Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Using writeable configuration source: "E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file LogOutput initialized. Logging to E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 LuaGarbageCollectionMemLoadMult = 2.5 LuaGarbageCollectionRunTimeMult = 1.5 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseLuaMemPools = 0 UseNetMessageSmoothingBuffer = 0 VFSCacheArchiveFiles = 0 Water = 4 XResolution = 1920 YResolution = 1080 snd_volmaster = 34 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 19045) Hardware Config: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz; 16295MB RAM, 25355MB pagefile Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} display=1 modes=58 bounds={x=0, y=0, w=3840, h=2160} [ 1] 3840x2160x24bpp@60Hz [ 4] 2560x1600x24bpp@60Hz [ 7] 2560x1440x24bpp@60Hz [14] 1920x1200x24bpp@60Hz [16] 1920x1080x24bpp@60Hz [20] 1680x1050x24bpp@60Hz [24] 1600x1024x24bpp@60Hz [26] 1600x900x24bpp@60Hz [29] 1440x900x24bpp@60Hz [36] 1280x800x24bpp@60Hz [38] 1280x720x24bpp@60Hz display=2 modes=157 bounds={x=-1920, y=558, w=1920, h=1080} [ 1] 1920x1080x24bpp@144Hz [14] 1680x1050x24bpp@144Hz [24] 1600x1024x24bpp@144Hz [34] 1600x900x24bpp@144Hz [54] 1440x900x24bpp@144Hz [96] 1280x800x24bpp@144Hz [108] 1280x720x24bpp@144Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 536.23 GL vendor : NVIDIA Corporation GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 4220MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\ Scanning: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base Scanning: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\maps Scanning: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\games Scanning: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives<this=00000000482a0ca0>] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000482a0ca0 (SpringVFS) global=0000000000000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000004848efd0 context=00000000483abb50 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Headphones (JBL TUNE510BT Stereo)] [f=-000001] [Sound] [Realtek Digital Output(Optical) (Realtek High Definition Audio)] [f=-000001] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Headphones (JBL TUNE510BT Stereo)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] EFX Enabled: yes [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: E:\Shahzad\SteamLibrary\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 508596 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\demos\20201219_012014_Boulder_Beach_V1_104.0.1-1544-ge1f249f maintenance.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 344ms [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000484adaa0] using map "Boulder_Beach_V1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Boulder_Beach_V1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000484adaa0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000482a0ca0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Boulder_Beach_V1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive 7aaa689c1e2aad568a0b00b270a1e509.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4805ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 282ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 339ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 350 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 528ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 82ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 47ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 54ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent Landship <unit_prevent_landship.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> ------- TRUNCATED ------- [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Mex Placement Initialised with 70 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3209df41 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a760c764 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c38a4636 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c38a4636 file="cache\104dev-maintenance/paths/Boulder_Beach_V1.pe-c38a4636.