ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #114030

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam7200RPM\steamapps\common\Zero-K\"
[t=00:00:00.001086] Using writeable configuration source: "D:\Steam7200RPM\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001096] Using additional read-only configuration source: "D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.032320] LogOutput initialized. Logging to D:\Steam7200RPM\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.032368] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.032737]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.032753]   
[t=00:00:00.032759]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.032771]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.032777]   Use "none" to disable the default log sections.
[t=00:00:00.032782] ============== </Log Sections> ==============

[t=00:00:00.032788] ============== <User Config> ==============
[t=00:00:00.032885]   AllowDeferredMapRendering = 1
[t=00:00:00.032892]   AllowDeferredModelRendering = 1
[t=00:00:00.032897]   AnimationMT = 0
[t=00:00:00.032902]   BumpWaterAnisotropy = 2
[t=00:00:00.032912]   BumpWaterBlurReflection = 1
[t=00:00:00.032917]   BumpWaterDepthBits = 32
[t=00:00:00.032921]   BumpWaterReflection = 2
[t=00:00:00.032926]   BumpWaterTexSizeReflection = 256
[t=00:00:00.032932]   CamFreeScrollSpeed = 50
[t=00:00:00.032936]   CamMode = 1
[t=00:00:00.032941]   CamTimeExponent = 4.0
[t=00:00:00.032945]   CamTimeFactor = 1.0
[t=00:00:00.032951]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.032956]   EdgeMoveDynamic = 0
[t=00:00:00.032961]   EdgeMoveWidth = 0.003
[t=00:00:00.032965]   FPSFOV = 90
[t=00:00:00.032974]   FPSScrollSpeed = 50
[t=00:00:00.032979]   FontSize = 18
[t=00:00:00.032984]   Fullscreen = 0
[t=00:00:00.032988]   GrassDetail = 0
[t=00:00:00.032992]   GroundDecals = 5
[t=00:00:00.032997]   GroundDetail = 120
[t=00:00:00.033002]   HangTimeout = 30
[t=00:00:00.033006]   HardwareCursor = 1
[t=00:00:00.033011]   InitialNetworkTimeout = 0
[t=00:00:00.033016]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.033021]   LODScale = 1.000
[t=00:00:00.033026]   LODScaleReflection = 1.000
[t=00:00:00.033034]   LODScaleRefraction = 1.000
[t=00:00:00.033040]   LODScaleShadow = 1.000
[t=00:00:00.033045]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.033050]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.033055]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.033060]   LinkOutgoingBandwidth = 131072
[t=00:00:00.033065]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.033071]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.033076]   MSAALevel = 8
[t=00:00:00.033080]   MaxParticles = 25000
[t=00:00:00.033088]   MaxSounds = 32
[t=00:00:00.033094]   MaximumTransmissionUnit = 0
[t=00:00:00.033099]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.033104]   MiniMapCanFlip = 1
[t=00:00:00.033108]   MiniMapMarker = 0
[t=00:00:00.033114]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.033119]   MouseDragScrollThreshold = 0
[t=00:00:00.033124]   NetworkLossFactor = 1
[t=00:00:00.033129]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.033134]   OverheadScrollSpeed = 50
[t=00:00:00.033144]   ReconnectTimeout = 0
[t=00:00:00.033149]   RotOverheadScrollSpeed = 50
[t=00:00:00.033154]   RotateLogFiles = 1
[t=00:00:00.033158]   ShadowMapSize = 8192
[t=00:00:00.033163]   Shadows = 1
[t=00:00:00.033167]   ShowClock = 0
[t=00:00:00.033174]   ShowPlayerInfo = 0
[t=00:00:00.033180]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.033185]   TeamHighlight = 0
[t=00:00:00.033189]   UnitIconDist = 151
[t=00:00:00.033195]   UpdateBoundingVolumeMT = 0
[t=00:00:00.033199]   UpdateWeaponVectorsMT = 0
[t=00:00:00.033209]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.033215]   UseLuaMemPools = 0
[t=00:00:00.033219]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.033224]   VFSCacheArchiveFiles = 0
[t=00:00:00.033229]   VSync = 0
[t=00:00:00.033234]   Water = 4
[t=00:00:00.033238]   WindowBorderless = 1
[t=00:00:00.033243]   WindowPosY = 0
[t=00:00:00.033247]   XResolutionWindowed = 2560
[t=00:00:00.033253]   YResolutionWindowed = 1440
[t=00:00:00.033258]   snd_volmaster = 23
[t=00:00:00.033275] ============== </User Config> ==============

[t=00:00:00.033282] ============== <User System> ==============
[t=00:00:00.033287]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.033294]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.033302]        Compiler Version: gcc-13.2.0
[t=00:00:00.033344]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.033383]         Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 16317MB RAM, 25533MB pagefile
[t=00:00:00.033396]        Binary Word Size: 64-bit (native)
[t=00:00:00.033402]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.033407]      Physical CPU Cores: 8
[t=00:00:00.033413]       Logical CPU Cores: 8
[t=00:00:00.033418] ============== </User System> ==============

[t=00:00:00.033426] Run: thread affinity ff
[t=00:00:00.033541] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.033555]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.033563]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.033567]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.033580]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.034853] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.034864] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043092] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz}
[t=00:00:00.063897]     Display (Generic PnP Monitor)=1 modes=155 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.063910]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.063915]         [ 5] 2560x1600x24bpp@60Hz
