ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #114098

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.009209] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.009255] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.017011] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.017246] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.035136] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.035171] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.035186]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.035198]   
[t=00:00:00.035201]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.035205]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.035209]   Use "none" to disable the default log sections.
[t=00:00:00.035212] ============== </Log Sections> ==============

[t=00:00:00.035219] ============== <User Config> ==============
[t=00:00:00.035298]   AllowDeferredMapRendering = 1
[t=00:00:00.035304]   AllowDeferredModelRendering = 1
[t=00:00:00.035309]   BumpWaterAnisotropy = 2
[t=00:00:00.035312]   BumpWaterBlurReflection = 1
[t=00:00:00.035315]   BumpWaterDepthBits = 32
[t=00:00:00.035318]   BumpWaterReflection = 2
[t=00:00:00.035321]   BumpWaterTexSizeReflection = 256
[t=00:00:00.035325]   CamFreeScrollSpeed = 50
[t=00:00:00.035328]   CamMode = 1
[t=00:00:00.035335]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.035340]   EdgeMoveDynamic = 0
[t=00:00:00.035343]   EdgeMoveWidth = 0.003
[t=00:00:00.035346]   FPSFOV = 90
[t=00:00:00.035351]   FPSScrollSpeed = 50
[t=00:00:00.035354]   FontSize = 18
[t=00:00:00.035359]   GrassDetail = 0
[t=00:00:00.035362]   GroundDecals = 5
[t=00:00:00.035364]   GroundDetail = 120
[t=00:00:00.035369]   GroundScarAlphaFade = 1
[t=00:00:00.035372]   HangTimeout = 30
[t=00:00:00.035375]   HardwareCursor = 1
[t=00:00:00.035378]   InitialNetworkTimeout = 0
[t=00:00:00.035387]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.035390]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.035404]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.035408]   LinkOutgoingBandwidth = 131072
[t=00:00:00.035412]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.035415]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.035418]   MSAALevel = 8
[t=00:00:00.035421]   MaxParticles = 25000
[t=00:00:00.035424]   MaxSounds = 32
[t=00:00:00.035427]   MaximumTransmissionUnit = 0
[t=00:00:00.035437]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.035440]   MiniMapMarker = 0
[t=00:00:00.035443]   MouseDragScrollThreshold = 0
[t=00:00:00.035446]   NetworkLossFactor = 1
[t=00:00:00.035450]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.035453]   OverheadScrollSpeed = 50
[t=00:00:00.035456]   ReconnectTimeout = 0
[t=00:00:00.035460]   RotOverheadScrollSpeed = 50
[t=00:00:00.035463]   RotateLogFiles = 1
[t=00:00:00.035466]   ShadowMapSize = 8192
[t=00:00:00.035471]   Shadows = 1
[t=00:00:00.035477]   ShowClock = 0
[t=00:00:00.035480]   SoftParticles = 2
[t=00:00:00.035483]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.035487]   UnitIconDist = 151
[t=00:00:00.035490]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.035493]   UseLuaMemPools = 0
[t=00:00:00.035497]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.035501]   VFSCacheArchiveFiles = 0
[t=00:00:00.035504]   VSync = 0
[t=00:00:00.035507]   Water = 4
[t=00:00:00.035510]   XResolution = 1920
[t=00:00:00.035513]   YResolution = 1080
[t=00:00:00.035534]   snd_volmaster = 100
[t=00:00:00.035543] ============== </User Config> ==============

[t=00:00:00.035546] ============== <User System> ==============
[t=00:00:00.035551]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.035557]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.035563]        Compiler Version: gcc-11.2.0
[t=00:00:00.035595]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.035634]         Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700F; 16227MB RAM, 29105MB pagefile
[t=00:00:00.035640]        Binary Word Size: 64-bit (native)
[t=00:00:00.035644]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.035648]      Physical CPU Cores: 8
[t=00:00:00.035651]       Logical CPU Cores: 16
[t=00:00:00.035654] ============== </User System> ==============

[t=00:00:00.035740] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.035745]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.035748]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.035754]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.035756]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.039647] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.039666] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.050014] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.053538]     Display (Generic PnP Monitor)=1 modes=66 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.053551]         [ 1] 5120x1440x24bpp@240Hz
[t=00:00:00.053568]         [ 4] 3840x1080x24bpp@240Hz
[t=00:00:00.053572]         [ 8] 2560x1440x24bpp@240Hz
[t=00:00:00.053575]         [12] 2560x1080x24bpp@120Hz
[t=00:00:00.053578]         [16] 1920x1440x24bpp@240Hz
[t=00:00:00.053582]         [20] 1920x1200x24bpp@240Hz
[t=00:00:00.053584]         [24] 1920x1080x24bpp@120Hz
[t=00:00:00.053587]         [28] 1680x1050x24bpp@60Hz
[t=00:00:00.053591]         [30] 1600x1200x24bpp@240Hz
[t=00:00:00.053594]         [34] 1600x1024x24bpp@60Hz
[t=00:00:00.053598]         [36] 1600x900x24bpp@60Hz
[t=00:00:00.053606]         [37] 1440x1080x24bpp@120Hz
[t=00:00:00.053619]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.053622]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.053626]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.053629]         [44] 1280x1024x24bpp@75Hz
[t=00:00:00.053632]         [46] 1280x960x24bpp@75Hz
[t=00:00:00.053636]         [48] 1280x800x24bpp@60Hz
[t=00:00:00.053639]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.053642]         [50] 1280x720x24bpp@60Hz
[t=00:00:00.053645]         [51] 1176x664x24bpp@60Hz
[t=00:00:00.053648]         [52] 1152x864x24bpp@75Hz
[t=00:00:00.053656]         [53] 1024x768x24bpp@75Hz
[t=00:00:00.053663]         [56] 800x600x24bpp@75Hz
[t=00:00:00.053667]         [60] 720x480x24bpp@75Hz
[t=00:00:00.053671]         [64] 640x480x24bpp@75Hz
[t=00:00:00.684985] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.685646] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.685683] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.720998] [GR::LogVersionInfo]
[t=00:00:00.721011]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.721015]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.721019]     GL vendor   : NVIDIA Corporation
[t=00:00:00.721022]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:00.721026]     GLSL version: 4.60 NVIDIA
