Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020907] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020959] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020995] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021019] [t=00:00:00.021028] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021039] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021049] Use "none" to disable the default log sections. [t=00:00:00.021066] ============== </Log Sections> ============== [t=00:00:00.021102] ============== <User Config> ============== [t=00:00:00.021333] AllowDeferredMapRendering = 1 [t=00:00:00.021346] AllowDeferredModelRendering = 1 [t=00:00:00.021353] AnimationMT = 0 [t=00:00:00.021360] BumpWaterBlurReflection = 1 [t=00:00:00.021366] BumpWaterTexSizeReflection = 128 [t=00:00:00.021373] CamFreeScrollSpeed = 50 [t=00:00:00.021381] CamMode = 1 [t=00:00:00.021390] CubeTexSizeReflection = 1 [t=00:00:00.021422] CubeTexSizeSpecular = 1 [t=00:00:00.021437] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021448] EdgeMoveDynamic = 0 [t=00:00:00.021457] EdgeMoveWidth = 0.003 [t=00:00:00.021465] FPSFOV = 90 [t=00:00:00.021473] FPSScrollSpeed = 50 [t=00:00:00.021481] FontSize = 18 [t=00:00:00.021493] FullscreenEdgeMove = 0 [t=00:00:00.021502] GrassDetail = 0 [t=00:00:00.021509] GroundDecals = 2 [t=00:00:00.021517] GroundDetail = 90 [t=00:00:00.021524] HangTimeout = 30 [t=00:00:00.021543] HardwareCursor = 1 [t=00:00:00.021552] InitialNetworkTimeout = 0 [t=00:00:00.021562] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021570] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021579] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021589] LinkOutgoingBandwidth = 262144 [t=00:00:00.021597] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021605] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021616] MSAALevel = 1 [t=00:00:00.021624] MaxParticles = 15000 [t=00:00:00.021638] MaxSounds = 32 [t=00:00:00.021647] MaximumTransmissionUnit = 0 [t=00:00:00.021657] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021667] MiniMapMarker = 0 [t=00:00:00.021675] MouseDragScrollThreshold = 0 [t=00:00:00.021684] NetworkLossFactor = 2 [t=00:00:00.021697] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021704] OverheadScrollSpeed = 50 [t=00:00:00.021713] ReconnectTimeout = 0 [t=00:00:00.021722] RotOverheadScrollSpeed = 50 [t=00:00:00.021733] RotateLogFiles = 1 [t=00:00:00.021744] ShadowMapSize = 1024 [t=00:00:00.021750] Shadows = 1 [t=00:00:00.021755] ShowClock = 0 [t=00:00:00.021761] SoftParticles = 2 [t=00:00:00.021770] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021777] UnitIconDist = 151 [t=00:00:00.021783] UpdateBoundingVolumeMT = 0 [t=00:00:00.021792] UpdateWeaponVectorsMT = 0 [t=00:00:00.021798] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021803] UseLuaMemPools = 0 [t=00:00:00.021808] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021884] VFSCacheArchiveFiles = 0 [t=00:00:00.021896] VSync = 1 [t=00:00:00.021901] Water = 4 [t=00:00:00.021906] WindowBorderless = 1 [t=00:00:00.021911] WindowPosY = 0 [t=00:00:00.021916] WindowedEdgeMove = 0 [t=00:00:00.021921] XResolutionWindowed = 1920 [t=00:00:00.021927] YResolutionWindowed = 1080 [t=00:00:00.021941] ============== </User Config> ============== [t=00:00:00.021951] ============== <User System> ============== [t=00:00:00.021966] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021977] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021992] Compiler Version: gcc-13.2.0 [t=00:00:00.022040] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022103] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.022115] Binary Word Size: 64-bit (native) [t=00:00:00.022121] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022133] Physical CPU Cores: 6 [t=00:00:00.022138] Logical CPU Cores: 12 [t=00:00:00.022144] ============== </User System> ============== [t=00:00:00.022155] Run: thread affinity fff [t=00:00:00.022323] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022332] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022337] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022342] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022347] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023762] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023790] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035046] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.074112] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.074133] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.074140] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.074146] [11] 2560x1080x24bpp@144Hz [t=00:00:00.074152] [14] 1920x1440x24bpp@144Hz [t=00:00:00.074178] [19] 1920x1200x24bpp@144Hz [t=00:00:00.074184] [23] 1920x1080x24bpp@144Hz [t=00:00:00.074190] [30] 1720x1440x24bpp@144Hz [t=00:00:00.074195] [34] 1680x1050x24bpp@144Hz [t=00:00:00.074201] [40] 1600x1200x24bpp@144Hz [t=00:00:00.074207] [44] 1600x1024x24bpp@144Hz [t=00:00:00.074212] [50] 1600x900x24bpp@144Hz [t=00:00:00.074219] [55] 1440x1080x24bpp@144Hz [t=00:00:00.074224] [62] 1440x900x24bpp@144Hz [t=00:00:00.074230] [67] 1400x1050x24bpp@144Hz [t=00:00:00.074235] [73] 1366x768x24bpp@144Hz [t=00:00:00.074245] [78] 1360x768x24bpp@144Hz [t=00:00:00.074252] [83] 1280x1024x24bpp@144Hz [t=00:00:00.074261] [89] 1280x960x24bpp@144Hz [t=00:00:00.074267] [94] 1280x800x24bpp@144Hz [t=00:00:00.074272] [99] 1280x768x24bpp@144Hz [t=00:00:00.074277] [104] 1280x720x24bpp@144Hz [t=00:00:00.074282] [111] 1152x864x24bpp@144Hz [t=00:00:00.074287] [116] 1024x768x24bpp@144Hz [t=00:00:00.074293] [123] 800x600x24bpp@144Hz [t=00:00:00.074311] [130] 720x576x24bpp@144Hz [t=00:00:00.074316] [135] 720x480x24bpp@144Hz [t=00:00:00.074326] [141] 640x480x24bpp@144Hz [t=00:00:00.086848] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.086899] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.086908] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.086914] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.086920] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.086925] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.086940] [11] 1366x768x24bpp@144Hz [t=00:00:00.086946] [13] 1360x768x24bpp@144Hz [t=00:00:00.086997] [15] 1280x1024x24bpp@144Hz [t=00:00:00.087007] [17] 1280x960x24bpp@144Hz [t=00:00:00.087019] [19] 1280x800x24bpp@144Hz [t=00:00:00.087027] [21] 1280x768x24bpp@144Hz [t=00:00:00.087041] [23] 1280x720x24bpp@144Hz [t=00:00:00.087050] [25] 1280x600x24bpp@144Hz [t=00:00:00.087060] [27] 1152x864x24bpp@144Hz [t=00:00:00.087069] [29] 1024x768x24bpp@144Hz [t=00:00:00.087078] [31] 800x600x24bpp@144Hz [t=00:00:00.087089] [33] 640x480x24bpp@144Hz [t=00:00:00.087097] [35] 640x400x24bpp@144Hz [t=00:00:00.425045] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.425510] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.425528] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.461397] [GR::LogVersionInfo] [t=00:00:00.461421] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.461433] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.461467] GL vendor : NVIDIA Corporation [t=00:00:00.461478] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.461488] GLSL version: 4.60 NVIDIA [t=00:00:00.461496] GLEW version: 2.1.0 [t=00:00:00.461504] GPU memory : 6144MB (total) / 4897MB (available) [t=00:00:00.461529] SDL swap-int: 1 [t=00:00:00.461537] SDL driver : windows [t=00:00:00.461545] [t=00:00:00.461553] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.461561] GLSL shader support : 1 [t=00:00:00.461579] GL4 support : 1 [t=00:00:00.461588] FBO extension support : 1 [t=00:00:00.461608] NVX GPU mem-info support : 1 [t=00:00:00.461626] ATI GPU mem-info support : 0 [t=00:00:00.461643] Texture clamping to edge : 1 [t=00:00:00.461656] NPOT-texture support : 1 (1) [t=00:00:00.461673] S3TC/DXT1 texture support : 1/1 [t=00:00:00.461684] texture query-LOD support : 1 (1) [t=00:00:00.461698] MSAA frame-buffer support : 1 (1) [t=00:00:00.461714] Z-buffer depth : 32 (-) [t=00:00:00.461734] primitive-restart support : 1 (1) [t=00:00:00.461744] clip-space control support: 1 (1) [t=00:00:00.461758] seamless cube-map support : 1 (1) [t=00:00:00.461771] frag-depth layout support : 1 (1) [t=00:00:00.461784] persistent maps support : 1 (1) [t=00:00:00.461793] explicit attribs location : 1 (1) [t=00:00:00.461803] multi draw indirect : 1 (-) [t=00:00:00.461814] array textures : 1 (-) [t=00:00:00.461823] buffer copy support : 1 (-) [t=00:00:00.461928] indirect draw : 1 (-) [t=00:00:00.461962] base instance : 1 (-) [t=00:00:00.461969] [t=00:00:00.461976] max. FBO samples : 32 [t=00:00:00.461987] max. FS/program texture slots : 32/192 [t=00:00:00.461995] max. texture size : 32768 [t=00:00:00.462009] max. texture anisotropy level : 16.000000 [t=00:00:00.462016] max. vec4 varyings/attributes : 31/16 [t=00:00:00.462024] max. draw-buffers : 8 [t=00:00:00.462038] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.462051] max. uniform buffer-bindings : 84 [t=00:00:00.462059] max. uniform block-size : 64KB [t=00:00:00.462067] max. storage buffer-bindings : 96 [t=00:00:00.462075] max. storage block-size : 2047MB [t=00:00:00.462082] [t=00:00:00.462089] enable AMD-hacks : 0 [t=00:00:00.462097] compress MIP-maps: 0 [t=00:00:00.462191] Number of compressed texture formats: 23 [t=00:00:00.462248] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.462312] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.462672] [GR::UpdateGLConfigs] [t=00:00:00.462747] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.462763] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.462783] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.462797] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.462805] [GR::InitGLState] [t=00:00:00.462894] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.600778] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.605005] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.606054] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.614603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.614662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.615081] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.616435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.616534] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.616670] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.616780] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.647151] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.648035] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.651415] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