[t=00:00:00.063936]         [ 9] 2560x1440x24bpp@165Hz
[t=00:00:00.063941]         [13] 2048x1536x24bpp@60Hz
[t=00:00:00.063947]         [17] 1920x1440x24bpp@165Hz
[t=00:00:00.063952]         [21] 1920x1200x24bpp@165Hz
[t=00:00:00.063957]         [25] 1920x1080x24bpp@165Hz
[t=00:00:00.063961]         [32] 1768x992x24bpp@165Hz
[t=00:00:00.063967]         [39] 1680x1050x24bpp@165Hz
[t=00:00:00.063972]         [45] 1600x1200x24bpp@165Hz
[t=00:00:00.063976]         [49] 1600x1024x24bpp@165Hz
[t=00:00:00.063981]         [55] 1600x900x24bpp@165Hz
[t=00:00:00.063990]         [61] 1440x1080x24bpp@165Hz
[t=00:00:00.063996]         [68] 1440x900x24bpp@165Hz
[t=00:00:00.064002]         [73] 1366x768x24bpp@165Hz
[t=00:00:00.064006]         [78] 1360x768x24bpp@165Hz
[t=00:00:00.064012]         [83] 1280x1024x24bpp@165Hz
[t=00:00:00.064017]         [89] 1280x960x24bpp@165Hz
[t=00:00:00.064021]         [95] 1280x800x24bpp@165Hz
[t=00:00:00.064026]         [101] 1280x768x24bpp@165Hz
[t=00:00:00.064031]         [107] 1280x720x24bpp@165Hz
[t=00:00:00.064036]         [114] 1176x664x24bpp@60Hz
[t=00:00:00.064041]         [117] 1152x864x24bpp@165Hz
[t=00:00:00.064049]         [123] 1024x768x24bpp@165Hz
[t=00:00:00.064054]         [130] 800x600x24bpp@165Hz
[t=00:00:00.064059]         [138] 720x576x24bpp@165Hz
[t=00:00:00.064064]         [143] 720x480x24bpp@165Hz
[t=00:00:00.064068]         [149] 640x480x24bpp@165Hz
[t=00:00:00.081453]     Display (Generic PnP Monitor)=2 modes=124 bounds={x=-2560, y=0, w=2560, h=1440}
[t=00:00:00.081466]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.081471]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.081476]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.081544]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.081557]         [22] 1768x992x24bpp@144Hz
[t=00:00:00.081562]         [28] 1680x1050x24bpp@144Hz
[t=00:00:00.081567]         [33] 1600x1200x24bpp@144Hz
[t=00:00:00.081572]         [38] 1600x1024x24bpp@144Hz
[t=00:00:00.081577]         [43] 1600x900x24bpp@144Hz
[t=00:00:00.081581]         [48] 1440x1080x24bpp@144Hz
[t=00:00:00.081586]         [54] 1440x900x24bpp@144Hz
[t=00:00:00.081591]         [58] 1366x768x24bpp@144Hz
[t=00:00:00.081596]         [62] 1360x768x24bpp@144Hz
[t=00:00:00.081601]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.081615]         [71] 1280x960x24bpp@144Hz
[t=00:00:00.081620]         [75] 1280x800x24bpp@144Hz
[t=00:00:00.081625]         [79] 1280x768x24bpp@144Hz
[t=00:00:00.081630]         [83] 1280x720x24bpp@144Hz
[t=00:00:00.081635]         [89] 1176x664x24bpp@60Hz
[t=00:00:00.081642]         [92] 1152x864x24bpp@144Hz
[t=00:00:00.081647]         [96] 1024x768x24bpp@144Hz
[t=00:00:00.081652]         [102] 800x600x24bpp@144Hz
[t=00:00:00.081659]         [109] 720x576x24bpp@144Hz
[t=00:00:00.081664]         [113] 720x480x24bpp@144Hz
[t=00:00:00.081672]         [118] 640x480x24bpp@144Hz
[t=00:00:00.288568] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.289111] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.289130] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.415369] [GR::LogVersionInfo]
[t=00:00:00.415379]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.415397]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.415402]     GL vendor   : NVIDIA Corporation
[t=00:00:00.415407]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.415412]     GLSL version: 4.60 NVIDIA
[t=00:00:00.415417]     GLEW version: 2.1.0
[t=00:00:00.415421]     GPU memory  : 11264MB (total) / 8922MB (available)
[t=00:00:00.415460]     SDL swap-int: 1
[t=00:00:00.415465]     SDL driver  : windows
[t=00:00:00.415469]     
[t=00:00:00.415473]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.415482]     GLSL shader support       : 1
[t=00:00:00.415487]     GL4 support               : 1
[t=00:00:00.415492]     FBO extension support     : 1
[t=00:00:00.415507]     NVX GPU mem-info support  : 1
[t=00:00:00.415514]     ATI GPU mem-info support  : 0
[t=00:00:00.415525]     Texture clamping to edge  : 1
[t=00:00:00.415532]     NPOT-texture support      : 1 (1)
[t=00:00:00.415538]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.415545]     texture query-LOD support : 1 (1)
[t=00:00:00.415550]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.415559]     Z-buffer depth            : 32 (-)
[t=00:00:00.415568]     primitive-restart support : 1 (1)
[t=00:00:00.415574]     clip-space control support: 1 (1)
[t=00:00:00.415579]     seamless cube-map support : 1 (1)
[t=00:00:00.415585]     frag-depth layout support : 1 (1)
[t=00:00:00.415590]     persistent maps support   : 1 (1)
[t=00:00:00.415595]     explicit attribs location : 1 (1)
[t=00:00:00.415600]     multi draw indirect       : 1 (-)
[t=00:00:00.415606]     array textures            : 1 (-)
[t=00:00:00.415615]     buffer copy support       : 1 (-)
[t=00:00:00.415620]     indirect draw             : 1 (-)
[t=00:00:00.415625]     base instance             : 1 (-)
[t=00:00:00.415630]     
[t=00:00:00.415634]     max. FBO samples              : 32
[t=00:00:00.415640]     max. FS/program texture slots : 32/192
[t=00:00:00.415645]     max. texture size             : 32768
[t=00:00:00.415652]     max. texture anisotropy level : 16.000000
[t=00:00:00.415658]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.415663]     max. draw-buffers             : 8
[t=00:00:00.415672]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.415680]     max. uniform buffer-bindings  : 84
[t=00:00:00.415685]     max. uniform block-size       : 64KB
[t=00:00:00.415690]     max. storage buffer-bindings  : 96
[t=00:00:00.415695]     max. storage block-size       : 2047MB
