Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam7200RPM\steamapps\common\Zero-K\" [t=00:00:00.001086] Using writeable configuration source: "D:\Steam7200RPM\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001096] Using additional read-only configuration source: "D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.032320] LogOutput initialized. Logging to D:\Steam7200RPM\steamapps\common\Zero-K\infolog.txt [t=00:00:00.032368] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.032737] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.032753] [t=00:00:00.032759] Enable or disable log sections using the LogSections configuration key [t=00:00:00.032771] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.032777] Use "none" to disable the default log sections. [t=00:00:00.032782] ============== </Log Sections> ============== [t=00:00:00.032788] ============== <User Config> ============== [t=00:00:00.032885] AllowDeferredMapRendering = 1 [t=00:00:00.032892] AllowDeferredModelRendering = 1 [t=00:00:00.032897] AnimationMT = 0 [t=00:00:00.032902] BumpWaterAnisotropy = 2 [t=00:00:00.032912] BumpWaterBlurReflection = 1 [t=00:00:00.032917] BumpWaterDepthBits = 32 [t=00:00:00.032921] BumpWaterReflection = 2 [t=00:00:00.032926] BumpWaterTexSizeReflection = 256 [t=00:00:00.032932] CamFreeScrollSpeed = 50 [t=00:00:00.032936] CamMode = 1 [t=00:00:00.032941] CamTimeExponent = 4.0 [t=00:00:00.032945] CamTimeFactor = 1.0 [t=00:00:00.032951] DualScreenMiniMapOnLeft = 1 [t=00:00:00.032956] EdgeMoveDynamic = 0 [t=00:00:00.032961] EdgeMoveWidth = 0.003 [t=00:00:00.032965] FPSFOV = 90 [t=00:00:00.032974] FPSScrollSpeed = 50 [t=00:00:00.032979] FontSize = 18 [t=00:00:00.032984] Fullscreen = 0 [t=00:00:00.032988] GrassDetail = 0 [t=00:00:00.032992] GroundDecals = 5 [t=00:00:00.032997] GroundDetail = 120 [t=00:00:00.033002] HangTimeout = 30 [t=00:00:00.033006] HardwareCursor = 1 [t=00:00:00.033011] InitialNetworkTimeout = 0 [t=00:00:00.033016] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.033021] LODScale = 1.000 [t=00:00:00.033026] LODScaleReflection = 1.000 [t=00:00:00.033034] LODScaleRefraction = 1.000 [t=00:00:00.033040] LODScaleShadow = 1.000 [t=00:00:00.033045] LinkIncomingMaxPacketRate = 512 [t=00:00:00.033050] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.033055] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.033060] LinkOutgoingBandwidth = 131072 [t=00:00:00.033065] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.033071] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.033076] MSAALevel = 8 [t=00:00:00.033080] MaxParticles = 25000 [t=00:00:00.033088] MaxSounds = 32 [t=00:00:00.033094] MaximumTransmissionUnit = 0 [t=00:00:00.033099] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.033104] MiniMapCanFlip = 1 [t=00:00:00.033108] MiniMapMarker = 0 [t=00:00:00.033114] MouseDragCircleCommandThreshold = 25 [t=00:00:00.033119] MouseDragScrollThreshold = 0 [t=00:00:00.033124] NetworkLossFactor = 1 [t=00:00:00.033129] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.033134] OverheadScrollSpeed = 50 [t=00:00:00.033144] ReconnectTimeout = 0 [t=00:00:00.033149] RotOverheadScrollSpeed = 50 [t=00:00:00.033154] RotateLogFiles = 1 [t=00:00:00.033158] ShadowMapSize = 8192 [t=00:00:00.033163] Shadows = 1 [t=00:00:00.033167] ShowClock = 0 [t=00:00:00.033174] ShowPlayerInfo = 0 [t=00:00:00.033180] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.033185] TeamHighlight = 0 [t=00:00:00.033189] UnitIconDist = 151 [t=00:00:00.033195] UpdateBoundingVolumeMT = 0 [t=00:00:00.033199] UpdateWeaponVectorsMT = 0 [t=00:00:00.033209] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.033215] UseLuaMemPools = 0 [t=00:00:00.033219] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.033224] VFSCacheArchiveFiles = 0 [t=00:00:00.033229] VSync = 0 [t=00:00:00.033234] Water = 4 [t=00:00:00.033238] WindowBorderless = 1 [t=00:00:00.033243] WindowPosY = 0 [t=00:00:00.033247] XResolutionWindowed = 2560 [t=00:00:00.033253] YResolutionWindowed = 1440 [t=00:00:00.033258] snd_volmaster = 23 [t=00:00:00.033275] ============== </User Config> ============== [t=00:00:00.033282] ============== <User System> ============== [t=00:00:00.033287] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.033294] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.033302] Compiler Version: gcc-13.2.0 [t=00:00:00.033344] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.033383] Hardware Config: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 16317MB RAM, 25533MB pagefile [t=00:00:00.033396] Binary Word Size: 64-bit (native) [t=00:00:00.033402] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.033407] Physical CPU Cores: 8 [t=00:00:00.033413] Logical CPU Cores: 8 [t=00:00:00.033418] ============== </User System> ============== [t=00:00:00.033426] Run: thread affinity ff [t=00:00:00.033541] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.033555] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.033563] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.033567] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.033580] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.034853] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.034864] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043092] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@120Hz} current={2560x1440x24bpp@120Hz} [t=00:00:00.063897] Display (Generic PnP Monitor)=1 modes=155 