Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000229] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014972] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015668] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015776] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015813] [t=00:00:00.015830] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015849] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015866] Use "none" to disable the default log sections. [t=00:00:00.015895] ============== </Log Sections> ============== [t=00:00:00.015915] ============== <User Config> ============== [t=00:00:00.016452] AllowDeferredMapRendering = 1 [t=00:00:00.016472] AllowDeferredModelRendering = 1 [t=00:00:00.016489] AnimationMT = 0 [t=00:00:00.016506] BumpWaterAnisotropy = 2 [t=00:00:00.016522] BumpWaterBlurReflection = 1 [t=00:00:00.016538] BumpWaterDepthBits = 32 [t=00:00:00.016554] BumpWaterReflection = 2 [t=00:00:00.016584] BumpWaterTexSizeReflection = 256 [t=00:00:00.016602] CamFreeScrollSpeed = 50 [t=00:00:00.016616] CamMode = 1 [t=00:00:00.016634] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016650] EdgeMoveDynamic = 0 [t=00:00:00.016666] EdgeMoveWidth = 0.003 [t=00:00:00.016680] FPSFOV = 90 [t=00:00:00.016693] FPSScrollSpeed = 50 [t=00:00:00.016704] FontSize = 18 [t=00:00:00.016714] GrassDetail = 0 [t=00:00:00.016724] GroundDecals = 5 [t=00:00:00.016734] GroundDetail = 120 [t=00:00:00.016744] HangTimeout = 30 [t=00:00:00.016781] HardwareCursor = 1 [t=00:00:00.016794] InitialNetworkTimeout = 0 [t=00:00:00.016809] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016827] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016841] MSAALevel = 8 [t=00:00:00.016867] MaxParticles = 25000 [t=00:00:00.016880] MaxSounds = 32 [t=00:00:00.016891] MaximumTransmissionUnit = 0 [t=00:00:00.016909] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016926] MiniMapMarker = 0 [t=00:00:00.016939] MouseDragScrollThreshold = 0 [t=00:00:00.017182] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017205] OverheadScrollSpeed = 50 [t=00:00:00.017220] ReconnectTimeout = 0 [t=00:00:00.017245] RotOverheadScrollSpeed = 50 [t=00:00:00.017260] RotateLogFiles = 1 [t=00:00:00.017272] ShadowMapSize = 8192 [t=00:00:00.017284] Shadows = 1 [t=00:00:00.017296] ShowClock = 0 [t=00:00:00.017309] SoftParticles = 2 [t=00:00:00.017321] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017335] UpdateBoundingVolumeMT = 0 [t=00:00:00.017360] UpdateWeaponVectorsMT = 0 [t=00:00:00.017373] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017431] UseLuaMemPools = 0 [t=00:00:00.017452] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017469] VFSCacheArchiveFiles = 0 [t=00:00:00.017484] VSync = 0 [t=00:00:00.017500] Water = 4 [t=00:00:00.017513] XResolution = 1920 [t=00:00:00.017528] YResolution = 1080 [t=00:00:00.017544] snd_volmaster = 83 [t=00:00:00.017575] ============== </User Config> ============== [t=00:00:00.017694] ============== <User System> ============== [t=00:00:00.017712] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017732] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017750] Compiler Version: gcc-13.2.0 [t=00:00:00.017848] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017975] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.017999] Binary Word Size: 64-bit (native) [t=00:00:00.018037] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018080] Physical CPU Cores: 4 [t=00:00:00.018101] Logical CPU Cores: 8 [t=00:00:00.018117] ============== </User System> ============== [t=00:00:00.018147] Run: thread affinity ff [t=00:00:00.018541] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018560] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018575] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018589] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018604] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024836] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024901] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.279976] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.361530] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.361554] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.361567] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.361580] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.361612] [13] 1600x1024x24bpp@60Hz [t=00:00:00.361626] [17] 1600x900x24bpp@60Hz [t=00:00:00.361639] [21] 1440x1080x24bpp@60Hz [t=00:00:00.361651] [25] 1440x480x24bpp@60Hz [t=00:00:00.361662] [29] 1366x768x24bpp@60Hz [t=00:00:00.361677] [33] 1360x768x24bpp@60Hz [t=00:00:00.361691] [37] 1280x1024x24bpp@60Hz [t=00:00:00.361704] [41] 1280x960x24bpp@60Hz [t=00:00:00.361717] [45] 1280x800x24bpp@60Hz [t=00:00:00.361730] [49] 1280x768x24bpp@60Hz [t=00:00:00.361752] [53] 1280x720x24bpp@60Hz [t=00:00:00.361765] [55] 1176x664x24bpp@60Hz [t=00:00:00.361776] [57] 1152x864x24bpp@60Hz [t=00:00:00.361788] [61] 1024x768x24bpp@75Hz [t=00:00:00.361799] [64] 800x600x24bpp@75Hz [t=00:00:00.361809] [67] 720x576x24bpp@75Hz [t=00:00:00.361821] [70] 720x480x24bpp@60Hz [t=00:00:00.361832] [72] 640x480x24bpp@75Hz [t=00:00:00.424252] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.424276] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.424311] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.424324] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.424335] [15] 1600x1024x24bpp@60Hz [t=00:00:00.424346] [21] 1600x900x24bpp@60Hz [t=00:00:00.424358] [27] 1440x1080x24bpp@60Hz [t=00:00:00.424369] [33] 1440x480x24bpp@60Hz [t=00:00:00.424380] [37] 1366x768x24bpp@60Hz [t=00:00:00.424390] [43] 1360x768x24bpp@60Hz [t=00:00:00.424404] [49] 1280x1024x24bpp@60Hz [t=00:00:00.424415] [55] 1280x960x24bpp@60Hz [t=00:00:00.424430] [61] 1280x800x24bpp@60Hz [t=00:00:00.424458] [67] 1280x768x24bpp@60Hz [t=00:00:00.424474] [73] 1280x720x24bpp@60Hz [t=00:00:00.424488] [75] 1176x664x24bpp@60Hz [t=00:00:00.424503] [77] 1152x864x24bpp@60Hz [t=00:00:00.424517] [83] 1024x768x24bpp@75Hz [t=00:00:00.424527] [86] 800x600x24bpp@75Hz [t=00:00:00.424538] [89] 720x576x24bpp@75Hz [t=00:00:00.424549] [92] 720x480x24bpp@60Hz [t=00:00:00.424562] [94] 640x480x24bpp@75Hz [t=00:00:00.476652] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.476731] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.476747] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.476789] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.476807] [15] 1600x1024x24bpp@60Hz [t=00:00:00.476953] [21] 1600x900x24bpp@60Hz [t=00:00:00.476967] [27] 1440x1080x24bpp@60Hz [t=00:00:00.476980] [33] 1440x480x24bpp@60Hz [t=00:00:00.476994] [37] 1366x768x24bpp@60Hz [t=00:00:00.477007] [43] 1360x768x24bpp@60Hz [t=00:00:00.477020] [49] 1280x1024x24bpp@60Hz [t=00:00:00.477031] [55] 1280x960x24bpp@60Hz [t=00:00:00.477070] [61] 1280x800x24bpp@60Hz [t=00:00:00.477089] [67] 1280x768x24bpp@60Hz [t=00:00:00.477102] [73] 1280x720x24bpp@60Hz [t=00:00:00.477114] [75] 1176x664x24bpp@60Hz [t=00:00:00.477128] [77] 1152x864x24bpp@60Hz [t=00:00:00.477140] [83] 1024x768x24bpp@75Hz [t=00:00:00.477157] [86] 800x600x24bpp@75Hz [t=00:00:00.477173] [89] 720x576x24bpp@75Hz [t=00:00:00.477187] [92] 720x480x24bpp@60Hz [t=00:00:00.477202] [94] 640x480x24bpp@75Hz [t=00:00:01.985174] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.986647] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.986783] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:02.154948] [GR::LogVersionInfo] [t=00:00:02.155003] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:02.155018] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:02.155051] GL vendor : NVIDIA Corporation [t=00:00:02.155085] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:02.155119] GLSL version: 4.60 NVIDIA [t=00:00:02.155144] GLEW version: 2.1.0 [t=00:00:02.155168] GPU memory : 6144MB (total) / 2118MB (available) [t=00:00:02.155208] SDL swap-int: 1 [t=00:00:02.155220] SDL driver : windows [t=00:00:02.155229] [t=00:00:02.155239] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:02.155249] GLSL shader support : 1 [t=00:00:02.155260] GL4 support : 1 [t=00:00:02.155282] FBO extension support : 1 [t=00:00:02.155307] NVX GPU mem-info support : 1 [t=00:00:02.155321] ATI GPU mem-info support : 0 [t=00:00:02.155344] Texture clamping to edge : 1 [t=00:00:02.155358] NPOT-texture support : 1 (1) [t=00:00:02.155373] S3TC/DXT1 texture support : 1/1 [t=00:00:02.155386] texture query-LOD support : 1 (1) [t=00:00:02.155398] MSAA frame-buffer support : 1 (1) [t=00:00:02.155410] Z-buffer depth : 32 (-) [t=00:00:02.155438] primitive-restart support : 1 (1) [t=00:00:02.155450] clip-space control support: 1 (1) [t=00:00:02.155461] seamless cube-map support : 1 (1) [t=00:00:02.155473] frag-depth layout support : 1 (1) [t=00:00:02.155484] persistent maps support : 1 (1) [t=00:00:02.155500] explicit attribs location : 1 (1) [t=00:00:02.155513] multi draw indirect : 1 (-) [t=00:00:02.155525] array textures : 1 (-) [t=00:00:02.155537] buffer copy support : 1 (-) [t=00:00:02.155548] indirect draw : 1 (-) [t=00:00:02.155568] base instance : 1 (-) [t=00:00:02.155578] [t=00:00:02.155588] max. FBO samples : 32 [t=00:00:02.155600] max. FS/program texture slots : 32/192 [t=00:00:02.155611] max. texture size : 16384 [t=00:00:02.155625] max. texture anisotropy level : 16.000000 [t=00:00:02.155637] max. vec4 varyings/attributes : 31/16 [t=00:00:02.155647] max. draw-buffers : 8 [t=00:00:02.155658] max. rec. indices/vertices : 1048576/1048576 [t=00:00:02.155677] max. uniform buffer-bindings : 84 [t=00:00:02.155689] max. uniform block-size : 64KB [t=00:00:02.155699] max. storage buffer-bindings : 96 [t=00:00:02.155712] max. storage block-size : 2047MB [t=00:00:02.155722] [t=00:00:02.155813] enable AMD-hacks : 0 [t=00:00:02.155824] compress MIP-maps: 0 [t=00:00:02.155882] Number of compressed texture formats: 51 [t=00:00:02.155980] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:02.156064] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:02.156570] [GR::UpdateGLConfigs] [t=00:00:02.156628] [VSync::SetInterval] interval=0 (disabled) [t=00:00:02.156641] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:02.157965] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.157990] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.158013] [GR::InitGLState] [t=00:00:02.158486] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.470682] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.481590] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms [t=00:00:02.481932] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.491591] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:02.491642] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.498362] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.504458] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:02.504482] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.504583] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:02.504701] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.558063] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.559169] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:02.565199] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:02.565617] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:02.655675] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 97ms [t=00:00:02.655845] [VFS] [SpringVFS::ReserveArchives<this=00000241cfc3ab40>] [t=00:00:02.661335] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.672228] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000241cfc3ab40 