ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #113970

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.001460] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.001488] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.012737] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.012924] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.611826] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.611949] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.612040]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.612099]   
[t=00:00:00.612121]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.612146]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.612170]   Use "none" to disable the default log sections.
[t=00:00:00.612203] ============== </Log Sections> ==============

[t=00:00:00.612228] ============== <User Config> ==============
[t=00:00:00.612640]   BumpWaterDepthBits = 16
[t=00:00:00.612666]   BumpWaterReflection = 0
[t=00:00:00.612685]   BumpWaterRefraction = 0
[t=00:00:00.612706]   BumpWaterShoreWaves = 0
[t=00:00:00.612726]   BumpWaterTexSizeReflection = 64
[t=00:00:00.612750]   CamFreeScrollSpeed = 50
[t=00:00:00.612770]   CamMode = 1
[t=00:00:00.612793]   CubeTexSizeReflection = 64
[t=00:00:00.612815]   CubeTexSizeSpecular = 64
[t=00:00:00.612835]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.612857]   EdgeMoveDynamic = 0
[t=00:00:00.612891]   EdgeMoveWidth = 0.003
[t=00:00:00.612912]   FPSFOV = 90
[t=00:00:00.612930]   FPSScrollSpeed = 50
[t=00:00:00.612952]   FeatureDrawDistance = 600000
[t=00:00:00.612975]   FeatureFadeDistance = 600000
[t=00:00:00.612995]   FontSize = 18
[t=00:00:00.613013]   GrassDetail = 0
[t=00:00:00.613032]   GroundDecals = 1
[t=00:00:00.613052]   GroundDetail = 70
[t=00:00:00.613070]   HangTimeout = 30
[t=00:00:00.613099]   HardwareCursor = 1
[t=00:00:00.613121]   InitialNetworkTimeout = 0
[t=00:00:00.613155]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.613179]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.613200]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.613223]   LinkOutgoingBandwidth = 262144
[t=00:00:00.613246]   LuaGarbageCollectionMemLoadMult = 1.70000005
[t=00:00:00.613271]   LuaGarbageCollectionRunTimeMult = 1.39999998
[t=00:00:00.613293]   MSAALevel = 1
[t=00:00:00.613311]   MaxParticles = 50000
[t=00:00:00.613331]   MaxSounds = 32
[t=00:00:00.613354]   MaximumTransmissionUnit = 0
[t=00:00:00.613390]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.613412]   MiniMapMarker = 0
[t=00:00:00.613432]   MouseDragScrollThreshold = 0
[t=00:00:00.613455]   NetworkLossFactor = 2
[t=00:00:00.613476]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.613498]   OverheadScrollSpeed = 50
[t=00:00:00.613517]   ReconnectTimeout = 0
[t=00:00:00.613538]   RotOverheadScrollSpeed = 50
[t=00:00:00.613558]   RotateLogFiles = 1
[t=00:00:00.613578]   ShadowMapSize = 16384
[t=00:00:00.613598]   Shadows = 0
[t=00:00:00.613630]   ShowClock = 0
[t=00:00:00.613652]   SoftParticles = 0
[t=00:00:00.613672]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.613695]   UnitIconDist = 93
[t=00:00:00.613715]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.613737]   UseLuaMemPools = 0
[t=00:00:00.613756]   VFSCacheArchiveFiles = 0
[t=00:00:00.613777]   VSync = 0
[t=00:00:00.613795]   Water = 0
[t=00:00:00.613816]   XResolution = 1366
[t=00:00:00.613834]   YResolution = 768
[t=00:00:00.613878] ============== </User Config> ==============

[t=00:00:00.614000] ============== <User System> ==============
[t=00:00:00.614028]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.614059]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.614084]        Compiler Version: gcc-11.2.0
[t=00:00:00.614195]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.614314]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 14937MB pagefile
[t=00:00:00.614365]        Binary Word Size: 64-bit (native)
[t=00:00:00.614391]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.614415]      Physical CPU Cores: 4
[t=00:00:00.614433]       Logical CPU Cores: 8
[t=00:00:00.614454] ============== </User System> ==============

[t=00:00:00.615016] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.615038]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.615056]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.615072]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.615089]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.617939] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.617974] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.639590] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.650178]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.650220]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.650255]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.650278]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.650332]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.650361]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.650384]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.650405]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.650428]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.650453]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.650474]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.650496]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.650518]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.650539]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.650558]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.650601]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.650623]         [16] 800x600x24bpp@60Hz
[t=00:00:00.650646]         [17] 640x480x24bpp@60Hz
[t=00:00:00.650669]         [18] 640x400x24bpp@60Hz
[t=00:00:01.199355] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.231332] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,768>
[t=00:00:01.231422] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1366,736>
[t=00:00:01.284460] [GR::LogVersionInfo]
[t=00:00:01.284498]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.284531]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:01.284552]     GL vendor   : NVIDIA Corporation
[t=00:00:01.284571]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:01.284598]     GLSL version: 4.60 NVIDIA
[t=00:00:01.284618]     GLEW version: 2.1.0
[t=00:00:01.284639]     GPU memory  : 2048MB (total) / 1274MB (available)
[t=00:00:01.284667]     SDL swap-int: 1
[t=00:00:01.284722]     SDL driver  : windows
[t=00:00:01.284742]     
[t=00:00:01.284759]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.284779]     GLSL shader support       : 1
[t=00:00:01.284799]     GL4 support               : 1
[t=00:00:01.284822]     FBO extension support     : 1
[t=00:00:01.284897]     NVX GPU mem-info support  : 1
[t=00:00:01.284935]     ATI GPU mem-info support  : 0
[t=00:00:01.284996]     NPOT-texture support      : 1 (1)
[t=00:00:01.285028]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.285077]     texture query-LOD support : 1 (1)
