Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.002779] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.002807] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005495] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005573] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015946] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015982] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015998] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016009] [t=00:00:00.016013] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016017] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016020] Use "none" to disable the default log sections. [t=00:00:00.016024] ============== </Log Sections> ============== [t=00:00:00.016030] ============== <User Config> ============== [t=00:00:00.016104] AllowDeferredMapRendering = 1 [t=00:00:00.016110] AllowDeferredModelRendering = 1 [t=00:00:00.016114] BumpWaterAnisotropy = 2 [t=00:00:00.016117] BumpWaterBlurReflection = 1 [t=00:00:00.016120] BumpWaterDepthBits = 32 [t=00:00:00.016124] BumpWaterReflection = 2 [t=00:00:00.016127] BumpWaterTexSizeReflection = 256 [t=00:00:00.016132] CamFreeScrollSpeed = 50 [t=00:00:00.016136] CamMode = 1 [t=00:00:00.016142] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016147] EdgeMoveDynamic = 0 [t=00:00:00.016151] EdgeMoveWidth = 0.003 [t=00:00:00.016153] FPSFOV = 90 [t=00:00:00.016158] FPSScrollSpeed = 50 [t=00:00:00.016161] FontSize = 18 [t=00:00:00.016164] GrassDetail = 0 [t=00:00:00.016167] GroundDecals = 5 [t=00:00:00.016170] GroundDetail = 120 [t=00:00:00.016173] GroundScarAlphaFade = 1 [t=00:00:00.016178] HangTimeout = 30 [t=00:00:00.016181] HardwareCursor = 1 [t=00:00:00.016184] InitialNetworkTimeout = 0 [t=00:00:00.016190] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016195] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016199] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016202] LinkOutgoingBandwidth = 131072 [t=00:00:00.016206] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016211] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016214] MSAALevel = 8 [t=00:00:00.016217] MaxParticles = 25000 [t=00:00:00.016220] MaxSounds = 32 [t=00:00:00.016223] MaximumTransmissionUnit = 0 [t=00:00:00.016229] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016233] MiniMapMarker = 0 [t=00:00:00.016237] MouseDragScrollThreshold = 0 [t=00:00:00.016240] NetworkLossFactor = 1 [t=00:00:00.016243] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016247] OverheadScrollSpeed = 50 [t=00:00:00.016252] ReconnectTimeout = 0 [t=00:00:00.016255] RotOverheadScrollSpeed = 50 [t=00:00:00.016258] RotateLogFiles = 1 [t=00:00:00.016261] ShadowMapSize = 8192 [t=00:00:00.016265] Shadows = 1 [t=00:00:00.016272] ShowClock = 0 [t=00:00:00.016275] SoftParticles = 2 [t=00:00:00.016278] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016283] UnitIconDist = 151 [t=00:00:00.016287] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016290] UseLuaMemPools = 0 [t=00:00:00.016293] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016296] VFSCacheArchiveFiles = 0 [t=00:00:00.016299] VSync = 0 [t=00:00:00.016302] Water = 4 [t=00:00:00.016306] XResolution = 1920 [t=00:00:00.016309] YResolution = 1080 [t=00:00:00.016329] snd_volmaster = 100 [t=00:00:00.016338] ============== </User Config> ============== [t=00:00:00.016342] ============== <User System> ============== [t=00:00:00.016346] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.016353] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.016357] Compiler Version: gcc-11.2.0 [t=00:00:00.016385] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016427] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12700F; 16227MB RAM, 35291MB pagefile [t=00:00:00.016433] Binary Word Size: 64-bit (native) [t=00:00:00.016436] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016440] Physical CPU Cores: 8 [t=00:00:00.016443] Logical CPU Cores: 16 [t=00:00:00.016446] ============== </User System> ============== [t=00:00:00.016530] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016535] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016538] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016543] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016546] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017559] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017570] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022391] [GL::CheckAvailableVideoModes] desktop={5120x1440x24bpp@240Hz} current={5120x1440x24bpp@240Hz} [t=00:00:00.026161] Display (Generic PnP Monitor)=1 modes=66 bounds={x=0, y=0, w=5120, h=1440} [t=00:00:00.026174] [ 1] 5120x1440x24bpp@240Hz [t=00:00:00.026195] [ 4] 3840x1080x24bpp@240Hz [t=00:00:00.026200] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.026203] [12] 2560x1080x24bpp@120Hz [t=00:00:00.026207] [16] 1920x1440x24bpp@240Hz [t=00:00:00.026210] [20] 1920x1200x24bpp@240Hz [t=00:00:00.026213] [24] 1920x1080x24bpp@120Hz [t=00:00:00.026216] [28] 1680x1050x24bpp@60Hz [t=00:00:00.026219] [30] 1600x1200x24bpp@240Hz [t=00:00:00.026222] [34] 1600x1024x24bpp@60Hz [t=00:00:00.026225] [36] 1600x900x24bpp@60Hz [t=00:00:00.026231] [37] 1440x1080x24bpp@120Hz [t=00:00:00.026234] [41] 1440x900x24bpp@60Hz [t=00:00:00.026237] [42] 1366x768x24bpp@60Hz [t=00:00:00.026241] [43] 1360x768x24bpp@60Hz [t=00:00:00.026244] [44] 1280x1024x24bpp@75Hz [t=00:00:00.026247] [46] 1280x960x24bpp@75Hz [t=00:00:00.026250] [48] 1280x800x24bpp@60Hz [t=00:00:00.026253] [49] 1280x768x24bpp@60Hz [t=00:00:00.026257] [50] 1280x720x24bpp@60Hz [t=00:00:00.026260] [51] 1176x664x24bpp@60Hz [t=00:00:00.026275] [52] 1152x864x24bpp@75Hz [t=00:00:00.026291] [53] 1024x768x24bpp@75Hz [t=00:00:00.026319] [56] 800x600x24bpp@75Hz [t=00:00:00.026322] [60] 720x480x24bpp@75Hz [t=00:00:00.026325] [64] 640x480x24bpp@75Hz [t=00:00:01.102965] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.103411] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.103460] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.130002] [GR::LogVersionInfo] [t=00:00:01.130015] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.130019] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:01.130023] GL vendor : NVIDIA Corporation [t=00:00:01.130026] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:01.130030] GLSL version: 4.60 NVIDIA [t=00:00:01.130033] GLEW version: 2.1.0 [t=00:00:01.130037] GPU memory : 10240MB (total) / 8038MB (available) [t=00:00:01.130051] SDL swap-int: 1 [t=00:00:01.130066] SDL driver : windows [t=00:00:01.130069] [t=00:00:01.130072] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.130079] GLSL shader support : 1 [t=00:00:01.130083] GL4 support : 1 [t=00:00:01.130086] FBO extension support : 1 [t=00:00:01.130097] NVX GPU mem-info support : 1 [t=00:00:01.130104] ATI GPU mem-info support : 0 [t=00:00:01.130114] NPOT-texture support : 1 (1) [t=00:00:01.130122] S3TC/DXT1 texture support : 1/1 [t=00:00:01.130133] texture query-LOD support : 1 (1) [t=00:00:01.130138] MSAA frame-buffer support : 1 (1) [t=00:00:01.130142] Z-buffer depth : 32 (-) [t=00:00:01.130149] primitive-restart support : 1 (1) [t=00:00:01.130153] clip-space control support: 1 (1) [t=00:00:01.130157] seamless cube-map support : 1 (1) [t=00:00:01.130161] frag-depth layout support : 1 (1) [t=00:00:01.130164] persistent maps support : 1 (1) [t=00:00:01.130169] explicit attribs location : 1 (1) [t=00:00:01.130173] multi draw indirect : 1 (-) [t=00:00:01.130182] array textures : 1 (-) [t=00:00:01.130188] buffer copy support : 1 (-) [t=00:00:01.130192] indirect draw : 1 (-) [t=00:00:01.130195] base instance : 1 (-) [t=00:00:01.130198] [t=00:00:01.130203] max. FBO samples : 32 [t=00:00:01.130206] max. FS/program texture slots : 32/192 [t=00:00:01.130210] max. texture size : 32768 [t=00:00:01.130216] max. texture anisotropy level : 16.000000 [t=00:00:01.130224] max. vec4 varyings/attributes : 31/16 [t=00:00:01.130228] max. draw-buffers : 8 [t=00:00:01.130231] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.130237] max. uniform buffer-bindings : 84 [t=00:00:01.130240] max. uniform block-size : 64KB [t=00:00:01.130244] max. storage buffer-bindings : 96 [t=00:00:01.130247] max. storage block-size : 2047MB [t=00:00:01.130252] [t=00:00:01.130255] enable AMD-hacks : 0 [t=00:00:01.130258] compress MIP-maps: 0 [t=00:00:01.130276] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.130586] [GR::UpdateGLConfigs] [t=00:00:01.130620] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.130627] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.131117] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.131140] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.131144] [GR::InitGLState] [t=00:00:01.131210] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.239685] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.242001] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.242548] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.248045] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.248067] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.248435] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.250670] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.250686] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.250769] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.250873] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.254868] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.255200] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.255491] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.255583] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.261814] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:01.261836] [VFS] [SpringVFS::ReserveArchives<this=00000127562ae820>] [t=00:00:01.261911] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.264421] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000127562ae820 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.264436] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.265239] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.265634] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.265762] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.265981] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.266079] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.266329] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.266656] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.266672] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.297336] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.297381] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.297750][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.297854][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.297960][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.297978][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.297983][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.298010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.316140][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.316172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LC49G95T (NVIDIA High Definition Audio)" [t=00:00:01.316192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Voicemeeter Input (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.316206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316212][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Headphones (2- Lucas Beats Studio