ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #113924

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000109] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.014809] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014850] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014874]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014890]   
[t=00:00:00.014896]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014902]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014908]   Use "none" to disable the default log sections.
[t=00:00:00.014920] ============== </Log Sections> ==============

[t=00:00:00.014930] ============== <User Config> ==============
[t=00:00:00.015055]   AllowDeferredMapRendering = 1
[t=00:00:00.015064]   AllowDeferredModelRendering = 1
[t=00:00:00.015069]   AnimationMT = 0
[t=00:00:00.015074]   BumpWaterBlurReflection = 1
[t=00:00:00.015080]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015085]   CamFreeScrollSpeed = 50
[t=00:00:00.015090]   CamMode = 1
[t=00:00:00.015095]   CubeTexSizeReflection = 1
[t=00:00:00.015104]   CubeTexSizeSpecular = 1
[t=00:00:00.015112]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015117]   EdgeMoveDynamic = 0
[t=00:00:00.015121]   EdgeMoveWidth = 0.003
[t=00:00:00.015125]   FPSFOV = 90
[t=00:00:00.015130]   FPSScrollSpeed = 50
[t=00:00:00.015135]   FontSize = 18
[t=00:00:00.015139]   FullscreenEdgeMove = 0
[t=00:00:00.015146]   GrassDetail = 0
[t=00:00:00.015150]   GroundDecals = 2
[t=00:00:00.015154]   GroundDetail = 90
[t=00:00:00.015159]   HangTimeout = 30
[t=00:00:00.015167]   HardwareCursor = 1
[t=00:00:00.015174]   InitialNetworkTimeout = 0
[t=00:00:00.015179]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015184]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015191]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015196]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015202]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015209]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015214]   MSAALevel = 1
[t=00:00:00.015218]   MaxParticles = 15000
[t=00:00:00.015226]   MaxSounds = 32
[t=00:00:00.015233]   MaximumTransmissionUnit = 0
[t=00:00:00.015237]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015242]   MiniMapMarker = 0
[t=00:00:00.015247]   MouseDragScrollThreshold = 0
[t=00:00:00.015254]   NetworkLossFactor = 2
[t=00:00:00.015259]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015265]   OverheadScrollSpeed = 50
[t=00:00:00.015270]   ReconnectTimeout = 0
[t=00:00:00.015276]   RotOverheadScrollSpeed = 50
[t=00:00:00.015280]   RotateLogFiles = 1
[t=00:00:00.015288]   ShadowMapSize = 1024
[t=00:00:00.015295]   Shadows = 1
[t=00:00:00.015299]   ShowClock = 0
[t=00:00:00.015304]   SoftParticles = 2
[t=00:00:00.015309]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015316]   UnitIconDist = 151
[t=00:00:00.015320]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015325]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015330]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015336]   UseLuaMemPools = 0
[t=00:00:00.015341]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015374]   VFSCacheArchiveFiles = 0
[t=00:00:00.015382]   VSync = 1
[t=00:00:00.015387]   Water = 4
[t=00:00:00.015391]   WindowBorderless = 1
[t=00:00:00.015396]   WindowPosY = 0
[t=00:00:00.015401]   WindowedEdgeMove = 0
[t=00:00:00.015408]   XResolutionWindowed = 1920
[t=00:00:00.015414]   YResolutionWindowed = 1080
[t=00:00:00.015429] ============== </User Config> ==============

[t=00:00:00.015435] ============== <User System> ==============
[t=00:00:00.015447]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015457]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015465]        Compiler Version: gcc-13.2.0
[t=00:00:00.015496]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015540]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015550]        Binary Word Size: 64-bit (native)
[t=00:00:00.015556]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015565]      Physical CPU Cores: 6
[t=00:00:00.015572]       Logical CPU Cores: 12
[t=00:00:00.015577] ============== </User System> ==============

[t=00:00:00.015584] Run: thread affinity fff
[t=00:00:00.015699] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015707]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015711]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015716]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015720]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017003] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017021] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022475] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042495]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042514]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042520]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042526]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042530]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042552]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042558]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042562]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042567]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042572]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042576]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042581]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042585]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042589]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042594]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042598]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042607]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042637]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042649]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042656]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042662]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042668]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042675]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042681]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042689]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