Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000216] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018626] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018703] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018758] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018803] [t=00:00:00.018831] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018848] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018861] Use "none" to disable the default log sections. [t=00:00:00.018892] ============== </Log Sections> ============== [t=00:00:00.018909] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.019112] AllowDeferredMapRendering = 1 [t=00:00:00.019128] AllowDeferredModelRendering = 1 [t=00:00:00.019141] AnimationMT = 0 [t=00:00:00.019154] BumpWaterAnisotropy = 2 [t=00:00:00.019167] BumpWaterBlurReflection = 1 [t=00:00:00.019179] BumpWaterDepthBits = 32 [t=00:00:00.019193] BumpWaterReflection = 2 [t=00:00:00.019217] BumpWaterTexSizeReflection = 256 [t=00:00:00.019230] CamFreeScrollSpeed = 50 [t=00:00:00.019242] CamMode = 1 [t=00:00:00.019258] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019270] EdgeMoveDynamic = 0 [t=00:00:00.019283] EdgeMoveWidth = 0.003 [t=00:00:00.019295] FPSFOV = 90 [t=00:00:00.019307] FPSScrollSpeed = 50 [t=00:00:00.019319] FontSize = 18 [t=00:00:00.019332] GrassDetail = 0 [t=00:00:00.019344] GroundDecals = 5 [t=00:00:00.019356] GroundDetail = 120 [t=00:00:00.019368] HangTimeout = 30 [t=00:00:00.019390] HardwareCursor = 1 [t=00:00:00.019403] InitialNetworkTimeout = 0 [t=00:00:00.019418] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019432] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019444] MSAALevel = 8 [t=00:00:00.019457] MaxParticles = 25000 [t=00:00:00.019469] MaxSounds = 32 [t=00:00:00.019481] MaximumTransmissionUnit = 0 [t=00:00:00.019494] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019507] MiniMapMarker = 0 [t=00:00:00.019521] MouseDragScrollThreshold = 0 [t=00:00:00.019544] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019558] OverheadScrollSpeed = 50 [t=00:00:00.019571] ReconnectTimeout = 0 [t=00:00:00.019583] RotOverheadScrollSpeed = 50 [t=00:00:00.019596] RotateLogFiles = 1 [t=00:00:00.019608] ShadowMapSize = 8192 [t=00:00:00.019621] Shadows = 1 [t=00:00:00.019633] ShowClock = 0 [t=00:00:00.019645] SoftParticles = 2 [t=00:00:00.019659] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019674] UpdateBoundingVolumeMT = 0 [t=00:00:00.019696] UpdateWeaponVectorsMT = 0 [t=00:00:00.019710] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019723] UseLuaMemPools = 0 [t=00:00:00.019735] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019750] VFSCacheArchiveFiles = 0 [t=00:00:00.019761] VSync = 0 [t=00:00:00.019775] Water = 4 [t=00:00:00.019787] XResolution = 1920 [t=00:00:00.019799] YResolution = 1080 [t=00:00:00.019812] snd_volmaster = 83 [t=00:00:00.019833] ============== </User Config> ============== [t=00:00:00.019911] ============== <User System> ============== [t=00:00:00.019928] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019946] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019967] Compiler Version: gcc-13.2.0 [t=00:00:00.020073] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020140] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.020155] Binary Word Size: 64-bit (native) [t=00:00:00.020180] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020199] Physical CPU Cores: 4 [t=00:00:00.020210] Logical CPU Cores: 8 [t=00:00:00.020222] ============== </User System> ============== [t=00:00:00.020245] Run: thread affinity ff [t=00:00:00.020407] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020420] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020432] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020443] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020453] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023854] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023872] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.038983] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.055268] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.055285] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.055293] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.055302] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.055328] [13] 1600x1024x24bpp@60Hz [t=00:00:00.055337] [17] 1600x900x24bpp@60Hz [t=00:00:00.055344] [21] 1440x1080x24bpp@60Hz [t=00:00:00.055350] [25] 1440x480x24bpp@60Hz [t=00:00:00.055357] [29] 1366x768x24bpp@60Hz [t=00:00:00.055364] [33] 1360x768x24bpp@60Hz [t=00:00:00.055371] [37] 1280x1024x24bpp@60Hz [t=00:00:00.055378] [41] 1280x960x24bpp@60Hz [t=00:00:00.055384] [45] 1280x800x24bpp@60Hz [t=00:00:00.055390] [49] 1280x768x24bpp@60Hz [t=00:00:00.055403] [53] 1280x720x24bpp@60Hz [t=00:00:00.055410] [55] 1176x664x24bpp@60Hz [t=00:00:00.055417] [57] 1152x864x24bpp@60Hz [t=00:00:00.055424] [61] 1024x768x24bpp@75Hz [t=00:00:00.055430] [64] 800x600x24bpp@75Hz [t=00:00:00.055437] [67] 720x576x24bpp@75Hz [t=00:00:00.055443] [70] 720x480x24bpp@60Hz [t=00:00:00.055450] [72] 640x480x24bpp@75Hz [t=00:00:00.077803] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.077820] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.077846] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.077854] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.077861] [15] 1600x1024x24bpp@60Hz [t=00:00:00.077868] [21] 1600x900x24bpp@60Hz [t=00:00:00.077874] [27] 1440x1080x24bpp@60Hz [t=00:00:00.077881] [33] 1440x480x24bpp@60Hz [t=00:00:00.077887] [37] 1366x768x24bpp@60Hz [t=00:00:00.077893] [43] 1360x768x24bpp@60Hz [t=00:00:00.077900] [49] 1280x1024x24bpp@60Hz [t=00:00:00.077907] [55] 