[t=00:00:00.415699]     
[t=00:00:00.415703]     enable AMD-hacks : 0
[t=00:00:00.415707]     compress MIP-maps: 0
[t=00:00:00.415775]     Number of compressed texture formats: 23
[t=00:00:00.415803]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.415868] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.416134] [GR::UpdateGLConfigs]
[t=00:00:00.416162] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.416168] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.416179] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.416190] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.416194] [GR::InitGLState]
[t=00:00:00.416278] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (windowed::borderless)
[t=00:00:00.494234] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.501304] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.503312] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.517394] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam7200RPM/steamapps/common/Zero-K/fontcache"
[t=00:00:00.517415] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.517824] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.519350] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam7200RPM\steamapps\common\Zero-K\"
[t=00:00:00.519365] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.519463] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam7200RPM\steamapps\common\Zero-K\
[t=00:00:00.519548] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.534639] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.546097] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\maps
[t=00:00:00.546532] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\games
[t=00:00:00.546719] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\packages
[t=00:00:00.572333] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.572350] [VFS] [SpringVFS::ReserveArchives<this=0000021bf622eb90>]
[t=00:00:00.572427] [VFS] [SpringVFS::AddArchive<this=0000021bf622eb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.611859] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021bf622eb90 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.611881] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.671921] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.672267] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.672597] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.672959] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.673085] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.673185] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.673857] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.673864] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.673869] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.673909] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.674271][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.674348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.674488][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.674551][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.674560][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.674597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.691667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.691687][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.691710][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS XG32V (NVIDIA High Definition Audio)"
[t=00:00:00.691719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MSI MAG274QRF (NVIDIA High Definition Audio)"
[t=00:00:00.691728][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.691735][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.691746][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (HyperX Cloud II Wireless)"
[t=00:00:00.691753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.723626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.759804][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bf638c490(default) context=0000021bb16de1f0  numChannels=2 frameSize=8
[t=00:00:00.759827][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.759852][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.759860][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.759866][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.759886][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.759918][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.759929][f=-000001] [Sound]   Devices:
[t=00:00:00.762793][f=-000001] [Sound]     [OpenAL Soft on Speakers (HyperX Cloud II Wireless)]
[t=00:00:00.762805][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.762820][f=-000001] [Sound]     [OpenAL Soft on ASUS XG32V (NVIDIA High Definition Audio)]
[t=00:00:00.762827][f=-000001] [Sound]     [OpenAL Soft on MSI MAG274QRF (NVIDIA High Definition Audio)]
[t=00:00:00.762834][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.762841][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.762854][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.762866][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.764644][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.764659][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.774069][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam7200RPM\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 765589 MB
[t=00:00:00.776195][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0"
[t=00:00:00.776558][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0