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.063910] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.063915] [ 5] 2560x1600x24bpp@60Hz [t=00:00:00.063936] [ 9] 2560x1440x24bpp@165Hz [t=00:00:00.063941] [13] 2048x1536x24bpp@60Hz [t=00:00:00.063947] [17] 1920x1440x24bpp@165Hz [t=00:00:00.063952] [21] 1920x1200x24bpp@165Hz [t=00:00:00.063957] [25] 1920x1080x24bpp@165Hz [t=00:00:00.063961] [32] 1768x992x24bpp@165Hz [t=00:00:00.063967] [39] 1680x1050x24bpp@165Hz [t=00:00:00.063972] [45] 1600x1200x24bpp@165Hz [t=00:00:00.063976] [49] 1600x1024x24bpp@165Hz [t=00:00:00.063981] [55] 1600x900x24bpp@165Hz [t=00:00:00.063990] [61] 1440x1080x24bpp@165Hz [t=00:00:00.063996] [68] 1440x900x24bpp@165Hz [t=00:00:00.064002] [73] 1366x768x24bpp@165Hz [t=00:00:00.064006] [78] 1360x768x24bpp@165Hz [t=00:00:00.064012] [83] 1280x1024x24bpp@165Hz [t=00:00:00.064017] [89] 1280x960x24bpp@165Hz [t=00:00:00.064021] [95] 1280x800x24bpp@165Hz [t=00:00:00.064026] [101] 1280x768x24bpp@165Hz [t=00:00:00.064031] [107] 1280x720x24bpp@165Hz [t=00:00:00.064036] [114] 1176x664x24bpp@60Hz [t=00:00:00.064041] [117] 1152x864x24bpp@165Hz [t=00:00:00.064049] [123] 1024x768x24bpp@165Hz [t=00:00:00.064054] [130] 800x600x24bpp@165Hz [t=00:00:00.064059] [138] 720x576x24bpp@165Hz [t=00:00:00.064064] [143] 720x480x24bpp@165Hz [t=00:00:00.064068] [149] 640x480x24bpp@165Hz [t=00:00:00.081453] Display (Generic PnP Monitor)=2 modes=124 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.081466] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.081471] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.081476] [11] 1920x1200x24bpp@144Hz [t=00:00:00.081544] [16] 1920x1080x24bpp@144Hz [t=00:00:00.081557] [22] 1768x992x24bpp@144Hz [t=00:00:00.081562] [28] 1680x1050x24bpp@144Hz [t=00:00:00.081567] [33] 1600x1200x24bpp@144Hz [t=00:00:00.081572] [38] 1600x1024x24bpp@144Hz [t=00:00:00.081577] [43] 1600x900x24bpp@144Hz [t=00:00:00.081581] [48] 1440x1080x24bpp@144Hz [t=00:00:00.081586] [54] 1440x900x24bpp@144Hz [t=00:00:00.081591] [58] 1366x768x24bpp@144Hz [t=00:00:00.081596] [62] 1360x768x24bpp@144Hz [t=00:00:00.081601] [66] 1280x1024x24bpp@144Hz [t=00:00:00.081615] [71] 1280x960x24bpp@144Hz [t=00:00:00.081620] [75] 1280x800x24bpp@144Hz [t=00:00:00.081625] [79] 1280x768x24bpp@144Hz [t=00:00:00.081630] [83] 1280x720x24bpp@144Hz [t=00:00:00.081635] [89] 1176x664x24bpp@60Hz [t=00:00:00.081642] [92] 1152x864x24bpp@144Hz [t=00:00:00.081647] [96] 1024x768x24bpp@144Hz [t=00:00:00.081652] [102] 800x600x24bpp@144Hz [t=00:00:00.081659] [109] 720x576x24bpp@144Hz [t=00:00:00.081664] [113] 720x480x24bpp@144Hz [t=00:00:00.081672] [118] 640x480x24bpp@144Hz [t=00:00:00.288568] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289111] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.289130] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.415369] [GR::LogVersionInfo] [t=00:00:00.415379] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.415397] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.415402] GL vendor : NVIDIA Corporation [t=00:00:00.415407] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.415412] GLSL version: 4.60 NVIDIA [t=00:00:00.415417] GLEW version: 2.1.0 [t=00:00:00.415421] GPU memory : 11264MB (total) / 8922MB (available) [t=00:00:00.415460] SDL swap-int: 1 [t=00:00:00.415465] SDL driver : windows [t=00:00:00.415469] [t=00:00:00.415473] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.415482] GLSL shader support : 1 [t=00:00:00.415487] GL4 support : 1 [t=00:00:00.415492] FBO extension support : 1 [t=00:00:00.415507] NVX GPU mem-info support : 1 [t=00:00:00.415514] ATI GPU mem-info support : 0 [t=00:00:00.415525] Texture clamping to edge : 1 [t=00:00:00.415532] NPOT-texture support : 1 (1) [t=00:00:00.415538] S3TC/DXT1 texture support : 1/1 [t=00:00:00.415545] texture query-LOD support : 1 (1) [t=00:00:00.415550] MSAA frame-buffer support : 1 (1) [t=00:00:00.415559] Z-buffer depth : 32 (-) [t=00:00:00.415568] primitive-restart support : 1 (1) [t=00:00:00.415574] clip-space control support: 1 (1) [t=00:00:00.415579] seamless cube-map support : 1 (1) [t=00:00:00.415585] frag-depth layout support : 1 (1) [t=00:00:00.415590] persistent maps support : 1 (1) [t=00:00:00.415595] explicit attribs location : 1 (1) [t=00:00:00.415600] multi draw indirect : 1 (-) [t=00:00:00.415606] array textures : 1 (-) [t=00:00:00.415615] buffer copy support : 1 (-) [t=00:00:00.415620] indirect draw : 1 (-) [t=00:00:00.415625] base instance : 1 (-) [t=00:00:00.415630] [t=00:00:00.415634] max. FBO samples : 32 [t=00:00:00.415640] max. FS/program texture slots : 32/192 [t=00:00:00.415645] max. texture size : 32768 [t=00:00:00.415652] max. texture anisotropy level : 16.000000 [t=00:00:00.415658] max. vec4 varyings/attributes : 31/16 [t=00:00:00.415663] max. draw-buffers : 8 [t=00:00:00.415672] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.415680] max. uniform buffer-bindings : 84 [t=00:00:00.415685] max. uniform block-size : 64KB [t=00:00:00.415690] max. storage buffer-bindings : 96 [t=00:00:00.415695] max. storage block-size : 2047MB [t=00:00:00.415699] [t=00:00:00.415703] enable AMD-hacks : 0 [t=00:00:00.415707] compress MIP-maps: 0 [t=00:00:00.415775] Number of compressed texture formats: 23 [t=00:00:00.415803] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.415868] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.416134] [GR::UpdateGLConfigs] [t=00:00:00.416162] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.416168] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.416179] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.416190] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.416194] [GR::InitGLState] [t=00:00:00.416278] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@120Hz (windowed::borderless) [t=00:00:00.494234] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.501304] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.503312] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.517394] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam7200RPM/steamapps/common/Zero-K/fontcache" [t=00:00:00.517415] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.517824] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.519350] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam7200RPM\steamapps\common\Zero-K\" [t=00:00:00.519365] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.519463] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam7200RPM\steamapps\common\Zero-K\ [t=00:00:00.519548] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.534639] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.546097] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\maps [t=00:00:00.546532] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\games [t=00:00:00.546719] Scanning: D:\Steam7200RPM\steamapps\common\Zero-K\packages [t=00:00:00.572333] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.572350] [VFS] [SpringVFS::ReserveArchives<this=0000021bf622eb90>] [t=00:00:00.572427] [VFS] [SpringVFS::AddArchive<this=0000021bf622eb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.611859] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021bf622eb90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.611881] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.671921] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:00.672267] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.672597] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.672959] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.673085] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.673185] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.673857] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.673864] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.673869] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.673909] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:00.674271][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.674348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.674488][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.674551][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.674560][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.674597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.691667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.691687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.691710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "ASUS XG32V (NVIDIA High Definition Audio)" [t=00:00:00.691719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "MSI MAG274QRF (NVIDIA High Definition Audio)" [t=00:00:00.691728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:00.691735][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:00.691746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (HyperX Cloud II Wireless)" [t=00:00:00.691753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.723626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.759804][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bf638c490(default) context=0000021bb16de1f0 numChannels=2 frameSize=8 [t=00:00:00.759827][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.759852][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.759860][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.759866][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.759886][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.759918][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.759929][f=-000001] [Sound] Devices: [t=00:00:00.762793][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Cloud II Wireless)] [t=00:00:00.762805][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.762820][f=-000001] [Sound] [OpenAL Soft on ASUS XG32V (NVIDIA High Definition Audio)] [t=00:00:00.762827][f=-000001] [Sound] [OpenAL Soft on MSI MAG274QRF (NVIDIA High Definition Audio)] [t=00:00:00.762834][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.762841][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.762854][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.762866][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.764644][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.764659][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.774069][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam7200RPM\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 765589 MB [t=00:00:00.776195][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:00.776558][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:00.827700][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.827816][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.872476][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000021bf622eb90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.118631][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.242080][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.243006][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.257793][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.257913][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.257925][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.257960][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.258111][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.258126][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.258139][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.258152][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.258174][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.258192][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.258208][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.258225][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.258780][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.258925][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.259160][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.259173][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:01.259181][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:01.259195][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.260128][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.260316][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.260833][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.261853][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.309655][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.310404][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.313369][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.314127][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.315276][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.315932][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.317336][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.518726][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.519366][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.519376][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.519383][f=-000001] [liblobby] port, 8200 [t=00:00:01.519389][f=-000001] [liblobby] protocol, zks [t=00:00:01.519395][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.526639][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.529601][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.532259][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.533507][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.534237][f=-000001] [Chotify] Enabled: true [t=00:00:01.536087][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.543876][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.544078][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.544620][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.546247][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.546894][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.550225][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.554162][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.557036][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.558952][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.560735][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.563032][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.564850][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.570414][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.575397][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.577863][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.585226][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.587832][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.592764][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.597842][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.599426][f=-000001] [Chobby] Using wrapper port: , 60498 [t=00:00:01.600964][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.602076][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.602625][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.603190][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.603617][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.604153][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.604578][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.608795][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.611237][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.612460][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.613004][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.614820][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.617440][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.626161][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.629015][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.631701][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.635536][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.644462][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.647763][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.725955][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.728888][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.731532][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.733842][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.737974][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> ------- TRUNCATED ------- [t=00:02:43.297092][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:43.298522][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:43.298717][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:43.298948][f=-000001] Mex