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3209df41 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a760c764 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c38a4646 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c38a4646 file="cache\104dev-maintenance/paths/Boulder_Beach_V1.pe2-c38a4646.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum 4b691326)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11311,0} {chunk,block}Bytes={0,0} [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\demos\20201219_012014_Boulder_Beach_V1_104.0.1-1544-ge1f249f maintenance.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da278943449b0d25d2ed5d7f573042480be03aa1f806fd21714277c54b5d039c16d759e904f09f1cb459a8d4f5177da38484948a991b5d5ca995dd3389806765]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=714189e332f60fefdd5ab1c5b0d86cdf84f5842be7510d5263bad231cddfc2722b23693308bc127d6a116f990d7a8eaceaecca20d475a4393e96ac491498529f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000000d4cd19f0,00000000e808e030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cdc5dd5fdcf2dc049907c0efe9531ae8 [f=-000001] Connection attempt from BirdBow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from throwaway72728491 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from ReallyBigJump [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BirdBow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BirdBow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="throwaway72728491" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="throwaway72728491" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Meijin001 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReallyBigJump" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReallyBigJump" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Meijin001" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Meijin001" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BirdBow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da278943449b0d25d2ed5d7f573042480be03aa1f806fd21714277c54b5d039c16d759e904f09f1cb459a8d4f5177da38484948a991b5d5ca995dd3389806765]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReallyBigJump" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da278943449b0d25d2ed5d7f573042480be03aa1f806fd21714277c54b5d039c16d759e904f09f1cb459a8d4f5177da38484948a991b5d5ca995dd3389806765]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="throwaway72728491" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da278943449b0d25d2ed5d7f573042480be03aa1f806fd21714277c54b5d039c16d759e904f09f1cb459a8d4f5177da38484948a991b5d5ca995dd3389806765]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BirdBow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=714189e332f60fefdd5ab1c5b0d86cdf84f5842be7510d5263bad231cddfc2722b23693308bc127d6a116f990d7a8eaceaecca20d475a4393e96ac491498529f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BirdBow" string="[Game::Load][lua{Rules,Gaia}={00000000e9aecf40,00000000ef63ad60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="throwaway72728491" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=714189e332f60fefdd5ab1c5b0d86cdf84f5842be7510d5263bad231cddfc2722b23693308bc127d6a116f990d7a8eaceaecca20d475a4393e96ac491498529f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReallyBigJump" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=714189e332f60fefdd5ab1c5b0d86cdf84f5842be7510d5263bad231cddfc2722b23693308bc127d6a116f990d7a8eaceaecca20d475a4393e96ac491498529f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReallyBigJump" string="[Game::Load][lua{Rules,Gaia}={0000000109091200,00000000f9a07620}]" [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 6 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 7 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="throwaway72728491" string="[Game::Load][lua{Rules,Gaia}={00000001006d08a0,00000001183e68a0}]" [f=-000001] <BirdBow> Allies: I choose: Engineer! [f=-000001] <ReallyBigJump> Allies: I choose: Strike! [f=-000001] <throwaway72728491> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Meijin001" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da278943449b0d25d2ed5d7f573042480be03aa1f806fd21714277c54b5d039c16d759e904f09f1cb459a8d4f5177da38484948a991b5d5ca995dd3389806765]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Meijin001" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=714189e332f60fefdd5ab1c5b0d86cdf84f5842be7510d5263bad231cddfc2722b23693308bc127d6a116f990d7a8eaceaecca20d475a4393e96ac491498529f]" [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Meijin001" string="[Game::Load][lua{Rules,Gaia}={000000015ec1e2f0,000000014affcdd0}]" [f=-000001] <Meijin001> Allies: I choose: Engineer! [f=-000001] Speed set to 10.0 [server] [f=0000000] Playback continued [f=0000636] Speed set to 2.0 [server] [f=0001417] Input grabbing is disabled! [f=0001417] Input grabbing is enabled! [f=0002137] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [f=0002818] [SpecTeamAction] local client 4 now spectating team 3 and allyteam 0 [f=0002880] BirdBow added point: [f=0002961] ReallyBigJump added point: [f=0002969] Speed set to 10.0 [server] [f=0006349] Speed set to 1.0 [server] [f=0006931] Speed set to 4.0 [server] [f=0010556] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 0 [f=0024157] [SpecTeamAction] local client 4 now spectating team 7 and allyteam 1 [f=0026616] BirdBow added point: [f=0027927] BirdBow added point: [f=0027931] BirdBow added point: [f=0027936] BirdBow added point: [f=0027965] BirdBow added point: [f=0027972] BirdBow added point: [f=0027977] BirdBow added point: [f=0029046] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 1 [f=0029657] Speed set to 10.0 [server] [f=0034250] Playback paused [f=0034250] Playback continued [f=0034260] UnnamedPlayer (spec) paused the demo [f=0034260] Speed set to 1.0 [server] [f=0034260] Playback paused [f=0034260] Speed set to 10.0 [server] [f=0034260] Speed set to 1.0 [server] [f=0034260] Speed set to 2.0 [server] [f=0034260] Speed set to 3.0 [server] [f=0034260] Playback continued [f=0034260] UnnamedPlayer (spec) unpaused the demo [f=0038139] Speed set to 10.0 [server] [f=0040817] throwaway72728491 added point: [f=0040823] throwaway72728491 added point: [f=0040828] throwaway72728491 added point: [f=0041278] Speed set to 1.0 [server] [f=0041305] Speed set to 10.0 [server] [f=0043328] BirdBow added point: [f=0044079] throwaway72728491 added point: [f=0044105] throwaway72728491 added point: [f=0044148] throwaway72728491 added point: [f=0044491] throwaway72728491 added point: [f=0044499] throwaway72728491 added point: [f=0044507] throwaway72728491 added point: [f=0044513] throwaway72728491 added point: [f=0044522] throwaway72728491 added point: [f=0044530] throwaway72728491 added point: [f=0044559] throwaway72728491 added point: [f=0044850] Speed set to 3.0 [server] [f=0048521] Speed set to 5.0 [server] [f=0049300] Speed set to 10.0 [server] [f=0053495] BirdBow added point: [f=0053500] BirdBow added point: [f=0055290] BirdBow added point: [f=0055300] BirdBow added point: [f=0055306] BirdBow added point: [f=0055500] BirdBow added point: [f=0055506] BirdBow added point: [f=0055513] BirdBow added point: [f=0056106] [SpecTeamAction] local client 4 now spectating team 3 and allyteam 0 [f=0056422] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [f=0057916] throwaway72728491 added point: [f=0059514] BirdBow added point: [f=0059520] BirdBow added point: [f=0059525] BirdBow added point: [f=0059796] BirdBow added point: [f=0060322] BirdBow added point: [f=0060330] BirdBow added point: [f=0060335] BirdBow added point: [f=0061062] Playback paused [f=0061063] UnnamedPlayer (spec) paused the demo [f=0061063] Speed set to 1.0 [server] [f=0061063] Playback continued [f=0061063] Playback paused [f=0061063] Playback continued [f=0061063] UnnamedPlayer (spec) unpaused the demo [f=0061082] Speed set to 3.0 [server] [f=0061406] throwaway72728491 added point: [f=0063639] ReallyBigJump added point: [f=0064743] ReallyBigJump added point: [f=0065030] Speed set to 10.0 [server] [f=0066381] ReallyBigJump added point: [f=0066472] ReallyBigJump added point: [f=0066496] ReallyBigJump added point: [f=0070026] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 1 [f=0070812] ReallyBigJump added point: [f=0071003] ReallyBigJump added point: [f=0077532] ReallyBigJump added point: [f=0079337] Meijin001 added point: [f=0079382] Meijin001 added point: [f=0079400] Meijin001 added point: [f=0079412] Meijin001 added point: [f=0082390] [SpecTeamAction] local client 4 now spectating team 2 and allyteam 1 [f=0082540] BirdBow added point: [f=0083353] throwaway72728491 added point: [f=0083365] throwaway72728491 added point: [f=0083377] throwaway72728491 added point: [f=0084239] [SpecTeamAction] local client 4 now spectating team 1 and allyteam 1 [f=0086978] throwaway72728491 added point: [f=0088779] [SpecTeamAction] local client 4 now spectating team 0 and allyteam 0 [f=0091518] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [f=0095580] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0095802] BirdBow added point: [f=0095806] BirdBow added point: [f=0096896] game_message: AI has been destroyed! [f=0096896] game_message: East wins! [f=0096896] Submitting stats [f=0096896] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0096906] Warning: Bandwidth limit was reached for Meijin001 [packets delayed, 125762 sent] [f=0096911] [Game::ClientReadNet] remote skirmish AI "AI: Easy (3)" (ID: 2) being removed from team 6 [f=0096911] [Game::ClientReadNet] remote skirmish AI "AI: Easy (4)" (ID: 3) being removed from team 7 [f=0096920] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 1 [f=0096920] [Game::ClientReadNet] remote skirmish AI "AI: Easy (2)" (ID: 1) being removed from team 2 [f=0097023] <autoquit> Autoquit canceled. [f=0097204] No clients connected, shutting down server [f=0097204] Server shutdown [f=0129371] [QuitAction] user exited to system [f=0129376] [SpringApp::Kill][1] fromRun=1 [f=0129376] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0129376] [async=0] threads=3 tasks=934462 {sum,avg}{exec,wait}time={{38133.332, 0.041}, {64589.797, 0.069}}ms [f=0129376] thread=1 tasks=467231 {sum,min,max,avg}{exec,wait}time={{21482.152, 0.000, 4688.049, 0.046}, {4946.769, 0.000, 2.996, 0.011}}ms [f=0129376] thread=2 tasks=467231 {sum,min,max,avg}{exec,wait}time={{16651.182, 0.000, 4680.057, 0.036}, {59643.027, 0.000, 3.997, 0.128}}ms [f=0129376] [async=1] threads=3 tasks=5753 {sum,avg}{exec,wait}time={{5343.919, 0.929}, {990177.000, 172.115}}ms [f=0129376] thread=1 tasks=2876 {sum,min,max,avg}{exec,wait}time={{2692.965, 0.000, 280.740, 0.936}, {515316.406, 0.000, 1875.054, 179.178}}ms [f=0129376] thread=2 tasks=2877 {sum,min,max,avg}{exec,wait}time={{2650.954, 0.000, 416.919, 0.921}, {474860.625, 0.000, 1673.709, 165.054}}ms [f=0129376] [ThreadPool::SetThreadCount][2] workers=0 [f=0129376] [SpringApp::Kill][2] [f=0129376] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [f=0129376] [Game::KillLua][3] dtor=0 luaUI=00000000e82d1080 [f=0129376] Start widgetHandler:Shutdown [f=0129376] Shutdown - SaveOrderList Complete [f=0129376] Writing last game win data [f=0129376] Shutdown - SaveConfigData Complete [f=0129376] Shutdown Widget - Chili Highlight [f=0129376] Shutdown Widget - Save/Load API [f=0129376] Shutdown Widget - Draw After Chili [f=0129376] Shutdown Widget - EPIC Menu [f=0129376] Shutdown Widget - Depth of Field Shader [f=0129376] Shutdown Widget - Chili Widget Selector [f=0129376] Shutdown Widget - Chili Minimap [f=0129376] Shutdown Widget - Deferred rendering [f=0129376] Shutdown Widget - Local Team Colors [f=0129376] Shutdown Widget - Display Keys 2 [f=0129376] Shutdown Widget - Save Game Menu [f=0129376] Shutdown Widget - Unit Icons [f=0129376] Shutdown Widget - Noises [f=0129376] Shutdown Widget - HealthBars [f=0129376] Shutdown Widget - Win Counter [f=0129376] Shutdown Widget - BuildETA [f=0129376] Shutdown Widget - Modular Comm Info [f=0129376] Shutdown Widget - Stereo3D [f=0129376] Shutdown Widget - State Reverse and Latency [f=0129376] Shutdown Widget - Showeco and Grid Drawer [f=0129376] Shutdown Widget - Point Tracker [f=0129376] Shutdown Widget - Music Player v2 [f=0129376] Shutdown Widget - Missile Silo Range [f=0129376] Shutdown Widget - MinimapEvents [f=0129376] Shutdown Widget - Local Widgets Config [f=0129376] Shutdown Widget - Highlight Geos [f=0129376] Shutdown Widget - Grab Input [f=0129376] Input grabbing is disabled! [f=0129376] Shutdown Widget - Defense Range Zero-K [f=0129376] Shutdown Widget - MetalFeatures (new) [f=0129376] Shutdown Widget - Darkening [f=0129376] Shutdown Widget - Context Menu [f=0129376] Shutdown Widget - Chili Spectator Panels [f=0129376] Shutdown Widget - Chili Selections & CursorTip v2 [f=0129376] Shutdown Widget - Chili Nuke Warning [f=0129376] Shutdown Widget - Chili EndGame Window [f=0129376] Shutdown Widget - Outline Shader [f=0129376] Shutdown Widget - Chili Economy Panel Default [f=0129376] Shutdown Widget - CameraShake [f=0129376] Shutdown Widget - Attack AoE [f=0129376] Shutdown Widget - UnitShapes [f=0129376] Shutdown Widget - Map Edge Extension [f=0129376] Shutdown Widget - Selection Send [f=0129376] Shutdown Widget - LupsManager [f=0129376] Shutdown Widget - Newton Firezone [f=0129376] Shutdown Widget - Chili Pro Console [f=0129376] Shutdown Widget - Lasso Terraform GUI [f=0129376] Shutdown Widget - Lups [f=0129376] Shutdown Widget - Chili Framework [f=0129376] Shutdown Widget - Mex Placement Handler [f=0129376] Shutdown Widget - Custom Markers [f=0129376] Shutdown Widget - Chili Core Selector [f=0129376] Shutdown Widget - Select Keys [f=0129376] Shutdown Widget - Pause Screen [f=0129376] Shutdown Widget - Persistent Build Height [f=0129376] Shutdown Widget - Text To Speech Control [f=0129376] Shutdown Widget - Layout Handler [f=0129376] Shutdown Widget - Color Blindness Correction [f=0129376] End widgetHandler:Shutdown [f=0129376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,102504847,0} {chunk,block}Bytes={0,0} [f=0129376] [Game::KillLua][1] dtor=0 luaGaia=00000000e808e030 [f=0129376] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,102504849,0} {chunk,block}Bytes={0,0} [f=0129376] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,102504849,0} {chunk,block}Bytes={0,0} [f=0129376] [Game::KillLua][2] dtor=0 luaRules=00000000d4cd19f0 [f=0129376] Start gadgetHandler:Shutdown [f=0129376] Shutdown - StartSetup [f=0129376] Shutdown - UnitMorph [f=0129376] Shutdown - Carrier Drones [f=0129376] Shutdown - LupsNanoSpray [f=0129376] Shutdown - Missile Silo Controller [f=0129376] Shutdown - Modular Comm Info [f=0129376] Shutdown - Terrain Texture Handler [f=0129376] Shutdown - UnitCloakShield [f=0129376] Shutdown - Starlight Handler [f=0129376] End gadgetHandler:Shutdown [f=0129376] Start gadgetHandler:Shutdown [f=0129376] Shutdown - Save/Load [f=0129376] Shutdown - Teleport Throw [f=0129376] Shutdown - UnitMorph [f=0129376] Shutdown - Modular Comm Info [f=0129376] Shutdown - Retreat Command [f=0129376] Shutdown - Shockwaves [f=0129376] Shutdown - CustomUnitShaders [f=0129376] Shutdown - UnitCloakShield [f=0129376] Shutdown - Lups Cloak FX [f=0129376] Shutdown - Lups [f=0129376] Shutdown - Lups Shield [f=0129376] End gadgetHandler:Shutdown [f=0129376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,102504933,0} {chunk,block}Bytes={0,0} [f=0129376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,102504933,0} {chunk,block}Bytes={0,0} [f=0129376] [Game::KillLua][4] dtor=0 [f=0129376] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0129376] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0129376] [Sound] [Sound::UpdateThread][3] #sources=32 #items=122 [f=0129376] [Sound] [Sound::UpdateThread][4] ctx=00000000483abb50 dev=000000004848efd0 [f=0129376] [Sound] [Sound::UpdateThread][5] ctx=00000000483abb50 dev=000000004848efd0 [f=0129376] [Sound] [Sound::Cleanup][alcDestroyContext(00000000483abb50)] [f=0129376] [Sound] [Sound::Cleanup][alcCloseDevice(000000004848efd0)] [f=0129376] [Sound] [Sound::UpdateThread][6] [f=0129376] [Game::~CGame][1] [f=0129376] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [f=0129376] [Game::KillLua][3] dtor=1 luaUI=0000000000000000 [f=0129376] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000 [f=0129376] [Game::KillLua][2] dtor=1 luaRules=0000000000000000 [f=0129376] [Game::KillLua][4] dtor=1 [f=0129376] [Game::KillMisc][1] [f=0129376] [Game::KillMisc][2] [f=0129376] [Game::KillMisc][3] [f=0129376] [Game::KillRendering][1] [f=0129376] [~CRectangleOverlapHandler] 21% overlap reduction [f=0129376] [3DOParser::Kill] allocated 188 pieces [f=0129376] [S3OParser::Kill] allocated 4185 pieces [f=0129376] [AssParser::Kill] allocated 490 pieces [f=0129376] [Game::KillInterface][1] [f=0129376] [Game::KillInterface][2] [f=0129376] [Game::KillSimulation][1] [f=0129376] [Game::KillSimulation][2] [f=0129376] [CCollisionHandler] dis-/continuous tests: 3/11345613 [f=0129376] [Game::KillSimulation][3] [f=0129376] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0129376] [~CPathCache(32x32)] cacheHits=5835 hitPercentage=44% numHashColls=0 maxCacheSize=91 [f=0129376] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0129376] [~CPathCache(64x64)] cacheHits=5122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0129376] [~CRectangleOverlapHandler] 21% overlap reduction [f=0129376] [~CRectangleOverlapHandler] 21% overlap reduction [f=0129376] [LosHandler::Kill] raycast instance cache-{hits,misses}={374755,388029}; shared=7%; cached=42% [f=0129376] [Game::KillSimulation][4] [f=0129376] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0129376] [Game::~CGame][2] [f=0129376] [Game::~CGame][3] [f=0129376] [SpringApp::Kill][3] [f=0129376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1430963 bytes sent 8084005 bytes recv'd [f=0129376] [SpringApp::Kill][4] font=00000000481cefd0 [f=0129376] [SpringApp::Kill][5] [f=0129376] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>] [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp (00000000486455a0) [~CPoolArchive] archiveFile="E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\packages\7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=2326ms file="unittextures/gritty1.dds" indx=7186 inflSize=5461kb readTime=36ms file="sounds/music/peace/far beyond the stars.ogg" indx=5996 inflSize=6427kb readTime=33ms file="sounds/music/war/hybrid statement.ogg" indx=6006 inflSize=5829kb readTime=30ms file="unittextures/bantha_normals.dds" indx=6977 inflSize=4096kb readTime=28ms file="unittextures/detriment_normals.dds" indx=7125 inflSize=4096kb readTime=26ms file="unittextures/detriment_1.dds" indx=7123 inflSize=5461kb readTime=26ms file="unittextures/benzcom_1.dds" indx=6993 inflSize=5461kb readTime=25ms file="sounds/music/war/yin & yang.ogg" indx=6013 inflSize=4395kb readTime=23ms file="unittextures/gritty2.dds" indx=7187 inflSize=5461kb readTime=22ms file="unittextures/largetransport1.dds" indx=7212 inflSize=5461kb readTime=22ms [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=1)] #archives[section]=1 #files[section]=68 [VFS] archive=E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\maps\boulder_beach_v1.sd7 (00000000485e6b30) [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (00000000483f6100) [VFS] archive=E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (00000000483f5c30) [VFS] archive=E:\Shahzad\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (00000000483f6940) [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=00000000482a0ca0>(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):