[t=00:00:00.827700][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.827816][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.872476][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.118631][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.242080][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.243006][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.257793][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.257913][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.257925][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.257960][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.258111][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.258126][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.258139][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.258152][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.258174][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.258192][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.258208][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.258225][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.258780][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.258925][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.259160][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.259173][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:01.259181][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:01.259195][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.260128][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.260316][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.260833][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.261853][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.309655][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.310404][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.313369][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.314127][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.315276][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.315932][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.317336][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.518726][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.519366][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.519376][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.519383][f=-000001] [liblobby] port, 8200
[t=00:00:01.519389][f=-000001] [liblobby] protocol, zks
[t=00:00:01.519395][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.526639][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.529601][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.532259][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.533507][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.534237][f=-000001] [Chotify] Enabled: true
[t=00:00:01.536087][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.543876][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.544078][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.544620][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.546247][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.546894][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.550225][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.554162][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.557036][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.558952][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.560735][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.563032][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.564850][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.570414][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.575397][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.577863][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.585226][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.587832][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.592764][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.597842][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.599426][f=-000001] [Chobby] Using wrapper port: , 60498
[t=00:00:01.600964][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.602076][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.602625][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.603190][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.603617][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.604153][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.604578][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.608795][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.611237][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.612460][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.613004][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.614820][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.617440][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.626161][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.629015][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.631701][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.635536][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.644462][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.647763][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.725955][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.728888][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.731532][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.733842][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.737974][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
------- TRUNCATED -------
[t=00:02:43.297092][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:02:43.298522][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:02:43.298717][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:02:43.298948][f=-000001] Mex Placement Initialised with 25 spots.