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.672252] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.051821] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.053202] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.060870] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.231242] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.234072] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.234151] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.234968][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.235182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:03.235422][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.235467][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.235562][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.235642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.297016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.297057][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:03.297083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:03.297109][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:03.297145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:03.297169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:03.297193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:03.297214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.335216][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:03.395732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.441965][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.0ms) [t=00:00:03.451588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000241f4bad850(default) context=00000241cf528e10 numChannels=2 frameSize=8 [t=00:00:03.451686][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.451751][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.451941][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.452302][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.452411][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.452495][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.452517][f=-000001] [Sound] Devices: [t=00:00:03.468715][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:03.468749][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:03.468771][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:03.468833][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:03.468869][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:03.468896][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:03.468924][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.468945][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.470876][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.470943][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.551999][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 316ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 462154 MB [t=00:00:03.555829][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:03.558557][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:03.558595][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.685263][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=0 cached=0) [t=00:00:03.686816][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0 [t=00:00:03.687452][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:14.389446][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35" [t=00:00:14.389783][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:14.391927][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:14.392221][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:14.392401][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:14.392455][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f Fontconfig error: Cannot load default config file [t=00:00:14.395512][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:14.395727][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:14.395783][f=-000001] [UDPListener] successfully bound socket on port 55766 [t=00:00:14.411264][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:14.411482][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 10852ms [t=00:00:14.584475][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000241f5109440] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=1 cached=0) [t=00:00:14.586140][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0 [t=00:00:14.586456][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:14.586593][f=-000001] [PreGame::AddModArchivesToVFS][server=00000241f5109440] using game "Zero-K v1.12.8.0" (loaded=0 cached=0) [t=00:00:14.588289][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:14.607550][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:14.607933][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000241cfc3ab40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:14.617205][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35" [t=00:00:14.617586][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:14.619550][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:14.619830][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:14.620009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:14.620902][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW3RlYW00XQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthaTJdCnsKdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICg0KTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz01OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1LYXBwYV9CYXNpbl9GbG9vZGVkX1pLLXYwNzsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:14.621024][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-12_11-08-35-287_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:14.621048][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 209ms [t=00:00:14.621432][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:14.780950][f=-000001] forceSingleThreaded, false [t=00:00:14.795414][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35" [t=00:00:14.795644][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:14.798033][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:14.798370][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:14.798658][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:14.837657][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:14.837688][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:14.837913][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:14.838080][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:14.838253][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:14.838431][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:14.840123][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:14.840845][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:14.841554][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:14.842572][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:14.843552][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:14.844379][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:14.844420][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:14.845549][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:14.850252][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:14.856439][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:14.858342][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:14.858709][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:14.859412][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:14.859455][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:14.859951][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 ------- TRUNCATED ------- [t=00:01:10.903378][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 40.885418% of the map. (used by 33 unit-defs) [t=00:01:10.903432][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:10.903471][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:10.903519][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 53.194443% of the map. (used by 2 unit-defs) [t=00:01:10.903585][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 53.715279% of the map. (used by 1 unit-defs) [t=00:01:10.915277][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 90.49% of the map. (used by 352 unit-defs) [t=00:01:10.921502][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 53.19% of the map. (used by 6 unit-defs) [t=00:01:10.925208][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 37.06% of the map. (used by 32 unit-defs) [t=00:01:10.938476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 91.55% of the map. (used by 5 unit-defs) [t=00:01:10.955701][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:10.962033][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 42.53% of the map. (used by 10 unit-defs) [t=00:01:10.967476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 41.95% of the map. (used by 4 unit-defs) [t=00:01:10.978615][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 82.25% of the map. (used by 13 unit-defs) [t=00:01:10.983186][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 36.66% of the map. (used by 3 unit-defs) [t=00:01:10.992254][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 54.22% of the map. (used by 8 unit-defs) [t=00:01:10.996363][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 4 Map-Area(s) occupying 27.75% of the map. (used by 21 unit-defs) [t=00:01:11.173300][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json) [t=00:01:11.174241][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:11.179994][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:11.180873][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:11.182679][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:11.185788][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:11.186630][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:11.194528][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:11.361428][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:01:11.362404][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:11.362456][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:01:11.362487][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:01:11.362885][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:01:11.376513][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:01:11.433616][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json) [t=00:01:11.434160][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:11.438566][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:11.439248][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:11.440478][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:11.442714][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:11.443515][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:11.451800][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:11.464834][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:01:11.467021][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:01:11.467054][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:01:11.467082][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:01:11.467447][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:01:11.480573][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:01:11.578267][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json) [t=00:01:11.579123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:11.583680][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:11.584358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:11.585850][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