ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #11428

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 1
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
  MaxParticles = 6000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i5 CPU         650  @ 3.20GHz; 16311MB RAM, 32620MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=86 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [23] 1680x1050x24bpp@60Hz
        [27] 1600x1024x24bpp@60Hz
        [31] 1600x900x24bpp@60Hz
        [35] 1440x900x24bpp@60Hz
        [47] 1280x800x24bpp@60Hz
        [51] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 398.11
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 660 Ti/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 2048MB (total) / 1655MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=067289f0 context=067e57d8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (XSplit  Stream  Audio  Renderer)]
[f=-000001] [Sound]     [MONITOR (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 236099 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 56726
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000042BE11304E0CD9BDFBA8070C0100100172C43A5B1800000001000000020000000332631B7701A8C06569960102000000B20000003200000004000000FBA8070C01001001481C05000332631B7701A8C000000000F49F375B744F535B0100D5D70000000000000727B78B59E4BAFE1779EAC816DBC1190B9558BE7B8493054E675260D643B869CAB88859002B217DF3A28D2A225F253CB88DA7BBCCD82767C73D60B11501441ECA4B8C6B902A5D25CB88DB1A62FCD2086696C6821B24ACAC74F3CE0D99AB32B44AE7958DA6BB21532575CEE97C74DD4ADCE94D3EB25F5C5F0CD93D31A4BA6F7C","Friends":["76561198119028052","76561198124402458","76561198160762233","76561198163493932","76561198176035666","76561198262933869","76561198398600351"],"SuggestedName":"Boy","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"583419446","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06907c78
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Match found"}
[f=-000001] MatchMakingComplete, true
[f=-000001] Connecting to battle, Zero-K v1.6.5.6, Onyx Cauldron 1.9, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] MatchMakingComplete, true
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8456;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=TuckPacker;
    MyPasswd=3db9a6ca77e0222c82737305d03cd8a4;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_1v1"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=39 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}}ms
[f=-000001]         thread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {2.000, 0.000, 2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=2
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=067e57d8 dev=067289f0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=067e57d8 dev=067289f0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1af73ac0 context=11014208
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound]     [Speakers (XSplit  Stream  Audio  Renderer)]
[f=-000001] [Sound]     [MONITOR (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=144
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name TuckPacker
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Onyx Cauldron 1.9
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 1.9 (checksum 0xb8d4084d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x79f1eb67) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180703_175837_Onyx Cauldron 1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 310ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (131 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 478ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 32ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 127ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3281ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 300ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 95ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 204ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77bb0000   ntdll
[f=-000001] Error: 0x76730000   kernel32
[f=-000001] Error: 0x76420000   KERNELBASE
[f=-000001] Error: 0x765e0000   ADVAPI32
[f=-000001] Error: 0x76680000   msvcrt
[f=-000001] Error: 0x76950000   sechost
[f=-000001] Error: 0x76470000   RPCRT4
[f=-000001] Error: 0x75710000   SspiCli
[f=-000001] Error: 0x75700000   CRYPTBASE
[f=-000001] Error: 0x74950000   GLU32
[f=-000001] Error: 0x6c510000   OPENGL32
[f=-000001] Error: 0x76de0000   GDI32
[f=-000001] Error: 0x76850000   USER32
[f=-000001] Error: 0x76840000   LPK
[f=-000001] Error: 0x77490000   USP10
[f=-000001] Error: 0x6b4c0000   DDRAW
[f=-000001] Error: 0x75100000   DCIMAN32
[f=-000001] Error: 0x76a40000   SETUPAPI
[f=-000001] Error: 0x770d0000   CFGMGR32
[f=-000001] Error: 0x77400000   OLEAUT32
[f=-000001] Error: 0x76f70000   ole32
[f=-000001] Error: 0x75770000   DEVOBJ
[f=-000001] Error: 0x741e0000   dwmapi
[f=-000001] Error: 0x773d0000   IMAGEHLP
[f=-000001] Error: 0x757d0000   SHELL32
[f=-000001] Error: 0x77100000   SHLWAPI
[f=-000001] Error: 0x77770000   WS2_32
[f=-000001] Error: 0x76970000   NSI
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x655b0000   MSVCP80
[f=-000001] Error: 0x66370000   MSVCR80
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73220000   WINMM
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76980000   IMM32
[f=-000001] Error: 0x77170000   MSCTF
[f=-000001] Error: 0x73370000   VERSION
[f=-000001] Error: 0x74630000   gameoverlayrenderer
[f=-000001] Error: 0x77160000   PSAPI
[f=-000001] Error: 0x73360000   api-ms-win-core-synch-l1-2-0
[f=-000001] Error: 0x07180000   nvapi
[f=-000001] Error: 0x6c190000   uxtheme
[f=-000001] Error: 0x5e4f0000   nvoglv32
[f=-000001] Error: 0x733b0000   WTSAPI32
[f=-000001] Error: 0x75790000   WINTRUST
[f=-000001] Error: 0x77530000   CRYPT32
[f=-000001] Error: 0x77b80000   MSASN1
[f=-000001] Error: 0x72e40000   ntmarta
[f=-000001] Error: 0x77240000   WLDAP32
[f=-000001] Error: 0x08d60000   nvspcap
[f=-000001] Error: 0x69800000   WINSTA
[f=-000001] Error: 0x77650000   CLBCatQ
[f=-000001] Error: 0x65dd0000   MMDevApi
[f=-000001] Error: 0x6b350000   PROPSYS
[f=-000001] Error: 0x65e10000   AUDIOSES
[f=-000001] Error: 0x6c8a0000   shfolder
[f=-000001] Error: 0x64400000   dsound
[f=-000001] Error: 0x6b210000   POWRPROF
[f=-000001] Error: 0x6e320000   mswsock
[f=-000001] Error: 0x72b70000   wshtcpip
[f=-000001] Error: 0x6e300000   NLAapi
[f=-000001] Error: 0x6e2f0000   napinsp
[f=-000001] Error: 0x6e2d0000   pnrpnsp
[f=-000001] Error: 0x6e280000   DNSAPI
[f=-000001] Error: 0x6e270000   winrnr
[f=-000001] Error: 0x72f30000   IPHLPAPI
[f=-000001] Error: 0x72f20000   WINNSI
[f=-000001] Error: 0x6c210000   fwpuclnt
[f=-000001] Error: 0x6c950000   rasadhlp
[f=-000001] Error: 0x6e310000   wship6
[f=-000001] Error: 0x17d60000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bddfc8 StackPtr=0028e0ac FramePtr=0028e0bc]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0002DFC8]
[f=-000001] Warning:    (1) C:\Windows\syswow64\msvcrt.dll [0x000098CD]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0058BC14]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909055]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Warning:    (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE]
[f=-000001] Warning:    (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091BF2A]
[f=-000001] Warning:    (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C2AE]
[f=-000001] Warning:    (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C269]
[f=-000001] Warning:    (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B079]
[f=-000001] Warning:    (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062CF58]
[f=-000001] Warning:    (11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062D27D]
[f=-000001] Warning:    (12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (13) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090A8DC]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bcfd81 StackPtr=0c94fdb0 FramePtr=0c94fe18]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FD81]
[f=-000001] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x00013520]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=-000001] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=-000001] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=-000001] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [liblobby] Warning: Duplicate user(Evilslayar) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GrovaKagam) added to channel (zk)
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 2
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 6000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 200
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:212: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:228: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaUI/Widgets/precipitation_particles.lua"]:244: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Finished Snow / Rain Shader
[f=-000001] Loaded widget:  Precipitation v0.2  <precipitation_particles.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg"
[f=-000001] [Sound]  parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77bb0000   ntdll
[f=-000001] Error: 0x76730000   kernel32
[f=-000001] Error: 0x76420000   KERNELBASE
[f=-000001] Error: 0x765e0000   ADVAPI32
