.570846][f=0006590] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3 [t=00:05:30.333512][f=0007663] Invalid unitID, 18265, at, 11, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (18265) is supplied [t=00:05:30.334880][f=0007663] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (18265) is supplied [t=00:05:30.334899][f=0007663] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [10] [t=00:05:30.334965][f=0007663] [cawidgets.lua] Error: Error in Shutdown() [t=00:05:30.335015][f=0007663] [cawidgets.lua] Error: Error in Shutdown(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [10] [t=00:05:30.335034][f=0007663] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:05:30.904611][f=0007664] Unable to remove what you wanted in StopHighlightUnitGL4, 269 [t=00:05:41.202133][f=0007989] [SpringApp::Kill][1] fromRun=1 [t=00:05:41.202154][f=0007989] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:41.226048][f=0007989] [async=0] threads=6 tasks=293415 {sum,avg}{exec,wait}time={{7135.195, 0.024}, {13830.303, 0.047}}ms [t=00:05:41.226088][f=0007989] thread=1 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1559.596, 0.000, 40.606, 0.027}, {1610.964, 0.000, 18446744027136.000, 0.027}}ms [t=00:05:41.226102][f=0007989] thread=2 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1536.520, 0.000, 36.732, 0.026}, {2881.354, 0.000, 18446744027136.000, 0.049}}ms [t=00:05:41.226114][f=0007989] thread=3 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1344.790, 0.000, 40.543, 0.023}, {3130.436, 0.000, 18446744027136.000, 0.053}}ms [t=00:05:41.226128][f=0007989] thread=4 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1227.438, 0.000, 34.247, 0.021}, {3355.896, 0.000, 11.430, 0.057}}ms [t=00:05:41.226141][f=0007989] thread=5 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1466.851, 0.000, 38.561, 0.025}, {2851.654, 0.000, 11.119, 0.049}}ms [t=00:05:41.226151][f=0007989] [async=1] threads=6 tasks=4166 {sum,avg}{exec,wait}time={{29638.566, 7.114}, {16053536.000, 3853.465}}ms [t=00:05:41.226163][f=0007989] thread=1 tasks=834 {sum,min,max,avg}{exec,wait}time={{5919.355, 0.000, 728.912, 7.098}, {3213608.500, 0.066, 5944.354, 3853.248}}ms [t=00:05:41.226181][f=0007989] thread=2 tasks=842 {sum,min,max,avg}{exec,wait}time={{5923.968, 0.000, 728.815, 7.036}, {3218192.250, 0.197, 5944.231, 3822.081}}ms [t=00:05:41.226193][f=0007989] thread=3 tasks=833 {sum,min,max,avg}{exec,wait}time={{5923.305, 0.000, 740.537, 7.111}, {3208983.500, 0.060, 5944.049, 3852.321}}ms [t=00:05:41.226236][f=0007989] thread=4 tasks=829 {sum,min,max,avg}{exec,wait}time={{5925.644, 0.000, 729.722, 7.148}, {3213458.750, 0.071, 5943.814, 3876.307}}ms [t=00:05:41.226259][f=0007989] thread=5 tasks=828 {sum,min,max,avg}{exec,wait}time={{5946.293, 0.000, 729.285, 7.182}, {3199293.000, 0.002, 5943.771, 3863.880}}ms [t=00:05:41.226271][f=0007989] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:41.226292][f=0007989] [SpringApp::Kill][2] [t=00:05:41.226346][f=0007989] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:41.226356][f=0007989] [Game::KillLua][1] dtor=0 luaUI=0000029b52965b70 [t=00:05:41.226392][f=0007989] Start widgetHandler:Shutdown [t=00:05:41.229410][f=0007989] Shutdown - SaveOrderList Complete [t=00:05:41.231321][f=0007989] Writing last game win data [t=00:05:41.239987][f=0007989] Shutdown - SaveConfigData Complete [t=00:05:41.240010][f=0007989] Shutdown Widget - Chili Highlight [t=00:05:41.240025][f=0007989] Shutdown Widget - Draw After Chili [t=00:05:41.240035][f=0007989] Shutdown Widget - API Unit Tracker GL4 [t=00:05:41.240048][f=0007989] Shutdown Widget - EPIC Menu [t=00:05:41.241394][f=0007989] Shutdown Widget - Chili Widget Selector [t=00:05:41.242958][f=0007989] Shutdown Widget - Depth of Field Shader [t=00:05:41.242985][f=0007989] Shutdown Widget - Chili Minimap [t=00:05:41.243117][f=0007989] Shutdown Widget - Deferred rendering [t=00:05:41.243134][f=0007989] SSAO: Deferred rendering disabled, disabling. [t=00:05:41.245881][f=0007989] Shutdown Widget - Deferred rendering [t=00:05:41.245901][f=0007989] SSAO: Deferred rendering disabled, disabling. [t=00:05:41.246793][f=0007989] Shutdown Widget - Local Team Colors [t=00:05:41.246820][f=0007989] Shutdown Widget - Display Keys 2 [t=00:05:41.246865][f=0007989] Shutdown Widget - Save Game Menu [t=00:05:41.246879][f=0007989] Shutdown Widget - Highlight Model Api GL4 [t=00:05:41.246902][f=0007989] Shutdown Widget - Unit Icons [t=00:05:41.246934][f=0007989] Shutdown Widget - Noises [t=00:05:41.246947][f=0007989] Shutdown Widget - Attrition Counter [t=00:05:41.247171][f=0007989] Shutdown Widget - HealthBars [t=00:05:41.248354][f=0007989] Shutdown Widget - Selected Units GL4 2 [t=00:05:41.248375][f=0007989] Shutdown Widget - BuildETA [t=00:05:41.248388][f=0007989] Shutdown Widget - External VR Grid [t=00:05:41.248397][f=0007989] Shutdown Widget - Win Counter [t=00:05:41.248405][f=0007989] Shutdown Widget - EndGame APM stats [t=00:05:41.249720][f=0007989] Shutdown Widget - Modular Comm Info [t=00:05:41.249734][f=0007989] Shutdown Widget - Reclaim Field Highlight [t=00:05:41.249744][f=0007989] Shutdown Widget - State Reverse and Latency [t=00:05:41.249752][f=0007989] Shutdown Widget - Startup Info and Selector [t=00:05:41.249773][f=0007989] Shutdown Widget - Music Player v2 [t=00:05:41.249783][f=0007989] Shutdown Widget - Stereo3D [t=00:05:41.249817][f=0007989] Shutdown Widget - Chili EndGame Window [t=00:05:41.249833][f=0007989] Shutdown Widget - Darkening [t=00:05:41.249868][f=0007989] Shutdown Widget - Showeco and Grid Drawer [t=00:05:41.249877][f=0007989] Shutdown Widget - Defense Range Zero-K [t=00:05:41.249888][f=0007989] Shutdown Widget - Attack Warning [t=00:05:41.249898][f=0007989] Shutdown Widget - Grab Input [t=00:05:41.252799][f=0007989] Input grabbing is disabled! [t=00:05:41.252818][f=0007989] Shutdown Widget - Highlight Geos [t=00:05:41.252829][f=0007989] Shutdown Widget - Missile Silo Range [t=00:05:41.252841][f=0007989] Shutdown Widget - Local Widgets Config [t=00:05:41.252859][f=0007989] Shutdown Widget - MinimapEvents [t=00:05:41.252870][f=0007989] Shutdown Widget - Point Tracker [t=00:05:41.252880][f=0007989] Shutdown Widget - Context Menu [t=00:05:41.252890][f=0007989] Shutdown Widget - Transport AI [t=00:05:41.252904][f=0007989] Shutdown Widget - Chili Spectator Panels [t=00:05:41.252915][f=0007989] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:41.252931][f=0007989] Shutdown Widget - Chili Nuke Warning [t=00:05:41.252945][f=0007989] Shutdown Widget - Chili Economy Panel Default [t=00:05:41.253066][f=0007989] Shutdown Widget - Attack AoE [t=00:05:41.253081][f=0007989] Shutdown Widget - Spotter [t=00:05:41.253090][f=0007989] Shutdown Widget - Selection Send [t=00:05:41.253108][f=0007989] Shutdown Widget - TeamPlatter [t=00:05:41.253571][f=0007989] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:41.253666][f=0007989] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:41.253681][f=0007989] Shutdown Widget - Global Build Command [t=00:05:41.253876][f=0007989] Shutdown Widget - LupsManager [t=00:05:41.253908][f=0007989] Shutdown Widget - Receive Units Indicator [t=00:05:41.253939][f=0007989] Shutdown Widget - Newton Firezone [t=00:05:41.253949][f=0007989] Shutdown Widget - Chili Pro Console [t=00:05:41.254419][f=0007989] Shutdown Widget - Persistent Build Height [t=00:05:41.254434][f=0007989] Shutdown Widget - Lasso Terraform GUI [t=00:05:41.254443][f=0007989] Shutdown Widget - Chili Framework [t=00:05:41.254474][f=0007989] Shutdown Widget - Lups [t=00:05:41.254548][f=0007989] Shutdown Widget - Mex Placement Handler [t=00:05:41.254562][f=0007989] Shutdown Widget - Custom Markers [t=00:05:41.254589][f=0007989] Shutdown Widget - Chili Core Selector [t=00:05:41.254681][f=0007989] Shutdown Widget - Select Keys [t=00:05:41.254703][f=0007989] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:41.254728][f=0007989] Shutdown Widget - Pause Screen [t=00:05:41.254854][f=0007989] Shutdown Widget - Bloom Shader Deferred [t=00:05:41.254868][f=0007989] Shutdown Widget - Color Blindness Correction [t=00:05:41.254878][f=0007989] Shutdown Widget - Layout Handler [t=00:05:41.254888][f=0007989] Shutdown Widget - Text To Speech Control [t=00:05:41.254899][f=0007989] End widgetHandler:Shutdown [t=00:05:41.320205][f=0007989] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10460154, 0.0} allocedSize{int+, int-, ext}={0, 0, 2123258419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0402} [t=00:05:41.320364][f=0007989] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:41.320380][f=0007989] [Game::KillLua][3] dtor=0 luaRules=0000029ab73e05b0 [t=00:05:41.320418][f=0007989] Start gadgetHandler:Shutdown [t=00:05:41.320436][f=0007989] Shutdown - StartSetup [t=00:05:41.320444][f=0007989] Shutdown - UnitMorph [t=00:05:41.321173][f=0007989] Shutdown - Carrier Drones [t=00:05:41.321188][f=0007989] Shutdown - Missile Silo Controller [t=00:05:41.321198][f=0007989] Shutdown - Modular