:11.588714][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:11.589394][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:11.598102][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:11.616112][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:01:11.616768][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:01:11.616797][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:01:11.616828][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:01:11.617298][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:01:11.629265][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:01:11.703095][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json) [t=00:01:11.703550][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:01:11.708531][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:01:11.709197][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:01:11.711435][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:01:11.713947][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:01:11.714489][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:01:11.722372][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:01:11.737384][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized! [t=00:01:11.738209][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:01:11.738234][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 915ms [t=00:01:11.768350][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13482, 0.0} allocedSize{int+, int-, ext}={0, 0, 2175794}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0465} [t=00:01:11.771914][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:11.771965][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:11.792177][f=-000001] [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{1409.442, 10.678}, {99.441, 0.753}}ms [t=00:01:11.792227][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{499.504, 1.674, 135.291, 11.352}, {1.174, 0.000, 0.546, 0.027}}ms [t=00:01:11.792266][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{476.623, 0.000, 137.017, 10.832}, {41.866, 0.001, 11.483, 0.951}}ms [t=00:01:11.792325][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{433.315, 0.000, 136.691, 9.848}, {56.401, 0.001, 24.191, 1.282}}ms [t=00:01:11.792359][f=-000001] [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{135736.391, 76.342}, {55425560.000, 31172.980}}ms [t=00:01:11.792401][f=-000001] thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{49374.137, 0.001, 10460.024, 83.262}, {18752254.000, 9.340, 38770.164, 31622.688}}ms [t=00:01:11.792462][f=-000001] thread=2 tasks=592 {sum,min,max,avg}{exec,wait}time={{38309.383, 0.001, 10598.775, 64.712}, {18480516.000, 1.870, 38313.461, 31217.088}}ms [t=00:01:11.792516][f=-000001] thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{48052.863, 0.000, 10236.367, 81.033}, {18192788.000, 9.759, 38068.242, 30679.238}}ms [t=00:01:11.792548][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:11.792569][f=-000001] [SpringApp::Kill][2] [t=00:01:11.793527][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:11.793582][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000242b90fb950 [t=00:01:11.793700][f=-000001] Start widgetHandler:Shutdown [t=00:01:11.799352][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:11.800814][f=-000001] Writing last game win data [t=00:01:11.813528][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:11.813557][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:11.813595][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:11.813615][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:11.813653][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:11.817053][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:11.817136][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:11.820661][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:11.820854][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:11.820875][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:11.861454][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:11.861605][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:01:11.946018][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:11.947325][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:11.947472][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:11.947505][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:11.947632][f=-000001] Shutdown Widget - Unit Icons [t=00:01:11.947663][f=-000001] Shutdown Widget - Noises [t=00:01:11.947730][f=-000001] Shutdown Widget - HealthBars [t=00:01:11.975503][f=-000001] Shutdown Widget - BuildETA [t=00:01:11.975881][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:11.976064][f=-000001] Shutdown Widget - Outline No Shader [t=00:01:12.015391][f=-000001] Shutdown Widget - Win Counter [t=00:01:12.015433][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:12.015461][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:12.020955][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:12.020997][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:12.021045][f=-000001] Shutdown Widget - Stereo3D [t=00:01:12.021200][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:12.021657][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:12.021721][f=-000001] Shutdown Widget - Point Tracker [t=00:01:12.021746][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:12.021771][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:12.021792][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:12.021820][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:12.021864][f=-000001] Shutdown Widget - Grab Input [t=00:01:12.022068][f=-000001] Shutdown Widget - Darkening [t=00:01:12.022130][f=-000001] Shutdown Widget - Context Menu [t=00:01:12.022169][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:12.022227][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:12.022278][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:12.022304][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:12.022368][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:12.022600][f=-000001] Shutdown Widget - CameraShake [t=00:01:12.022626][f=-000001] Shutdown Widget - Attack Warning [t=00:01:12.022650][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:12.022673][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:12.022694][f=-000001] Shutdown Widget - Transport AI [t=00:01:12.022716][f=-000001] Shutdown Widget - Attack AoE [t=00:01:12.022744][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:12.022971][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:12.022994][f=-000001] Shutdown Widget - Selection Send [t=00:01:12.023015][f=-000001] Shutdown Widget - LupsManager [t=00:01:12.023040][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:12.023066][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:12.023087][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:12.023363][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:12.023401][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:12.023419][f=-000001] Shutdown Widget - Lups [t=00:01:12.024289][f=-000001] Shutdown Widget - Chili Framework [t=00:01:12.024315][f=-000001] Shutdown Widget - Custom Markers [t=00:01:12.024342][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:12.024525][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:12.024571][f=-000001] Shutdown Widget - Start Boxes [t=00:01:12.024598][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:01:12.080990][f=-000001] Shutdown Widget - Select Keys [t=00:01:12.081060][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:12.081246][f=-000001] Shutdown Widget - Pause Screen [t=00:01:12.081499][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:12.099356][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:12.099391][f=-000001] Shutdown Widget - Layout Handler [t=00:01:12.099420][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:12.114655][f=-000001] End widgetHandler:Shutdown [t=00:01:12.197690][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2789847, 0.0} allocedSize{int+, int-, ext}={0, 0, 723226609}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0982} [t=00:01:12.247490][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:12.247522][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002427c259f20 [t=00:01:12.247597][f=-000001] Start gadgetHandler:Shutdown [t=00:01:12.247638][f=-000001] Shutdown - StartSetup [t=00:01:12.247657][f=-000001] Shutdown - UnitMorph [t=00:01:12.247677][f=-000001] Shutdown - Carrier Drones [t=00:01:12.247697][f=-000001] Shutdown - Missile Silo Controller [t=00:01:12.247717][f=-000001] Shutdown - Modular Comm Info [t=00:01:12.247735][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:12.247752][f=-000001] Shutdown - UnitCloakShield [t=00:01:12.247770][f=-000001] Shutdown - Starlight Handler [t=00:01:12.247787][f=-000001] End gadgetHandler:Shutdown [t=00:01:12.285078][f=-000001] Start gadgetHandler:Shutdown [t=00:01:12.285108][f=-000001] Shutdown - Teleport Throw [t=00:01:12.285129][f=-000001] Shutdown - UnitMorph [t=00:01:12.285154][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:12.285300][f=-000001] Shutdown - Missile fired callins [t=00:01:12.285323][f=-000001] Shutdown - Modular Comm Info [t=00:01:12.285341][f=-000001] Shutdown - Retreat Command [t=00:01:12.285365][f=-000001] Shutdown - Shockwaves [t=00:01:12.285384][f=-000001] Shutdown - Unit tint API [t=00:01:12.285425][f=-000001] Shutdown - Unit glow API [t=00:01:12.285453][f=-000001] Shutdown - UnitCloakShield [t=00:01:12.285484][f=-000001] Shutdown - Lups Cloak FX [t=00:01:12.285502][f=-000001] Shutdown - Lups [t=00:01:12.286470][f=-000001] Shutdown - Lups Shield [t=00:01:12.286498][f=-000001] End gadgetHandler:Shutdown [t=00:01:12.299995][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:01:12.305637][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:12.305786][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:12.305807][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:12.325597][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-12_11-08-35-287_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz" (2021 bytes) [t=00:01:12.331532][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:12.338578][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:12.338769][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:01:12.338909][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000241cf528e10 dev=00000241f4bad850 [t=00:01:12.339161][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000241cf528e10 dev=00000241f4bad850 [t=00:01:12.339281][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000241cf528e10)] [t=00:01:12.345239][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000241f4bad850)] [t=00:01:12.345545][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:12.374976][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:12.375893][f=-000001] [Game::~CGame][1] [t=00:01:12.375946][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:12.375973][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:12.375997][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:12.376031][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:12.376056][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:12.376088][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:12.376258][f=-000001] [Game::KillMisc][1] [t=00:01:12.376307][f=-000001] [Game::KillMisc][2] [t=00:01:12.376328][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:01:12.383967][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:01:12.390206][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:01:12.396448][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:12.439210][f=-000001] [Game::KillMisc][3] [t=00:01:12.439416][f=-000001] [Game::KillRendering][1] [t=00:01:12.525258][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:13.253622][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:13.253806][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:01:13.254260][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:13.692098][f=-000001] [Game::KillInterface][1] [t=00:01:13.692920][f=-000001] [Game::KillInterface][2] [t=00:01:13.694708][f=-000001] [Game::KillSimulation][1] [t=00:01:13.696139][f=-000001] [Game::KillSimulation][2] [t=00:01:13.856540][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:13.856565][f=-000001] [Game::KillSimulation][3] [t=00:01:13.858280][f=-000001] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:13.858504][f=-000001] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.858690][f=-000001] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=85 [t=00:01:13.858857][f=-000001] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:13.860249][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:13.865778][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:13.875046][f=-000001] [Game::KillSimulation][4] [t=00:01:13.973011][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:13.973458][f=-000001] [Game::~CGame][2] [t=00:01:13.973482][f=-000001] [Game::~CGame][3] [t=00:01:13.973533][f=-000001] [SpringApp::Kill][3] [t=00:01:13.973996][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2227 bytes sent 515 bytes recv'd [t=00:01:13.978047][f=-000001] Kill: client disconnecting... [t=00:01:13.978111][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:01:15.982198][f=-000001] CloseConnection: client connection closed [t=00:01:15.982335][f=-000001] [SpringApp::Kill][4] font=00000241cf94d1c0 [t=00:01:16.058421][f=-000001] [SpringApp::Kill][5] [t=00:01:16.070155][f=-000001] [SpringApp::Kill][6] [t=00:01:16.070507] [SpringApp::Kill][7] [t=00:01:16.070601] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.070624] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.070644] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:16.070680] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.071086] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:16.071112] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.071147] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.071171] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:16.071192] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:16.071212] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.071248] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:16.071272] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:16.071296] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:16.663423] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:16.663448] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:16.663459] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:16.663469] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:16.694711] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>] [t=00:01:16.694783] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=0)] #archives[section]=1 #files[section]=8204 [t=00:01:16.694902] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000241cfac6540) [t=00:01:16.694990] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=8884ms [t=00:01:16.695035] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=1046ms [t=00:01:16.695054] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=729ms [t=00:01:16.695286] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=395ms [t=00:01:16.695312] file="objects3d/strikecom_dead_4.dae" indx=5844 inflSize=1985kb readTime=251ms [t=00:01:16.695330] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=221ms [t=00:01:16.695348] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=189ms [t=00:01:16.695366] file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7640 inflSize=5461kb readTime=188ms [t=00:01:16.695398] file="unittextures/benzcom_2.dds" indx=7383 inflSize=5461kb readTime=183ms [t=00:01:16.695419] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=182ms [t=00:01:16.695435] file="objects3d/factorytank_dead.s3o" indx=5488 inflSize=207kb readTime=177ms [t=00:01:16.697855] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=1)] #archives[section]=1 #files[section]=3 [t=00:01:16.697885] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\kappa_basin_flooded_zk-v07.sd7 (00000241f4c80be0) [t=00:01:16.701169] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:16.701197] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000241f4b7c5e0) [t=00:01:16.701329] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000241f4b7c480) [t=00:01:16.701435] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000241f4b7c270) [t=00:01:16.701545] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:16.701565] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:16.701584] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:16.701612] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:16.701629] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:16.701646] [VFS] [SpringVFS::DeleteArchives<this=00000241cfc3ab40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:16.702017] [SpringApp::Kill][8] [t=00:01:16.702052] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:16.702068] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6464f04d0 (joinable=1) [t=00:01:16.702105] [WatchDog::Uninstall][2] [t=00:01:17.168020] [WatchDog::Uninstall][3] [t=00:01:17.168050] [SpringApp::Kill][9]
infolog_full.txt (truncated):