ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #114478

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.020907] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020959] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020995]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.021019]   
[t=00:00:00.021028]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.021039]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.021049]   Use "none" to disable the default log sections.
[t=00:00:00.021066] ============== </Log Sections> ==============

[t=00:00:00.021102] ============== <User Config> ==============
[t=00:00:00.021333]   AllowDeferredMapRendering = 1
[t=00:00:00.021346]   AllowDeferredModelRendering = 1
[t=00:00:00.021353]   AnimationMT = 0
[t=00:00:00.021360]   BumpWaterBlurReflection = 1
[t=00:00:00.021366]   BumpWaterTexSizeReflection = 128
[t=00:00:00.021373]   CamFreeScrollSpeed = 50
[t=00:00:00.021381]   CamMode = 1
[t=00:00:00.021390]   CubeTexSizeReflection = 1
[t=00:00:00.021422]   CubeTexSizeSpecular = 1
[t=00:00:00.021437]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.021448]   EdgeMoveDynamic = 0
[t=00:00:00.021457]   EdgeMoveWidth = 0.003
[t=00:00:00.021465]   FPSFOV = 90
[t=00:00:00.021473]   FPSScrollSpeed = 50
[t=00:00:00.021481]   FontSize = 18
[t=00:00:00.021493]   FullscreenEdgeMove = 0
[t=00:00:00.021502]   GrassDetail = 0
[t=00:00:00.021509]   GroundDecals = 2
[t=00:00:00.021517]   GroundDetail = 90
[t=00:00:00.021524]   HangTimeout = 30
[t=00:00:00.021543]   HardwareCursor = 1
[t=00:00:00.021552]   InitialNetworkTimeout = 0
[t=00:00:00.021562]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.021570]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.021579]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.021589]   LinkOutgoingBandwidth = 262144
[t=00:00:00.021597]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021605]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021616]   MSAALevel = 1
[t=00:00:00.021624]   MaxParticles = 15000
[t=00:00:00.021638]   MaxSounds = 32
[t=00:00:00.021647]   MaximumTransmissionUnit = 0
[t=00:00:00.021657]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021667]   MiniMapMarker = 0
[t=00:00:00.021675]   MouseDragScrollThreshold = 0
[t=00:00:00.021684]   NetworkLossFactor = 2
[t=00:00:00.021697]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021704]   OverheadScrollSpeed = 50
[t=00:00:00.021713]   ReconnectTimeout = 0
[t=00:00:00.021722]   RotOverheadScrollSpeed = 50
[t=00:00:00.021733]   RotateLogFiles = 1
[t=00:00:00.021744]   ShadowMapSize = 1024
[t=00:00:00.021750]   Shadows = 1
[t=00:00:00.021755]   ShowClock = 0
[t=00:00:00.021761]   SoftParticles = 2
[t=00:00:00.021770]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021777]   UnitIconDist = 151
[t=00:00:00.021783]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021792]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021798]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021803]   UseLuaMemPools = 0
[t=00:00:00.021808]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021884]   VFSCacheArchiveFiles = 0
[t=00:00:00.021896]   VSync = 1
[t=00:00:00.021901]   Water = 4
[t=00:00:00.021906]   WindowBorderless = 1
[t=00:00:00.021911]   WindowPosY = 0
[t=00:00:00.021916]   WindowedEdgeMove = 0
[t=00:00:00.021921]   XResolutionWindowed = 1920
[t=00:00:00.021927]   YResolutionWindowed = 1080
[t=00:00:00.021941] ============== </User Config> ==============

[t=00:00:00.021951] ============== <User System> ==============
[t=00:00:00.021966]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.021977]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021992]        Compiler Version: gcc-13.2.0
[t=00:00:00.022040]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.022103]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.022115]        Binary Word Size: 64-bit (native)
[t=00:00:00.022121]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.022133]      Physical CPU Cores: 6
[t=00:00:00.022138]       Logical CPU Cores: 12
[t=00:00:00.022144] ============== </User System> ==============

[t=00:00:00.022155] Run: thread affinity fff
[t=00:00:00.022323] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022332]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022337]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022342]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022347]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023762] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023790] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035046] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.074112]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.074133]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.074140]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.074146]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.074152]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.074178]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.074184]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.074190]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.074195]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.074201]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.074207]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.074212]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.074219]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.074224]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.074230]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.074235]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.074245]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.074252]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.074261]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.074267]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.074272]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.074277]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.074282]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.074287]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.074293]         [123] 800x600x24bpp@144Hz
[t=00:00:00.074311]         [130] 720x576x24bpp@144Hz
[t=00:00:00.074316]         [135] 720x480x24bpp@144Hz
[t=00:00:00.074326]         [141] 640x480x24bpp@144Hz
[t=00:00:00.086848]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.086899]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.086908]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.086914]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.086920]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.086925]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.086940]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.086946]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.086997]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.087007]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.087019]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.087027]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.087041]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.087050]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.087060]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.087069]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.087078]         [31] 800x600x24bpp@144Hz
[t=00:00:00.087089]         [33] 640x480x24bpp@144Hz
[t=00:00:00.087097]         [35] 640x400x24bpp@144Hz
