Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000111] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018748] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018828] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018858] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018875] [t=00:00:00.018881] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018888] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018897] Use "none" to disable the default log sections. [t=00:00:00.018907] ============== </Log Sections> ============== [t=00:00:00.018918] ============== <User Config> ============== [t=00:00:00.019035] AllowDeferredMapRendering = 1 [t=00:00:00.019044] AllowDeferredModelRendering = 1 [t=00:00:00.019050] AnimationMT = 0 [t=00:00:00.019056] BumpWaterBlurReflection = 1 [t=00:00:00.019061] BumpWaterTexSizeReflection = 128 [t=00:00:00.019067] CamFreeScrollSpeed = 50 [t=00:00:00.019072] CamMode = 1 [t=00:00:00.019077] CubeTexSizeReflection = 1 [t=00:00:00.019088] CubeTexSizeSpecular = 1 [t=00:00:00.019094] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019099] EdgeMoveDynamic = 0 [t=00:00:00.019104] EdgeMoveWidth = 0.003 [t=00:00:00.019112] FPSFOV = 90 [t=00:00:00.019117] FPSScrollSpeed = 50 [t=00:00:00.019122] FontSize = 18 [t=00:00:00.019126] FullscreenEdgeMove = 0 [t=00:00:00.019132] GrassDetail = 0 [t=00:00:00.019136] GroundDecals = 2 [t=00:00:00.019141] GroundDetail = 90 [t=00:00:00.019147] HangTimeout = 30 [t=00:00:00.019156] HardwareCursor = 1 [t=00:00:00.019165] InitialNetworkTimeout = 0 [t=00:00:00.019171] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019176] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019183] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019191] LinkOutgoingBandwidth = 262144 [t=00:00:00.019197] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019202] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019209] MSAALevel = 1 [t=00:00:00.019214] MaxParticles = 15000 [t=00:00:00.019223] MaxSounds = 32 [t=00:00:00.019231] MaximumTransmissionUnit = 0 [t=00:00:00.019236] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019241] MiniMapMarker = 0 [t=00:00:00.019246] MouseDragScrollThreshold = 0 [t=00:00:00.019252] NetworkLossFactor = 2 [t=00:00:00.019258] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019265] OverheadScrollSpeed = 50 [t=00:00:00.019271] ReconnectTimeout = 0 [t=00:00:00.019276] RotOverheadScrollSpeed = 50 [t=00:00:00.019281] RotateLogFiles = 1 [t=00:00:00.019290] ShadowMapSize = 1024 [t=00:00:00.019298] Shadows = 1 [t=00:00:00.019303] ShowClock = 0 [t=00:00:00.019308] SoftParticles = 2 [t=00:00:00.019313] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019318] UnitIconDist = 151 [t=00:00:00.019324] UpdateBoundingVolumeMT = 0 [t=00:00:00.019332] UpdateWeaponVectorsMT = 0 [t=00:00:00.019337] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019342] UseLuaMemPools = 0 [t=00:00:00.019348] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019389] VFSCacheArchiveFiles = 0 [t=00:00:00.019399] VSync = 1 [t=00:00:00.019404] Water = 4 [t=00:00:00.019408] WindowBorderless = 1 [t=00:00:00.019413] WindowPosY = 0 [t=00:00:00.019418] WindowedEdgeMove = 0 [t=00:00:00.019423] XResolutionWindowed = 1920 [t=00:00:00.019428] YResolutionWindowed = 1080 [t=00:00:00.019440] ============== </User Config> ============== [t=00:00:00.019445] ============== <User System> ============== [t=00:00:00.019457] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019466] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019476] Compiler Version: gcc-13.2.0 [t=00:00:00.019514] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019564] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019572] Binary Word Size: 64-bit (native) [t=00:00:00.019578] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019589] Physical CPU Cores: 6 [t=00:00:00.019596] Logical CPU Cores: 12 [t=00:00:00.019601] ============== </User System> ============== [t=00:00:00.019613] Run: thread affinity fff [t=00:00:00.019752] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019761] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019766] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019770] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019775] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021140] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021163] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027288] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046698] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046739] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046745] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046751] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046755] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046779] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046784] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046789] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046794] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046799] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046804] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046811] [50] 1600x900x24bpp@144Hz [t=00:00:00.046816] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046822] [62] 1440x900x24bpp@144Hz [t=00:00:00.046828] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046833] [73] 1366x768x24bpp@144Hz [t=00:00:00.046845] [78] 1360x768x24bpp@144Hz [t=00:00:00.046852] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046857] [89] 1280x960x24bpp@144Hz [t=00:00:00.046865] [94] 1280x800x24bpp@144Hz [t=00:00:00.046870] [99] 1280x768x24bpp@144Hz [t=00:00:00.046874] [104] 1280x720x24bpp@144Hz [t=00:00:00.046879] [111] 1152x864x24bpp@144Hz [t=00:00:00.046886] [116] 1024x768x24bpp@144Hz [t=00:00:00.046891] [123] 800x600x24bpp@144Hz [t=00:00:00.046895] [130] 720x576x24bpp@144Hz [t=00:00:00.046900] [135] 720x480x24bpp@144Hz [t=00:00:00.046911] [141] 640x480x24bpp@144Hz [t=00:00:00.052358] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052375] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052380] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052384] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052389] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052393] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052400] [11] 1366x768x24bpp@144Hz [t=00:00:00.052404] [13] 1360x768x24bpp@144Hz [t=00:00:00.052426] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052431] [17] 1280x960x24bpp@144Hz [t=00:00:00.052435] [19] 1280x800x24bpp@144Hz [t=00:00:00.052440] [21] 1280x768x24bpp@144Hz [t=00:00:00.052444] [23] 1280x720x24bpp@144Hz [t=00:00:00.052451] [25] 1280x600x24bpp@144Hz [t=00:00:00.052455] [27] 1152x864x24bpp@144Hz [t=00:00:00.052459] [29] 1024x768x24bpp@144Hz [t=00:00:00.052465] [31] 800x600x24bpp@144Hz [t=00:00:00.052470] [33] 640x480x24bpp@144Hz [t=00:00:00.052474] [35] 640x400x24bpp@144Hz [t=00:00:00.297916] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.298316] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.298336] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.323822] [GR::LogVersionInfo] [t=00:00:00.323840] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.323846] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.323868] GL vendor : NVIDIA Corporation [t=00:00:00.323875] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.323881] GLSL version: 4.60 NVIDIA [t=00:00:00.323886] GLEW version: 2.1.0 [t=00:00:00.323892] GPU memory : 6144MB (total) / 4911MB (available) [t=00:00:00.323914] SDL swap-int: 1 [t=00:00:00.323924] SDL driver : windows [t=00:00:00.323930] [t=00:00:00.323937] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.323945] GLSL shader support : 1 [t=00:00:00.323964] GL4 support : 1 [t=00:00:00.323972] FBO extension support : 1 [t=00:00:00.323988] NVX GPU mem-info support : 1 [t=00:00:00.324002] ATI GPU mem-info support : 0 [t=00:00:00.324017] Texture clamping to edge : 1 [t=00:00:00.324031] NPOT-texture support : 1 (1) [t=00:00:00.324041] S3TC/DXT1 texture support : 1/1 [t=00:00:00.324054] texture query-LOD support : 1 (1) [t=00:00:00.324063] MSAA frame-buffer support : 1 (1) [t=00:00:00.324080] Z-buffer depth : 32 (-) [t=00:00:00.324096] primitive-restart support : 1 (1) [t=00:00:00.324107] clip-space control support: 1 (1) [t=00:00:00.324116] seamless cube-map support : 1 (1) [t=00:00:00.324127] frag-depth layout support : 1 (1) [t=00:00:00.324143] persistent maps support : 1 (1) [t=00:00:00.324155] explicit attribs location : 1 (1) [t=00:00:00.324163] multi draw indirect : 1 (-) [t=00:00:00.324175] array textures : 1 (-) [t=00:00:00.324182] buffer copy support : 1 (-) [t=00:00:00.324199] indirect draw : 1 (-) [t=00:00:00.324210] base instance : 1 (-) [t=00:00:00.324216] [t=00:00:00.324223] max. FBO samples : 32 [t=00:00:00.324234] max. FS/program texture slots : 32/192 [t=00:00:00.324241] max. texture size : 32768 [t=00:00:00.324255] max. texture anisotropy level : 16.000000 [t=00:00:00.324263] max. vec4 varyings/attributes : 31/16 [t=00:00:00.324273] max. draw-buffers : 8 [t=00:00:00.324286] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.324297] max. uniform buffer-bindings : 84 [t=00:00:00.324304] max. uniform block-size : 64KB [t=00:00:00.324315] max. storage buffer-bindings : 96 [t=00:00:00.324322] max. storage block-size : 2047MB [t=00:00:00.324332] [t=00:00:00.324338] enable AMD-hacks : 0 [t=00:00:00.324345] compress MIP-maps: 0 [t=00:00:00.324424] Number of compressed texture formats: 23 [t=00:00:00.324463] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.324504] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.324739] [GR::UpdateGLConfigs] [t=00:00:00.324783] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.324792] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.324804] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.324816] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.324822] [GR::InitGLState] [t=00:00:00.324897] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.424598] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.427186] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.427737] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.432581] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.432621] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.433008] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.433862] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.433875] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.433945] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.434007] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.448091] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.448505] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.449909] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.450100] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.483189] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.483209] [VFS] [SpringVFS::ReserveArchives<this=00000255f6933890>] [t=00:00:00.483447] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.486328] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000255f6933890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.486377] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.578270] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.578739] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.579023] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.579362] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.579683] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.579959] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.580210] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.580294] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.581865][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.582017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.582341][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.582388][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.582402][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.582493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.625768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.625792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.625802][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.626925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.626959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.682473][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [t=00:00:00.789644][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.7ms) [t=00:00:00.792313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.794450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000255f6a71140(default) context=00000255daebe520 numChannels=2 frameSize=8 [t=00:00:00.794491][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.794573][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.794595][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.794602][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.794637][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.794678][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.794696][f=-000001] [Sound] Devices: [t=00:00:00.798781][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.798803][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.798812][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.798829][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.798838][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.799635][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.799668][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.897511][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 315ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672511 MB [t=00:00:00.899477][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.900324][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467 [t=00:00:00.901496][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon [t=00:00:01.145268][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Death Valley v1" (loaded=0 cached=0) [t=00:00:01.146830][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Death Valley v1", overwrite=false)] section=1 cached=0 [t=00:00:01.147194][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.147723][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.213689][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.214818][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.214993][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.216457][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000255f6933890>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.227790][f=-000001] [CAS::GASCB] Archive file="death_valley_v1.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:01.228208][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.228396][f=-000001] Warning: [PreGame::GameDataReceived] Archive Death Valley v1 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.297013][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.297184][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.297299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.297369][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.297430][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.018363][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.019518][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.020281][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:21.021341][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:21.021753][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:21.022179][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.022505][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:21.023528][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.023825][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.024594][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.049329][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.049763][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.050346][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.050660][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.215890][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.216351][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.216591][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.221878][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.222614][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.222986][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.224313][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.224791][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.225024][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.225246][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.225519][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.225534][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.225544][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.225611][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.227891][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.228079][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.228637][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.230229][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.230898][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.231226][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.231483][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.231784][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.232192][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.232508][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.234858][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.235178][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.235462][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.235845][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.236482][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.237071][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.237880][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.238198][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.238837][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.239332][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.239652][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.240152][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.240394][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.240738][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.241019][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.249055][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.260514][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.261131][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.261629][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.262185][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.264496][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.264934][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.268468][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.269020][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.270210][f=-000001] Mex Placement Initialised with 52 spots. [t=00:00:21.272928][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.273487][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.274659][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.275228][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.275792][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.276031][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.276272][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.279357][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.281621][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.289292][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.289755][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.291954][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.300778][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.301788][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.302323][f=-000001] SetSunLighting [t=00:00:21.303791][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.315370][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.315831][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.316185][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.316209][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.316495][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.316809][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.320611][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.322472][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.323821][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.331381][f=-000001] Writing last game win data [t=00:00:21.341703][f=-000001] LuaUI v0.3 [t=00:00:21.544349][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.600119][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.600239][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.600648][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.600664][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:21.600675][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:21.600683][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:21.600692][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:21.618404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10467, 0.0} allocedSize{int+, int-, ext}={0, 0, 1860187}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0238} [t=00:00:22.329877][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:22.702343][f=-000001] GameID: aff8c06625c0aa30f7dd981887e08bbd [t=00:00:22.702772][f=-000001] Connection attempt from LogicDaemon [t=00:00:22.702787][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.702976][f=-000001] -> Connection established (given id 0) [t=00:00:22.703023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:22.703052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:22.703082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8bc1168996f330d2f59848936cfee10f55680e586bde9def7b83bfaaeddefb7f7f6f35103191b14987b9c366a2ea1ddbf7eaa35b2fdceea1e554dbf3e2915ef5]" [t=00:00:22.703105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b5671572936aca0afe895ed45f483af37b0d20b9c598cf9c9b4970cfff2db9cfd20df0601481be4a03f659f4b32ea49d67f571e04a11805db288864a1fa7721b]" [t=00:00:22.735738][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.919298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000256746b53e0,0000000000000000}][locale="C"]" [t=00:00:22.919358][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.919372][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:22.919383][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:22.919411][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:24.966542][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.704093][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:40.114074][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:46.114112][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:54.115133][f=0000523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:05.115552][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:18.165907][f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:34.152199][f=0001723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:52.151358][f=0002263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:13.150851][f=0002893] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:26.052043][f=0003280] Invalid unitID, 6674, at, 1, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (6674) is supplied [t=00:02:26.053781][f=0003280] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing UnitID (6674) is supplied [t=00:02:26.053819][f=0003280] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [0] [t=00:02:26.054192][f=0003280] [cawidgets.lua] Error: Error in Shutdown() [t=00:02:26.054209][f=0003280] [cawidgets.lua] Error: Error in Shutdown(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [0] [t=00:02:26.054223][f=0003280] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:02:26.671524][f=0003282] Unable to remove what you wanted in StopHighlightUnitGL4, 110 [t=00:02:31.886979][f=0003456] Unable to remove what you wanted in StopHighlightUnitGL4, 116 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [5] [t=00:02:31.888356][f=0003456] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [5] [t=00:02:31.888379][f=0003456] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:02:34.097874][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:57.147850][f=0004213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:06.779348][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:23.171203][f=0004993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:32.170632][f=0005264] [uapn] compare [t=00:03:32.170682][f=0005264] [uapn] issued : 90(3288, 8.14233398, 1304, 50000, nil) 64 (reclaim all) [t=00:03:32.170707][f=0005264] [uapn] current: 90(37336, 3288, 8.14233398, 1304, 50000) 104 [t=00:03:32.170719][f=0005264] [uapn] -> reclaim [t=00:03:38.817699][f=0005463] [uapn] compare [t=00:03:38.817737][f=0005463] [uapn] issued : 40(3288, 8.14233398, 1304, 50000, nil) 0 (build assist) [t=00:03:38.817774][f=0005463] [uapn] current: 40(9492, 3288, 8.14233398, 1304, 500) 8 [t=00:03:38.817783][f=0005463] [uapn] -> false [t=00:03:38.817790][f=0005463] [uapn] compare [t=00:03:38.817804][f=0005463] [uapn] issued : 40(3288, 8.14233398, 1304, 50000, nil) 4 (repair units) [t=00:03:38.817815][f=0005463] [uapn] current: 40(9492, 3288, 8.14233398, 1304, 500) 8 [t=00:03:38.817822][f=0005463] [uapn] -> false [t=00:03:38.817828][f=0005463] [uapn] compare [t=00:03:38.817845][f=0005463] [uapn] issued : 90(3288, 8.14233398, 1304, 50000, nil) 64 (reclaim all) [t=00:03:38.817863][f=0005463] [uapn] current: 40(9492, 3288, 8.14233398, 1304, 500) 8 [t=00:03:38.817873][f=0005463] [uapn] -> false [t=00:03:38.817879][f=0005463] [uapn] compare [t=00:03:38.817889][f=0005463] [uapn] issued : 40(3288, 8.14233398, 1304, 50000, nil) 0 (build assist) [t=00:03:38.817905][f=0005463] [uapn] current: 40(9492, 3288, 8.14233398, 1304, 500) 8 [t=00:03:38.817914][f=0005463] [uapn] -> false [t=00:03:51.118509][f=0005833] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:51.806999][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:54.506945][f=0005934] game_message: Metal Extractor is under attack [t=00:03:59.401780][f=0006079] [SpringApp::Kill][1] fromRun=1 [t=00:03:59.401804][f=0006079] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:59.430398][f=0006079] [async=0] threads=6 tasks=164865 {sum,avg}{exec,wait}time={{3735.730, 0.023}, {9644.420, 0.058}}ms [t=00:03:59.430444][f=0006079] thread=1 tasks=32973 {sum,min,max,avg}{exec,wait}time={{775.196, 0.000, 111.017, 0.024}, {1235.888, 0.000, 18446744027136.000, 0.037}}ms [t=00:03:59.430459][f=0006079] thread=2 tasks=32973 {sum,min,max,avg}{exec,wait}time={{750.987, 0.000, 111.662, 0.023}, {2105.568, 0.000, 18446744027136.000, 0.064}}ms [t=00:03:59.430472][f=0006079] thread=3 tasks=32973 {sum,min,max,avg}{exec,wait}time={{792.883, 0.000, 85.803, 0.024}, {1893.916, 0.000, 18446744027136.000, 0.057}}ms [t=00:03:59.430487][f=0006079] thread=4 tasks=32973 {sum,min,max,avg}{exec,wait}time={{700.629, 0.000, 106.198, 0.021}, {2204.246, 0.000, 13.268, 0.067}}ms [t=00:03:59.430500][f=0006079] thread=5 tasks=32973 {sum,min,max,avg}{exec,wait}time={{716.036, 0.000, 111.329, 0.022}, {2204.802, 0.000, 13.601, 0.067}}ms [t=00:03:59.430511][f=0006079] [async=1] threads=6 tasks=3460 {sum,avg}{exec,wait}time={{29901.857, 8.642}, {16027121.000, 4632.116}}ms [t=00:03:59.430531][f=0006079] thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{5990.786, 0.000, 714.536, 8.682}, {3210211.500, 0.771, 5996.590, 4652.480}}ms [t=00:03:59.430560][f=0006079] thread=2 tasks=692 {sum,min,max,avg}{exec,wait}time={{5985.794, 0.000, 716.178, 8.650}, {3204687.250, 0.252, 5995.802, 4631.051}}ms [t=00:03:59.430580][f=0006079] thread=3 tasks=692 {sum,min,max,avg}{exec,wait}time={{5972.677, 0.000, 799.275, 8.631}, {3205903.000, 0.138, 5996.355, 4632.808}}ms [t=00:03:59.430593][f=0006079] thread=4 tasks=691 {sum,min,max,avg}{exec,wait}time={{5981.004, 0.001, 803.961, 8.656}, {3212180.500, 1.082, 5996.254, 4648.597}}ms [t=00:03:59.430614][f=0006079] thread=5 tasks=695 {sum,min,max,avg}{exec,wait}time={{5971.598, 0.000, 717.594, 8.592}, {3194139.750, 1.089, 5996.358, 4595.885}}ms [t=00:03:59.430625][f=0006079] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:59.430633][f=0006079] [SpringApp::Kill][2] [t=00:03:59.430681][f=0006079] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:59.430691][f=0006079] [Game::KillLua][1] dtor=0 luaUI=00000256983cd010 [t=00:03:59.430731][f=0006079] Start widgetHandler:Shutdown [t=00:03:59.435680][f=0006079] Shutdown - SaveOrderList Complete [t=00:03:59.437951][f=0006079] Writing last game win data [t=00:03:59.446675][f=0006079] Shutdown - SaveConfigData Complete [t=00:03:59.446697][f=0006079] Shutdown Widget - Chili Highlight [t=00:03:59.446724][f=0006079] Shutdown Widget - Draw After Chili [t=00:03:59.446736][f=0006079] Shutdown Widget - API Unit Tracker GL4 [t=00:03:59.446750][f=0006079] Shutdown Widget - EPIC Menu [t=00:03:59.448103][f=0006079] Shutdown Widget - Chili Minimap [t=00:03:59.448242][f=0006079] Shutdown Widget - Depth of Field Shader [t=00:03:59.448258][f=0006079] Shutdown Widget - Chili Widget Selector [t=00:03:59.449448][f=0006079] Shutdown Widget - Deferred rendering [t=00:03:59.449464][f=0006079] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.455534][f=0006079] Shutdown Widget - Deferred rendering [t=00:03:59.455557][f=0006079] SSAO: Deferred rendering disabled, disabling. [t=00:03:59.456733][f=0006079] Shutdown Widget - Local Team Colors [t=00:03:59.456752][f=0006079] Shutdown Widget - Display Keys 2 [t=00:03:59.456789][f=0006079] Shutdown Widget - Save Game Menu [t=00:03:59.456805][f=0006079] Shutdown Widget - Highlight Model Api GL4 [t=00:03:59.456859][f=0006079] Shutdown Widget - Unit Icons [t=00:03:59.456953][f=0006079] Shutdown Widget - HealthBars [t=00:03:59.458252][f=0006079] Shutdown Widget - Attrition Counter [t=00:03:59.458451][f=0006079] Shutdown Widget - Noises [t=00:03:59.458464][f=0006079] Shutdown Widget - BuildETA [t=00:03:59.458475][f=0006079] Shutdown Widget - Selected Units GL4 2 [t=00:03:59.458494][f=0006079] Shutdown Widget - Chili Chicken Panel [t=00:03:59.458599][f=0006079] Shutdown Widget - External VR Grid [t=00:03:59.458612][f=0006079] Shutdown Widget - Win Counter [t=00:03:59.458621][f=0006079] Shutdown Widget - EndGame APM stats [t=00:03:59.460114][f=0006079] Shutdown Widget - Modular Comm Info [t=00:03:59.460137][f=0006079] Shutdown Widget - Chili Economy Panel Default [t=00:03:59.460224][f=0006079] Shutdown Widget - Chili Nuke Warning [t=00:03:59.460250][f=0006079] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:59.460271][f=0006079] Shutdown Widget - Chili Spectator Panels [t=00:03:59.460285][f=0006079] Shutdown Widget - Transport AI [t=00:03:59.460295][f=0006079] Shutdown Widget - Context Menu [t=00:03:59.460307][f=0006079] Shutdown Widget - Point Tracker [t=00:03:59.460316][f=0006079] Shutdown Widget - MinimapEvents [t=00:03:59.460334][f=0006079] Shutdown Widget - Local Widgets Config [t=00:03:59.460350][f=0006079] Shutdown Widget - Missile Silo Range [t=00:03:59.460364][f=0006079] Shutdown Widget - Highlight Geos [t=00:03:59.460404][f=0006079] Shutdown Widget - Grab Input [t=00:03:59.460574][f=0006079] Input grabbing is disabled! [t=00:03:59.460590][f=0006079] Shutdown Widget - Defense Range Zero-K [t=00:03:59.460616][f=0006079] Shutdown Widget - Showeco and Grid Drawer [t=00:03:59.460631][f=0006079] Shutdown Widget - Darkening [t=00:03:59.460654][f=0006079] Shutdown Widget - Chili EndGame Window [t=00:03:59.460681][f=0006079] Shutdown Widget - Attack Warning [t=00:03:59.460706][f=0006079] Shutdown Widget - Stereo3D [t=00:03:59.460775][f=0006079] Shutdown Widget - Music Player v2 [t=00:03:59.460792][f=0006079] Shutdown Widget - Startup Info and Selector [t=00:03:59.460812][f=0006079] Shutdown Widget - State Reverse and Latency [t=00:03:59.460826][f=0006079] Shutdown Widget - Reclaim Field Highlight [t=00:03:59.460840][f=0006079] Shutdown Widget - Attack AoE [t=00:03:59.460852][f=0006079] Shutdown Widget - TeamPlatter [t=00:03:59.461438][f=0006079] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:59.461551][f=0006079] Shutdown Widget - Selection Send [t=00:03:59.461569][f=0006079] Shutdown Widget - Spotter [t=00:03:59.461580][f=0006079] Shutdown Widget - LupsManager [t=00:03:59.461596][f=0006079] Shutdown Widget - Global Build Command [t=00:03:59.461855][f=0006079] Shutdown Widget - Newton Firezone [t=00:03:59.461877][f=0006079] Shutdown Widget - Receive Units Indicator [t=00:03:59.461890][f=0006079] Shutdown Widget - Chili Pro Console [t=00:03:59.462510][f=0006079] Shutdown Widget - Persistent Build Height [t=00:03:59.462528][f=0006079] Shutdown Widget - Lasso Terraform GUI [t=00:03:59.462538][f=0006079] Shutdown Widget - Lups [t=00:03:59.463316][f=0006079] Shutdown Widget - Chili Framework [t=00:03:59.463336][f=0006079] Shutdown Widget - Chili Core Selector [t=00:03:59.463435][f=0006079] Shutdown Widget - Custom Markers [t=00:03:59.463457][f=0006079] Shutdown Widget - Mex Placement Handler [t=00:03:59.463498][f=0006079] Shutdown Widget - Select Keys [t=00:03:59.463528][f=0006079] Shutdown Widget - Pause Screen [t=00:03:59.463670][f=0006079] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:59.463715][f=0006079] Shutdown Widget - Bloom Shader Deferred [t=00:03:59.463968][f=0006079] Shutdown Widget - Text To Speech Control [t=00:03:59.463987][f=0006079] Shutdown Widget - Layout Handler [t=00:03:59.464000][f=0006079] Shutdown Widget - Color Blindness Correction [t=00:03:59.464168][f=0006079] End widgetHandler:Shutdown [t=00:03:59.540021][f=0006079] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8356441, 0.0} allocedSize{int+, int-, ext}={0, 0, 1741357400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0281} [t=00:03:59.544547][f=0006079] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:59.544569][f=0006079] [Game::KillLua][3] dtor=0 luaRules=00000256746b53e0 [t=00:03:59.544611][f=0006079] Start gadgetHandler:Shutdown [t=00:03:59.544622][f=0006079] Shutdown - StartSetup [t=00:03:59.544645][f=0006079] Shutdown - UnitMorph [t=00:03:59.545462][f=0006079] Shutdown - Carrier Drones [t=00:03:59.545478][f=0006079] Shutdown - Missile Silo Controller [t=00:03:59.545488][f=0006079] Shutdown - Modular Comm Info [t=00:03:59.545497][f=0006079] Shutdown - Terrain Texture Handler [t=00:03:59.545506][f=0006079] Shutdown - UnitCloakShield [t=00:03:59.545860][f=0006079] Shutdown - Starlight Handler [t=00:03:59.545895][f=0006079] End gadgetHandler:Shutdown [t=00:03:59.580433][f=0006079] Start gadgetHandler:Shutdown [t=00:03:59.580465][f=0006079] Shutdown - Teleport Throw [t=00:03:59.580477][f=0006079] Shutdown - UnitMorph [t=00:03:59.580494][f=0006079] Shutdown - Commander Skin Renderer [t=00:03:59.581657][f=0006079] Shutdown - Missile fired callins [t=00:03:59.581675][f=0006079] Shutdown - Modular Comm Info [t=00:03:59.581686][f=0006079] Shutdown - Retreat Command [t=00:03:59.581697][f=0006079] Shutdown - Shockwaves [t=00:03:59.581712][f=0006079] Shutdown - Unit tint API [t=00:03:59.581748][f=0006079] Shutdown - Unit glow API [t=00:03:59.581789][f=0006079] Shutdown - UnitCloakShield [t=00:03:59.581821][f=0006079] Shutdown - Lups Cloak FX [t=00:03:59.581830][f=0006079] Shutdown - Lups [t=00:03:59.582706][f=0006079] Shutdown - Lups Shield [t=00:03:59.582774][f=0006079] End gadgetHandler:Shutdown [t=00:03:59.602848][f=0006079] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1644, 0.0} allocedSize{int+, int-, ext}={0, 0, 254744}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134} [t=00:03:59.608782][f=0006079] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:59.608862][f=0006079] [Game::KillLua][4] dtor=0 [t=00:03:59.608877][f=0006079] [Game::KillLua][5] dtor=0 [t=00:03:59.622143][f=0006079] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-17_19-23-29-145_Death Valley v1_105.1.1-2511-g747f18b BAR105.sdfz" (95377 bytes) [t=00:03:59.622230][f=0006079] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:59.663711][f=0006079] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:59.663732][f=0006079] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:59.663793][f=0006079] [Sound] [Sound::UpdateThread][4] ctx=00000255daebe520 dev=00000255f6a71140 [t=00:03:59.663995][f=0006079] [Sound] [Sound::UpdateThread][5] ctx=00000255daebe520 dev=00000255f6a71140 [t=00:03:59.664008][f=0006079] [Sound] [Sound::Cleanup][alcDestroyContext(00000255daebe520)] [t=00:03:59.665048][f=0006079] [Sound] [Sound::Cleanup][alcCloseDevice(00000255f6a71140)] [t=00:03:59.665234][f=0006079] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:59.694943][f=0006079] [Sound] [Sound::UpdateThread][6] [t=00:03:59.695937][f=0006079] [Game::~CGame][1] [t=00:03:59.695968][f=0006079] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:59.695976][f=0006079] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:59.695983][f=0006079] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:59.695989][f=0006079] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:59.695996][f=0006079] [Game::KillLua][4] dtor=1 [t=00:03:59.696003][f=0006079] [Game::KillLua][5] dtor=1 [t=00:03:59.696143][f=0006079] [Game::KillMisc][1] [t=00:03:59.696152][f=0006079] [Game::KillMisc][2] [t=00:03:59.696392][f=0006079] [Game::KillMisc][3] [t=00:03:59.696498][f=0006079] [Game::KillRendering][1] [t=00:03:59.700877][f=0006079] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.722928][f=0006079] [3DOParser::Kill] allocated 29 pieces [t=00:03:59.723123][f=0006079] [S3OParser::Kill] allocated 5521 pieces [t=00:03:59.724153][f=0006079] [AssParser::Kill] allocated 701 pieces [t=00:03:59.774456][f=0006079] [Game::KillInterface][1] [t=00:03:59.775020][f=0006079] [Game::KillInterface][2] [t=00:03:59.775598][f=0006079] [Game::KillSimulation][1] [t=00:03:59.775699][f=0006079] [Game::KillSimulation][2] [t=00:03:59.796521][f=0006079] [CCollisionHandler] dis-/continuous tests: 913/1777350 [t=00:03:59.796543][f=0006079] [Game::KillSimulation][3] [t=00:03:59.797769][f=0006079] [~CPathCache(24x28)] cacheHits=43 hitPercentage=28% numHashColls=0 maxCacheSize=32 [t=00:03:59.797856][f=0006079] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.798001][f=0006079] [~CPathCache(48x56)] cacheHits=82 hitPercentage=39% numHashColls=0 maxCacheSize=27 [t=00:03:59.798069][f=0006079] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:59.807687][f=0006079] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:59.815288][f=0006079] [LosHandler::Kill] raycast instance cache-{hits,misses}={8353,4313}; shared=19%; cached=47% [t=00:03:59.827184][f=0006079] [Game::KillSimulation][4] [t=00:03:59.891715][f=0006079] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:59.891742][f=0006079] [Game::~CGame][2] [t=00:03:59.891779][f=0006079] [Game::~CGame][3] [t=00:03:59.892043][f=0006079] [SpringApp::Kill][3] [t=00:03:59.892332][f=0006079] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 444482 bytes sent in 4422 packets (100.516 bytes/packet) 259579 bytes recv'd in 4992 packets (51.999 bytes/packet) {0.100x, 0.115x} relative protocol overhead {up, down} 15610 incoming chunks dropped, 12659 outgoing chunks resent 4455 incoming chunks processed [t=00:03:59.892406][f=0006079] [SpringApp::Kill][4] font=00000255db7abe80 [t=00:03:59.893758][f=0006079] [SpringApp::Kill][5] [t=00:03:59.899412][f=0006079] [SpringApp::Kill][6] [t=00:03:59.899430] [SpringApp::Kill][7] [t=00:03:59.899481] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.899510] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:59.899523] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:59.899531] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:59.899541] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {300, 262144, 262144} [t=00:03:59.899555] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.899564] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:03:59.899576] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22432, 1048576, 1048576}, EBO = {33648, 2097152, 2097152} [t=00:03:59.899587] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:59.899598] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.899606] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:59.899620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:59.899631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {364, 1048576, 1048576}, EBO = {546, 2097152, 2097152} [t=00:03:59.997077] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:59.997135] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:59.997147] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:59.997154] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=00:03:59.997212] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:59.998553] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>] [t=00:03:59.998569] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:59.998580] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000255f6ae8880) [t=00:03:59.998693] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2181ms [t=00:03:59.998724] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=83ms [t=00:03:59.998733] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=78ms [t=00:03:59.998740] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:03:59.998748] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=26ms [t=00:03:59.998760] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:59.998768] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:59.998775] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=21ms [t=00:03:59.998782] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:59.998796] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:59.998871] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:04:00.000152] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000255f6ab1d50) [t=00:04:00.000596] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=1)] #archives[section]=1 #files[section]=14 [t=00:04:00.000613] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\death_valley_v1.sd7 (00000255dbabc9a0) [t=00:04:00.014938] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:00.014975] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000255f6ab2590) [t=00:04:00.015016] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000255f6ab0ee0) [t=00:04:00.015095] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000255f6ab0f90) [t=00:04:00.015306] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:00.015322] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:04:00.015393] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:00.015407] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:00.015422] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:00.015437] [VFS] [SpringVFS::DeleteArchives<this=00000255f6933890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:00.015691] [SpringApp::Kill][8] [t=00:04:00.015705] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:00.015713] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:04:00.015719] [WatchDog::Uninstall][2] [t=00:04:00.134990] [WatchDog::Uninstall][3] [t=00:04:00.135006] [SpringApp::Kill][9]
infolog_full.txt (truncated):