Comm Info [t=00:05:41.321206][f=0007989] Shutdown - Terrain Texture Handler [t=00:05:41.321214][f=0007989] Shutdown - UnitCloakShield [t=00:05:41.321417][f=0007989] Shutdown - Starlight Handler [t=00:05:41.321451][f=0007989] End gadgetHandler:Shutdown [t=00:05:41.351486][f=0007989] Start gadgetHandler:Shutdown [t=00:05:41.351507][f=0007989] Shutdown - Teleport Throw [t=00:05:41.351519][f=0007989] Shutdown - UnitMorph [t=00:05:41.351533][f=0007989] Shutdown - Commander Skin Renderer [t=00:05:41.352410][f=0007989] Shutdown - Missile fired callins [t=00:05:41.352427][f=0007989] Shutdown - Modular Comm Info [t=00:05:41.352435][f=0007989] Shutdown - Retreat Command [t=00:05:41.352447][f=0007989] Shutdown - Shockwaves [t=00:05:41.352456][f=0007989] Shutdown - Unit tint API [t=00:05:41.352472][f=0007989] Shutdown - Unit glow API [t=00:05:41.352481][f=0007989] Shutdown - UnitCloakShield [t=00:05:41.352491][f=0007989] Shutdown - Lups Cloak FX [t=00:05:41.352571][f=0007989] Shutdown - Lups [t=00:05:41.352649][f=0007989] Shutdown - Lups Shield [t=00:05:41.352767][f=0007989] End gadgetHandler:Shutdown [t=00:05:41.366936][f=0007989] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1435, 0.0} allocedSize{int+, int-, ext}={0, 0, 213490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0265} [t=00:05:41.370838][f=0007989] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:41.370931][f=0007989] [Game::KillLua][4] dtor=0 [t=00:05:41.370942][f=0007989] [Game::KillLua][5] dtor=0 [t=00:05:41.382150][f=0007989] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-11_19-37-06-773_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (525147 bytes) [t=00:05:41.382258][f=0007989] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:41.426564][f=0007989] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:41.426589][f=0007989] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:05:41.426669][f=0007989] [Sound] [Sound::UpdateThread][4] ctx=0000029ae9c5c9e0 dev=0000029ae69c1210 [t=00:05:41.426888][f=0007989] [Sound] [Sound::UpdateThread][5] ctx=0000029ae9c5c9e0 dev=0000029ae69c1210 [t=00:05:41.426901][f=0007989] [Sound] [Sound::Cleanup][alcDestroyContext(0000029ae9c5c9e0)] [t=00:05:41.428515][f=0007989] [Sound] [Sound::Cleanup][alcCloseDevice(0000029ae69c1210)] [t=00:05:41.428771][f=0007989] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:41.456406][f=0007989] [Sound] [Sound::UpdateThread][6] [t=00:05:41.457238][f=0007989] [Game::~CGame][1] [t=00:05:41.457267][f=0007989] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:41.457277][f=0007989] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:41.457284][f=0007989] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:41.457290][f=0007989] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:41.457295][f=0007989] [Game::KillLua][4] dtor=1 [t=00:05:41.457302][f=0007989] [Game::KillLua][5] dtor=1 [t=00:05:41.457488][f=0007989] [Game::KillMisc][1] [t=00:05:41.457497][f=0007989] [Game::KillMisc][2] [t=00:05:41.457512][f=0007989] [EOH::DestroySkirmishAI(id=2)] [t=00:05:41.458380][f=0007989] [EOH::DestroySkirmishAI(id=1)] [t=00:05:41.459316][f=0007989] [EOH::DestroySkirmishAI(id=0)] [t=00:05:41.476325][f=0007989] [Game::KillMisc][3] [t=00:05:41.476455][f=0007989] [Game::KillRendering][1] [t=00:05:41.485458][f=0007989] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:41.497880][f=0007989] [3DOParser::Kill] allocated 29 pieces [t=00:05:41.498164][f=0007989] [S3OParser::Kill] allocated 5521 pieces [t=00:05:41.499218][f=0007989] [AssParser::Kill] allocated 701 pieces [t=00:05:41.545303][f=0007989] [Game::KillInterface][1] [t=00:05:41.545556][f=0007989] [Game::KillInterface][2] [t=00:05:41.545901][f=0007989] [Game::KillSimulation][1] [t=00:05:41.545970][f=0007989] [Game::KillSimulation][2] [t=00:05:41.567793][f=0007989] [CCollisionHandler] dis-/continuous tests: 48/1050697 [t=00:05:41.567816][f=0007989] [Game::KillSimulation][3] [t=00:05:41.569038][f=0007989] [~CPathCache(16x16)] cacheHits=19 hitPercentage=8% numHashColls=0 maxCacheSize=158 [t=00:05:41.569128][f=0007989] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:41.569220][f=0007989] [~CPathCache(32x32)] cacheHits=19 hitPercentage=18% numHashColls=0 maxCacheSize=34 [t=00:05:41.571306][f=0007989] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:41.571543][f=0007989] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:41.576304][f=0007989] [LosHandler::Kill] raycast instance