[t=00:00:01.285105]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.285127]     Z-buffer depth            : 32 (-)
[t=00:00:01.285180]     primitive-restart support : 1 (1)
[t=00:00:01.285205]     clip-space control support: 1 (1)
[t=00:00:01.285231]     seamless cube-map support : 1 (1)
[t=00:00:01.285255]     frag-depth layout support : 1 (1)
[t=00:00:01.285277]     persistent maps support   : 1 (1)
[t=00:00:01.285298]     explicit attribs location : 1 (1)
[t=00:00:01.285322]     multi draw indirect       : 1 (-)
[t=00:00:01.285486]     array textures            : 1 (-)
[t=00:00:01.285517]     buffer copy support       : 1 (-)
[t=00:00:01.285538]     indirect draw             : 1 (-)
[t=00:00:01.285557]     base instance             : 1 (-)
[t=00:00:01.285574]     
[t=00:00:01.285591]     max. FBO samples              : 32
[t=00:00:01.285611]     max. FS/program texture slots : 32/192
[t=00:00:01.285631]     max. texture size             : 32768
[t=00:00:01.285659]     max. texture anisotropy level : 16.000000
[t=00:00:01.285702]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.285725]     max. draw-buffers             : 8
[t=00:00:01.285745]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.285769]     max. uniform buffer-bindings  : 84
[t=00:00:01.285789]     max. uniform block-size       : 64KB
[t=00:00:01.285810]     max. storage buffer-bindings  : 96
[t=00:00:01.285842]     max. storage block-size       : 2047MB
[t=00:00:01.285860]     
[t=00:00:01.285877]     enable AMD-hacks : 0
[t=00:00:01.285896]     compress MIP-maps: 0
[t=00:00:01.285947] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.286611] [GR::UpdateGLConfigs]
[t=00:00:01.286688] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.286713] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.287938] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.287978] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:01.287995] [GR::InitGLState]
[t=00:00:01.288606] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.979645] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.016365] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 21ms
[t=00:00:02.023423] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.075521] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:02.075632] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.083650] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.093292] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:02.093338] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.093892] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:02.094253] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:02.141882] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:02.144777] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:02.146440] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:02.146786] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:02.286630] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 144ms
[t=00:00:02.286688] [VFS] [SpringVFS::ReserveArchives<this=000001c7d29f6230>]
[t=00:00:02.287091] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.295308] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c7d29f6230 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.295349] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.379198] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.379884] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.381634] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.385215] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.400491] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.400658] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.681974][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.682977][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.9ms)
[t=00:00:03.684649][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.684750][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.684783][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.685716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.704420][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.704468][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:03.704489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.750952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.772034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c7d2c6b7a0(default) context=000001c79e95e330  numChannels=2 frameSize=8
[t=00:00:03.772119][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.772414][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.772442][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.772462][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.772569][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.772668][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.772702][f=-000001] [Sound]   Devices:
[t=00:00:03.777125][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:03.777237][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.777273][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.781033][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.781090][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.783225][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 52682 MB
[t=00:00:03.791779][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.792063][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.792370][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\gogor\steamapps\common\Zero-K\demos\20231222_075250_Fairyland 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:04.222849][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:04.237283][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.237459][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:04.237548][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:04.255777][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:04.256081][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 463ms
[t=00:00:04.256572][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:04.440517][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c7d3121a00] using map "Fairyland 1.31" (loaded=0 cached=0)
[t=00:00:04.442002][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0
[t=00:00:04.445030][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.446441][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c7d3121a00] using game "Zero-K v1.11.12.3" (loaded=0 cached=0)
[t=00:00:04.447837][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Zero-K v1.11.12.3", overwrite=false)] section=0 cached=0
[t=00:00:04.473246][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.473883][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c7d29f6230>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.548045][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fairyland 1.31 (checksum 756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:29.486781][f=-000001] [~CPoolArchive] archiveFile="C:\gogor\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=60601ms
[t=00:00:29.486858][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6272 inflSize=21816kb readTime=410ms