[f=-000001] Error: 0x76680000   msvcrt
[f=-000001] Error: 0x76950000   sechost
[f=-000001] Error: 0x76470000   RPCRT4
[f=-000001] Error: 0x75710000   SspiCli
[f=-000001] Error: 0x75700000   CRYPTBASE
[f=-000001] Error: 0x74950000   GLU32
[f=-000001] Error: 0x6c510000   OPENGL32
[f=-000001] Error: 0x76de0000   GDI32
[f=-000001] Error: 0x76850000   USER32
[f=-000001] Error: 0x76840000   LPK
[f=-000001] Error: 0x77490000   USP10
[f=-000001] Error: 0x6b4c0000   DDRAW
[f=-000001] Error: 0x75100000   DCIMAN32
[f=-000001] Error: 0x76a40000   SETUPAPI
[f=-000001] Error: 0x770d0000   CFGMGR32
[f=-000001] Error: 0x77400000   OLEAUT32
[f=-000001] Error: 0x76f70000   ole32
[f=-000001] Error: 0x75770000   DEVOBJ
[f=-000001] Error: 0x741e0000   dwmapi
[f=-000001] Error: 0x773d0000   IMAGEHLP
[f=-000001] Error: 0x757d0000   SHELL32
[f=-000001] Error: 0x77100000   SHLWAPI
[f=-000001] Error: 0x77770000   WS2_32
[f=-000001] Error: 0x76970000   NSI
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x655b0000   MSVCP80
[f=-000001] Error: 0x66370000   MSVCR80
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73220000   WINMM
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76980000   IMM32
[f=-000001] Error: 0x77170000   MSCTF
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Error: 0x73370000   VERSION
[f=-000001] Error: 0x74630000   gameoverlayrenderer
[f=-000001] Error: 0x77160000   PSAPI
[f=-000001] Error: 0x73360000   api-ms-win-core-synch-l1-2-0
[f=-000001] Error: 0x07180000   nvapi
[f=-000001] Error: 0x6c190000   uxtheme
[f=-000001] Error: 0x5e4f0000   nvoglv32
[f=-000001] Error: 0x733b0000   WTSAPI32
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Error: 0x75790000   WINTRUST
[f=-000001] Error: 0x77530000   CRYPT32
[f=-000001] Error: 0x77b80000   MSASN1
[f=-000001] Error: 0x72e40000   ntmarta
[f=-000001] Error: 0x77240000   WLDAP32
[f=-000001] Error: 0x08d60000   nvspcap
[f=-000001] Error: 0x69800000   WINSTA
[f=-000001] Error: 0x77650000   CLBCatQ
[f=-000001] Error: 0x65dd0000   MMDevApi
[f=-000001] Error: 0x6b350000   PROPSYS
[f=-000001] Error: 0x65e10000   AUDIOSES
[f=-000001] Error: 0x6c8a0000   shfolder
[f=-000001] Error: 0x64400000   dsound
[f=-000001] Error: 0x6b210000   POWRPROF
[f=-000001] Error: 0x6e320000   mswsock
[f=-000001] Error: 0x72b70000   wshtcpip
[f=-000001] Error: 0x6e300000   NLAapi
[f=-000001] Error: 0x6e2f0000   napinsp
[f=-000001] Error: 0x6e2d0000   pnrpnsp
[f=-000001] Error: 0x6e280000   DNSAPI
[f=-000001] Error: 0x6e270000   winrnr
[f=-000001] Error: 0x72f30000   IPHLPAPI
[f=-000001] Error: 0x72f20000   WINNSI
[f=-000001] Error: 0x6c210000   fwpuclnt
[f=-000001] Error: 0x6c950000   rasadhlp
[f=-000001] Error: 0x6e310000   wship6
[f=-000001] Error: 0x17d60000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bddeb4 StackPtr=0028ea8c FramePtr=0028eb08]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0002DEB4]
[f=-000001] Warning:    (1) C:\Windows\syswow64\msvcrt.dll [0x00009D45]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E15A4F]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0058D6EC]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00908F05]
[f=-000001] Warning:    (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Warning:    (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919D02]
[f=-000001] Warning:    (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091BB19]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bcfd81 StackPtr=0c94fdb0 FramePtr=0c94fe18]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FD81]
[f=-000001] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x00013520]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=-000001] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=-000001] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=-000001] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fa7c0a06
[f=-000001] [Path] [PathEstimator::ReadFile] hash=fa7c0a06 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-fa7c0a06.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (50 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 325 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 650 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 976 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1300 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1626 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 1952 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2279 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2604 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 2930 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3256 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3580 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 3906 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4231 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4555 of 5184 blocks
[f=-000001] [EstimatePathCosts] precached 4882 of 5184 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=fa7c0a06 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-fa7c0a06.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=87b03414
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=35c062f7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fa7c0a16
[f=-000001] [Path] [PathEstimator::ReadFile] hash=fa7c0a16 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-fa7c0a16.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 5 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 88 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 172 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 258 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 341 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 424 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 505 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 589 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 672 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 755 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 840 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 923 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1005 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1086 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1168 of 1296 blocks
[f=-000001] [EstimatePathCosts] precached 1253 of 1296 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=fa7c0a16 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-fa7c0a16.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (8868ms, checksum eed4744e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11567,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: af2c3b5bb6232684a837597024ac5a3e
[f=-000001] Connection attempt from TuckPacker
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Mhaze94
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb8d4084d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mhaze94" string="[PreGame::GameDataReceived][map-checksums={0x1,0xb8d4084d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mhaze94" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79f1eb67}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63625b747487c95d0600c9615766ad842306a17cc150dea54bb3f2d3e69e8f817e9ac37b89ed29f366f825716fc06f957f451579107d1fe146ea346a5f0d96c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mhaze94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63625b747487c95d0600c9615766ad842306a17cc150dea54bb3f2d3e69e8f817e9ac37b89ed29f366f825716fc06f957f451579107d1fe146ea346a5f0d96c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mhaze94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5ae618fb224a611ee8e495d0858d69baf4e9091c2ee5c14b0364f7d3546f24a23c1170466f464d41dbb329e76930b249288b96f27a17d075f9515f7a8df58b43]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5ae618fb224a611ee8e495d0858d69baf4e9091c2ee5c14b0364f7d3546f24a23c1170466f464d41dbb329e76930b249288b96f27a17d075f9515f7a8df58b43]"
[f=-000001] <TuckPacker> Allies: I choose: Engineer!
[f=0000030] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000030] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000030] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000030] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000030] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000030] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000030] !transmitlobby @voice@buildUnit@reload
[f=0004960] game_message: Kodachi is under attack
[f=0005144] game_message: Kodachi is under attack
[f=0005377] game_message: Kodachi is under attack
[f=0008327] game_message: Picket is under attack
[f=0013487] game_message: Cyclops is under attack
[f=0015857] game_message: Minotaur is under attack
[f=0019079] game_message: Minotaur is under attack
[f=0019229] game_message: Minotaur is under attack
[f=0019385] game_message: Minotaur is under attack
[f=0021185] game_message: Minotaur is under attack
[f=0022307] game_message: Minotaur is under attack
[f=0022457] game_message: Minotaur is under attack
[f=0025492] game_message: Minotaur is under attack
[f=0025698] game_message: Tremor is under attack
[f=0025951] game_message: Tremor is under attack
[f=0026315] game_message: Mhaze94 has been destroyed!
[f=0026315] game_message: TuckPacker wins!
[f=0026315] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0026315] Spectator Mhaze94 left the game:  normal quit
[f=0026332] <autoquit> Autoquit canceled.