[t=00:02:43.300381][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:02:43.300707][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:02:43.303144][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:02:43.303967][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:02:43.304277][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:02:43.304722][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:02:43.304898][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:02:43.305101][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:02:43.335602][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:02:43.337352][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:02:43.343636][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:02:43.344045][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:02:43.345436][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:02:43.364393][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:02:43.364959][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:02:43.365267][f=-000001] SetSunLighting
[t=00:02:43.365700][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:02:43.365929][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:02:43.366204][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:02:43.368966][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:02:43.369302][f=-000001] Lua garbage collection rate: 30/s
[t=00:02:43.369337][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:02:43.369553][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:02:43.370459][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:02:43.377332][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:02:43.378487][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:02:43.389077][f=-000001] Writing last game win data
[t=00:02:43.392335][f=-000001] LuaUI v0.3
[t=00:02:43.544094][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:02:43.762170][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:43.769706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:43.775464][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:43.775523][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:02:43.892922][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:02:43.960209][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:43.964927][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:02:43.965210][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:02:43.965336][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:02:43.965346][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:02:43.970443][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:02:43.974429][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:02:43.974443][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 118.61
[t=00:02:43.974462][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 382.14
[t=00:02:43.974477][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:02:43.974490][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:43.974505][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:43.974519][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:02:43.974530][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:02:43.980375][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 80.03% of the map. (used by 352 unit-defs)
[t=00:02:43.980417][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:02:43.982720][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 80.03% of the map. (used by 32 unit-defs)
[t=00:02:43.984997][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 80.03% of the map. (used by 5 unit-defs)
[t=00:02:43.987599][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:43.990208][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:02:43.992816][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:43.994642][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 69.53% of the map. (used by 13 unit-defs)
[t=00:02:43.996842][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 80.03% of the map. (used by 3 unit-defs)
[t=00:02:43.996879][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:02:43.998769][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 69.53% of the map. (used by 21 unit-defs)
[t=00:02:44.043919][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json)
[t=00:02:44.060931][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:44.099276][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:44.116148][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:44.127140][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:44.144915][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:44.164376][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:44.174959][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:44.210160][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:02:44.210648][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:02:44.210668][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:02:44.210688][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:02:44.210825][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:02:44.215873][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:44.254869][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json)