042700]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042706]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042721]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048599]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048616]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048621]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048626]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048630]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048634]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048641]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048645]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048665]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048670]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048674]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048678]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048683]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048687]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048691]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048695]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048705]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048709]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048713]         [35] 640x400x24bpp@144Hz
[t=00:00:00.316798] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.317147] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.317163] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.336389] [GR::LogVersionInfo]
[t=00:00:00.336404]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.336410]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.336432]     GL vendor   : NVIDIA Corporation
[t=00:00:00.336440]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.336445]     GLSL version: 4.60 NVIDIA
[t=00:00:00.336450]     GLEW version: 2.1.0
[t=00:00:00.336454]     GPU memory  : 6144MB (total) / 4795MB (available)
[t=00:00:00.336475]     SDL swap-int: 1
[t=00:00:00.336480]     SDL driver  : windows
[t=00:00:00.336484]     
[t=00:00:00.336488]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.336493]     GLSL shader support       : 1
[t=00:00:00.336503]     GL4 support               : 1
[t=00:00:00.336511]     FBO extension support     : 1
[t=00:00:00.336523]     NVX GPU mem-info support  : 1
[t=00:00:00.336529]     ATI GPU mem-info support  : 0
[t=00:00:00.336541]     Texture clamping to edge  : 1
[t=00:00:00.336551]     NPOT-texture support      : 1 (1)
[t=00:00:00.336557]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.336564]     texture query-LOD support : 1 (1)
[t=00:00:00.336571]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.336580]     Z-buffer depth            : 32 (-)
[t=00:00:00.336591]     primitive-restart support : 1 (1)
[t=00:00:00.336597]     clip-space control support: 1 (1)
[t=00:00:00.336604]     seamless cube-map support : 1 (1)
[t=00:00:00.336609]     frag-depth layout support : 1 (1)
[t=00:00:00.336614]     persistent maps support   : 1 (1)
[t=00:00:00.336620]     explicit attribs location : 1 (1)
[t=00:00:00.336627]     multi draw indirect       : 1 (-)
[t=00:00:00.336638]     array textures            : 1 (-)
[t=00:00:00.336645]     buffer copy support       : 1 (-)
[t=00:00:00.336662]     indirect draw             : 1 (-)
[t=00:00:00.336670]     base instance             : 1 (-)
[t=00:00:00.336674]     
[t=00:00:00.336678]     max. FBO samples              : 32
[t=00:00:00.336684]     max. FS/program texture slots : 32/192
[t=00:00:00.336691]     max. texture size             : 32768
[t=00:00:00.336698]     max. texture anisotropy level : 16.000000
[t=00:00:00.336703]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.336710]     max. draw-buffers             : 8
[t=00:00:00.336719]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.336726]     max. uniform buffer-bindings  : 84
[t=00:00:00.336731]     max. uniform block-size       : 64KB
[t=00:00:00.336736]     max. storage buffer-bindings  : 96
[t=00:00:00.336742]     max. storage block-size       : 2047MB
[t=00:00:00.336747]     
[t=00:00:00.336750]     enable AMD-hacks : 0
[t=00:00:00.336755]     compress MIP-maps: 0
[t=00:00:00.336826]     Number of compressed texture formats: 23
[t=00:00:00.336856]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.336901] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.337132] [GR::UpdateGLConfigs]
[t=00:00:00.337181] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.337193] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.337218] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.337233] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.337241] [GR::InitGLState]
[t=00:00:00.337313] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.420164] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.423397] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.423935] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.430436] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.430508] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.431016] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.431985] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.432022] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.432115] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.432196] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.450213] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.450718] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.452197] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.452419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.495287] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.495347] [VFS] [SpringVFS::ReserveArchives<this=0000029ae69ac260>]