[f=0026584] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0026584] [SpringApp::Reload][1]
[f=0026584] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0026584]     [async=0] threads=2 tasks=88464 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-2.000, 26815622329856611361955215311394028903811835556498069672662710669691014363625646268423010700092073987094114350092734786600757352524091688230939722369728512.000}}ms
[f=0026584]         thread=1 tasks=88464 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-2.000, 0.000, -2.000, 26815622278200404185238619464548312871648951253363221675588665070175831480878162976547406762268367174946354729813272847849988391705879345004191219305152512.000}}ms
[f=0026584]     [async=1] threads=2 tasks=658 {sum,avg}{exec,wait}time={{-0.000, -26815622324494958449150244622442763564335170359437756609384599083830575740379000597016740086905061510089315831442292975711157769969212070532545404486025216.000}, {-2.000, -0.000}}ms
[f=0026584]         thread=1 tasks=658 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -26815622304003815445643272788469485776280289147976568074604753506830294634151535328126219839527848393578591204220734907230559957714603622019287408934125568.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0026584] [ThreadPool::SetThreadCount][2] workers=0
[f=0026584] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0026584] [ThreadPool::SetThreadCount][2] workers=1
[f=0026584] [Threading] Main thread CPU affinity mask set: 14
[f=0026584] [SpringApp::Reload][2]
[f=0026584] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180703_175837_Onyx Cauldron 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (408209 bytes)
[f=0026584] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026584] [Game::KillLua][3] dtor=0 luaUI=34ee3798
[f=0026584] Start widgetHandler:Shutdown
[f=0026584] Shutdown - SaveOrderList Complete
[f=0026584] Writing last game win data
[f=0026584] Shutdown - SaveConfigData Complete
[f=0026584] Shutdown Widget - Chili Highlight
[f=0026584] Shutdown Widget - Save/Load API
[f=0026584] Shutdown Widget - Deferred rendering
[f=0026584] Shutdown Widget - Custom Markers
[f=0026584] Shutdown Widget - EPIC Menu
[f=0026584] Shutdown Widget - Chili Minimap
[f=0026584] Shutdown Widget - Chili Widget Selector
[f=0026584] Shutdown Widget - Local Team Colors
[f=0026584] Shutdown Widget - Display Keys 2
[f=0026584] Shutdown Widget - Save Game Menu
[f=0026584] Shutdown Widget - Precipitation v0.2
[f=0026584] Shutdown Widget - HealthBars
[f=0026584] Shutdown Widget - Noises
[f=0026584] Shutdown Widget - Unit Icons
[f=0026584] Shutdown Widget - Win Counter
[f=0026584] Shutdown Widget - BuildETA
[f=0026584] Shutdown Widget - Depth of Field Shader
[f=0026584] Shutdown Widget - Modular Comm Info
[f=0026584] Shutdown Widget - CameraShake
[f=0026584] Shutdown Widget - Chili Economy Panel Default
[f=0026584] Shutdown Widget - Attack Warning
[f=0026584] Shutdown Widget - Chili EndGame Window
[f=0026584] Shutdown Widget - Chili Nuke Warning
[f=0026584] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026584] Shutdown Widget - Chili Spectator Panels
[f=0026584] Shutdown Widget - Context Menu
[f=0026584] Shutdown Widget - Darkening
[f=0026584] Shutdown Widget - Grab Input
[f=0026584] Input grabbing is disabled!
[f=0026584] Shutdown Widget - Highlight Geos
[f=0026584] Shutdown Widget - Local Widgets Config
[f=0026584] Shutdown Widget - Mex Placement Handler
[f=0026584] Shutdown Widget - MinimapEvents
[f=0026584] Shutdown Widget - Missile Silo Range
[f=0026584] Shutdown Widget - Morph Finished notification
[f=0026584] Shutdown Widget - Music Player
[f=0026584] Shutdown Widget - Point Tracker
[f=0026584] Shutdown Widget - Showeco and Grid Drawer
[f=0026584] Shutdown Widget - Stereo3D
[f=0026584] Shutdown Widget - Transport AI
[f=0026584] Shutdown Widget - Startup Info and Selector
[f=0026584] Shutdown Widget - Attack AoE
[f=0026584] Shutdown Widget - UnitShapes
[f=0026584] Shutdown Widget - Map Edge Extension
[f=0026584] Shutdown Widget - Selection Send
[f=0026584] Shutdown Widget - LupsManager
[f=0026584] Shutdown Widget - Newton Firezone
[f=0026584] Shutdown Widget - Receive Units Indicator
[f=0026584] Shutdown Widget - Chili Pro Console
[f=0026584] Shutdown Widget - Chili Crude Player List
[f=0026584] Shutdown Widget - Lasso Terraform GUI
[f=0026584] Shutdown Widget - Chili Framework
[f=0026584] Shutdown Widget - Lups
[f=0026584] Shutdown Widget - Chili Core Selector
[f=0026584] Shutdown Widget - Draw After Chili
[f=0026584] Shutdown Widget - Pause Screen
[f=0026584] Shutdown Widget - Color Blindness Correction
[f=0026584] Shutdown Widget - Layout Handler
[f=0026584] Shutdown Widget - Persistent Build Height
[f=0026584] Shutdown Widget - Text To Speech Control
[f=0026584] End widgetHandler:Shutdown
[f=0026584] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48318590,0} {chunk,block}Bytes={0,0}
[f=0026584] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026584] [Game::KillLua][2] dtor=0 luaRules=06fbd628
[f=0026584] Start gadgetHandler:Shutdown
[f=0026584] Shutdown - StartSetup
[f=0026584] Shutdown - UnitMorph
[f=0026584] Shutdown - LupsNanoSpray
[f=0026584] Shutdown - Missile Silo Controller
[f=0026584] Shutdown - Modular Comm Info
[f=0026584] Shutdown - Puppy Handler
[f=0026584] Shutdown - Terrain Texture Handler
[f=0026584] Shutdown - UnitCloakShield
[f=0026584] End gadgetHandler:Shutdown
[f=0026584] Start gadgetHandler:Shutdown
[f=0026584] Shutdown - Save/Load
[f=0026584] Shutdown - UnitMorph
[f=0026584] Shutdown - Modular Comm Info
[f=0026584] Shutdown - Retreat Command
[f=0026584] Shutdown - Shockwaves
[f=0026584] Shutdown - Teleport Throw
[f=0026584] Shutdown - UnitCloakShield
[f=0026584] Shutdown - Lups Cloak FX
[f=0026584] Shutdown - Lups
[f=0026584] Shutdown - Lups Shield
[f=0026584] End gadgetHandler:Shutdown
[f=0026584] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48318640,0} {chunk,block}Bytes={0,0}
[f=0026584] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,48318640,0} {chunk,block}Bytes={0,0}
[f=0026584] [Game::KillLua][4] dtor=0
[f=0026584] [SpringApp::Reload][3]
[f=0026584] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026584] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026584] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[f=0026584] [Sound] [Sound::UpdateThread][4] ctx=11014208 dev=1af73ac0
[f=0026584] [Sound] [Sound::UpdateThread][5] ctx=11014208 dev=1af73ac0
[f=0026584] [Sound] [Sound::UpdateThread][6]
[f=0026584] [SpringApp::Reload][4]
[f=0026584] [Game::~CGame][1]
[f=0026584] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026584] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026584] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026584] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026584] [Game::KillLua][4] dtor=1
[f=0026584] [Game::KillMisc][1]
[f=0026584] [Game::KillMisc][2]
[f=0026584] [Game::KillMisc][3]
[f=0026584] [Game::KillRendering][1]
[f=0026584] [Game::KillInterface][1]
[f=0026584] [Game::KillInterface][2]
[f=0026584] [Game::KillSimulation][1]
[f=0026584] [Game::KillSimulation][2]
[f=0026584] [CCollisionHandler] dis-/continuous tests: 0/1566717
[f=0026584] [Game::KillSimulation][3]
[f=0026584] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026584] [~CPathCache(36x36)] cacheHits=129 hitPercentage=47% numHashColls=0 maxCacheSize=6
[f=0026584] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026584] [~CPathCache(72x72)] cacheHits=686 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026584] Statistics for RectangleOptimizer: 1%
[f=0026584] Statistics for RectangleOptimizer: 1%
[f=0026584] LosHandler stats: total instances=18806; shared=16%; from cache=38%
[f=0026584] [Game::KillSimulation][4]
[f=0026584] [Game::~CGame][2]
[f=0026584] [Game::~CGame][3]
[f=0026584] [UDPConnection::Statistics]
    238650 bytes sent   in 8812 packets (27.082 bytes/packet)
    498315 bytes recv'd in 14914 packets (33.413 bytes/packet)
    {0.000x, 0.222x} relative protocol overhead {up, down}
    411 incoming chunks dropped, 616 outgoing chunks resent

[f=0026584] [SpringApp::Reload][5]
[f=0026584] [SpringApp::Reload][6]
[f=0026584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0026584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0026584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0026584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0026584] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[f=0026584] [SpringApp::Reload][7]
[f=0026584] [SpringApp::Reload][8]
[f=0026584] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0026584] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0026584] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026584] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026584] [Sound] [Sound::InitThread][1]
[f=0026584] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0026584] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0026584] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0026584] [Sound] [Sound::OpenOpenALDevice] device=1af73ac0 context=11014a20
[f=0026584] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026584] [Sound]   Vendor:         OpenAL Community
[f=0026584] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026584] [Sound]   Renderer:       OpenAL Soft
[f=0026584] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026584] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026584] [Sound]   Devices:
[f=0026584] [Sound]     [Speakers (High Definition Audio Device)]
[f=0026584] [Sound]     [Speakers (XSplit  Stream  Audio  Renderer)]
[f=0026584] [Sound]     [MONITOR (NVIDIA High Definition Audio)]
[f=0026584] [Sound]     [Speakers (High Definition Audio Device)]
[f=0026584] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026584] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026584] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026584] [Sound] Error:   Initializing EFX failed!
