ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #114514

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000529] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000539] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.017438] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.024691] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.024719]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.024732]   
[t=00:00:00.024746]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.024756]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.024773]   Use "none" to disable the default log sections.
[t=00:00:00.024783] ============== </Log Sections> ==============

[t=00:00:00.024801] ============== <User Config> ==============
[t=00:00:00.024985]   AllowDeferredMapRendering = 1
[t=00:00:00.024993]   AllowDeferredModelRendering = 1
[t=00:00:00.024998]   AnimationMT = 0
[t=00:00:00.025009]   BumpWaterAnisotropy = 2
[t=00:00:00.025015]   BumpWaterBlurReflection = 1
[t=00:00:00.025020]   BumpWaterDepthBits = 32
[t=00:00:00.025025]   BumpWaterReflection = 2
[t=00:00:00.025029]   BumpWaterRefraction = 2
[t=00:00:00.025034]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.025040]   CamFreeScrollSpeed = 50
[t=00:00:00.025046]   CamMode = 1
[t=00:00:00.025050]   CamTimeExponent = 4.0
[t=00:00:00.025055]   CamTimeFactor = 1.0
[t=00:00:00.025060]   CubeTexSizeReflection = 1024
[t=00:00:00.025069]   CubeTexSizeSpecular = 1024
[t=00:00:00.025075]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025080]   EdgeMoveDynamic = 0
[t=00:00:00.025085]   EdgeMoveWidth = 0.003
[t=00:00:00.025089]   FPSFOV = 90
[t=00:00:00.025094]   FPSScrollSpeed = 50
[t=00:00:00.025099]   FeatureDrawDistance = 600000
[t=00:00:00.025104]   FeatureFadeDistance = 600000
[t=00:00:00.025108]   FontSize = 18
[t=00:00:00.025114]   GrassDetail = 0
[t=00:00:00.025119]   GroundDecals = 10
[t=00:00:00.025123]   GroundDetail = 180
[t=00:00:00.025131]   HangTimeout = 30
[t=00:00:00.025136]   HardwareCursor = 1
[t=00:00:00.025141]   InitialNetworkTimeout = 0
[t=00:00:00.025147]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.025152]   LODScale = 1.000
[t=00:00:00.025157]   LODScaleReflection = 1.000
[t=00:00:00.025162]   LODScaleRefraction = 1.000
[t=00:00:00.025167]   LODScaleShadow = 1.000
[t=00:00:00.025172]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.025178]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.025187]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.025192]   LinkOutgoingBandwidth = 131072
[t=00:00:00.025197]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025203]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025208]   MSAALevel = 8
[t=00:00:00.025213]   MaxParticles = 50000
[t=00:00:00.025217]   MaxSounds = 32
[t=00:00:00.025222]   MaximumTransmissionUnit = 0
[t=00:00:00.025228]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025232]   MiniMapCanFlip = 1
[t=00:00:00.025237]   MiniMapMarker = 0
[t=00:00:00.025282]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.025288]   MouseDragScrollThreshold = 0
[t=00:00:00.025294]   NetworkLossFactor = 1
[t=00:00:00.025299]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025304]   OverheadScrollSpeed = 50
[t=00:00:00.025309]   ReconnectTimeout = 0
[t=00:00:00.025314]   RotOverheadScrollSpeed = 50
[t=00:00:00.025319]   RotateLogFiles = 1
[t=00:00:00.025324]   ScreenshotCounter = 3
[t=00:00:00.025328]   ShadowMapSize = 8192
[t=00:00:00.025333]   Shadows = 1
[t=00:00:00.025343]   ShowClock = 0
[t=00:00:00.025348]   ShowPlayerInfo = 0
[t=00:00:00.025354]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025359]   TeamHighlight = 0
[t=00:00:00.025364]   UnitIconDist = 250
[t=00:00:00.025369]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025374]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025379]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025384]   UseLuaMemPools = 0
[t=00:00:00.025389]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025394]   VFSCacheArchiveFiles = 0
[t=00:00:00.025403]   Water = 4
[t=00:00:00.025407]   WindowPosY = 31
[t=00:00:00.025412]   XResolution = 2560
[t=00:00:00.025417]   XResolutionWindowed = 2553
[t=00:00:00.025422]   YResolution = 1440
[t=00:00:00.025427]   YResolutionWindowed = 1378
[t=00:00:00.025432]   snd_volmaster = 49
[t=00:00:00.025448] ============== </User Config> ==============

[t=00:00:00.025454] ============== <User System> ==============
[t=00:00:00.025460]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.025472]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.025480]        Compiler Version: gcc-13.2.0
[t=00:00:00.025529]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.025571]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33165MB pagefile
[t=00:00:00.025579]        Binary Word Size: 64-bit (native)
[t=00:00:00.025585]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.025590]      Physical CPU Cores: 4
[t=00:00:00.025600]       Logical CPU Cores: 8
[t=00:00:00.025606] ============== </User System> ==============

