Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000120] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016231] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016270] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016290] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016304] [t=00:00:00.016309] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016315] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016321] Use "none" to disable the default log sections. [t=00:00:00.016329] ============== </Log Sections> ============== [t=00:00:00.016337] ============== <User Config> ============== [t=00:00:00.016499] AllowDeferredMapRendering = 1 [t=00:00:00.016511] AllowDeferredModelRendering = 1 [t=00:00:00.016516] AnimationMT = 0 [t=00:00:00.016521] BumpWaterBlurReflection = 1 [t=00:00:00.016526] BumpWaterTexSizeReflection = 128 [t=00:00:00.016531] CamFreeScrollSpeed = 50 [t=00:00:00.016535] CamMode = 1 [t=00:00:00.016543] CubeTexSizeReflection = 1 [t=00:00:00.016555] CubeTexSizeSpecular = 1 [t=00:00:00.016563] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016568] EdgeMoveDynamic = 0 [t=00:00:00.016573] EdgeMoveWidth = 0.003 [t=00:00:00.016577] FPSFOV = 90 [t=00:00:00.016581] FPSScrollSpeed = 50 [t=00:00:00.016585] FontSize = 18 [t=00:00:00.016590] FullscreenEdgeMove = 0 [t=00:00:00.016597] GrassDetail = 0 [t=00:00:00.016603] GroundDecals = 2 [t=00:00:00.016610] GroundDetail = 90 [t=00:00:00.016615] HangTimeout = 30 [t=00:00:00.016624] HardwareCursor = 1 [t=00:00:00.016632] InitialNetworkTimeout = 0 [t=00:00:00.016637] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016642] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016647] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016657] LinkOutgoingBandwidth = 262144 [t=00:00:00.016665] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016670] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016684] MSAALevel = 1 [t=00:00:00.016690] MaxParticles = 15000 [t=00:00:00.016702] MaxSounds = 32 [t=00:00:00.016712] MaximumTransmissionUnit = 0 [t=00:00:00.016719] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016725] MiniMapMarker = 0 [t=00:00:00.016732] MouseDragScrollThreshold = 0 [t=00:00:00.016741] NetworkLossFactor = 2 [t=00:00:00.016749] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016754] OverheadScrollSpeed = 50 [t=00:00:00.016761] ReconnectTimeout = 0 [t=00:00:00.016771] RotOverheadScrollSpeed = 50 [t=00:00:00.016778] RotateLogFiles = 1 [t=00:00:00.016789] ShadowMapSize = 1024 [t=00:00:00.016796] Shadows = 1 [t=00:00:00.016805] ShowClock = 0 [t=00:00:00.016812] SoftParticles = 2 [t=00:00:00.016818] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016826] UnitIconDist = 151 [t=00:00:00.016834] UpdateBoundingVolumeMT = 0 [t=00:00:00.016839] UpdateWeaponVectorsMT = 0 [t=00:00:00.016844] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016848] UseLuaMemPools = 0 [t=00:00:00.016853] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016893] VFSCacheArchiveFiles = 0 [t=00:00:00.016903] VSync = 1 [t=00:00:00.016907] Water = 4 [t=00:00:00.016911] WindowBorderless = 1 [t=00:00:00.016915] WindowPosY = 0 [t=00:00:00.016919] WindowedEdgeMove = 0 [t=00:00:00.016926] XResolutionWindowed = 1920 [t=00:00:00.016931] YResolutionWindowed = 1080 [t=00:00:00.016944] ============== </User Config> ============== [t=00:00:00.016949] ============== <User System> ============== [t=00:00:00.016978] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016986] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017018] Compiler Version: gcc-13.2.0 [t=00:00:00.017059] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017153] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017166] Binary Word Size: 64-bit (native) [t=00:00:00.017173] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017186] Physical CPU Cores: 6 [t=00:00:00.017193] Logical CPU Cores: 12 [t=00:00:00.017200] ============== </User System> ============== [t=00:00:00.017225] Run: thread affinity fff [t=00:00:00.017530] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017545] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017564] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017569] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017573] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019062] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019089] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024116] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041715] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041732] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041738] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041744] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041749] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041771] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041776] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041781] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041785] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041791] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041795] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041799] [50] 1600x900x24bpp@144Hz [t=00:00:00.041804] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041808] [62] 1440x900x24bpp@144Hz [t=00:00:00.041813] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041817] [73] 1366x768x24bpp@144Hz [t=00:00:00.041827] [78] 1360x768x24bpp@144Hz [t=00:00:00.041832] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041837] [89] 1280x960x24bpp@144Hz [t=00:00:00.041841] [94] 1280x800x24bpp@144Hz [t=00:00:00.041847] [99] 1280x768x24bpp@144Hz [t=00:00:00.041852] [104] 1280x720x24bpp@144Hz [t=00:00:00.041857] [111] 1152x864x24bpp@144Hz [t=00:00:00.041862] [116] 1024x768x24bpp@144Hz [t=00:00:00.041866] [123] 800x600x24bpp@144Hz [t=00:00:00.041871] [130] 720x576x24bpp@144Hz [t=00:00:00.041875] [135] 720x480x24bpp@144Hz [t=00:00:00.041883] [141] 640x480x24bpp@144Hz [t=00:00:00.047467] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047486] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047492] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047497] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047501] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047505] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047512] [11] 1366x768x24bpp@144Hz [t=00:00:00.047517] [13] 1360x768x24bpp@144Hz [t=00:00:00.047541] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047549] [17] 1280x960x24bpp@144Hz [t=00:00:00.047555] [19] 1280x800x24bpp@144Hz [t=00:00:00.047561] [21] 1280x768x24bpp@144Hz [t=00:00:00.047589] [23] 1280x720x24bpp@144Hz [t=00:00:00.047597] [25] 1280x600x24bpp@144Hz [t=00:00:00.047602] [27] 1152x864x24bpp@144Hz [t=00:00:00.047606] [29] 1024x768x24bpp@144Hz [t=00:00:00.047611] [31] 800x600x24bpp@144Hz [t=00:00:00.047616] [33] 640x480x24bpp@144Hz [t=00:00:00.047621] [35] 640x400x24bpp@144Hz [t=00:00:00.309967] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.310476] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.310494] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.334707] [GR::LogVersionInfo] [t=00:00:00.334723] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334730] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.334751] GL vendor : NVIDIA Corporation [t=00:00:00.334757] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.334762] GLSL version: 4.60 NVIDIA [t=00:00:00.334767] GLEW version: 2.1.0 [t=00:00:00.334771] GPU memory : 6144MB (total) / 4855MB (available) [t=00:00:00.334793] SDL swap-int: 1 [t=00:00:00.334800] SDL driver : windows [t=00:00:00.334804] [t=00:00:00.334809] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334814] GLSL shader support : 1 [t=00:00:00.334824] GL4 support : 1 [t=00:00:00.334831] FBO extension support : 1 [t=00:00:00.334843] NVX GPU mem-info support : 1 [t=00:00:00.334852] ATI GPU mem-info support : 0 [t=00:00:00.334862] Texture clamping to edge : 1 [t=00:00:00.334871] NPOT-texture support : 1 (1) [t=00:00:00.334878] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334886] texture query-LOD support : 1 (1) [t=00:00:00.334892] MSAA frame-buffer support : 1 (1) [t=00:00:00.334900] Z-buffer depth : 32 (-) [t=00:00:00.334913] primitive-restart support : 1 (1) [t=00:00:00.334918] clip-space control support: 1 (1) [t=00:00:00.334924] seamless cube-map support : 1 (1) [t=00:00:00.334932] frag-depth layout support : 1 (1) [t=00:00:00.334937] persistent maps support : 1 (1) [t=00:00:00.334942] explicit attribs location : 1 (1) [t=00:00:00.334948] multi draw indirect : 1 (-) [t=00:00:00.334954] array textures : 1 (-) [t=00:00:00.334962] buffer copy support : 1 (-) [t=00:00:00.334971] indirect draw : 1 (-) [t=00:00:00.334976] base instance : 1 (-) [t=00:00:00.334980] [t=00:00:00.334985] max. FBO samples : 32 [t=00:00:00.334990] max. FS/program texture slots : 32/192 [t=00:00:00.334997] max. texture size : 32768 [t=00:00:00.335004] max. texture anisotropy level : 16.000000 [t=00:00:00.335010] max. vec4 varyings/attributes : 31/16 [t=00:00:00.335016] max. draw-buffers : 8 [t=00:00:00.335025] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.335032] max. uniform buffer-bindings : 84 [t=00:00:00.335037] max. uniform block-size : 64KB [t=00:00:00.335042] max. storage buffer-bindings : 96 [t=00:00:00.335047] max. storage block-size : 2047MB [t=00:00:00.335053] [t=00:00:00.335056] enable AMD-hacks : 0 [t=00:00:00.335060] compress MIP-maps: 0 [t=00:00:00.335111] Number of compressed texture formats: 23 [t=00:00:00.335140] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.335178] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.335401] [GR::UpdateGLConfigs] [t=00:00:00.335441] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.335449] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.335461] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.335469] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.335476] [GR::InitGLState] [t=00:00:00.335552] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.428015] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.431570] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.432290] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.448066] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.448110] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.448559] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.449831] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.449851] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.449956] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.450069] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.481112] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.481849] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.485674] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.486525] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.554751] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [t=00:00:00.554779] [VFS] [SpringVFS::ReserveArchives<this=000002687b29de30>] [t=00:00:00.555166] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.558027] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002687b29de30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.558056] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.669585] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.671035] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.671745] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.671800] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.671890] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.671952] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.676315] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.676564] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.677130][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.677356][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.677942][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.678023][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.678048][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.678228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.719638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.719678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.719696][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.719732][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.719748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.778093][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [t=00:00:00.881714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.884107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026838e2a060(default) context=000002687b30a7f0 numChannels=2 frameSize=8 [t=00:00:00.884296][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.884334][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.884349][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.884375][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.884442][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.884672][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.884697][f=-000001] [Sound] Devices: [t=00:00:00.885238][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (208.1ms) [t=00:00:00.888817][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.888838][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.888848][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.888862][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.888872][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.889650][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.889681][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.999354][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 322ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672459 MB [t=00:00:01.001658][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.003097][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:01.004506][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:01.266422][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Remake 1.8" (loaded=0 cached=0) [t=00:00:01.267573][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Comet Catcher Remake 1.8", overwrite=false)] section=1 cached=0 [t=00:00:01.268683][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.270176][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.362950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.364978][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.365295][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.368310][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002687b29de30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.422802][f=-000001] [CAS::GASCB] Archive file="comet_catcher_remake_1.8.sd7" cs="ab612f02143fa9a686cfae405c36ea232f61b8a03643873be1154b40feeba93e6b13f0c983f0b06ea7cb37b52f8f2eeaf2d96b6b94c2f885c52ad009b9e0bd57" [t=00:00:01.423375][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.423551][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Remake 1.8 (checksum 69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.510649][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.510856][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.510979][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.511054][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.511128][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.278798][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:18.279013][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:18.279237][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:18.279413][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.286335][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:18.286772][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:18.287210][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.287611][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.287994][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.288212][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.288507][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.288919][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:18.289219][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.289539][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.290010][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.290782][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.291014][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:18.291277][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:18.291640][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.292443][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:18.292992][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:18.293200][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:18.309602][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:18.310230][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:18.310600][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:18.310994][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:18.311206][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:18.314541][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:18.315344][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.328608][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:18.328964][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:18.329338][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:18.329654][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:18.330540][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.330736][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.331246][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.331434][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.331795][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.332020][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.332269][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.467645][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.468207][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.473689][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.474212][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.474434][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.495130][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.496369][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.496588][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.496825][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.497160][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.497379][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.500485][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.500922][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.502070][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.502291][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.502714][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.503036][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.503335][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.503661][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.503927][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.504266][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.505215][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.505456][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.505756][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.505793][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.505802][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.505871][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.506389][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.506636][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.506891][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.507146][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.507447][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.507930][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.508244][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.508861][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.509803][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.510282][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.510617][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.510905][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.511230][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.522927][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.530043][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.530559][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.531010][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.532494][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.532702][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.532975][f=-000001] Mex Placement Initialised with 80 spots. [t=00:00:18.536104][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.536503][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.539394][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.539983][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.540554][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.541455][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.541799][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.542041][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.548116][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.549731][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.552411][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.552721][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.552947][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.554537][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.561436][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.562161][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.562481][f=-000001] SetSunLighting [t=00:00:18.562934][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.563820][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.566507][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.566858][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.567160][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.567537][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.567558][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.567882][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.569110][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.577486][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.582254][f=-000001] Writing last game win data [t=00:00:18.592602][f=-000001] LuaUI v0.3 [t=00:00:18.722104][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.722447][f=-000001] [s11n] Loading s11n file... [t=00:00:18.722509][f=-000001] [s11n] Parsing model... [t=00:00:18.722529][f=-000001] [s11n] Populating game world... [t=00:00:18.722539][f=-000001] [s11n] s11n loading complete. [t=00:00:18.803463][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.803597][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.804101][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.804121][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:18.804133][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:18.804144][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:18.804154][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:18.804165][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:18.804177][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.821182][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10495, 0.0} allocedSize{int+, int-, ext}={0, 0, 1861518}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1178} [t=00:00:19.565230][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.976798][f=-000001] GameID: 9aa7c3662abd350b6fab395157f660a0 [t=00:00:19.977269][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.977283][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.977531][f=-000001] -> Connection established (given id 0) [t=00:00:19.977562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=69944c5da1b99a8eadbef5772a800acef6590969cb9d701ba47be0c9daf2e4d713cb26cc450f948d46fdd3973bfc0899f4dcedb233ee8893bc724fda8a1617ed" [t=00:00:19.977591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.977613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9ee7c9f15561613fb13a6dcd3838479609f9b3055b08b97f8106bef1e0ca06592ae8ffa17cfcf3b3437cf385590a2b98a1bacca4ff4f3d6cbc52481515d70682]" [t=00:00:19.977630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dbc0542125a893c32ce83b986e624da4258d250e0ef441193c82aa441cf159adf0c36b330ba5aa8ab1bafcdc2e4103cda5e0527420a779c31e896dc608cf3349]" [t=00:00:20.012001][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.190754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000268ab768420,00000268c7a6e2b0}][locale="C"]" [t=00:00:20.190787][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.190800][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:20.190816][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:20.190828][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:20.190839][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:20.190853][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:22.439000][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.822190][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:36.232465][f=0000073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:40.232341][f=0000193] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:46.230616][f=0000373] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:53.210626][f=0000583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.211714][f=0000853] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:12.236401][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:24.236914][f=0001513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:38.223365][f=0001933] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:54.254509][f=0002413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:11.266809][f=0002923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:31.702435][f=0005336] [SpringApp::Kill][1] fromRun=1 [t=00:03:31.702454][f=0005336] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:31.715055][f=0005336] [async=0] threads=6 tasks=148095 {sum,avg}{exec,wait}time={{3656.869, 0.025}, {9616.409, 0.065}}ms [t=00:03:31.715081][f=0005336] thread=1 tasks=29619 {sum,min,max,avg}{exec,wait}time={{780.556, 0.000, 120.948, 0.026}, {1305.299, 0.000, 18446744027136.000, 0.044}}ms [t=00:03:31.715116][f=0005336] thread=2 tasks=29619 {sum,min,max,avg}{exec,wait}time={{735.462, 0.000, 119.604, 0.025}, {1770.284, 0.000, 18446744027136.000, 0.060}}ms [t=00:03:31.715128][f=0005336] thread=3 tasks=29619 {sum,min,max,avg}{exec,wait}time={{748.015, 0.000, 103.469, 0.025}, {2136.273, 0.000, 15.096, 0.072}}ms [t=00:03:31.715141][f=0005336] thread=4 tasks=29619 {sum,min,max,avg}{exec,wait}time={{686.590, 0.000, 112.622, 0.023}, {2154.668, 0.000, 14.418, 0.073}}ms [t=00:03:31.715159][f=0005336] thread=5 tasks=29619 {sum,min,max,avg}{exec,wait}time={{706.246, 0.000, 117.050, 0.024}, {2249.885, 0.000, 14.302, 0.076}}ms [t=00:03:31.715169][f=0005336] [async=1] threads=6 tasks=3445 {sum,avg}{exec,wait}time={{36452.875, 10.581}, {20212858.000, 5867.303}}ms [t=00:03:31.715182][f=0005336] thread=1 tasks=688 {sum,min,max,avg}{exec,wait}time={{7295.869, 0.000, 1223.856, 10.604}, {4044204.750, 0.540, 7305.730, 5878.205}}ms [t=00:03:31.715196][f=0005336] thread=2 tasks=690 {sum,min,max,avg}{exec,wait}time={{7279.051, 0.000, 1223.444, 10.549}, {4048732.250, 0.367, 7305.624, 5867.728}}ms [t=00:03:31.715211][f=0005336] thread=3 tasks=690 {sum,min,max,avg}{exec,wait}time={{7290.725, 0.000, 1223.400, 10.566}, {4043245.750, 0.182, 7305.311, 5859.776}}ms [t=00:03:31.715223][f=0005336] thread=4 tasks=689 {sum,min,max,avg}{exec,wait}time={{7290.781, 0.000, 1228.885, 10.582}, {4050711.250, 0.576, 7305.505, 5879.117}}ms [t=00:03:31.715238][f=0005336] thread=5 tasks=688 {sum,min,max,avg}{exec,wait}time={{7296.452, 0.000, 1338.267, 10.605}, {4025964.250, 0.787, 7304.466, 5851.692}}ms [t=00:03:31.715246][f=0005336] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:31.715253][f=0005336] [SpringApp::Kill][2] [t=00:03:31.715301][f=0005336] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:31.715311][f=0005336] [Game::KillLua][1] dtor=0 luaUI=00000268efe7cf10 [t=00:03:31.715349][f=0005336] Start widgetHandler:Shutdown [t=00:03:31.720509][f=0005336] Shutdown - SaveOrderList Complete [t=00:03:31.722200][f=0005336] Writing last game win data [t=00:03:31.730501][f=0005336] Shutdown - SaveConfigData Complete [t=00:03:31.730523][f=0005336] Shutdown Widget - Chili Highlight [t=00:03:31.730552][f=0005336] Shutdown Widget - Draw After Chili [t=00:03:31.730562][f=0005336] Shutdown Widget - API Unit Tracker GL4 [t=00:03:31.730577][f=0005336] Shutdown Widget - EPIC Menu [t=00:03:31.731957][f=0005336] Shutdown Widget - Chili Widget Selector [t=00:03:31.733397][f=0005336] Shutdown Widget - Depth of Field Shader [t=00:03:31.733444][f=0005336] Shutdown Widget - Chili Minimap [t=00:03:31.733609][f=0005336] Shutdown Widget - Deferred rendering [t=00:03:31.733628][f=0005336] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.738119][f=0005336] Shutdown Widget - Deferred rendering [t=00:03:31.738160][f=0005336] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.739402][f=0005336] Shutdown Widget - Local Team Colors [t=00:03:31.739421][f=0005336] Shutdown Widget - Display Keys 2 [t=00:03:31.739445][f=0005336] Shutdown Widget - Save Game Menu [t=00:03:31.739470][f=0005336] Shutdown Widget - Highlight Model Api GL4 [t=00:03:31.739515][f=0005336] Shutdown Widget - Unit Icons [t=00:03:31.739609][f=0005336] Shutdown Widget - Noises [t=00:03:31.739624][f=0005336] Shutdown Widget - Attrition Counter [t=00:03:31.739802][f=0005336] Shutdown Widget - HealthBars [t=00:03:31.741381][f=0005336] Shutdown Widget - Selected Units GL4 2 [t=00:03:31.741402][f=0005336] Shutdown Widget - BuildETA [t=00:03:31.741416][f=0005336] Shutdown Widget - Chili Chicken Panel [t=00:03:31.741555][f=0005336] Shutdown Widget - External VR Grid [t=00:03:31.741569][f=0005336] Shutdown Widget - Win Counter [t=00:03:31.741578][f=0005336] Shutdown Widget - EndGame APM stats [t=00:03:31.742968][f=0005336] Shutdown Widget - Modular Comm Info [t=00:03:31.742985][f=0005336] Shutdown Widget - Reclaim Field Highlight [t=00:03:31.743001][f=0005336] Shutdown Widget - State Reverse and Latency [t=00:03:31.743011][f=0005336] Shutdown Widget - Startup Info and Selector [t=00:03:31.743041][f=0005336] Shutdown Widget - Music Player v2 [t=00:03:31.743055][f=0005336] Shutdown Widget - Stereo3D [t=00:03:31.743114][f=0005336] Shutdown Widget - Attack Warning [t=00:03:31.743129][f=0005336] Shutdown Widget - Chili EndGame Window [t=00:03:31.743146][f=0005336] Shutdown Widget - Darkening [t=00:03:31.743163][f=0005336] Shutdown Widget - Showeco and Grid Drawer [t=00:03:31.743177][f=0005336] Shutdown Widget - Defense Range Zero-K [t=00:03:31.743304][f=0005336] Shutdown Widget - Grab Input [t=00:03:31.743458][f=0005336] Input grabbing is disabled! [t=00:03:31.743472][f=0005336] Shutdown Widget - Highlight Geos [t=00:03:31.743486][f=0005336] Shutdown Widget - Missile Silo Range [t=00:03:31.743497][f=0005336] Shutdown Widget - Local Widgets Config [t=00:03:31.743511][f=0005336] Shutdown Widget - MinimapEvents [t=00:03:31.743524][f=0005336] Shutdown Widget - Point Tracker [t=00:03:31.743533][f=0005336] Shutdown Widget - Context Menu [t=00:03:31.743544][f=0005336] Shutdown Widget - Transport AI [t=00:03:31.743558][f=0005336] Shutdown Widget - Chili Spectator Panels [t=00:03:31.743570][f=0005336] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:31.743587][f=0005336] Shutdown Widget - Chili Nuke Warning [t=00:03:31.743600][f=0005336] Shutdown Widget - Chili Economy Panel Default [t=00:03:31.743676][f=0005336] Shutdown Widget - Attack AoE [t=00:03:31.743692][f=0005336] Shutdown Widget - Spotter [t=00:03:31.743701][f=0005336] Shutdown Widget - Selection Send [t=00:03:31.743710][f=0005336] Shutdown Widget - TeamPlatter [t=00:03:31.744209][f=0005336] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:31.744309][f=0005336] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:31.744324][f=0005336] Shutdown Widget - Global Build Command [t=00:03:31.744689][f=0005336] Shutdown Widget - LupsManager [t=00:03:31.744708][f=0005336] Shutdown Widget - Receive Units Indicator [t=00:03:31.744718][f=0005336] Shutdown Widget - Newton Firezone [t=00:03:31.744729][f=0005336] Shutdown Widget - Chili Pro Console [t=00:03:31.745197][f=0005336] Shutdown Widget - Persistent Build Height [t=00:03:31.745213][f=0005336] Shutdown Widget - Lasso Terraform GUI [t=00:03:31.745222][f=0005336] Shutdown Widget - Chili Framework [t=00:03:31.745231][f=0005336] Shutdown Widget - Lups [t=00:03:31.745932][f=0005336] Shutdown Widget - Mex Placement Handler [t=00:03:31.745997][f=0005336] Shutdown Widget - Custom Markers [t=00:03:31.746018][f=0005336] Shutdown Widget - Chili Core Selector [t=00:03:31.746109][f=0005336] Shutdown Widget - Select Keys [t=00:03:31.746142][f=0005336] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:31.746194][f=0005336] Shutdown Widget - Pause Screen [t=00:03:31.746312][f=0005336] Shutdown Widget - Bloom Shader Deferred [t=00:03:31.746545][f=0005336] Shutdown Widget - Color Blindness Correction [t=00:03:31.746744][f=0005336] Shutdown Widget - Layout Handler [t=00:03:31.746763][f=0005336] Shutdown Widget - Text To Speech Control [t=00:03:31.746772][f=0005336] End widgetHandler:Shutdown [t=00:03:31.820403][f=0005336] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8113226, 0.0} allocedSize{int+, int-, ext}={0, 0, 1684380282}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0485} [t=00:03:31.823967][f=0005336] [Game::KillLua][2] dtor=0 luaGaia=00000268c7a6e2b0 [t=00:03:31.840398][f=0005336] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.840470][f=0005336] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.840533][f=0005336] [Game::KillLua][3] dtor=0 luaRules=00000268ab768420 [t=00:03:31.840571][f=0005336] Start gadgetHandler:Shutdown [t=00:03:31.840584][f=0005336] Shutdown - StartSetup [t=00:03:31.840603][f=0005336] Shutdown - UnitMorph [t=00:03:31.841955][f=0005336] Shutdown - Carrier Drones [t=00:03:31.842006][f=0005336] Shutdown - Missile Silo Controller [t=00:03:31.842020][f=0005336] Shutdown - Modular Comm Info [t=00:03:31.842033][f=0005336] Shutdown - Terrain Texture Handler [t=00:03:31.842046][f=0005336] Shutdown - UnitCloakShield [t=00:03:31.842498][f=0005336] Shutdown - Starlight Handler [t=00:03:31.842550][f=0005336] End gadgetHandler:Shutdown [t=00:03:31.868060][f=0005336] Start gadgetHandler:Shutdown [t=00:03:31.868100][f=0005336] Shutdown - Teleport Throw [t=00:03:31.868112][f=0005336] Shutdown - UnitMorph [t=00:03:31.868128][f=0005336] Shutdown - Commander Skin Renderer [t=00:03:31.869155][f=0005336] Shutdown - Missile fired callins [t=00:03:31.869173][f=0005336] Shutdown - Modular Comm Info [t=00:03:31.869182][f=0005336] Shutdown - Retreat Command [t=00:03:31.869194][f=0005336] Shutdown - Shockwaves [t=00:03:31.869202][f=0005336] Shutdown - Unit tint API [t=00:03:31.869225][f=0005336] Shutdown - Unit glow API [t=00:03:31.869243][f=0005336] Shutdown - UnitCloakShield [t=00:03:31.869267][f=0005336] Shutdown - Lups Cloak FX [t=00:03:31.869276][f=0005336] Shutdown - Lups [t=00:03:31.870146][f=0005336] Shutdown - Lups Shield [t=00:03:31.870245][f=0005336] End gadgetHandler:Shutdown [t=00:03:31.893160][f=0005336] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1584, 0.0} allocedSize{int+, int-, ext}={0, 0, 245240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=00:03:31.896695][f=0005336] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.896799][f=0005336] [Game::KillLua][4] dtor=0 [t=00:03:31.896811][f=0005336] [Game::KillLua][5] dtor=0 [t=00:03:31.925571][f=0005336] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-19_20-14-20-589_Comet Catcher Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (89521 bytes) [t=00:03:31.925674][f=0005336] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:31.932848][f=0005336] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:31.932890][f=0005336] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:03:31.933065][f=0005336] [Sound] [Sound::UpdateThread][4] ctx=000002687b30a7f0 dev=0000026838e2a060 [t=00:03:31.933499][f=0005336] [Sound] [Sound::UpdateThread][5] ctx=000002687b30a7f0 dev=0000026838e2a060 [t=00:03:31.933513][f=0005336] [Sound] [Sound::Cleanup][alcDestroyContext(000002687b30a7f0)] [t=00:03:31.934533][f=0005336] [Sound] [Sound::Cleanup][alcCloseDevice(0000026838e2a060)] [t=00:03:31.936657][f=0005336] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:31.962335][f=0005336] [Sound] [Sound::UpdateThread][6] [t=00:03:31.966267][f=0005336] [Game::~CGame][1] [t=00:03:31.966337][f=0005336] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:31.966350][f=0005336] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:31.966359][f=0005336] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:31.966368][f=0005336] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:31.966379][f=0005336] [Game::KillLua][4] dtor=1 [t=00:03:31.966390][f=0005336] [Game::KillLua][5] dtor=1 [t=00:03:31.966905][f=0005336] [Game::KillMisc][1] [t=00:03:31.966918][f=0005336] [Game::KillMisc][2] [t=00:03:31.967315][f=0005336] [Game::KillMisc][3] [t=00:03:31.967499][f=0005336] [Game::KillRendering][1] [t=00:03:31.974106][f=0005336] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:31.994545][f=0005336] [3DOParser::Kill] allocated 29 pieces [t=00:03:31.994623][f=0005336] [S3OParser::Kill] allocated 5521 pieces [t=00:03:31.994902][f=0005336] [AssParser::Kill] allocated 701 pieces [t=00:03:32.040423][f=0005336] [Game::KillInterface][1] [t=00:03:32.041045][f=0005336] [Game::KillInterface][2] [t=00:03:32.041490][f=0005336] [Game::KillSimulation][1] [t=00:03:32.041608][f=0005336] [Game::KillSimulation][2] [t=00:03:32.062836][f=0005336] [CCollisionHandler] dis-/continuous tests: 76/1000330 [t=00:03:32.062859][f=0005336] [Game::KillSimulation][3] [t=00:03:32.064214][f=0005336] [~CPathCache(32x24)] cacheHits=12 hitPercentage=46% numHashColls=0 maxCacheSize=5 [t=00:03:32.064308][f=0005336] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.064402][f=0005336] [~CPathCache(64x48)] cacheHits=17 hitPercentage=30% numHashColls=0 maxCacheSize=15 [t=00:03:32.064462][f=0005336] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.065093][f=0005336] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.071696][f=0005336] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,650}; shared=0%; cached=6% [t=00:03:32.084968][f=0005336] [Game::KillSimulation][4] [t=00:03:32.153060][f=0005336] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:32.153144][f=0005336] [Game::~CGame][2] [t=00:03:32.153153][f=0005336] [Game::~CGame][3] [t=00:03:32.153440][f=0005336] [SpringApp::Kill][3] [t=00:03:32.153603][f=0005336] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 392582 bytes sent in 3892 packets (100.869 bytes/packet) 241019 bytes recv'd in 4420 packets (54.529 bytes/packet) {0.101x, 0.110x} relative protocol overhead {up, down} 13176 incoming chunks dropped, 10689 outgoing chunks resent 3921 incoming chunks processed [t=00:03:32.153681][f=0005336] [SpringApp::Kill][4] font=000002687afee9c0 [t=00:03:32.155242][f=0005336] [SpringApp::Kill][5] [t=00:03:32.164043][f=0005336] [SpringApp::Kill][6] [t=00:03:32.164065] [SpringApp::Kill][7] [t=00:03:32.164122] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.164176] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:32.164189] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:32.164198] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:32.164209] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:32.164222] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.164233] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {300, 1048576, 1048576}, EBO = {450, 2097152, 2097152} [t=00:03:32.164242] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26812, 1048576, 1048576}, EBO = {40218, 2097152, 2097152} [t=00:03:32.164257] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:32.164268] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.164276] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:32.164338] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:32.164352] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {412, 1048576, 1048576}, EBO = {618, 2097152, 2097152} [t=00:03:32.282716] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:32.282747] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:32.282758] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:32.282767] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:03:32.282803] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:32.283701] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>] [t=00:03:32.283728] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:32.283743] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000268393af3b0) [t=00:03:32.284188] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2184ms [t=00:03:32.284319] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=86ms [t=00:03:32.284349] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=77ms [t=00:03:32.284365] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:03:32.284381] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:32.284415] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:32.284437] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=25ms [t=00:03:32.284449] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=24ms [t=00:03:32.284462] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:32.284473] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:32.284492] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:32.287816] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000026838dfa430) [t=00:03:32.289096] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=1)] #archives[section]=1 #files[section]=61 [t=00:03:32.289123] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\comet_catcher_remake_1.8.sd7 (0000026838cb05f0) [t=00:03:32.289241] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:32.289273] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000026838dfb610) [t=00:03:32.289311] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000026838dfb980) [t=00:03:32.289421] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000026838dfa7a0) [t=00:03:32.289552] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:32.289570] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:32.289647] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:32.289661] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:32.289674] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:32.289686] [VFS] [SpringVFS::DeleteArchives<this=000002687b29de30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:32.290047] [SpringApp::Kill][8] [t=00:03:32.290063] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:32.290071] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:32.290078] [WatchDog::Uninstall][2] [t=00:03:33.131854] [WatchDog::Uninstall][3] [t=00:03:33.131888] [SpringApp::Kill][9]
infolog_full.txt (truncated):