[t=00:00:00.495751] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.497905] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029ae69ac260 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.497921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.573976] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.574304] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.574447] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.574777] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.575064] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.579084] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.579756] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.579801] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.580432][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.580567][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.580804][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.580823][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.580846][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.580906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.609350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.609370][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.609379][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.609399][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.609408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.680493][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.742161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.744166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029ae69c1210(default) context=0000029ae9c5c9e0  numChannels=2 frameSize=8
[t=00:00:00.744260][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.744280][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.744287][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.744294][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.744323][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.744388][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.744398][f=-000001] [Sound]   Devices:
[t=00:00:00.746956][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.747000][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.747008][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.747019][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.747027][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.747774][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.747811][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.787942][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 648110 MB
[t=00:00:00.789698][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.790478][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:00.791635][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon
[t=00:00:01.043189][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0)
[t=00:00:01.044218][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0
[t=00:00:01.044551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.045033][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:01.128622][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:01.131409][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.131924][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.134070][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ae69ac260>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.152776][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="21346af3bafe0e645f6e70b6fd79b0b67aa4b03bccbbbaec52917639ed1e3a498577f0513b1c7004023414dda785712b6191daa5b30f650a3ddb9de3925a4d2a"
[t=00:00:01.153037][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.153135][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.261557][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.261809][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.262024][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.262144][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.262278][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.954870][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.955139][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.955482][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.955773][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.962998][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.969189][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.969586][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.969974][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.971572][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.971865][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.972151][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:14.973297][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.973738][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.976653][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.977136][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.977931][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.978198][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.978750][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.978945][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.984590][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.986083][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.988326][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.988552][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.988758][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.998432][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.005417][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.006332][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.006761][f=-000001] SetSunLighting
[t=00:00:15.007277][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.008186][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.010777][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.011066][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.011321][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.011574][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.011590][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.011775][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.013110][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.021046][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.025942][f=-000001] Writing last game win data
[t=00:00:15.034923][f=-000001] LuaUI v0.3
[t=00:00:15.174879][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.215790][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.215876][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.216296][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.216324][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:15.218568][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:15.222915][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:15.223732][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:15.223764][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:15.223886][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:15.223900][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:00:15.225751][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:15.228780][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 89.76%
[t=00:00:15.228796][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -180.13
[t=00:00:15.228817][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 227.74
[t=00:00:15.228833][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 86.376953% of the map. (used by 44 unit-defs)
[t=00:00:15.228848][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:00:15.228866][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:00:15.228881][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 5.810547% of the map. (used by 2 unit-defs)
[t=00:00:15.228896][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.250000% of the map. (used by 1 unit-defs)
[t=00:00:15.230968][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.53% of the map. (used by 383 unit-defs)
[t=00:00:15.231111][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 4.66% of the map. (used by 11 unit-defs)
[t=00:00:15.232998][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.72% of the map. (used by 63 unit-defs)
[t=00:00:15.234900][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.51% of the map. (used by 10 unit-defs)
[t=00:00:15.236555][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:15.238237][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 88.50% of the map. (used by 20 unit-defs)
[t=00:00:15.239906][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 87.94% of the map. (used by 7 unit-defs)
[t=00:00:15.241323][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 73.66% of the map. (used by 26 unit-defs)
[t=00:00:15.242888][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.23% of the map. (used by 4 unit-defs)
[t=00:00:15.243011][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 4 Map-Area(s) occupying 6.18% of the map. (used by 16 unit-defs)
[t=00:00:15.244304][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 67.07% of the map. (used by 42 unit-defs)
[t=00:00:15.297116][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json)
[t=00:00:15.297367][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:15.299099][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:15.299357][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:15.299866][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:15.300725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:15.300961][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:15.303765][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:15.324370][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:15.324861][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:15.324875][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.324894][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:15.325120][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:15.328914][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:15.375764][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json)
[t=00:00:15.376078][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:15.377863][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:15.378165][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:15.378707][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:15.379652][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:15.379894][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:15.382656][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:15.389948][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:15.390530][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:15.390547][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:15.390562][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:15.390618][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:15.394173][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:15.440740][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Iced_Coffee_v4.3.json)
[t=00:00:15.441024][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:15.442766][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:15.443091][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:15.443705][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:15.444620][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:15.444845][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:15.447545][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:15.454262][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:15.454667][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:15.454679][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 238ms
[t=00:00:15.466728][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10397, 0.0} allocedSize{int+, int-, ext}={0, 0, 1846479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0340}
[t=00:00:16.179484][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.513737][f=-000001] GameID: e012b9661091c2059b646c9ed819a27c
[t=00:00:16.514123][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.514146][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.514380][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.514408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790"
[t=00:00:16.514433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.514457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]"
[t=00:00:16.514471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]"
[t=00:00:16.514562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000029ab73e05b0,0000000000000000}][locale="C"]"