Placement Initialised with 25 spots. [t=00:02:43.300381][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:43.300707][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:43.303144][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:43.303967][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:43.304277][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:43.304722][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:43.304898][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:43.305101][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:43.335602][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:43.337352][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:43.343636][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:43.344045][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:43.345436][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:43.364393][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:02:43.364959][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:43.365267][f=-000001] SetSunLighting [t=00:02:43.365700][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:43.365929][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:43.366204][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:43.368966][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:43.369302][f=-000001] Lua garbage collection rate: 30/s [t=00:02:43.369337][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:43.369553][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:43.370459][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:43.377332][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:43.378487][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:43.389077][f=-000001] Writing last game win data [t=00:02:43.392335][f=-000001] LuaUI v0.3 [t=00:02:43.544094][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:02:43.762170][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:02:43.769706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:43.775464][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:43.775523][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:02:43.892922][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:02:43.960209][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:43.964927][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:02:43.965210][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:02:43.965336][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:02:43.965346][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:02:43.970443][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:02:43.974429][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:02:43.974443][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 118.61 [t=00:02:43.974462][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 382.14 [t=00:02:43.974477][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:02:43.974490][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:43.974505][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:43.974519][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:02:43.974530][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:02:43.980375][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 80.03% of the map. (used by 352 unit-defs) [t=00:02:43.980417][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:02:43.982720][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 80.03% of the map. (used by 32 unit-defs) [t=00:02:43.984997][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 80.03% of the map. (used by 5 unit-defs) [t=00:02:43.987599][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:43.990208][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:02:43.992816][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:43.994642][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 69.53% of the map. (used by 13 unit-defs) [t=00:02:43.996842][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 80.03% of the map. (used by 3 unit-defs) [t=00:02:43.996879][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:02:43.998769][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 69.53% of the map. (used by 21 unit-defs) [t=00:02:44.043919][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json) [t=00:02:44.060931][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:44.099276][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:44.116148][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:44.127140][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:44.144915][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:44.164376][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:44.174959][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:44.210160][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:02:44.210648][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:44.210668][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:44.210688][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:02:44.210825][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:02:44.215873][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:44.254869][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json) [t=00:02:44.255274][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:44.257059][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:44.257420][