[t=00:00:00.721029]     GLEW version: 2.1.0
[t=00:00:00.721032]     GPU memory  : 10240MB (total) / 7543MB (available)
[t=00:00:00.721043]     SDL swap-int: 1
[t=00:00:00.721058]     SDL driver  : windows
[t=00:00:00.721061]     
[t=00:00:00.721064]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.721067]     GLSL shader support       : 1
[t=00:00:00.721070]     GL4 support               : 1
[t=00:00:00.721073]     FBO extension support     : 1
[t=00:00:00.721083]     NVX GPU mem-info support  : 1
[t=00:00:00.721089]     ATI GPU mem-info support  : 0
[t=00:00:00.721097]     NPOT-texture support      : 1 (1)
[t=00:00:00.721105]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.721113]     texture query-LOD support : 1 (1)
[t=00:00:00.721117]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.721120]     Z-buffer depth            : 32 (-)
[t=00:00:00.721127]     primitive-restart support : 1 (1)
[t=00:00:00.721132]     clip-space control support: 1 (1)
[t=00:00:00.721136]     seamless cube-map support : 1 (1)
[t=00:00:00.721139]     frag-depth layout support : 1 (1)
[t=00:00:00.721142]     persistent maps support   : 1 (1)
[t=00:00:00.721145]     explicit attribs location : 1 (1)
[t=00:00:00.721149]     multi draw indirect       : 1 (-)
[t=00:00:00.721155]     array textures            : 1 (-)
[t=00:00:00.721158]     buffer copy support       : 1 (-)
[t=00:00:00.721162]     indirect draw             : 1 (-)
[t=00:00:00.721165]     base instance             : 1 (-)
[t=00:00:00.721168]     
[t=00:00:00.721172]     max. FBO samples              : 32
[t=00:00:00.721177]     max. FS/program texture slots : 32/192
[t=00:00:00.721180]     max. texture size             : 32768
[t=00:00:00.721186]     max. texture anisotropy level : 16.000000
[t=00:00:00.721192]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.721195]     max. draw-buffers             : 8
[t=00:00:00.721198]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.721203]     max. uniform buffer-bindings  : 84
[t=00:00:00.721206]     max. uniform block-size       : 64KB
[t=00:00:00.721209]     max. storage buffer-bindings  : 96
[t=00:00:00.721213]     max. storage block-size       : 2047MB
[t=00:00:00.721218]     
[t=00:00:00.721221]     enable AMD-hacks : 0
[t=00:00:00.721224]     compress MIP-maps: 0
[t=00:00:00.721241] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.721442] [GR::UpdateGLConfigs]
[t=00:00:00.721468] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.721473] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.723075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.723088] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.723092] [GR::InitGLState]
[t=00:00:00.723161] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.851018] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.852861] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.853873] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.858445] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.858468] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.858803] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.860508] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.860518] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.860574] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.860613] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.864109] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.864470] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.864744] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.864825] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.870016] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.870033] [VFS] [SpringVFS::ReserveArchives<this=0000025f58cefc10>]
[t=00:00:00.870097] [VFS] [SpringVFS::AddArchive<this=0000025f58cefc10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.872019] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025f58cefc10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.872030] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.878469] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.878762] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.879082] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.879144] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.880376] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.880408] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.880410] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.880414] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.880430] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.880452] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.880794][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.880877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.880941][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.880957][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.880962][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.880984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.900002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.900040][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900047][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900053][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LC49G95T (NVIDIA High Definition Audio)"
[t=00:00:00.900058][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Voicemeeter Input (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900067][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.900072][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900077][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Headphones (2- Lucas Beats Studio Pro)"
[t=00:00:00.900083][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.900090][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900101][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "10" "Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900106][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "11" "Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)"
[t=00:00:00.900111][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "12" "Speakers (Razer Seiren X)"
[t=00:00:00.900118][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "13" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.900123][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.911613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.913450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025f590d3260(default) context=0000025f19e4e460  numChannels=2 frameSize=8
[t=00:00:00.913482][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.913489][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.913493][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.913497][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.913512][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.913535][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.913544][f=-000001] [Sound]   Devices:
[t=00:00:00.916680][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Lucas Beats Studio Pro)]
[t=00:00:00.916704][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916711][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916716][f=-000001] [Sound]     [OpenAL Soft on LC49G95T (NVIDIA High Definition Audio)]
[t=00:00:00.916733][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter Input (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916738][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.916746][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916751][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.916755][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916763][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916768][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916775][f=-000001] [Sound]     [OpenAL Soft on Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)]
[t=00:00:00.916781][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer Seiren X)]
[t=00:00:00.916786][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.916794][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.916801][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.917420][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.917442][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.981356][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 108259 MB
[t=00:00:00.983330][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.983360][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.983371][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240210_004341_TitanDuel 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.082917][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.086292][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.086463][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.086684][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 103ms
[t=00:00:01.086711][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.409965][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.411180][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.411164][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.411190][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:05.453301][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.453323][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.423, 0.060}, {6.747, 0.964}}ms
[t=00:00:05.453345][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {1.324, 1.324, 1.324, 1.324}}ms
[t=00:00:05.453357][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.071, 0.071, 0.071, 0.071}, {1.328, 1.328, 1.328, 1.328}}ms
[t=00:00:05.453364][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {1.327, 1.327, 1.327, 1.327}}ms
[t=00:00:05.453371][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {1.324, 1.324, 1.324, 1.324}}ms
[t=00:00:05.453380][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {1.323, 1.323, 1.323, 1.323}}ms
[t=00:00:05.453387][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.020, 0.020, 0.020, 0.020}}ms
[t=00:00:05.453395][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.024, 0.024, 0.024, 0.024}, {0.101, 0.101, 0.101, 0.101}}ms
[t=00:00:05.453400][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.453408][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.454290][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.464410][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.464441][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.464702][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025f19e4e460 dev=0000025f590d3260
[t=00:00:05.464788][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025f19e4e460 dev=0000025f590d3260
[t=00:00:05.464814][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025f19e4e460)]
[t=00:00:05.465454][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025f590d3260)]
[t=00:00:05.465739][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.490744][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.492822][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.493041][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.493076][f=-000001] [SpringApp::Kill][4] font=0000025f1b99f240
[t=00:00:05.493325][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.493743][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.493755] [SpringApp::Kill][7]
[t=00:00:05.493866] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.493879] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.493899] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.493909] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.493917] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.493927] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.493934] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.493954] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.493965] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.493974] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.493981] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.493993] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.494002] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.549485] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.549506] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.549512] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.549518] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.549824] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>]
[t=00:00:06.549866] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.549876] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.549885] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:06.549904] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000025f58f7f7c0)
[t=00:00:06.550026] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.550037] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:06.550046] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.550058] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.550066] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.550074] [VFS] [SpringVFS::DeleteArchives<this=0000025f58cefc10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.550362] [SpringApp::Kill][8]
[t=00:00:06.550389] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.550401] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718628f10 (joinable=1)
[t=00:00:06.550406] [WatchDog::Uninstall][2]
[t=00:00:07.054621] [WatchDog::Uninstall][3]
[t=00:00:07.054634] [SpringApp::Kill][9]