Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000099] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016690] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016729] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016754] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016769] [t=00:00:00.016775] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016781] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016786] Use "none" to disable the default log sections. [t=00:00:00.016796] ============== </Log Sections> ============== [t=00:00:00.016812] ============== <User Config> ============== [t=00:00:00.016923] AllowDeferredMapRendering = 1 [t=00:00:00.016932] AllowDeferredModelRendering = 1 [t=00:00:00.016938] AnimationMT = 0 [t=00:00:00.016943] BumpWaterBlurReflection = 1 [t=00:00:00.016949] BumpWaterTexSizeReflection = 128 [t=00:00:00.016955] CamFreeScrollSpeed = 50 [t=00:00:00.016960] CamMode = 1 [t=00:00:00.016965] CubeTexSizeReflection = 1 [t=00:00:00.016975] CubeTexSizeSpecular = 1 [t=00:00:00.016983] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016988] EdgeMoveDynamic = 0 [t=00:00:00.016993] EdgeMoveWidth = 0.003 [t=00:00:00.016998] FPSFOV = 90 [t=00:00:00.017002] FPSScrollSpeed = 50 [t=00:00:00.017010] FontSize = 18 [t=00:00:00.017015] FullscreenEdgeMove = 0 [t=00:00:00.017019] GrassDetail = 0 [t=00:00:00.017024] GroundDecals = 2 [t=00:00:00.017028] GroundDetail = 90 [t=00:00:00.017033] HangTimeout = 30 [t=00:00:00.017041] HardwareCursor = 1 [t=00:00:00.017049] InitialNetworkTimeout = 0 [t=00:00:00.017054] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017059] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017066] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017071] LinkOutgoingBandwidth = 262144 [t=00:00:00.017076] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017082] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017089] MSAALevel = 1 [t=00:00:00.017094] MaxParticles = 15000 [t=00:00:00.017101] MaxSounds = 32 [t=00:00:00.017108] MaximumTransmissionUnit = 0 [t=00:00:00.017113] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017119] MiniMapMarker = 0 [t=00:00:00.017124] MouseDragScrollThreshold = 0 [t=00:00:00.017132] NetworkLossFactor = 2 [t=00:00:00.017137] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017142] OverheadScrollSpeed = 50 [t=00:00:00.017147] ReconnectTimeout = 0 [t=00:00:00.017152] RotOverheadScrollSpeed = 50 [t=00:00:00.017158] RotateLogFiles = 1 [t=00:00:00.017166] ShadowMapSize = 1024 [t=00:00:00.017171] Shadows = 1 [t=00:00:00.017178] ShowClock = 0 [t=00:00:00.017188] SoftParticles = 2 [t=00:00:00.017196] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017201] UnitIconDist = 151 [t=00:00:00.017206] UpdateBoundingVolumeMT = 0 [t=00:00:00.017212] UpdateWeaponVectorsMT = 0 [t=00:00:00.017219] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017224] UseLuaMemPools = 0 [t=00:00:00.017229] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017266] VFSCacheArchiveFiles = 0 [t=00:00:00.017274] VSync = 1 [t=00:00:00.017279] Water = 4 [t=00:00:00.017283] WindowBorderless = 1 [t=00:00:00.017288] WindowPosY = 0 [t=00:00:00.017292] WindowedEdgeMove = 0 [t=00:00:00.017299] XResolutionWindowed = 1920 [t=00:00:00.017304] YResolutionWindowed = 1080 [t=00:00:00.017315] ============== </User Config> ============== [t=00:00:00.017322] ============== <User System> ============== [t=00:00:00.017333] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017343] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017352] Compiler Version: gcc-13.2.0 [t=00:00:00.017385] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017432] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017442] Binary Word Size: 64-bit (native) [t=00:00:00.017448] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017458] Physical CPU Cores: 6 [t=00:00:00.017468] Logical CPU Cores: 12 [t=00:00:00.017475] ============== </User System> ============== [t=00:00:00.017484] Run: thread affinity fff [t=00:00:00.017633] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017641] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017646] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017650] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017654] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019190] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019210] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024797] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042519] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042538] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042544] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042550] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042554] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042576] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042581] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042586] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042590] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042595] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042600] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042604] [50] 1600x900x24bpp@144Hz [t=00:00:00.042638] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042643] [62] 1440x900x24bpp@144Hz [t=00:00:00.042647] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042653] [73] 1366x768x24bpp@144Hz [t=00:00:00.042661] [78] 1360x768x24bpp@144Hz [t=00:00:00.042667] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042672] [89] 1280x960x24bpp@144Hz [t=00:00:00.042676] [94] 1280x800x24bpp@144Hz [t=00:00:00.042682] [99] 1280x768x24bpp@144Hz [t=00:00:00.042686] [104] 1280x720x24bpp@144Hz [t=00:00:00.042706] [111] 1152x864x24bpp@144Hz [t=00:00:00.042711] [116] 1024x768x24bpp@144Hz [t=00:00:00.042715] [123] 800x600x24bpp@144Hz [t=00:00:00.042720] [130] 720x576x24bpp@144Hz [t=00:00:00.042724] [135] 720x480x24bpp@144Hz [t=00:00:00.042733] [141] 640x480x24bpp@144Hz [t=00:00:00.048996] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049013] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049018] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049023] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049027] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049032] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049038] [11] 1366x768x24bpp@144Hz [t=00:00:00.049042] [13] 1360x768x24bpp@144Hz [t=00:00:00.049063] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049068] [17] 1280x960x24bpp@144Hz [t=00:00:00.049072] [19] 1280x800x24bpp@144Hz [t=00:00:00.049077] [21] 1280x768x24bpp@144Hz [t=00:00:00.049081] [23] 1280x720x24bpp@144Hz [t=00:00:00.049085] [25] 1280x600x24bpp@144Hz [t=00:00:00.049090] [27] 1152x864x24bpp@144Hz [t=00:00:00.049094] [29] 1024x768x24bpp@144Hz [t=00:00:00.049098] [31] 800x600x24bpp@144Hz [t=00:00:00.049135] [33] 640x480x24bpp@144Hz [t=00:00:00.049139] [35] 640x400x24bpp@144Hz [t=00:00:00.262784] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.263344] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.263364] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.288219] [GR::LogVersionInfo] [t=00:00:00.288248] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.288259] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.288295] GL vendor : NVIDIA Corporation [t=00:00:00.288308] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.288319] GLSL version: 4.60 NVIDIA [t=00:00:00.288328] GLEW version: 2.1.0 [t=00:00:00.288343] GPU memory : 6144MB (total) / 4613MB (available) [t=00:00:00.288376] SDL swap-int: 1 [t=00:00:00.288391] SDL driver : windows [t=00:00:00.288400] [t=00:00:00.288408] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.288418] GLSL shader support : 1 [t=00:00:00.288441] GL4 support : 1 [t=00:00:00.288458] FBO extension support : 1 [t=00:00:00.288482] NVX GPU mem-info support : 1 [t=00:00:00.288501] ATI GPU mem-info support : 0 [t=00:00:00.288520] Texture clamping to edge : 1 [t=00:00:00.288539] NPOT-texture support : 1 (1) [t=00:00:00.288553] S3TC/DXT1 texture support : 1/1 [t=00:00:00.288565] texture query-LOD support : 1 (1) [t=00:00:00.288581] MSAA frame-buffer support : 1 (1) [t=00:00:00.288601] Z-buffer depth : 32 (-) [t=00:00:00.288623] primitive-restart support : 1 (1) [t=00:00:00.288637] clip-space control support: 1 (1) [t=00:00:00.288651] seamless cube-map support : 1 (1) [t=00:00:00.288661] frag-depth layout support : 1 (1) [t=00:00:00.288671] persistent maps support : 1 (1) [t=00:00:00.288686] explicit attribs location : 1 (1) [t=00:00:00.288696] multi draw indirect : 1 (-) [t=00:00:00.288709] array textures : 1 (-) [t=00:00:00.288719] buffer copy support : 1 (-) [t=00:00:00.288742] indirect draw : 1 (-) [t=00:00:00.288758] base instance : 1 (-) [t=00:00:00.288767] [t=00:00:00.288775] max. FBO samples : 32 [t=00:00:00.288785] max. FS/program texture slots : 32/192 [t=00:00:00.288800] max. texture size : 32768 [t=00:00:00.288814] max. texture anisotropy level : 16.000000 [t=00:00:00.288829] max. vec4 varyings/attributes : 31/16 [t=00:00:00.288839] max. draw-buffers : 8 [t=00:00:00.288858] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.288875] max. uniform buffer-bindings : 84 [t=00:00:00.288884] max. uniform block-size : 64KB [t=00:00:00.288895] max. storage buffer-bindings : 96 [t=00:00:00.288905] max. storage block-size : 2047MB [t=00:00:00.288918] [t=00:00:00.288925] enable AMD-hacks : 0 [t=00:00:00.288934] compress MIP-maps: 0 [t=00:00:00.289026] Number of compressed texture formats: 23 [t=00:00:00.289097] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.289167] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.289537] [GR::UpdateGLConfigs] [t=00:00:00.289612] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.289627] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.289647] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.289661] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.289670] [GR::InitGLState] [t=00:00:00.289778] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.400479] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.404917] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.405842] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.414651] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.414715] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.415376] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.416703] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.416723] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.416828] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.416911] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.446872] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.448192] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.451087] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.451502] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.508168] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [t=00:00:00.508209] [VFS] [SpringVFS::ReserveArchives<this=000001a159f47980>] [t=00:00:00.508696] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.512914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a159f47980 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.513017] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.601885] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.602501] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.603158] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.603262] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.603311] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.604005] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.605452] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.605523] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.606065][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.606233][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.606522][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.606574][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.606596][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.606684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.643920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.643941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.643950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.643975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.643985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.718187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.1ms) [t=00:00:00.781508][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.783674][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a17521bb40(default) context=000001a1751369c0 numChannels=2 frameSize=8 [t=00:00:00.783782][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.783797][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.783819][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.783847][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.783875][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.783913][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.783931][f=-000001] [Sound] Devices: [t=00:00:00.786842][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.786893][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.786902][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.786916][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.786925][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.787843][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.787866][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.826106][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 645389 MB [t=00:00:00.828004][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.828862][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.830427][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:01.097594][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Farm_v02" (loaded=0 cached=0) [t=00:00:01.098682][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Chicken_Farm_v02", overwrite=false)] section=1 cached=0 [t=00:00:01.099041][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.100281][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.192484][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.194089][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.194248][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.195861][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a159f47980>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.207522][f=-000001] [CAS::GASCB] Archive file="chicken_farm_v02.sd7" cs="99b9ed2fdb74dd675290e3da99d06a127dcde4d8172147eb07f5075652d16e87be2bace3caca0e47381fd2bd2ba4c232f4375f7f0f95d77b409cabd35e67298e" [t=00:00:01.207659][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.207739][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Farm_v02 (checksum 5b4c8e706ef2ee4f79e1b8edef668affa4f55511eaffb0cb429bacdf76c8236ec6f37ae60c352aa4d929369f3fd7e441f232d9a6a8b9a76d39c434006d918334) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.277795][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.277965][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.278097][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.278180][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.278245][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:36:14.048024][f=0064252] [uapn] current: 40(25824, nil, nil, nil, nil) 0 [t=00:36:14.048033][f=0064252] [uapn] -> false [t=00:36:14.048041][f=0064252] [uapn] compare [t=00:36:14.048073][f=0064252] [uapn] issued : 40(184, 381.570129, 296, 50000, nil) 0 (build assist) [t=00:36:14.048088][f=0064252] [uapn] current: 40(25824, nil, nil, nil, nil) 0 [t=00:36:14.048096][f=0064252] [uapn] -> false [t=00:36:14.048124][f=0064252] [uapn] compare [t=00:36:14.048149][f=0064252] [uapn] issued : 40(184, 381.570129, 296, 50000, nil) 4 (repair units) [t=00:36:14.048161][f=0064252] [uapn] current: 40(25824, nil, nil, nil, nil) 0 [t=00:36:14.048172][f=0064252] [uapn] -> false [t=00:36:15.490048][f=0064293] [uapn] Ignore unit 14544 until it is given a command. [t=00:36:15.492035][f=0064293] LogicDaemon added point: Ignore until idle (stopped). [t=00:36:16.509385][f=0064323] [uapn] Pay attention to unit 14544 again. [t=00:36:24.234610][f=0064556] [uapn] Pay attention to unit 22788 again. [t=00:36:29.348302][f=0064710] [uapn] compare [t=00:36:29.348339][f=0064710] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 0 (build assist) [t=00:36:29.348358][f=0064710] [uapn] current: 