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:44.258055][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:44.259608][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:44.260105][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:44.263672][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:44.271864][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:02:44.272207][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:02:44.272220][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:02:44.272247][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:02:44.272305][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:02:44.276845][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:44.309545][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Desert_Plateaus.json) [t=00:02:44.309991][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:44.311976][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:44.312340][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:44.312992][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:44.314044][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:44.314375][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:44.317693][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Steam7200RPM\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:44.323254][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized! [t=00:02:44.323733][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:02:44.323747][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 561ms [t=00:02:44.350397][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10144, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829004}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1723494784} [t=00:02:44.876989][f=-000001] SetLobbyButtonEnabled, false [t=00:02:44.879364][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:44.922929][f=-000001] TotalHideLobbyInterface, true [t=00:02:45.063638][f=-000001] GameID: 5471ba664c26f4676869e9f8daa1a0ea [t=00:02:45.064002][f=-000001] Connection attempt from ed_ulisespz [t=00:02:45.064016][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:45.064215][f=-000001] -> Connection established (given id 0) [t=00:02:45.064248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PreGame::GameDataReceived][map-checksums] server=ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab client=ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab" [t=00:02:45.064273][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:45.064294][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5f5fa87a43edf627bbd5f549a844c36359d09fcb63e9cc2a6aa30cc50372f0796ecfb98fb9b629f6b2bdea02294a2b0b1da1c0f89b5d9ef2e355b24ae1b9c01]" [t=00:02:45.064309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=657257deb7a094731634aaf46cc297d9f91e402c95df0d140e869203963d6bc178482327f0211f07c1899fe6530958ce935c67be166a689cad6e0ae6d6fa7a01]" [t=00:02:45.064363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ed_ulisespz" string="[Game::Load][lua{Rules,Gaia}={0000021c23ac3fd0,0000000000000000}][locale="C"]" [t=00:02:45.064473][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1 [t=00:02:45.064518][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 2 [t=00:02:45.064557][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3 [t=00:02:45.064579][f=-000001] Player ed_ulisespz finished loading and is now ingame [t=00:02:45.231577][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:18.264268][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:03:18.264285][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:03:18.289971][f=-000001] [async=0] threads=8 tasks=1848 {sum,avg}{exec,wait}time={{3357.939, 1.817}, {673.936, 0.365}}ms [t=00:03:18.289991][f=-000001] thread=1 tasks=264 {sum,min,max,avg}{exec,wait}time={{500.317, 0.000, 348.513, 1.895}, {57.772, 0.000, 2.896, 0.219}}ms [t=00:03:18.290003][f=-000001] thread=2 tasks=264 {sum,min,max,avg}{exec,wait}time={{483.112, 0.000, 348.411, 1.830}, {67.618, 0.000, 4.648, 0.256}}ms [t=00:03:18.290014][f=-000001] thread=3 tasks=264 {sum,min,max,avg}{exec,wait}time={{469.565, 0.000, 348.347, 1.779}, {159.206, 0.000, 13.792, 0.603}}ms [t=00:03:18.290031][f=-000001] thread=4 tasks=264 {sum,min,max,avg}{exec,wait}time={{476.112, 0.000, 348.555, 1.803}, {124.624, 0.000, 8.841, 0.472}}ms [t=00:03:18.290042][f=-000001] thread=5 tasks=264 {sum,min,max,avg}{exec,wait}time={{480.693, 0.000, 348.303, 1.821}, {67.533, 0.000, 3.043, 0.256}}ms [t=00:03:18.290052][f=-000001] thread=6 tasks=264 {sum,min,max,avg}{exec,wait}time={{463.660, 0.000, 319.540, 1.756}, {98.413, 0.000, 29.162, 0.373}}ms [t=00:03:18.290067][f=-000001] thread=7 tasks=264 {sum,min,max,avg}{exec,wait}time={{484.479, 0.000, 348.522, 1.835}, {98.770, 0.000, 3.649, 0.374}}ms [t=00:03:18.290079][f=-000001] [async=1] threads=8 tasks=9988 {sum,avg}{exec,wait}time={{562288.750, 56.296}, {330647072.000, 33104.434}}ms [t=00:03:18.290092][f=-000001] thread=1 tasks=1427 {sum,min,max,avg}{exec,wait}time={{79466.297, 0.000, 3667.688, 55.688}, {46691892.000, 0.287, 74012.188, 32720.316}}ms [t=00:03:18.290112][f=-000001] thread=2 tasks=1426 {sum,min,max,avg}{exec,wait}time={{79460.516, 0.000, 3887.757, 55.723}, {45973112.000, 1.466, 74029.016, 32239.209}}ms [t=00:03:18.290126][f=-000001] thread=3 tasks=1427 {sum,min,max,avg}{exec,wait}time={{84113.906, 0.000, 13735.978, 58.945}, {47846864.000, 0.110, 78687.180, 33529.688}}ms [t=00:03:18.290138][f=-000001] thread=4 