Pro)" [t=00:00:01.316217][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Speakers)" [t=00:00:01.316225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "10" "Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "11" "Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)" [t=00:00:01.316252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "12" "Speakers (Razer Seiren X)" [t=00:00:01.316260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "13" "Speakers (Steam Streaming Microphone)" [t=00:00:01.316268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.339131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.340850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000127728de290(default) context=00000127727e4220 numChannels=2 frameSize=8 [t=00:00:01.340883][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.340891][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.340896][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.340900][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.340954][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.340988][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.340996][f=-000001] [Sound] Devices: [t=00:00:01.344465][f=-000001] [Sound] [OpenAL Soft on Headphones (2- Lucas Beats Studio Pro)] [t=00:00:01.344492][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 3 (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344499][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 4 (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344505][f=-000001] [Sound] [OpenAL Soft on LC49G95T (NVIDIA High Definition Audio)] [t=00:00:01.344511][f=-000001] [Sound] [OpenAL Soft on Voicemeeter Input (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344516][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.344524][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 5 (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344539][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.344551][f=-000001] [Sound] [OpenAL Soft on Voicemeeter VAIO3 Input (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344565][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 2 (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344572][f=-000001] [Sound] [OpenAL Soft on Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344593][f=-000001] [Sound] [OpenAL Soft on Voicemeeter In 1 (VB-Audio Voicemeeter VAIO)] [t=00:00:01.344600][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer Seiren X)] [t=00:00:01.344605][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.344616][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.344623][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.345185][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.345208][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.404283][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 103110 MB [t=00:00:01.405937][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.405956][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.405967][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240210_004341_TitanDuel 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.508114][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.511556][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.511678][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.511693][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.519088][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.519237][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 113ms [t=00:00:01.519273][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.519614][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.519628][f=-000001] [t=00:00:01.519633][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.519647][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.519653][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.519659][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.519664][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.519863][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.519878][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.520067][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.520077][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.520082][f=-000001] [GR::InitGLState] [t=00:00:01.521957][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.521968][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:01.521987][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.521992][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.524563][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.571924][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000012772d801b0] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:01.572112][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.572279][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.572476][f=-000001] [PreGame::AddModArchivesToVFS][server=0000012772d801b0] using game "Zero-K v1.12.1.2" (loaded=0 cached=0) [t=00:00:01.572592][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0 [t=00:00:01.578608][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.578713][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127562ae820>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.580741][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms [t=00:00:01.580929][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.582196][f=-000001] forceSingleThreaded, false [t=00:00:01.597662][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.597678][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.597759][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.597798][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.597838][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.597882][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.598635][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.599007][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.599339][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.600139][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.600667][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.601078][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.601092][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.601557][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.603528][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.605857][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.606622][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.606744][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.607047][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.607070][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.607179][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.607192][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.841796][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.888722][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:01.930578][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:02.418323][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 811ms [t=00:00:02.418356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.522277][f=-000001] Loading UnitDefs_posts [t=00:00:02.580828][f=-000001] Loading FeatureDefs_posts [t=00:00:02.590672][f=-000001] Loading WeaponDefs_posts [t=00:00:02.601507][f=-000001] Loading ArmorDefs_posts [t=00:00:02.610953][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 186ms [t=00:00:02.636304][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 217ms [t=00:00:02.636345][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.805984][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.809276][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.813369][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.813512][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:02.813520][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.813543][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.814225][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.814624][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.814730][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.900768][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.909005][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.956834][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:02.957004][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:02.957143][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:02.957560][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:02.957726][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:02.958421][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:02.960221][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:02.960821][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:02.961138][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:02.961281][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:02.961532][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:02.965434][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:02.965717][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:02.965895][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:02.969343][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:02.981284][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.078934][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.078957][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:03.299693][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 220ms [t=00:00:03.299733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:03.342816][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 43ms [t=00:00:03.342841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:03.354124][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms [t=00:00:03.368374][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1) [t=00:00:03.377145][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:03.377172][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:03.383872][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:03.385238][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:03.418530][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:03.423271][f=-000001] InfoTexture: shaders ------- TRUNCATED ------- [t=00:00:11.895831][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.896439][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.897437][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.897786][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.898231][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.898793][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.903863][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.904677][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.906194][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.906481][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.910017][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.910440][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.915400][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.915826][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.916250][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.917527][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.917821][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.919934][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.920421][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.920709][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:11.921375][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.923470][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.924237][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.924768][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.924980][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.929613][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.931681][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.934110][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.934388][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.934571][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.936467][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.937152][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.937406][f=-000001] SetSunLighting [t=00:00:11.937857][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.990318][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.996160][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.997369][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.997649][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.997947][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.997965][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.000078][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.000449][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.000610][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.001593][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.003459][f=-000001] Writing last game win data [t=00:00:12.005866][f=-000001] LuaUI v0.3 [t=00:00:12.135094][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.172271][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.180408][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10167, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0956} [t=00:00:12.537771][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:12.538715][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:12.539248][f=-000001] Playback paused [t=00:00:12.547332][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.653264][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240210_004341_TitanDuel 2_105.1.1-1821-gaca6f20 BAR105.sdfz [t=00:00:12.653281][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:12.653288][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:12.653312][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:12.653323][f=-000001] -> Connection established (given id 1) [t=00:00:12.653337][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:12.653365][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.653384][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:12.653394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:12.653405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000127e0898e60,0000000000000000}][locale="C"]" [t=00:00:12.653413][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:12.653424][f=-000001] Beginning demo playback [t=00:00:12.728403][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.758659][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:13.169047][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:15.797335][f=-000001] Playback continued [t=00:00:16.097198][f=-000001] GameID: bdc6c6655768f679cc5f6b9a4b2826e1 [t=00:00:16.097517][f=-000001] Connection attempt from lucaslnavarro [t=00:00:16.097526][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:16.097532][f=-000001] -> Connection established (given id 0) [t=00:00:16.097552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucaslnavarro" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:16.097569][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucaslnavarro" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.097580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucaslnavarro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d46119dcbd9fa0b7345977ccb53b24bdb14fda2af2043e78019e165846fcebcc3c1e58487d17bb5666d41b65759d64f22b0766d1348ff89f69ed8d47d43d3e30]" [t=00:00:16.097594][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucaslnavarro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=25e52c1dace2230cbc006c6b5ac7db3f2c2ea100269970a6598eacbe85fbd8563c1d39152f1a5a79f2f095ba6117a9039ba165790558ffcc154b7182322230f1]" [t=00:00:16.097602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lucaslnavarro" string="[Game::Load][lua{Rules,Gaia}={000002243ce7f5e0,0000000000000000}][locale="C"]" [t=00:00:16.097613][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0 [t=00:00:16.097665][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:16.097684][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:16.097692][f=-000001] Spectator lucaslnavarro finished loading and is now ingame [t=00:00:25.102694][f=0000263] [SpecTeamAction] local client 1 now spectating team 1 and allyteam 1 [t=00:00:59.420243][f=0001266] Speed set to 2.0 [server] [t=00:01:41.578524][f=0003731] [SpecTeamAction] local client 1 now spectating team 2 and allyteam 0 [t=00:01:59.440363][f=0004775] [SpecTeamAction] local client 1 now spectating team 1 and allyteam 1 [t=00:02:22.764078][f=0006137] Speed set to 4.0 [server] [t=00:02:45.236569][f=0008759] Speed set to 5.0 [server] [t=00:02:46.125265][f=0008888] Speed set to 10.0 [server] [t=00:02:47.640716][f=0009331] Speed set to 5.0 [server] [t=00:03:03.984912][f=0011733] Speed set to 1.0 [server] [t=00:04:22.279562][f=0014029] Speed set to 10.0 [server] [t=00:04:30.379606][f=0016390] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:04:53.159730][f=0023085] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:04:54.013260][f=0023335] game_message: South-East has been destroyed! [t=00:04:54.013303][f=0023335] game_message: North-West wins! [t=00:04:54.013584][f=0023335] Submitting stats [t=00:04:54.018036][f=0023335] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:54.076172][f=0023337] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 1) being removed from team 1 [t=00:04:55.037304][f=0023636] End of demo reached [t=00:04:57.061103][f=0024240] <autoquit> Autoquit canceled. [t=00:04:57.916247][f=0024498] [QuitAction] user exited to system [t=00:04:57.921843][f=0024498] [SpringApp::Kill][1] fromRun=1 [t=00:04:57.921858][f=0024498] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:57.951317][f=0024498] [async=0] threads=8 tasks=1363306 {sum,avg}{exec,wait}time={{17782.211, 0.013}, {54677.625, 0.040}}ms [t=00:04:57.951334][f=0024498] thread=1 tasks=194758 {sum,min,max,avg}{exec,wait}time={{4413.452, 0.000, 20.699, 0.023}, {1535.282, 0.000, 18446744027136.000, 0.008}}ms [t=00:04:57.951343][f=0024498] thread=2 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2451.912, 0.000, 20.635, 0.013}, {8233.084, 0.000, 18446744027136.000, 0.042}}ms [t=00:04:57.951353][f=0024498] thread=3 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2412.670, 0.000, 18.230, 0.012}, {8480.603, 0.000, 18446744027136.000, 0.044}}ms [t=00:04:57.951361][f=0024498] thread=4 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2246.934, 0.000, 18.107, 0.012}, {8751.704, 0.000, 18446744027136.000, 0.045}}ms [t=00:04:57.951369][f=0024498] thread=5 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2118.570, 0.000, 17.742, 0.011}, {9212.665, 0.000, 11.267, 0.047}}ms [t=00:04:57.951377][f=0024498] thread=6 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2026.165, 0.000, 20.319, 0.010}, {9281.412, 0.000, 11.273, 0.048}}ms [t=00:04:57.951387][f=0024498] thread=7 tasks=194758 {sum,min,max,avg}{exec,wait}time={{2112.508, 0.000, 18.597, 0.011}, {9182.877, 0.000, 11.277, 0.047}}ms [t=00:04:57.951394][f=0024498] [async=1] threads=8 tasks=3391 {sum,avg}{exec,wait}time={{29845.363, 8.801}, {5597777.500, 1650.775}}ms [t=00:04:57.951404][f=0024498] thread=1 tasks=488 {sum,min,max,avg}{exec,wait}time={{4241.981, 0.000, 521.972, 8.693}, {795350.625, 0.137, 4251.261, 1629.817}}ms [t=00:04:57.951447][f=0024498] thread=2 tasks=488 {sum,min,max,avg}{exec,wait}time={{4291.381, 0.000, 531.341, 8.794}, {796233.688, 0.001, 4258.113, 1631.626}}ms [t=00:04:57.951461][f=0024498] thread=3 tasks=483 {sum,min,max,avg}{exec,wait}time={{4251.354, 0.000, 509.890, 8.802}, {806479.312, 0.010, 4272.639, 1669.729}}ms [t=00:04:57.951470][f=0024498] thread=4 tasks=476 {sum,min,max,avg}{exec,wait}time={{4263.876, 0.000, 533.581, 8.958}, {797070.250, 0.054, 4262.270, 1674.517}}ms [t=00:04:57.951479][f=0024498] thread=5 tasks=480 {sum,min,max,avg}{exec,wait}time={{4262.352, 0.000, 533.434, 8.880}, {806676.062, 0.300, 4260.567, 1680.575}}ms [t=00:04:57.951487][f=0024498] thread=6 tasks=483 {sum,min,max,avg}{exec,wait}time={{4263.020, 0.000, 522.976, 8.826}, {802903.562, 0.284, 4271.786, 1662.326}}ms [t=00:04:57.951495][f=0024498] thread=7 tasks=493 {sum,min,max,avg}{exec,wait}time={{4271.398, 0.000, 531.479, 8.664}, {793063.875, 0.311, 4271.533, 1608.649}}ms [t=00:04:57.951500][f=0024498] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:57.951509][f=0024498] [SpringApp::Kill][2] [t=00:04:57.951847][f=0024498] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:57.951856][f=0024498] [Game::KillLua][1] dtor=0 luaUI=00000127ffbd13c0 [t=00:04:57.951906][f=0024498] Start widgetHandler:Shutdown [t=00:04:57.953735][f=0024498] Shutdown - SaveOrderList Complete [t=00:04:57.954146][f=0024498] Writing last game win data [t=00:04:57.956686][f=0024498] Shutdown - SaveConfigData Complete [t=00:04:57.956704][f=0024498] Shutdown Widget - Chili Highlight [t=00:04:57.956741][f=0024498] Shutdown Widget - Draw After Chili [t=00:04:57.956752][f=0024498] Shutdown Widget - API Unit Tracker GL4 [t=00:04:57.956761][f=0024498] Shutdown Widget - EPIC Menu [t=00:04:57.957549][f=0024498] Shutdown Widget - Chili Minimap [t=00:04:57.957645][f=0024498] Shutdown Widget - Chili Widget Selector [t=00:04:57.958297][f=0024498] Shutdown Widget - Depth of Field Shader [t=00:04:57.958312][f=0024498] Shutdown Widget - Deferred rendering [t=00:04:57.958795][f=0024498] Shutdown Widget - Local Team Colors [t=00:04:57.958840][f=0024498] Shutdown Widget - Display Keys 2 [t=00:04:57.958900][f=0024498] Shutdown Widget - Save Game Menu [t=00:04:57.958916][f=0024498] Shutdown Widget - Highlight Model Api GL4 [t=00:04:57.958948][f=0024498] Shutdown Widget - Unit Icons [t=00:04:57.959000][f=0024498] Shutdown Widget - HealthBars [t=00:04:57.959718][f=0024498] Shutdown Widget - Noises [t=00:04:57.959754][f=0024498] Shutdown Widget - BuildETA [t=00:04:57.959783][f=0024498] Shutdown Widget - Win Counter [t=00:04:57.959804][f=0024498] Shutdown Widget - EndGame APM stats [t=00:04:57.959817][f=0024498] Shutdown Widget - Modular Comm Info [t=00:04:57.959826][f=0024498] Shutdown Widget - CameraShake [t=00:04:57.959836][f=0024498] Shutdown Widget - Chili Economy Panel Default [t=00:04:57.959903][f=0024498] Shutdown Widget - Chili EndGame Window [t=00:04:57.959933][f=0024498] Shutdown Widget - Chili Nuke Warning [t=00:04:57.959948][f=0024498] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:57.959970][f=0024498] Shutdown Widget - Chili Spectator Panels [t=00:04:57.959978][f=0024498] Shutdown Widget - Context Menu [t=00:04:57.959985][f=0024498] Shutdown Widget - Darkening [t=00:04:57.960000][f=0024498] Shutdown Widget - Defense Range Zero-K [t=00:04:57.960061][f=0024498] Shutdown Widget - Grab Input [t=00:04:57.960264][f=0024498] Input grabbing is disabled! [t=00:04:57.960275][f=0024498] Shutdown Widget - Highlight Geos [t=00:04:57.960287][f=0024498] Shutdown Widget - Local Widgets Config [t=00:04:57.960305][f=0024498] Shutdown Widget - MinimapEvents [t=00:04:57.960317][f=0024498] Shutdown Widget - Missile Silo