[t=00:00:00.425045] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.425510] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.425528] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.461397] [GR::LogVersionInfo]
[t=00:00:00.461421]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.461433]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.461467]     GL vendor   : NVIDIA Corporation
[t=00:00:00.461478]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.461488]     GLSL version: 4.60 NVIDIA
[t=00:00:00.461496]     GLEW version: 2.1.0
[t=00:00:00.461504]     GPU memory  : 6144MB (total) / 4897MB (available)
[t=00:00:00.461529]     SDL swap-int: 1
[t=00:00:00.461537]     SDL driver  : windows
[t=00:00:00.461545]     
[t=00:00:00.461553]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.461561]     GLSL shader support       : 1
[t=00:00:00.461579]     GL4 support               : 1
[t=00:00:00.461588]     FBO extension support     : 1
[t=00:00:00.461608]     NVX GPU mem-info support  : 1
[t=00:00:00.461626]     ATI GPU mem-info support  : 0
[t=00:00:00.461643]     Texture clamping to edge  : 1
[t=00:00:00.461656]     NPOT-texture support      : 1 (1)
[t=00:00:00.461673]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.461684]     texture query-LOD support : 1 (1)
[t=00:00:00.461698]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.461714]     Z-buffer depth            : 32 (-)
[t=00:00:00.461734]     primitive-restart support : 1 (1)
[t=00:00:00.461744]     clip-space control support: 1 (1)
[t=00:00:00.461758]     seamless cube-map support : 1 (1)
[t=00:00:00.461771]     frag-depth layout support : 1 (1)
[t=00:00:00.461784]     persistent maps support   : 1 (1)
[t=00:00:00.461793]     explicit attribs location : 1 (1)
[t=00:00:00.461803]     multi draw indirect       : 1 (-)
[t=00:00:00.461814]     array textures            : 1 (-)
[t=00:00:00.461823]     buffer copy support       : 1 (-)
[t=00:00:00.461928]     indirect draw             : 1 (-)
[t=00:00:00.461962]     base instance             : 1 (-)
[t=00:00:00.461969]     
[t=00:00:00.461976]     max. FBO samples              : 32
[t=00:00:00.461987]     max. FS/program texture slots : 32/192
[t=00:00:00.461995]     max. texture size             : 32768
[t=00:00:00.462009]     max. texture anisotropy level : 16.000000
[t=00:00:00.462016]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.462024]     max. draw-buffers             : 8
[t=00:00:00.462038]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.462051]     max. uniform buffer-bindings  : 84
[t=00:00:00.462059]     max. uniform block-size       : 64KB
[t=00:00:00.462067]     max. storage buffer-bindings  : 96
[t=00:00:00.462075]     max. storage block-size       : 2047MB
[t=00:00:00.462082]     
[t=00:00:00.462089]     enable AMD-hacks : 0
[t=00:00:00.462097]     compress MIP-maps: 0
[t=00:00:00.462191]     Number of compressed texture formats: 23
[t=00:00:00.462248]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.462312] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.462672] [GR::UpdateGLConfigs]
[t=00:00:00.462747] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.462763] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.462783] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.462797] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.462805] [GR::InitGLState]
[t=00:00:00.462894] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.600778] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.605005] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.606054] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.614603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.614662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.615081] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.616435] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.616534] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.616670] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.616780] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.647151] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.648035] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.651415] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.651800] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.706039] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms
[t=00:00:00.706066] [VFS] [SpringVFS::ReserveArchives<this=0000020e2d993890>]
[t=00:00:00.706377] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.710215] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020e2d993890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.710245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.811651] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.812075] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.812267] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.812550] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.812627] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.812839] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.815714] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.815775] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.816190][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.816312][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.816531][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.816554][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.816563][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.816608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.854319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.854344][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.854354][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.854382][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.854392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.915911][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.7ms)
[t=00:00:01.020634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.023464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020e2dafc910(default) context=0000020e2da9af30  numChannels=2 frameSize=8
[t=00:00:01.023564][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.023579][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.023588][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.023601][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.023650][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.023707][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.023726][f=-000001] [Sound]   Devices:
[t=00:00:01.027781][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.027825][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.027835][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.027850][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.027858][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.028697][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.028718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.5ms)
[t=00:00:01.028745][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.135637][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672511 MB
[t=00:00:01.137915][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.138858][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:01.139944][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.495885][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0)