[t=00:00:16.514706][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:16.514791][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:16.549208][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.725342][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:01:05.077176][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:14.900653][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:03:12.613551][f=0003531] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:04:54.570846][f=0006590] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3
[t=00:05:30.333512][f=0007663] Invalid unitID, 18265, at, 11, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (18265) is supplied
[t=00:05:30.334880][f=0007663] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (18265) is supplied
[t=00:05:30.334899][f=0007663] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [10]
[t=00:05:30.334965][f=0007663] [cawidgets.lua] Error: Error in Shutdown()
[t=00:05:30.335015][f=0007663] [cawidgets.lua] Error: Error in Shutdown(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [10]
[t=00:05:30.335034][f=0007663] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2
[t=00:05:30.904611][f=0007664] Unable to remove what you wanted in StopHighlightUnitGL4, 269
[t=00:05:41.202133][f=0007989] [SpringApp::Kill][1] fromRun=1
[t=00:05:41.202154][f=0007989] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:41.226048][f=0007989]  [async=0] threads=6 tasks=293415 {sum,avg}{exec,wait}time={{7135.195, 0.024}, {13830.303, 0.047}}ms
[t=00:05:41.226088][f=0007989]      thread=1 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1559.596, 0.000, 40.606, 0.027}, {1610.964, 0.000, 18446744027136.000, 0.027}}ms
[t=00:05:41.226102][f=0007989]      thread=2 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1536.520, 0.000, 36.732, 0.026}, {2881.354, 0.000, 18446744027136.000, 0.049}}ms
[t=00:05:41.226114][f=0007989]      thread=3 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1344.790, 0.000, 40.543, 0.023}, {3130.436, 0.000, 18446744027136.000, 0.053}}ms
[t=00:05:41.226128][f=0007989]      thread=4 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1227.438, 0.000, 34.247, 0.021}, {3355.896, 0.000, 11.430, 0.057}}ms
[t=00:05:41.226141][f=0007989]      thread=5 tasks=58683 {sum,min,max,avg}{exec,wait}time={{1466.851, 0.000, 38.561, 0.025}, {2851.654, 0.000, 11.119, 0.049}}ms
[t=00:05:41.226151][f=0007989]  [async=1] threads=6 tasks=4166 {sum,avg}{exec,wait}time={{29638.566, 7.114}, {16053536.000, 3853.465}}ms
[t=00:05:41.226163][f=0007989]      thread=1 tasks=834 {sum,min,max,avg}{exec,wait}time={{5919.355, 0.000, 728.912, 7.098}, {3213608.500, 0.066, 5944.354, 3853.248}}ms
[t=00:05:41.226181][f=0007989]      thread=2 tasks=842 {sum,min,max,avg}{exec,wait}time={{5923.968, 0.000, 728.815, 7.036}, {3218192.250, 0.197, 5944.231, 3822.081}}ms
[t=00:05:41.226193][f=0007989]      thread=3 tasks=833 {sum,min,max,avg}{exec,wait}time={{5923.305, 0.000, 740.537, 7.111}, {3208983.500, 0.060, 5944.049, 3852.321}}ms
[t=00:05:41.226236][f=0007989]      thread=4 tasks=829 {sum,min,max,avg}{exec,wait}time={{5925.644, 0.000, 729.722, 7.148}, {3213458.750, 0.071, 5943.814, 3876.307}}ms
[t=00:05:41.226259][f=0007989]      thread=5 tasks=828 {sum,min,max,avg}{exec,wait}time={{5946.293, 0.000, 729.285, 7.182}, {3199293.000, 0.002, 5943.771, 3863.880}}ms
[t=00:05:41.226271][f=0007989] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:41.226292][f=0007989] [SpringApp::Kill][2]
[t=00:05:41.226346][f=0007989] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:41.226356][f=0007989] [Game::KillLua][1] dtor=0 luaUI=0000029b52965b70
[t=00:05:41.226392][f=0007989] Start widgetHandler:Shutdown
[t=00:05:41.229410][f=0007989] Shutdown - SaveOrderList Complete
[t=00:05:41.231321][f=0007989] Writing last game win data
[t=00:05:41.239987][f=0007989] Shutdown - SaveConfigData Complete
[t=00:05:41.240010][f=0007989] Shutdown Widget - Chili Highlight
[t=00:05:41.240025][f=0007989] Shutdown Widget - Draw After Chili
[t=00:05:41.240035][f=0007989] Shutdown Widget - API Unit Tracker GL4
[t=00:05:41.240048][f=0007989] Shutdown Widget - EPIC Menu
[t=00:05:41.241394][f=0007989] Shutdown Widget - Chili Widget Selector
[t=00:05:41.242958][f=0007989] Shutdown Widget - Depth of Field Shader
[t=00:05:41.242985][f=0007989] Shutdown Widget - Chili Minimap
[t=00:05:41.243117][f=0007989] Shutdown Widget - Deferred rendering
[t=00:05:41.243134][f=0007989] SSAO: Deferred rendering disabled, disabling.
[t=00:05:41.245881][f=0007989] Shutdown Widget - Deferred rendering
[t=00:05:41.245901][f=0007989] SSAO: Deferred rendering disabled, disabling.
[t=00:05:41.246793][f=0007989] Shutdown Widget - Local Team Colors
[t=00:05:41.246820][f=0007989] Shutdown Widget - Display Keys 2
[t=00:05:41.246865][f=0007989] Shutdown Widget - Save Game Menu
[t=00:05:41.246879][f=0007989] Shutdown Widget - Highlight Model Api GL4
[t=00:05:41.246902][f=0007989] Shutdown Widget - Unit Icons
[t=00:05:41.246934][f=0007989] Shutdown Widget - Noises
[t=00:05:41.246947][f=0007989] Shutdown Widget - Attrition Counter
[t=00:05:41.247171][f=0007989] Shutdown Widget - HealthBars
[t=00:05:41.248354][f=0007989] Shutdown Widget - Selected Units GL4 2
[t=00:05:41.248375][f=0007989] Shutdown Widget - BuildETA
[t=00:05:41.248388][f=0007989] Shutdown Widget - External VR Grid
[t=00:05:41.248397][f=0007989] Shutdown Widget - Win Counter
[t=00:05:41.248405][f=0007989] Shutdown Widget - EndGame APM stats
[t=00:05:41.249720][f=0007989] Shutdown Widget - Modular Comm Info
[t=00:05:41.249734][f=0007989] Shutdown Widget - Reclaim Field Highlight
[t=00:05:41.249744][f=0007989] Shutdown Widget - State Reverse and Latency
[t=00:05:41.249752][f=0007989] Shutdown Widget - Startup Info and Selector
[t=00:05:41.249773][f=0007989] Shutdown Widget - Music Player v2
[t=00:05:41.249783][f=0007989] Shutdown Widget - Stereo3D
[t=00:05:41.249817][f=0007989] Shutdown Widget - Chili EndGame Window
[t=00:05:41.249833][f=0007989] Shutdown Widget - Darkening
[t=00:05:41.249868][f=0007989] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:41.249877][f=0007989] Shutdown Widget - Defense Range Zero-K
[t=00:05:41.249888][f=0007989] Shutdown Widget - Attack Warning
[t=00:05:41.249898][f=0007989] Shutdown Widget - Grab Input
[t=00:05:41.252799][f=0007989] Input grabbing is disabled!