[t=00:00:29.486882][f=-000001]  file="anims/zk_large/cursorwait_4.png" indx=392 inflSize=5kb readTime=321ms
[t=00:00:29.486924][f=-000001]  file="anims/zk_large/cursorreclamate_8.png" indx=336 inflSize=5kb readTime=274ms
[t=00:00:29.486945][f=-000001]  file="anims/zk_large/cursormove_5.png" indx=265 inflSize=4kb readTime=268ms
[t=00:00:29.486968][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6267 inflSize=14172kb readTime=263ms
[t=00:00:29.486991][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6266 inflSize=12267kb readTime=244ms
[t=00:00:29.487023][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6263 inflSize=10480kb readTime=221ms
[t=00:00:29.487047][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6268 inflSize=12437kb readTime=187ms
[t=00:00:29.487070][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6264 inflSize=9675kb readTime=176ms
[t=00:00:29.487092][f=-000001]  file="bitmaps/loadpictures/commandqueueing.png" indx=521 inflSize=3444kb readTime=167ms
[t=00:00:29.667410][f=-000001] Warning: [PreGame::GameDataReceived] Archive a34ec0d2beb45e17255d9bfe11eadc94.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:29.667559][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 25410ms
[t=00:00:29.668448][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen
[t=00:00:29.677978][f=-000001] forceSingleThreaded, false
[t=00:00:29.736483][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:29.736533][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:29.736782][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:29.737006][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:29.737170][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:29.737317][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:29.739972][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:29.741428][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:29.742843][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:29.745277][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:29.746938][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:29.748355][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:29.748398][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:29.750158][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:29.759837][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:29.770132][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:29.773286][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:29.773785][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:29.775181][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:29.775236][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:29.775618][f=-000001] [Game::Load][1] globalQuit=1 threaded=0
[t=00:00:29.777362][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:30.481977][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:30.615940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:30.780267][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:31.911445][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2135ms
[t=00:00:31.911810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:32.235378][f=-000001] Loading UnitDefs_posts
[t=00:00:32.506179][f=-000001] Loading FeatureDefs_posts
[t=00:00:32.541748][f=-000001] Loading WeaponDefs_posts
[t=00:00:32.588541][f=-000001] Loading ArmorDefs_posts
[t=00:00:32.621040][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 700ms
[t=00:00:32.742514][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 830ms
[t=00:00:32.742726][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:33.210315][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:33.220871][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:33.231084][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 376 sounds from gamedata/sounds.lua
[t=00:00:33.231658][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[t=00:00:33.231685][f=-000001] [Game::Load][2] globalQuit=1 forcedQuit=0
[t=00:00:33.231754][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:33.234759][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:33.238100][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:33.238360][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:33.494438][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:33.519640][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:33.628701][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:33.629250][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:33.629711][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:33.630501][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:33.630856][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:33.632056][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:33.636559][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:33.637800][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:33.638439][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:33.638789][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:33.639448][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:33.646643][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:33.647147][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:33.647548][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:33.653736][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:33.687183][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:33.719448][f=-000001] [Game::Load][3] globalQuit=1 forcedQuit=0
[t=00:00:33.719507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:34.713132][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 993ms
[t=00:00:34.713198][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:34.895153][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 181ms
[t=00:00:34.895278][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:34.951506][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms
[t=00:00:34.998217][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1)
[t=00:00:35.011966][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:35.012017][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:35.016391][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:35.021560][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:37.366126][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:37.389033][f=-000001] InfoTexture: shaders
[t=00:00:37.389148][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:37.391789][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:38.813739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:38.823481][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:38.823802][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:38.824740][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:38.869435][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:38.869486][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:38.914071][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:39.163276][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:39.406476][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:39.406546][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:39.409094][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:40.281118][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:40.281241][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:40.329019][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:40.372957][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:49.291999][f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load primary texture "mtt-1.dds" from model "objects3d/features/beherith/btreea_1.s3o"
