Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.002651] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.002664] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.021219] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021376] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021399] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021420] [t=00:00:00.021435] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021445] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021455] Use "none" to disable the default log sections. [t=00:00:00.021469] ============== </Log Sections> ============== [t=00:00:00.021480] ============== <User Config> ============== [t=00:00:00.021590] AllowDeferredMapRendering = 1 [t=00:00:00.021598] AllowDeferredModelRendering = 1 [t=00:00:00.021604] AnimationMT = 0 [t=00:00:00.021614] BumpWaterAnisotropy = 2 [t=00:00:00.021620] BumpWaterBlurReflection = 1 [t=00:00:00.021625] BumpWaterDepthBits = 32 [t=00:00:00.021629] BumpWaterReflection = 2 [t=00:00:00.021634] BumpWaterRefraction = 2 [t=00:00:00.021639] BumpWaterTexSizeReflection = 1024 [t=00:00:00.021647] CamFreeScrollSpeed = 50 [t=00:00:00.021652] CamMode = 1 [t=00:00:00.021657] CamTimeExponent = 4.0 [t=00:00:00.021662] CamTimeFactor = 1.0 [t=00:00:00.021667] CubeTexSizeReflection = 1024 [t=00:00:00.021676] CubeTexSizeSpecular = 1024 [t=00:00:00.021681] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021686] EdgeMoveDynamic = 0 [t=00:00:00.021691] EdgeMoveWidth = 0.003 [t=00:00:00.021695] FPSFOV = 90 [t=00:00:00.021700] FPSScrollSpeed = 50 [t=00:00:00.021704] FeatureDrawDistance = 600000 [t=00:00:00.021709] FeatureFadeDistance = 600000 [t=00:00:00.021714] FontSize = 18 [t=00:00:00.021719] GrassDetail = 0 [t=00:00:00.021723] GroundDecals = 10 [t=00:00:00.021728] GroundDetail = 180 [t=00:00:00.021735] HangTimeout = 30 [t=00:00:00.021740] HardwareCursor = 1 [t=00:00:00.021745] InitialNetworkTimeout = 0 [t=00:00:00.021753] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.021765] LODScale = 1.000 [t=00:00:00.021779] LODScaleReflection = 1.000 [t=00:00:00.021791] LODScaleRefraction = 1.000 [t=00:00:00.021803] LODScaleShadow = 1.000 [t=00:00:00.021814] LinkIncomingMaxPacketRate = 512 [t=00:00:00.021828] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.021850] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.021865] LinkOutgoingBandwidth = 131072 [t=00:00:00.021878] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021890] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021902] MSAALevel = 8 [t=00:00:00.021914] MaxParticles = 50000 [t=00:00:00.021924] MaxSounds = 32 [t=00:00:00.021936] MaximumTransmissionUnit = 0 [t=00:00:00.021948] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021962] MiniMapCanFlip = 1 [t=00:00:00.021972] MiniMapMarker = 0 [t=00:00:00.022036] MouseDragCircleCommandThreshold = 25 [t=00:00:00.022052] MouseDragScrollThreshold = 0 [t=00:00:00.022063] NetworkLossFactor = 1 [t=00:00:00.022075] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022087] OverheadScrollSpeed = 50 [t=00:00:00.022100] ReconnectTimeout = 0 [t=00:00:00.022111] RotOverheadScrollSpeed = 50 [t=00:00:00.022121] RotateLogFiles = 1 [t=00:00:00.022128] ScreenshotCounter = 3 [t=00:00:00.022135] ShadowMapSize = 8192 [t=00:00:00.022143] Shadows = 1 [t=00:00:00.022160] ShowClock = 0 [t=00:00:00.022170] ShowPlayerInfo = 0 [t=00:00:00.022180] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022188] TeamHighlight = 0 [t=00:00:00.022196] UnitIconDist = 250 [t=00:00:00.022209] UpdateBoundingVolumeMT = 0 [t=00:00:00.022218] UpdateWeaponVectorsMT = 0 [t=00:00:00.022226] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022234] UseLuaMemPools = 0 [t=00:00:00.022248] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022257] VFSCacheArchiveFiles = 0 [t=00:00:00.022273] Water = 4 [t=00:00:00.022284] WindowPosY = 31 [t=00:00:00.022292] XResolution = 2560 [t=00:00:00.022301] XResolutionWindowed = 2553 [t=00:00:00.022308] YResolution = 1440 [t=00:00:00.022322] YResolutionWindowed = 1378 [t=00:00:00.022331] snd_volmaster = 49 [t=00:00:00.022349] ============== </User Config> ============== [t=00:00:00.022360] ============== <User System> ============== [t=00:00:00.022371] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.022390] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022402] Compiler Version: gcc-13.2.0 [t=00:00:00.022446] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.022494] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33165MB pagefile [t=00:00:00.022506] Binary Word Size: 64-bit (native) [t=00:00:00.022516] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022525] Physical CPU Cores: 4 [t=00:00:00.022540] Logical CPU Cores: 8 [t=00:00:00.022551] ============== </User System> ============== [t=00:00:00.022564] Run: thread affinity ff [t=00:00:00.022806] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022816] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022824] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022832] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022839] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023915] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023939] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029534] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.066965] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.066979] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.066985] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.066991] [17] 1920x1200x24bpp@144Hz [t=00:00:00.066996] [25] 1920x1080x24bpp@144Hz [t=00:00:00.067002] [33] 1680x1050x24bpp@144Hz [t=00:00:00.067026] [41] 1600x1200x24bpp@144Hz [t=00:00:00.067039] [49] 1600x1024x24bpp@144Hz [t=00:00:00.067052] [57] 1600x900x24bpp@144Hz [t=00:00:00.067069] [65] 1366x768x24bpp@144Hz [t=00:00:00.067080] [73] 1360x768x24bpp@144Hz [t=00:00:00.067093] [81] 1280x1024x24bpp@144Hz [t=00:00:00.067103] [89] 1280x960x24bpp@144Hz [t=00:00:00.067115] [97] 1280x800x24bpp@144Hz [t=00:00:00.067128] [105] 1280x768x24bpp@144Hz [t=00:00:00.067138] [113] 1280x720x24bpp@144Hz [t=00:00:00.067146] [121] 1152x864x24bpp@144Hz [t=00:00:00.067161] [129] 1024x768x24bpp@144Hz [t=00:00:00.067169] [137] 800x600x24bpp@144Hz [t=00:00:00.067183] [145] 720x576x24bpp@144Hz [t=00:00:00.067192] [153] 720x480x24bpp@144Hz [t=00:00:00.067200] [161] 640x480x24bpp@144Hz [t=00:00:00.291788] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.292608] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.292713] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.375721] [GR::LogVersionInfo] [t=00:00:00.375739] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.375749] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.375759] GL vendor : NVIDIA Corporation [t=00:00:00.375767] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.375776] GLSL version: 4.60 NVIDIA [t=00:00:00.375784] GLEW version: 2.1.0 [t=00:00:00.375826] GPU memory : 11264MB (total) / 10498MB (available) [t=00:00:00.375855] SDL swap-int: 1 [t=00:00:00.375865] SDL driver : windows [t=00:00:00.375872] [t=00:00:00.375880] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.375889] GLSL shader support : 1 [t=00:00:00.375897] GL4 support : 1 [t=00:00:00.375907] FBO extension support : 1 [t=00:00:00.375927] NVX GPU mem-info support : 1 [t=00:00:00.375939] ATI GPU mem-info support : 0 [t=00:00:00.375957] Texture clamping to edge : 1 [t=00:00:00.375979] NPOT-texture support : 1 (1) [t=00:00:00.375990] S3TC/DXT1 texture support : 1/1 [t=00:00:00.376002] texture query-LOD support : 1 (1) [t=00:00:00.376011] MSAA frame-buffer support : 1 (1) [t=00:00:00.376020] Z-buffer depth : 32 (-) [t=00:00:00.376035] primitive-restart support : 1 (1) [t=00:00:00.376045] clip-space control support: 1 (1) [t=00:00:00.376054] seamless cube-map support : 1 (1) [t=00:00:00.376064] frag-depth layout support : 1 (1) [t=00:00:00.376079] persistent maps support : 1 (1) [t=00:00:00.376090] explicit attribs location : 1 (1) [t=00:00:00.376099] multi draw indirect : 1 (-) [t=00:00:00.376109] array textures : 1 (-) [t=00:00:00.376119] buffer copy support : 1 (-) [t=00:00:00.376128] indirect draw : 1 (-) [t=00:00:00.376136] base instance : 1 (-) [t=00:00:00.376145] [t=00:00:00.376152] max. FBO samples : 32 [t=00:00:00.376161] max. FS/program texture slots : 32/192 [t=00:00:00.376176] max. texture size : 32768 [t=00:00:00.376189] max. texture anisotropy level : 16.000000 [t=00:00:00.376197] max. vec4 varyings/attributes : 31/16 [t=00:00:00.376206] max. draw-buffers : 8 [t=00:00:00.376214] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.376224] max. uniform buffer-bindings : 84 [t=00:00:00.376234] max. uniform block-size : 64KB [t=00:00:00.376243] max. storage buffer-bindings : 96 [t=00:00:00.376252] max. storage block-size : 2047MB [t=00:00:00.376266] [t=00:00:00.376273] enable AMD-hacks : 0 [t=00:00:00.376282] compress MIP-maps: 0 [t=00:00:00.376349] Number of compressed texture formats: 51 [t=00:00:00.376450] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.376548] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.376892] [GR::UpdateGLConfigs] [t=00:00:00.376942] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.376954] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.377587] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.377599] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.377604] [GR::InitGLState] [t=00:00:00.377682] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.472285] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.479045] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.479479] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.492978] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.493004] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.493488] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.495424] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.495443] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.495525] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.495596] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.495748] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.495723] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.515648] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.515854] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.515938] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.516028] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.516101] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.516170] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.516192] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.794031] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:07.794126] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.794140] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.794158] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:07.805628] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.805646] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.095, 0.032}, {0.419, 0.140}}ms [t=00:00:07.805657] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.051, 0.051, 0.051, 0.051}}ms [t=00:00:07.805690] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.028, 0.028, 0.028, 0.028}, {0.148, 0.148, 0.148, 0.148}}ms [t=00:00:07.805722] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.220, 0.220, 0.220, 0.220}}ms [t=00:00:07.805740] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.805751] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 106 MB [t=00:00:07.808166] [SpringApp::Kill][3] [t=00:00:07.808179] [SpringApp::Kill][4] font=0000029e1bfd3dc0 [t=00:00:07.808448] [SpringApp::Kill][5] [t=00:00:07.808547] [SpringApp::Kill][6] [t=00:00:07.808566] [SpringApp::Kill][7] [t=00:00:07.808663] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.808686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.808721] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.808743] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.808766] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.808786] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.808816] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.808838] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.808861] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.808890] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.808912] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.808925] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.808946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.857020] [SpringApp::Kill][8] [t=00:00:07.857105] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.857129] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7598204d0 (joinable=1) [t=00:00:07.857141] [WatchDog::Uninstall][2] [t=00:00:08.026108] [WatchDog::Uninstall][3] [t=00:00:08.026120] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):