[f=0026584] [Sound] [Sound::UpdateThread][2]
[f=0026584] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0026584] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06907c78
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user([baj]Entropy) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(SJGUNDAM1997) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(lucacecco) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Mrantnation) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Madatom) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Crokoking) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AHMET) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Wrarb) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(caz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ethanbroyo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NotTheBigZero) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Darkhan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Defender19) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nightmare74) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Camo22) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(_MomentuM_) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(pressX2win) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(0ther) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(avi) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ryzz) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_38:difficulty_1:started_1"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_38"}
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 6000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Chickens;
        ShortName = Chicken: Very Easy;
        Team = 2;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+staticmex+energysolar+energyfusion+energysingu+energywind+energygeo+energyheavygeo+staticstorage+energypylon+staticcon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticradar+staticheavyradar+staticshield+shieldshield+turretmissile+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [team1]
    {
        start_x = 7910;
        rgbcolor = 0 0 0;
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTAseD04MTM2LG5hbWU9InN0YXRpY21leCIsej0xMjU2LH0sWzJdPXtmYWNpbmc9MCx4PTg0NDAsbmFtZT0ic3RhdGljbWV4Iix6PTExNzYsfSxbM109e2ZhY2luZz0wLHg9ODM3NixuYW1lPSJzdGF0aWNtZXgiLHo9MTQzMix9LFs0XT17ZmFjaW5nPTAseD04NDA4LG5hbWU9ImVuZXJneXNvbGFyIix6PTEyODgsfSxbNV09e2ZhY2luZz0wLHg9ODI0OCxuYW1lPSJlbmVyZ3lzb2xhciIsej0xMjQwLH0sWzZdPXtmYWNpbmc9MCx4PTg0OTYsbmFtZT0ic3RhdGljcmFkYXIiLHo9NTkyLH0sWzddPXtmYWNpbmc9MCx4PTc0NzIsbmFtZT0ic3RhdGljcmFkYXIiLHo9MjY3Mix9LFs4XT17ZmFjaW5nPTAseD04MTA0LG5hbWU9ImZhY3RvcnlhbXBoIix6PTE1MjgsfSxbOV09e2ZhY2luZz0zLHg9NzY5NixuYW1lPSJ0dXJyZXRyaW90Iix6PTE1MjAsfSxbMTBdPXtmYWNpbmc9Myx4PTc2MzIsbmFtZT0idHVycmV0cmlvdCIsej0yMDAwLH0sWzExXT17ZmFjaW5nPTEseD04NDY0LG5hbWU9InR1cnJldHJpb3QiLHo9MTUyMCx9LFsxMl09e2ZhY2luZz0xLHg9ODI4OCxuYW1lPSJ0dXJyZXRyaW90Iix6PTE5NjgsfSxbMTNdPXtmYWNpbmc9Myx4PTc2NTYsbmFtZT0idHVycmV0YWFsYXNlciIsej0yNDA4LH0sWzE0XT17ZmFjaW5nPTMseD03OTYwLG5hbWU9InR1cnJldGFhbGFzZXIiLHo9MTk5Mix9LFsxNV09e2ZhY2luZz0zLHg9ODIzMixuYW1lPSJ0dXJyZXRhYWxhc2VyIix6PTE0MDAsfSxbMTZdPXtmYWNpbmc9Myx4PTg0NDAsbmFtZT0idHVycmV0YWFsYXNlciIsej05MDQsfSx9;
        staticcomm = ai_commander_1;
        AllyTeam = 1;
        TeamLeader = 0;
        midgameunits = e1sxXT17eD04MTAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTE4MDAsb3JiaXRhbERyb3A9dHJ1ZSxzcGF3blJhZGl1cz01MCxkZWxheT01NDAwLGZhY2luZz0yLH0sWzJdPXt4PTgxMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9MTgwMCxvcmJpdGFsRHJvcD10cnVlLHNwYXduUmFkaXVzPTUwLGRlbGF5PTU0MDAsZmFjaW5nPTIsfSxbM109e3g9ODEwMCxuYW1lPSJhbXBoZmxvYXRlciIsej0xODAwLG9yYml0YWxEcm9wPXRydWUsc3Bhd25SYWRpdXM9NTAsZGVsYXk9NTQwMCxmYWNpbmc9Mix9LFs0XT17eD04MTAwLG5hbWU9ImFtcGhhYSIsej0xODAwLG9yYml0YWxEcm9wPXRydWUsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTA4MDAsZmFjaW5nPTIsfSxbNV09e3g9ODEwMCxuYW1lPSJhbXBoYWEiLHo9MTgwMCxvcmJpdGFsRHJvcD10cnVlLHNwYXduUmFkaXVzPTUwLGRlbGF5PTEwODAwLGZhY2luZz0yLH0sWzZdPXtvcmJpdGFsRHJvcD10cnVlLHg9ODEwMCxuYW1lPSJhbXBoYXNzYXVsdCIsej0xODAwLGRpZmZpY3VsdHlBdExlYXN0PTMsc3Bhd25SYWRpdXM9NTAsZGVsYXk9MTA4MDAsZmFjaW5nPTIsfSxbN109e29yYml0YWxEcm9wPXRydWUseD04MTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTE4MDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxzcGF3blJhZGl1cz01MCxkZWxheT0xMDgwMCxmYWNpbmc9Mix9LH0=;
        start_metal = 0;
        commanderparameters = e2JvbnVzT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09InN0YXRpY2NvbiIsWzNdPSJlbmVyZ3lzb2xhciIsWzRdPSJlbmVyZ3lnZW8iLFs1XT0ic3RhdGljcmFkYXIiLFs2XT0idHVycmV0bGFzZXIiLFs3XT0idHVycmV0bWlzc2lsZSIsWzhdPSJ0dXJyZXRhYWNsb3NlIixbOV09ImFtcGhjb24iLFsxMF09ImFtcGhyYWlkIixbMTFdPSJhbXBoaW1wdWxzZSIsWzEyXT0iYW1waGZsb2F0ZXIiLFsxM109ImFtcGhyaW90IixbMTRdPSJhbXBoYWEiLH0=;
        start_z = 1624;
        static_level = 3;
        start_energy = 100;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 4;
        start_x = 1415;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTAseD05ODQsbmFtZT0ic3RhdGljbWV4Iix6PTEyODgsfSxbMl09e2ZhY2luZz0wLHg9OTA0LG5hbWU9InN0YXRpY21leCIsej0xMDMyLH0sWzNdPXtmYWNpbmc9MCx4PTEyMDgsbmFtZT0ic3RhdGljbWV4Iix6PTExMTIsfSxbNF09e2ZhY2luZz0wLHg9MTA4MCxuYW1lPSJlbmVyZ3lzb2xhciIsej0xMDQ4LH0sWzVdPXtmYWNpbmc9MSx4PTE3NDQsbmFtZT0idHVycmV0bGFzZXIiLHo9MTc5Mix9LFs2XT17ZmFjaW5nPTAseD05NTIsbmFtZT0iZW5lcmd5c29sYXIiLHo9MTE2MCx9LFs3XT17ZmFjaW5nPTEseD0xNzQ0LG5hbWU9InR1cnJldGxhc2VyIix6PTIyMjQsfSxbOF09e2ZhY2luZz0wLHg9MTMzNixuYW1lPSJmYWN0b3J5Z3Vuc2hpcCIsej0xNDY0LH0sWzldPXtmYWNpbmc9Myx4PTEwNDAsbmFtZT0idHVycmV0bGFzZXIiLHo9MTYzMix9LFsxMF09e2ZhY2luZz0zLHg9MTE1MixuYW1lPSJ0dXJyZXRsYXNlciIsej0yMDk2LH0sWzExXT17ZmFjaW5nPTAseD0xNTM2LG5hbWU9InN0YXRpY3JhZGFyIix6PTk3Nix9LFsxMl09e2ZhY2luZz0wLHg9MTYwMCxuYW1lPSJzdGF0aWNyYWRhciIsej0yNzM2LH0sWzEzXT17ZmFjaW5nPTAseD0xMzAwLG5hbWU9Imd1bnNoaXBza2lybSIsej0yMTAwLH0sWzE0XT17ZmFjaW5nPTAseD0xNTAwLG5hbWU9Imd1bnNoaXBza2lybSIsej0yMTAwLH0sfQ==;
        start_z = 1970;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
    }

    [allyTeam2]
    {
        numallies = 0;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [modoptions]
    {
        chicken_maxaggro = 0;
        planetmissiondifficulty = 1;
        chicken_maxtech = 1800;
        chicken_nowavemessages = 1;
        chicken_minaggro = 0;
        campaignpartialsavedata = 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;
        defeatconditionconfig = e1swXT17fSxbMl09e2RvTm90RXhwbG9kZU9uTG9zcz10cnVlLGlnbm9yZVVuaXRMb3NzRGVmZWF0PXRydWUsfSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlhbXBoIix9LGlnbm9yZVVuaXRMb3NzRGVmZWF0PWZhbHNlLGFsbHlUZWFtTG9zc09iamVjdGl2ZUlEPTEsdml0YWxDb21tYW5kZXJzPXRydWUsZGVmZWF0T3RoZXJBbGx5VGVhbXNPbkxvc3M9e1sxXT0yLH0sbG9zZUFmdGVyU2Vjb25kcz1mYWxzZSx9LH0=;
        chicken_endless = 1;
        chicken_hidepanel = 1;
        bonusobjectiveconfig = e1syXT17c2F0aXNmeUJ5VGltZT02MDAsZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IGNvbW1hbmRlciBiZWZvcmUgMTA6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZXhwZXJpZW5jZT0yNSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3Mvc2tpbl9zdXBwb3J0X2RhcmsucG5nIixjb21wYXJpc2lvblR5cGU9Mix0YXJnZXROdW1iZXI9MCx9LFsxXT17c2F0aXNmeUJ5VGltZT02MDAsZGVzY3JpcHRpb249IkRlc3Ryb3kgMTAgQ2hpY2tlbiBSb29zdHMgYnkgMTA6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZW5lbXlVbml0VHlwZXM9e1sxXT0icm9vc3QiLH0saW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3Jvb3N0LnBuZyIsZXhwZXJpZW5jZT0yNSx0YXJnZXROdW1iZXI9MTAsY29tcGFyaXNpb25UeXBlPTEsb25seUNvdW50UmVtb3ZlZFVuaXRzPXRydWUsfSxbM109e2V4cGVyaWVuY2U9MjUsaW1hZ2U9Ikx1YU1lbnUvaW1hZ2VzL2JhdHRsZS5wbmciLGNvbXBsZXRlQWxsQm9udXNPYmplY3RpdmVzPXRydWUsZGVzY3JpcHRpb249IkNvbXBsZXRlIGFsbCBib251cyBvYmplY3RpdmVzIChpbiBvbmUgYmF0dGxlKS4iLH0sfQ==;
        singleplayercampaignbattleid = 38;
        objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IENvbW1hbmRlciBhbmQgQW1waGJvdCBGYWN0b3J5Iix9LFsyXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0iY29tbXdlYXBvbl9kaXNydXB0b3Jib21iIixbM109Im1vZHVsZV9hdXRvcmVwYWlyIixbNF09Im1vZHVsZV9hdXRvcmVwYWlyIixbNV09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzZdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLFs3XT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbOF09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzldPSJtb2R1bGVfYWR2X25hbm8iLH0sfSxkZWNvcmF0aW9ucz17WzFdPSJza2luX3N1cHBvcnRfZGFyayIsfSxuYW1lPSJQYWxsYWRpYSIsY2hhc3Npcz0iZW5naW5lZXIiLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfYWR2X25hbm8iLH0sWzJdPXtbMV09Im1vZHVsZV9jb21wYW5pb25fZHJvbmUiLFsyXT0ibW9kdWxlX2NvbXBhbmlvbl9kcm9uZSIsfSxbM109e1sxXT0iY29tbXdlYXBvbl9yb2NrZXRsYXVuY2hlciIsWzJdPSJjb21td2VhcG9uX3BlcnNvbmFsX3NoaWVsZCIsWzNdPSJtb2R1bGVfYmF0dGxlX2Ryb25lIix9LFs0XT17WzFdPSJtb2R1bGVfYmF0dGxlX2Ryb25lIixbMl09Im1vZHVsZV9jb21wYW5pb25fZHJvbmUiLFszXT0ibW9kdWxlX2NvbXBhbmlvbl9kcm9uZSIsfSxbMF09e1sxXT0iY29tbXdlYXBvbl9oZWF0cmF5IixbMl09Im1vZHVsZV9hZHZfbmFubyIsfSx9LG5hbWU9IlR1Y2tQYWNrZXIiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJJbiBhZGRpdGlvbiB0byB5b3VyIG9wcG9uZW50LCB0aGlzIHRpbWUgeW91J2xsIGhhdmUgdG8gZGVhbCB3aXRoIHRoZSBjaGFybWluZyBsb2NhbCBmYXVuYSBhcyB3ZWxsIC0gdGhpcyBwbGFuZXQgaXMgaW5mZXN0ZWQgd2l0aCBjaGlja2Vucy4gWW91J2xsIGhhdmUgdG8gbWFuYWdlIGJvdGggdGhyZWF0cyB0byBiZSB2aWN0b3Jpb3VzLiIsbmFtZT0iUmFzaWEiLHRpcHM9e1sxXT17dGV4dD0iT24gdGhpcyBwbGFuZXQgJ0NoaWNrZW5zJyB3aWxsIHNwYXduIGZyb20gcm9vc3RzIHRvIHJvYW0gdGhlIGJhdHRsZWZpZWxkIGFuZCBhdHRhY2sgYW55dGhpbmcgdGhleSBlbmNvdW50ZXIuIFRoZXkgY2Fubm90IGJlIGNvbXBsZXRlbHkgc3RvcHBlZCBidXQgeW91IGNhbiBsaW1pdCB0aGUgZGFtYWdlIHdpdGggd2VsbC1wbGFjZWQgdHVycmV0cy4iLGltYWdlPSJ1bml0cGljcy9jaGlja2VuLnBuZyIsfSxbMl09e3RleHQ9IkRlc3Ryb3lpbmcgQ2hpY2tlbiBSb29zdHMgd2lsbCBwcmV2ZW50IGNoaWNrZW5zIGZyb20gc3Bhd25pbmcgYXQgdGhhdCBsb2NhdGlvbiwgYW5kIHdpbGwgc2V0IGJhY2sgdGhlaXIgZXZvbHV0aW9uLiBIb3dldmVyIGl0IHdpbGwgYWxzbyBtYWtlIHRoZSBoaXZlIGFuZ3JpZXIsIGFuZCBtb3JlIFJvb3N0cyB3aWxsIGJlIHNwYXduZWQgZWxzZXdoZXJlLiIsaW1hZ2U9InVuaXRwaWNzL3Jvb3N0LnBuZyIsfSxbM109e3RleHQ9IlRoZSBIYXJweSBza2lybWlzaGVyIGd1bnNoaXAgd2lsbCBzbG93IGRvd24gYm90aCB0aGUgY2hpY2tlbnMgYW5kIHlvdXIgb3Bwb25lbnQncyB1bml0cyB3aXRoIGRpc3J1cHRvciBtaXNzaWxlcy4gVGhlaXIgY29udmVudGlvbmFsIGRhbWFnZSBvdXRwdXQgaXMgYXZlcmFnZSBhdCBiZXN0IGJ1dCBvbmNlIHRoZSBlbmVteSBpcyBjcmlwcGxlZCBhbmQgc2xvdyB0aGV5IGNhbiBiZSBkaXNwYXRjaGVkIGF0IGxlaXN1cmUuIixpbWFnZT0idW5pdHBpY3MvZ3Vuc2hpcHNraXJtLnBuZyIsfSx9LH0=;
        fixedstartpos = 1;
        chicken_nominiqueen = 1;
    }

    [team2]
    {
        extrastartunits_1 = e1sxXT17ZmFjaW5nPTMseD0zNTMwLG5hbWU9InJvb3N0Iix6PTEwMDAsfSxbMl09e2ZhY2luZz0zLHg9Mjg1MixuYW1lPSJyb29zdCIsej00MzAwLH0sfQ==;
        rgbcolor = 0 0 0;
        nocommander = 1;
        AllyTeam = 2;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e30=;
        start_energy = 100;
        static_level = 0;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Zenics;
        ShortName = CircuitAIEasy32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energyfusion+energysingu+energywind+energyheavygeo+staticstorage+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphassault+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = TuckPacker;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Cattle and Loveplay NO WORMS 1;
    ishost = 1;
    numusers = 2;
    gametype = Zero-K v1.6.5.6;
    GameStartDelay = 0;
    myplayername = TuckPacker;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=6 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=11014a20 dev=1af73ac0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=11014a20 dev=1af73ac0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1af73ac0 context=11013fb8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (XSplit  Stream  Audio  Renderer)]
[f=-000001] [Sound]     [MONITOR (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.5.7"
[f=-000001] [SpringApp::Reload][12] #script=20049
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Cattle and Loveplay NO WORMS 1
[f=-000001] [PreGame::StartServer] checksums: game=0x79F1EB67 map=0xE4F04A95
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 53952
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 126ms
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Cattle and Loveplay NO WORMS 1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.5.6 (archive: zk-stable.sdz)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180703_181437_Cattle and Loveplay NO WORMS 1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 198ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (87 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 388ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 553ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 334 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 74ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3299ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 299ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 81ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 2 players
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77bb0000   ntdll
[f=-000001] Error: 0x76730000   kernel32
[f=-000001] Error: 0x76420000   KERNELBASE
[f=-000001] Error: 0x765e0000   ADVAPI32
[f=-000001] Error: 0x76680000   msvcrt
[f=-000001] Error: 0x76950000   sechost
[f=-000001] Error: 0x76470000   RPCRT4
[f=-000001] Error: 0x75710000   SspiCli
[f=-000001] Error: 0x75700000   CRYPTBASE
[f=-000001] Error: 0x74950000   GLU32
[f=-000001] Error: 0x6c510000   OPENGL32
[f=-000001] Error: 0x76de0000   GDI32
[f=-000001] Error: 0x76850000   USER32
[f=-000001] Error: 0x76840000   LPK
[f=-000001] Error: 0x77490000   USP10
[f=-000001] Error: 0x6b4c0000   DDRAW
[f=-000001] Error: 0x75100000   DCIMAN32
[f=-000001] Error: 0x76a40000   SETUPAPI
[f=-000001] Error: 0x770d0000   CFGMGR32
[f=-000001] Error: 0x77400000   OLEAUT32
[f=-000001] Error: 0x76f70000   ole32
[f=-000001] Error: 0x75770000   DEVOBJ
[f=-000001] Error: 0x741e0000   dwmapi
[f=-000001] Error: 0x773d0000   IMAGEHLP
[f=-000001] Error: 0x757d0000   SHELL32
[f=-000001] Error: 0x77100000   SHLWAPI
[f=-000001] Error: 0x77770000   WS2_32
[f=-000001] Error: 0x76970000   NSI
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x655b0000   MSVCP80
[f=-000001] Error: 0x66370000   MSVCR80
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73220000   WINMM
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76980000   IMM32
[f=-000001] Error: 0x77170000   MSCTF
[f=-000001] Error: 0x73370000   VERSION
[f=-000001] Error: 0x74630000   gameoverlayrenderer
[f=-000001] Error: 0x77160000   PSAPI
[f=-000001] Error: 0x73360000   api-ms-win-core-synch-l1-2-0
[f=-000001] Error: 0x07180000   nvapi
[f=-000001] Error: 0x6c190000   uxtheme
[f=-000001] Error: 0x5e4f0000   nvoglv32
[f=-000001] Error: 0x733b0000   WTSAPI32
[f=-000001] Error: 0x75790000   WINTRUST
[f=-000001] Error: 0x77530000   CRYPT32
[f=-000001] Error: 0x77b80000   MSASN1
[f=-000001] Error: 0x72e40000   ntmarta
[f=-000001] Error: 0x77240000   WLDAP32
[f=-000001] Error: 0x08d60000   nvspcap
[f=-000001] Error: 0x69800000   WINSTA
[f=-000001] Error: 0x77650000   CLBCatQ
[f=-000001] Error: 0x65dd0000   MMDevApi
[f=-000001] Error: 0x6b350000   PROPSYS
[f=-000001] Error: 0x65e10000   AUDIOSES
[f=-000001] Error: 0x6c8a0000   shfolder
[f=-000001] Error: 0x64400000   dsound
[f=-000001] Error: 0x6b210000   POWRPROF
[f=-000001] Error: 0x6e320000   mswsock
[f=-000001] Error: 0x72b70000   wshtcpip
[f=-000001] Error: 0x6e300000   NLAapi
[f=-000001] Error: 0x6e2f0000   napinsp
[f=-000001] Error: 0x6e2d0000   pnrpnsp
[f=-000001] Error: 0x6e280000   DNSAPI
[f=-000001] Error: 0x6e270000   winrnr
[f=-000001] Error: 0x72f30000   IPHLPAPI
[f=-000001] Error: 0x72f20000   WINNSI
[f=-000001] Error: 0x6c210000   fwpuclnt
[f=-000001] Error: 0x6c950000   rasadhlp
[f=-000001] Error: 0x6e310000   wship6
[f=-000001] Error: 0x17d60000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=0091bcc0 StackPtr=0028e3d8 FramePtr=346cc0b0]
[f=-000001] Warning:    (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091BCC0]
[f=-000001] Warning:    (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917128]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917DCF]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00919D97]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9]
[f=-000001] Warning:    (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C3C4]
[f=-000001] Warning:    (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AB1D]
[f=-000001] Warning:    (7) C:\Windows\syswow64\msvcrt.dll [0x000098DA]
[f=-000001] Warning:    (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning:    (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE4488]
[f=-000001] Warning:    (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909DF0]
[f=-000001] Warning:    (11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009172CC]
[f=-000001] Warning:    (12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917FB3]
[f=-000001] Warning:    (13) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0090B48A]
[f=-000001] Warning:    (14) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0062928E]
[f=-000001] Warning:    (15) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6]
[f=-000001] Warning:    (16) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E15A63]
[f=-000001] Warning:    (17) C:\Windows\SysWOW64\ntdll.dll [0x0002E003]
[f=-000001] Warning:    (18) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00BE44E6]
[f=-000001] Warning:    (19) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D64F46]
[f=-000001] Warning:    (20) C:\Windows\syswow64\msvcrt.dll [0x000098DA]
[f=-000001] Warning:    (21) C:\Windows\syswow64\msvcrt.dll [0x00009C39]
[f=-000001] Warning:    (22) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00909055]
[f=-000001] Warning:    (23) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091CB5F]
[f=-000001] Warning:    (24) C:\Windows\SysWOW64\ntdll.dll [0x0002E36C]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bcfd81 StackPtr=0c14fdb0 FramePtr=0c14fe18]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FD81]
[f=-000001] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x00013520]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=-000001] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=-000001] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=-000001] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player TuckPacker is empty or in invalid format
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player TuckPacker is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  hax_mantis_5852.lua  <hax_mantis_5852.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 4
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player TuckPacker is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 6000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 200
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={0,1,0,0})
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77bb0000   ntdll
[f=-000001] Error: 0x76730000   kernel32
[f=-000001] Error: 0x76420000   KERNELBASE
[f=-000001] Error: 0x765e0000   ADVAPI32
[f=-000001] Error: 0x76680000   msvcrt
[f=-000001] Error: 0x76950000   sechost
[f=-000001] Error: 0x76470000   RPCRT4
[f=-000001] Error: 0x75710000   SspiCli
[f=-000001] Error: 0x75700000   CRYPTBASE
[f=-000001] Error: 0x74950000   GLU32
[f=-000001] Error: 0x6c510000   OPENGL32
[f=-000001] Error: 0x76de0000   GDI32
[f=-000001] Error: 0x76850000   USER32
[f=-000001] Error: 0x76840000   LPK
[f=-000001] Error: 0x77490000   USP10
[f=-000001] Error: 0x6b4c0000   DDRAW
[f=-000001] Error: 0x75100000   DCIMAN32
[f=-000001] Error: 0x76a40000   SETUPAPI
[f=-000001] Error: 0x770d0000   CFGMGR32
[f=-000001] Error: 0x77400000   OLEAUT32
[f=-000001] Error: 0x76f70000   ole32
[f=-000001] Error: 0x75770000   DEVOBJ
[f=-000001] Error: 0x741e0000   dwmapi
[f=-000001] Error: 0x773d0000   IMAGEHLP
[f=-000001] Error: 0x757d0000   SHELL32
[f=-000001] Error: 0x77100000   SHLWAPI
[f=-000001] Error: 0x77770000   WS2_32
[f=-000001] Error: 0x76970000   NSI
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x655b0000   MSVCP80
[f=-000001] Error: 0x66370000   MSVCR80
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73220000   WINMM
[f=-000001] Error: 0x6b5c0000   libvorbisfile-3
[f=-000001] Error: 0x6d740000   libvorbis-0
[f=-000001] Error: 0x70880000   libogg-0
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6ef80000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x76980000   IMM32
[f=-000001] Error: 0x77170000   MSCTF
[f=-000001] Error: 0x73370000   VERSION
[f=-000001] Error: 0x74630000   gameoverlayrenderer
[f=-000001] Error: 0x77160000   PSAPI
[f=-000001] Error: 0x73360000   api-ms-win-core-synch-l1-2-0
[f=-000001] Error: 0x07180000   nvapi
[f=-000001] Error: 0x6c190000   uxtheme
[f=-000001] Error: 0x5e4f0000   nvoglv32
[f=-000001] Error: 0x733b0000   WTSAPI32
[f=-000001] Error: 0x75790000   WINTRUST
[f=-000001] Error: 0x77530000   CRYPT32
[f=-000001] Error: 0x77b80000   MSASN1
[f=-000001] Error: 0x72e40000   ntmarta
[f=-000001] Error: 0x77240000   WLDAP32
[f=-000001] Error: 0x08d60000   nvspcap
[f=-000001] Error: 0x69800000   WINSTA
[f=-000001] Error: 0x77650000   CLBCatQ
[f=-000001] Error: 0x65dd0000   MMDevApi
[f=-000001] Error: 0x6b350000   PROPSYS
[f=-000001] Error: 0x65e10000   AUDIOSES
[f=-000001] Error: 0x6c8a0000   shfolder
[f=-000001] Error: 0x64400000   dsound
[f=-000001] Error: 0x6b210000   POWRPROF
[f=-000001] Error: 0x6e320000   mswsock
[f=-000001] Error: 0x72b70000   wshtcpip
[f=-000001] Error: 0x6e300000   NLAapi
[f=-000001] Error: 0x6e2f0000   napinsp
[f=-000001] Error: 0x6e2d0000   pnrpnsp
[f=-000001] Error: 0x6e280000   DNSAPI
[f=-000001] Error: 0x6e270000   winrnr
[f=-000001] Error: 0x72f30000   IPHLPAPI
[f=-000001] Error: 0x72f20000   WINNSI
[f=-000001] Error: 0x6c210000   fwpuclnt
[f=-000001] Error: 0x6c950000   rasadhlp
[f=-000001] Error: 0x6e310000   wship6
[f=-000001] Error: 0x17d60000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=62e88d9a StackPtr=0028e254 FramePtr=0028e2d8]
[f=-000001] Warning:    (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x00008D9A]
[f=-000001] Warning:    (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\zlib1.dll [0x0000B756]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00B84187]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092DA92]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0092F69E]
[f=-000001] Warning:    (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00929718]
[f=-000001] Warning:    (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00881B28]
[f=-000001] Warning:    (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876448]
[f=-000001] Warning:    (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0087659E]
[f=-000001] Warning:    (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00876AB8]
[f=-000001] Warning:    (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x007BBF44]
[f=-000001] Warning:    (11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x007AB004]
[f=-000001] Warning:    (12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x007B2DA3]
[f=-000001] Warning:    (13) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x007B3189]
[f=-000001] Warning:    (14) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00781395]
[f=-000001] Warning:    (15) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0077AC3B]
[f=-000001] Warning:    (16) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0077D11F]
[f=-000001] Warning:    (17) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0077F016]
[f=-000001] Warning:    (18) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00A7D14F]
[f=-000001] Warning:    (19) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00B32867]
[f=-000001] Warning:    (20) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00B54FA5]
[f=-000001] Warning:    (21) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x005C246A]
[f=-000001] Warning:    (22) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917B50]
[f=-000001] Warning:    (23) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x009196F9]
[f=-000001] Warning:    (24) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091C3C4]
[f=-000001] Warning:    (25) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0091AF39]
[f=-000001] Warning:    (26) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00917E10]
[f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=-000001] Warning:    [ProgCtr=77bcfd81 StackPtr=0c14fdb0 FramePtr=0c14fe18]
[f=-000001] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FD81]
[f=-000001] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x00013520]
[f=-000001] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=-000001] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=-000001] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=-000001] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=-000001] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=-000001] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=-000001] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2e2f1a54
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=bd0554be
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=c4df5bd9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=caeb17e8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7afee33d
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7afee33d file="cache\104dev-maintenance/paths/Cattle and Loveplay NO WORMS 1.pe-7afee33d.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=2e2f1a54
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=bd0554be
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=c4df5bd9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=caeb17e8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7afee34d
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7afee34d file="cache\104dev-maintenance/paths/Cattle and Loveplay NO WORMS 1.pe2-7afee34d.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (853ms, checksum 1d71a041)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 13824 (x144, z96)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 89.80% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 89.80% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 89.80% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 86.96% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 89.80% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)   Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 86.96% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Cattle_and_Loveplay_NO_WORMS_1.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11384,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 33 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 6d303b5be791d10a50f2108d7e3936eb
[f=-000001] Connection attempt from TuckPacker
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PreGame::GameDataReceived][map-checksums={0xe4f04a95,0xe4f04a95}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PreGame::GameDataReceived][mod-checksums={0x79f1eb67,0x79f1eb67}]"
[f=-000001] Input grabbing is enabled!
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=62f6281a6eecf4a03eb08dd3c9e367049bff0fffab162c7e3bb91f596c61bf1a73a8e5b216a81f9c1d2695e735067da595c798d7a5b41b8e847a452e887089fa]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="TuckPacker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=96326d9e3d67f932fb86bb087a82ff01477dd1e85a1484e0b8c590b9ccd4b43cf14c7229eaf27615966eb90477eb4b646655df745a2a0ae5bdc06b70032f600c]"
[f=0000030] Skirmish AI "Zenics" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1
[f=0000030] Skirmish AI "Chickens" (ID:1, Short-Name:"Chicken: Very Easy", Version:"") took over control of team 2
[f=0000030] Player TuckPacker finished loading and is now ingame
[f=0000030] TuckPacker paused the game
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] TuckPacker unpaused the game
[f=0004144] game_message: Harpy is under attack
[f=0004431] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=0004431] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
[f=0004431] Warning: DLL information:
[f=0004431] Error: 0x00400000   spring
[f=0004431] Error: 0x77bb0000   ntdll
[f=0004431] Error: 0x76730000   kernel32
[f=0004431] Error: 0x76420000   KERNELBASE
[f=0004431] Error: 0x765e0000   ADVAPI32
[f=0004431] Error: 0x76680000   msvcrt
[f=0004431] Error: 0x76950000   sechost
[f=0004431] Error: 0x76470000   RPCRT4
[f=0004431] Error: 0x75710000   SspiCli
[f=0004431] Error: 0x75700000   CRYPTBASE
[f=0004431] Error: 0x74950000   GLU32
[f=0004431] Error: 0x6c510000   OPENGL32
[f=0004431] Error: 0x76de0000   GDI32
[f=0004431] Error: 0x76850000   USER32
[f=0004431] Error: 0x76840000   LPK
[f=0004431] Error: 0x77490000   USP10
[f=0004431] Error: 0x6b4c0000   DDRAW
[f=0004431] Error: 0x75100000   DCIMAN32
[f=0004431] Error: 0x76a40000   SETUPAPI
[f=0004431] Error: 0x770d0000   CFGMGR32
[f=0004431] Error: 0x77400000   OLEAUT32
[f=0004431] Error: 0x76f70000   ole32
[f=0004431] Error: 0x75770000   DEVOBJ
[f=0004431] Error: 0x741e0000   dwmapi
[f=0004431] Error: 0x773d0000   IMAGEHLP
[f=0004431] Error: 0x757d0000   SHELL32
[f=0004431] Error: 0x77100000   SHLWAPI
[f=0004431] Error: 0x77770000   WS2_32
[f=0004431] Error: 0x76970000   NSI
[f=0004431] Error: 0x10000000   DevIL
[f=0004431] Error: 0x655b0000   MSVCP80
[f=0004431] Error: 0x66370000   MSVCR80
[f=0004431] Error: 0x6b800000   OpenAL32
[f=0004431] Error: 0x73220000   WINMM
[f=0004431] Error: 0x6b5c0000   libvorbisfile-3
[f=0004431] Error: 0x6d740000   libvorbis-0
[f=0004431] Error: 0x70880000   libogg-0
[f=0004431] Error: 0x62e80000   zlib1
[f=0004431] Error: 0x70e40000   libfreetype-6
[f=0004431] Error: 0x65180000   libfontconfig-1
[f=0004431] Error: 0x68f40000   libexpat-1
[f=0004431] Error: 0x6ef80000   glew32
[f=0004431] Error: 0x6c740000   SDL2
[f=0004431] Error: 0x76980000   IMM32
[f=0004431] Error: 0x77170000   MSCTF
[f=0004431] Error: 0x73370000   VERSION
[f=0004431] Error: 0x74630000   gameoverlayrenderer
[f=0004431] Error: 0x77160000   PSAPI
[f=0004431] Error: 0x73360000   api-ms-win-core-synch-l1-2-0
[f=0004431] Error: 0x07180000   nvapi
[f=0004431] Error: 0x6c190000   uxtheme
[f=0004431] Error: 0x5e4f0000   nvoglv32
[f=0004431] Error: 0x733b0000   WTSAPI32
[f=0004431] Error: 0x75790000   WINTRUST
[f=0004431] Error: 0x77530000   CRYPT32
[f=0004431] Error: 0x77b80000   MSASN1
[f=0004431] Error: 0x72e40000   ntmarta
[f=0004431] Error: 0x77240000   WLDAP32
[f=0004431] Error: 0x08d60000   nvspcap
[f=0004431] Error: 0x69800000   WINSTA
[f=0004431] Error: 0x77650000   CLBCatQ
[f=0004431] Error: 0x65dd0000   MMDevApi
[f=0004431] Error: 0x6b350000   PROPSYS
[f=0004431] Error: 0x65e10000   AUDIOSES
[f=0004431] Error: 0x6c8a0000   shfolder
[f=0004431] Error: 0x64400000   dsound
[f=0004431] Error: 0x6b210000   POWRPROF
[f=0004431] Error: 0x6e320000   mswsock
[f=0004431] Error: 0x72b70000   wshtcpip
[f=0004431] Error: 0x6e300000   NLAapi
[f=0004431] Error: 0x6e2f0000   napinsp
[f=0004431] Error: 0x6e2d0000   pnrpnsp
[f=0004431] Error: 0x6e280000   DNSAPI
[f=0004431] Error: 0x6e270000   winrnr
[f=0004431] Error: 0x72f30000   IPHLPAPI
[f=0004431] Error: 0x72f20000   WINNSI
[f=0004431] Error: 0x6c210000   fwpuclnt
[f=0004431] Error: 0x6c950000   rasadhlp
[f=0004431] Error: 0x6e310000   wship6
[f=0004431] Error: 0x17d60000   dbghelp
[f=0004431] Error: 0x63580000   AIInterface
[f=0004431] Error: 0x62880000   SkirmishAI
[f=0004431] Warning: Stacktrace (main) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=0004431] Warning: This stacktrace indicates a problem with your graphics card driver, please try upgrading it. Specifically recommended is the latest version; do not forget to use a driver removal utility first.
[f=0004431] Warning:    [ProgCtr=77bd014d StackPtr=0028ea8c FramePtr=0028eb28]
[f=0004431] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0002014D]
[f=0004431] Warning:    (1) C:\Windows\syswow64\kernel32.dll [0x00011A2C]
[f=0004431] Warning:    (2) C:\Windows\syswow64\kernel32.dll [0x00014238]
[f=0004431] Warning:    (3) C:\Windows\syswow64\kernel32.dll [0x000380DC]
[f=0004431] Warning:    (4) C:\Windows\syswow64\kernel32.dll [0x00037F9B]
[f=0004431] Warning:    (5) C:\Windows\syswow64\kernel32.dll [0x00037890]
[f=0004431] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x0003780F]
[f=0004431] Warning:    (7) C:\Windows\system32\nvoglv32.DLL [0x00B49AF7]
[f=0004431] Warning:    (8) C:\Windows\system32\nvoglv32.DLL [0x00B56F59]
[f=0004431] Warning:    (9) C:\Windows\system32\nvoglv32.DLL [0x00877E06]
[f=0004431] Warning:    (10) C:\Windows\system32\nvoglv32.DLL [0x00877E40]
[f=0004431] Warning:    (11) C:\Windows\system32\nvoglv32.DLL [0x00939CD7]
[f=0004431] Warning:    (12) C:\Windows\system32\nvoglv32.DLL [0x00939B09]
[f=0004431] Warning:    (13) C:\Windows\system32\nvoglv32.DLL [0x0093DFED]
[f=0004431] Warning:    (14) C:\Windows\system32\nvoglv32.DLL [0x00903718]
[f=0004431] Warning:    (15) C:\Windows\system32\nvoglv32.DLL [0x008667FB]
[f=0004431] Warning:    (16) C:\Windows\system32\nvoglv32.DLL [0x008444E2]
[f=0004431] Warning:    (17) C:\Windows\system32\nvoglv32.DLL [0x0084465C]
[f=0004431] Warning:    (18) C:\Windows\system32\nvoglv32.DLL [0x00844492]
[f=0004431] Warning:    (19) C:\Windows\system32\nvoglv32.DLL [0x00844050]
[f=0004431] Warning:    (20) C:\Windows\system32\nvoglv32.DLL [0x00830E05]
[f=0004431] Warning:    (21) C:\Windows\system32\nvoglv32.DLL [0x00830C4D]
[f=0004431] Warning:    (22) C:\Windows\system32\OPENGL32.dll [0x0003C79F]
[f=0004431] Warning:    (23) C:\Windows\system32\OPENGL32.dll [0x00045E90]
[f=0004431] Warning:    (24) C:\Program Files (x86)\Steam\gameoverlayrenderer.dll [0x0007D7BB]
[f=0004431] Warning:    (25) C:\Windows\syswow64\GDI32.dll [0x00045A20]
[f=0004431] Warning:    (26) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\SDL2.dll [0x000C184B]
[f=0004431] Warning:    (27) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\SDL2.dll [0x000AAFC4]
[f=0004431] Warning:    (28) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008330CA]
[f=0004431] Warning:    (29) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0083688C]
[f=0004431] Warning:    (30) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0081E873]
[f=0004431] Warning:    (31) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00E37C2B]
[f=0004431] Warning:    (32) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00401402]
[f=0004431] Warning:    (33) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=0004431] Warning:    (34) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=0004431] Warning:    (35) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
[f=0004431] Warning: Stacktrace (audio) for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=0004431] Warning:    [ProgCtr=77bcfd81 StackPtr=0c14fdb0 FramePtr=0c14fe18]
[f=0004431] Warning:    (0) C:\Windows\SysWOW64\ntdll.dll [0x0001FD81]
[f=0004431] Warning:    (1) C:\Windows\syswow64\KERNELBASE.dll [0x00013520]
[f=0004431] Warning:    (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x008E8646]
[f=0004431] Warning:    (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D368F7]
[f=0004431] Warning:    (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D67A33]
[f=0004431] Warning:    (5) C:\Windows\syswow64\msvcrt.dll [0x00011328]
[f=0004431] Warning:    (6) C:\Windows\syswow64\kernel32.dll [0x000133CA]
[f=0004431] Warning:    (7) C:\Windows\SysWOW64\ntdll.dll [0x00039ED2]
[f=0004431] Warning:    (8) C:\Windows\SysWOW64\ntdll.dll [0x00039EA5]
[f=0004431] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-287-gf7b0fcc maintenance.
[f=0004431] Warning:    (in threads: {main,load,audio,vfsi}={1,0,1,0})
terminate called without an active exception
[f=0004431] Error: Spring received an ABORT signal
[f=0004431] Error: Error handler invoked for Spring 104.0.1-287-gf7b0fcc maintenance.

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 3, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
TuckPacker commented 6 years ago

Ive crashed 3 times on Rasia alone