cache-{hits,misses}={9301,14443}; shared=0%; cached=39% [t=00:05:41.586552][f=0007989] [Game::KillSimulation][4] [t=00:05:41.649597][f=0007989] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:41.649628][f=0007989] [Game::~CGame][2] [t=00:05:41.649635][f=0007989] [Game::~CGame][3] [t=00:05:41.649666][f=0007989] [SpringApp::Kill][3] [t=00:05:41.649856][f=0007989] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1860600 bytes sent in 8145 packets (228.435 bytes/packet) 1768092 bytes recv'd in 7166 packets (246.733 bytes/packet) {0.066x, 0.024x} relative protocol overhead {up, down} 21190 incoming chunks dropped, 16563 outgoing chunks resent 6084 incoming chunks processed [t=00:05:41.649936][f=0007989] [SpringApp::Kill][4] font=0000029ae66b9840 [t=00:05:41.654372][f=0007989] [SpringApp::Kill][5] [t=00:05:41.659550][f=0007989] [SpringApp::Kill][6] [t=00:05:41.659572] [SpringApp::Kill][7] [t=00:05:41.660814] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:41.660833] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:05:41.660842] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:41.660874] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:41.660905] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {240, 262144, 262144} [t=00:05:41.660918] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:41.660935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:05:41.660951] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24472, 1048576, 1048576}, EBO = {36708, 2097152, 2097152} [t=00:05:41.660963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:41.660972] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:41.661003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:41.661014] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:41.661023] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152} [t=00:05:41.757639] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:41.757673] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:41.757684] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:41.757693] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:05:41.757701] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:41.758816] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>] [t=00:05:41.758841] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:41.758867] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000029ae9ce0740) [t=00:05:41.759096] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2046ms [t=00:05:41.759141] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:05:41.759155] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms [t=00:05:41.759187] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:05:41.759197] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=31ms [t=00:05:41.759207] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=30ms [t=00:05:41.759219] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:05:41.759228] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:05:41.759250] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:05:41.759263] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:05:41.759272] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:05:41.761421] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000029ae9da7ea0) [t=00:05:41.762123] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=1)] #archives[section]=1 #files[section]=13 [t=00:05:41.762176] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (0000029ae9e92170) [t=00:05:41.762267] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:41.762284] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000029ae9da7b30) [t=00:05:41.762325] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000029ae9da88f0) [t=00:05:41.762389] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000029ae9da79d0) [t=00:05:41.762490] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:41.762506] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:41.762588] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:41.762603] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:41.762614] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:41.762625] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:41.764937] [SpringApp::Kill][8] [t=00:05:41.764977] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:41.764990] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78f2704d0 (joinable=1) [t=00:05:41.764999] [WatchDog::Uninstall][2] [t=00:05:42.203334] [WatchDog::Uninstall][3] [t=00:05:42.203395] [SpringApp::Kill][9]
infolog_full.txt (truncated):