[t=00:05:41.252818][f=0007989] Shutdown Widget - Highlight Geos
[t=00:05:41.252829][f=0007989] Shutdown Widget - Missile Silo Range
[t=00:05:41.252841][f=0007989] Shutdown Widget - Local Widgets Config
[t=00:05:41.252859][f=0007989] Shutdown Widget - MinimapEvents
[t=00:05:41.252870][f=0007989] Shutdown Widget - Point Tracker
[t=00:05:41.252880][f=0007989] Shutdown Widget - Context Menu
[t=00:05:41.252890][f=0007989] Shutdown Widget - Transport AI
[t=00:05:41.252904][f=0007989] Shutdown Widget - Chili Spectator Panels
[t=00:05:41.252915][f=0007989] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:41.252931][f=0007989] Shutdown Widget - Chili Nuke Warning
[t=00:05:41.252945][f=0007989] Shutdown Widget - Chili Economy Panel Default
[t=00:05:41.253066][f=0007989] Shutdown Widget - Attack AoE
[t=00:05:41.253081][f=0007989] Shutdown Widget - Spotter
[t=00:05:41.253090][f=0007989] Shutdown Widget - Selection Send
[t=00:05:41.253108][f=0007989] Shutdown Widget - TeamPlatter
[t=00:05:41.253571][f=0007989] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:41.253666][f=0007989] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:41.253681][f=0007989] Shutdown Widget - Global Build Command
[t=00:05:41.253876][f=0007989] Shutdown Widget - LupsManager
[t=00:05:41.253908][f=0007989] Shutdown Widget - Receive Units Indicator
[t=00:05:41.253939][f=0007989] Shutdown Widget - Newton Firezone
[t=00:05:41.253949][f=0007989] Shutdown Widget - Chili Pro Console
[t=00:05:41.254419][f=0007989] Shutdown Widget - Persistent Build Height
[t=00:05:41.254434][f=0007989] Shutdown Widget - Lasso Terraform GUI
[t=00:05:41.254443][f=0007989] Shutdown Widget - Chili Framework
[t=00:05:41.254474][f=0007989] Shutdown Widget - Lups
[t=00:05:41.254548][f=0007989] Shutdown Widget - Mex Placement Handler
[t=00:05:41.254562][f=0007989] Shutdown Widget - Custom Markers
[t=00:05:41.254589][f=0007989] Shutdown Widget - Chili Core Selector
[t=00:05:41.254681][f=0007989] Shutdown Widget - Select Keys
[t=00:05:41.254703][f=0007989] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:41.254728][f=0007989] Shutdown Widget - Pause Screen
[t=00:05:41.254854][f=0007989] Shutdown Widget - Bloom Shader Deferred
[t=00:05:41.254868][f=0007989] Shutdown Widget - Color Blindness Correction
[t=00:05:41.254878][f=0007989] Shutdown Widget - Layout Handler
[t=00:05:41.254888][f=0007989] Shutdown Widget - Text To Speech Control
[t=00:05:41.254899][f=0007989] End widgetHandler:Shutdown
[t=00:05:41.320205][f=0007989] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10460154, 0.0} allocedSize{int+, int-, ext}={0, 0, 2123258419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0402}
[t=00:05:41.320364][f=0007989] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:41.320380][f=0007989] [Game::KillLua][3] dtor=0 luaRules=0000029ab73e05b0
[t=00:05:41.320418][f=0007989] Start gadgetHandler:Shutdown
[t=00:05:41.320436][f=0007989] Shutdown - StartSetup
[t=00:05:41.320444][f=0007989] Shutdown - UnitMorph
[t=00:05:41.321173][f=0007989] Shutdown - Carrier Drones
[t=00:05:41.321188][f=0007989] Shutdown - Missile Silo Controller
[t=00:05:41.321198][f=0007989] Shutdown - Modular Comm Info
[t=00:05:41.321206][f=0007989] Shutdown - Terrain Texture Handler
[t=00:05:41.321214][f=0007989] Shutdown - UnitCloakShield
[t=00:05:41.321417][f=0007989] Shutdown - Starlight Handler
[t=00:05:41.321451][f=0007989] End gadgetHandler:Shutdown
[t=00:05:41.351486][f=0007989] Start gadgetHandler:Shutdown
[t=00:05:41.351507][f=0007989] Shutdown - Teleport Throw
[t=00:05:41.351519][f=0007989] Shutdown - UnitMorph
[t=00:05:41.351533][f=0007989] Shutdown - Commander Skin Renderer
[t=00:05:41.352410][f=0007989] Shutdown - Missile fired callins
[t=00:05:41.352427][f=0007989] Shutdown - Modular Comm Info
[t=00:05:41.352435][f=0007989] Shutdown - Retreat Command
[t=00:05:41.352447][f=0007989] Shutdown - Shockwaves
[t=00:05:41.352456][f=0007989] Shutdown - Unit tint API
[t=00:05:41.352472][f=0007989] Shutdown - Unit glow API
[t=00:05:41.352481][f=0007989] Shutdown - UnitCloakShield