[t=00:00:52.068533][f=-000001] [Game::Load][4] globalQuit=1 forcedQuit=0
[t=00:00:52.751453][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 254ms
[t=00:00:52.756739][f=-000001] [Game::Load][5] globalQuit=1 forcedQuit=0
[t=00:00:52.757026][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:52.775725][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:52.775777][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:52.775812][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3bb84e44
[t=00:00:52.775840][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=24c9acb5
[t=00:00:52.775866][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:52.775928][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:52.775969][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=55589da9
[t=00:00:52.785063][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
------- TRUNCATED -------
[t=00:01:06.199931][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:01:06.200697][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:01:06.201286][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:01:06.202009][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:01:06.202695][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:01:06.203268][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:01:06.203733][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:01:06.204451][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:01:06.205219][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:01:06.205975][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:01:06.207125][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:01:06.208616][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:01:06.209961][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:01:06.211420][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:01:06.215024][f=-000001] Input grabbing is enabled!
[t=00:01:06.215616][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:01:06.216456][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:01:06.217240][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:01:06.228866][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:01:06.229801][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:01:06.230383][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:01:06.231138][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:01:06.231923][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:01:06.246468][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:01:06.247369][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:01:06.248692][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:01:06.311004][f=-000001] [i18n] Warning: "alt" is not translated in ru
[t=00:01:06.311117][f=-000001] [i18n] Warning: "select_type_half" is not translated in ru
[t=00:01:06.311237][f=-000001] [i18n] Warning: "ctrl" is not translated in ru
[t=00:01:06.311332][f=-000001] [i18n] Warning: "defer_selection" is not translated in ru
[t=00:01:06.314131][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:01:06.317923][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:01:06.318624][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:01:06.319894][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:01:06.320598][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:01:06.321738][f=-000001] EndGame Graph disabled
[t=00:01:06.374326][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:01:06.405804][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:01:06.407980][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:01:06.408938][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:01:06.410397][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:01:06.410870][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:01:06.411635][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:01:06.413773][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:01:06.414401][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:01:06.416569][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:01:06.417410][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:01:06.419530][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:01:06.420287][f=-000001] Initialize
[t=00:01:06.420624][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:01:06.421298][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:01:06.422709][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:01:06.424732][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:01:06.425263][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:01:06.475920][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:06.476793][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:06.478372][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:06.487623][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:01:06.488307][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:06.836263][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:06.873949][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:06.874872][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:06.876336][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:06.879800][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:06.916341][f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[t=00:01:06.916974][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:06.917918][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:06.918591][f=-000001] <Stockpiler>: disabled for spectators
[t=00:01:06.920079][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:06.920818][f=-000001] IsIsland, <function>, false
[t=00:01:06.953583][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:01:06.954540][f=-000001] <Building Starter>: disabled for spectators
[t=00:01:06.956134][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:06.957538][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:06.959609][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:06.960445][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:06.961197][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:06.961961][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:06.962762][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:06.963247][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:06.964134][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:06.964951][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:06.964982][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:06.965004][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:06.965211][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:06.965989][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:01:06.967720][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:06.968548][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:06.969336][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:06.969835][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:06.970897][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:06.972793][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:06.976371][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:06.977517][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:06.978870][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:06.991425][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:07.007887][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:07.009159][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:07.010467][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:07.014496][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:07.015321][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:07.016170][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:01:07.020600][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:07.021706][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:07.029084][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:07.031603][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:07.033027][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:07.035096][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:07.035610][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:07.042621][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:07.059244][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:07.063808][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:07.064587][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:07.065506][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:07.067278][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:07.071264][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:07.072808][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:07.073646][f=-000001] SetSunLighting
[t=00:01:07.356514][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:07.359866][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:07.361129][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:07.368009][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:07.368984][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:07.369064][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:07.369692][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:07.395047][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:07.395955][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:07.398793][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:07.407457][f=-000001] Writing last game win data
[t=00:01:07.422590][f=-000001] LuaUI v0.3
[t=00:01:07.682710][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:07.941801][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:07.985357][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11611, 0.0} allocedSize{int+, int-, ext}={0, 0, 1933330}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3765}
[t=00:01:08.054672][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:08.054711][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:08.082867][f=-000001]  [async=0] threads=4 tasks=84 {sum,avg}{exec,wait}time={{2158.525, 25.697}, {13.323, 0.159}}ms
[t=00:01:08.082937][f=-000001]      thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{728.192, 0.000, 154.973, 26.007}, {0.396, 0.000, 0.054, 0.014}}ms
[t=00:01:08.082969][f=-000001]      thread=2 tasks=28 {sum,min,max,avg}{exec,wait}time={{724.009, 0.416, 159.358, 25.857}, {6.371, 0.000, 1.843, 0.228}}ms
[t=00:01:08.083002][f=-000001]      thread=3 tasks=28 {sum,min,max,avg}{exec,wait}time={{706.324, 0.869, 141.133, 25.226}, {6.556, 0.001, 1.838, 0.234}}ms
[t=00:01:08.083055][f=-000001]  [async=1] threads=4 tasks=10278 {sum,avg}{exec,wait}time={{120400.805, 11.714}, {114597072.000, 11149.744}}ms
[t=00:01:08.083102][f=-000001]      thread=1 tasks=3425 {sum,min,max,avg}{exec,wait}time={{41050.234, 0.001, 1565.577, 11.985}, {38774680.000, 1.708, 24719.340, 11321.074}}ms
[t=00:01:08.083138][f=-000001]      thread=2 tasks=3427 {sum,min,max,avg}{exec,wait}time={{40774.637, 0.001, 1645.045, 11.898}, {37950180.000, 0.460, 24146.713, 11073.878}}ms
[t=00:01:08.083182][f=-000001]      thread=3 tasks=3426 {sum,min,max,avg}{exec,wait}time={{38575.934, 0.001, 1645.338, 11.260}, {37872216.000, 0.702, 22287.877, 11054.354}}ms
[t=00:01:08.083205][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:08.083225][f=-000001] [SpringApp::Kill][2]
[t=00:01:08.085429][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:08.085479][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001c80e7e5310
[t=00:01:08.085630][f=-000001] Start widgetHandler:Shutdown
[t=00:01:08.095524][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:08.098134][f=-000001] Writing last game win data
[t=00:01:08.114893][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:08.114931][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:08.114979][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:08.115003][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:08.115031][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:08.118284][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:08.118329][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:08.121594][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:08.121898][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:08.121930][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:08.122015][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:08.122050][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:08.122141][f=-000001] Shutdown Widget - Noises
[t=00:01:08.122182][f=-000001] Shutdown Widget - HealthBars
[t=00:01:08.128517][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:08.128588][f=-000001] Shutdown Widget - BuildETA
[t=00:01:08.128620][f=-000001] Shutdown Widget - Win Counter
[t=00:01:08.128646][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:08.128681][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:08.128714][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:08.128742][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:08.128887][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:08.128912][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:08.128949][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:08.128974][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:08.129007][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:08.129046][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:08.129079][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:08.129138][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:08.129179][f=-000001] Shutdown Widget - Grab Input
[t=00:01:08.129401][f=-000001] Input grabbing is disabled!