1280x960x24bpp@60Hz [t=00:00:00.077929] [61] 1280x800x24bpp@60Hz [t=00:00:00.077947] [67] 1280x768x24bpp@60Hz [t=00:00:00.077955] [73] 1280x720x24bpp@60Hz [t=00:00:00.077962] [75] 1176x664x24bpp@60Hz [t=00:00:00.077968] [77] 1152x864x24bpp@60Hz [t=00:00:00.077974] [83] 1024x768x24bpp@75Hz [t=00:00:00.077981] [86] 800x600x24bpp@75Hz [t=00:00:00.077987] [89] 720x576x24bpp@75Hz [t=00:00:00.077994] [92] 720x480x24bpp@60Hz [t=00:00:00.078000] [94] 640x480x24bpp@75Hz [t=00:00:00.100459] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.100492] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.100500] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.100506] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.100513] [15] 1600x1024x24bpp@60Hz [t=00:00:00.100520] [21] 1600x900x24bpp@60Hz [t=00:00:00.100561] [27] 1440x1080x24bpp@60Hz [t=00:00:00.100569] [33] 1440x480x24bpp@60Hz [t=00:00:00.100576] [37] 1366x768x24bpp@60Hz [t=00:00:00.100582] [43] 1360x768x24bpp@60Hz [t=00:00:00.100589] [49] 1280x1024x24bpp@60Hz [t=00:00:00.100595] [55] 1280x960x24bpp@60Hz [t=00:00:00.100612] [61] 1280x800x24bpp@60Hz [t=00:00:00.100620] [67] 1280x768x24bpp@60Hz [t=00:00:00.100627] [73] 1280x720x24bpp@60Hz [t=00:00:00.100633] [75] 1176x664x24bpp@60Hz [t=00:00:00.100639] [77] 1152x864x24bpp@60Hz [t=00:00:00.100697] [83] 1024x768x24bpp@75Hz [t=00:00:00.100708] [86] 800x600x24bpp@75Hz [t=00:00:00.100719] [89] 720x576x24bpp@75Hz [t=00:00:00.100731] [92] 720x480x24bpp@60Hz [t=00:00:00.100744] [94] 640x480x24bpp@75Hz [t=00:00:00.583203] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.584447] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.584476] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.636822] [GR::LogVersionInfo] [t=00:00:00.636838] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.636846] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.636914] GL vendor : NVIDIA Corporation [t=00:00:00.636932] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.636945] GLSL version: 4.60 NVIDIA [t=00:00:00.636958] GLEW version: 2.1.0 [t=00:00:00.636970] GPU memory : 6144MB (total) / 4280MB (available) [t=00:00:00.637080] SDL swap-int: 1 [t=00:00:00.637104] SDL driver : windows [t=00:00:00.637113] [t=00:00:00.637120] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.637128] GLSL shader support : 1 [t=00:00:00.637134] GL4 support : 1 [t=00:00:00.637152] FBO extension support : 1 [t=00:00:00.637171] NVX GPU mem-info support : 1 [t=00:00:00.637181] ATI GPU mem-info support : 0 [t=00:00:00.637201] Texture clamping to edge : 1 [t=00:00:00.637216] NPOT-texture support : 1 (1) [t=00:00:00.637229] S3TC/DXT1 texture support : 1/1 [t=00:00:00.637243] texture query-LOD support : 1 (1) [t=00:00:00.637255] MSAA frame-buffer support : 1 (1) [t=00:00:00.637267] Z-buffer depth : 32 (-) [t=00:00:00.637295] primitive-restart support : 1 (1) [t=00:00:00.637308] clip-space control support: 1 (1) [t=00:00:00.637320] seamless cube-map support : 1 (1) [t=00:00:00.637332] frag-depth layout support : 1 (1) [t=00:00:00.637343] persistent maps support : 1 (1) [t=00:00:00.637355] explicit attribs location : 1 (1) [t=00:00:00.637367] multi draw indirect : 1 (-) [t=00:00:00.637380] array textures : 1 (-) [t=00:00:00.637391] buffer copy support : 1 (-) [t=00:00:00.637404] indirect draw : 1 (-) [t=00:00:00.637424] base instance : 1 (-) [t=00:00:00.637439] [t=00:00:00.637447] max. FBO samples : 32 [t=00:00:00.637454] max. FS/program texture slots : 32/192 [t=00:00:00.637461] max. texture size : 16384 [t=00:00:00.637470] max. texture anisotropy level : 16.000000 [t=00:00:00.637477] max. vec4 varyings/attributes : 31/16 [t=00:00:00.637484] max. draw-buffers : 8 [t=00:00:00.637490] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.637503] max. uniform buffer-bindings : 84 [t=00:00:00.637510] max. uniform block-size : 64KB [t=00:00:00.637517] max. storage buffer-bindings : 96 [t=00:00:00.637523] max. storage block-size : 2047MB [t=00:00:00.637529] [t=00:00:00.637535] enable AMD-hacks : 0 [t=00:00:00.637541] compress MIP-maps: 0 [t=00:00:00.637600] Number of compressed texture formats: 51 [t=00:00:00.637671] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.637745] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.638078] [GR::UpdateGLConfigs] [t=00:00:00.638117] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.638125] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.638895] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.638911] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.638918] [GR::InitGLState] [t=00:00:00.638995] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.746162] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.751025] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.751872] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.759086] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.759131] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.759547] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.760742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.760756] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.760902] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.761134] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.783748] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.784613] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.785982] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.786401] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.831909] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.831935] [VFS] [SpringVFS::ReserveArchives<this=00000183a474c3a0>] [t=00:00:00.832405] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.838335] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000183a474c3a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.838350] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.034681] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.035433] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.035827] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.036886] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.036896] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.036985] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.037510][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.037733][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.037854][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.037879][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.037889][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.037940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.076067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.076097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.076117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.076137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.076180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.076201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.076223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.076244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.102164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.106029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000183a47d5e70(default) context=00000183a47df010 numChannels=2 frameSize=8 [t=00:00:01.106052][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.106066][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.106076][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.106085][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.106134][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.106251][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.106283][f=-000001] [Sound] Devices: [t=00:00:01.115882][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.115899][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.115908][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.115917][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.115926][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.115941][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.115955][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.115964][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.117046][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.117064][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.144335][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 462125 MB [t=00:00:01.146975][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.148452][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.148487][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.217489][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:01.218341][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.219955][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.787180][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" [t=00:00:02.787472][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.788645][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.788806][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.788931][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.788978][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25 Fontconfig error: Cannot load default config file [t=00:00:02.790899][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.791056][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.791096][f=-000001] [UDPListener] successfully bound socket on port 58687 [t=00:00:02.792162][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:02.792272][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1643ms [t=00:00:02.857762][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000183a4f7c760] using map "Reptilian Battlefield v1.11" (loaded=1 cached=0) [t=00:00:02.858388][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:02.858529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.858595][f=-000001] [PreGame::AddModArchivesToVFS][server=00000183a4f7c760] using game "Zero-K v1.12.8.0" (loaded=0 cached=0) [t=00:00:02.859220][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:02.869748][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.869971][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000183a474c3a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.874957][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" [t=00:00:02.875093][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.876169][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.876318][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.876453][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.876929][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1SZXB0aWxpYW4gQmF0dGxlZmllbGQgdjEuMTE7Cm15cGxheWVybmFtZT1WUjI7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:02.876977][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-13_14-20-42-784_Reptilian Battlefield v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.876991][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms [t=00:00:02.877197][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.934389][f=-000001] forceSingleThreaded, false [t=00:00:02.940391][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" [t=00:00:02.940532][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.941663][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.941810][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.941915][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.953356][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.953374][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.953519][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.953649][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.953823][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.953974][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.955030][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.955473][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.955879][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.956497][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.956941][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.957380][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.957399][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.958040][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.961043][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.964769][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.965988][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.966275][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.966747][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.966787][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.966916][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.966943][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.214995][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.334828][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:03.580905][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:04.695058][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1728ms [t=00:00:04.695151][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.697269][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" ------- TRUNCATED ------- [t=00:58:58.821752][f=0103964] game_message: Gauss wird angegriffen [t=00:59:03.040696][f=0104091] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:03.880944][f=0104116] game_message: Gauss wird angegriffen [t=00:59:06.355892][f=0104190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:09.381213][f=0104281] game_message: Gauss wird angegriffen [t=00:59:14.477186][f=0104434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:14.623425][f=0104438] game_message: Gauss wird angegriffen [t=00:59:17.971074][f=0104539] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:18.176597][f=0104545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:19.378406][f=0104581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:20.323025][f=0104609] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:21.153148][f=0104634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:21.978888][f=0104659] game_message: Gauss wird angegriffen [t=00:59:23.447695][f=0104703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:29.244598][f=0104877] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:37.539127][f=0105126] game_message: Paladin wird angegriffen [t=00:59:41.851475][f=0105255] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:42.538854][f=0105276] game_message: Paladin wird angegriffen [t=00:59:43.950344][f=0105318] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:48.043779][f=0105441] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:49.941862][f=0105498] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:50.535984][f=0105516] game_message: Paladin wird angegriffen [t=00:59:50.707797][f=0105521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:52.508565][f=0105575] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:59:56.150616][f=0105684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:00.209099][f=0105806] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:02.708062][f=0105881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:04.617231][f=0105938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:06.707562][f=0106001] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:10.911148][f=0106127] game_message: Flea wird angegriffen [t=01:00:11.149255][f=0106134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:12.976838][f=0106189] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:14.506858][f=0106235] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:14.561608][f=0106236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:14.656171][f=0106239] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:14.878545][f=0106246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:14.946966][f=0106248] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:15.349426][f=0106260] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:00:15.479242][f=0106264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:15.682324][f=0106270] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.011663][f=0106280] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.149181][f=0106284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:00:16.242746][f=0106287] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.414758][f=0106292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.449241][f=0106293] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.711528][f=0106301] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:16.941274][f=0106308] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:17.648940][f=0106329] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:17.915917][f=0106337] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:19.184185][f=0106375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:19.507129][f=0106385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:21.536841][f=0106446] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:33.979072][f=0106819] game_message: Paladin wird angegriffen [t=01:00:36.617831][f=0106898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:38.303891][f=0106949] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:39.036326][f=0106971] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:39.089716][f=0106972] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:39.145661][f=0106974] game_message: Paladin wird angegriffen [t=01:00:42.312271][f=0107069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:00:43.215018][f=0107096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:44.886127][f=0107146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:45.614700][f=0107168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:46.775577][f=0107203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:47.116421][f=0107213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:47.881606][f=0107236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:48.822869][f=0107264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:49.182906][f=0107275] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:52.651191][f=0107379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:00:53.041706][f=0107391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:17.303234][f=0108119] game_message: Flea wird angegriffen [t=01:01:20.240961][f=0108207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:20.648535][f=0108219] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:22.803215][f=0108284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:24.939148][f=0108348] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:25.148561][f=0108354] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:25.647182][f=0108369] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:26.121370][f=0108383] game_message: Flea wird angegriffen [t=01:01:26.779687][f=0108403] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:29.644951][f=0108489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:30.208847][f=0108506] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:30.541971][f=0108516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:31.976409][f=0108559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:35.447376][f=0108663] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:36.155270][f=0108684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:36.712572][f=0108701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:41.083554][f=0108832] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:41.388776][f=0108841] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:01:54.557362][f=0109236] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:01:57.354337][f=0109320] game_message: Redback wird angegriffen [t=01:02:01.276932][f=0109438] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:02.275014][f=0109468] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:02.386396][f=0109471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:03.117339][f=0109493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:04.355528][f=0109530] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=01:02:08.477032][f=0109654] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:09.646142][f=0109689] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:11.426802][f=0109742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:12.487751][f=0109774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:15.275665][f=0109858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:16.562023][f=0109896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:17.125291][f=0109913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:18.275349][f=0109948] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:18.545113][f=0109956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:19.978571][f=0109999] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:24.538478][f=0110136] game_message: Flea wird angegriffen [t=01:02:26.645137][f=0110199] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:27.547510][f=0110226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:27.586473][f=0110227] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:31.148112][f=0110334] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:33.517183][f=0110405] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:35.910564][f=0110477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:36.273652][f=0110488] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:37.479128][f=0110524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:37.612613][f=0110528] game_message: Radar Tower wird angegriffen [t=01:02:37.616174][f=0110528] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:43.505858][f=0110705] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:44.612736][f=0110738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:46.113514][f=0110783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:47.176850][f=0110815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:47.205017][f=0110816] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:47.713914][f=0110831] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:48.973427][f=0110869] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:50.852566][f=0110925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:02:52.182354][f=0110965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:04:40.444602][f=0114213] game_message: AI has been destroyed! [t=01:04:40.444677][f=0114213] game_message: VR2 wins! [t=01:04:40.445025][f=0114213] Submitting stats [t=01:04:40.455546][f=0114213] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:04:40.534135][f=0114213] [EOH::DestroySkirmishAI(id=0)] [t=01:04:40.562615][f=0114216] <autoquit> Autoquit canceled. [t=01:04:40.578344][f=0114216] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=01:04:46.482166][f=0114394] [QuitAction] user exited to system [t=01:04:46.498966][f=0114394] [SpringApp::Kill][1] fromRun=1 [t=01:04:46.498989][f=0114394] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=01:04:46.519673][f=0114394] [async=0] threads=4 tasks=4356864 {sum,avg}{exec,wait}time={{100928.922, 0.023}, {95044.438, 0.022}}ms [t=01:04:46.519720][f=0114394] thread=1 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{36411.566, 0.000, 733.429, 0.025}, {15872.260, 0.000, 18446744027136.000, 0.011}}ms [t=01:04:46.519750][f=0114394] thread=2 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{33307.895, 0.000, 733.443, 0.023}, {34753.148, 0.000, 18446744027136.000, 0.024}}ms [t=01:04:46.519781][f=0114394] thread=3 tasks=1452288 {sum,min,max,avg}{exec,wait}time={{31209.455, 0.000, 733.408, 0.021}, {44419.027, 0.000, 77.649, 0.031}}ms [t=01:04:46.519813][f=0114394] [async=1] threads=4 tasks=3778 {sum,avg}{exec,wait}time={{28453.949, 7.531}, {10743293.000, 2843.646}}ms [t=01:04:46.519864][f=0114394] thread=1 tasks=1273 {sum,min,max,avg}{exec,wait}time={{9522.181, 0.001, 1081.018, 7.480}, {3596726.500, 0.062, 8020.534, 2825.394}}ms [t=01:04:46.519892][f=0114394] thread=2 tasks=1249 {sum,min,max,avg}{exec,wait}time={{9446.608, 0.001, 1085.312, 7.563}, {3590505.250, 0.026, 8008.388, 2874.704}}ms [t=01:04:46.519927][f=0114394] thread=3 tasks=1256 {sum,min,max,avg}{exec,wait}time={{9485.159, 0.000, 1033.165, 7.552}, {3556061.500, 0.002, 8008.911, 2831.259}}ms [t=01:04:46.519970][f=0114394] [ThreadPool::SetThreadCount][2] workers=0 [t=01:04:46.519988][f=0114394] [SpringApp::Kill][2] [t=01:04:46.520791][f=0114394] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:04:46.520810][f=0114394] [Game::KillLua][1] dtor=0 luaUI=00000184b454ec00 [t=01:04:46.520896][f=0114394] Start widgetHandler:Shutdown [t=01:04:46.524777][f=0114394] Shutdown - SaveOrderList Complete [t=01:04:46.525869][f=0114394] Writing last game win data [t=01:04:46.531712][f=0114394] Shutdown - SaveConfigData Complete [t=01:04:46.531745][f=0114394] Shutdown Widget - Chili Highlight [t=01:04:46.531784][f=0114394] Shutdown Widget - Draw After Chili [t=01:04:46.531810][f=0114394] Shutdown Widget - API Unit Tracker GL4 [t=01:04:46.531845][f=0114394] Shutdown Widget - EPIC Menu [t=01:04:46.533323][f=0114394] Shutdown Widget - Depth of Field Shader [t=01:04:46.533344][f=0114394] Shutdown Widget - Chili Widget Selector [t=01:04:46.534654][f=0114394] Shutdown Widget - Chili Minimap [t=01:04:46.534850][f=0114394] Shutdown Widget - Deferred rendering [t=01:04:46.534875][f=0114394] SSAO: Deferred rendering disabled, disabling. [t=01:04:46.540925][f=0114394] Shutdown Widget - Deferred rendering [t=01:04:46.540968][f=0114394] SSAO: Deferred rendering disabled, disabling. [t=01:04:46.542526][f=0114394] Shutdown Widget - Local Team Colors [t=01:04:46.542564][f=0114394] Shutdown Widget - Display Keys 2 [t=01:04:46.542614][f=0114394] Shutdown Widget - Save Game Menu [t=01:04:46.542634][f=0114394] Shutdown Widget - Highlight Model Api GL4 [t=01:04:46.542748][f=0114394] Shutdown Widget - Unit Icons [t=01:04:46.542890][f=0114394] Shutdown Widget - Noises [t=01:04:46.542918][f=0114394] Shutdown Widget - HealthBars [t=01:04:46.544790][f=0114394] Shutdown Widget - BuildETA [t=01:04:46.544834][f=0114394] Shutdown Widget - Selected Units GL4 2 [t=01:04:46.544880][f=0114394] Shutdown Widget - Outline No Shader [t=01:04:46.546184][f=0114394] Shutdown Widget - Win Counter [t=01:04:46.546213][f=0114394] Shutdown Widget - EndGame APM stats [t=01:04:46.546258][f=0114394] Shutdown Widget - Modular Comm Info [t=01:04:46.546274][f=0114394] Shutdown Widget - Defense Range Zero-K [t=01:04:46.546550][f=0114394] Shutdown Widget - Stereo3D [t=01:04:46.546717][f=0114394] Shutdown Widget - Startup Info and Selector [t=01:04:46.546779][f=0114394] Shutdown Widget - Showeco and Grid Drawer [t=01:04:46.546854][f=0114394] Shutdown Widget - Point Tracker [t=01:04:46.546888][f=0114394] Shutdown Widget - Missile Silo Range [t=01:04:46.546922][f=0114394] Shutdown Widget - MinimapEvents [t=01:04:46.546983][f=0114394] Shutdown Widget - Local Widgets Config [t=01:04:46.547026][f=0114394] Shutdown Widget - Highlight Geos [t=01:04:46.547062][f=0114394] Shutdown Widget - Grab Input [t=01:04:46.547329][f=0114394] Input grabbing is disabled! [t=01:04:46.547359][f=0114394] Shutdown Widget - Darkening [t=01:04:46.547409][f=0114394] Shutdown Widget - Context Menu [t=01:04:46.547436][f=0114394] Shutdown Widget - Chili Spectator Panels [t=01:04:46.547492][f=0114394] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:04:46.547532][f=0114394] Shutdown Widget - Chili Nuke Warning [t=01:04:46.547562][f=0114394] Shutdown Widget - Chili EndGame Window [t=01:04:46.547598][f=0114394] Shutdown Widget - Chili Economy Panel Default [t=01:04:46.547809][f=0114394] Shutdown Widget - CameraShake [t=01:04:46.547838][f=0114394] Shutdown Widget - Music Player v2 [t=01:04:46.547900][f=0114394] Shutdown Widget - State Reverse and Latency [t=01:04:46.547924][f=0114394] Shutdown Widget - Transport AI [t=01:04:46.547981][f=0114394] Shutdown Widget - Attack Warning [t=01:04:46.548009][f=0114394] Shutdown Widget - Attack AoE [t=01:04:46.548041][f=0114394] Shutdown Widget - Map Edge Extension [t=01:04:46.548653][f=0114394] Shutdown Widget - Highlight Unit GL4 v2 [t=01:04:46.548679][f=0114394] Shutdown Widget - Selection Send [t=01:04:46.548701][f=0114394] Shutdown Widget - LupsManager [t=01:04:46.548749][f=0114394] Shutdown Widget - Newton Firezone [t=01:04:46.548774][f=0114394] Shutdown Widget - Receive Units Indicator [t=01:04:46.548844][f=0114394] Shutdown Widget - Chili Pro Console [t=01:04:46.549614][f=0114394] Shutdown Widget - Persistent Build Height [t=01:04:46.549639][f=0114394] Shutdown Widget - Lasso Terraform GUI [t=01:04:46.549663][f=0114394] Shutdown Widget - Lups [t=01:04:46.551384][f=0114394] Shutdown Widget - Chili Framework [t=01:04:46.551429][f=0114394] Shutdown Widget - Custom Markers [t=01:04:46.551464][f=0114394] Shutdown Widget - Chili Core Selector [t=01:04:46.551605][f=0114394] Shutdown Widget - Mex Placement Handler [t=01:04:46.551650][f=0114394] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=01:04:46.551689][f=0114394] Switching to Overhead (TA) style camera [t=01:04:46.583731][f=0114394] Shutdown Widget - Select Keys [t=01:04:46.583779][f=0114394] Shutdown Widget - Contrast Adaptive Sharpen [t=01:04:46.583900][f=0114394] Shutdown Widget - Pause Screen [t=01:04:46.584083][f=0114394] Shutdown Widget - Bloom Shader Deferred [t=01:04:46.584811][f=0114394] Shutdown Widget - Text To Speech Control [t=01:04:46.584890][f=0114394] Shutdown Widget - Layout Handler [t=01:04:46.584924][f=0114394] Shutdown Widget - Color Blindness Correction [t=01:04:46.585508][f=0114394] End widgetHandler:Shutdown [t=01:04:46.665173][f=0114394] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 152928506, 0.0} allocedSize{int+, int-, ext}={0, 0, 19923601980}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0168} [t=01:04:46.674171][f=0114394] [Game::KillLua][2] dtor=0 luaGaia=00000184a0f6a100 [t=01:04:46.707983][f=0114394] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:04:46.708081][f=0114394] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:04:46.708174][f=0114394] [Game::KillLua][3] dtor=0 luaRules=00000184927b2470 [t=01:04:46.708263][f=0114394] Start gadgetHandler:Shutdown [t=01:04:46.708291][f=0114394] Shutdown - StartSetup [t=01:04:46.708312][f=0114394] Shutdown - UnitMorph [t=01:04:46.710518][f=0114394] Shutdown - Carrier Drones [t=01:04:46.710665][f=0114394] Shutdown - Missile Silo Controller [t=01:04:46.710689][f=0114394] Shutdown - Modular Comm Info [t=01:04:46.710731][f=0114394] Shutdown - Terrain Texture Handler [t=01:04:46.710753][f=0114394] Shutdown - UnitCloakShield [t=01:04:46.711282][f=0114394] Shutdown - Starlight Handler [t=01:04:46.711360][f=0114394] End gadgetHandler:Shutdown [t=01:04:46.741544][f=0114394] Start gadgetHandler:Shutdown [t=01:04:46.741572][f=0114394] Shutdown - Teleport Throw [t=01:04:46.741588][f=0114394] Shutdown - UnitMorph [t=01:04:46.741609][f=0114394] Shutdown - Commander Skin Renderer [t=01:04:46.743710][f=0114394] Shutdown - Missile fired callins [t=01:04:46.743786][f=0114394] Shutdown - Modular Comm Info [t=01:04:46.743817][f=0114394] Shutdown - Retreat Command [t=01:04:46.743850][f=0114394] Shutdown - Shockwaves [t=01:04:46.743876][f=0114394] Shutdown - Unit tint API [t=01:04:46.743926][f=0114394] Shutdown - Unit glow API [t=01:04:46.743968][f=0114394] Shutdown - UnitCloakShield [t=01:04:46.744017][f=0114394] Shutdown - Lups Cloak FX [t=01:04:46.744261][f=0114394] Shutdown - Lups [t=01:04:46.747130][f=0114394] Shutdown - Lups Shield [t=01:04:46.747315][f=0114394] End gadgetHandler:Shutdown [t=01:04:46.781893][f=0114394] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2491, 0.0} allocedSize{int+, int-, ext}={0, 0, 381893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=01:04:46.794286][f=0114394] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:04:46.794356][f=0114394] [Game::KillLua][4] dtor=0 [t=01:04:46.794368][f=0114394] [Game::KillLua][5] dtor=0 [t=01:04:46.810868][f=0114394] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-13_14-20-42-784_Reptilian Battlefield v1_105.1.1-2511-g747f18b BAR105.sdfz" (3673541 bytes) [t=01:04:46.811083][f=0114394] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:04:46.827515][f=0114394] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:04:46.827550][f=0114394] [Sound] [Sound::UpdateThread][3] #sources=32 #items=94 [t=01:04:46.827877][f=0114394] [Sound] [Sound::UpdateThread][4] ctx=00000183a47df010 dev=00000183a47d5e70 [t=01:04:46.833952][f=0114394] [Sound] [Sound::UpdateThread][5] ctx=00000183a47df010 dev=00000183a47d5e70 [t=01:04:46.834022][f=0114394] [Sound] [Sound::Cleanup][alcDestroyContext(00000183a47df010)] [t=01:04:46.835620][f=0114394] [Sound] [Sound::Cleanup][alcCloseDevice(00000183a47d5e70)] [t=01:04:46.836518][f=0114394] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:04:46.868161][f=0114394] [Sound] [Sound::UpdateThread][6] [t=01:04:46.869001][f=0114394] [Game::~CGame][1] [t=01:04:46.869019][f=0114394] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:04:46.869030][f=0114394] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:04:46.869041][f=0114394] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:04:46.869095][f=0114394] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:04:46.869117][f=0114394] [Game::KillLua][4] dtor=1 [t=01:04:46.869137][f=0114394] [Game::KillLua][5] dtor=1 [t=01:04:46.869484][f=0114394] [Game::KillMisc][1] [t=01:04:46.869589][f=0114394] [Game::KillMisc][2] [t=01:04:46.869930][f=0114394] [Game::KillMisc][3] [t=01:04:46.870081][f=0114394] [Game::KillRendering][1] [t=01:04:46.880093][f=0114394] [~CRectangleOverlapHandler] 5% overlap reduction [t=01:04:46.952275][f=0114394] [3DOParser::Kill] allocated 29 pieces [t=01:04:46.952503][f=0114394] [S3OParser::Kill] allocated 5534 pieces [t=01:04:46.953122][f=0114394] [AssParser::Kill] allocated 698 pieces [t=01:04:47.046134][f=0114394] [Game::KillInterface][1] [t=01:04:47.047193][f=0114394] [Game::KillInterface][2] [t=01:04:47.047772][f=0114394] [Game::KillSimulation][1] [t=01:04:47.047878][f=0114394] [Game::KillSimulation][2] [t=01:04:47.079254][f=0114394] [CCollisionHandler] dis-/continuous tests: 4/39652275 [t=01:04:47.079278][f=0114394] [Game::KillSimulation][3] [t=01:04:47.080299][f=0114394] [~CPathCache(20x20)] cacheHits=9 hitPercentage=45% numHashColls=0 maxCacheSize=2 [t=01:04:47.080523][f=0114394] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:04:47.080648][f=0114394] [~CPathCache(40x40)] cacheHits=57 hitPercentage=55% numHashColls=0 maxCacheSize=2 [t=01:04:47.080770][f=0114394] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:04:47.081569][f=0114394] [~CRectangleOverlapHandler] 5% overlap reduction [t=01:04:47.101508][f=0114394] [LosHandler::Kill] raycast instance cache-{hits,misses}={116011,100897}; shared=4%; cached=49% [t=01:04:47.108120][f=0114394] [Game::KillSimulation][4] [t=01:04:47.192654][f=0114394] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:04:47.192688][f=0114394] [Game::~CGame][2] [t=01:04:47.192698][f=0114394] [Game::~CGame][3] [t=01:04:47.192796][f=0114394] [SpringApp::Kill][3] [t=01:04:47.192868][f=0114394] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 3147647 bytes sent 2134162 bytes recv'd [t=01:04:47.207301][f=0114394] Kill: client disconnecting... [t=01:04:47.207354][f=0114394] [GameServer] UpdateLoop: thread affinity ff [t=01:04:49.245140][f=0114394] CloseConnection: client connection closed [t=01:04:49.245198][f=0114394] [SpringApp::Kill][4] font=00000183de36a480 [t=01:04:49.248430][f=0114394] [SpringApp::Kill][5] [t=01:04:49.254360][f=0114394] [SpringApp::Kill][6] [t=01:04:49.254385] [SpringApp::Kill][7] [t=01:04:49.254523] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2080, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:04:49.254538] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=01:04:49.254549] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:04:49.254567] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:04:49.254581] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:04:49.254604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:04:49.254641] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1000, 1048576, 1048576}, EBO = {1500, 2097152, 2097152} [t=01:04:49.254662] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46720, 1048576, 1048576}, EBO = {70080, 2097152, 2097152} [t=01:04:49.254686] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:04:49.254707] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:04:49.254739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:04:49.254761] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=01:04:49.254785] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {936, 1048576, 1048576}, EBO = {1404, 2097152, 2097152} [t=01:04:49.509136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:04:49.509158] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:04:49.509170] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:04:49.509181] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:04:49.530676] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>] [t=01:04:49.530696] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=0)] #archives[section]=1 #files[section]=8204 [t=01:04:49.530724] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000183a46dbfe0) [t=01:04:49.530897] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3146ms [t=01:04:49.530940] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=115ms [t=01:04:49.530965] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=108ms [t=01:04:49.530999] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=45ms [t=01:04:49.531018] file="sounds/music/war/morning adventure.ogg" indx=6370 inflSize=6536kb readTime=42ms [t=01:04:49.531035] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=41ms [t=01:04:49.531053] file="sounds/music/peace/far beyond the stars.ogg" indx=6360 inflSize=6427kb readTime=39ms [t=01:04:49.531070] file="luarules/utilities/vector.lua" indx=2127 inflSize=6kb readTime=34ms [t=01:04:49.531100] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms [t=01:04:49.531117] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=28ms [t=01:04:49.531134] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=27ms [t=01:04:49.532885] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=1)] #archives[section]=1 #files[section]=69 [t=01:04:49.532901] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\ReptilianBattlefieldv1.2.sd7 (00000183a46a6270) [t=01:04:49.533089] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=2)] #archives[section]=3 #files[section]=327 [t=01:04:49.533125] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000183a4823190) [t=01:04:49.533233] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000183a4823d40) [t=01:04:49.533314] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000183a4823df0) [t=01:04:49.533483] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=3)] #archives[section]=0 #files[section]=0 [t=01:04:49.533509] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=4)] #archives[section]=0 #files[section]=130 [t=01:04:49.533531] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=5)] #archives[section]=0 #files[section]=0 [t=01:04:49.533557] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=6)] #archives[section]=0 #files[section]=0 [t=01:04:49.533581] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:04:49.533615] [VFS] [SpringVFS::DeleteArchives<this=00000183a474c3a0>(section=8)] #archives[section]=0 #files[section]=0 [t=01:04:49.534081] [SpringApp::Kill][8] [t=01:04:49.534099] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:04:49.534124] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7956604d0 (joinable=1) [t=01:04:49.534138] [WatchDog::Uninstall][2] [t=01:04:50.194973] [WatchDog::Uninstall][3] [t=01:04:50.194994] [SpringApp::Kill][9]
infolog_full.txt (truncated):