.651800] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.706039] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [t=00:00:00.706066] [VFS] [SpringVFS::ReserveArchives<this=0000020e2d993890>] [t=00:00:00.706377] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.710215] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020e2d993890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.710245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.811651] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.812075] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.812267] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.812550] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.812627] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.812839] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.815714] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.815775] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.816190][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.816312][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.816531][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.816554][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.816563][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.816608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.854319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.854344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.854354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.854382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.854392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.915911][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.7ms) [t=00:00:01.020634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.023464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020e2dafc910(default) context=0000020e2da9af30 numChannels=2 frameSize=8 [t=00:00:01.023564][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.023579][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.023588][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.023601][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.023650][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.023707][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.023726][f=-000001] [Sound] Devices: [t=00:00:01.027781][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.027825][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.027835][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.027850][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.027858][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.028697][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.028718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.5ms) [t=00:00:01.028745][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.135637][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672511 MB [t=00:00:01.137915][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.138858][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:01.139944][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.495885][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0) [t=00:00:01.496770][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Death Valley v1", overwrite=false)] section=1 cached=0 [t=00:00:01.497167][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.497686][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.563523][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.564650][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.564840][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.566358][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.580876][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.581049][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.581154][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.652361][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.652519][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.652640][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.652718][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.652783][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.217009][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:21.217211][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:21.221680][f=-000001] Input grabbing is enabled! [t=00:00:21.221736][f=-000001] Input grabbing is enabled! [t=00:00:21.221837][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:21.222259][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:21.222675][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:21.222849][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:21.244075][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:21.244475][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:21.245056][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:21.245392][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:21.245774][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:21.246067][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:21.246345][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:21.246556][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:21.246786][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:21.246992][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:21.247276][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:21.254216][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:21.254552][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:21.254945][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:21.255162][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.255455][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.255637][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.255816][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.256132][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.256466][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:21.256737][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.257157][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.257567][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.257784][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:21.257988][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:21.258237][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:21.258726][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:21.259454][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:21.259702][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:21.275953][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:21.276464][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:21.276883][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:21.277260][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:21.277617][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:21.277858][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.278828][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.282125][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:21.296333][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:21.296752][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:21.297170][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:21.298050][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.298266][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.298776][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.298996][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.299350][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.299529][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.299746][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.438367][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.442294][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.442894][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.443576][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.443805][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.464664][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.465928][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.466209][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.466427][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.466802][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.467084][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.469315][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.469694][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.471272][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.471520][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.471881][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.472203][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.472429][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.472638][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.472832][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.473125][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.473933][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.474154][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.474389][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.474402][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.474410][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.474498][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.474994][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.475240][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.475440][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.475730][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.475965][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.476632][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.477391][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.478015][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.478528][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.478927][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.479317][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.479661][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.480058][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.490953][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.498096][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.498602][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.499043][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.500751][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.501469][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.502014][f=-000001] Mex Placement Initialised with 52 spots. [t=00:00:21.504489][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.505009][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.507895][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.508547][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.509073][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.510003][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.510382][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.510657][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.516439][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.518346][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.521215][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.521817][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.522064][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.524444][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.532404][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.533192][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.533496][f=-000001] SetSunLighting [t=00:00:21.533941][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.534836][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.538058][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.538502][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.538752][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.538993][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.539012][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.539220][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.540437][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.548845][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.554442][f=-000001] Writing last game win data [t=00:00:21.563995][f=-000001] LuaUI v0.3 [t=00:00:21.727705][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.777143][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.777275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.777752][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.777770][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:21.777779][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:21.777787][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:21.777796][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.792798][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10467, 0.0} allocedSize{int+, int-, ext}={0, 0, 1860188}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220} [t=00:00:22.595824][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.050201][f=-000001] GameID: ccf7c06644d8aa1f4b72fb617e9c0a59 [t=00:00:23.050616][f=-000001] Connection attempt from LogicDaemon [t=00:00:23.050633][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:23.050896][f=-000001] -> Connection established (given id 0) [t=00:00:23.050964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:23.050993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:23.051013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]" [t=00:00:23.051037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]" [t=00:00:23.051096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020eefdebf20,0000000000000000}][locale="C"]" [t=00:00:23.051138][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.051152][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:23.051164][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:23.051182][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:23.086172][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.530860][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:37.898082][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:41.262759][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:47.312844][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:55.312287][f=0000523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.320070][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:19.306542][f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:35.308236][f=0001723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:53.307099][f=0002263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:14.306836][f=0002893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:37.307683][f=0003583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:03.308193][f=0004363] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:40.126153][f=0005467] [SpringApp::Kill][1] fromRun=1 [t=00:03:40.126178][f=0005467] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:40.152665][f=0005467] [async=0] threads=6 tasks=139420 {sum,avg}{exec,wait}time={{3247.873, 0.023}, {9752.576, 0.070}}ms [t=00:03:40.152694][f=0005467] thread=1 tasks=27884 {sum,min,max,avg}{exec,wait}time={{662.061, 0.000, 110.771, 0.024}, {1276.562, 0.000, 14.915, 0.046}}ms [t=00:03:40.152727][f=0005467] thread=2 tasks=27884 {sum,min,max,avg}{exec,wait}time={{645.557, 0.000, 106.838, 0.023}, {2095.171, 0.000, 18446744027136.000, 0.075}}ms [t=00:03:40.152743][f=0005467] thread=3 tasks=27884 {sum,min,max,avg}{exec,wait}time={{720.620, 0.000, 115.057, 0.026}, {1977.909, 0.000, 18446744027136.000, 0.071}}ms [t=00:03:40.152757][f=0005467] thread=4 tasks=27884 {sum,min,max,avg}{exec,wait}time={{598.422, 0.000, 108.425, 0.021}, {2242.150, 0.000, 14.409, 0.080}}ms [t=00:03:40.152779][f=0005467] thread=5 tasks=27884 {sum,min,max,avg}{exec,wait}time={{621.214, 0.000, 