Range [t=00:04:57.960354][f=0024498] Shutdown Widget - Music Player v2 [t=00:04:57.960369][f=0024498] Shutdown Widget - Point Tracker [t=00:04:57.960375][f=0024498] Shutdown Widget - Showeco and Grid Drawer [t=00:04:57.960388][f=0024498] Shutdown Widget - State Reverse and Latency [t=00:04:57.960394][f=0024498] Shutdown Widget - Stereo3D [t=00:04:57.960434][f=0024498] Shutdown Widget - Attack AoE [t=00:04:57.960447][f=0024498] Shutdown Widget - UnitShapes [t=00:04:57.960478][f=0024498] Shutdown Widget - Map Edge Extension [t=00:04:57.960834][f=0024498] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:57.960847][f=0024498] Shutdown Widget - Selection Send [t=00:04:57.960854][f=0024498] Shutdown Widget - LupsManager [t=00:04:57.960876][f=0024498] Shutdown Widget - Newton Firezone [t=00:04:57.960924][f=0024498] Shutdown Widget - Chili Pro Console [t=00:04:57.961299][f=0024498] Shutdown Widget - Persistent Build Height [t=00:04:57.961312][f=0024498] Shutdown Widget - Lasso Terraform GUI [t=00:04:57.961319][f=0024498] Shutdown Widget - Chili Framework [t=00:04:57.961326][f=0024498] Shutdown Widget - Lups [t=00:04:57.961870][f=0024498] Shutdown Widget - Chili Core Selector [t=00:04:57.961944][f=0024498] Shutdown Widget - Custom Markers [t=00:04:57.961957][f=0024498] Shutdown Widget - Mex Placement Handler [t=00:04:57.961989][f=0024498] Shutdown Widget - Select Keys [t=00:04:57.962014][f=0024498] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:57.962047][f=0024498] Shutdown Widget - Pause Screen [t=00:04:57.962170][f=0024498] Shutdown Widget - Bloom Shader Deferred [t=00:04:57.962307][f=0024498] Shutdown Widget - Color Blindness Correction [t=00:04:57.962437][f=0024498] Shutdown Widget - Layout Handler [t=00:04:57.962474][f=0024498] Shutdown Widget - Text To Speech Control [t=00:04:57.962482][f=0024498] End widgetHandler:Shutdown [t=00:04:58.007574][f=0024498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23321770, 0.0} allocedSize{int+, int-, ext}={0, 0, 3077822545}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1317} [t=00:04:58.009660][f=0024498] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:58.009673][f=0024498] [Game::KillLua][3] dtor=0 luaRules=00000127e0898e60 [t=00:04:58.009712][f=0024498] Start gadgetHandler:Shutdown [t=00:04:58.009728][f=0024498] Shutdown - StartSetup [t=00:04:58.009749][f=0024498] Shutdown - UnitMorph [t=00:04:58.010780][f=0024498] Shutdown - CAI [t=00:04:58.010794][f=0024498] Shutdown - Carrier Drones [t=00:04:58.010803][f=0024498] Shutdown - Missile Silo Controller [t=00:04:58.010811][f=0024498] Shutdown - Modular Comm Info [t=00:04:58.010819][f=0024498] Shutdown - Terrain Texture Handler [t=00:04:58.010825][f=0024498] Shutdown - UnitCloakShield [t=00:04:58.011109][f=0024498] Shutdown - Starlight Handler [t=00:04:58.011133][f=0024498] End gadgetHandler:Shutdown [t=00:04:58.049654][f=0024498] Start gadgetHandler:Shutdown [t=00:04:58.049672][f=0024498] Shutdown - Teleport Throw [t=00:04:58.049682][f=0024498] Shutdown - UnitMorph [t=00:04:58.049693][f=0024498] Shutdown - Commander Skin Renderer [t=00:04:58.051150][f=0024498] Shutdown - Missile fired callins [t=00:04:58.051164][f=0024498] Shutdown - Modular Comm Info [t=00:04:58.051171][f=0024498] Shutdown - Retreat Command [t=00:04:58.051182][f=0024498] Shutdown - Shockwaves [t=00:04:58.051188][f=0024498] Shutdown - Unit tint API [t=00:04:58.051262][f=0024498] Shutdown - Unit glow API [t=00:04:58.051282][f=0024498] Shutdown - UnitCloakShield [t=00:04:58.051301][f=0024498] Shutdown - Lups Cloak FX [t=00:04:58.051309][f=0024498] Shutdown - Lups [t=00:04:58.052163][f=0024498] Shutdown - Lups Shield [t=00:04:58.052233][f=0024498] End gadgetHandler:Shutdown [t=00:04:58.101699][f=0024498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2592, 0.0} allocedSize{int+, int-, ext}={0, 0, 404092}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0725} [t=00:04:58.105395][f=0024498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:58.105502][f=0024498] [Game::KillLua][4] dtor=0 [t=00:04:58.105511][f=0024498] [Game::KillLua][5] dtor=0 [t=00:04:58.108712][f=0024498] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:58.123937][f=0024498] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:58.123951][f=0024498] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:04:58.124080][f=0024498] [Sound] [Sound::UpdateThread][4] ctx=00000127727e4220 dev=00000127728de290 [t=00:04:58.124170][f=0024498] [Sound] [Sound::UpdateThread][5] ctx=00000127727e4220 dev=00000127728de290 [t=00:04:58.124178][f=0024498] [Sound] [Sound::Cleanup][alcDestroyContext(00000127727e4220)] [t=00:04:58.125390][f=0024498] [Sound] [Sound::Cleanup][alcCloseDevice(00000127728de290)] [t=00:04:58.125567][f=0024498] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:58.157070][f=0024498] [Sound] [Sound::UpdateThread][6] [t=00:04:58.158989][f=0024498] [Game::~CGame][1] [t=00:04:58.159000][f=0024498] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:58.159007][f=0024498] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:58.159011][f=0024498] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:58.159041][f=0024498] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:58.159049][f=0024498] [Game::KillLua][4] dtor=1 [t=00:04:58.159055][f=0024498] [Game::KillLua][5] dtor=1 [t=00:04:58.159125][f=0024498] [Game::KillMisc][1] [t=00:04:58.164207][f=0024498] [Game::KillMisc][2] [t=00:04:58.164529][f=0024498] [Game::KillMisc][3] [t=00:04:58.164649][f=0024498] [Game::KillRendering][1] [t=00:04:58.167212][f=0024498] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:04:58.195071][f=0024498] [3DOParser::Kill] allocated 1 pieces [t=00:04:58.195090][f=0024498] [S3OParser::Kill] allocated 5491 pieces [t=00:04:58.195575][f=0024498] [AssParser::Kill] allocated 674 pieces [t=00:04:58.233694][f=0024498] [Game::KillInterface][1] [t=00:04:58.234156][f=0024498] [Game::KillInterface][2] [t=00:04:58.234552][f=0024498] [Game::KillSimulation][1] [t=00:04:58.234562][f=0024498] [Game::KillSimulation][2] [t=00:04:58.266692][f=0024498] [CCollisionHandler] dis-/continuous tests: 0/6890736 [t=00:04:58.266726][f=0024498] [Game::KillSimulation][3] [t=00:04:58.268340][f=0024498] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:58.268829][f=0024498] [~CPathCache(20x20)] cacheHits=143 hitPercentage=11% numHashColls=0 maxCacheSize=41 [t=00:04:58.270310][f=0024498] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:58.270364][f=0024498] [~CPathCache(40x40)] cacheHits=636 hitPercentage=0% numHashColls=0 maxCacheSize=99 [t=00:04:58.270753][f=0024498] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:04:58.278790][f=0024498] [LosHandler::Kill] raycast instance cache-{hits,misses}={18720,55222}; shared=1%; cached=24% [t=00:04:58.282594][f=0024498] [Game::KillSimulation][4] [t=00:04:58.394117][f=0024498] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:04:58.394143][f=0024498] [Game::~CGame][2] [t=00:04:58.394150][f=0024498] [Game::~CGame][3] [t=00:04:58.396094][f=0024498] [SpringApp::Kill][3] [t=00:04:58.396134][f=0024498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 266825 bytes sent 1358081 bytes recv'd [t=00:04:58.409395][f=0024498] Kill: client disconnecting... [t=00:05:00.417181][f=0024498] CloseConnection: client connection closed [t=00:05:00.417232][f=0024498] [SpringApp::Kill][4] font=000001275621d500 [t=00:05:00.418861][f=0024498] [SpringApp::Kill][5] [t=00:05:00.424977][f=0024498] [SpringApp::Kill][6] [t=00:05:00.424994] [SpringApp::Kill][7] [t=00:05:00.425101] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:00.425110] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:00.425116] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:00.425124] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:00.425130] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {276, 65536, 65536}, EBO = {414, 262144, 262144} [t=00:05:00.425137] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:00.425145] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {832, 1048576, 1048576}, EBO = {1248, 2097152, 2097152} [t=00:05:00.425153] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24040, 1048576, 1048576}, EBO = {36060, 2097152, 2097152} [t=00:05:00.425159] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:00.425164] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:00.425175] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:00.425181] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:05:00.425187] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {908, 1048576, 1048576}, EBO = {1362, 2097152, 2097152} [t=00:05:01.303032] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:01.303045] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:01.303050] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:01.303053] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:01.303637] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>] [t=00:05:01.303649] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=0)] #archives[section]=1 #files[section]=8119 [t=00:05:01.303664] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (000001277278f4d0) [t=00:05:01.303783] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=2528ms [t=00:05:01.303800] file="unittextures/gritty1.dds" indx=7492 inflSize=5461kb readTime=27ms [t=00:05:01.303805] file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=24ms [t=00:05:01.303816] file="unittextures/detriment_1.dds" indx=7429 inflSize=5461kb readTime=24ms [t=00:05:01.303820] file="sounds/music/victory/modern warstory.ogg" indx=6287 inflSize=3745kb readTime=23ms [t=00:05:01.303825] file="unittextures/benzcom_1.dds" indx=7299 inflSize=5461kb readTime=21ms [t=00:05:01.303829] file="unittextures/bantha_1.dds" indx=7281 inflSize=5461kb readTime=20ms [t=00:05:01.303834] file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=19ms [t=00:05:01.303840] file="unittextures/gritty2.dds" indx=7493 inflSize=5461kb readTime=19ms [t=00:05:01.303845] file="unittextures/hunter1.dds" indx=7509 inflSize=4096kb readTime=17ms [t=00:05:01.303850] file="unittextures/zeppelin_1.dds" indx=8097 inflSize=4096kb readTime=16ms [t=00:05:01.306078] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=1)] #archives[section]=1 #files[section]=13 [t=00:05:01.306109] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (0000012772811550) [t=00:05:01.306248] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=2)] #archives[section]=3 #files[section]=328 [t=00:05:01.306258] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (0000012772543ee0) [t=00:05:01.306315] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000127725445c0) [t=00:05:01.306379] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (0000012772544720) [t=00:05:01.306428] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:01.306436] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:01.306448] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:01.306461] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:01.306466] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:01.306471] [VFS] [SpringVFS::DeleteArchives<this=00000127562ae820>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:01.306610] [SpringApp::Kill][8] [t=00:05:01.306617] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:01.306625] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718628f10 (joinable=1) [t=00:05:01.306628] [WatchDog::Uninstall][2] [t=00:05:02.168843] [WatchDog::Uninstall][3] [t=00:05:02.168856] [SpringApp::Kill][9]
infolog_full.txt (truncated):