[t=00:00:01.496770][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Death Valley v1", overwrite=false)] section=1 cached=0
[t=00:00:01.497167][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.497686][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:01.563523][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:01.564650][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.564840][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.566358][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e2d993890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.580876][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:01.581049][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.581154][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.652361][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.652519][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.652640][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.652718][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.652783][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.217009][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:21.217211][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:21.221680][f=-000001] Input grabbing is enabled!
[t=00:00:21.221736][f=-000001] Input grabbing is enabled!
[t=00:00:21.221837][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:21.222259][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.222675][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:21.222849][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:21.244075][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:21.244475][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:21.245056][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.245392][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:21.245774][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:21.246067][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:21.246345][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:21.246556][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:21.246786][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:21.246992][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:21.247276][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:21.254216][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:21.254552][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:21.254945][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:21.255162][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:21.255455][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:21.255637][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:21.255816][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:21.256132][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:21.256466][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:21.256737][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:21.257157][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.257567][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:21.257784][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:21.257988][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:21.258237][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:21.258726][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:21.259454][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.259702][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.275953][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:21.276464][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:21.276883][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.277260][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:21.277617][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:21.277858][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.278828][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.282125][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:21.296333][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:21.296752][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:21.297170][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:21.298050][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.298266][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.298776][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.298996][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.299350][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.299529][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.299746][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.438367][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.442294][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.442894][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.443576][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.443805][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.464664][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.465928][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.466209][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.466427][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.466802][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.467084][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.469315][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:21.469694][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.471272][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.471520][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.471881][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.472203][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.472429][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.472638][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.472832][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.473125][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.473933][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:21.474154][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:21.474389][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.474402][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.474410][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.474498][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.474994][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:21.475240][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.475440][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.475730][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.475965][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.476632][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:21.477391][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.478015][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.478528][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.478927][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:21.479317][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.479661][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:21.480058][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.490953][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.498096][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.498602][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.499043][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.500751][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.501469][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.502014][f=-000001] Mex Placement Initialised with 52 spots.
[t=00:00:21.504489][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.505009][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.507895][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.508547][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.509073][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.510003][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.510382][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.510657][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.516439][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.518346][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.521215][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.521817][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.522064][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.524444][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.532404][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.533192][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.533496][f=-000001] SetSunLighting
[t=00:00:21.533941][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.534836][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.538058][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.538502][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.538752][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.538993][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.539012][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.539220][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.540437][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.548845][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.554442][f=-000001] Writing last game win data
[t=00:00:21.563995][f=-000001] LuaUI v0.3
[t=00:00:21.727705][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.777143][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.777275][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.777752][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.777770][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:21.777779][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:21.777787][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:21.777796][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:21.792798][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10467, 0.0} allocedSize{int+, int-, ext}={0, 0, 1860188}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0220}
[t=00:00:22.595824][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:23.050201][f=-000001] GameID: ccf7c06644d8aa1f4b72fb617e9c0a59
[t=00:00:23.050616][f=-000001] Connection attempt from LogicDaemon
[t=00:00:23.050633][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:23.050896][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.050964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:23.050993][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:23.051013][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]"
[t=00:00:23.051037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]"
[t=00:00:23.051096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020eefdebf20,0000000000000000}][locale="C"]"
[t=00:00:23.051138][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.051152][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:23.051164][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:23.051182][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:23.086172][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.530860][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:37.898082][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:41.262759][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:47.312844][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:55.312287][f=0000523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:06.320070][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:19.306542][f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:35.308236][f=0001723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:53.307099][f=0002263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:14.306836][f=0002893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:37.307683][f=0003583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:03.308193][f=0004363] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:40.126153][f=0005467] [SpringApp::Kill][1] fromRun=1
[t=00:03:40.126178][f=0005467] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:40.152665][f=0005467]  [async=0] threads=6 tasks=139420 {sum,avg}{exec,wait}time={{3247.873, 0.023}, {9752.576, 0.070}}ms
[t=00:03:40.152694][f=0005467]      thread=1 tasks=27884 {sum,min,max,avg}{exec,wait}time={{662.061, 0.000, 110.771, 0.024}, {1276.562, 0.000, 14.915, 0.046}}ms
[t=00:03:40.152727][f=0005467]      thread=2 tasks=27884 {sum,min,max,avg}{exec,wait}time={{645.557, 0.000, 106.838, 0.023}, {2095.171, 0.000, 18446744027136.000, 0.075}}ms
[t=00:03:40.152743][f=0005467]      thread=3 tasks=27884 {sum,min,max,avg}{exec,wait}time={{720.620, 0.000, 115.057, 0.026}, {1977.909, 0.000, 18446744027136.000, 0.071}}ms
[t=00:03:40.152757][f=0005467]      thread=4 tasks=27884 {sum,min,max,avg}{exec,wait}time={{598.422, 0.000, 108.425, 0.021}, {2242.150, 0.000, 14.409, 0.080}}ms
[t=00:03:40.152779][f=0005467]      thread=5 tasks=27884 {sum,min,max,avg}{exec,wait}time={{621.214, 0.000, 113.970, 0.022}, {2160.783, 0.000, 13.706, 0.077}}ms
[t=00:03:40.152792][f=0005467]  [async=1] threads=6 tasks=3452 {sum,avg}{exec,wait}time={{29339.072, 8.499}, {15714002.000, 4552.144}}ms
[t=00:03:40.152807][f=0005467]      thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{5868.161, 0.001, 758.986, 8.505}, {3147761.000, 0.107, 5880.205, 4561.973}}ms
[t=00:03:40.152826][f=0005467]      thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{5876.816, 0.000, 756.269, 8.542}, {3142710.000, 0.299, 5879.879, 4567.893}}ms
[t=00:03:40.152845][f=0005467]      thread=3 tasks=691 {sum,min,max,avg}{exec,wait}time={{5867.963, 0.000, 768.626, 8.492}, {3140600.500, 0.470, 5879.962, 4545.008}}ms
[t=00:03:40.152862][f=0005467]      thread=4 tasks=693 {sum,min,max,avg}{exec,wait}time={{5862.879, 0.000, 767.053, 8.460}, {3150256.000, 0.685, 5879.409, 4545.824}}ms
[t=00:03:40.152882][f=0005467]      thread=5 tasks=690 {sum,min,max,avg}{exec,wait}time={{5863.255, 0.000, 764.041, 8.497}, {3132675.000, 0.924, 5879.967, 4540.109}}ms
[t=00:03:40.152894][f=0005467] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:40.152903][f=0005467] [SpringApp::Kill][2]
[t=00:03:40.152958][f=0005467] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:40.152969][f=0005467] [Game::KillLua][1] dtor=0 luaUI=0000020f195c8850
[t=00:03:40.153012][f=0005467] Start widgetHandler:Shutdown
[t=00:03:40.156424][f=0005467] Shutdown - SaveOrderList Complete
[t=00:03:40.158323][f=0005467] Writing last game win data
[t=00:03:40.167360][f=0005467] Shutdown - SaveConfigData Complete
[t=00:03:40.167389][f=0005467] Shutdown Widget - Chili Highlight
[t=00:03:40.167454][f=0005467] Shutdown Widget - Draw After Chili
[t=00:03:40.167471][f=0005467] Shutdown Widget - API Unit Tracker GL4
[t=00:03:40.167493][f=0005467] Shutdown Widget - EPIC Menu
[t=00:03:40.169268][f=0005467] Shutdown Widget - Chili Widget Selector
[t=00:03:40.170642][f=0005467] Shutdown Widget - Depth of Field Shader
[t=00:03:40.170670][f=0005467] Shutdown Widget - Chili Minimap
[t=00:03:40.170808][f=0005467] Shutdown Widget - Deferred rendering
[t=00:03:40.170822][f=0005467] SSAO: Deferred rendering disabled, disabling.
[t=00:03:40.176070][f=0005467] Shutdown Widget - Deferred rendering
[t=00:03:40.176095][f=0005467] SSAO: Deferred rendering disabled, disabling.
[t=00:03:40.177736][f=0005467] Shutdown Widget - Local Team Colors
[t=00:03:40.177772][f=0005467] Shutdown Widget - Display Keys 2
[t=00:03:40.177809][f=0005467] Shutdown Widget - Save Game Menu
[t=00:03:40.177847][f=0005467] Shutdown Widget - Highlight Model Api GL4
[t=00:03:40.177912][f=0005467] Shutdown Widget - Unit Icons
[t=00:03:40.178024][f=0005467] Shutdown Widget - Noises
[t=00:03:40.178043][f=0005467] Shutdown Widget - Attrition Counter
[t=00:03:40.178320][f=0005467] Shutdown Widget - HealthBars
[t=00:03:40.180009][f=0005467] Shutdown Widget - Chili Chicken Panel
[t=00:03:40.180115][f=0005467] Shutdown Widget - Selected Units GL4 2
[t=00:03:40.180130][f=0005467] Shutdown Widget - BuildETA
[t=00:03:40.180151][f=0005467] Shutdown Widget - External VR Grid
[t=00:03:40.180162][f=0005467] Shutdown Widget - Win Counter
[t=00:03:40.180177][f=0005467] Shutdown Widget - EndGame APM stats
[t=00:03:40.181521][f=0005467] Shutdown Widget - Modular Comm Info
[t=00:03:40.181536][f=0005467] Shutdown Widget - Reclaim Field Highlight
[t=00:03:40.181554][f=0005467] Shutdown Widget - State Reverse and Latency
[t=00:03:40.181564][f=0005467] Shutdown Widget - Startup Info and Selector
[t=00:03:40.181593][f=0005467] Shutdown Widget - Music Player v2
[t=00:03:40.181607][f=0005467] Shutdown Widget - Stereo3D
[t=00:03:40.181662][f=0005467] Shutdown Widget - Attack Warning
[t=00:03:40.181677][f=0005467] Shutdown Widget - Chili EndGame Window
[t=00:03:40.181694][f=0005467] Shutdown Widget - Darkening
[t=00:03:40.181712][f=0005467] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:40.181726][f=0005467] Shutdown Widget - Defense Range Zero-K
[t=00:03:40.181747][f=0005467] Shutdown Widget - Grab Input
[t=00:03:40.181905][f=0005467] Input grabbing is disabled!
[t=00:03:40.181920][f=0005467] Shutdown Widget - Highlight Geos
[t=00:03:40.181930][f=0005467] Shutdown Widget - Missile Silo Range
[t=00:03:40.181941][f=0005467] Shutdown Widget - Local Widgets Config
[t=00:03:40.181955][f=0005467] Shutdown Widget - MinimapEvents
[t=00:03:40.181975][f=0005467] Shutdown Widget - Point Tracker
[t=00:03:40.181986][f=0005467] Shutdown Widget - Context Menu
[t=00:03:40.181995][f=0005467] Shutdown Widget - Transport AI
[t=00:03:40.182013][f=0005467] Shutdown Widget - Chili Spectator Panels
[t=00:03:40.182026][f=0005467] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:40.182040][f=0005467] Shutdown Widget - Chili Nuke Warning
[t=00:03:40.182053][f=0005467] Shutdown Widget - Chili Economy Panel Default
[t=00:03:40.182134][f=0005467] Shutdown Widget - Attack AoE
[t=00:03:40.182148][f=0005467] Shutdown Widget - Spotter
[t=00:03:40.182157][f=0005467] Shutdown Widget - Selection Send
[t=00:03:40.182166][f=0005467] Shutdown Widget - TeamPlatter
[t=00:03:40.182614][f=0005467] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:40.182711][f=0005467] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:40.182726][f=0005467] Shutdown Widget - Global Build Command
[t=00:03:40.182964][f=0005467] Shutdown Widget - LupsManager
[t=00:03:40.182982][f=0005467] Shutdown Widget - Receive Units Indicator
[t=00:03:40.182992][f=0005467] Shutdown Widget - Newton Firezone
[t=00:03:40.183008][f=0005467] Shutdown Widget - Chili Pro Console
[t=00:03:40.183770][f=0005467] Shutdown Widget - Persistent Build Height
[t=00:03:40.183794][f=0005467] Shutdown Widget - Lasso Terraform GUI
[t=00:03:40.183807][f=0005467] Shutdown Widget - Chili Framework
[t=00:03:40.183819][f=0005467] Shutdown Widget - Lups
[t=00:03:40.185098][f=0005467] Shutdown Widget - Mex Placement Handler
[t=00:03:40.185785][f=0005467] Shutdown Widget - Custom Markers
[t=00:03:40.185816][f=0005467] Shutdown Widget - Chili Core Selector
[t=00:03:40.185917][f=0005467] Shutdown Widget - Select Keys
[t=00:03:40.185956][f=0005467] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:40.186031][f=0005467] Shutdown Widget - Pause Screen
[t=00:03:40.186171][f=0005467] Shutdown Widget - Bloom Shader Deferred
[t=00:03:40.186559][f=0005467] Shutdown Widget - Color Blindness Correction
[t=00:03:40.186868][f=0005467] Shutdown Widget - Layout Handler
[t=00:03:40.186891][f=0005467] Shutdown Widget - Text To Speech Control
[t=00:03:40.186899][f=0005467] End widgetHandler:Shutdown
[t=00:03:40.248068][f=0005467] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7635044, 0.0} allocedSize{int+, int-, ext}={0, 0, 1633499670}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0359}
[t=00:03:40.253082][f=0005467] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:40.253106][f=0005467] [Game::KillLua][3] dtor=0 luaRules=0000020eefdebf20
[t=00:03:40.253149][f=0005467] Start gadgetHandler:Shutdown
[t=00:03:40.253161][f=0005467] Shutdown - StartSetup
[t=00:03:40.253185][f=0005467] Shutdown - UnitMorph
[t=00:03:40.253763][f=0005467] Shutdown - Carrier Drones
[t=00:03:40.253780][f=0005467] Shutdown - Missile Silo Controller
[t=00:03:40.253790][f=0005467] Shutdown - Modular Comm Info
[t=00:03:40.253801][f=0005467] Shutdown - Terrain Texture Handler
[t=00:03:40.253810][f=0005467] Shutdown - UnitCloakShield
[t=00:03:40.254006][f=0005467] Shutdown - Starlight Handler
[t=00:03:40.254031][f=0005467] End gadgetHandler:Shutdown
[t=00:03:40.281230][f=0005467] Start gadgetHandler:Shutdown
[t=00:03:40.281269][f=0005467] Shutdown - Teleport Throw
[t=00:03:40.281281][f=0005467] Shutdown - UnitMorph
[t=00:03:40.281298][f=0005467] Shutdown - Commander Skin Renderer
[t=00:03:40.282121][f=0005467] Shutdown - Missile fired callins
[t=00:03:40.282138][f=0005467] Shutdown - Modular Comm Info
[t=00:03:40.282147][f=0005467] Shutdown - Retreat Command
[t=00:03:40.282159][f=0005467] Shutdown - Shockwaves
[t=00:03:40.282169][f=0005467] Shutdown - Unit tint API
[t=00:03:40.282186][f=0005467] Shutdown - Unit glow API
[t=00:03:40.282216][f=0005467] Shutdown - UnitCloakShield
[t=00:03:40.282251][f=0005467] Shutdown - Lups Cloak FX
[t=00:03:40.282266][f=0005467] Shutdown - Lups
[t=00:03:40.283180][f=0005467] Shutdown - Lups Shield
[t=00:03:40.283234][f=0005467] End gadgetHandler:Shutdown
[t=00:03:40.306729][f=0005467] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1104, 0.0} allocedSize{int+, int-, ext}={0, 0, 169720}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0063}
[t=00:03:40.314829][f=0005467] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:40.314927][f=0005467] [Game::KillLua][4] dtor=0
[t=00:03:40.314937][f=0005467] [Game::KillLua][5] dtor=0
[t=00:03:40.326904][f=0005467] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-17_19-19-42-419_Death Valley v1_105.1.1-2511-g747f18b BAR105.sdfz" (84062 bytes)
[t=00:03:40.326983][f=0005467] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:40.369578][f=0005467] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:40.369604][f=0005467] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[t=00:03:40.369663][f=0005467] [Sound] [Sound::UpdateThread][4] ctx=0000020e2da9af30 dev=0000020e2dafc910
[t=00:03:40.369844][f=0005467] [Sound] [Sound::UpdateThread][5] ctx=0000020e2da9af30 dev=0000020e2dafc910
[t=00:03:40.369855][f=0005467] [Sound] [Sound::Cleanup][alcDestroyContext(0000020e2da9af30)]
[t=00:03:40.370928][f=0005467] [Sound] [Sound::Cleanup][alcCloseDevice(0000020e2dafc910)]
[t=00:03:40.371150][f=0005467] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:40.399335][f=0005467] [Sound] [Sound::UpdateThread][6]
[t=00:03:40.400900][f=0005467] [Game::~CGame][1]
[t=00:03:40.400936][f=0005467] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:40.400948][f=0005467] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:40.400954][f=0005467] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:40.400960][f=0005467] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:40.400991][f=0005467] [Game::KillLua][4] dtor=1
[t=00:03:40.400999][f=0005467] [Game::KillLua][5] dtor=1
[t=00:03:40.401228][f=0005467] [Game::KillMisc][1]
[t=00:03:40.401238][f=0005467] [Game::KillMisc][2]
[t=00:03:40.401649][f=0005467] [Game::KillMisc][3]
[t=00:03:40.401752][f=0005467] [Game::KillRendering][1]
[t=00:03:40.406871][f=0005467] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:40.428731][f=0005467] [3DOParser::Kill] allocated 29 pieces
[t=00:03:40.428907][f=0005467] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:40.430246][f=0005467] [AssParser::Kill] allocated 701 pieces
[t=00:03:40.477085][f=0005467] [Game::KillInterface][1]
[t=00:03:40.478041][f=0005467] [Game::KillInterface][2]
[t=00:03:40.478600][f=0005467] [Game::KillSimulation][1]
[t=00:03:40.478707][f=0005467] [Game::KillSimulation][2]
[t=00:03:40.493545][f=0005467] [CCollisionHandler] dis-/continuous tests: 1683/817809
[t=00:03:40.493577][f=0005467] [Game::KillSimulation][3]
[t=00:03:40.495174][f=0005467] [~CPathCache(24x28)] cacheHits=5 hitPercentage=20% numHashColls=0 maxCacheSize=4
[t=00:03:40.495275][f=0005467] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:40.495411][f=0005467] [~CPathCache(48x56)] cacheHits=18 hitPercentage=25% numHashColls=0 maxCacheSize=9
[t=00:03:40.495507][f=0005467] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:40.506486][f=0005467] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:40.512228][f=0005467] [LosHandler::Kill] raycast instance cache-{hits,misses}={6000,2702}; shared=13%; cached=56%
[t=00:03:40.525664][f=0005467] [Game::KillSimulation][4]
[t=00:03:40.561526][f=0005467] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:40.561586][f=0005467] [Game::~CGame][2]
[t=00:03:40.561596][f=0005467] [Game::~CGame][3]
[t=00:03:40.561744][f=0005467] [SpringApp::Kill][3]
[t=00:03:40.561872][f=0005467] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    398766 bytes sent   in 4034 packets (98.851 bytes/packet)
    238374 bytes recv'd in 4574 packets (52.115 bytes/packet)
    {0.100x, 0.115x} relative protocol overhead {up, down}