[t=00:01:08.129462][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:08.129498][f=-000001] Shutdown Widget - Darkening
[t=00:01:08.129558][f=-000001] Shutdown Widget - Context Menu
[t=00:01:08.129593][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:08.129639][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:08.129691][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:08.129730][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:08.129796][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:08.130122][f=-000001] Shutdown Widget - CameraShake
[t=00:01:08.130162][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:01:08.130196][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:08.130237][f=-000001] Shutdown Widget - UnitShapes
[t=00:01:08.130344][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:08.130642][f=-000001] Shutdown Widget - Selection Send
[t=00:01:08.130682][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:08.130735][f=-000001] Shutdown Widget - LupsManager
[t=00:01:08.130786][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:08.130826][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:08.131547][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:08.131594][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:08.131635][f=-000001] Shutdown Widget - Lups
[t=00:01:08.132042][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:08.132088][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:08.132157][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:08.132210][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:08.132461][f=-000001] Shutdown Widget - Select Keys
[t=00:01:08.132531][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:08.132584][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:08.132895][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:08.133022][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:08.133857][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:08.133924][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:08.133957][f=-000001] End widgetHandler:Shutdown
[t=00:01:08.212574][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5151266, 0.0} allocedSize{int+, int-, ext}={0, 0, 999764327}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2536}
[t=00:01:08.216813][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001c7ed6d6880
[t=00:01:08.227857][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000}
[t=00:01:08.228756][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:08.228926][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001c7ed599530
[t=00:01:08.229048][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:08.229074][f=-000001] Shutdown - StartSetup
[t=00:01:08.229095][f=-000001] Shutdown - UnitMorph
[t=00:01:08.229119][f=-000001] Shutdown - Carrier Drones
[t=00:01:08.229143][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:08.229165][f=-000001] Shutdown - Modular Comm Info
[t=00:01:08.229185][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:08.229207][f=-000001] Shutdown - UnitCloakShield
[t=00:01:08.229239][f=-000001] Shutdown - Starlight Handler
[t=00:01:08.229260][f=-000001] End gadgetHandler:Shutdown
[t=00:01:08.256065][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:08.256105][f=-000001] Shutdown - Teleport Throw
[t=00:01:08.256129][f=-000001] Shutdown - UnitMorph
[t=00:01:08.256160][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:08.256357][f=-000001] Shutdown - Missile fired callins
[t=00:01:08.256385][f=-000001] Shutdown - Modular Comm Info
[t=00:01:08.256431][f=-000001] Shutdown - Retreat Command
[t=00:01:08.256466][f=-000001] Shutdown - Shockwaves
[t=00:01:08.256495][f=-000001] Shutdown - Unit tint API
[t=00:01:08.256547][f=-000001] Shutdown - Unit glow API
[t=00:01:08.256597][f=-000001] Shutdown - UnitCloakShield
[t=00:01:08.256660][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:08.256685][f=-000001] Shutdown - Lups
[t=00:01:08.256976][f=-000001] Shutdown - Lups Shield
[t=00:01:08.257002][f=-000001] End gadgetHandler:Shutdown
[t=00:01:08.273702][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5161}
[t=00:01:08.275780][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:08.275945][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:08.275992][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:08.300498][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:08.313708][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:08.313892][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:08.314978][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c79e95e330 dev=000001c7d2c6b7a0
[t=00:01:08.319044][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c79e95e330 dev=000001c7d2c6b7a0
[t=00:01:08.319077][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c79e95e330)]
[t=00:01:08.327709][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c7d2c6b7a0)]
[t=00:01:08.327927][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:08.363666][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:08.364999][f=-000001] [Game::~CGame][1]
[t=00:01:08.365030][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:08.365076][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:08.365105][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:08.365133][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:08.365155][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:08.365180][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:08.365540][f=-000001] [Game::KillMisc][1]
[t=00:01:08.365561][f=-000001] [Game::KillMisc][2]
[t=00:01:08.366004][f=-000001] [Game::KillMisc][3]
[t=00:01:08.366867][f=-000001] [Game::KillRendering][1]
[t=00:01:08.378432][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:08.425184][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:08.425237][f=-000001] [S3OParser::Kill] allocated 5545 pieces
[t=00:01:08.426003][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:01:08.519423][f=-000001] [Game::KillInterface][1]
[t=00:01:08.520738][f=-000001] [Game::KillInterface][2]
[t=00:01:08.521530][f=-000001] [Game::KillSimulation][1]
[t=00:01:08.522015][f=-000001] [Game::KillSimulation][2]
[t=00:01:08.635918][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:08.635996][f=-000001] [Game::KillSimulation][3]
[t=00:01:08.640238][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.640461][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.640643][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.640900][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.644775][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:08.649993][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:08.663083][f=-000001] [Game::KillSimulation][4]
[t=00:01:08.837676][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:08.837721][f=-000001] [Game::~CGame][2]
[t=00:01:08.837770][f=-000001] [Game::~CGame][3]
[t=00:01:08.838503][f=-000001] [SpringApp::Kill][3]
[t=00:01:08.838845][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1886 bytes sent  
    1990 bytes recv'd

[t=00:01:08.846577][f=-000001] Kill: client disconnecting...