113.970, 0.022}, {2160.783, 0.000, 13.706, 0.077}}ms [t=00:03:40.152792][f=0005467] [async=1] threads=6 tasks=3452 {sum,avg}{exec,wait}time={{29339.072, 8.499}, {15714002.000, 4552.144}}ms [t=00:03:40.152807][f=0005467] thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{5868.161, 0.001, 758.986, 8.505}, {3147761.000, 0.107, 5880.205, 4561.973}}ms [t=00:03:40.152826][f=0005467] thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{5876.816, 0.000, 756.269, 8.542}, {3142710.000, 0.299, 5879.879, 4567.893}}ms [t=00:03:40.152845][f=0005467] thread=3 tasks=691 {sum,min,max,avg}{exec,wait}time={{5867.963, 0.000, 768.626, 8.492}, {3140600.500, 0.470, 5879.962, 4545.008}}ms [t=00:03:40.152862][f=0005467] thread=4 tasks=693 {sum,min,max,avg}{exec,wait}time={{5862.879, 0.000, 767.053, 8.460}, {3150256.000, 0.685, 5879.409, 4545.824}}ms [t=00:03:40.152882][f=0005467] thread=5 tasks=690 {sum,min,max,avg}{exec,wait}time={{5863.255, 0.000, 764.041, 8.497}, {3132675.000, 0.924, 5879.967, 4540.109}}ms [t=00:03:40.152894][f=0005467] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:40.152903][f=0005467] [SpringApp::Kill][2] [t=00:03:40.152958][f=0005467] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:40.152969][f=0005467] [Game::KillLua][1] dtor=0 luaUI=0000020f195c8850 [t=00:03:40.153012][f=0005467] Start widgetHandler:Shutdown [t=00:03:40.156424][f=0005467] Shutdown - SaveOrderList Complete [t=00:03:40.158323][f=0005467] Writing last game win data [t=00:03:40.167360][f=0005467] Shutdown - SaveConfigData Complete [t=00:03:40.167389][f=0005467] Shutdown Widget - Chili Highlight [t=00:03:40.167454][f=0005467] Shutdown Widget - Draw After Chili [t=00:03:40.167471][f=0005467] Shutdown Widget - API Unit Tracker GL4 [t=00:03:40.167493][f=0005467] Shutdown Widget - EPIC Menu [t=00:03:40.169268][f=0005467] Shutdown Widget - Chili Widget Selector [t=00:03:40.170642][f=0005467] Shutdown Widget - Depth of Field Shader [t=00:03:40.170670][f=0005467] Shutdown Widget - Chili Minimap [t=00:03:40.170808][f=0005467] Shutdown Widget - Deferred rendering [t=00:03:40.170822][f=0005467] SSAO: Deferred rendering disabled, disabling. [t=00:03:40.176070][f=0005467] Shutdown Widget - Deferred rendering [t=00:03:40.176095][f=0005467] SSAO: Deferred rendering disabled, disabling. [t=00:03:40.177736][f=0005467] Shutdown Widget - Local Team Colors [t=00:03:40.177772][f=0005467] Shutdown Widget - Display Keys 2 [t=00:03:40.177809][f=0005467] Shutdown Widget - Save Game Menu [t=00:03:40.177847][f=0005467] Shutdown Widget - Highlight Model Api GL4 [t=00:03:40.177912][f=0005467] Shutdown Widget - Unit Icons [t=00:03:40.178024][f=0005467] Shutdown Widget - Noises [t=00:03:40.178043][f=0005467] Shutdown Widget - Attrition Counter [t=00:03:40.178320][f=0005467] Shutdown Widget - HealthBars [t=00:03:40.180009][f=0005467] Shutdown Widget - Chili Chicken Panel [t=00:03:40.180115][f=0005467] Shutdown Widget - Selected Units GL4 2 [t=00:03:40.180130][f=0005467] Shutdown Widget - BuildETA [t=00:03:40.180151][f=0005467] Shutdown Widget - External VR Grid [t=00:03:40.180162][f=0005467] Shutdown Widget - Win Counter [t=00:03:40.180177][f=0005467] Shutdown Widget - EndGame APM stats [t=00:03:40.181521][f=0005467] Shutdown Widget - Modular Comm Info [t=00:03:40.181536][f=0005467] Shutdown Widget - Reclaim Field Highlight [t=00:03:40.181554][f=0005467] Shutdown Widget - State Reverse and Latency [t=00:03:40.181564][f=0005467] Shutdown Widget - Startup Info and Selector [t=00:03:40.181593][f=0005467] Shutdown Widget - Music Player v2 [t=00:03:40.181607][f=0005467] Shutdown Widget - Stereo3D [t=00:03:40.181662][f=0005467] Shutdown Widget - Attack Warning [t=00:03:40.181677][f=0005467] Shutdown Widget - Chili EndGame Window [t=00:03:40.181694][f=0005467] Shutdown Widget - Darkening [t=00:03:40.181712][f=0005467] Shutdown Widget - Showeco and Grid Drawer [t=00:03:40.181726][f=0005467] Shutdown Widget - Defense Range Zero-K [t=00:03:40.181747][f=0005467] Shutdown Widget - Grab Input [t=00:03:40.181905][f=0005467] Input grabbing is disabled! [t=00:03:40.181920][f=0005467] Shutdown Widget - Highlight Geos [t=00:03:40.181930][f=0005467] Shutdown Widget - Missile Silo Range [t=00:03:40.181941][f=0005467] Shutdown Widget - Local Widgets Config [t=00:03:40.181955][f=0005467] Shutdown Widget - MinimapEvents [t=00:03:40.181975][f=0005467] Shutdown Widget - Point Tracker [t=00:03:40.181986][f=0005467] Shutdown Widget - Context Menu [t=00:03:40.181995][f=0005467] Shutdown Widget - Transport AI [t=00:03:40.182013][f=0005467] Shutdown Widget - Chili Spectator Panels [t=00:03:40.182026][f=0005467] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:40.182040][f=0005467] Shutdown Widget - Chili Nuke Warning [t=00:03:40.182053][f=0005467] Shutdown Widget - Chili Economy Panel Default [t=00:03:40.182134][f=0005467] Shutdown Widget - Attack AoE [t=00:03:40.182148][f=0005467] Shutdown Widget - Spotter [t=00:03:40.182157][f=0005467] Shutdown Widget - Selection Send [t=00:03:40.182166][f=0005467] Shutdown Widget - TeamPlatter [t=00:03:40.182614][f=0005467] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:40.182711][f=0005467] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:40.182726][f=0005467] Shutdown Widget - Global Build Command [t=00:03:40.182964][f=0005467] Shutdown Widget - LupsManager [t=00:03:40.182982][f=0005467] Shutdown Widget - Receive Units Indicator [t=00:03:40.182992][f=0005467] Shutdown Widget - Newton Firezone [t=00:03:40.183008][f=0005467] Shutdown Widget - Chili Pro Console [t=00:03:40.183770][f=0005467] Shutdown Widget - Persistent Build Height [t=00:03:40.183794][f=0005467] Shutdown Widget - Lasso Terraform GUI [t=00:03:40.183807][f=0005467] Shutdown Widget - Chili Framework [t=00:03:40.183819][f=0005467] Shutdown Widget - Lups [t=00:03:40.185098][f=0005467] Shutdown Widget - Mex Placement Handler [t=00:03:40.185785][f=0005467] Shutdown Widget - Custom Markers [t=00:03:40.185816][f=0005467] Shutdown Widget - Chili Core Selector [t=00:03:40.185917][f=0005467] Shutdown Widget - Select Keys [t=00:03:40.185956][f=0005467] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:40.186031][f=0005467] Shutdown Widget - Pause Screen [t=00:03:40.186171][f=0005467] Shutdown Widget - Bloom Shader Deferred [t=00:03:40.186559][f=0005467] Shutdown Widget - Color Blindness Correction [t=00:03:40.186868][f=0005467] Shutdown Widget - Layout Handler [t=00:03:40.186891][f=0005467] Shutdown Widget - Text To Speech Control [t=00:03:40.186899][f=0005467] End widgetHandler:Shutdown [t=00:03:40.248068][f=0005467] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7635044, 0.0} allocedSize{int+, int-, ext}={0, 0, 1633499670}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0359} [t=00:03:40.253082][f=0005467] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:40.253106][f=0005467] [Game::KillLua][3] dtor=0 luaRules=0000020eefdebf20 [t=00:03:40.253149][f=0005467] Start gadgetHandler:Shutdown [t=00:03:40.253161][f=0005467] Shutdown - StartSetup [t=00:03:40.253185][f=0005467] Shutdown - UnitMorph [t=00:03:40.253763][f=0005467] Shutdown - Carrier Drones [t=00:03:40.253780][f=0005467] Shutdown - Missile Silo Controller [t=00:03:40.253790][f=0005467] Shutdown - Modular Comm Info [t=00:03:40.253801][f=0005467] Shutdown - Terrain Texture Handler [t=00:03:40.253810][f=0005467] Shutdown - UnitCloakShield [t=00:03:40.254006][f=0005467] Shutdown - Starlight Handler [t=00:03:40.254031][f=0005467] End gadgetHandler:Shutdown [t=00:03:40.281230][f=0005467] Start gadgetHandler:Shutdown [t=00:03:40.281269][f=0005467] Shutdown - Teleport Throw [t=00:03:40.281281][f=0005467] Shutdown - UnitMorph [t=00:03:40.281298][f=0005467] Shutdown - Commander Skin Renderer [t=00:03:40.282121][f=0005467] Shutdown - Missile fired callins [t=00:03:40.282138][f=0005467] Shutdown - Modular Comm Info [t=00:03:40.282147][f=0005467] Shutdown - Retreat Command [t=00:03:40.282159][f=0005467] Shutdown - Shockwaves [t=00:03:40.282169][f=0005467] Shutdown - Unit tint API [t=00:03:40.282186][f=0005467] Shutdown - Unit glow API [t=00:03:40.282216][f=0005467] Shutdown - UnitCloakShield [t=00:03:40.282251][f=0005467] Shutdown - Lups Cloak FX [t=00:03:40.282266][f=0005467] Shutdown - Lups [t=00:03:40.283180][f=0005467] Shutdown - Lups Shield [t=00:03:40.283234][f=0005467] End gadgetHandler:Shutdown [t=00:03:40.306729][f=0005467] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1104, 0.0} allocedSize{int+, int-, ext}={0, 0, 169720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0063} [t=00:03:40.314829][f=0005467] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:40.314927][f=0005467] [Game::KillLua][4] dtor=0 [t=00:03:40.314937][f=0005467] [Game::KillLua][5] dtor=0 [t=00:03:40.326904][f=0005467] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-17_19-19-42-419_Death Valley v1_105.1.1-2511-g747f18b BAR105.sdfz" (84062 bytes) [t=00:03:40.326983][f=0005467] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:40.369578][f=0005467] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:40.369604][f=0005467] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:40.369663][f=0005467] [Sound] [Sound::UpdateThread][4] ctx=0000020e2da9af30 dev=0000020e2dafc910 [t=00:03:40.369844][f=0005467] [Sound] [Sound::UpdateThread][5] ctx=0000020e2da9af30 dev=0000020e2dafc910 [t=00:03:40.369855][f=0005467] [Sound] [Sound::Cleanup][alcDestroyContext(0000020e2da9af30)] [t=00:03:40.370928][f=0005467] [Sound] [Sound::Cleanup][alcCloseDevice(0000020e2dafc910)] [t=00:03:40.371150][f=0005467] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:40.399335][f=0005467] [Sound] [Sound::UpdateThread][6] [t=00:03:40.400900][f=0005467] [Game::~CGame][1] [t=00:03:40.400936][f=0005467] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:40.400948][f=0005467] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:40.400954][f=0005467] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:40.400960][f=0005467] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:40.400991][f=0005467] [Game::KillLua][4] dtor=1 [t=00:03:40.400999][f=0005467] [Game::KillLua][5] dtor=1 [t=00:03:40.401228][f=0005467] [Game::KillMisc][1] [t=00:03:40.401238][f=0005467] [Game::KillMisc][2] [t=00:03:40.401649][f=0005467] [Game::KillMisc][3] [t=00:03:40.401752][f=0005467] [Game::KillRendering][1] [t=00:03:40.406871][f=0005467] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:40.428731][f=0005467] [3DOParser::Kill] allocated 29 pieces [t=00:03:40.428907][f=0005467] [S3OParser::Kill] allocated 5521 pieces [t=00:03:40.430246][f=0005467] [AssParser::Kill] allocated 701 pieces [t=00:03:40.477085][f=0005467] [Game::KillInterface][1] [t=00:03:40.478041][f=0005467] [Game::KillInterface][2] [t=00:03:40.478600][f=0005467] [Game::KillSimulation][1] [t=00:03:40.478707][f=0005467] [Game::KillSimulation][2] [t=00:03:40.493545][f=0005467] [CCollisionHandler] dis-/continuous tests: 1683/817809 [t=00:03:40.493577][f=0005467] [Game::KillSimulation][3] [t=00:03:40.495174][f=0005467] [~CPathCache(24x28)] cacheHits=5 hitPercentage=20% numHashColls=0 maxCacheSize=4 [t=00:03:40.495275][f=0005467] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:40.495411][f=0005467] [~CPathCache(48x56)] cacheHits=18 hitPercentage=25% numHashColls=0 maxCacheSize=9 [t=00:03:40.495507][f=0005467] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:40.506486][f=0005467] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:40.512228][f=0005467] [LosHandler::Kill] raycast instance cache-{hits,misses}={6000,2702}; shared=13%; cached=56% [t=00:03:40.525664][f=0005467] [Game::KillSimulation][4] [t=00:03:40.561526][f=0005467] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:40.561586][f=0005467] [Game::~CGame][2] [t=00:03:40.561596][f=0005467] [Game::~CGame][3] [t=00:03:40.561744][f=0005467] [SpringApp::Kill][3] [t=00:03:40.561872][f=0005467] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 398766 bytes sent in 4034 packets (98.851 bytes/packet) 238374 bytes recv'd in 4574 packets (52.115 bytes/packet) {0.100x, 0.115x} relative protocol overhead {up, down} 14450 incoming chunks dropped, 11800 outgoing chunks resent 4009 incoming chunks processed [t=00:03:40.561945][f=0005467] [SpringApp::Kill][4] font=0000020e2337be80 [t=00:03:40.563166][f=0005467] [SpringApp::Kill][5] [t=00:03:40.568156][f=0005467] [SpringApp::Kill][6] [t=00:03:40.568200] [SpringApp::Kill][7] [t=00:03:40.568239] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:40.568270] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:40.568281] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:40.568290] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:40.568303] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:03:40.568322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:40.568340] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152} [t=00:03:40.568353] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20484, 1048576, 1048576}, EBO = {30726, 2097152, 2097152} [t=00:03:40.568367] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:40.568379] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:40.568388] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:40.568401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:40.568413] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152} [t=00:03:40.668869] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:40.668909] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:40.668919] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:40.668925] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:40.669009] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:40.670764] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>] [t=00:03:40.670791] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:40.670802] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020e2db58ee0) [t=00:03:40.670988] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2096ms [t=00:03:40.671041] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=81ms [t=00:03:40.671053] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=76ms [t=00:03:40.671062] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:40.671070] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:03:40.671091] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:40.671103] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:40.671110] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:40.671118] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:40.671126] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:40.671143] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=17ms [t=00:03:40.673090] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000020e2db11ad0) [t=00:03:40.673769] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=1)] #archives[section]=1 #files[section]=14 [t=00:03:40.673787] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (0000020e2dc18ef0) [t=00:03:40.682876] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:40.682927] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020e2db12310) [t=00:03:40.683063] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020e2db11ef0) [t=00:03:40.683190] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020e2db10a50) [t=00:03:40.683361] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:40.683382] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:40.683513] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:40.683533] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:40.683556] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:40.683570] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:40.684014] [SpringApp::Kill][8] [t=00:03:40.684029] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:40.684038] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:40.684044] [WatchDog::Uninstall][2] [t=00:03:41.149522] [WatchDog::Uninstall][3] [t=00:03:41.149554] [SpringApp::Kill][9]
infolog_full.txt (truncated):