tasks=1427 {sum,min,max,avg}{exec,wait}time={{79634.281, 0.000, 3785.277, 55.805}, {46112736.000, 0.178, 74221.664, 32314.461}}ms [t=00:03:18.290156][f=-000001] thread=5 tasks=1427 {sum,min,max,avg}{exec,wait}time={{77550.172, 0.000, 3585.241, 54.345}, {45865984.000, 1.480, 71697.695, 32141.545}}ms [t=00:03:18.290168][f=-000001] thread=6 tasks=1427 {sum,min,max,avg}{exec,wait}time={{81367.898, 0.000, 3599.263, 57.020}, {49603516.000, 0.624, 75488.227, 34760.699}}ms [t=00:03:18.290180][f=-000001] thread=7 tasks=1427 {sum,min,max,avg}{exec,wait}time={{80695.609, 0.000, 3626.680, 56.549}, {48552964.000, 0.554, 74795.508, 34024.500}}ms [t=00:03:18.290188][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:18.290195][f=-000001] [SpringApp::Kill][2] [t=00:03:18.297423][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:18.297440][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021cd40e2b50 [t=00:03:18.297496][f=-000001] Start widgetHandler:Shutdown [t=00:03:18.299671][f=-000001] Shutdown - SaveOrderList Complete [t=00:03:18.300453][f=-000001] Writing last game win data [t=00:03:18.304122][f=-000001] Shutdown - SaveConfigData Complete [t=00:03:18.304141][f=-000001] Shutdown Widget - Chili Highlight [t=00:03:18.304174][f=-000001] Shutdown Widget - Draw After Chili [t=00:03:18.304185][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:03:18.304199][f=-000001] Shutdown Widget - EPIC Menu [t=00:03:18.305281][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:03:18.305297][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:03:18.306250][f=-000001] Shutdown Widget - Chili Minimap [t=00:03:18.306367][f=-000001] Shutdown Widget - Deferred rendering [t=00:03:18.306378][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.320857][f=-000001] Shutdown Widget - Deferred rendering [t=00:03:18.320873][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.321780][f=-000001] Shutdown Widget - Local Team Colors [t=00:03:18.321794][f=-000001] Shutdown Widget - Display Keys 2 [t=00:03:18.321815][f=-000001] Shutdown Widget - Save Game Menu [t=00:03:18.321824][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:03:18.321856][f=-000001] Shutdown Widget - Unit Icons [t=00:03:18.321874][f=-000001] Shutdown Widget - Noises [t=00:03:18.321882][f=-000001] Shutdown Widget - HealthBars [t=00:03:18.322885][f=-000001] Shutdown Widget - BuildETA [t=00:03:18.322899][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:03:18.322917][f=-000001] Shutdown Widget - Win Counter [t=00:03:18.322926][f=-000001] Shutdown Widget - EndGame APM stats [t=00:03:18.323932][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:03:18.323946][f=-000001] Shutdown Widget - Modular Comm Info [t=00:03:18.323964][f=-000001] Shutdown Widget - Transport AI [t=00:03:18.323974][f=-000001] Shutdown Widget - Stereo3D [t=00:03:18.324025][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:03:18.324036][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:03:18.324045][f=-000001] Shutdown Widget - Point Tracker [t=00:03:18.324054][f=-000001] Shutdown Widget - Music Player v2 [t=00:03:18.324063][f=-000001] Shutdown Widget - Missile Silo Range [t=00:03:18.324073][f=-000001] Shutdown Widget - MinimapEvents [t=00:03:18.324087][f=-000001] Shutdown Widget - Local Widgets Config [t=00:03:18.324102][f=-000001] Shutdown Widget - Highlight Geos [t=00:03:18.324113][f=-000001] Shutdown Widget - Grab Input [t=00:03:18.324126][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:03:18.324139][f=-000001] Shutdown Widget - Darkening [t=00:03:18.324153][f=-000001] Shutdown Widget - Context Menu [t=00:03:18.324162][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:03:18.324171][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:18.324192][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:03:18.324202][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:03:18.324215][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:03:18.324290][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:03:18.324385][f=-000001] Shutdown Widget - CameraShake [t=00:03:18.324396][f=-000001] Shutdown Widget - Attack Warning [t=00:03:18.324406][f=-000001] Shutdown Widget - Attack AoE [t=00:03:18.324424][f=-000001] Shutdown Widget - Map Edge Extension [t=00:03:18.324604][f=-000001] Shutdown Widget - Selection Send [t=00:03:18.324617][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:18.324627][f=-000001] Shutdown Widget - LupsManager [t=00:03:18.324638][f=-000001] Shutdown Widget - Newton Firezone [t=00:03:18.324648][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:03:18.324656][f=-000001] Shutdown Widget - Chili Pro Console [t=00:03:18.325220][f=-000001] Shutdown Widget - Persistent Build Height [t=00:03:18.325238][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:03:18.325248][f=-000001] Shutdown Widget - Lups [t=00:03:18.325498][f=-000001] Shutdown Widget - Chili Framework [t=00:03:18.325510][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:03:18.325531][f=-000001] Shutdown Widget - Custom Markers [t=00:03:18.325545][f=-000001] Shutdown Widget - Chili Core Selector [t=00:03:18.325605][f=-000001] Shutdown Widget - Select Keys [t=00:03:18.325624][f=-000001] Shutdown Widget - Start Boxes [t=00:03:18.325643][f=-000001] Shutdown Widget - Pause Screen [t=00:03:18.325748][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:18.325780][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:03:18.326234][f=-000001] Shutdown Widget - Text To Speech Control [t=00:03:18.326250][f=-000001] Shutdown Widget - Layout Handler [t=00:03:18.326264][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:03:18.326555][f=-000001] End widgetHandler:Shutdown [t=00:03:18.363346][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3188738, 0.0} allocedSize{int+, int-, ext}={0, 0, 803894358}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0288} [t=00:03:18.365415][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:18.365429][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000021c23ac3fd0 [t=00:03:18.365465][f=-000001] Start gadgetHandler:Shutdown [t=00:03:18.365476][f=-000001] Shutdown - StartSetup [t=00:03:18.365495][f=-000001] Shutdown - UnitMorph [t=00:03:18.365508][f=-000001] Shutdown - Carrier Drones [t=00:03:18.365518][f=-000001] Shutdown - Missile Silo Controller [t=00:03:18.365526][f=-000001] Shutdown - Modular Comm Info [t=00:03:18.365535][f=-000001] Shutdown - Terrain Texture Handler [t=00:03:18.365543][f=-000001] Shutdown - UnitCloakShield [t=00:03:18.365551][f=-000001] Shutdown - Starlight Handler [t=00:03:18.365560][f=-000001] End gadgetHandler:Shutdown [t=00:03:18.378756][f=-000001] Start gadgetHandler:Shutdown [t=00:03:18.378786][f=-000001] Shutdown - Teleport Throw [t=00:03:18.378797][f=-000001] Shutdown - UnitMorph [t=00:03:18.378811][f=-000001] Shutdown - Commander Skin Renderer [t=00:03:18.378907][f=-000001] Shutdown - Missile fired callins [t=00:03:18.378918][f=-000001] Shutdown - Modular Comm Info [t=00:03:18.378926][f=-000001] Shutdown - Retreat Command [t=00:03:18.378938][f=-000001] Shutdown - Shockwaves [t=00:03:18.378946][f=-000001] Shutdown - Unit tint API [t=00:03:18.378965][f=-000001] Shutdown - Unit glow API [t=00:03:18.378983][f=-000001] Shutdown - UnitCloakShield [t=00:03:18.379003][f=-000001] Shutdown - Lups Cloak FX [t=00:03:18.379011][f=-000001] Shutdown - Lups [t=00:03:18.379660][f=-000001] Shutdown - Lups Shield [t=00:03:18.379675][f=-000001] End gadgetHandler:Shutdown [t=00:03:18.390947][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:03:18.392168][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.392224][f=-000001] [Game::KillLua][4] dtor=0 [t=00:03:18.392233][f=-000001] [Game::KillLua][5] dtor=0 [t=00:03:18.396194][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam7200RPM\steamapps\common\Zero-K\demos\2024-08-12_20-32-20-218_Desert_Plateaus_105.1.1-2511-g747f18b BAR105.sdfz" (6095 bytes) [t=00:03:18.396267][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:18.399352][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:18.399369][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:03:18.399396][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021b80ed2080 dev=0000021b80b05020 [t=00:03:18.399504][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021b80ed2080 dev=0000021b80b05020 [t=00:03:18.399513][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021b80ed2080)] [t=00:03:18.400010][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021b80b05020)] [t=00:03:18.400079][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:18.431908][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:03:18.432437][f=-000001] [Game::~CGame][1] [t=00:03:18.432473][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:18.432482][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:18.432489][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:18.432495][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:18.432501][f=-000001] [Game::KillLua][4] dtor=1 [t=00:03:18.432510][f=-000001] [Game::KillLua][5] dtor=1 [t=00:03:18.432577][f=-000001] [Game::KillMisc][1] [t=00:03:18.432583][f=-000001] [Game::KillMisc][2] [t=00:03:18.432603][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:03:18.435927][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:03:18.438472][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:03:18.454481][f=-000001] [Game::KillMisc][3] [t=00:03:18.454598][f=-000001] [Game::KillRendering][1] [t=00:03:18.458163][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.500281][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:03:18.500340][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:03:18.500820][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:03:18.538908][f=-000001] [Game::KillInterface][1] [t=00:03:18.539360][f=-000001] [Game::KillInterface][2] [t=00:03:18.539767][f=-000001] [Game::KillSimulation][1] [t=00:03:18.539828][f=-000001] [Game::KillSimulation][2] [t=00:03:18.561448][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:03:18.561468][f=-000001] [Game::KillSimulation][3] [t=00:03:18.564268][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=143 [t=00:03:18.564513][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.564596][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:03:18.564628][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.565194][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:18.568296][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:18.574333][f=-000001] [Game::KillSimulation][4] [t=00:03:18.646868][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:18.646890][f=-000001] [Game::~CGame][2] [t=00:03:18.646898][f=-000001] [Game::~CGame][3] [t=00:03:18.648682][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:03:18.651927][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440 [t=00:03:18.897006][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):