[t=00:01:10.851138][f=-000001] CloseConnection: client connection closed
[t=00:01:10.851680][f=-000001] [SpringApp::Kill][4] font=000001c79f896a80
[t=00:01:10.857675][f=-000001] [SpringApp::Kill][5]
[t=00:01:10.871095][f=-000001] [SpringApp::Kill][6]
[t=00:01:10.871198] [SpringApp::Kill][7]
[t=00:01:10.871793] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.871828] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.871853] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:10.871893] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.871918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:10.871945] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.871986] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.872016] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.872039] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:10.872073] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.872098] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.872122] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:01:10.872159] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:11.275814] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:11.275902] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:11.275929] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:11.275948] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:11.298992] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>]
[t=00:01:11.299054] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=0)] #archives[section]=1 #files[section]=8113
[t=00:01:11.299126] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp (000001c7d2c21650)
[t=00:01:11.299559] [~CPoolArchive] archiveFile="C:\gogor\steamapps\common\Zero-K\packages\a34ec0d2beb45e17255d9bfe11eadc94.sdp" numZipFiles=8113 sumInflSize=884526kb sumReadTime=5446ms
[t=00:01:11.299624]     file="unittextures/3do2s3o_atlas_2.tga" indx=7211 inflSize=16384kb readTime=264ms
[t=00:01:11.299646]     file="unittextures/3do2s3o_atlas_1.tga" indx=7210 inflSize=16384kb readTime=114ms
[t=00:01:11.299700]     file="unittextures/detriment_1.dds" indx=7423 inflSize=5461kb readTime=70ms
[t=00:01:11.299731]     file="unittextures/gritty1.dds" indx=7486 inflSize=5461kb readTime=67ms
[t=00:01:11.299757]     file="unittextures/benzcom_1.dds" indx=7293 inflSize=5461kb readTime=63ms
[t=00:01:11.299787]     file="unittextures/gritty2.dds" indx=7487 inflSize=5461kb readTime=53ms
[t=00:01:11.299813]     file="unittextures/bantha_1.dds" indx=7275 inflSize=5461kb readTime=53ms
[t=00:01:11.299854]     file="unittextures/bcore_abc_1.tga" indx=7284 inflSize=3210kb readTime=51ms
[t=00:01:11.299884]     file="unittextures/zeppelin_1.dds" indx=8091 inflSize=4096kb readTime=50ms
[t=00:01:11.299922]     file="unittextures/bcore_abc_1.dds" indx=7283 inflSize=1365kb readTime=48ms
[t=00:01:11.304599] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=1)] #archives[section]=1 #files[section]=174
[t=00:01:11.304702] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\maps\fairyland_1.31.sd7 (000001c7d2b203f0)
[t=00:01:11.305509] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=2)] #archives[section]=3 #files[section]=328
[t=00:01:11.305556] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001c79f892850)
[t=00:01:11.306229] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001c79f8927a0)
[t=00:01:11.306536] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001c79f892c70)
[t=00:01:11.307312] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:11.307363] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:11.307403] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:11.307466] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:11.307505] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:11.307533] [VFS] [SpringVFS::DeleteArchives<this=000001c7d29f6230>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:11.309811] [SpringApp::Kill][8]
[t=00:01:11.311172] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:11.311223] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72e038f10 (joinable=1)
[t=00:01:11.311276] [WatchDog::Uninstall][2]
[t=00:01:11.671890] [WatchDog::Uninstall][3]
[t=00:01:11.671928] [SpringApp::Kill][9]