Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000529] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000539] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.017438] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024691] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.024719] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024732] [t=00:00:00.024746] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024756] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024773] Use "none" to disable the default log sections. [t=00:00:00.024783] ============== </Log Sections> ============== [t=00:00:00.024801] ============== <User Config> ============== [t=00:00:00.024985] AllowDeferredMapRendering = 1 [t=00:00:00.024993] AllowDeferredModelRendering = 1 [t=00:00:00.024998] AnimationMT = 0 [t=00:00:00.025009] BumpWaterAnisotropy = 2 [t=00:00:00.025015] BumpWaterBlurReflection = 1 [t=00:00:00.025020] BumpWaterDepthBits = 32 [t=00:00:00.025025] BumpWaterReflection = 2 [t=00:00:00.025029] BumpWaterRefraction = 2 [t=00:00:00.025034] BumpWaterTexSizeReflection = 1024 [t=00:00:00.025040] CamFreeScrollSpeed = 50 [t=00:00:00.025046] CamMode = 1 [t=00:00:00.025050] CamTimeExponent = 4.0 [t=00:00:00.025055] CamTimeFactor = 1.0 [t=00:00:00.025060] CubeTexSizeReflection = 1024 [t=00:00:00.025069] CubeTexSizeSpecular = 1024 [t=00:00:00.025075] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025080] EdgeMoveDynamic = 0 [t=00:00:00.025085] EdgeMoveWidth = 0.003 [t=00:00:00.025089] FPSFOV = 90 [t=00:00:00.025094] FPSScrollSpeed = 50 [t=00:00:00.025099] FeatureDrawDistance = 600000 [t=00:00:00.025104] FeatureFadeDistance = 600000 [t=00:00:00.025108] FontSize = 18 [t=00:00:00.025114] GrassDetail = 0 [t=00:00:00.025119] GroundDecals = 10 [t=00:00:00.025123] GroundDetail = 180 [t=00:00:00.025131] HangTimeout = 30 [t=00:00:00.025136] HardwareCursor = 1 [t=00:00:00.025141] InitialNetworkTimeout = 0 [t=00:00:00.025147] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.025152] LODScale = 1.000 [t=00:00:00.025157] LODScaleReflection = 1.000 [t=00:00:00.025162] LODScaleRefraction = 1.000 [t=00:00:00.025167] LODScaleShadow = 1.000 [t=00:00:00.025172] LinkIncomingMaxPacketRate = 512 [t=00:00:00.025178] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.025187] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.025192] LinkOutgoingBandwidth = 131072 [t=00:00:00.025197] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025203] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025208] MSAALevel = 8 [t=00:00:00.025213] MaxParticles = 50000 [t=00:00:00.025217] MaxSounds = 32 [t=00:00:00.025222] MaximumTransmissionUnit = 0 [t=00:00:00.025228] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025232] MiniMapCanFlip = 1 [t=00:00:00.025237] MiniMapMarker = 0 [t=00:00:00.025282] MouseDragCircleCommandThreshold = 25 [t=00:00:00.025288] MouseDragScrollThreshold = 0 [t=00:00:00.025294] NetworkLossFactor = 1 [t=00:00:00.025299] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025304] OverheadScrollSpeed = 50 [t=00:00:00.025309] ReconnectTimeout = 0 [t=00:00:00.025314] RotOverheadScrollSpeed = 50 [t=00:00:00.025319] RotateLogFiles = 1 [t=00:00:00.025324] ScreenshotCounter = 3 [t=00:00:00.025328] ShadowMapSize = 8192 [t=00:00:00.025333] Shadows = 1 [t=00:00:00.025343] ShowClock = 0 [t=00:00:00.025348] ShowPlayerInfo = 0 [t=00:00:00.025354] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025359] TeamHighlight = 0 [t=00:00:00.025364] UnitIconDist = 250 [t=00:00:00.025369] UpdateBoundingVolumeMT = 0 [t=00:00:00.025374] UpdateWeaponVectorsMT = 0 [t=00:00:00.025379] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025384] UseLuaMemPools = 0 [t=00:00:00.025389] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025394] VFSCacheArchiveFiles = 0 [t=00:00:00.025403] Water = 4 [t=00:00:00.025407] WindowPosY = 31 [t=00:00:00.025412] XResolution = 2560 [t=00:00:00.025417] XResolutionWindowed = 2553 [t=00:00:00.025422] YResolution = 1440 [t=00:00:00.025427] YResolutionWindowed = 1378 [t=00:00:00.025432] snd_volmaster = 49 [t=00:00:00.025448] ============== </User Config> ============== [t=00:00:00.025454] ============== <User System> ============== [t=00:00:00.025460] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.025472] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025480] Compiler Version: gcc-13.2.0 [t=00:00:00.025529] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.025571] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32703MB RAM, 33165MB pagefile [t=00:00:00.025579] Binary Word Size: 64-bit (native) [t=00:00:00.025585] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025590] Physical CPU Cores: 4 [t=00:00:00.025600] Logical CPU Cores: 8 [t=00:00:00.025606] ============== </User System> ============== [t=00:00:00.025616] Run: thread affinity ff [t=00:00:00.025736] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.025742] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.025746] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.025751] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.025755] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026838] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026855] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032316] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.066987] Display (ASUS ROG PG278QR(DisplayPort))=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.067002] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.067008] [ 9] 1920x1440x24bpp@144Hz [t=00:00:00.067015] [17] 1920x1200x24bpp@144Hz [t=00:00:00.067020] [25] 1920x1080x24bpp@144Hz [t=00:00:00.067026] [33] 1680x1050x24bpp@144Hz [t=00:00:00.067044] [41] 1600x1200x24bpp@144Hz [t=00:00:00.067050] [49] 1600x1024x24bpp@144Hz [t=00:00:00.067054] [57] 1600x900x24bpp@144Hz [t=00:00:00.067073] [65] 1366x768x24bpp@144Hz [t=00:00:00.067079] [73] 1360x768x24bpp@144Hz [t=00:00:00.067084] [81] 1280x1024x24bpp@144Hz [t=00:00:00.067089] [89] 1280x960x24bpp@144Hz [t=00:00:00.067094] [97] 1280x800x24bpp@144Hz [t=00:00:00.067099] [105] 1280x768x24bpp@144Hz [t=00:00:00.067104] [113] 1280x720x24bpp@144Hz [t=00:00:00.067109] [121] 1152x864x24bpp@144Hz [t=00:00:00.067121] [129] 1024x768x24bpp@144Hz [t=00:00:00.067127] [137] 800x600x24bpp@144Hz [t=00:00:00.067132] [145] 720x576x24bpp@144Hz [t=00:00:00.067137] [153] 720x480x24bpp@144Hz [t=00:00:00.067141] [161] 640x480x24bpp@144Hz [t=00:00:00.263001] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.263570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1440> [t=00:00:00.263670] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,31> newRes=<2560,1409> [t=00:00:00.300654] [GR::LogVersionInfo] [t=00:00:00.300669] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.300677] GL version : 4.6.0 NVIDIA 526.86 [t=00:00:00.300682] GL vendor : NVIDIA Corporation [t=00:00:00.300687] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.300693] GLSL version: 4.60 NVIDIA [t=00:00:00.300698] GLEW version: 2.1.0 [t=00:00:00.300717] GPU memory : 11264MB (total) / 9486MB (available) [t=00:00:00.300738] SDL swap-int: 1 [t=00:00:00.300745] SDL driver : windows [t=00:00:00.300749] [t=00:00:00.300754] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.300759] GLSL shader support : 1 [t=00:00:00.300764] GL4 support : 1 [t=00:00:00.300769] FBO extension support : 1 [t=00:00:00.300782] NVX GPU mem-info support : 1 [t=00:00:00.300790] ATI GPU mem-info support : 0 [t=00:00:00.300801] Texture clamping to edge : 1 [t=00:00:00.300813] NPOT-texture support : 1 (1) [t=00:00:00.300821] S3TC/DXT1 texture support : 1/1 [t=00:00:00.300827] texture query-LOD support : 1 (1) [t=00:00:00.300833] MSAA frame-buffer support : 1 (1) [t=00:00:00.300837] Z-buffer depth : 32 (-) [t=00:00:00.300847] primitive-restart support : 1 (1) [t=00:00:00.300852] clip-space control support: 1 (1) [t=00:00:00.300858] seamless cube-map support : 1 (1) [t=00:00:00.300864] frag-depth layout support : 1 (1) [t=00:00:00.300875] persistent maps support : 1 (1) [t=00:00:00.300881] explicit attribs location : 1 (1) [t=00:00:00.300886] multi draw indirect : 1 (-) [t=00:00:00.300892] array textures : 1 (-) [t=00:00:00.300897] buffer copy support : 1 (-) [t=00:00:00.300903] indirect draw : 1 (-) [t=00:00:00.300908] base instance : 1 (-) [t=00:00:00.300913] [t=00:00:00.300918] max. FBO samples : 32 [t=00:00:00.300923] max. FS/program texture slots : 32/192 [t=00:00:00.300932] max. texture size : 32768 [t=00:00:00.300940] max. texture anisotropy level : 16.000000 [t=00:00:00.300945] max. vec4 varyings/attributes : 31/16 [t=00:00:00.300950] max. draw-buffers : 8 [t=00:00:00.300955] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.300961] max. uniform buffer-bindings : 84 [t=00:00:00.300966] max. uniform block-size : 64KB [t=00:00:00.300971] max. storage buffer-bindings : 96 [t=00:00:00.300976] max. storage block-size : 2047MB [t=00:00:00.300984] [t=00:00:00.300989] enable AMD-hacks : 0 [t=00:00:00.300993] compress MIP-maps: 0 [t=00:00:00.301056] Number of compressed texture formats: 51 [t=00:00:00.301110] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.301159] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.301421] [GR::UpdateGLConfigs] [t=00:00:00.301450] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.301456] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.301903] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.301920] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.301926] [GR::InitGLState] [t=00:00:00.302001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.411037] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:00.419449] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433702] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433742] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.434297] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.436229] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.436253] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.436347] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.436441] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.436699] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.436655] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.455021] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.455272] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.455339] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.455370] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.456607] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.456664] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.456690] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.222837] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:05.222936] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.222956] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.222973] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:05.243761] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.243780] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.260, 0.420}, {0.170, 0.057}}ms [t=00:00:05.243792] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.048, 0.048, 0.048, 0.048}, {0.004, 0.004, 0.004, 0.004}}ms [t=00:00:05.243821] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.037, 0.037, 0.037, 0.037}}ms [t=00:00:05.243832] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.173, 1.173, 1.173, 1.173}, {0.129, 0.129, 0.129, 0.129}}ms [t=00:00:05.243840] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.243846] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 192 MB [t=00:00:05.246232] [SpringApp::Kill][3] [t=00:00:05.246250] [SpringApp::Kill][4] font=000001ef29be3dc0 [t=00:00:05.246552] [SpringApp::Kill][5] [t=00:00:05.246634] [SpringApp::Kill][6] [t=00:00:05.246652] [SpringApp::Kill][7] [t=00:00:05.246769] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.246786] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.246815] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.246832] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.246853] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.246871] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.246896] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.246913] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.246931] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.246956] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.246975] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.246991] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.247019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.321538] [SpringApp::Kill][8] [t=00:00:05.321594] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.321612] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7598204d0 (joinable=1) [t=00:00:05.321623] [WatchDog::Uninstall][2] [t=00:00:06.039702] [WatchDog::Uninstall][3] [t=00:00:06.039718] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):