ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #114088

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000216] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.018626] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018703] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018758]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018803]   
[t=00:00:00.018831]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018848]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018861]   Use "none" to disable the default log sections.
[t=00:00:00.018892] ============== </Log Sections> ==============

[t=00:00:00.018909] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.019112]   AllowDeferredMapRendering = 1
[t=00:00:00.019128]   AllowDeferredModelRendering = 1
[t=00:00:00.019141]   AnimationMT = 0
[t=00:00:00.019154]   BumpWaterAnisotropy = 2
[t=00:00:00.019167]   BumpWaterBlurReflection = 1
[t=00:00:00.019179]   BumpWaterDepthBits = 32
[t=00:00:00.019193]   BumpWaterReflection = 2
[t=00:00:00.019217]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019230]   CamFreeScrollSpeed = 50
[t=00:00:00.019242]   CamMode = 1
[t=00:00:00.019258]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019270]   EdgeMoveDynamic = 0
[t=00:00:00.019283]   EdgeMoveWidth = 0.003
[t=00:00:00.019295]   FPSFOV = 90
[t=00:00:00.019307]   FPSScrollSpeed = 50
[t=00:00:00.019319]   FontSize = 18
[t=00:00:00.019332]   GrassDetail = 0
[t=00:00:00.019344]   GroundDecals = 5
[t=00:00:00.019356]   GroundDetail = 120
[t=00:00:00.019368]   HangTimeout = 30
[t=00:00:00.019390]   HardwareCursor = 1
[t=00:00:00.019403]   InitialNetworkTimeout = 0
[t=00:00:00.019418]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019432]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019444]   MSAALevel = 8
[t=00:00:00.019457]   MaxParticles = 25000
[t=00:00:00.019469]   MaxSounds = 32
[t=00:00:00.019481]   MaximumTransmissionUnit = 0
[t=00:00:00.019494]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019507]   MiniMapMarker = 0
[t=00:00:00.019521]   MouseDragScrollThreshold = 0
[t=00:00:00.019544]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019558]   OverheadScrollSpeed = 50
[t=00:00:00.019571]   ReconnectTimeout = 0
[t=00:00:00.019583]   RotOverheadScrollSpeed = 50
[t=00:00:00.019596]   RotateLogFiles = 1
[t=00:00:00.019608]   ShadowMapSize = 8192
[t=00:00:00.019621]   Shadows = 1
[t=00:00:00.019633]   ShowClock = 0
[t=00:00:00.019645]   SoftParticles = 2
[t=00:00:00.019659]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019674]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019696]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019710]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019723]   UseLuaMemPools = 0
[t=00:00:00.019735]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019750]   VFSCacheArchiveFiles = 0
[t=00:00:00.019761]   VSync = 0
[t=00:00:00.019775]   Water = 4
[t=00:00:00.019787]   XResolution = 1920
[t=00:00:00.019799]   YResolution = 1080
[t=00:00:00.019812]   snd_volmaster = 83
[t=00:00:00.019833] ============== </User Config> ==============

[t=00:00:00.019911] ============== <User System> ==============
[t=00:00:00.019928]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019946]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019967]        Compiler Version: gcc-13.2.0
[t=00:00:00.020073]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020140]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.020155]        Binary Word Size: 64-bit (native)
[t=00:00:00.020180]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020199]      Physical CPU Cores: 4
[t=00:00:00.020210]       Logical CPU Cores: 8
[t=00:00:00.020222] ============== </User System> ==============

[t=00:00:00.020245] Run: thread affinity ff
[t=00:00:00.020407] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020420]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020432]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020443]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020453]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023854] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023872] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038983] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055268]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055285]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055293]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.055302]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.055328]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.055337]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.055344]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.055350]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.055357]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.055364]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.055371]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.055378]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.055384]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.055390]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055403]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055410]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055417]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055424]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055430]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055437]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055443]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055450]         [72] 640x480x24bpp@75Hz
[t=00:00:00.077803]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.077820]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.077846]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.077854]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.077861]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.077868]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.077874]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.077881]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.077887]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.077893]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.077900]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.077907]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.077929]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.077947]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.077955]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.077962]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.077968]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.077974]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.077981]         [86] 800x600x24bpp@75Hz
[t=00:00:00.077987]         [89] 720x576x24bpp@75Hz
[t=00:00:00.077994]         [92] 720x480x24bpp@60Hz
[t=00:00:00.078000]         [94] 640x480x24bpp@75Hz