[t=00:00:00.025616] Run: thread affinity ff
[t=00:00:00.025736] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.025742]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.025746]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.025751]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.025755]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.026838] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.026855] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032316] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.066987]     Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.067002]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.067008]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.067015]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.067020]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.067026]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.067044]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.067050]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.067054]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.067073]         [65] 1366x768x24bpp@144Hz
[t=00:00:00.067079]         [73] 1360x768x24bpp@144Hz
[t=00:00:00.067084]         [81] 1280x1024x24bpp@144Hz
[t=00:00:00.067089]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.067094]         [97] 1280x800x24bpp@144Hz
[t=00:00:00.067099]         [105] 1280x768x24bpp@144Hz
[t=00:00:00.067104]         [113] 1280x720x24bpp@144Hz
[t=00:00:00.067109]         [121] 1152x864x24bpp@144Hz
[t=00:00:00.067121]         [129] 1024x768x24bpp@144Hz
[t=00:00:00.067127]         [137] 800x600x24bpp@144Hz
[t=00:00:00.067132]         [145] 720x576x24bpp@144Hz
[t=00:00:00.067137]         [153] 720x480x24bpp@144Hz
[t=00:00:00.067141]         [161] 640x480x24bpp@144Hz
[t=00:00:00.263001] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.263570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440>
[t=00:00:00.263670] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409>
[t=00:00:00.300654] [GR::LogVersionInfo]
[t=00:00:00.300669]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.300677]     GL version  : 4.6.0 NVIDIA 526.86
[t=00:00:00.300682]     GL vendor   : NVIDIA Corporation
[t=00:00:00.300687]     GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
[t=00:00:00.300693]     GLSL version: 4.60 NVIDIA
[t=00:00:00.300698]     GLEW version: 2.1.0
[t=00:00:00.300717]     GPU memory  : 11264MB (total) / 9486MB (available)
[t=00:00:00.300738]     SDL swap-int: 1
[t=00:00:00.300745]     SDL driver  : windows
[t=00:00:00.300749]     
[t=00:00:00.300754]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.300759]     GLSL shader support       : 1
[t=00:00:00.300764]     GL4 support               : 1
[t=00:00:00.300769]     FBO extension support     : 1
[t=00:00:00.300782]     NVX GPU mem-info support  : 1
[t=00:00:00.300790]     ATI GPU mem-info support  : 0
[t=00:00:00.300801]     Texture clamping to edge  : 1
[t=00:00:00.300813]     NPOT-texture support      : 1 (1)
[t=00:00:00.300821]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.300827]     texture query-LOD support : 1 (1)
[t=00:00:00.300833]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.300837]     Z-buffer depth            : 32 (-)
[t=00:00:00.300847]     primitive-restart support : 1 (1)
[t=00:00:00.300852]     clip-space control support: 1 (1)
[t=00:00:00.300858]     seamless cube-map support : 1 (1)
[t=00:00:00.300864]     frag-depth layout support : 1 (1)
[t=00:00:00.300875]     persistent maps support   : 1 (1)
[t=00:00:00.300881]     explicit attribs location : 1 (1)
[t=00:00:00.300886]     multi draw indirect       : 1 (-)
[t=00:00:00.300892]     array textures            : 1 (-)
[t=00:00:00.300897]     buffer copy support       : 1 (-)
[t=00:00:00.300903]     indirect draw             : 1 (-)
[t=00:00:00.300908]     base instance             : 1 (-)
[t=00:00:00.300913]     
[t=00:00:00.300918]     max. FBO samples              : 32
[t=00:00:00.300923]     max. FS/program texture slots : 32/192
[t=00:00:00.300932]     max. texture size             : 32768
[t=00:00:00.300940]     max. texture anisotropy level : 16.000000
[t=00:00:00.300945]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.300950]     max. draw-buffers             : 8
[t=00:00:00.300955]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.300961]     max. uniform buffer-bindings  : 84
[t=00:00:00.300966]     max. uniform block-size       : 64KB
[t=00:00:00.300971]     max. storage buffer-bindings  : 96
[t=00:00:00.300976]     max. storage block-size       : 2047MB
[t=00:00:00.300984]     
[t=00:00:00.300989]     enable AMD-hacks : 0
[t=00:00:00.300993]     compress MIP-maps: 0
[t=00:00:00.301056]     Number of compressed texture formats: 51
[t=00:00:00.301110]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.301159] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.301421] [GR::UpdateGLConfigs]
[t=00:00:00.301450] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.301456] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.301903] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.301920] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.301926] [GR::InitGLState]
[t=00:00:00.302001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.411037] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.418791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:00.419449] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433702] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433742] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434297] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.436229] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.436253] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.436347] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.436441] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.436699] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.436655] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.455021] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.455272] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.455339] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.455370] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.456607] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.456664] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.456690] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.222837] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:05.222936] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.222956] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.222973] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:05.243761]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.243780]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.260, 0.420}, {0.170, 0.057}}ms
[t=00:00:05.243792]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.004, 0.004, 0.004, 0.004}}ms
[t=00:00:05.243821]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.037, 0.037, 0.037, 0.037}}ms
[t=00:00:05.243832]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.173, 1.173, 1.173, 1.173}, {0.129, 0.129, 0.129, 0.129}}ms
[t=00:00:05.243840] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.243846] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 192 MB
[t=00:00:05.246232] [SpringApp::Kill][3]
[t=00:00:05.246250] [SpringApp::Kill][4] font=000001ef29be3dc0
[t=00:00:05.246552] [SpringApp::Kill][5]
[t=00:00:05.246634] [SpringApp::Kill][6]
[t=00:00:05.246652] [SpringApp::Kill][7]
[t=00:00:05.246769] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.246786] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.246815] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.246832] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.246853] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.246871] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.246896] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.246913] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.246931] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.246956] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.246975] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.246991] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.247019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.321538] [SpringApp::Kill][8]
[t=00:00:05.321594] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.321612] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7598204d0 (joinable=1)
[t=00:00:05.321623] [WatchDog::Uninstall][2]
[t=00:00:06.039702] [WatchDog::Uninstall][3]
[t=00:00:06.039718] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected