Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000152] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014002] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014039] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014062] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014077] [t=00:00:00.014082] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014088] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014093] Use "none" to disable the default log sections. [t=00:00:00.014101] ============== </Log Sections> ============== [t=00:00:00.014110] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.014214] AllowDeferredMapRendering = 1 [t=00:00:00.014223] AllowDeferredModelRendering = 1 [t=00:00:00.014227] AnimationMT = 0 [t=00:00:00.014232] BumpWaterBlurReflection = 1 [t=00:00:00.014262] BumpWaterTexSizeReflection = 128 [t=00:00:00.014267] CamFreeScrollSpeed = 50 [t=00:00:00.014273] CamMode = 1 [t=00:00:00.014278] CubeTexSizeReflection = 1 [t=00:00:00.014287] CubeTexSizeSpecular = 1 [t=00:00:00.014295] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014300] EdgeMoveDynamic = 0 [t=00:00:00.014304] EdgeMoveWidth = 0.003 [t=00:00:00.014309] FPSFOV = 90 [t=00:00:00.014315] FPSScrollSpeed = 50 [t=00:00:00.014320] FontSize = 18 [t=00:00:00.014324] FullscreenEdgeMove = 0 [t=00:00:00.014328] GrassDetail = 0 [t=00:00:00.014333] GroundDecals = 2 [t=00:00:00.014337] GroundDetail = 90 [t=00:00:00.014341] HangTimeout = 30 [t=00:00:00.014352] HardwareCursor = 1 [t=00:00:00.014357] InitialNetworkTimeout = 0 [t=00:00:00.014364] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.014370] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.014375] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.014382] LinkOutgoingBandwidth = 262144 [t=00:00:00.014388] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014393] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014397] MSAALevel = 1 [t=00:00:00.014402] MaxParticles = 15000 [t=00:00:00.014411] MaxSounds = 32 [t=00:00:00.014416] MaximumTransmissionUnit = 0 [t=00:00:00.014421] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014428] MiniMapMarker = 0 [t=00:00:00.014432] MouseDragScrollThreshold = 0 [t=00:00:00.014437] NetworkLossFactor = 2 [t=00:00:00.014442] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014449] OverheadScrollSpeed = 50 [t=00:00:00.014454] ReconnectTimeout = 0 [t=00:00:00.014458] RotOverheadScrollSpeed = 50 [t=00:00:00.014465] RotateLogFiles = 1 [t=00:00:00.014473] ShadowMapSize = 1024 [t=00:00:00.014478] Shadows = 1 [t=00:00:00.014485] ShowClock = 0 [t=00:00:00.014489] SoftParticles = 2 [t=00:00:00.014494] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014501] UnitIconDist = 151 [t=00:00:00.014506] UpdateBoundingVolumeMT = 0 [t=00:00:00.014510] UpdateWeaponVectorsMT = 0 [t=00:00:00.014515] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014529] UseLuaMemPools = 0 [t=00:00:00.014536] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014566] VFSCacheArchiveFiles = 0 [t=00:00:00.014574] VSync = 1 [t=00:00:00.014579] Water = 4 [t=00:00:00.014583] WindowBorderless = 1 [t=00:00:00.014587] WindowPosY = 0 [t=00:00:00.014592] WindowedEdgeMove = 0 [t=00:00:00.014597] XResolutionWindowed = 1920 [t=00:00:00.014602] YResolutionWindowed = 1080 [t=00:00:00.014615] ============== </User Config> ============== [t=00:00:00.014622] ============== <User System> ============== [t=00:00:00.014634] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014643] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014651] Compiler Version: gcc-13.2.0 [t=00:00:00.014684] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014728] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.014737] Binary Word Size: 64-bit (native) [t=00:00:00.014743] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014754] Physical CPU Cores: 6 [t=00:00:00.014761] Logical CPU Cores: 12 [t=00:00:00.014766] ============== </User System> ============== [t=00:00:00.014773] Run: thread affinity fff [t=00:00:00.014927] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014935] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014939] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014944] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014948] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016124] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016143] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020924] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.035055] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.035070] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.035076] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.035083] [11] 2560x1080x24bpp@144Hz [t=00:00:00.035087] [14] 1920x1440x24bpp@144Hz [t=00:00:00.035108] [19] 1920x1200x24bpp@144Hz [t=00:00:00.035113] [23] 1920x1080x24bpp@144Hz [t=00:00:00.035118] [30] 1720x1440x24bpp@144Hz [t=00:00:00.035122] [34] 1680x1050x24bpp@144Hz [t=00:00:00.035127] [40] 1600x1200x24bpp@144Hz [t=00:00:00.035132] [44] 1600x1024x24bpp@144Hz [t=00:00:00.035164] [50] 1600x900x24bpp@144Hz [t=00:00:00.035169] [55] 1440x1080x24bpp@144Hz [t=00:00:00.035175] [62] 1440x900x24bpp@144Hz [t=00:00:00.035180] [67] 1400x1050x24bpp@144Hz [t=00:00:00.035184] [73] 1366x768x24bpp@144Hz [t=00:00:00.035193] [78] 1360x768x24bpp@144Hz [t=00:00:00.035198] [83] 1280x1024x24bpp@144Hz [t=00:00:00.035203] [89] 1280x960x24bpp@144Hz [t=00:00:00.035208] [94] 1280x800x24bpp@144Hz [t=00:00:00.035212] [99] 1280x768x24bpp@144Hz [t=00:00:00.035217] [104] 1280x720x24bpp@144Hz [t=00:00:00.035244] [111] 1152x864x24bpp@144Hz [t=00:00:00.035248] [116] 1024x768x24bpp@144Hz [t=00:00:00.035252] [123] 800x600x24bpp@144Hz [t=00:00:00.035257] [130] 720x576x24bpp@144Hz [t=00:00:00.035264] [135] 720x480x24bpp@144Hz [t=00:00:00.035272] [141] 640x480x24bpp@144Hz [t=00:00:00.040741] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.040753] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.040758] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.040762] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.040767] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.040771] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.040777] [11] 1366x768x24bpp@144Hz [t=00:00:00.040782] [13] 1360x768x24bpp@144Hz [t=00:00:00.040795] [15] 1280x1024x24bpp@144Hz [t=00:00:00.040799] [17] 1280x960x24bpp@144Hz [t=00:00:00.040804] [19] 1280x800x24bpp@144Hz [t=00:00:00.040808] [21] 1280x768x24bpp@144Hz [t=00:00:00.040816] [23] 1280x720x24bpp@144Hz [t=00:00:00.040821] [25] 1280x600x24bpp@144Hz [t=00:00:00.040826] [27] 1152x864x24bpp@144Hz [t=00:00:00.040832] [29] 1024x768x24bpp@144Hz [t=00:00:00.040868] [31] 800x600x24bpp@144Hz [t=00:00:00.040872] [33] 640x480x24bpp@144Hz [t=00:00:00.040878] [35] 640x400x24bpp@144Hz [t=00:00:00.251568] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252259] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252280] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.291328] [GR::LogVersionInfo] [t=00:00:00.291349] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.291362] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.291423] GL vendor : NVIDIA Corporation [t=00:00:00.291458] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.291476] GLSL version: 4.60 NVIDIA [t=00:00:00.291486] GLEW version: 2.1.0 [t=00:00:00.291497] GPU memory : 6144MB (total) / 4714MB (available) [t=00:00:00.291551] SDL swap-int: 1 [t=00:00:00.291569] SDL driver : windows [t=00:00:00.291599] [t=00:00:00.291631] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.291642] GLSL shader support : 1 [t=00:00:00.291680] GL4 support : 1 [t=00:00:00.291715] FBO extension support : 1 [t=00:00:00.291752] NVX GPU mem-info support : 1 [t=00:00:00.291778] ATI GPU mem-info support : 0 [t=00:00:00.291813] Texture clamping to edge : 1 [t=00:00:00.291840] NPOT-texture support : 1 (1) [t=00:00:00.291869] S3TC/DXT1 texture support : 1/1 [t=00:00:00.291895] texture query-LOD support : 1 (1) [t=00:00:00.291917] MSAA frame-buffer support : 1 (1) [t=00:00:00.291937] Z-buffer depth : 32 (-) [t=00:00:00.291964] primitive-restart support : 1 (1) [t=00:00:00.291976] clip-space control support: 1 (1) [t=00:00:00.292033] seamless cube-map support : 1 (1) [t=00:00:00.292045] frag-depth layout support : 1 (1) [t=00:00:00.292063] persistent maps support : 1 (1) [t=00:00:00.292081] explicit attribs location : 1 (1) [t=00:00:00.292096] multi draw indirect : 1 (-) [t=00:00:00.292113] array textures : 1 (-) [t=00:00:00.292130] buffer copy support : 1 (-) [t=00:00:00.292170] indirect draw : 1 (-) [t=00:00:00.292192] base instance : 1 (-) [t=00:00:00.292218] [t=00:00:00.292235] max. FBO samples : 32 [t=00:00:00.292264] max. FS/program texture slots : 32/192 [t=00:00:00.292278] max. texture size : 32768 [t=00:00:00.292301] max. texture anisotropy level : 16.000000 [t=00:00:00.292318] max. vec4 varyings/attributes : 31/16 [t=00:00:00.292329] max. draw-buffers : 8 [t=00:00:00.292362] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.292380] max. uniform buffer-bindings : 84 [t=00:00:00.292397] max. uniform block-size : 64KB [t=00:00:00.292411] max. storage buffer-bindings : 96 [t=00:00:00.292427] max. storage block-size : 2047MB [t=00:00:00.292441] [t=00:00:00.292450] enable AMD-hacks : 0 [t=00:00:00.292464] compress MIP-maps: 0 [t=00:00:00.292744] Number of compressed texture formats: 23 [t=00:00:00.292840] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.292966] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.293693] [GR::UpdateGLConfigs] [t=00:00:00.293783] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.293803] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.293826] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.293848] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.293864] [GR::InitGLState] [t=00:00:00.293996] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.402778] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.406474] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.407526] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.416065] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.416142] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.416990] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.418362] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.418376] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.418450] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.418525] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.444850] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.445505] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.448086] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.448349] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.486265] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.486310] [VFS] [SpringVFS::ReserveArchives<this=0000020d6a57a5c0>] [t=00:00:00.486620] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.490317] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020d6a57a5c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.490422] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.603258] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.604247] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.604733] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.605355] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.605358] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.606226] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.606778] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.606859] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.607520][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.607693][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.608038][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.608090][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.608102][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.608153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.645931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.645989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.646007][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.646064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.646084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.708040][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [t=00:00:00.814595][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.0ms) [t=00:00:00.834809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.839235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020d272ea0d0(default) context=0000020d27216620 numChannels=2 frameSize=8 [t=00:00:00.839276][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.839288][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.839297][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.839305][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.839342][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.839378][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.839389][f=-000001] [Sound] Devices: [t=00:00:00.842263][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.842280][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.842287][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.842299][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.842306][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.845234][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.845267][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.927438][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672459 MB [t=00:00:00.929363][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.930255][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.931429][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:01.222960][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.223905][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.226643][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.227427][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.314718][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.316451][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.316775][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.319018][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d6a57a5c0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.343333][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.343605][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.343768][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.415172][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.415307][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.415415][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.415486][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.415541][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.829969][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.830380][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.830982][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.841580][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.842002][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.842399][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.842652][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.842930][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.843103][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.843322][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.843653][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.843868][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.844061][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.844418][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.844820][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.845095][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.845397][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.845658][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.846142][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.846916][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.847437][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.864716][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.865155][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.865508][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.865924][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.866267][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.869795][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.870974][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.885564][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.885954][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.886321][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.886674][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.887624][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.887913][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.888523][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.888737][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.889154][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.889381][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.889632][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.016424][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.016902][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.023826][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.024596][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.024890][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.046275][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.047386][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.047595][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.047778][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.048111][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.048371][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.051236][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.051739][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.052719][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.052975][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.053308][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.053559][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.053774][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.054150][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.054392][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.054601][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.055508][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.055695][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.055927][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.055978][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.055992][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.056088][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.056564][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.056801][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.057010][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.057237][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.057459][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.057873][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.058140][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.058550][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.058969][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.059206][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.059510][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.059721][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.059996][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.071414][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.077713][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.078134][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.078513][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.080179][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.080437][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.080759][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.083716][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.084149][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.086962][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.087439][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.087990][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.088817][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.089137][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.089362][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.095064][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.097820][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.100494][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.100811][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.101072][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.103490][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.111730][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.112879][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.113747][f=-000001] SetSunLighting [t=00:00:18.114346][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.115838][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.118652][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.118988][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.119264][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.119522][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.119540][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.119776][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.121198][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.130507][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.135248][f=-000001] Writing last game win data [t=00:00:18.144465][f=-000001] LuaUI v0.3 [t=00:00:18.282694][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.283068][f=-000001] [s11n] Loading s11n file... [t=00:00:18.283121][f=-000001] [s11n] Parsing model... [t=00:00:18.283141][f=-000001] [s11n] Populating game world... [t=00:00:18.283150][f=-000001] [s11n] s11n loading complete. [t=00:00:18.332791][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.332881][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.333308][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.333324][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:18.333338][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:18.333345][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:18.333352][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:18.333369][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:18.333377][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.347478][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10494, 0.0} allocedSize{int+, int-, ext}={0, 0, 1861487}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0146} [t=00:00:19.017546][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.421297][f=-000001] GameID: 3ca4c366ec5c1908e4abe1d65a0d4a30 [t=00:00:19.421762][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.421777][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.422039][f=-000001] -> Connection established (given id 0) [t=00:00:19.422097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.422178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.422207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.422229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:19.454321][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.634895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020d452a93d0,0000020dbedba780}][locale="C"]" [t=00:00:19.634923][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.634936][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:19.634952][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:19.634963][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:19.634972][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:19.634985][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:34.425252][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:56.584396][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:59.000500][f=0000073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.966235][f=0000193] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:08.967271][f=0000373] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:16.017855][f=0000583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:25.021809][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:34.997997][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:46.999176][f=0001513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:01.028490][f=0001933] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:17.033437][f=0002413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:33.990152][f=0002923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:42.742395][f=0004984] game_message: Metal Extractor is under attack [t=00:03:51.593290][f=0005249] [SpringApp::Kill][1] fromRun=1 [t=00:03:51.593311][f=0005249] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:51.624494][f=0005249] [async=0] threads=6 tasks=131185 {sum,avg}{exec,wait}time={{3329.312, 0.025}, {7056.350, 0.054}}ms [t=00:03:51.624541][f=0005249] thread=1 tasks=26237 {sum,min,max,avg}{exec,wait}time={{725.929, 0.000, 97.957, 0.028}, {833.664, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:51.624555][f=0005249] thread=2 tasks=26237 {sum,min,max,avg}{exec,wait}time={{676.703, 0.000, 98.203, 0.026}, {1477.860, 0.000, 18446744027136.000, 0.056}}ms [t=00:03:51.624569][f=0005249] thread=3 tasks=26237 {sum,min,max,avg}{exec,wait}time={{694.248, 0.000, 84.248, 0.026}, {1471.046, 0.000, 18446744027136.000, 0.056}}ms [t=00:03:51.624593][f=0005249] thread=4 tasks=26237 {sum,min,max,avg}{exec,wait}time={{607.301, 0.000, 88.456, 0.023}, {1692.159, 0.000, 13.585, 0.064}}ms [t=00:03:51.624613][f=0005249] thread=5 tasks=26237 {sum,min,max,avg}{exec,wait}time={{625.132, 0.000, 88.814, 0.024}, {1581.621, 0.000, 13.585, 0.060}}ms [t=00:03:51.624632][f=0005249] [async=1] threads=6 tasks=3423 {sum,avg}{exec,wait}time={{35062.512, 10.243}, {19229780.000, 5617.815}}ms [t=00:03:51.624651][f=0005249] thread=1 tasks=683 {sum,min,max,avg}{exec,wait}time={{7014.812, 0.000, 925.424, 10.271}, {3847332.250, 1.835, 7027.753, 5632.990}}ms [t=00:03:51.624677][f=0005249] thread=2 tasks=686 {sum,min,max,avg}{exec,wait}time={{7018.097, 0.000, 923.411, 10.230}, {3848347.000, 0.116, 7027.740, 5609.835}}ms [t=00:03:51.624696][f=0005249] thread=3 tasks=682 {sum,min,max,avg}{exec,wait}time={{7020.868, 0.000, 923.397, 10.295}, {3848107.250, 0.831, 7027.434, 5642.386}}ms [t=00:03:51.624718][f=0005249] thread=4 tasks=686 {sum,min,max,avg}{exec,wait}time={{7006.554, 0.000, 923.777, 10.214}, {3848912.000, 0.929, 7026.771, 5610.659}}ms [t=00:03:51.624760][f=0005249] thread=5 tasks=686 {sum,min,max,avg}{exec,wait}time={{7002.182, 0.000, 925.380, 10.207}, {3837082.750, 1.131, 7026.763, 5593.415}}ms [t=00:03:51.624774][f=0005249] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:51.624784][f=0005249] [SpringApp::Kill][2] [t=00:03:51.624905][f=0005249] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:51.624918][f=0005249] [Game::KillLua][1] dtor=0 luaUI=0000020deed87aa0 [t=00:03:51.624970][f=0005249] Start widgetHandler:Shutdown [t=00:03:51.628698][f=0005249] Shutdown - SaveOrderList Complete [t=00:03:51.630856][f=0005249] Writing last game win data [t=00:03:51.639528][f=0005249] Shutdown - SaveConfigData Complete [t=00:03:51.639571][f=0005249] Shutdown Widget - Chili Highlight [t=00:03:51.639610][f=0005249] Shutdown Widget - Draw After Chili [t=00:03:51.639624][f=0005249] Shutdown Widget - API Unit Tracker GL4 [t=00:03:51.639641][f=0005249] Shutdown Widget - EPIC Menu [t=00:03:51.641693][f=0005249] Shutdown Widget - Chili Widget Selector [t=00:03:51.643035][f=0005249] Shutdown Widget - Depth of Field Shader [t=00:03:51.643053][f=0005249] Shutdown Widget - Chili Minimap [t=00:03:51.643240][f=0005249] Shutdown Widget - Deferred rendering [t=00:03:51.643254][f=0005249] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.649470][f=0005249] Shutdown Widget - Deferred rendering [t=00:03:51.649492][f=0005249] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.650639][f=0005249] Shutdown Widget - Local Team Colors [t=00:03:51.650668][f=0005249] Shutdown Widget - Display Keys 2 [t=00:03:51.650691][f=0005249] Shutdown Widget - Save Game Menu [t=00:03:51.650700][f=0005249] Shutdown Widget - Highlight Model Api GL4 [t=00:03:51.650763][f=0005249] Shutdown Widget - Unit Icons [t=00:03:51.650941][f=0005249] Shutdown Widget - Noises [t=00:03:51.650976][f=0005249] Shutdown Widget - Attrition Counter [t=00:03:51.651178][f=0005249] Shutdown Widget - HealthBars [t=00:03:51.652435][f=0005249] Shutdown Widget - Selected Units GL4 2 [t=00:03:51.652450][f=0005249] Shutdown Widget - BuildETA [t=00:03:51.652468][f=0005249] Shutdown Widget - Chili Chicken Panel [t=00:03:51.652595][f=0005249] Shutdown Widget - External VR Grid [t=00:03:51.652609][f=0005249] Shutdown Widget - Win Counter [t=00:03:51.652618][f=0005249] Shutdown Widget - EndGame APM stats [t=00:03:51.654203][f=0005249] Shutdown Widget - Modular Comm Info [t=00:03:51.654224][f=0005249] Shutdown Widget - Reclaim Field Highlight [t=00:03:51.654244][f=0005249] Shutdown Widget - State Reverse and Latency [t=00:03:51.654271][f=0005249] Shutdown Widget - Startup Info and Selector [t=00:03:51.654291][f=0005249] Shutdown Widget - Music Player v2 [t=00:03:51.654302][f=0005249] Shutdown Widget - Stereo3D [t=00:03:51.654366][f=0005249] Shutdown Widget - Attack Warning [t=00:03:51.654383][f=0005249] Shutdown Widget - Chili EndGame Window [t=00:03:51.654402][f=0005249] Shutdown Widget - Darkening [t=00:03:51.654417][f=0005249] Shutdown Widget - Showeco and Grid Drawer [t=00:03:51.654428][f=0005249] Shutdown Widget - Defense Range Zero-K [t=00:03:51.654456][f=0005249] Shutdown Widget - Grab Input [t=00:03:51.654649][f=0005249] Input grabbing is disabled! [t=00:03:51.654687][f=0005249] Shutdown Widget - Highlight Geos [t=00:03:51.654715][f=0005249] Shutdown Widget - Missile Silo Range [t=00:03:51.654725][f=0005249] Shutdown Widget - Local Widgets Config [t=00:03:51.654738][f=0005249] Shutdown Widget - MinimapEvents [t=00:03:51.654753][f=0005249] Shutdown Widget - Point Tracker [t=00:03:51.654764][f=0005249] Shutdown Widget - Context Menu [t=00:03:51.654777][f=0005249] Shutdown Widget - Transport AI [t=00:03:51.654790][f=0005249] Shutdown Widget - Chili Spectator Panels [t=00:03:51.654802][f=0005249] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:51.654826][f=0005249] Shutdown Widget - Chili Nuke Warning [t=00:03:51.654840][f=0005249] Shutdown Widget - Chili Economy Panel Default [t=00:03:51.654929][f=0005249] Shutdown Widget - Attack AoE [t=00:03:51.654944][f=0005249] Shutdown Widget - Spotter [t=00:03:51.654958][f=0005249] Shutdown Widget - Selection Send [t=00:03:51.654968][f=0005249] Shutdown Widget - TeamPlatter [t=00:03:51.655538][f=0005249] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:51.655633][f=0005249] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:51.655648][f=0005249] Shutdown Widget - Global Build Command [t=00:03:51.656026][f=0005249] Shutdown Widget - LupsManager [t=00:03:51.656045][f=0005249] Shutdown Widget - Receive Units Indicator [t=00:03:51.656057][f=0005249] Shutdown Widget - Newton Firezone [t=00:03:51.656082][f=0005249] Shutdown Widget - Chili Pro Console [t=00:03:51.656609][f=0005249] Shutdown Widget - Persistent Build Height [t=00:03:51.656647][f=0005249] Shutdown Widget - Lasso Terraform GUI [t=00:03:51.656659][f=0005249] Shutdown Widget - Chili Framework [t=00:03:51.656672][f=0005249] Shutdown Widget - Lups [t=00:03:51.657542][f=0005249] Shutdown Widget - Mex Placement Handler [t=00:03:51.657643][f=0005249] Shutdown Widget - Custom Markers [t=00:03:51.657672][f=0005249] Shutdown Widget - Chili Core Selector [t=00:03:51.657799][f=0005249] Shutdown Widget - Select Keys [t=00:03:51.657822][f=0005249] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:51.657860][f=0005249] Shutdown Widget - Pause Screen [t=00:03:51.658003][f=0005249] Shutdown Widget - Bloom Shader Deferred [t=00:03:51.658247][f=0005249] Shutdown Widget - Color Blindness Correction [t=00:03:51.658471][f=0005249] Shutdown Widget - Layout Handler [t=00:03:51.658495][f=0005249] Shutdown Widget - Text To Speech Control [t=00:03:51.658533][f=0005249] End widgetHandler:Shutdown [t=00:03:51.732946][f=0005249] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8243443, 0.0} allocedSize{int+, int-, ext}={0, 0, 1716197953}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0478} [t=00:03:51.737955][f=0005249] [Game::KillLua][2] dtor=0 luaGaia=0000020dbedba780 [t=00:03:51.754224][f=0005249] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.754324][f=0005249] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.754368][f=0005249] [Game::KillLua][3] dtor=0 luaRules=0000020d452a93d0 [t=00:03:51.754417][f=0005249] Start gadgetHandler:Shutdown [t=00:03:51.754441][f=0005249] Shutdown - StartSetup [t=00:03:51.754456][f=0005249] Shutdown - UnitMorph [t=00:03:51.755536][f=0005249] Shutdown - Carrier Drones [t=00:03:51.755598][f=0005249] Shutdown - Missile Silo Controller [t=00:03:51.755612][f=0005249] Shutdown - Modular Comm Info [t=00:03:51.755624][f=0005249] Shutdown - Terrain Texture Handler [t=00:03:51.755638][f=0005249] Shutdown - UnitCloakShield [t=00:03:51.758433][f=0005249] Shutdown - Starlight Handler [t=00:03:51.758484][f=0005249] End gadgetHandler:Shutdown [t=00:03:51.787984][f=0005249] Start gadgetHandler:Shutdown [t=00:03:51.788006][f=0005249] Shutdown - Teleport Throw [t=00:03:51.788017][f=0005249] Shutdown - UnitMorph [t=00:03:51.788033][f=0005249] Shutdown - Commander Skin Renderer [t=00:03:51.789222][f=0005249] Shutdown - Missile fired callins [t=00:03:51.789240][f=0005249] Shutdown - Modular Comm Info [t=00:03:51.789249][f=0005249] Shutdown - Retreat Command [t=00:03:51.789261][f=0005249] Shutdown - Shockwaves [t=00:03:51.789284][f=0005249] Shutdown - Unit tint API [t=00:03:51.789305][f=0005249] Shutdown - Unit glow API [t=00:03:51.789325][f=0005249] Shutdown - UnitCloakShield [t=00:03:51.789347][f=0005249] Shutdown - Lups Cloak FX [t=00:03:51.789366][f=0005249] Shutdown - Lups [t=00:03:51.790186][f=0005249] Shutdown - Lups Shield [t=00:03:51.790270][f=0005249] End gadgetHandler:Shutdown [t=00:03:51.806547][f=0005249] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1488, 0.0} allocedSize{int+, int-, ext}={0, 0, 230200}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0067} [t=00:03:51.810895][f=0005249] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.810980][f=0005249] [Game::KillLua][4] dtor=0 [t=00:03:51.810989][f=0005249] [Game::KillLua][5] dtor=0 [t=00:03:51.839601][f=0005249] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-19_19-59-59-018_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (84747 bytes) [t=00:03:51.839722][f=0005249] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:51.876344][f=0005249] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:51.876362][f=0005249] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40 [t=00:03:51.876433][f=0005249] [Sound] [Sound::UpdateThread][4] ctx=0000020d27216620 dev=0000020d272ea0d0 [t=00:03:51.876614][f=0005249] [Sound] [Sound::UpdateThread][5] ctx=0000020d27216620 dev=0000020d272ea0d0 [t=00:03:51.876625][f=0005249] [Sound] [Sound::Cleanup][alcDestroyContext(0000020d27216620)] [t=00:03:51.877524][f=0005249] [Sound] [Sound::Cleanup][alcCloseDevice(0000020d272ea0d0)] [t=00:03:51.880554][f=0005249] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:51.904367][f=0005249] [Sound] [Sound::UpdateThread][6] [t=00:03:51.905903][f=0005249] [Game::~CGame][1] [t=00:03:51.905918][f=0005249] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:51.905927][f=0005249] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:51.905933][f=0005249] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:51.905940][f=0005249] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:51.905946][f=0005249] [Game::KillLua][4] dtor=1 [t=00:03:51.905953][f=0005249] [Game::KillLua][5] dtor=1 [t=00:03:51.906217][f=0005249] [Game::KillMisc][1] [t=00:03:51.906235][f=0005249] [Game::KillMisc][2] [t=00:03:51.907963][f=0005249] [Game::KillMisc][3] [t=00:03:51.908095][f=0005249] [Game::KillRendering][1] [t=00:03:51.912566][f=0005249] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.930852][f=0005249] [3DOParser::Kill] allocated 29 pieces [t=00:03:51.930925][f=0005249] [S3OParser::Kill] allocated 5521 pieces [t=00:03:51.931270][f=0005249] [AssParser::Kill] allocated 701 pieces [t=00:03:51.976373][f=0005249] [Game::KillInterface][1] [t=00:03:51.977179][f=0005249] [Game::KillInterface][2] [t=00:03:51.978204][f=0005249] [Game::KillSimulation][1] [t=00:03:51.978323][f=0005249] [Game::KillSimulation][2] [t=00:03:51.999408][f=0005249] [CCollisionHandler] dis-/continuous tests: 397/963369 [t=00:03:51.999429][f=0005249] [Game::KillSimulation][3] [t=00:03:52.001095][f=0005249] [~CPathCache(32x24)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=71 [t=00:03:52.001264][f=0005249] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:52.001394][f=0005249] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:03:52.001484][f=0005249] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:52.002063][f=0005249] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:52.017994][f=0005249] [LosHandler::Kill] raycast instance cache-{hits,misses}={53,678}; shared=1%; cached=6% [t=00:03:52.035843][f=0005249] [Game::KillSimulation][4] [t=00:03:52.127411][f=0005249] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:52.127441][f=0005249] [Game::~CGame][2] [t=00:03:52.127449][f=0005249] [Game::~CGame][3] [t=00:03:52.127475][f=0005249] [SpringApp::Kill][3] [t=00:03:52.127703][f=0005249] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 376353 bytes sent in 4166 packets (90.339 bytes/packet) 225344 bytes recv'd in 4726 packets (47.682 bytes/packet) {0.103x, 0.126x} relative protocol overhead {up, down} 12950 incoming chunks dropped, 10643 outgoing chunks resent 3887 incoming chunks processed [t=00:03:52.127813][f=0005249] [SpringApp::Kill][4] font=0000020d6a25e9c0 [t=00:03:52.129293][f=0005249] [SpringApp::Kill][5] [t=00:03:52.135043][f=0005249] [SpringApp::Kill][6] [t=00:03:52.135066] [SpringApp::Kill][7] [t=00:03:52.135121] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.135152] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:52.135164] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:52.135173] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:52.135187] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:52.135207] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.135216] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152} [t=00:03:52.135231] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24152, 1048576, 1048576}, EBO = {36228, 2097152, 2097152} [t=00:03:52.135242] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:52.135250] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.135261] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.135325] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:52.135338] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {424, 1048576, 1048576}, EBO = {636, 2097152, 2097152} [t=00:03:52.258393] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:52.258412] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:52.258418] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:52.258444] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:03:52.258451] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:52.258974] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>] [t=00:03:52.258997] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:52.259010] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000020d2716c340) [t=00:03:52.259151] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2699ms [t=00:03:52.259186] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:03:52.259198] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:03:52.259209] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=43ms [t=00:03:52.259232] file="units/striderarty.lua" indx=7246 inflSize=3kb readTime=43ms [t=00:03:52.259243] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:52.259253] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:52.259263] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:52.259275] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:52.259288] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:52.259304] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:52.260465] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000020d272bad90) [t=00:03:52.260923] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:52.260939] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000020d271791d0) [t=00:03:52.261067] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:52.261081] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020d272ba4a0) [t=00:03:52.261138] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020d272ba760) [t=00:03:52.261245] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020d272bb890) [t=00:03:52.261475] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:52.261501] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:52.261570] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:52.262171] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:52.262454] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:52.262971] [VFS] [SpringVFS::DeleteArchives<this=0000020d6a57a5c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:52.264626] [SpringApp::Kill][8] [t=00:03:52.264689] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:52.264722] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:52.264784] [WatchDog::Uninstall][2] [t=00:03:53.139015] [WatchDog::Uninstall][3] [t=00:03:53.139036] [SpringApp::Kill][9]
infolog_full.txt (truncated):