[t=00:02:44.255274][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:44.257059][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:44.257420][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:44.258055][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:44.259608][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:44.260105][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:44.263672][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:44.271864][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized!
[t=00:02:44.272207][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:02:44.272220][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:02:44.272247][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:02:44.272305][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:02:44.276845][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:44.309545][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json)
[t=00:02:44.309991][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:44.311976][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:44.312340][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:44.312992][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:44.314044][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:44.314375][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:44.317693][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:44.323254][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized!
[t=00:02:44.323733][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:02:44.323747][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 561ms
[t=00:02:44.350397][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10144, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829004}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1723494784}
[t=00:02:44.876989][f=-000001] SetLobbyButtonEnabled, false
[t=00:02:44.879364][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:02:44.922929][f=-000001] TotalHideLobbyInterface, true
[t=00:02:45.063638][f=-000001] GameID: 5471ba664c26f4676869e9f8daa1a0ea
[t=00:02:45.064002][f=-000001] Connection attempt from ed_ulisespz
[t=00:02:45.064016][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:02:45.064215][f=-000001]  -> Connection established (given id 0)
[t=00:02:45.064248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PreGame::GameDataReceived][map-checksums]
    server=ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab
    client=ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab"
[t=00:02:45.064273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:45.064294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5f5fa87a43edf627bbd5f549a844c36359d09fcb63e9cc2a6aa30cc50372f0796ecfb98fb9b629f6b2bdea02294a2b0b1da1c0f89b5d9ef2e355b24ae1b9c01]"
[t=00:02:45.064309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=657257deb7a094731634aaf46cc297d9f91e402c95df0d140e869203963d6bc178482327f0211f07c1899fe6530958ce935c67be166a689cad6e0ae6d6fa7a01]"
[t=00:02:45.064363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[Game::Load][lua{Rules,Gaia}={0000021c23ac3fd0,0000000000000000}][locale="C"]"
[t=00:02:45.064473][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1
[t=00:02:45.064518][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 2
[t=00:02:45.064557][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3
[t=00:02:45.064579][f=-000001] Player ed_ulisespz finished loading and is now ingame
[t=00:02:45.231577][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:03:18.264268][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:03:18.264285][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:03:18.289971][f=-000001]  [async=0] threads=8 tasks=1848 {sum,avg}{exec,wait}time={{3357.939, 1.817}, {673.936, 0.365}}ms
[t=00:03:18.289991][f=-000001]      thread=1 tasks=264 {sum,min,max,avg}{exec,wait}time={{500.317, 0.000, 348.513, 1.895}, {57.772, 0.000, 2.896, 0.219}}ms
[t=00:03:18.290003][f=-000001]      thread=2 tasks=264 {sum,min,max,avg}{exec,wait}time={{483.112, 0.000, 348.411, 1.830}, {67.618, 0.000, 4.648, 0.256}}ms
[t=00:03:18.290014][f=-000001]      thread=3 tasks=264 {sum,min,max,avg}{exec,wait}time={{469.565, 0.000, 348.347, 1.779}, {159.206, 0.000, 13.792, 0.603}}ms
[t=00:03:18.290031][f=-000001]      thread=4 tasks=264 {sum,min,max,avg}{exec,wait}time={{476.112, 0.000, 348.555, 1.803}, {124.624, 0.000, 8.841, 0.472}}ms
[t=00:03:18.290042][f=-000001]      thread=5 tasks=264 {sum,min,max,avg}{exec,wait}time={{480.693, 0.000, 348.303, 1.821}, {67.533, 0.000, 3.043, 0.256}}ms
[t=00:03:18.290052][f=-000001]      thread=6 tasks=264 {sum,min,max,avg}{exec,wait}time={{463.660, 0.000, 319.540, 1.756}, {98.413, 0.000, 29.162, 0.373}}ms
[t=00:03:18.290067][f=-000001]      thread=7 tasks=264 {sum,min,max,avg}{exec,wait}time={{484.479, 0.000, 348.522, 1.835}, {98.770, 0.000, 3.649, 0.374}}ms
[t=00:03:18.290079][f=-000001]  [async=1] threads=8 tasks=9988 {sum,avg}{exec,wait}time={{562288.750, 56.296}, {330647072.000, 33104.434}}ms
[t=00:03:18.290092][f=-000001]      thread=1 tasks=1427 {sum,min,max,avg}{exec,wait}time={{79466.297, 0.000, 3667.688, 55.688}, {46691892.000, 0.287, 74012.188, 32720.316}}ms
[t=00:03:18.290112][f=-000001]      thread=2 tasks=1426 {sum,min,max,avg}{exec,wait}time={{79460.516, 0.000, 3887.757, 55.723}, {45973112.000, 1.466, 74029.016, 32239.209}}ms
[t=00:03:18.290126][f=-000001]      thread=3 tasks=1427 {sum,min,max,avg}{exec,wait}time={{84113.906, 0.000, 13735.978, 58.945}, {47846864.000, 0.110, 78687.180, 33529.688}}ms
[t=00:03:18.290138][f=-000001]      thread=4 tasks=1427 {sum,min,max,avg}{exec,wait}time={{79634.281, 0.000, 3785.277, 55.805}, {46112736.000, 0.178, 74221.664, 32314.461}}ms
[t=00:03:18.290156][f=-000001]      thread=5 tasks=1427 {sum,min,max,avg}{exec,wait}time={{77550.172, 0.000, 3585.241, 54.345}, {45865984.000, 1.480, 71697.695, 32141.545}}ms
[t=00:03:18.290168][f=-000001]      thread=6 tasks=1427 {sum,min,max,avg}{exec,wait}time={{81367.898, 0.000, 3599.263, 57.020}, {49603516.000, 0.624, 75488.227, 34760.699}}ms
[t=00:03:18.290180][f=-000001]      thread=7 tasks=1427 {sum,min,max,avg}{exec,wait}time={{80695.609, 0.000, 3626.680, 56.549}, {48552964.000, 0.554, 74795.508, 34024.500}}ms
[t=00:03:18.290188][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:18.290195][f=-000001] [SpringApp::Kill][2]
[t=00:03:18.297423][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:18.297440][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021cd40e2b50
[t=00:03:18.297496][f=-000001] Start widgetHandler:Shutdown
[t=00:03:18.299671][f=-000001] Shutdown - SaveOrderList Complete
[t=00:03:18.300453][f=-000001] Writing last game win data
[t=00:03:18.304122][f=-000001] Shutdown - SaveConfigData Complete
[t=00:03:18.304141][f=-000001] Shutdown Widget - Chili Highlight
[t=00:03:18.304174][f=-000001] Shutdown Widget - Draw After Chili
[t=00:03:18.304185][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:03:18.304199][f=-000001] Shutdown Widget - EPIC Menu
[t=00:03:18.305281][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:03:18.305297][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:03:18.306250][f=-000001] Shutdown Widget - Chili Minimap
[t=00:03:18.306367][f=-000001] Shutdown Widget - Deferred rendering
[t=00:03:18.306378][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.320857][f=-000001] Shutdown Widget - Deferred rendering
[t=00:03:18.320873][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.321780][f=-000001] Shutdown Widget - Local Team Colors
[t=00:03:18.321794][f=-000001] Shutdown Widget - Display Keys 2
[t=00:03:18.321815][f=-000001] Shutdown Widget - Save Game Menu
[t=00:03:18.321824][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:03:18.321856][f=-000001] Shutdown Widget - Unit Icons
[t=00:03:18.321874][f=-000001] Shutdown Widget - Noises
[t=00:03:18.321882][f=-000001] Shutdown Widget - HealthBars
[t=00:03:18.322885][f=-000001] Shutdown Widget - BuildETA
[t=00:03:18.322899][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:03:18.322917][f=-000001] Shutdown Widget - Win Counter
[t=00:03:18.322926][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:03:18.323932][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:03:18.323946][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:03:18.323964][f=-000001] Shutdown Widget - Transport AI
[t=00:03:18.323974][f=-000001] Shutdown Widget - Stereo3D
[t=00:03:18.324025][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:03:18.324036][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:18.324045][f=-000001] Shutdown Widget - Point Tracker
[t=00:03:18.324054][f=-000001] Shutdown Widget - Music Player v2
[t=00:03:18.324063][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:03:18.324073][f=-000001] Shutdown Widget - MinimapEvents
[t=00:03:18.324087][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:03:18.324102][f=-000001] Shutdown Widget - Highlight Geos
[t=00:03:18.324113][f=-000001] Shutdown Widget - Grab Input
[t=00:03:18.324126][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:03:18.324139][f=-000001] Shutdown Widget - Darkening
[t=00:03:18.324153][f=-000001] Shutdown Widget - Context Menu
[t=00:03:18.324162][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:03:18.324171][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:18.324192][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:03:18.324202][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:03:18.324215][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:03:18.324290][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:03:18.324385][f=-000001] Shutdown Widget - CameraShake
[t=00:03:18.324396][f=-000001] Shutdown Widget - Attack Warning
[t=00:03:18.324406][f=-000001] Shutdown Widget - Attack AoE
[t=00:03:18.324424][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:03:18.324604][f=-000001] Shutdown Widget - Selection Send
[t=00:03:18.324617][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:18.324627][f=-000001] Shutdown Widget - LupsManager
[t=00:03:18.324638][f=-000001] Shutdown Widget - Newton Firezone
[t=00:03:18.324648][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:03:18.324656][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:03:18.325220][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:03:18.325238][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:03:18.325248][f=-000001] Shutdown Widget - Lups
[t=00:03:18.325498][f=-000001] Shutdown Widget - Chili Framework
[t=00:03:18.325510][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:03:18.325531][f=-000001] Shutdown Widget - Custom Markers
[t=00:03:18.325545][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:03:18.325605][f=-000001] Shutdown Widget - Select Keys
[t=00:03:18.325624][f=-000001] Shutdown Widget - Start Boxes
[t=00:03:18.325643][f=-000001] Shutdown Widget - Pause Screen
[t=00:03:18.325748][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:18.325780][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:03:18.326234][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:03:18.326250][f=-000001] Shutdown Widget - Layout Handler