[t=00:00:00.100459]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.100492]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.100500]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.100506]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.100513]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.100520]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.100561]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.100569]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.100576]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.100582]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.100589]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.100595]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.100612]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.100620]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.100627]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.100633]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.100639]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.100697]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.100708]         [86] 800x600x24bpp@75Hz
[t=00:00:00.100719]         [89] 720x576x24bpp@75Hz
[t=00:00:00.100731]         [92] 720x480x24bpp@60Hz
[t=00:00:00.100744]         [94] 640x480x24bpp@75Hz
[t=00:00:00.583203] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.584447] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.584476] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.636822] [GR::LogVersionInfo]
[t=00:00:00.636838]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.636846]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.636914]     GL vendor   : NVIDIA Corporation
[t=00:00:00.636932]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.636945]     GLSL version: 4.60 NVIDIA
[t=00:00:00.636958]     GLEW version: 2.1.0
[t=00:00:00.636970]     GPU memory  : 6144MB (total) / 4280MB (available)
[t=00:00:00.637080]     SDL swap-int: 1
[t=00:00:00.637104]     SDL driver  : windows
[t=00:00:00.637113]     
[t=00:00:00.637120]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.637128]     GLSL shader support       : 1
[t=00:00:00.637134]     GL4 support               : 1
[t=00:00:00.637152]     FBO extension support     : 1
[t=00:00:00.637171]     NVX GPU mem-info support  : 1
[t=00:00:00.637181]     ATI GPU mem-info support  : 0
[t=00:00:00.637201]     Texture clamping to edge  : 1
[t=00:00:00.637216]     NPOT-texture support      : 1 (1)
[t=00:00:00.637229]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.637243]     texture query-LOD support : 1 (1)
[t=00:00:00.637255]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.637267]     Z-buffer depth            : 32 (-)
[t=00:00:00.637295]     primitive-restart support : 1 (1)
[t=00:00:00.637308]     clip-space control support: 1 (1)
[t=00:00:00.637320]     seamless cube-map support : 1 (1)
[t=00:00:00.637332]     frag-depth layout support : 1 (1)
[t=00:00:00.637343]     persistent maps support   : 1 (1)
[t=00:00:00.637355]     explicit attribs location : 1 (1)
[t=00:00:00.637367]     multi draw indirect       : 1 (-)
[t=00:00:00.637380]     array textures            : 1 (-)
[t=00:00:00.637391]     buffer copy support       : 1 (-)
[t=00:00:00.637404]     indirect draw             : 1 (-)
[t=00:00:00.637424]     base instance             : 1 (-)
[t=00:00:00.637439]     
[t=00:00:00.637447]     max. FBO samples              : 32
[t=00:00:00.637454]     max. FS/program texture slots : 32/192
[t=00:00:00.637461]     max. texture size             : 16384
[t=00:00:00.637470]     max. texture anisotropy level : 16.000000
[t=00:00:00.637477]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.637484]     max. draw-buffers             : 8
[t=00:00:00.637490]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.637503]     max. uniform buffer-bindings  : 84
[t=00:00:00.637510]     max. uniform block-size       : 64KB
[t=00:00:00.637517]     max. storage buffer-bindings  : 96
[t=00:00:00.637523]     max. storage block-size       : 2047MB
[t=00:00:00.637529]     
[t=00:00:00.637535]     enable AMD-hacks : 0
[t=00:00:00.637541]     compress MIP-maps: 0
[t=00:00:00.637600]     Number of compressed texture formats: 51
[t=00:00:00.637671]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.637745] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.638078] [GR::UpdateGLConfigs]
[t=00:00:00.638117] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.638125] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.638895] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.638911] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.638918] [GR::InitGLState]
[t=00:00:00.638995] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.746162] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.751025] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.751872] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.759086] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.759131] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.759547] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.760742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.760756] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.760902] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.761134] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.783748] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.784613] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.785982] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.786401] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.831909] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:00.831935] [VFS] [SpringVFS::ReserveArchives<this=00000183a474c3a0>]
[t=00:00:00.832405] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.838335] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000183a474c3a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.838350] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.034681] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.035433] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.035827] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.036886] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.036896] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.036985] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.037510][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.037733][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.037854][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.037879][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.037889][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.037940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.076067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.076097][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.076117][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.076137][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.076180][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.076201][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.076223][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.076244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.102164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.106029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000183a47d5e70(default) context=00000183a47df010  numChannels=2 frameSize=8
[t=00:00:01.106052][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.106066][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.106076][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.106085][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.106134][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.106251][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.106283][f=-000001] [Sound]   Devices:
[t=00:00:01.115882][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.115899][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.115908][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.115917][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.115926][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.115941][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.115955][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.115964][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.117046][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.117064][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.144335][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 462125 MB
[t=00:00:01.146975][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.148452][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.148487][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.217489][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0)
[t=00:00:01.218341][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0
[t=00:00:01.219955][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.787180][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f"
[t=00:00:02.787472][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.788645][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.788806][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.788931][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.788978][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25
Fontconfig error: Cannot load default config file
[t=00:00:02.790899][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.791056][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.791096][f=-000001] [UDPListener] successfully bound socket on port 58687
[t=00:00:02.792162][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:02.792272][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1643ms
[t=00:00:02.857762][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000183a4f7c760] using map "Reptilian Battlefield v1.11" (loaded=1 cached=0)
[t=00:00:02.858388][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0
[t=00:00:02.858529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.858595][f=-000001] [PreGame::AddModArchivesToVFS][server=00000183a4f7c760] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:02.859220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:02.869748][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.869971][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.874957][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f"
[t=00:00:02.875093][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.876169][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.876318][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.876453][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.876929][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1SZXB0aWxpYW4gQmF0dGxlZmllbGQgdjEuMTE7Cm15cGxheWVybmFtZT1WUjI7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:02.876977][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-13_14-20-42-784_Reptilian Battlefield v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.876991][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms
[t=00:00:02.877197][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.934389][f=-000001] forceSingleThreaded, false
[t=00:00:02.940391][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f"
[t=00:00:02.940532][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.941663][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.941810][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.941915][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.953356][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.953374][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.953519][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.953649][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.953823][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.953974][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.955030][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.955473][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.955879][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.956497][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.956941][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.957380][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.957399][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.958040][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.961043][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.964769][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.965988][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.966275][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.966747][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.966787][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.966916][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.966943][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.214995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.334828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:03.580905][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:04.695058][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1728ms
[t=00:00:04.695151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.697269][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f"
------- TRUNCATED -------
[t=00:58:58.821752][f=0103964] game_message: Gauss wird angegriffen
[t=00:59:03.040696][f=0104091] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:03.880944][f=0104116] game_message: Gauss wird angegriffen
[t=00:59:06.355892][f=0104190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:09.381213][f=0104281] game_message: Gauss wird angegriffen
[t=00:59:14.477186][f=0104434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:14.623425][f=0104438] game_message: Gauss wird angegriffen
[t=00:59:17.971074][f=0104539] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:18.176597][f=0104545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:19.378406][f=0104581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:20.323025][f=0104609] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:21.153148][f=0104634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:21.978888][f=0104659] game_message: Gauss wird angegriffen
[t=00:59:23.447695][f=0104703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:29.244598][f=0104877] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:37.539127][f=0105126] game_message: Paladin wird angegriffen
[t=00:59:41.851475][f=0105255] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:42.538854][f=0105276] game_message: Paladin wird angegriffen
[t=00:59:43.950344][f=0105318] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:48.043779][f=0105441] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:49.941862][f=0105498] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:50.535984][f=0105516] game_message: Paladin wird angegriffen
[t=00:59:50.707797][f=0105521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:52.508565][f=0105575] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:59:56.150616][f=0105684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:00.209099][f=0105806] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:02.708062][f=0105881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:04.617231][f=0105938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:06.707562][f=0106001] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:10.911148][f=0106127] game_message: Flea wird angegriffen
[t=01:00:11.149255][f=0106134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:12.976838][f=0106189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:14.506858][f=0106235] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:14.561608][f=0106236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:14.656171][f=0106239] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:14.878545][f=0106246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:14.946966][f=0106248] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:15.349426][f=0106260] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:00:15.479242][f=0106264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:15.682324][f=0106270] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.011663][f=0106280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.149181][f=0106284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:00:16.242746][f=0106287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.414758][f=0106292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.449241][f=0106293] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.711528][f=0106301] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:16.941274][f=0106308] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:17.648940][f=0106329] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:17.915917][f=0106337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:19.184185][f=0106375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:19.507129][f=0106385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:21.536841][f=0106446] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:33.979072][f=0106819] game_message: Paladin wird angegriffen
[t=01:00:36.617831][f=0106898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:38.303891][f=0106949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:39.036326][f=0106971] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:39.089716][f=0106972] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:39.145661][f=0106974] game_message: Paladin wird angegriffen
[t=01:00:42.312271][f=0107069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:00:43.215018][f=0107096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:44.886127][f=0107146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:45.614700][f=0107168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:46.775577][f=0107203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:47.116421][f=0107213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:47.881606][f=0107236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:48.822869][f=0107264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:49.182906][f=0107275] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:52.651191][f=0107379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:00:53.041706][f=0107391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:17.303234][f=0108119] game_message: Flea wird angegriffen
[t=01:01:20.240961][f=0108207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:20.648535][f=0108219] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:22.803215][f=0108284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:24.939148][f=0108348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:25.148561][f=0108354] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:25.647182][f=0108369] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:26.121370][f=0108383] game_message: Flea wird angegriffen
[t=01:01:26.779687][f=0108403] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:29.644951][f=0108489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:30.208847][f=0108506] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:30.541971][f=0108516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:31.976409][f=0108559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:35.447376][f=0108663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:36.155270][f=0108684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:36.712572][f=0108701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:41.083554][f=0108832] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:41.388776][f=0108841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:01:54.557362][f=0109236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=01:01:57.354337][f=0109320] game_message: Redback wird angegriffen
[t=01:02:01.276932][f=0109438] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:02.275014][f=0109468] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:02.386396][f=0109471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:03.117339][f=0109493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:04.355528][f=0109530] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=01:02:08.477032][f=0109654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:09.646142][f=0109689] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:11.426802][f=0109742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:12.487751][f=0109774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:15.275665][f=0109858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:16.562023][f=0109896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:17.125291][f=0109913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:18.275349][f=0109948] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:18.545113][f=0109956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:19.978571][f=0109999] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:24.538478][f=0110136] game_message: Flea wird angegriffen
[t=01:02:26.645137][f=0110199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:27.547510][f=0110226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:27.586473][f=0110227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:31.148112][f=0110334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:33.517183][f=0110405] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:35.910564][f=0110477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:36.273652][f=0110488] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:37.479128][f=0110524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:37.612613][f=0110528] game_message: Radar Tower wird angegriffen
[t=01:02:37.616174][f=0110528] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:43.505858][f=0110705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:44.612736][f=0110738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:46.113514][f=0110783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:47.176850][f=0110815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:47.205017][f=0110816] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:47.713914][f=0110831] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:48.973427][f=0110869] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:50.852566][f=0110925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:02:52.182354][f=0110965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:04:40.444602][f=0114213] game_message: AI has been destroyed!
[t=01:04:40.444677][f=0114213] game_message: VR2 wins!
[t=01:04:40.445025][f=0114213] Submitting stats
[t=01:04:40.455546][f=0114213] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:04:40.534135][f=0114213] [EOH::DestroySkirmishAI(id=0)]
[t=01:04:40.562615][f=0114216] <autoquit> Autoquit canceled.
[t=01:04:40.578344][f=0114216] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=01:04:46.482166][f=0114394] [QuitAction] user exited to system
[t=01:04:46.498966][f=0114394] [SpringApp::Kill][1] fromRun=1
[t=01:04:46.498989][f=0114394] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=01:04:46.519673][f=0114394]  [async=0] threads=4 tasks=4356864 {sum,avg}{exec,wait}time={{100928.922, 0.023}, {95044.438, 0.022}}ms
[t=01:04:46.519720][f=0114394]      thread=1 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{36411.566, 0.000, 733.429, 0.025}, {15872.260, 0.000, 18446744027136.000, 0.011}}ms
[t=01:04:46.519750][f=0114394]      thread=2 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{33307.895, 0.000, 733.443, 0.023}, {34753.148, 0.000, 18446744027136.000, 0.024}}ms
[t=01:04:46.519781][f=0114394]      thread=3 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{31209.455, 0.000, 733.408, 0.021}, {44419.027, 0.000, 77.649, 0.031}}ms
[t=01:04:46.519813][f=0114394]  [async=1] threads=4 tasks=3778 {sum,avg}{exec,wait}time={{28453.949, 7.531}, {10743293.000, 2843.646}}ms
[t=01:04:46.519864][f=0114394]      thread=1 tasks=1273 {sum,min,max,avg}{exec,wait}time={{9522.181, 0.001, 1081.018, 7.480}, {3596726.500, 0.062, 8020.534, 2825.394}}ms
[t=01:04:46.519892][f=0114394]      thread=2 tasks=1249 {sum,min,max,avg}{exec,wait}time={{9446.608, 0.001, 1085.312, 7.563}, {3590505.250, 0.026, 8008.388, 2874.704}}ms
[t=01:04:46.519927][f=0114394]      thread=3 tasks=1256 {sum,min,max,avg}{exec,wait}time={{9485.159, 0.000, 1033.165, 7.552}, {3556061.500, 0.002, 8008.911, 2831.259}}ms
[t=01:04:46.519970][f=0114394] [ThreadPool::SetThreadCount][2] workers=0
[t=01:04:46.519988][f=0114394] [SpringApp::Kill][2]
[t=01:04:46.520791][f=0114394] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:04:46.520810][f=0114394] [Game::KillLua][1] dtor=0 luaUI=00000184b454ec00
[t=01:04:46.520896][f=0114394] Start widgetHandler:Shutdown
[t=01:04:46.524777][f=0114394] Shutdown - SaveOrderList Complete
[t=01:04:46.525869][f=0114394] Writing last game win data
[t=01:04:46.531712][f=0114394] Shutdown - SaveConfigData Complete
[t=01:04:46.531745][f=0114394] Shutdown Widget - Chili Highlight
[t=01:04:46.531784][f=0114394] Shutdown Widget - Draw After Chili
[t=01:04:46.531810][f=0114394] Shutdown Widget - API Unit Tracker GL4
[t=01:04:46.531845][f=0114394] Shutdown Widget - EPIC Menu
[t=01:04:46.533323][f=0114394] Shutdown Widget - Depth of Field Shader
[t=01:04:46.533344][f=0114394] Shutdown Widget - Chili Widget Selector
[t=01:04:46.534654][f=0114394] Shutdown Widget - Chili Minimap
[t=01:04:46.534850][f=0114394] Shutdown Widget - Deferred rendering
[t=01:04:46.534875][f=0114394] SSAO: Deferred rendering disabled, disabling.
[t=01:04:46.540925][f=0114394] Shutdown Widget - Deferred rendering
[t=01:04:46.540968][f=0114394] SSAO: Deferred rendering disabled, disabling.
[t=01:04:46.542526][f=0114394] Shutdown Widget - Local Team Colors
[t=01:04:46.542564][f=0114394] Shutdown Widget - Display Keys 2
[t=01:04:46.542614][f=0114394] Shutdown Widget - Save Game Menu
[t=01:04:46.542634][f=0114394] Shutdown Widget - Highlight Model Api GL4
[t=01:04:46.542748][f=0114394] Shutdown Widget - Unit Icons
[t=01:04:46.542890][f=0114394] Shutdown Widget - Noises
[t=01:04:46.542918][f=0114394] Shutdown Widget - HealthBars
[t=01:04:46.544790][f=0114394] Shutdown Widget - BuildETA
[t=01:04:46.544834][f=0114394] Shutdown Widget - Selected Units GL4 2
[t=01:04:46.544880][f=0114394] Shutdown Widget - Outline No Shader
[t=01:04:46.546184][f=0114394] Shutdown Widget - Win Counter
[t=01:04:46.546213][f=0114394] Shutdown Widget - EndGame APM stats
[t=01:04:46.546258][f=0114394] Shutdown Widget - Modular Comm Info
[t=01:04:46.546274][f=0114394] Shutdown Widget - Defense Range Zero-K
[t=01:04:46.546550][f=0114394] Shutdown Widget - Stereo3D
[t=01:04:46.546717][f=0114394] Shutdown Widget - Startup Info and Selector
[t=01:04:46.546779][f=0114394] Shutdown Widget - Showeco and Grid Drawer
[t=01:04:46.546854][f=0114394] Shutdown Widget - Point Tracker
[t=01:04:46.546888][f=0114394] Shutdown Widget - Missile Silo Range
[t=01:04:46.546922][f=0114394] Shutdown Widget - MinimapEvents
[t=01:04:46.546983][f=0114394] Shutdown Widget - Local Widgets Config
[t=01:04:46.547026][f=0114394] Shutdown Widget - Highlight Geos
[t=01:04:46.547062][f=0114394] Shutdown Widget - Grab Input
[t=01:04:46.547329][f=0114394] Input grabbing is disabled!
[t=01:04:46.547359][f=0114394] Shutdown Widget - Darkening
[t=01:04:46.547409][f=0114394] Shutdown Widget - Context Menu
[t=01:04:46.547436][f=0114394] Shutdown Widget - Chili Spectator Panels
[t=01:04:46.547492][f=0114394] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:04:46.547532][f=0114394] Shutdown Widget - Chili Nuke Warning
[t=01:04:46.547562][f=0114394] Shutdown Widget - Chili EndGame Window
[t=01:04:46.547598][f=0114394] Shutdown Widget - Chili Economy Panel Default
[t=01:04:46.547809][f=0114394] Shutdown Widget - CameraShake
[t=01:04:46.547838][f=0114394] Shutdown Widget - Music Player v2
[t=01:04:46.547900][f=0114394] Shutdown Widget - State Reverse and Latency
[t=01:04:46.547924][f=0114394] Shutdown Widget - Transport AI
[t=01:04:46.547981][f=0114394] Shutdown Widget - Attack Warning
[t=01:04:46.548009][f=0114394] Shutdown Widget - Attack AoE
[t=01:04:46.548041][f=0114394] Shutdown Widget - Map Edge Extension
[t=01:04:46.548653][f=0114394] Shutdown Widget - Highlight Unit GL4 v2
[t=01:04:46.548679][f=0114394] Shutdown Widget - Selection Send
[t=01:04:46.548701][f=0114394] Shutdown Widget - LupsManager
[t=01:04:46.548749][f=0114394] Shutdown Widget - Newton Firezone
[t=01:04:46.548774][f=0114394] Shutdown Widget - Receive Units Indicator
[t=01:04:46.548844][f=0114394] Shutdown Widget - Chili Pro Console
[t=01:04:46.549614][f=0114394] Shutdown Widget - Persistent Build Height
[t=01:04:46.549639][f=0114394] Shutdown Widget - Lasso Terraform GUI
[t=01:04:46.549663][f=0114394] Shutdown Widget - Lups
[t=01:04:46.551384][f=0114394] Shutdown Widget - Chili Framework
[t=01:04:46.551429][f=0114394] Shutdown Widget - Custom Markers
[t=01:04:46.551464][f=0114394] Shutdown Widget - Chili Core Selector
[t=01:04:46.551605][f=0114394] Shutdown Widget - Mex Placement Handler
[t=01:04:46.551650][f=0114394] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=01:04:46.551689][f=0114394] Switching to Overhead (TA) style camera
[t=01:04:46.583731][f=0114394] Shutdown Widget - Select Keys
[t=01:04:46.583779][f=0114394] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:04:46.583900][f=0114394] Shutdown Widget - Pause Screen
[t=01:04:46.584083][f=0114394] Shutdown Widget - Bloom Shader Deferred
[t=01:04:46.584811][f=0114394] Shutdown Widget - Text To Speech Control
[t=01:04:46.584890][f=0114394] Shutdown Widget - Layout Handler
[t=01:04:46.584924][f=0114394] Shutdown Widget - Color Blindness Correction
[t=01:04:46.585508][f=0114394] End widgetHandler:Shutdown
[t=01:04:46.665173][f=0114394] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 152928506, 0.0} allocedSize{int+, int-, ext}={0, 0, 19923601980}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0168}
[t=01:04:46.674171][f=0114394] [Game::KillLua][2] dtor=0 luaGaia=00000184a0f6a100
[t=01:04:46.707983][f=0114394] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:04:46.708081][f=0114394] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:04:46.708174][f=0114394] [Game::KillLua][3] dtor=0 luaRules=00000184927b2470
[t=01:04:46.708263][f=0114394] Start gadgetHandler:Shutdown
[t=01:04:46.708291][f=0114394] Shutdown - StartSetup
[t=01:04:46.708312][f=0114394] Shutdown - UnitMorph
[t=01:04:46.710518][f=0114394] Shutdown - Carrier Drones
[t=01:04:46.710665][f=0114394] Shutdown - Missile Silo Controller
[t=01:04:46.710689][f=0114394] Shutdown - Modular Comm Info
[t=01:04:46.710731][f=0114394] Shutdown - Terrain Texture Handler
[t=01:04:46.710753][f=0114394] Shutdown - UnitCloakShield
[t=01:04:46.711282][f=0114394] Shutdown - Starlight Handler
[t=01:04:46.711360][f=0114394] End gadgetHandler:Shutdown
[t=01:04:46.741544][f=0114394] Start gadgetHandler:Shutdown
[t=01:04:46.741572][f=0114394] Shutdown - Teleport Throw
[t=01:04:46.741588][f=0114394] Shutdown - UnitMorph
[t=01:04:46.741609][f=0114394] Shutdown - Commander Skin Renderer
[t=01:04:46.743710][f=0114394] Shutdown - Missile fired callins
[t=01:04:46.743786][f=0114394] Shutdown - Modular Comm Info
[t=01:04:46.743817][f=0114394] Shutdown - Retreat Command
[t=01:04:46.743850][f=0114394] Shutdown - Shockwaves
[t=01:04:46.743876][f=0114394] Shutdown - Unit tint API
[t=01:04:46.743926][f=0114394] Shutdown - Unit glow API
[t=01:04:46.743968][f=0114394] Shutdown - UnitCloakShield
[t=01:04:46.744017][f=0114394] Shutdown - Lups Cloak FX
[t=01:04:46.744261][f=0114394] Shutdown - Lups
[t=01:04:46.747130][f=0114394] Shutdown - Lups Shield
[t=01:04:46.747315][f=0114394] End gadgetHandler:Shutdown
[t=01:04:46.781893][f=0114394] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2491, 0.0} allocedSize{int+, int-, ext}={0, 0, 381893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=01:04:46.794286][f=0114394] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:04:46.794356][f=0114394] [Game::KillLua][4] dtor=0
[t=01:04:46.794368][f=0114394] [Game::KillLua][5] dtor=0
[t=01:04:46.810868][f=0114394] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-13_14-20-42-784_Reptilian Battlefield v1_105.1.1-2511-g747f18b BAR105.sdfz" (3673541 bytes)
[t=01:04:46.811083][f=0114394] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:04:46.827515][f=0114394] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:04:46.827550][f=0114394] [Sound] [Sound::UpdateThread][3] #sources=32 #items=94
[t=01:04:46.827877][f=0114394] [Sound] [Sound::UpdateThread][4] ctx=00000183a47df010 dev=00000183a47d5e70
[t=01:04:46.833952][f=0114394] [Sound] [Sound::UpdateThread][5] ctx=00000183a47df010 dev=00000183a47d5e70
[t=01:04:46.834022][f=0114394] [Sound] [Sound::Cleanup][alcDestroyContext(00000183a47df010)]
[t=01:04:46.835620][f=0114394] [Sound] [Sound::Cleanup][alcCloseDevice(00000183a47d5e70)]
[t=01:04:46.836518][f=0114394] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:04:46.868161][f=0114394] [Sound] [Sound::UpdateThread][6]
[t=01:04:46.869001][f=0114394] [Game::~CGame][1]
[t=01:04:46.869019][f=0114394] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:04:46.869030][f=0114394] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:04:46.869041][f=0114394] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:04:46.869095][f=0114394] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:04:46.869117][f=0114394] [Game::KillLua][4] dtor=1
[t=01:04:46.869137][f=0114394] [Game::KillLua][5] dtor=1
[t=01:04:46.869484][f=0114394] [Game::KillMisc][1]
[t=01:04:46.869589][f=0114394] [Game::KillMisc][2]
[t=01:04:46.869930][f=0114394] [Game::KillMisc][3]
[t=01:04:46.870081][f=0114394] [Game::KillRendering][1]
[t=01:04:46.880093][f=0114394] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:04:46.952275][f=0114394] [3DOParser::Kill] allocated 29 pieces
[t=01:04:46.952503][f=0114394] [S3OParser::Kill] allocated 5534 pieces
[t=01:04:46.953122][f=0114394] [AssParser::Kill] allocated 698 pieces
[t=01:04:47.046134][f=0114394] [Game::KillInterface][1]
[t=01:04:47.047193][f=0114394] [Game::KillInterface][2]
[t=01:04:47.047772][f=0114394] [Game::KillSimulation][1]
[t=01:04:47.047878][f=0114394] [Game::KillSimulation][2]
[t=01:04:47.079254][f=0114394] [CCollisionHandler] dis-/continuous tests: 4/39652275
[t=01:04:47.079278][f=0114394] [Game::KillSimulation][3]
[t=01:04:47.080299][f=0114394] [~CPathCache(20x20)] cacheHits=9 hitPercentage=45% numHashColls=0 maxCacheSize=2
[t=01:04:47.080523][f=0114394] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:47.080648][f=0114394] [~CPathCache(40x40)] cacheHits=57 hitPercentage=55% numHashColls=0 maxCacheSize=2
[t=01:04:47.080770][f=0114394] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:04:47.081569][f=0114394] [~CRectangleOverlapHandler] 5% overlap reduction
[t=01:04:47.101508][f=0114394] [LosHandler::Kill] raycast instance cache-{hits,misses}={116011,100897}; shared=4%; cached=49%
[t=01:04:47.108120][f=0114394] [Game::KillSimulation][4]
[t=01:04:47.192654][f=0114394] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=01:04:47.192688][f=0114394] [Game::~CGame][2]
[t=01:04:47.192698][f=0114394] [Game::~CGame][3]
[t=01:04:47.192796][f=0114394] [SpringApp::Kill][3]
[t=01:04:47.192868][f=0114394] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3147647 bytes sent  
    2134162 bytes recv'd

[t=01:04:47.207301][f=0114394] Kill: client disconnecting...
[t=01:04:47.207354][f=0114394] [GameServer] UpdateLoop: thread affinity ff
[t=01:04:49.245140][f=0114394] CloseConnection: client connection closed
[t=01:04:49.245198][f=0114394] [SpringApp::Kill][4] font=00000183de36a480
[t=01:04:49.248430][f=0114394] [SpringApp::Kill][5]
[t=01:04:49.254360][f=0114394] [SpringApp::Kill][6]
[t=01:04:49.254385] [SpringApp::Kill][7]
[t=01:04:49.254523] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2080, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:49.254538] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=01:04:49.254549] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:04:49.254567] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:04:49.254581] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:04:49.254604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:49.254641] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1000, 1048576, 1048576}, EBO = {1500, 2097152, 2097152}
[t=01:04:49.254662] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46720, 1048576, 1048576}, EBO = {70080, 2097152, 2097152}
[t=01:04:49.254686] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:04:49.254707] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:49.254739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:04:49.254761] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=01:04:49.254785] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {936, 1048576, 1048576}, EBO = {1404, 2097152, 2097152}
[t=01:04:49.509136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:04:49.509158] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:04:49.509170] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:04:49.509181] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:04:49.530676] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>]
[t=01:04:49.530696] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=0)] #archives[section]=1 #files[section]=8204
[t=01:04:49.530724] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000183a46dbfe0)
[t=01:04:49.530897] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3146ms
[t=01:04:49.530940]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=115ms
[t=01:04:49.530965]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=108ms
[t=01:04:49.530999]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=45ms
[t=01:04:49.531018]     file="sounds/music/war/morning adventure.ogg" indx=6370 inflSize=6536kb readTime=42ms
[t=01:04:49.531035]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=41ms
[t=01:04:49.531053]     file="sounds/music/peace/far beyond the stars.ogg" indx=6360 inflSize=6427kb readTime=39ms
[t=01:04:49.531070]     file="luarules/utilities/vector.lua" indx=2127 inflSize=6kb readTime=34ms
[t=01:04:49.531100]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms
[t=01:04:49.531117]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=28ms
[t=01:04:49.531134]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=27ms
[t=01:04:49.532885] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=1)] #archives[section]=1 #files[section]=69
[t=01:04:49.532901] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\ReptilianBattlefieldv1.2.sd7 (00000183a46a6270)
[t=01:04:49.533089] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:04:49.533125] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000183a4823190)
[t=01:04:49.533233] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000183a4823d40)
[t=01:04:49.533314] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000183a4823df0)
[t=01:04:49.533483] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:04:49.533509] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:04:49.533531] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:04:49.533557] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:04:49.533581] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:04:49.533615] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:04:49.534081] [SpringApp::Kill][8]
[t=01:04:49.534099] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:04:49.534124] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7956604d0 (joinable=1)
[t=01:04:49.534138] [WatchDog::Uninstall][2]
[t=01:04:50.194973] [WatchDog::Uninstall][3]
[t=01:04:50.194994] [SpringApp::Kill][9]