[t=00:05:41.352491][f=0007989] Shutdown - Lups Cloak FX
[t=00:05:41.352571][f=0007989] Shutdown - Lups
[t=00:05:41.352649][f=0007989] Shutdown - Lups Shield
[t=00:05:41.352767][f=0007989] End gadgetHandler:Shutdown
[t=00:05:41.366936][f=0007989] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1435, 0.0} allocedSize{int+, int-, ext}={0, 0, 213490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0265}
[t=00:05:41.370838][f=0007989] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:41.370931][f=0007989] [Game::KillLua][4] dtor=0
[t=00:05:41.370942][f=0007989] [Game::KillLua][5] dtor=0
[t=00:05:41.382150][f=0007989] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-11_19-37-06-773_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (525147 bytes)
[t=00:05:41.382258][f=0007989] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:41.426564][f=0007989] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:41.426589][f=0007989] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:05:41.426669][f=0007989] [Sound] [Sound::UpdateThread][4] ctx=0000029ae9c5c9e0 dev=0000029ae69c1210
[t=00:05:41.426888][f=0007989] [Sound] [Sound::UpdateThread][5] ctx=0000029ae9c5c9e0 dev=0000029ae69c1210
[t=00:05:41.426901][f=0007989] [Sound] [Sound::Cleanup][alcDestroyContext(0000029ae9c5c9e0)]
[t=00:05:41.428515][f=0007989] [Sound] [Sound::Cleanup][alcCloseDevice(0000029ae69c1210)]
[t=00:05:41.428771][f=0007989] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:41.456406][f=0007989] [Sound] [Sound::UpdateThread][6]
[t=00:05:41.457238][f=0007989] [Game::~CGame][1]
[t=00:05:41.457267][f=0007989] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:41.457277][f=0007989] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:41.457284][f=0007989] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:41.457290][f=0007989] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:41.457295][f=0007989] [Game::KillLua][4] dtor=1
[t=00:05:41.457302][f=0007989] [Game::KillLua][5] dtor=1
[t=00:05:41.457488][f=0007989] [Game::KillMisc][1]
[t=00:05:41.457497][f=0007989] [Game::KillMisc][2]
[t=00:05:41.457512][f=0007989] [EOH::DestroySkirmishAI(id=2)]
[t=00:05:41.458380][f=0007989] [EOH::DestroySkirmishAI(id=1)]
[t=00:05:41.459316][f=0007989] [EOH::DestroySkirmishAI(id=0)]
[t=00:05:41.476325][f=0007989] [Game::KillMisc][3]
[t=00:05:41.476455][f=0007989] [Game::KillRendering][1]
[t=00:05:41.485458][f=0007989] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:41.497880][f=0007989] [3DOParser::Kill] allocated 29 pieces
[t=00:05:41.498164][f=0007989] [S3OParser::Kill] allocated 5521 pieces
[t=00:05:41.499218][f=0007989] [AssParser::Kill] allocated 701 pieces
[t=00:05:41.545303][f=0007989] [Game::KillInterface][1]
[t=00:05:41.545556][f=0007989] [Game::KillInterface][2]
[t=00:05:41.545901][f=0007989] [Game::KillSimulation][1]
[t=00:05:41.545970][f=0007989] [Game::KillSimulation][2]
[t=00:05:41.567793][f=0007989] [CCollisionHandler] dis-/continuous tests: 48/1050697
[t=00:05:41.567816][f=0007989] [Game::KillSimulation][3]
[t=00:05:41.569038][f=0007989] [~CPathCache(16x16)] cacheHits=19 hitPercentage=8% numHashColls=0 maxCacheSize=158
[t=00:05:41.569128][f=0007989] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:41.569220][f=0007989] [~CPathCache(32x32)] cacheHits=19 hitPercentage=18% numHashColls=0 maxCacheSize=34
[t=00:05:41.571306][f=0007989] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:41.571543][f=0007989] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:41.576304][f=0007989] [LosHandler::Kill] raycast instance cache-{hits,misses}={9301,14443}; shared=0%; cached=39%
[t=00:05:41.586552][f=0007989] [Game::KillSimulation][4]
[t=00:05:41.649597][f=0007989] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:41.649628][f=0007989] [Game::~CGame][2]
[t=00:05:41.649635][f=0007989] [Game::~CGame][3]
[t=00:05:41.649666][f=0007989] [SpringApp::Kill][3]
[t=00:05:41.649856][f=0007989] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1860600 bytes sent   in 8145 packets (228.435 bytes/packet)
    1768092 bytes recv'd in 7166 packets (246.733 bytes/packet)
