Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.008641] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.008670] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.011235] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011315] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022038] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022071] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022130] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022171] [t=00:00:00.022196] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022200] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022204] Use "none" to disable the default log sections. [t=00:00:00.022207] ============== </Log Sections> ============== [t=00:00:00.022215] ============== <User Config> ============== [t=00:00:00.022327] AllowDeferredMapRendering = 1 [t=00:00:00.022352] AllowDeferredModelRendering = 1 [t=00:00:00.022357] BumpWaterAnisotropy = 2 [t=00:00:00.022361] BumpWaterBlurReflection = 1 [t=00:00:00.022364] BumpWaterDepthBits = 32 [t=00:00:00.022367] BumpWaterReflection = 2 [t=00:00:00.022371] BumpWaterTexSizeReflection = 256 [t=00:00:00.022375] CamFreeScrollSpeed = 50 [t=00:00:00.022380] CamMode = 1 [t=00:00:00.022391] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022396] EdgeMoveDynamic = 0 [t=00:00:00.022399] EdgeMoveWidth = 0.003 [t=00:00:00.022402] FPSFOV = 90 [t=00:00:00.022405] FPSScrollSpeed = 50 [t=00:00:00.022409] FontSize = 18 [t=00:00:00.022414] GrassDetail = 0 [t=00:00:00.022417] GroundDecals = 5 [t=00:00:00.022421] GroundDetail = 120 [t=00:00:00.022424] GroundScarAlphaFade = 1 [t=00:00:00.022427] HangTimeout = 30 [t=00:00:00.022431] HardwareCursor = 1 [t=00:00:00.022434] InitialNetworkTimeout = 0 [t=00:00:00.022442] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.022445] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022449] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022452] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022458] LinkOutgoingBandwidth = 131072 [t=00:00:00.022461] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022467] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022470] MSAALevel = 8 [t=00:00:00.022473] MaxParticles = 25000 [t=00:00:00.022476] MaxSounds = 32 [t=00:00:00.022482] MaximumTransmissionUnit = 0 [t=00:00:00.022486] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022489] MiniMapCanFlip = 1 [t=00:00:00.022492] MiniMapMarker = 0 [t=00:00:00.022496] MouseDragCircleCommandThreshold = 25 [t=00:00:00.022499] MouseDragScrollThreshold = 0 [t=00:00:00.022505] NetworkLossFactor = 1 [t=00:00:00.022509] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022512] OverheadScrollSpeed = 50 [t=00:00:00.022515] ReconnectTimeout = 0 [t=00:00:00.022521] RotOverheadScrollSpeed = 50 [t=00:00:00.022525] RotateLogFiles = 1 [t=00:00:00.022528] ShadowMapSize = 8192 [t=00:00:00.022531] Shadows = 1 [t=00:00:00.022542] ShowClock = 0 [t=00:00:00.022547] SoftParticles = 2 [t=00:00:00.022550] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022553] TeamHighlight = 0 [t=00:00:00.022556] UnitIconDist = 151 [t=00:00:00.022560] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022564] UseLuaMemPools = 0 [t=00:00:00.022568] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022594] VFSCacheArchiveFiles = 0 [t=00:00:00.022597] VSync = 0 [t=00:00:00.022600] Water = 4 [t=00:00:00.022603] XResolution = 1920 [t=00:00:00.022606] YResolution = 1080 [t=00:00:00.022609] snd_volmaster = 100 [t=00:00:00.022617] ============== </User Config> ============== [t=00:00:00.022622] ============== <User System> ============== [t=00:00:00.022626] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.022635] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.022641] Compiler Version: gcc-11.2.0 [t=00:00:00.022668] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022702] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700F; 16227MB RAM, 28038MB pagefile [t=00:00:00.022708] Binary Word Size: 64-bit (native) [t=00:00:00.022712] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022715] Physical CPU Cores: 8 [t=00:00:00.022719] Logical CPU Cores: 16 [t=00:00:00.022724] ============== </User System> ============== [t=00:00:00.022841] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022846] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022849] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022852] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022854] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023830] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030730] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.033901] Display (Generic PnP Monitor)=1 modes=66 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.033910] [ 1] 5120x1440x24bpp@240Hz [t=00:00:00.033914] [ 4] 3840x1080x24bpp@240Hz [t=00:00:00.033918] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.033921] [12] 2560x1080x24bpp@120Hz [t=00:00:00.033925] [16] 1920x1440x24bpp@240Hz [t=00:00:00.033928] [20] 1920x1200x24bpp@240Hz [t=00:00:00.033932] [24] 1920x1080x24bpp@120Hz [t=00:00:00.033943] [28] 1680x1050x24bpp@60Hz [t=00:00:00.033949] [30] 1600x1200x24bpp@240Hz [t=00:00:00.033952] [34] 1600x1024x24bpp@60Hz [t=00:00:00.033955] [36] 1600x900x24bpp@60Hz [t=00:00:00.033958] [37] 1440x1080x24bpp@120Hz [t=00:00:00.033961] [41] 1440x900x24bpp@60Hz [t=00:00:00.033966] [42] 1366x768x24bpp@60Hz [t=00:00:00.033969] [43] 1360x768x24bpp@60Hz [t=00:00:00.033972] [44] 1280x1024x24bpp@75Hz [t=00:00:00.033976] [46] 1280x960x24bpp@75Hz [t=00:00:00.033979] [48] 1280x800x24bpp@60Hz [t=00:00:00.033984] [49] 1280x768x24bpp@60Hz [t=00:00:00.033989] [50] 1280x720x24bpp@60Hz [t=00:00:00.033992] [51] 1176x664x24bpp@60Hz [t=00:00:00.033995] [52] 1152x864x24bpp@75Hz [t=00:00:00.033998] [53] 1024x768x24bpp@75Hz [t=00:00:00.034001] [56] 800x600x24bpp@75Hz [t=00:00:00.034004] [60] 720x480x24bpp@75Hz [t=00:00:00.034007] [64] 640x480x24bpp@75Hz [t=00:00:00.316013] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.316527] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.316538] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.337518] [GR::LogVersionInfo] [t=00:00:00.337529] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.337533] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:00.337536] GL vendor : NVIDIA Corporation [t=00:00:00.337540] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:00.337564] GLSL version: 4.60 NVIDIA [t=00:00:00.337591] GLEW version: 2.1.0 [t=00:00:00.337596] GPU memory : 10240MB (total) / 6674MB (available) [t=00:00:00.337617] SDL swap-int: 1 [t=00:00:00.337636] SDL driver : windows [t=00:00:00.337648] [t=00:00:00.337654] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.337659] GLSL shader support : 1 [t=00:00:00.337663] GL4 support : 1 [t=00:00:00.337666] FBO extension support : 1 [t=00:00:00.337676] NVX GPU mem-info support : 1 [t=00:00:00.337731] ATI GPU mem-info support : 0 [t=00:00:00.337744] NPOT-texture support : 1 (1) [t=00:00:00.337753] S3TC/DXT1 texture support : 1/1 [t=00:00:00.337758] texture query-LOD support : 1 (1) [t=00:00:00.337762] MSAA frame-buffer support : 1 (1) [t=00:00:00.337765] Z-buffer depth : 32 (-) [t=00:00:00.337772] primitive-restart support : 1 (1) [t=00:00:00.337775] clip-space control support: 1 (1) [t=00:00:00.337779] seamless cube-map support : 1 (1) [t=00:00:00.337785] frag-depth layout support : 1 (1) [t=00:00:00.337788] persistent maps support : 1 (1) [t=00:00:00.337793] explicit attribs location : 1 (1) [t=00:00:00.337796] multi draw indirect : 1 (-) [t=00:00:00.337801] array textures : 1 (-) [t=00:00:00.337804] buffer copy support : 1 (-) [t=00:00:00.337808] indirect draw : 1 (-) [t=00:00:00.337811] base instance : 1 (-) [t=00:00:00.337814] [t=00:00:00.337818] max. FBO samples : 32 [t=00:00:00.337823] max. FS/program texture slots : 32/192 [t=00:00:00.337827] max. texture size : 32768 [t=00:00:00.337833] max. texture anisotropy level : 16.000000 [t=00:00:00.337836] max. vec4 varyings/attributes : 31/16 [t=00:00:00.337840] max. draw-buffers : 8 [t=00:00:00.337843] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.337847] max. uniform buffer-bindings : 84 [t=00:00:00.337850] max. uniform block-size : 64KB [t=00:00:00.337855] max. storage buffer-bindings : 96 [t=00:00:00.337858] max. storage block-size : 2047MB [t=00:00:00.337861] [t=00:00:00.337864] enable AMD-hacks : 0 [t=00:00:00.337867] compress MIP-maps: 0 [t=00:00:00.337885] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.338135] [GR::UpdateGLConfigs] [t=00:00:00.338174] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.338186] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.338638] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.338651] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.338654] [GR::InitGLState] [t=00:00:00.338716] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.437174] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.439203] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.439615] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.443472] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.443493] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.443857] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.445811] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.445821] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.445900] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.445973] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.449776] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.450085] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.450361] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.450442] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.455901] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.455925] [VFS] [SpringVFS::ReserveArchives<this=000001b4e987e820>] [t=00:00:00.456002] [VFS] [SpringVFS::AddArchive<this=000001b4e987e820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.458528] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b4e987e820 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.458553] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.460315] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.460738] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.460818] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.460861] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.460926] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.460949] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.461028] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.461141] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.462003] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.462050] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.462388][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.462458][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.462519][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.462534][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.462540][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.462574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.479718][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.479738][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479745][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LC49G95T (NVIDIA High Definition Audio)" [t=00:00:00.479785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Voicemeeter Input (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.479795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Headphones (2- Lucas Beats Studio Pro)" [t=00:00:00.479807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Speakers)" [t=00:00:00.479812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479824][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "10" "Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479831][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "11" "Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)" [t=00:00:00.479839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "12" "Speakers (Razer Seiren X)" [t=00:00:00.479844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "13" "Speakers (Steam Streaming Microphone)" [t=00:00:00.479851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.507165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.508931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b4a68eb9a0(default) context=000001b4e7c9e490 numChannels=2 frameSize=8 [t=00:00:00.508950][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.508959][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.508966][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.508972][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.508990][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.509022][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.509035][f=-000001] [Sound] Devices: [t=00:00:00.512930][f=-000001] [Sound] [OpenAL Soft on Headphones (2- Lucas Beats Studio