Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015216] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015256] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015278] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015292] [t=00:00:00.015297] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015303] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015309] Use "none" to disable the default log sections. [t=00:00:00.015319] ============== </Log Sections> ============== [t=00:00:00.015327] ============== <User Config> ============== [t=00:00:00.015444] AllowDeferredMapRendering = 1 [t=00:00:00.015453] AllowDeferredModelRendering = 1 [t=00:00:00.015458] AnimationMT = 0 [t=00:00:00.015463] BumpWaterBlurReflection = 1 [t=00:00:00.015468] BumpWaterTexSizeReflection = 128 [t=00:00:00.015474] CamFreeScrollSpeed = 50 [t=00:00:00.015478] CamMode = 1 [t=00:00:00.015483] CubeTexSizeReflection = 1 [t=00:00:00.015492] CubeTexSizeSpecular = 1 [t=00:00:00.015501] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015508] EdgeMoveDynamic = 0 [t=00:00:00.015515] EdgeMoveWidth = 0.003 [t=00:00:00.015521] FPSFOV = 90 [t=00:00:00.015527] FPSScrollSpeed = 50 [t=00:00:00.015534] FontSize = 18 [t=00:00:00.015541] FullscreenEdgeMove = 0 [t=00:00:00.015548] GrassDetail = 0 [t=00:00:00.015559] GroundDecals = 2 [t=00:00:00.015564] GroundDetail = 90 [t=00:00:00.015568] HangTimeout = 30 [t=00:00:00.015577] HardwareCursor = 1 [t=00:00:00.015585] InitialNetworkTimeout = 0 [t=00:00:00.015590] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015595] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015600] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015605] LinkOutgoingBandwidth = 262144 [t=00:00:00.015610] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015617] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015622] MSAALevel = 1 [t=00:00:00.015626] MaxParticles = 15000 [t=00:00:00.015634] MaxSounds = 32 [t=00:00:00.015641] MaximumTransmissionUnit = 0 [t=00:00:00.015646] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015651] MiniMapMarker = 0 [t=00:00:00.015656] MouseDragScrollThreshold = 0 [t=00:00:00.015662] NetworkLossFactor = 2 [t=00:00:00.015667] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015672] OverheadScrollSpeed = 50 [t=00:00:00.015677] ReconnectTimeout = 0 [t=00:00:00.015684] RotOverheadScrollSpeed = 50 [t=00:00:00.015688] RotateLogFiles = 1 [t=00:00:00.015696] ShadowMapSize = 1024 [t=00:00:00.015703] Shadows = 1 [t=00:00:00.015707] ShowClock = 0 [t=00:00:00.015712] SoftParticles = 2 [t=00:00:00.015734] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015742] UnitIconDist = 151 [t=00:00:00.015747] UpdateBoundingVolumeMT = 0 [t=00:00:00.015752] UpdateWeaponVectorsMT = 0 [t=00:00:00.015759] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015764] UseLuaMemPools = 0 [t=00:00:00.015771] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015805] VFSCacheArchiveFiles = 0 [t=00:00:00.015814] VSync = 1 [t=00:00:00.015818] Water = 4 [t=00:00:00.015823] WindowBorderless = 1 [t=00:00:00.015827] WindowPosY = 0 [t=00:00:00.015832] WindowedEdgeMove = 0 [t=00:00:00.015837] XResolutionWindowed = 1920 [t=00:00:00.015842] YResolutionWindowed = 1080 [t=00:00:00.015856] ============== </User Config> ============== [t=00:00:00.015864] ============== <User System> ============== [t=00:00:00.015882] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015893] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015902] Compiler Version: gcc-13.2.0 [t=00:00:00.015938] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015982] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015992] Binary Word Size: 64-bit (native) [t=00:00:00.015998] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016009] Physical CPU Cores: 6 [t=00:00:00.016016] Logical CPU Cores: 12 [t=00:00:00.016021] ============== </User System> ============== [t=00:00:00.016029] Run: thread affinity fff [t=00:00:00.016157] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016166] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016170] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016175] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016179] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017380] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017398] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022275] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.038454] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.038473] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.038479] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.038486] [11] 2560x1080x24bpp@144Hz [t=00:00:00.038490] [14] 1920x1440x24bpp@144Hz [t=00:00:00.038512] [19] 1920x1200x24bpp@144Hz [t=00:00:00.038518] [23] 1920x1080x24bpp@144Hz [t=00:00:00.038523] [30] 1720x1440x24bpp@144Hz [t=00:00:00.038527] [34] 1680x1050x24bpp@144Hz [t=00:00:00.038533] [40] 1600x1200x24bpp@144Hz [t=00:00:00.038537] [44] 1600x1024x24bpp@144Hz [t=00:00:00.038542] [50] 1600x900x24bpp@144Hz [t=00:00:00.038546] [55] 1440x1080x24bpp@144Hz [t=00:00:00.038550] [62] 1440x900x24bpp@144Hz [t=00:00:00.038555] [67] 1400x1050x24bpp@144Hz [t=00:00:00.038559] [73] 1366x768x24bpp@144Hz [t=00:00:00.038567] [78] 1360x768x24bpp@144Hz [t=00:00:00.038575] [83] 1280x1024x24bpp@144Hz [t=00:00:00.038579] [89] 1280x960x24bpp@144Hz [t=00:00:00.038592] [94] 1280x800x24bpp@144Hz [t=00:00:00.038629] [99] 1280x768x24bpp@144Hz [t=00:00:00.038633] [104] 1280x720x24bpp@144Hz [t=00:00:00.038638] [111] 1152x864x24bpp@144Hz [t=00:00:00.038643] [116] 1024x768x24bpp@144Hz [t=00:00:00.038647] [123] 800x600x24bpp@144Hz [t=00:00:00.038652] [130] 720x576x24bpp@144Hz [t=00:00:00.038656] [135] 720x480x24bpp@144Hz [t=00:00:00.038665] [141] 640x480x24bpp@144Hz [t=00:00:00.044775] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.044792] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044798] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.044802] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.044806] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.044811] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.044817] [11] 1366x768x24bpp@144Hz [t=00:00:00.044822] [13] 1360x768x24bpp@144Hz [t=00:00:00.044843] [15] 1280x1024x24bpp@144Hz [t=00:00:00.044848] [17] 1280x960x24bpp@144Hz [t=00:00:00.044852] [19] 1280x800x24bpp@144Hz [t=00:00:00.044856] [21] 1280x768x24bpp@144Hz [t=00:00:00.044861] [23] 1280x720x24bpp@144Hz [t=00:00:00.044865] [25] 1280x600x24bpp@144Hz [t=00:00:00.044869] [27] 1152x864x24bpp@144Hz [t=00:00:00.044873] [29] 1024x768x24bpp@144Hz [t=00:00:00.044881] [31] 800x600x24bpp@144Hz [t=00:00:00.044886] [33] 640x480x24bpp@144Hz [t=00:00:00.044890] [35] 640x400x24bpp@144Hz [t=00:00:00.255590] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.256067] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.256090] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.276966] [GR::LogVersionInfo] [t=00:00:00.276985] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.276991] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.277022] GL vendor : NVIDIA Corporation [t=00:00:00.277029] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.277034] GLSL version: 4.60 NVIDIA [t=00:00:00.277039] GLEW version: 2.1.0 [t=00:00:00.277044] GPU memory : 6144MB (total) / 4928MB (available) [t=00:00:00.277067] SDL swap-int: 1 [t=00:00:00.277075] SDL driver : windows [t=00:00:00.277079] [t=00:00:00.277084] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.277089] GLSL shader support : 1 [t=00:00:00.277103] GL4 support : 1 [t=00:00:00.277113] FBO extension support : 1 [t=00:00:00.277129] NVX GPU mem-info support : 1 [t=00:00:00.277140] ATI GPU mem-info support : 0 [t=00:00:00.277154] Texture clamping to edge : 1 [t=00:00:00.277164] NPOT-texture support : 1 (1) [t=00:00:00.277174] S3TC/DXT1 texture support : 1/1 [t=00:00:00.277188] texture query-LOD support : 1 (1) [t=00:00:00.277196] MSAA frame-buffer support : 1 (1) [t=00:00:00.277210] Z-buffer depth : 32 (-) [t=00:00:00.277227] primitive-restart support : 1 (1) [t=00:00:00.277235] clip-space control support: 1 (1) [t=00:00:00.277243] seamless cube-map support : 1 (1) [t=00:00:00.277250] frag-depth layout support : 1 (1) [t=00:00:00.277257] persistent maps support : 1 (1) [t=00:00:00.277265] explicit attribs location : 1 (1) [t=00:00:00.277272] multi draw indirect : 1 (-) [t=00:00:00.277280] array textures : 1 (-) [t=00:00:00.277288] buffer copy support : 1 (-) [t=00:00:00.277303] indirect draw : 1 (-) [t=00:00:00.277312] base instance : 1 (-) [t=00:00:00.277323] [t=00:00:00.277330] max. FBO samples : 32 [t=00:00:00.277338] max. FS/program texture slots : 32/192 [t=00:00:00.277345] max. texture size : 32768 [t=00:00:00.277361] max. texture anisotropy level : 16.000000 [t=00:00:00.277370] max. vec4 varyings/attributes : 31/16 [t=00:00:00.277378] max. draw-buffers : 8 [t=00:00:00.277409] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.277422] max. uniform buffer-bindings : 84 [t=00:00:00.277431] max. uniform block-size : 64KB [t=00:00:00.277440] max. storage buffer-bindings : 96 [t=00:00:00.277449] max. storage block-size : 2047MB [t=00:00:00.277461] [t=00:00:00.277485] enable AMD-hacks : 0 [t=00:00:00.277498] compress MIP-maps: 0 [t=00:00:00.277614] Number of compressed texture formats: 23 [t=00:00:00.277678] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.277779] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.278631] [GR::UpdateGLConfigs] [t=00:00:00.278777] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.278808] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.278861] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.278887] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.278905] [GR::InitGLState] [t=00:00:00.279073] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.370564] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.373042] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.373712] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.381338] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.381417] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.382153] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.383790] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.383819] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.383944] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.384035] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.412057] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.412686] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.415105] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.415664] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.463192] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.463219] [VFS] [SpringVFS::ReserveArchives<this=00000260fb99eb10>] [t=00:00:00.463493] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.466115] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260fb99eb10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.466135] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.532576] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.532965] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.533082] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.533287] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.533452] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.533675] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.533901] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.533944] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.535295][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.535456][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.535650][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.535678][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.535688][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.535747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.569428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.569450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.569459][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.569488][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.569498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.648339][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.0ms) [t=00:00:00.716959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.718931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260fba65270(default) context=00000260fba6c220 numChannels=2 frameSize=8 [t=00:00:00.719026][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.719040][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.719047][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.719055][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.719083][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.719115][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.719147][f=-000001] [Sound] Devices: [t=00:00:00.721659][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.721699][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.721707][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.721740][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.721748][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.722437][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.722452][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.755057][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672316 MB [t=00:00:00.757108][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.758094][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.759187][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name LogicDaemon [t=00:00:00.995741][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Crubick Plains v1.2" (loaded=0 cached=0) [t=00:00:01.000870][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.001697][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.002553][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.087724][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.089412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.089682][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.092403][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260fb99eb10>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.106902][f=-000001] [CAS::GASCB] Archive file="crubick_plains_v1.2.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.107200][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.107311][f=-000001] Warning: [PreGame::GameDataReceived] Archive Crubick Plains v1.2 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.190477][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.190634][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.190825][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.190895][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.190949][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.279485][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.279690][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.280084][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.280254][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.280423][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.280683][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.280869][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.281250][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.281428][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.287649][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.287950][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.288171][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.288328][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.288501][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.288652][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.288891][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.289089][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.289261][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.289523][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.289751][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.307218][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.307537][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.307939][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.308468][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.308967][f=-000001] Input grabbing is enabled! [t=00:00:16.309052][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.309253][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.309469][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.315191][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.315617][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.315869][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.316170][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.316439][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.316712][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.318517][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.318758][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.318984][f=-000001] EndGame Graph disabled [t=00:00:16.333832][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.334163][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.334522][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.334768][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.335325][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.335554][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.335797][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.336380][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.369100][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.370412][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.370687][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.370979][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.371744][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.371988][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.386248][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.386573][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.386809][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.386989][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.387191][f=-000001] Initialize [t=00:00:16.387308][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.387484][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.388258][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.388456][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.389296][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.389507][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.389747][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.389959][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.390786][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.390991][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.391459][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.410332][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.410745][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.411247][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.411505][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.546275][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.546699][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.547110][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.554174][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.554718][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.554963][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.555949][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.556260][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.556497][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.556786][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.557523][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.557673][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.557889][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.558105][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.558118][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.558126][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.558188][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.559070][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.559273][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.559752][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.559978][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.560369][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.560703][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.560988][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.561936][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.562140][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.562356][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.562571][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.562792][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.563110][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.563603][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.563835][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.564284][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.564951][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.565367][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.565968][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.566225][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.566543][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.566842][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.573229][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.578408][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.578767][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.579129][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.579499][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.581127][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.581376][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.584172][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.584496][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.584781][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:16.586114][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.586423][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.587187][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.587776][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.590765][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.591099][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.591338][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.594417][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.596010][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.601658][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.601908][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.603834][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.610448][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.611136][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.611501][f=-000001] SetSunLighting [t=00:00:16.612179][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.622131][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.622422][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.622647][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.622665][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.623107][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.623386][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.626989][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.628309][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.629322][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.635330][f=-000001] Writing last game win data [t=00:00:16.647104][f=-000001] LuaUI v0.3 [t=00:00:16.794315][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.000137][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.001195][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.001667][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.001683][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.014522][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10519, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862702}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0173} [t=00:00:17.687189][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.055100][f=-000001] GameID: 59edc46660398a09ea1d2be9f1cf9921 [t=00:00:18.055472][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.055486][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.055740][f=-000001] -> Connection established (given id 0) [t=00:00:18.055780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.055807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.055826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5842eaf5c33ba67c86c0c2909929549f43b485404c67acb567c72d64d108d14fc14443e1d7db22dd3c6ef7e1419c9956ebd23a31755269193a0a5a69db3494d3]" [t=00:00:18.055846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aa8c14c3743620684608ed3caa484c931579849eefff7ecb919303f06b9f51e7008c8c251b37cae358fc249fd3562c2041f9ae87d433ac5706a05efc28bfed1e]" [t=00:00:18.081992][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.227776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000261444c0440,0000000000000000}][locale="C"]" [t=00:00:18.227811][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.109623][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.013332][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:41.514972][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.517414][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:32.517705][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:42.930439][f=0002155] Buildings set to face East [t=00:02:13.510025][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:01.125192][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:04.508811][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:46.162225][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:50.794892][f=0005991] [SpringApp::Kill][1] fromRun=1 [t=00:03:50.794913][f=0005991] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:50.825279][f=0005991] [async=0] threads=6 tasks=391520 {sum,avg}{exec,wait}time={{7092.099, 0.018}, {38577.301, 0.099}}ms [t=00:03:50.825304][f=0005991] thread=1 tasks=78304 {sum,min,max,avg}{exec,wait}time={{1499.399, 0.000, 132.517, 0.019}, {2492.528, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:50.825332][f=0005991] thread=2 tasks=78304 {sum,min,max,avg}{exec,wait}time={{1416.683, 0.000, 142.375, 0.018}, {8623.688, 0.000, 18446744027136.000, 0.110}}ms [t=00:03:50.825344][f=0005991] thread=3 tasks=78304 {sum,min,max,avg}{exec,wait}time={{1684.328, 0.000, 139.984, 0.022}, {9335.352, 0.000, 18446744027136.000, 0.119}}ms [t=00:03:50.825355][f=0005991] thread=4 tasks=78304 {sum,min,max,avg}{exec,wait}time={{1145.738, 0.000, 133.374, 0.015}, {9045.993, 0.000, 18446744027136.000, 0.116}}ms [t=00:03:50.825371][f=0005991] thread=5 tasks=78304 {sum,min,max,avg}{exec,wait}time={{1345.951, 0.000, 128.100, 0.017}, {9079.738, 0.000, 8.538, 0.116}}ms [t=00:03:50.825383][f=0005991] [async=1] threads=6 tasks=3510 {sum,avg}{exec,wait}time={{32884.215, 9.369}, {18488178.000, 5267.287}}ms [t=00:03:50.825397][f=0005991] thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{6579.394, 0.001, 1295.713, 9.332}, {3700157.500, 0.040, 6592.462, 5248.450}}ms [t=00:03:50.825411][f=0005991] thread=2 tasks=702 {sum,min,max,avg}{exec,wait}time={{6588.724, 0.000, 1252.674, 9.386}, {3698174.000, 0.241, 6593.100, 5268.054}}ms [t=00:03:50.825458][f=0005991] thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{6584.804, 0.001, 1252.635, 9.407}, {3699517.000, 0.410, 6593.084, 5285.024}}ms [t=00:03:50.825470][f=0005991] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{6567.097, 0.000, 1281.956, 9.342}, {3694213.250, 0.539, 6592.970, 5254.926}}ms [t=00:03:50.825488][f=0005991] thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{6564.197, 0.000, 1280.617, 9.377}, {3696114.750, 0.292, 6592.447, 5280.164}}ms [t=00:03:50.825496][f=0005991] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:50.825503][f=0005991] [SpringApp::Kill][2] [t=00:03:50.825574][f=0005991] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:50.825584][f=0005991] [Game::KillLua][1] dtor=0 luaUI=0000026174b6c590 [t=00:03:50.825621][f=0005991] Start widgetHandler:Shutdown [t=00:03:50.828638][f=0005991] Shutdown - SaveOrderList Complete [t=00:03:50.830411][f=0005991] Writing last game win data [t=00:03:50.839524][f=0005991] Shutdown - SaveConfigData Complete [t=00:03:50.839546][f=0005991] Shutdown Widget - Chili Highlight [t=00:03:50.839580][f=0005991] Shutdown Widget - Draw After Chili [t=00:03:50.839592][f=0005991] Shutdown Widget - API Unit Tracker GL4 [t=00:03:50.839605][f=0005991] Shutdown Widget - EPIC Menu [t=00:03:50.840995][f=0005991] Shutdown Widget - Chili Minimap [t=00:03:50.841192][f=0005991] Shutdown Widget - Depth of Field Shader [t=00:03:50.841226][f=0005991] Shutdown Widget - Chili Widget Selector [t=00:03:50.842559][f=0005991] Shutdown Widget - Deferred rendering [t=00:03:50.842574][f=0005991] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.847478][f=0005991] Shutdown Widget - Deferred rendering [t=00:03:50.847500][f=0005991] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.848579][f=0005991] Shutdown Widget - Local Team Colors [t=00:03:50.848596][f=0005991] Shutdown Widget - Display Keys 2 [t=00:03:50.848639][f=0005991] Shutdown Widget - Save Game Menu [t=00:03:50.848654][f=0005991] Shutdown Widget - Highlight Model Api GL4 [t=00:03:50.848697][f=0005991] Shutdown Widget - Unit Icons [t=00:03:50.848806][f=0005991] Shutdown Widget - HealthBars [t=00:03:50.850063][f=0005991] Shutdown Widget - Attrition Counter [t=00:03:50.850262][f=0005991] Shutdown Widget - Noises [t=00:03:50.850275][f=0005991] Shutdown Widget - Chili Chicken Panel [t=00:03:50.850373][f=0005991] Shutdown Widget - BuildETA [t=00:03:50.850403][f=0005991] Shutdown Widget - Selected Units GL4 2 [t=00:03:50.850416][f=0005991] Shutdown Widget - External VR Grid [t=00:03:50.850425][f=0005991] Shutdown Widget - Win Counter [t=00:03:50.850435][f=0005991] Shutdown Widget - EndGame APM stats [t=00:03:50.851726][f=0005991] Shutdown Widget - Modular Comm Info [t=00:03:50.851741][f=0005991] Shutdown Widget - Chili Economy Panel Default [t=00:03:50.851810][f=0005991] Shutdown Widget - Chili Nuke Warning [t=00:03:50.851824][f=0005991] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:50.851846][f=0005991] Shutdown Widget - Chili Spectator Panels [t=00:03:50.851858][f=0005991] Shutdown Widget - Transport AI [t=00:03:50.851867][f=0005991] Shutdown Widget - Context Menu [t=00:03:50.851884][f=0005991] Shutdown Widget - Point Tracker [t=00:03:50.851895][f=0005991] Shutdown Widget - MinimapEvents [t=00:03:50.851909][f=0005991] Shutdown Widget - Local Widgets Config [t=00:03:50.851926][f=0005991] Shutdown Widget - Missile Silo Range [t=00:03:50.851938][f=0005991] Shutdown Widget - Highlight Geos [t=00:03:50.851956][f=0005991] Shutdown Widget - Grab Input [t=00:03:50.852090][f=0005991] Input grabbing is disabled! [t=00:03:50.852103][f=0005991] Shutdown Widget - Defense Range Zero-K [t=00:03:50.852124][f=0005991] Shutdown Widget - Showeco and Grid Drawer [t=00:03:50.852134][f=0005991] Shutdown Widget - Darkening [t=00:03:50.852150][f=0005991] Shutdown Widget - Chili EndGame Window [t=00:03:50.852162][f=0005991] Shutdown Widget - Attack Warning [t=00:03:50.852173][f=0005991] Shutdown Widget - Stereo3D [t=00:03:50.852228][f=0005991] Shutdown Widget - Music Player v2 [t=00:03:50.852242][f=0005991] Shutdown Widget - Startup Info and Selector [t=00:03:50.852258][f=0005991] Shutdown Widget - State Reverse and Latency [t=00:03:50.852267][f=0005991] Shutdown Widget - Reclaim Field Highlight [t=00:03:50.852280][f=0005991] Shutdown Widget - Attack AoE [t=00:03:50.852289][f=0005991] Shutdown Widget - TeamPlatter [t=00:03:50.852913][f=0005991] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:50.853031][f=0005991] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:50.853046][f=0005991] Shutdown Widget - Selection Send [t=00:03:50.853056][f=0005991] Shutdown Widget - Spotter [t=00:03:50.853074][f=0005991] Shutdown Widget - LupsManager [t=00:03:50.853092][f=0005991] Shutdown Widget - Global Build Command [t=00:03:50.853284][f=0005991] Shutdown Widget - Newton Firezone [t=00:03:50.853300][f=0005991] Shutdown Widget - Receive Units Indicator [t=00:03:50.853310][f=0005991] Shutdown Widget - Chili Pro Console [t=00:03:50.853773][f=0005991] Shutdown Widget - Persistent Build Height [t=00:03:50.853790][f=0005991] Shutdown Widget - Lasso Terraform GUI [t=00:03:50.853799][f=0005991] Shutdown Widget - Lups [t=00:03:50.854634][f=0005991] Shutdown Widget - Chili Framework [t=00:03:50.854678][f=0005991] Shutdown Widget - Chili Core Selector [t=00:03:50.854800][f=0005991] Shutdown Widget - Custom Markers [t=00:03:50.854836][f=0005991] Shutdown Widget - Mex Placement Handler [t=00:03:50.854869][f=0005991] Shutdown Widget - Select Keys [t=00:03:50.854890][f=0005991] Shutdown Widget - Pause Screen [t=00:03:50.855027][f=0005991] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:50.855068][f=0005991] Shutdown Widget - Bloom Shader Deferred [t=00:03:50.855245][f=0005991] Shutdown Widget - Text To Speech Control [t=00:03:50.855263][f=0005991] Shutdown Widget - Layout Handler [t=00:03:50.855276][f=0005991] Shutdown Widget - Color Blindness Correction [t=00:03:50.855424][f=0005991] End widgetHandler:Shutdown [t=00:03:50.942085][f=0005991] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18653482, 0.0} allocedSize{int+, int-, ext}={0, 0, 3430011842}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170} [t=00:03:50.946760][f=0005991] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:50.946779][f=0005991] [Game::KillLua][3] dtor=0 luaRules=00000261444c0440 [t=00:03:50.946816][f=0005991] Start gadgetHandler:Shutdown [t=00:03:50.946826][f=0005991] Shutdown - StartSetup [t=00:03:50.946846][f=0005991] Shutdown - UnitMorph [t=00:03:50.947370][f=0005991] Shutdown - Carrier Drones [t=00:03:50.947383][f=0005991] Shutdown - Missile Silo Controller [t=00:03:50.947392][f=0005991] Shutdown - Modular Comm Info [t=00:03:50.947401][f=0005991] Shutdown - Terrain Texture Handler [t=00:03:50.947409][f=0005991] Shutdown - UnitCloakShield [t=00:03:50.949886][f=0005991] Shutdown - Starlight Handler [t=00:03:50.949913][f=0005991] End gadgetHandler:Shutdown [t=00:03:50.972868][f=0005991] Start gadgetHandler:Shutdown [t=00:03:50.972889][f=0005991] Shutdown - Teleport Throw [t=00:03:50.972900][f=0005991] Shutdown - UnitMorph [t=00:03:50.972916][f=0005991] Shutdown - Commander Skin Renderer [t=00:03:50.973867][f=0005991] Shutdown - Missile fired callins [t=00:03:50.973886][f=0005991] Shutdown - Modular Comm Info [t=00:03:50.973894][f=0005991] Shutdown - Retreat Command [t=00:03:50.973906][f=0005991] Shutdown - Shockwaves [t=00:03:50.973916][f=0005991] Shutdown - Unit tint API [t=00:03:50.973973][f=0005991] Shutdown - Unit glow API [t=00:03:50.973996][f=0005991] Shutdown - UnitCloakShield [t=00:03:50.974021][f=0005991] Shutdown - Lups Cloak FX [t=00:03:50.974032][f=0005991] Shutdown - Lups [t=00:03:50.974786][f=0005991] Shutdown - Lups Shield [t=00:03:50.974837][f=0005991] End gadgetHandler:Shutdown [t=00:03:50.992779][f=0005991] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1056, 0.0} allocedSize{int+, int-, ext}={0, 0, 162296}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:03:50.996143][f=0005991] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.996366][f=0005991] [Game::KillLua][4] dtor=0 [t=00:03:50.996381][f=0005991] [Game::KillLua][5] dtor=0 [t=00:03:51.010410][f=0005991] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-20_19-24-10-698_Crubick Plains v1_105.1.1-2511-g747f18b BAR105.sdfz" (91457 bytes) [t=00:03:51.010522][f=0005991] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:51.017906][f=0005991] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:51.017931][f=0005991] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34 [t=00:03:51.018021][f=0005991] [Sound] [Sound::UpdateThread][4] ctx=00000260fba6c220 dev=00000260fba65270 [t=00:03:51.018293][f=0005991] [Sound] [Sound::UpdateThread][5] ctx=00000260fba6c220 dev=00000260fba65270 [t=00:03:51.018305][f=0005991] [Sound] [Sound::Cleanup][alcDestroyContext(00000260fba6c220)] [t=00:03:51.019390][f=0005991] [Sound] [Sound::Cleanup][alcCloseDevice(00000260fba65270)] [t=00:03:51.019684][f=0005991] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:51.048343][f=0005991] [Sound] [Sound::UpdateThread][6] [t=00:03:51.050484][f=0005991] [Game::~CGame][1] [t=00:03:51.050532][f=0005991] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:51.050541][f=0005991] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:51.050548][f=0005991] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:51.050555][f=0005991] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:51.050561][f=0005991] [Game::KillLua][4] dtor=1 [t=00:03:51.050568][f=0005991] [Game::KillLua][5] dtor=1 [t=00:03:51.050722][f=0005991] [Game::KillMisc][1] [t=00:03:51.050730][f=0005991] [Game::KillMisc][2] [t=00:03:51.050976][f=0005991] [Game::KillMisc][3] [t=00:03:51.051131][f=0005991] [Game::KillRendering][1] [t=00:03:51.057840][f=0005991] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.077899][f=0005991] [3DOParser::Kill] allocated 29 pieces [t=00:03:51.078012][f=0005991] [S3OParser::Kill] allocated 5564 pieces [t=00:03:51.078445][f=0005991] [AssParser::Kill] allocated 707 pieces [t=00:03:51.128366][f=0005991] [Game::KillInterface][1] [t=00:03:51.129083][f=0005991] [Game::KillInterface][2] [t=00:03:51.129839][f=0005991] [Game::KillSimulation][1] [t=00:03:51.130031][f=0005991] [Game::KillSimulation][2] [t=00:03:51.142187][f=0005991] [CCollisionHandler] dis-/continuous tests: 654/15263510 [t=00:03:51.142219][f=0005991] [Game::KillSimulation][3] [t=00:03:51.143560][f=0005991] [~CPathCache(32x32)] cacheHits=8 hitPercentage=18% numHashColls=0 maxCacheSize=5 [t=00:03:51.143668][f=0005991] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.143804][f=0005991] [~CPathCache(64x64)] cacheHits=4 hitPercentage=9% numHashColls=0 maxCacheSize=11 [t=00:03:51.143891][f=0005991] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.144096][f=0005991] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.152807][f=0005991] [LosHandler::Kill] raycast instance cache-{hits,misses}={52,593}; shared=0%; cached=8% [t=00:03:51.164048][f=0005991] [Game::KillSimulation][4] [t=00:03:51.193879][f=0005991] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:51.193908][f=0005991] [Game::~CGame][2] [t=00:03:51.193916][f=0005991] [Game::~CGame][3] [t=00:03:51.193943][f=0005991] [SpringApp::Kill][3] [t=00:03:51.194112][f=0005991] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 560784 bytes sent in 5624 packets (99.713 bytes/packet) 245211 bytes recv'd in 4868 packets (50.372 bytes/packet) {0.078x, 0.119x} relative protocol overhead {up, down} 13869 incoming chunks dropped, 21246 outgoing chunks resent 4398 incoming chunks processed [t=00:03:51.194177][f=0005991] [SpringApp::Kill][4] font=00000260e067e9c0 [t=00:03:51.196714][f=0005991] [SpringApp::Kill][5] [t=00:03:51.204067][f=0005991] [SpringApp::Kill][6] [t=00:03:51.204090] [SpringApp::Kill][7] [t=00:03:51.204112] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.204137] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:51.204147] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:51.204155] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:51.204164] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {904, 65536, 65536}, EBO = {1356, 262144, 262144} [t=00:03:51.204176] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.204184] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:03:51.204193] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18356, 1048576, 1048576}, EBO = {27534, 2097152, 2097152} [t=00:03:51.204242] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:51.204254] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.204271] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:51.204307] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:51.204328] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:03:51.286363] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:51.286398] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:51.286410] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:51.286463] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:03:51.286475] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:51.287503] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>] [t=00:03:51.287530] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:51.287545] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000260fbb01af0) [t=00:03:51.287772] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1941ms [t=00:03:51.287810] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=69ms [t=00:03:51.287826] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=66ms [t=00:03:51.287839] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=35ms [t=00:03:51.287856] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms [t=00:03:51.287876] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:51.287892] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:03:51.287905] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:51.287919] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:03:51.287931] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:51.287952] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=17ms [t=00:03:51.291614] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000260fbad08c0) [t=00:03:51.292775] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=1)] #archives[section]=1 #files[section]=83 [t=00:03:51.292817] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\crubick_plains_v1.2.sd7 (00000260fbbb2280) [t=00:03:51.293041] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:51.293067] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000260fbad0600) [t=00:03:51.293111] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000260fbacfb00) [t=00:03:51.293290] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000260fbad0ad0) [t=00:03:51.293498] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:51.293515] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:51.293640] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:51.293667] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:51.293700] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:51.293717] [VFS] [SpringVFS::DeleteArchives<this=00000260fb99eb10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:51.296057] [SpringApp::Kill][8] [t=00:03:51.296083] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:51.296095] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:51.296102] [WatchDog::Uninstall][2] [t=00:03:52.150472] [WatchDog::Uninstall][3] [t=00:03:52.150539] [SpringApp::Kill][9]
infolog_full.txt (truncated):