    {0.066x, 0.024x} relative protocol overhead {up, down}
    21190 incoming chunks dropped, 16563 outgoing chunks resent
    6084 incoming chunks processed

[t=00:05:41.649936][f=0007989] [SpringApp::Kill][4] font=0000029ae66b9840
[t=00:05:41.654372][f=0007989] [SpringApp::Kill][5]
[t=00:05:41.659550][f=0007989] [SpringApp::Kill][6]
[t=00:05:41.659572] [SpringApp::Kill][7]
[t=00:05:41.660814] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:41.660833] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:05:41.660842] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:41.660874] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:41.660905] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {240, 262144, 262144}
[t=00:05:41.660918] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:41.660935] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:05:41.660951] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24472, 1048576, 1048576}, EBO = {36708, 2097152, 2097152}
[t=00:05:41.660963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:41.660972] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:41.661003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:41.661014] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:41.661023] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152}
[t=00:05:41.757639] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:41.757673] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:41.757684] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:41.757693] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:05:41.757701] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:41.758816] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>]
[t=00:05:41.758841] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:05:41.758867] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000029ae9ce0740)
[t=00:05:41.759096] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2046ms
[t=00:05:41.759141]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms
[t=00:05:41.759155]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=74ms
[t=00:05:41.759187]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:05:41.759197]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=31ms
[t=00:05:41.759207]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=30ms
[t=00:05:41.759219]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:05:41.759228]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:05:41.759250]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms
[t=00:05:41.759263]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:05:41.759272]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:05:41.761421] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000029ae9da7ea0)
[t=00:05:41.762123] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=1)] #archives[section]=1 #files[section]=13
[t=00:05:41.762176] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (0000029ae9e92170)
[t=00:05:41.762267] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:41.762284] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000029ae9da7b30)
[t=00:05:41.762325] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000029ae9da88f0)
[t=00:05:41.762389] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000029ae9da79d0)
[t=00:05:41.762490] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:41.762506] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:05:41.762588] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:41.762603] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:41.762614] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:41.762625] [VFS] [SpringVFS::DeleteArchives<this=0000029ae69ac260>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:41.764937] [SpringApp::Kill][8]
[t=00:05:41.764977] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:41.764990] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78f2704d0 (joinable=1)
[t=00:05:41.764999] [WatchDog::Uninstall][2]
[t=00:05:42.203334] [WatchDog::Uninstall][3]
[t=00:05:42.203395] [SpringApp::Kill][9]