ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #113994

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000477] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.048298] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.048472] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.048531]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.048565]   
[t=00:00:00.048582]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.048601]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.048618]   Use "none" to disable the default log sections.
[t=00:00:00.048649] ============== </Log Sections> ==============

[t=00:00:00.048673] ============== <User Config> ==============
[t=00:00:00.048924]   AllowDeferredMapRendering = 1
[t=00:00:00.048944]   AllowDeferredModelRendering = 1
[t=00:00:00.048959]   AnimationMT = 0
[t=00:00:00.049013]   BumpWaterAnisotropy = 2
[t=00:00:00.049031]   BumpWaterBlurReflection = 1
[t=00:00:00.049046]   BumpWaterDepthBits = 32
[t=00:00:00.049208]   BumpWaterReflection = 2
[t=00:00:00.049245]   BumpWaterTexSizeReflection = 256
[t=00:00:00.049263]   CamFreeScrollSpeed = 50
[t=00:00:00.049277]   CamMode = 1
[t=00:00:00.049294]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.049311]   EdgeMoveDynamic = 0
[t=00:00:00.049326]   EdgeMoveWidth = 0.003
[t=00:00:00.049342]   FPSFOV = 90
[t=00:00:00.049356]   FPSScrollSpeed = 50
[t=00:00:00.049370]   FontSize = 18
[t=00:00:00.049385]   GrassDetail = 0
[t=00:00:00.049399]   GroundDecals = 5
[t=00:00:00.049416]   GroundDetail = 120
[t=00:00:00.049431]   HangTimeout = 30
[t=00:00:00.049458]   HardwareCursor = 1
[t=00:00:00.049520]   InitialNetworkTimeout = 0
[t=00:00:00.049543]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.049561]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.049576]   MSAALevel = 8
[t=00:00:00.049593]   MaxParticles = 25000
[t=00:00:00.049607]   MaxSounds = 32
[t=00:00:00.049623]   MaximumTransmissionUnit = 0
[t=00:00:00.049680]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.049696]   MiniMapMarker = 0
[t=00:00:00.049713]   MouseDragScrollThreshold = 0
[t=00:00:00.049745]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.049762]   OverheadScrollSpeed = 50
[t=00:00:00.049811]   ReconnectTimeout = 0
[t=00:00:00.049829]   RotOverheadScrollSpeed = 50
[t=00:00:00.049845]   RotateLogFiles = 1
[t=00:00:00.049861]   ShadowMapSize = 8192
[t=00:00:00.049877]   Shadows = 1
[t=00:00:00.049891]   ShowClock = 0
[t=00:00:00.049907]   SoftParticles = 2
[t=00:00:00.049923]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.049940]   UpdateBoundingVolumeMT = 0
[t=00:00:00.050012]   UpdateWeaponVectorsMT = 0
[t=00:00:00.050032]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.050046]   UseLuaMemPools = 0
[t=00:00:00.050058]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.050070]   VFSCacheArchiveFiles = 0
[t=00:00:00.050081]   VSync = 0
[t=00:00:00.050091]   Water = 4
[t=00:00:00.050101]   XResolution = 1920
[t=00:00:00.050113]   YResolution = 1080
[t=00:00:00.050126]   snd_volmaster = 83
[t=00:00:00.051349] ============== </User Config> ==============

[t=00:00:00.051474] ============== <User System> ==============
[t=00:00:00.051496]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.051518]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.051535]        Compiler Version: gcc-13.2.0
[t=00:00:00.051614]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.051703]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.051724]        Binary Word Size: 64-bit (native)
[t=00:00:00.051756]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.051775]      Physical CPU Cores: 4
[t=00:00:00.051790]       Logical CPU Cores: 8
[t=00:00:00.051804] ============== </User System> ==============

[t=00:00:00.051874] Run: thread affinity ff
[t=00:00:00.052217] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.052237]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.052252]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.052265]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.052280]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.061047] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.061337] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.295754] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.363118]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.363143]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.363184]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.363217]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.363283]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.363355]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.363374]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.363435]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.363456]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.363475]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.363492]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.363535]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.363557]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.363574]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.363606]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.363623]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.363640]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.363660]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.363678]         [64] 800x600x24bpp@75Hz
[t=00:00:00.363695]         [67] 720x576x24bpp@75Hz
[t=00:00:00.363711]         [70] 720x480x24bpp@60Hz
[t=00:00:00.363727]         [72] 640x480x24bpp@75Hz
[t=00:00:00.424243]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.424374]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.424496]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.424565]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.424589]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.424639]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.424654]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.424667]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.424681]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.424695]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.424712]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.424728]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.424744]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.424772]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.424790]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.424802]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.424815]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.424827]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.424839]         [86] 800x600x24bpp@75Hz
[t=00:00:00.424850]         [89] 720x576x24bpp@75Hz
[t=00:00:00.424861]         [92] 720x480x24bpp@60Hz
[t=00:00:00.424871]         [94] 640x480x24bpp@75Hz
[t=00:00:00.484770]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.484824]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.484843]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.484856]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.484872]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.484886]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.484903]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.484916]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.484932]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.484945]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.484959]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.484975]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.485004]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.485030]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.485046]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.485059]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.485072]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.485116]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.485136]         [86] 800x600x24bpp@75Hz
[t=00:00:00.485149]         [89] 720x576x24bpp@75Hz
[t=00:00:00.485162]         [92] 720x480x24bpp@60Hz
[t=00:00:00.485175]         [94] 640x480x24bpp@75Hz
[t=00:00:02.171921] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.177095] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:02.177140] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:02.444418] [GR::LogVersionInfo]
[t=00:00:02.444441]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.444456]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:02.444493]     GL vendor   : NVIDIA Corporation
[t=00:00:02.444597]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:02.444618]     GLSL version: 4.60 NVIDIA
[t=00:00:02.444641]     GLEW version: 2.1.0
[t=00:00:02.444676]     GPU memory  : 6144MB (total) / 2686MB (available)
[t=00:00:02.444711]     SDL swap-int: 1
[t=00:00:02.444727]     SDL driver  : windows
[t=00:00:02.444740]     
[t=00:00:02.444756]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.444778]     GLSL shader support       : 1
[t=00:00:02.444794]     GL4 support               : 1
[t=00:00:02.444820]     FBO extension support     : 1
[t=00:00:02.444849]     NVX GPU mem-info support  : 1
[t=00:00:02.444865]     ATI GPU mem-info support  : 0
[t=00:00:02.444889]     Texture clamping to edge  : 1
[t=00:00:02.444905]     NPOT-texture support      : 1 (1)
[t=00:00:02.444919]     S3TC/DXT1 texture support : 1/1
[t=00:00:02.444933]     texture query-LOD support : 1 (1)
[t=00:00:02.444945]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.444957]     Z-buffer depth            : 32 (-)
[t=00:00:02.444990]     primitive-restart support : 1 (1)
[t=00:00:02.445003]     clip-space control support: 1 (1)
[t=00:00:02.445016]     seamless cube-map support : 1 (1)
[t=00:00:02.445027]     frag-depth layout support : 1 (1)
[t=00:00:02.445038]     persistent maps support   : 1 (1)
[t=00:00:02.445049]     explicit attribs location : 1 (1)
[t=00:00:02.445062]     multi draw indirect       : 1 (-)
[t=00:00:02.445075]     array textures            : 1 (-)
[t=00:00:02.445087]     buffer copy support       : 1 (-)
[t=00:00:02.445099]     indirect draw             : 1 (-)
[t=00:00:02.445121]     base instance             : 1 (-)
[t=00:00:02.445132]     
[t=00:00:02.445142]     max. FBO samples              : 32
[t=00:00:02.445153]     max. FS/program texture slots : 32/192
[t=00:00:02.445165]     max. texture size             : 16384
[t=00:00:02.445180]     max. texture anisotropy level : 16.000000
[t=00:00:02.445239]     max. vec4 varyings/attributes : 31/16
[t=00:00:02.445252]     max. draw-buffers             : 8
[t=00:00:02.445276]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.445306]     max. uniform buffer-bindings  : 84
[t=00:00:02.445340]     max. uniform block-size       : 64KB
[t=00:00:02.445354]     max. storage buffer-bindings  : 96
[t=00:00:02.445365]     max. storage block-size       : 2047MB
[t=00:00:02.445374]     
[t=00:00:02.445383]     enable AMD-hacks : 0
[t=00:00:02.445392]     compress MIP-maps: 0
[t=00:00:02.445871]     Number of compressed texture formats: 51
[t=00:00:02.446082]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:02.446571] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.447613] [GR::UpdateGLConfigs]
[t=00:00:02.447723] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.447768] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.450786] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.450819] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.450830] [GR::InitGLState]
[t=00:00:02.454975] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.646306] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.653210] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:02.654129] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.665513] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:02.665575] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.666169] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.667526] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:02.667549] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.667657] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:02.667789] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.705563] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.707165] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:02.710437] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:02.710877] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:02.851392] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 145ms
[t=00:00:02.851425] [VFS] [SpringVFS::ReserveArchives<this=000001f4e3e73b80>]
[t=00:00:02.852519] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.863712] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f4e3e73b80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.863742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.414642] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:03.446838] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.450599] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.592674] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.613214] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.613295] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:03.711373][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.711554][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:03.715890][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.715945][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.715965][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.716830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.819578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.819607][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:03.819626][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:03.819645][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:03.819672][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:03.819690][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:03.819706][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:03.819722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.825688][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.3ms)
[t=00:00:03.954436][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (243.0ms)
[t=00:00:04.088326][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (376.9ms)
[t=00:00:04.090965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.143883][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f4e3ea9990(default) context=000001f4bed7f040  numChannels=2 frameSize=8
[t=00:00:04.143925][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.143945][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.143981][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.143996][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.144046][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.144111][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.144133][f=-000001] [Sound]   Devices:
[t=00:00:04.161278][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:04.161361][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:04.161503][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:04.161529][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:04.161557][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:04.161585][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:04.161623][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.161667][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.163767][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.163811][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.196196][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 484ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 462154 MB
[t=00:00:04.201434][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:04.203690][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:04.203846][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.348861][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=0 cached=0)
[t=00:00:04.350938][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0
[t=00:00:04.351628][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:16.140663][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35"
[t=00:00:16.141237][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:16.143262][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:16.143507][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:16.143682][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:16.143740][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=93fcd972ed68b16b8af3364e9310929fe55c91b10c3680f555e889d84c7eb355fc86b96b3681801822326e266c3ed9d974f220d5725caead989f26fd8e4ae18f
Fontconfig error: Cannot load default config file
[t=00:00:16.147236][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:16.147572][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:16.147657][f=-000001] [UDPListener] successfully bound socket on port 55765
[t=00:00:16.150258][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:16.150465][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 11946ms
[t=00:00:16.315061][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001f4e4487ef0] using map "Kappa_Basin_Flooded_ZK-v07" (loaded=1 cached=0)
[t=00:00:16.316725][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Kappa_Basin_Flooded_ZK-v07", overwrite=false)] section=1 cached=0
[t=00:00:16.316990][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:16.317057][f=-000001] [PreGame::AddModArchivesToVFS][server=000001f4e4487ef0] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:16.318376][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:16.341012][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:16.341431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4e3e73b80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:16.349187][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35"
[t=00:00:16.349417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:16.351547][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:16.351827][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:16.352009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:16.352733][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW3RlYW00XQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthaTJdCnsKdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICg0KTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz01OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1LYXBwYV9CYXNpbl9GbG9vZGVkX1pLLXYwNzsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:16.352839][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-12_11-08-35-222_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:16.352859][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms
[t=00:00:16.353217][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:16.538636][f=-000001] forceSingleThreaded, false
[t=00:00:16.565784][f=-000001] [CAS::GASCB] Archive file="kappa_basin_flooded_zk-v07.sd7" cs="5109ba2d58ee8243a1826d79e5a672723c642078f1e877d5108622516867febc845e6f6ef07ea4fbc3048a04784dffaa72f7a60cd570debbe1c7b92ebdbc4b35"
[t=00:00:16.566089][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:16.568323][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:16.568658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:16.568841][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:16.610094][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:16.610192][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:16.610490][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:16.610682][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:16.610862][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:16.611038][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:16.612910][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:16.613540][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:16.614138][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:16.615413][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:16.616184][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:16.616814][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:16.616869][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:16.618056][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:16.623580][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:16.642738][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:16.644620][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:16.644985][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:16.645732][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:16.645768][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
------- TRUNCATED -------
[t=00:01:17.251788][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 40.885418% of the map. (used by 33 unit-defs)
[t=00:01:17.251830][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:17.251857][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:17.251884][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 53.194443% of the map. (used by 2 unit-defs)
[t=00:01:17.251921][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 53.715279% of the map. (used by 1 unit-defs)
[t=00:01:17.262728][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 90.49% of the map. (used by 352 unit-defs)
[t=00:01:17.268649][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 53.19% of the map. (used by 6 unit-defs)
[t=00:01:17.271789][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 37.06% of the map. (used by 32 unit-defs)
[t=00:01:17.281272][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.55% of the map. (used by 5 unit-defs)
[t=00:01:17.291244][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:17.295867][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 42.53% of the map. (used by 10 unit-defs)
[t=00:01:17.299122][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 41.95% of the map. (used by 4 unit-defs)
[t=00:01:17.308478][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 82.25% of the map. (used by 13 unit-defs)
[t=00:01:17.311504][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 36.66% of the map. (used by 3 unit-defs)
[t=00:01:17.316794][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 54.22% of the map. (used by 8 unit-defs)
[t=00:01:17.319334][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 4 Map-Area(s) occupying 27.75% of the map. (used by 21 unit-defs)
[t=00:01:17.423708][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:01:17.424422][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:17.428498][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:17.429007][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:17.430599][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:17.433236][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:17.433994][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:17.440515][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:17.615195][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:01:17.616201][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:17.616234][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:01:17.616263][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:01:17.616645][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:17.630243][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:17.719697][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:01:17.720358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:17.727881][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:17.728607][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:17.729844][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:17.732359][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:17.733083][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:17.741951][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:17.757841][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:01:17.759412][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:01:17.759453][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:01:17.759489][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:01:17.759855][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:17.776064][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:17.870470][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:01:17.871029][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:17.875574][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:17.876234][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:17.877975][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:17.880366][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:17.880998][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:17.888682][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:17.909871][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:01:17.910682][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:01:17.910719][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:01:17.910756][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:01:17.911210][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:01:17.923588][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:17.984170][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Kappa_Basin_Flooded_ZK-v07.json)
[t=00:01:17.984596][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:01:17.988023][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:01:17.988711][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:01:17.989774][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:01:17.992126][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:01:17.992721][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:01:17.997381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:01:18.004560][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized!
[t=00:01:18.005050][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:01:18.005070][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 796ms
[t=00:01:18.047616][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13482, 0.0} allocedSize{int+, int-, ext}={0, 0, 2175794}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0530}
[t=00:01:18.117208][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:18.117274][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:18.129529][f=-000001]  [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{1334.789, 10.112}, {134.055, 1.016}}ms
[t=00:01:18.129580][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{465.660, 0.833, 152.446, 10.583}, {17.939, 0.000, 11.720, 0.408}}ms
[t=00:01:18.129610][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{436.326, 0.000, 130.499, 9.917}, {57.776, 0.000, 34.579, 1.313}}ms
[t=00:01:18.129663][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{432.803, 0.000, 139.202, 9.836}, {58.340, 0.001, 29.839, 1.326}}ms
[t=00:01:18.129692][f=-000001]  [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{150239.203, 84.499}, {59028084.000, 33199.148}}ms
[t=00:01:18.129723][f=-000001]      thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{54369.215, 0.001, 11669.541, 91.685}, {20429386.000, 0.133, 42561.992, 34450.902}}ms
[t=00:01:18.129767][f=-000001]      thread=2 tasks=592 {sum,min,max,avg}{exec,wait}time={{42470.883, 0.001, 10622.111, 71.741}, {19220758.000, 0.030, 42477.879, 32467.496}}ms
[t=00:01:18.129796][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{53399.102, 0.000, 10775.133, 90.049}, {19377940.000, 4.614, 42503.766, 32677.809}}ms
[t=00:01:18.129816][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:18.129831][f=-000001] [SpringApp::Kill][2]
[t=00:01:18.130910][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:18.130959][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f5bf0bc2f0
[t=00:01:18.131062][f=-000001] Start widgetHandler:Shutdown
[t=00:01:18.137951][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:18.140423][f=-000001] Writing last game win data
[t=00:01:18.151602][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:18.151632][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:18.151661][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:18.151683][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:18.151724][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:18.155084][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:18.155114][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:18.158062][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:18.158334][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:18.158360][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:18.161454][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:18.161611][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:18.163608][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:18.163637][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:18.163683][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:18.163703][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:18.163730][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:18.163751][f=-000001] Shutdown Widget - Noises
[t=00:01:18.163769][f=-000001] Shutdown Widget - HealthBars
[t=00:01:18.171064][f=-000001] Shutdown Widget - BuildETA
[t=00:01:18.171138][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:18.171206][f=-000001] Shutdown Widget - Outline No Shader
[t=00:01:18.171251][f=-000001] Shutdown Widget - Win Counter
[t=00:01:18.171287][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:18.171345][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:18.175265][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:18.175314][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:18.175372][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:18.175407][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:18.175750][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:18.175779][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:18.175807][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:18.175835][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:18.175859][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:18.175890][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:18.175933][f=-000001] Shutdown Widget - Grab Input
[t=00:01:18.347940][f=-000001] Shutdown Widget - Darkening
[t=00:01:18.348000][f=-000001] Shutdown Widget - Context Menu
[t=00:01:18.348021][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:18.348041][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:18.348070][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:18.348092][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:18.348145][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:18.348377][f=-000001] Shutdown Widget - CameraShake
[t=00:01:18.348424][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:18.348518][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:18.348547][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:18.348568][f=-000001] Shutdown Widget - Transport AI
[t=00:01:18.348590][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:18.348613][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:18.348655][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:18.348676][f=-000001] Shutdown Widget - Selection Send
[t=00:01:18.348697][f=-000001] Shutdown Widget - LupsManager
[t=00:01:18.348721][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:18.348743][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:18.348763][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:18.348971][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:18.349010][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:18.349032][f=-000001] Shutdown Widget - Lups
[t=00:01:18.349116][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:18.349137][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:18.349161][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:18.349317][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:18.349340][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:18.349361][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:01:18.404960][f=-000001] Shutdown Widget - Select Keys
[t=00:01:18.405038][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:18.405083][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:18.405338][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:18.405365][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:18.405385][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:18.405432][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:18.405474][f=-000001] End widgetHandler:Shutdown
[t=00:01:18.480320][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2789840, 0.0} allocedSize{int+, int-, ext}={0, 0, 723224666}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1875}
[t=00:01:18.480713][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:18.480736][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f591798790
[t=00:01:18.480815][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:18.480849][f=-000001] Shutdown - StartSetup
[t=00:01:18.480868][f=-000001] Shutdown - UnitMorph
[t=00:01:18.480890][f=-000001] Shutdown - Carrier Drones
[t=00:01:18.480917][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:18.480938][f=-000001] Shutdown - Modular Comm Info
[t=00:01:18.481028][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:18.481049][f=-000001] Shutdown - UnitCloakShield
[t=00:01:18.481069][f=-000001] Shutdown - Starlight Handler
[t=00:01:18.481086][f=-000001] End gadgetHandler:Shutdown
[t=00:01:18.505331][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:18.505374][f=-000001] Shutdown - Teleport Throw
[t=00:01:18.505403][f=-000001] Shutdown - UnitMorph
[t=00:01:18.505452][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:18.505551][f=-000001] Shutdown - Missile fired callins
[t=00:01:18.505579][f=-000001] Shutdown - Modular Comm Info
[t=00:01:18.505752][f=-000001] Shutdown - Retreat Command
[t=00:01:18.505786][f=-000001] Shutdown - Shockwaves
[t=00:01:18.505827][f=-000001] Shutdown - Unit tint API
[t=00:01:18.505852][f=-000001] Shutdown - Unit glow API
[t=00:01:18.505875][f=-000001] Shutdown - UnitCloakShield
[t=00:01:18.505902][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:18.505923][f=-000001] Shutdown - Lups
[t=00:01:18.506010][f=-000001] Shutdown - Lups Shield
[t=00:01:18.506037][f=-000001] End gadgetHandler:Shutdown
[t=00:01:18.521595][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:01:18.522001][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:18.522265][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:18.522340][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:18.535114][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-12_11-08-35-222_Kappa_Basin_Flooded_ZK-v07_105.1.1-2511-g747f18b BAR105.sdfz" (2021 bytes)
[t=00:01:18.535320][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:18.566973][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:18.567017][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:18.567269][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f4bed7f040 dev=000001f4e3ea9990
[t=00:01:18.567669][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f4bed7f040 dev=000001f4e3ea9990
[t=00:01:18.567821][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f4bed7f040)]
[t=00:01:18.571184][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f4e3ea9990)]
[t=00:01:18.571348][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:18.600841][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:18.601848][f=-000001] [Game::~CGame][1]
[t=00:01:18.601901][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:18.601919][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:18.601943][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:18.601972][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:18.601988][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:18.602003][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:18.602165][f=-000001] [Game::KillMisc][1]
[t=00:01:18.602200][f=-000001] [Game::KillMisc][2]
[t=00:01:18.602223][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:01:18.608199][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:18.614278][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:18.619517][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:18.665272][f=-000001] [Game::KillMisc][3]
[t=00:01:18.665649][f=-000001] [Game::KillRendering][1]
[t=00:01:18.667250][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:18.798681][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:18.798915][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:18.799434][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:19.472034][f=-000001] [Game::KillInterface][1]
[t=00:01:19.472217][f=-000001] [Game::KillInterface][2]
[t=00:01:19.473289][f=-000001] [Game::KillSimulation][1]
[t=00:01:19.473721][f=-000001] [Game::KillSimulation][2]
[t=00:01:19.549688][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:19.549786][f=-000001] [Game::KillSimulation][3]
[t=00:01:19.551112][f=-000001] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:19.552206][f=-000001] [~CPathCache(36x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:19.552313][f=-000001] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=85
[t=00:01:19.552512][f=-000001] [~CPathCache(72x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:19.553329][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:19.560650][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:19.569930][f=-000001] [Game::KillSimulation][4]
[t=00:01:19.669552][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:19.669598][f=-000001] [Game::~CGame][2]
[t=00:01:19.669616][f=-000001] [Game::~CGame][3]
[t=00:01:19.669662][f=-000001] [SpringApp::Kill][3]
[t=00:01:19.669737][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2226 bytes sent  
    515 bytes recv'd

[t=00:01:19.680351][f=-000001] Kill: client disconnecting...
[t=00:01:19.680419][f=-000001] [GameServer] UpdateLoop: thread affinity ff
[t=00:01:21.681648][f=-000001] CloseConnection: client connection closed
[t=00:01:21.681693][f=-000001] [SpringApp::Kill][4] font=000001f4bf19d4c0
[t=00:01:21.684010][f=-000001] [SpringApp::Kill][5]
[t=00:01:21.793946][f=-000001] [SpringApp::Kill][6]
[t=00:01:21.793997] [SpringApp::Kill][7]
[t=00:01:21.795098] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:21.795125] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:21.795143] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:21.795172] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:21.795194] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:21.795211] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:21.795239] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:21.795257] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:21.795275] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:21.795293] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:21.795318] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:21.795336] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:21.795353] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:22.057957] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:22.057983] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:22.057996] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:22.058010] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:22.083685] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>]
[t=00:01:22.083712] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:01:22.083754] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001f4bf4b9120)
[t=00:01:22.083834] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=9833ms
[t=00:01:22.083870]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=825ms
[t=00:01:22.083894]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=721ms
[t=00:01:22.083925]     file="unittextures/benzcom_2.dds" indx=7383 inflSize=5461kb readTime=264ms
[t=00:01:22.083943]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=246ms
[t=00:01:22.083960]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=234ms
[t=00:01:22.083977]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=217ms
[t=00:01:22.084000]     file="unittextures/starlight.dds" indx=7779 inflSize=4096kb readTime=213ms
[t=00:01:22.084031]     file="unittextures/core_color.dds" indx=7453 inflSize=2730kb readTime=210ms
[t=00:01:22.084048]     file="objects3d/pylon.s3o" indx=5717 inflSize=14kb readTime=208ms
[t=00:01:22.084065]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=206ms
[t=00:01:22.085989] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=1)] #archives[section]=1 #files[section]=3
[t=00:01:22.086017] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\kappa_basin_flooded_zk-v07.sd7 (000001f4e3dd7240)
[t=00:01:22.088586] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:22.088609] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f4e3f1cac0)
[t=00:01:22.088699] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f4e3f1c3e0)
[t=00:01:22.088761] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f4e3f1ca10)
[t=00:01:22.088913] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:22.088934] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:22.088961] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:22.089010] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:22.089032] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:22.089051] [VFS] [SpringVFS::DeleteArchives<this=000001f4e3e73b80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:22.089279] [SpringApp::Kill][8]
[t=00:01:22.089296] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:22.089312] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6464f04d0 (joinable=1)
[t=00:01:22.089336] [WatchDog::Uninstall][2]
[t=00:01:22.750370] [WatchDog::Uninstall][3]
[t=00:01:22.750441] [SpringApp::Kill][9]