40(7214, nil, nil, nil, nil) 0 [t=00:36:29.348384][f=0064710] [uapn] -> false [t=00:36:29.348392][f=0064710] [uapn] compare [t=00:36:29.348404][f=0064710] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 0 (build assist) [t=00:36:29.348415][f=0064710] [uapn] current: 40(7214, nil, nil, nil, nil) 0 [t=00:36:29.348424][f=0064710] [uapn] -> false [t=00:36:29.348430][f=0064710] [uapn] compare [t=00:36:29.348443][f=0064710] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 4 (repair units) [t=00:36:29.348468][f=0064710] [uapn] current: 40(7214, nil, nil, nil, nil) 0 [t=00:36:29.348475][f=0064710] [uapn] -> false [t=00:36:33.975928][f=0064846] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:36:40.239273][f=0065036] [uapn] Ignore unit 22788 until it is given a command. [t=00:36:40.239486][f=0065036] LogicDaemon added point: Ignore until idle (stopped). [t=00:36:40.692161][f=0065050] [uapn] Pay attention to unit 22788 again. [t=00:36:43.132122][f=0065124] [uapn] Pay attention to unit 22788 again. [t=00:36:44.919859][f=0065176] [uapn] Ignore unit 17947 until it is given a command. [t=00:36:44.920069][f=0065176] LogicDaemon added point: Ignore until idle (stopped). [t=00:36:45.651834][f=0065199] [uapn] Pay attention to unit 17947 again. [t=00:36:45.757095][f=0065203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:36:46.389624][f=0065220] game_message: Caretaker is under attack [t=00:36:51.064402][f=0065361] [uapn] Pay attention to unit 31449 again. [t=00:36:51.131100][f=0065364] [uapn] compare [t=00:36:51.131137][f=0065364] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 0 (build assist) [t=00:36:51.131158][f=0065364] [uapn] current: 40(26571, nil, nil, nil, nil) 0 [t=00:36:51.131168][f=0065364] [uapn] -> false [t=00:36:51.131176][f=0065364] [uapn] compare [t=00:36:51.131208][f=0065364] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 0 (build assist) [t=00:36:51.131221][f=0065364] [uapn] current: 40(26571, nil, nil, nil, nil) 0 [t=00:36:51.131230][f=0065364] [uapn] -> false [t=00:36:51.131238][f=0065364] [uapn] compare [t=00:36:51.131251][f=0065364] [uapn] issued : 40(1544, 384.617706, 1144, 50000, nil) 4 (repair units) [t=00:36:51.131265][f=0065364] [uapn] current: 40(26571, nil, nil, nil, nil) 0 [t=00:36:51.131279][f=0065364] [uapn] -> false [t=00:36:57.243008][f=0065546] [uapn] Ignore unit 22788 until it is given a command. [t=00:36:57.245170][f=0065546] LogicDaemon added point: Ignore until idle (stopped). [t=00:36:57.730451][f=0065561] [uapn] Pay attention to unit 22788 again. [t=00:37:05.220382][f=0065786] game_message: AI has been destroyed! [t=00:37:05.220605][f=0065786] game_message: Robot Defenders wins! [t=00:37:05.271031][f=0065786] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:37:05.578862][f=0065795] <autoquit> Autoquit canceled. [t=00:37:05.825044][f=0065805] game_message: Solar Collector is under attack [t=00:37:06.782038][f=0065833] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:37:08.159484][f=0065863] [uapn] Pay attention to unit 22788 again. [t=00:37:08.169329][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.169359][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.169371][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169386][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169426][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169542][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.169564][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.169588][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169626][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169646][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169710][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.169744][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.169777][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169795][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169817][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169874][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.169892][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.169903][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169917][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.169940][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170002][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170020][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170031][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170048][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170067][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170130][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170150][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170162][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170192][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170214][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170272][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170297][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170306][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170320][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170336][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170391][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170410][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170418][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170436][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170453][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170511][