Pro)] [t=00:00:00.512950][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)] [t=00:00:00.512962][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)] [t=00:00:00.512967][f=-000001] [Sound] [OpenAL Soft on LC49G95T (NVIDIA High Definition Audio)] [t=00:00:00.512990][f=-000001] [Sound] [OpenAL Soft on Voicemeeter Input (VB-Audio Voicemeeter VAIO)] [t=00:00:00.512997][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.513002][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)] [t=00:00:00.513008][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.513012][f=-000001] [Sound] [OpenAL Soft on Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)] [t=00:00:00.513026][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)] [t=00:00:00.513033][f=-000001] [Sound] [OpenAL Soft on Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)] [t=00:00:00.513038][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)] [t=00:00:00.513043][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer Seiren X)] [t=00:00:00.513053][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.513065][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.513073][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.513686][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.513705][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.569941][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 109330 MB [t=00:00:00.571734][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.571755][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.571777][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240210_004341_TitanDuel 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:00.676625][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.680214][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.680386][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.680545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 108ms [t=00:00:00.680571][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:45.287237][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:45.287338][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:45.287347][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:45.287356][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:45.318122][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:45.318142][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.301, 0.043}, {2.174, 0.311}}ms [t=00:00:45.318172][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.060, 0.060, 0.060, 0.060}}ms [t=00:00:45.318182][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.140, 0.140, 0.140, 0.140}}ms [t=00:00:45.318189][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {1.203, 1.203, 1.203, 1.203}}ms [t=00:00:45.318196][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.003, 0.003, 0.003, 0.003}}ms [t=00:00:45.318208][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.167, 0.167, 0.167, 0.167}}ms [t=00:00:45.318215][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.243, 0.243, 0.243, 0.243}}ms [t=00:00:45.318225][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.358, 0.358, 0.358, 0.358}}ms [t=00:00:45.318229][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:45.318236][f=-000001] [SpringApp::Kill][2] [t=00:00:45.318605][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:45.361991][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:45.362011][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:45.362038][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b4e7c9e490 dev=000001b4a68eb9a0 [t=00:00:45.362115][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b4e7c9e490 dev=000001b4a68eb9a0 [t=00:00:45.362158][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b4e7c9e490)] [t=00:00:45.362707][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b4a68eb9a0)] [t=00:00:45.362738][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:45.394159][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:45.396053][f=-000001] [SpringApp::Kill][3] [t=00:00:45.396073][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:45.396113][f=-000001] [SpringApp::Kill][4] font=000001b4e97ed500 [t=00:00:45.396388][f=-000001] [SpringApp::Kill][5] [t=00:00:45.396516][f=-000001] [SpringApp::Kill][6] [t=00:00:45.396525] [SpringApp::Kill][7] [t=00:00:45.396587] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:45.396595] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.396615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:45.396621] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.396628] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:45.396638] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:45.396644] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.396651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.396660] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:45.396667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:45.396673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:45.396681] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.396688] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:45.461893] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:45.461907] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:45.461911] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:45.461915] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:45.461996] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>] [t=00:00:45.462025] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:45.462033] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:45.462039] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:45.462048] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001b4a679dd00) [t=00:00:45.462122] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:45.462128] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:45.462134] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:45.462141] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:45.462146] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:45.462152] [VFS] [SpringVFS::DeleteArchives<this=000001b4e987e820>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:45.462191] [SpringApp::Kill][8] [t=00:00:45.462199] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:45.462207] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718628f10 (joinable=1) [t=00:00:45.462212] [WatchDog::Uninstall][2] [t=00:00:46.047580] [WatchDog::Uninstall][3] [t=00:00:46.047593] [SpringApp::Kill][9]
infolog_full.txt (truncated):