    14450 incoming chunks dropped, 11800 outgoing chunks resent
    4009 incoming chunks processed

[t=00:03:40.561945][f=0005467] [SpringApp::Kill][4] font=0000020e2337be80
[t=00:03:40.563166][f=0005467] [SpringApp::Kill][5]
[t=00:03:40.568156][f=0005467] [SpringApp::Kill][6]
[t=00:03:40.568200] [SpringApp::Kill][7]
[t=00:03:40.568239] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:40.568270] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:40.568281] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:40.568290] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:40.568303] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144}
[t=00:03:40.568322] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:40.568340] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152}
[t=00:03:40.568353] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20484, 1048576, 1048576}, EBO = {30726, 2097152, 2097152}
[t=00:03:40.568367] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:40.568379] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:40.568388] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:40.568401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:40.568413] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152}
[t=00:03:40.668869] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:40.668909] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:40.668919] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:40.668925] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:03:40.669009] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:40.670764] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>]
[t=00:03:40.670791] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:40.670802] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020e2db58ee0)
[t=00:03:40.670988] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2096ms
[t=00:03:40.671041]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=81ms
[t=00:03:40.671053]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=76ms
[t=00:03:40.671062]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:03:40.671070]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms
[t=00:03:40.671091]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms
[t=00:03:40.671103]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms
[t=00:03:40.671110]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms
[t=00:03:40.671118]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:03:40.671126]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:03:40.671143]     file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=17ms
[t=00:03:40.673090] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000020e2db11ad0)
[t=00:03:40.673769] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=1)] #archives[section]=1 #files[section]=14
[t=00:03:40.673787] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (0000020e2dc18ef0)
[t=00:03:40.682876] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:40.682927] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020e2db12310)
[t=00:03:40.683063] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020e2db11ef0)
[t=00:03:40.683190] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020e2db10a50)
[t=00:03:40.683361] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:40.683382] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:40.683513] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:40.683533] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:40.683556] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:40.683570] [VFS] [SpringVFS::DeleteArchives<this=0000020e2d993890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:40.684014] [SpringApp::Kill][8]
[t=00:03:40.684029] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:40.684038] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1)
[t=00:03:40.684044] [WatchDog::Uninstall][2]
[t=00:03:41.149522] [WatchDog::Uninstall][3]
[t=00:03:41.149554] [SpringApp::Kill][9]