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170526][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170535][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170551][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170571][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170639][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170657][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170668][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170686][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170706][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170767][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170787][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170797][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170815][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170836][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170897][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.170915][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.170927][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170944][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.170963][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171025][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.171044][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.171056][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171071][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171089][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171143][f=0065864] Error: QueryWeapon: bad return value, expected number [t=00:37:08.171161][f=0065864] Error: AimFromWeapon: bad return value, expected number [t=00:37:08.171180][f=0065864] Warning: turretheavy_mini: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171196][f=0065864] Warning: turretheavy_mini: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.171210][f=0065864] Warning: turretheavy_mini: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329566][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329595][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329627][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329683][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329748][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329784][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329828][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329852][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329879][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329900][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329930][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329952][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.329998][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330018][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330044][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330071][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330104][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330121][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330161][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330181][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330217][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330235][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330278][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330303][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330335][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330356][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330388][f=0065879] Warning: turretheavy_mini: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.330406][f=0065879] Warning: turretheavy_mini: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:37:08.773662][f=0065893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:37:10.178463][f=0065936] [uapn] Ignore unit 22788 until it is given a command. [t=00:37:10.181216][f=0065936] LogicDaemon added point: Ignore until idle (stopped). [t=00:37:10.686481][f=0065951] [uapn] Pay attention to unit 22788 again. [t=00:37:10.747332][f=0065953] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:37:11.493392][f=0065974] <titus> Allies: gg [t=00:37:11.535413][f=0065975] [QuitAction] user exited to system [t=00:37:11.585241][f=0065977] [SpringApp::Kill][1] fromRun=1 [t=00:37:11.585264][f=0065977] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:37:11.614894][f=0065977] [async=0] threads=6 tasks=5689140 {sum,avg}{exec,wait}time={{205405.531, 0.036}, {168485.641, 0.030}}ms [t=00:37:11.614940][f=0065977] thread=1 tasks=1137828 {sum,min,max,avg}{exec,wait}time={{46277.730, 0.000, 54.891, 0.041}, {23140.441, 0.000, 18446744027136.000, 0.020}}ms [t=00:37:11.614955][f=0065977] thread=2 tasks=1137828 {sum,min,max,avg}{exec,wait}time={{40220.973, 0.000, 55.027, 0.035}, {36554.812, 0.000, 18446744027136.000, 0.032}}ms [t=00:37:11.614968][f=0065977] thread=3 tasks=1137828 {sum,min,max,avg}{exec,wait}time={{45208.051, 0.000, 55.023, 0.040}, {31556.928, 0.000, 18446744027136.000, 0.028}}ms [t=00:37:11.614986][f=0065977] thread=4 tasks=1137828 {sum,min,max,avg}{exec,wait}time={{36192.062, 0.000, 54.403, 0.032}, {39670.695, 0.000, 18446744027136.000, 0.035}}ms [t=00:37:11.615000][f=0065977] thread=5 tasks=1137828 {sum,min,max,avg}{exec,wait}time={{37506.727, 0.000, 54.762, 0.033}, {37562.762, 0.000, 12.258, 0.033}}ms [t=00:37:11.615012][f=0065977] [async=1] threads=6 tasks=5472 {sum,avg}{exec,wait}time={{37049.910, 6.771}, {19377938.000, 3541.290}}ms [t=00:37:11.615034][f=0065977] thread=1 tasks=1087 {sum,min,max,avg}{exec,wait}time={{7406.301, 0.000, 697.255, 6.814}, {3876130.750, 0.017, 7419.584, 3565.898}}ms [t=00:37:11.615048][f=0065977] thread=2 tasks=1109 {sum,min,max,avg}{exec,wait}time={{7413.448, 0.000, 685.204, 6.685}, {3879555.750, 0.021, 7426.702, 3498.247}}ms [t=00:37:11.615064][f=0065977] thread=3 tasks=1117 {sum,min,max,avg}{exec,wait}time={{7413.430, 0.000, 693.569, 6.637}, {3881487.000, 0.099, 7420.093, 3474.921}}ms [t=00:37:11.615088][f=0065977] thread=4 tasks=1083 {sum,min,max,avg}{exec,wait}time={{7411.022, 0.001, 724.013, 6.843}, {3883681.500, 0.000, 7418.286, 3586.040}}ms [t=00:37:11.615104][f=0065977] thread=5 tasks=1076 {sum,min,max,avg}{exec,wait}time={{7405.710, 0.001, 695.581, 6.883}, {3857083.000, 0.073, 7418.868, 3584.650}}ms [t=00:37:11.615115][f=0065977] [ThreadPool::SetThreadCount][2] workers=0 [t=00:37:11.615122][f=0065977] [SpringApp::Kill][2] [t=00:37:11.615183][f=0065977] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:37:11.615195][f=0065977] [Game::KillLua][1] dtor=0 luaUI=000001a1deffb370 [t=00:37:11.615239][f=0065977] Start widgetHandler:Shutdown [t=00:37:11.618200][f=0065977] Shutdown - SaveOrderList Complete [t=00:37:11.620070][f=0065977] Writing last game win data [t=00:37:11.628738][f=0065977] Shutdown - SaveConfigData Complete [t=00:37:11.628767][f=0065977] Shutdown Widget - Chili Highlight [t=00:37:11.628835][f=0065977] Shutdown Widget - Draw After Chili [t=00:37:11.628849][f=0065977] Shutdown Widget - API Unit Tracker GL4 [t=00:37:11.628867][f=0065977] Shutdown Widget - EPIC Menu [t=00:37:11.630731][f=0065977] Shutdown Widget - Chili Widget Selector [t=00:37:11.631997][f=0065977] Shutdown Widget - Depth of Field Shader [t=00:37:11.632015][f=0065977] Shutdown Widget - Chili Minimap [t=00:37:11.632199][f=0065977] Shutdown Widget - Deferred rendering [t=00:37:11.632214][f=0065977] SSAO: Deferred rendering disabled, disabling. [t=00:37:11.638577][f=0065977] Shutdown Widget - Deferred rendering [t=00:37:11.638623][f=0065977] SSAO: Deferred rendering disabled, disabling. [t=00:37:11.640160][f=0065977] Shutdown Widget - Local Team Colors [t=00:37:11.640201][f=0065977] Shutdown Widget - Display Keys 2 [t=00:37:11.640232][f=0065977] Shutdown Widget - Save Game Menu [t=00:37:11.640244][f=0065977] Shutdown Widget - Highlight Model Api GL4 [t=00:37:11.640307][f=0065977] Shutdown Widget - Unit Icons [t=00:37:11.640454][f=0065977] Shutdown Widget - Noises [t=00:37:11.640469][f=0065977] Shutdown Widget - RoI Tracker [t=00:37:11.641083][f=0065977] Shutdown Widget - Attrition Counter [t=00:37:11.641270][f=0065977] Shutdown Widget - HealthBars [t=00:37:11.642447][f=0065977] Shutdown Widget - Chili Chicken Panel [t=00:37:11.642561][f=0065977] Shutdown Widget - Selected Units GL4 2 [t=00:37:11.642575][f=0065977] Shutdown Widget - BuildETA [t=00:37:11.642587][f=0065977] Shutdown Widget - External VR Grid [t=00:37:11.642597][f=0065977] Shutdown Widget - Win Counter [t=00:37:11.642614][f=0065977] Shutdown Widget - EndGame APM stats [t=00:37:11.642632][f=0065977] Shutdown Widget - Modular Comm Info [t=00:37:11.642657][f=0065977] Shutdown Widget - Reclaim Field Highlight [t=00:37:11.642681][f=0065977] Shutdown Widget - State Reverse and Latency [t=00:37:11.642694][f=0065977] Shutdown Widget - Startup Info and Selector [t=00:37:11.642708][f=0065977] Shutdown Widget - Music Player v2 [t=00:37:11.642728][f=0065977] Shutdown Widget - Stereo3D [t=00:37:11.642785][f=0065977] Shutdown Widget - Chili EndGame Window [t=00:37:11.642810][f=0065977] Shutdown Widget - Darkening [t=00:37:11.642837][f=0065977] Shutdown Widget - Showeco and Grid Drawer [t=00:37:11.642860][f=0065977] Shutdown Widget - Defense Range Zero-K [t=00:37:11.643023][f=0065977] Shutdown Widget - Attack Warning [t=00:37:11.643039][f=0065977] Shutdown Widget - Grab Input [t=00:37:11.643189][f=0065977] Input grabbing is disabled! [t=00:37:11.643203][f=0065977] Shutdown Widget - Highlight Geos [t=00:37:11.643215][f=0065977] Shutdown Widget - Missile Silo Range [t=00:37:11.643227][f=0065977] Shutdown Widget - Local Widgets Config [t=00:37:11.643252][f=0065977] Shutdown Widget - MinimapEvents [t=00:37:11.643275][f=0065977] Shutdown Widget - Point Tracker [t=00:37:11.643287][f=0065977] Shutdown Widget - Context Menu [t=00:37:11.643298][f=0065977] Shutdown Widget - Transport AI [t=00:37:11.643308][f=0065977] Shutdown Widget - Chili Spectator Panels [t=00:37:11.643321][f=0065977] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:37:11.643338][f=0065977] Shutdown Widget - Chili Nuke Warning [t=00:37:11.643352][f=0065977] Shutdown Widget - Chili Economy Panel Default [t=00:37:11.643443][f=0065977] Shutdown Widget - Attack AoE [t=00:37:11.643458][f=0065977] Shutdown Widget - Spotter [t=00:37:11.643467][f=0065977] Shutdown Widget - Selection Send [t=00:37:11.643479][f=0065977] Shutdown Widget - TeamPlatter [t=00:37:11.643934][f=0065977] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:37:11.644038][f=0065977] Shutdown Widget - Highlight Unit GL4 v2 [t=00:37:11.644060][f=0065977] Shutdown Widget - Global Build Command [t=00:37:11.645363][f=0065977] Shutdown Widget - LupsManager [t=00:37:11.645428][f=0065977] Shutdown Widget - Receive Units Indicator [t=00:37:11.645445][f=0065977] Shutdown Widget - Newton Firezone [t=00:37:11.645463][f=0065977] Shutdown Widget - Chili Pro Console [t=00:37:11.645902][f=0065977] Shutdown Widget - Persistent Build Height [t=00:37:11.645919][f=0065977] Shutdown Widget - Lasso Terraform GUI [t=00:37:11.645928][f=0065977] Shutdown Widget - Chili Framework [t=00:37:11.645937][f=0065977] Shutdown Widget - Lups [t=00:37:11.646781][f=0065977] Shutdown Widget - Mex Placement Handler [t=00:37:11.646822][f=0065977] Shutdown Widget - Custom Markers [t=00:37:11.646839][f=0065977] Shutdown Widget - Chili Core Selector [t=00:37:11.646922][f=0065977] Shutdown Widget - Select Keys [t=00:37:11.646945][f=0065977] Shutdown Widget - Contrast Adaptive Sharpen [t=00:37:11.646988][f=0065977] Shutdown Widget - Pause Screen [t=00:37:11.647108][f=0065977] Shutdown Widget - Bloom Shader Deferred [t=00:37:11.647331][f=0065977] Shutdown Widget - Color Blindness Correction [t=00:37:11.647625][f=0065977] Shutdown Widget - Layout Handler [t=00:37:11.647644][f=0065977] Shutdown Widget - Text To Speech Control [t=00:37:11.647654][f=0065977] End widgetHandler:Shutdown [t=00:37:11.825066][f=0065977] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 227573193, 0.0} allocedSize{int+, int-, ext}={0, 0, 35214662666}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0077} [t=00:37:11.829703][f=0065977] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:37:11.829723][f=0065977] [Game::KillLua][3] dtor=0 luaRules=000001a1ad6473f0 [t=00:37:11.829765][f=0065977] Start gadgetHandler:Shutdown [t=00:37:11.829779][f=0065977] Shutdown - StartSetup [t=00:37:11.829788][f=0065977] Shutdown - UnitMorph [t=00:37:11.831556][f=0065977] Shutdown - Carrier Drones [t=00:37:11.831652][f=0065977] Shutdown - Missile Silo Controller [t=00:37:11.831667][f=0065977] Shutdown - Modular Comm Info [t=00:37:11.831676][f=0065977] Shutdown - Terrain Texture Handler [t=00:37:11.831695][f=0065977] Shutdown - UnitCloakShield [t=00:37:11.832196][f=0065977] Shutdown - Starlight Handler [t=00:37:11.832259][f=0065977] End gadgetHandler:Shutdown [t=00:37:11.881641][f=0065977] Start gadgetHandler:Shutdown [t=00:37:11.881666][f=0065977] Shutdown - Teleport Throw [t=00:37:11.881678][f=0065977] Shutdown - UnitMorph [t=00:37:11.881694][f=0065977] Shutdown - Commander Skin Renderer [t=00:37:11.884865][f=0065977] Shutdown - Missile fired callins [t=00:37:11.884908][f=0065977] Shutdown - Modular Comm Info [t=00:37:11.884922][f=0065977] Shutdown - Retreat Command [t=00:37:11.884941][f=0065977] Shutdown - Shockwaves [t=00:37:11.884955][f=0065977] Shutdown - Unit tint API [t=00:37:11.884977][f=0065977] Shutdown - Unit glow API [t=00:37:11.885000][f=0065977] Shutdown - UnitCloakShield [t=00:37:11.885036][f=0065977] Shutdown - Lups Cloak FX [t=00:37:11.885194][f=0065977] Shutdown - Lups [t=00:37:11.885985][f=0065977] Shutdown - Lups Shield [t=00:37:11.886362][f=0065977] End gadgetHandler:Shutdown [t=00:37:11.923609][f=0065977] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3696, 0.0} allocedSize{int+, int-, ext}={0, 0, 567232}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060} [t=00:37:11.930266][f=0065977] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:37:11.930374][f=0065977] [Game::KillLua][4] dtor=0 [t=00:37:11.930390][f=0065977] [Game::KillLua][5] dtor=0 [t=00:37:11.945720][f=0065977] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-12_20-51-53-985_Chicken_Farm_v02_105.1.1-2511-g747f18b BAR105.sdfz" (1633078 bytes) [t=00:37:11.945865][f=0065977] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:37:11.964574][f=0065977] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:37:11.964631][f=0065977] [Sound] [Sound::UpdateThread][3] #sources=32 #items=116 [t=00:37:11.965008][f=0065977] [Sound] [Sound::UpdateThread][4] ctx=000001a1751369c0 dev=000001a17521bb40 [t=00:37:11.965313][f=0065977] [Sound] [Sound::UpdateThread][5] ctx=000001a1751369c0 dev=000001a17521bb40 [t=00:37:11.965326][f=0065977] [Sound] [Sound::Cleanup][alcDestroyContext(000001a1751369c0)] [t=00:37:11.968194][f=0065977] [Sound] [Sound::Cleanup][alcCloseDevice(000001a17521bb40)] [t=00:37:11.969644][f=0065977] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:37:11.993681][f=0065977] [Sound] [Sound::UpdateThread][6] [t=00:37:12.000582][f=0065977] [Game::~CGame][1] [t=00:37:12.000614][f=0065977] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:37:12.000632][f=0065977] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:37:12.000648][f=0065977] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:37:12.000665][f=0065977] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:37:12.000703][f=0065977] [Game::KillLua][4] dtor=1 [t=00:37:12.000725][f=0065977] [Game::KillLua][5] dtor=1 [t=00:37:12.001048][f=0065977] [Game::KillMisc][1] [t=00:37:12.001302][f=0065977] [Game::KillMisc][2] [t=00:37:12.001661][f=0065977] [Game::KillMisc][3] [t=00:37:12.001863][f=0065977] [Game::KillRendering][1] [t=00:37:12.008084][f=0065977] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:37:12.045556][f=0065977] [3DOParser::Kill] allocated 29 pieces [t=00:37:12.045690][f=0065977] [S3OParser::Kill] allocated 5521 pieces [t=00:37:12.046266][f=0065977] [AssParser::Kill] allocated 701 pieces [t=00:37:12.105071][f=0065977] [Game::KillInterface][1] [t=00:37:12.105830][f=0065977] [Game::KillInterface][2] [t=00:37:12.106380][f=0065977] [Game::KillSimulation][1] [t=00:37:12.106453][f=0065977] [Game::KillSimulation][2] [t=00:37:12.150818][f=0065977] [CCollisionHandler] dis-/continuous tests: 1937/827065617 [t=00:37:12.150840][f=0065977] [Game::KillSimulation][3] [t=00:37:12.152572][f=0065977] [~CPathCache(12x32)] cacheHits=44700 hitPercentage=76% numHashColls=0 maxCacheSize=201 [t=00:37:12.152882][f=0065977] [~CPathCache(12x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:37:12.153011][f=0065977] [~CPathCache(24x64)] cacheHits=14728 hitPercentage=54% numHashColls=0 maxCacheSize=201 [t=00:37:12.157353][f=0065977] [~CPathCache(24x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:37:12.158506][f=0065977] [~CRectangleOverlapHandler] 9% overlap reduction [t=00:37:12.232773][f=0065977] [LosHandler::Kill] raycast instance cache-{hits,misses}={298025,491219}; shared=5%; cached=33% [t=00:37:12.254813][f=0065977] [Game::KillSimulation][4] [t=00:37:12.325996][f=0065977] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:37:12.326029][f=0065977] [Game::~CGame][2] [t=00:37:12.326037][f=0065977] [Game::~CGame][3] [t=00:37:12.326441][f=0065977] [SpringApp::Kill][3] [t=00:37:12.326665][f=0065977] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5935444 bytes sent in 42156 packets (140.797 bytes/packet) 5189261 bytes recv'd in 48981 packets (105.944 bytes/packet) {0.092x, 0.057x} relative protocol overhead {up, down} 181950 incoming chunks dropped, 122465 outgoing chunks resent 48653 incoming chunks processed [t=00:37:12.326754][f=0065977] [SpringApp::Kill][4] font=000001a159dfbe80 [t=00:37:12.330841][f=0065977] [SpringApp::Kill][5] [t=00:37:12.339733][f=0065977] [SpringApp::Kill][6] [t=00:37:12.339757] [SpringApp::Kill][7] [t=00:37:12.339796] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:12.339806] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6784, 1048576, 1048576}, EBO = {12544, 2097152, 2097152} [t=00:37:12.339814] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:37:12.339830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:37:12.339840] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:37:12.339851] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:12.339863] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1404, 1048576, 1048576}, EBO = {2106, 2097152, 2097152} [t=00:37:12.339874] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {104492, 1048576, 1048576}, EBO = {156738, 2097152, 2097152} [t=00:37:12.339883] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:37:12.339891] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:12.339906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:37:12.339917] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:37:12.339926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1592, 1048576, 1048576}, EBO = {2388, 2097152, 2097152} [t=00:37:12.429465] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:37:12.429490] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:37:12.429500] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:37:12.429508] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:37:12.429517] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:37:12.430797] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>] [t=00:37:12.430817] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:37:12.430839] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001a15a109390) [t=00:37:12.430985] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2301ms [t=00:37:12.431013] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:37:12.431025] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms [t=00:37:12.431033] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=46ms [t=00:37:12.431039] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:37:12.431045] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:37:12.431052] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=24ms [t=00:37:12.431058] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=23ms [t=00:37:12.431075] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:37:12.431086] file="sounds/music/victory/modern warstory.ogg" indx=6366 inflSize=3745kb readTime=20ms [t=00:37:12.431101] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:37:12.432899] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001a175138b00) [t=00:37:12.433567] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=1)] #archives[section]=1 #files[section]=3 [t=00:37:12.433592] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Farm_v02.sd7 (000001a159f60e20) [t=00:37:12.434390] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=2)] #archives[section]=3 #files[section]=327 [t=00:37:12.434412] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a175138d10) [t=00:37:12.434699] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a1751373a0) [t=00:37:12.434878] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a175138840) [t=00:37:12.435056] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=3)] #archives[section]=0 #files[section]=0 [t=00:37:12.435076] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:37:12.435157] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=5)] #archives[section]=0 #files[section]=0 [t=00:37:12.435174] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=6)] #archives[section]=0 #files[section]=0 [t=00:37:12.435186] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=7)] #archives[section]=0 #files[section]=0 [t=00:37:12.435197] [VFS] [SpringVFS::DeleteArchives<this=000001a159f47980>(section=8)] #archives[section]=0 #files[section]=0 [t=00:37:12.531040] [SpringApp::Kill][8] [t=00:37:12.531072] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:37:12.531081] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78f2704d0 (joinable=1) [t=00:37:12.531086] [WatchDog::Uninstall][2] [t=00:37:13.196240] [WatchDog::Uninstall][3] [t=00:37:13.196255] [SpringApp::Kill][9]
infolog_full.txt (truncated):