[t=00:03:18.326264][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:03:18.326555][f=-000001] End widgetHandler:Shutdown
[t=00:03:18.363346][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3188738, 0.0} allocedSize{int+, int-, ext}={0, 0, 803894358}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288}
[t=00:03:18.365415][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:18.365429][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000021c23ac3fd0
[t=00:03:18.365465][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:18.365476][f=-000001] Shutdown - StartSetup
[t=00:03:18.365495][f=-000001] Shutdown - UnitMorph
[t=00:03:18.365508][f=-000001] Shutdown - Carrier Drones
[t=00:03:18.365518][f=-000001] Shutdown - Missile Silo Controller
[t=00:03:18.365526][f=-000001] Shutdown - Modular Comm Info
[t=00:03:18.365535][f=-000001] Shutdown - Terrain Texture Handler
[t=00:03:18.365543][f=-000001] Shutdown - UnitCloakShield
[t=00:03:18.365551][f=-000001] Shutdown - Starlight Handler
[t=00:03:18.365560][f=-000001] End gadgetHandler:Shutdown
[t=00:03:18.378756][f=-000001] Start gadgetHandler:Shutdown
[t=00:03:18.378786][f=-000001] Shutdown - Teleport Throw
[t=00:03:18.378797][f=-000001] Shutdown - UnitMorph
[t=00:03:18.378811][f=-000001] Shutdown - Commander Skin Renderer
[t=00:03:18.378907][f=-000001] Shutdown - Missile fired callins
[t=00:03:18.378918][f=-000001] Shutdown - Modular Comm Info
[t=00:03:18.378926][f=-000001] Shutdown - Retreat Command
[t=00:03:18.378938][f=-000001] Shutdown - Shockwaves
[t=00:03:18.378946][f=-000001] Shutdown - Unit tint API
[t=00:03:18.378965][f=-000001] Shutdown - Unit glow API
[t=00:03:18.378983][f=-000001] Shutdown - UnitCloakShield
[t=00:03:18.379003][f=-000001] Shutdown - Lups Cloak FX
[t=00:03:18.379011][f=-000001] Shutdown - Lups
[t=00:03:18.379660][f=-000001] Shutdown - Lups Shield
[t=00:03:18.379675][f=-000001] End gadgetHandler:Shutdown
[t=00:03:18.390947][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:03:18.392168][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:18.392224][f=-000001] [Game::KillLua][4] dtor=0
[t=00:03:18.392233][f=-000001] [Game::KillLua][5] dtor=0
[t=00:03:18.396194][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam7200RPM\steamapps\common\Zero-K\demos\2024-08-12_20-32-20-218_Desert_Plateaus_105.1.1-2511-g747f18b BAR105.sdfz" (6095 bytes)
[t=00:03:18.396267][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:18.399352][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:18.399369][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:03:18.399396][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021b80ed2080 dev=0000021b80b05020
[t=00:03:18.399504][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021b80ed2080 dev=0000021b80b05020
[t=00:03:18.399513][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021b80ed2080)]
[t=00:03:18.400010][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021b80b05020)]
[t=00:03:18.400079][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:18.431908][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:03:18.432437][f=-000001] [Game::~CGame][1]
[t=00:03:18.432473][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:18.432482][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:18.432489][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:18.432495][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:18.432501][f=-000001] [Game::KillLua][4] dtor=1
[t=00:03:18.432510][f=-000001] [Game::KillLua][5] dtor=1
[t=00:03:18.432577][f=-000001] [Game::KillMisc][1]
[t=00:03:18.432583][f=-000001] [Game::KillMisc][2]
[t=00:03:18.432603][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:03:18.435927][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:03:18.438472][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:18.454481][f=-000001] [Game::KillMisc][3]
[t=00:03:18.454598][f=-000001] [Game::KillRendering][1]
[t=00:03:18.458163][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.500281][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:03:18.500340][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:03:18.500820][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:03:18.538908][f=-000001] [Game::KillInterface][1]
[t=00:03:18.539360][f=-000001] [Game::KillInterface][2]
[t=00:03:18.539767][f=-000001] [Game::KillSimulation][1]
[t=00:03:18.539828][f=-000001] [Game::KillSimulation][2]
[t=00:03:18.561448][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:03:18.561468][f=-000001] [Game::KillSimulation][3]
[t=00:03:18.564268][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=143
[t=00:03:18.564513][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.564596][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:03:18.564628][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.565194][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:18.568296][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:18.574333][f=-000001] [Game::KillSimulation][4]
[t=00:03:18.646868][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:03:18.646890][f=-000001] [Game::~CGame][2]
[t=00:03:18.646898][f=-000001] [Game::~CGame][3]
[t=00:03:18.648682][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:03:18.651927][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440
[t=00:03:18.897006][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected