Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000103] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015636] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015683] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015714] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015744] [t=00:00:00.015751] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015759] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015766] Use "none" to disable the default log sections. [t=00:00:00.015780] ============== </Log Sections> ============== [t=00:00:00.015792] ============== <User Config> ============== [t=00:00:00.015919] AllowDeferredMapRendering = 1 [t=00:00:00.015931] AllowDeferredModelRendering = 1 [t=00:00:00.015937] AnimationMT = 0 [t=00:00:00.015944] BumpWaterBlurReflection = 1 [t=00:00:00.015951] BumpWaterTexSizeReflection = 128 [t=00:00:00.015959] CamFreeScrollSpeed = 50 [t=00:00:00.015965] CamMode = 1 [t=00:00:00.015972] CubeTexSizeReflection = 1 [t=00:00:00.015987] CubeTexSizeSpecular = 1 [t=00:00:00.015994] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016000] EdgeMoveDynamic = 0 [t=00:00:00.016009] EdgeMoveWidth = 0.003 [t=00:00:00.016015] FPSFOV = 90 [t=00:00:00.016020] FPSScrollSpeed = 50 [t=00:00:00.016026] FontSize = 18 [t=00:00:00.016032] FullscreenEdgeMove = 0 [t=00:00:00.016041] GrassDetail = 0 [t=00:00:00.016047] GroundDecals = 2 [t=00:00:00.016052] GroundDetail = 90 [t=00:00:00.016058] HangTimeout = 30 [t=00:00:00.016071] HardwareCursor = 1 [t=00:00:00.016077] InitialNetworkTimeout = 0 [t=00:00:00.016084] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016094] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016101] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016108] LinkOutgoingBandwidth = 262144 [t=00:00:00.016117] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016124] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016131] MSAALevel = 1 [t=00:00:00.016137] MaxParticles = 15000 [t=00:00:00.016150] MaxSounds = 32 [t=00:00:00.016156] MaximumTransmissionUnit = 0 [t=00:00:00.016162] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016171] MiniMapMarker = 0 [t=00:00:00.016178] MouseDragScrollThreshold = 0 [t=00:00:00.016184] NetworkLossFactor = 2 [t=00:00:00.016191] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016199] OverheadScrollSpeed = 50 [t=00:00:00.016206] ReconnectTimeout = 0 [t=00:00:00.016212] RotOverheadScrollSpeed = 50 [t=00:00:00.016230] RotateLogFiles = 1 [t=00:00:00.016240] ShadowMapSize = 1024 [t=00:00:00.016246] Shadows = 1 [t=00:00:00.016255] ShowClock = 0 [t=00:00:00.016261] SoftParticles = 2 [t=00:00:00.016267] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016276] UnitIconDist = 151 [t=00:00:00.016282] UpdateBoundingVolumeMT = 0 [t=00:00:00.016288] UpdateWeaponVectorsMT = 0 [t=00:00:00.016302] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016309] UseLuaMemPools = 0 [t=00:00:00.016332] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016361] VFSCacheArchiveFiles = 0 [t=00:00:00.016369] VSync = 1 [t=00:00:00.016374] Water = 4 [t=00:00:00.016378] WindowBorderless = 1 [t=00:00:00.016384] WindowPosY = 0 [t=00:00:00.016388] WindowedEdgeMove = 0 [t=00:00:00.016393] XResolutionWindowed = 1920 [t=00:00:00.016399] YResolutionWindowed = 1080 [t=00:00:00.016410] ============== </User Config> ============== [t=00:00:00.016418] ============== <User System> ============== [t=00:00:00.016429] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016438] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016446] Compiler Version: gcc-13.2.0 [t=00:00:00.016479] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016524] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016534] Binary Word Size: 64-bit (native) [t=00:00:00.016540] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016549] Physical CPU Cores: 6 [t=00:00:00.016556] Logical CPU Cores: 12 [t=00:00:00.016561] ============== </User System> ============== [t=00:00:00.016568] Run: thread affinity fff [t=00:00:00.016758] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016766] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016771] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016775] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016779] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018119] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018140] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023678] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039812] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039834] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039840] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039849] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039855] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039889] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039898] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039904] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039910] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039919] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039926] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039934] [50] 1600x900x24bpp@144Hz [t=00:00:00.039946] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039953] [62] 1440x900x24bpp@144Hz [t=00:00:00.039961] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039969] [73] 1366x768x24bpp@144Hz [t=00:00:00.039987] [78] 1360x768x24bpp@144Hz [t=00:00:00.039993] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039998] [89] 1280x960x24bpp@144Hz [t=00:00:00.040003] [94] 1280x800x24bpp@144Hz [t=00:00:00.040007] [99] 1280x768x24bpp@144Hz [t=00:00:00.040012] [104] 1280x720x24bpp@144Hz [t=00:00:00.040017] [111] 1152x864x24bpp@144Hz [t=00:00:00.040021] [116] 1024x768x24bpp@144Hz [t=00:00:00.040027] [123] 800x600x24bpp@144Hz [t=00:00:00.040034] [130] 720x576x24bpp@144Hz [t=00:00:00.040039] [135] 720x480x24bpp@144Hz [t=00:00:00.040047] [141] 640x480x24bpp@144Hz [t=00:00:00.046738] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046755] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046760] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046764] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046769] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046773] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046780] [11] 1366x768x24bpp@144Hz [t=00:00:00.046784] [13] 1360x768x24bpp@144Hz [t=00:00:00.046802] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046808] [17] 1280x960x24bpp@144Hz [t=00:00:00.046812] [19] 1280x800x24bpp@144Hz [t=00:00:00.046816] [21] 1280x768x24bpp@144Hz [t=00:00:00.046821] [23] 1280x720x24bpp@144Hz [t=00:00:00.046825] [25] 1280x600x24bpp@144Hz [t=00:00:00.046829] [27] 1152x864x24bpp@144Hz [t=00:00:00.046834] [29] 1024x768x24bpp@144Hz [t=00:00:00.046838] [31] 800x600x24bpp@144Hz [t=00:00:00.046844] [33] 640x480x24bpp@144Hz [t=00:00:00.046848] [35] 640x400x24bpp@144Hz [t=00:00:00.288022] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.288544] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.288565] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.310607] [GR::LogVersionInfo] [t=00:00:00.310623] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.310630] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.310651] GL vendor : NVIDIA Corporation [t=00:00:00.310657] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.310663] GLSL version: 4.60 NVIDIA [t=00:00:00.310668] GLEW version: 2.1.0 [t=00:00:00.310673] GPU memory : 6144MB (total) / 4926MB (available) [t=00:00:00.310692] SDL swap-int: 1 [t=00:00:00.310697] SDL driver : windows [t=00:00:00.310702] [t=00:00:00.310710] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.310715] GLSL shader support : 1 [t=00:00:00.310726] GL4 support : 1 [t=00:00:00.310735] FBO extension support : 1 [t=00:00:00.310748] NVX GPU mem-info support : 1 [t=00:00:00.310756] ATI GPU mem-info support : 0 [t=00:00:00.310768] Texture clamping to edge : 1 [t=00:00:00.310779] NPOT-texture support : 1 (1) [t=00:00:00.310786] S3TC/DXT1 texture support : 1/1 [t=00:00:00.310794] texture query-LOD support : 1 (1) [t=00:00:00.310802] MSAA frame-buffer support : 1 (1) [t=00:00:00.310812] Z-buffer depth : 32 (-) [t=00:00:00.310825] primitive-restart support : 1 (1) [t=00:00:00.310831] clip-space control support: 1 (1) [t=00:00:00.310839] seamless cube-map support : 1 (1) [t=00:00:00.310845] frag-depth layout support : 1 (1) [t=00:00:00.310851] persistent maps support : 1 (1) [t=00:00:00.310856] explicit attribs location : 1 (1) [t=00:00:00.310865] multi draw indirect : 1 (-) [t=00:00:00.310872] array textures : 1 (-) [t=00:00:00.310877] buffer copy support : 1 (-) [t=00:00:00.310890] indirect draw : 1 (-) [t=00:00:00.310896] base instance : 1 (-) [t=00:00:00.310904] [t=00:00:00.310909] max. FBO samples : 32 [t=00:00:00.310915] max. FS/program texture slots : 32/192 [t=00:00:00.310923] max. texture size : 32768 [t=00:00:00.310931] max. texture anisotropy level : 16.000000 [t=00:00:00.310937] max. vec4 varyings/attributes : 31/16 [t=00:00:00.310942] max. draw-buffers : 8 [t=00:00:00.310952] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.310958] max. uniform buffer-bindings : 84 [t=00:00:00.310963] max. uniform block-size : 64KB [t=00:00:00.310978] max. storage buffer-bindings : 96 [t=00:00:00.310986] max. storage block-size : 2047MB [t=00:00:00.310990] [t=00:00:00.310996] enable AMD-hacks : 0 [t=00:00:00.311001] compress MIP-maps: 0 [t=00:00:00.311055] Number of compressed texture formats: 23 [t=00:00:00.311089] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.311141] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.311523] [GR::UpdateGLConfigs] [t=00:00:00.311590] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.311604] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.311623] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.311637] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.311646] [GR::InitGLState] [t=00:00:00.311763] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.397293] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.399707] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.400304] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.406172] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.406216] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.406600] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.407527] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.407549] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.407654] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.407763] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.434260] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.435086] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.437487] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.437724] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.484685] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.484718] [VFS] [SpringVFS::ReserveArchives<this=000001286890de30>] [t=00:00:00.485143] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.487324] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001286890de30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.487342] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.557480] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.557837] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.558097] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.558171] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.558196] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.558315] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.558541] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.558598] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.559858][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.559977][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.560156][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.560184][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.560196][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.560276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.592845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.592875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.592884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.592907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.592916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.666535][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.6ms) [t=00:00:00.731983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.733893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000128256c2680(default) context=0000012825695780 numChannels=2 frameSize=8 [t=00:00:00.733964][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.733975][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.733981][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.733988][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.734113][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.734146][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.734157][f=-000001] [Sound] Devices: [t=00:00:00.736636][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.736656][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.736673][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.736683][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.736690][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.737357][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.737373][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.774982][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672316 MB [t=00:00:00.776761][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.777640][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.778683][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name LogicDaemon [t=00:00:01.023039][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Crubick Plains v1.2" (loaded=0 cached=0) [t=00:00:01.024335][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.024997][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.025800][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.103860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.105144][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.105458][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.107640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001286890de30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.122894][f=-000001] [CAS::GASCB] Archive file="crubick_plains_v1.2.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.123172][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.123314][f=-000001] Warning: [PreGame::GameDataReceived] Archive Crubick Plains v1.2 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.212749][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.212907][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.213034][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.213112][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.213173][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.409302][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.409502][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.409681][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.410068][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.410429][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.410643][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.410855][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.411142][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.411312][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.411475][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.411778][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.411971][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.412328][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.412502][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.418747][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.419012][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.419250][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.419454][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.419650][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.419804][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.420040][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.420280][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.420457][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.420709][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.420924][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.438540][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.438862][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.439258][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.439796][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.440417][f=-000001] Input grabbing is enabled! [t=00:00:16.440524][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.440755][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.440959][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.445426][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.445734][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.445924][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.446143][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.446401][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.446599][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.447816][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.448008][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.448214][f=-000001] EndGame Graph disabled [t=00:00:16.462878][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.463194][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.463416][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.463591][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.463949][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.464153][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.464351][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.464877][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.497161][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.498548][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.498794][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.499087][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.499919][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.500109][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.514851][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.515358][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.515713][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.515912][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.516126][f=-000001] Initialize [t=00:00:16.516251][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.516443][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.517293][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.517486][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.518491][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.518726][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.518956][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.519248][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.520315][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.520552][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.521120][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.540416][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.540782][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.541331][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.541591][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.666421][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.666799][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.667014][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.672847][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.673404][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.673730][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.674880][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.675255][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.675502][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.675814][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.676655][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.676904][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.677121][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.677333][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.677352][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.677361][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.677418][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.678469][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.678687][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.678899][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.679107][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.679385][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.679710][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.679933][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.681085][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.681289][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.681498][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.681709][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.682053][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.682395][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.682979][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.683254][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.683690][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.684035][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.684368][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.684809][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.685031][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.685350][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.685593][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.691201][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.695616][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.695974][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.696317][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.696740][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.698397][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.698664][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.701369][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.701768][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.702095][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:16.703555][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.703863][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.704647][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.705118][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.707598][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.707802][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.708002][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.710314][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.711558][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.718685][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.719319][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.722778][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.729685][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.730767][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.731223][f=-000001] SetSunLighting [t=00:00:16.731747][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.740020][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.740403][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.740615][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.740632][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.740830][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.741114][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.743741][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.744920][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.745945][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.750671][f=-000001] Writing last game win data [t=00:00:16.760847][f=-000001] LuaUI v0.3 [t=00:00:16.910446][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.102043][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.102614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.103157][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.103191][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.115993][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10519, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862703}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0110} [t=00:00:17.827966][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.156259][f=-000001] GameID: 41efc466672c2b51b04483a44f96e844 [t=00:00:18.157018][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.157036][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.157331][f=-000001] -> Connection established (given id 0) [t=00:00:18.157388][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.157413][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.157432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5842eaf5c33ba67c86c0c2909929549f43b485404c67acb567c72d64d108d14fc14443e1d7db22dd3c6ef7e1419c9956ebd23a31755269193a0a5a69db3494d3]" [t=00:00:18.157452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aa8c14c3743620684608ed3caa484c931579849eefff7ecb919303f06b9f51e7008c8c251b37cae358fc249fd3562c2041f9ae87d433ac5706a05efc28bfed1e]" [t=00:00:18.185744][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.334136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000012845999bb0,0000000000000000}][locale="C"]" [t=00:00:18.334193][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.398626][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.629094][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:43.142467][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:14.142071][f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:39.128983][f=0001992] Buildings set to face East [t=00:01:55.120750][f=0002473] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:46.135200][f=0004003] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:02.745484][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:34.176391][f=0005444] [SpringApp::Kill][1] fromRun=1 [t=00:03:34.176419][f=0005444] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:34.203296][f=0005444] [async=0] threads=6 tasks=357510 {sum,avg}{exec,wait}time={{6497.947, 0.018}, {36732.148, 0.103}}ms [t=00:03:34.203322][f=0005444] thread=1 tasks=71502 {sum,min,max,avg}{exec,wait}time={{1356.446, 0.000, 165.956, 0.019}, {2311.989, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:34.203353][f=0005444] thread=2 tasks=71502 {sum,min,max,avg}{exec,wait}time={{1266.594, 0.000, 149.173, 0.018}, {8492.879, 0.000, 18446744027136.000, 0.119}}ms [t=00:03:34.203375][f=0005444] thread=3 tasks=71502 {sum,min,max,avg}{exec,wait}time={{1551.455, 0.000, 157.065, 0.022}, {8966.561, 0.000, 18446744027136.000, 0.125}}ms [t=00:03:34.203387][f=0005444] thread=4 tasks=71502 {sum,min,max,avg}{exec,wait}time={{1109.875, 0.000, 165.413, 0.016}, {8055.240, 0.000, 18446744027136.000, 0.113}}ms [t=00:03:34.203403][f=0005444] thread=5 tasks=71502 {sum,min,max,avg}{exec,wait}time={{1213.576, 0.000, 154.828, 0.017}, {8905.482, 0.000, 6.859, 0.125}}ms [t=00:03:34.203416][f=0005444] [async=1] threads=6 tasks=3509 {sum,avg}{exec,wait}time={{33723.402, 9.611}, {18974960.000, 5407.512}}ms [t=00:03:34.203429][f=0005444] thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{6731.195, 0.000, 1259.417, 9.602}, {3790662.500, 0.315, 6759.049, 5407.507}}ms [t=00:03:34.203476][f=0005444] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{6755.881, 0.000, 1326.478, 9.665}, {3799344.250, 0.148, 6759.621, 5435.399}}ms [t=00:03:34.203492][f=0005444] thread=3 tasks=701 {sum,min,max,avg}{exec,wait}time={{6737.596, 0.000, 1351.423, 9.611}, {3797729.000, 0.261, 6759.491, 5417.588}}ms [t=00:03:34.203504][f=0005444] thread=4 tasks=704 {sum,min,max,avg}{exec,wait}time={{6743.125, 0.000, 1357.091, 9.578}, {3798053.750, 0.409, 6759.349, 5394.963}}ms [t=00:03:34.203539][f=0005444] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6755.605, 0.000, 1283.697, 9.596}, {3789170.250, 0.184, 6759.052, 5382.344}}ms [t=00:03:34.203547][f=0005444] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:34.203556][f=0005444] [SpringApp::Kill][2] [t=00:03:34.203602][f=0005444] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:34.203612][f=0005444] [Game::KillLua][1] dtor=0 luaUI=00000128f6615450 [t=00:03:34.203650][f=0005444] Start widgetHandler:Shutdown [t=00:03:34.207013][f=0005444] Shutdown - SaveOrderList Complete [t=00:03:34.208981][f=0005444] Writing last game win data [t=00:03:34.217772][f=0005444] Shutdown - SaveConfigData Complete [t=00:03:34.217792][f=0005444] Shutdown Widget - Chili Highlight [t=00:03:34.217819][f=0005444] Shutdown Widget - Draw After Chili [t=00:03:34.217828][f=0005444] Shutdown Widget - API Unit Tracker GL4 [t=00:03:34.217841][f=0005444] Shutdown Widget - EPIC Menu [t=00:03:34.219461][f=0005444] Shutdown Widget - Chili Minimap [t=00:03:34.219600][f=0005444] Shutdown Widget - Depth of Field Shader [t=00:03:34.219629][f=0005444] Shutdown Widget - Chili Widget Selector [t=00:03:34.220988][f=0005444] Shutdown Widget - Deferred rendering [t=00:03:34.221008][f=0005444] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.226175][f=0005444] Shutdown Widget - Deferred rendering [t=00:03:34.226197][f=0005444] SSAO: Deferred rendering disabled, disabling. [t=00:03:34.227303][f=0005444] Shutdown Widget - Local Team Colors [t=00:03:34.227321][f=0005444] Shutdown Widget - Display Keys 2 [t=00:03:34.227356][f=0005444] Shutdown Widget - Save Game Menu [t=00:03:34.227374][f=0005444] Shutdown Widget - Highlight Model Api GL4 [t=00:03:34.227429][f=0005444] Shutdown Widget - Unit Icons [t=00:03:34.227524][f=0005444] Shutdown Widget - HealthBars [t=00:03:34.228829][f=0005444] Shutdown Widget - Attrition Counter [t=00:03:34.229029][f=0005444] Shutdown Widget - Noises [t=00:03:34.229042][f=0005444] Shutdown Widget - Chili Chicken Panel [t=00:03:34.229142][f=0005444] Shutdown Widget - BuildETA [t=00:03:34.229168][f=0005444] Shutdown Widget - Selected Units GL4 2 [t=00:03:34.229182][f=0005444] Shutdown Widget - External VR Grid [t=00:03:34.229191][f=0005444] Shutdown Widget - Win Counter [t=00:03:34.229202][f=0005444] Shutdown Widget - EndGame APM stats [t=00:03:34.230619][f=0005444] Shutdown Widget - Modular Comm Info [t=00:03:34.230637][f=0005444] Shutdown Widget - Chili Economy Panel Default [t=00:03:34.230752][f=0005444] Shutdown Widget - Chili Nuke Warning [t=00:03:34.230770][f=0005444] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:34.230800][f=0005444] Shutdown Widget - Chili Spectator Panels [t=00:03:34.230816][f=0005444] Shutdown Widget - Transport AI [t=00:03:34.230830][f=0005444] Shutdown Widget - Context Menu [t=00:03:34.230844][f=0005444] Shutdown Widget - Point Tracker [t=00:03:34.230857][f=0005444] Shutdown Widget - MinimapEvents [t=00:03:34.230878][f=0005444] Shutdown Widget - Local Widgets Config [t=00:03:34.230897][f=0005444] Shutdown Widget - Missile Silo Range [t=00:03:34.230923][f=0005444] Shutdown Widget - Highlight Geos [t=00:03:34.230955][f=0005444] Shutdown Widget - Grab Input [t=00:03:34.231199][f=0005444] Input grabbing is disabled! [t=00:03:34.231221][f=0005444] Shutdown Widget - Defense Range Zero-K [t=00:03:34.231251][f=0005444] Shutdown Widget - Showeco and Grid Drawer [t=00:03:34.231268][f=0005444] Shutdown Widget - Darkening [t=00:03:34.231292][f=0005444] Shutdown Widget - Chili EndGame Window [t=00:03:34.231312][f=0005444] Shutdown Widget - Attack Warning [t=00:03:34.231324][f=0005444] Shutdown Widget - Stereo3D [t=00:03:34.231391][f=0005444] Shutdown Widget - Music Player v2 [t=00:03:34.231406][f=0005444] Shutdown Widget - Startup Info and Selector [t=00:03:34.231435][f=0005444] Shutdown Widget - State Reverse and Latency [t=00:03:34.231449][f=0005444] Shutdown Widget - Reclaim Field Highlight [t=00:03:34.231466][f=0005444] Shutdown Widget - Attack AoE [t=00:03:34.231477][f=0005444] Shutdown Widget - TeamPlatter [t=00:03:34.232095][f=0005444] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:34.232217][f=0005444] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:34.232234][f=0005444] Shutdown Widget - Selection Send [t=00:03:34.232246][f=0005444] Shutdown Widget - Spotter [t=00:03:34.232256][f=0005444] Shutdown Widget - LupsManager [t=00:03:34.232276][f=0005444] Shutdown Widget - Global Build Command [t=00:03:34.232600][f=0005444] Shutdown Widget - Newton Firezone [t=00:03:34.232621][f=0005444] Shutdown Widget - Receive Units Indicator [t=00:03:34.232632][f=0005444] Shutdown Widget - Chili Pro Console [t=00:03:34.233137][f=0005444] Shutdown Widget - Persistent Build Height [t=00:03:34.233153][f=0005444] Shutdown Widget - Lasso Terraform GUI [t=00:03:34.233164][f=0005444] Shutdown Widget - Lups [t=00:03:34.233966][f=0005444] Shutdown Widget - Chili Framework [t=00:03:34.233990][f=0005444] Shutdown Widget - Chili Core Selector [t=00:03:34.234112][f=0005444] Shutdown Widget - Custom Markers [t=00:03:34.234140][f=0005444] Shutdown Widget - Mex Placement Handler [t=00:03:34.234185][f=0005444] Shutdown Widget - Select Keys [t=00:03:34.234216][f=0005444] Shutdown Widget - Pause Screen [t=00:03:34.234373][f=0005444] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:34.234435][f=0005444] Shutdown Widget - Bloom Shader Deferred [t=00:03:34.234685][f=0005444] Shutdown Widget - Text To Speech Control [t=00:03:34.234706][f=0005444] Shutdown Widget - Layout Handler [t=00:03:34.234720][f=0005444] Shutdown Widget - Color Blindness Correction [t=00:03:34.234890][f=0005444] End widgetHandler:Shutdown [t=00:03:34.345443][f=0005444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17572104, 0.0} allocedSize{int+, int-, ext}={0, 0, 3262784792}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0150} [t=00:03:34.349741][f=0005444] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:34.349764][f=0005444] [Game::KillLua][3] dtor=0 luaRules=0000012845999bb0 [t=00:03:34.349805][f=0005444] Start gadgetHandler:Shutdown [t=00:03:34.349816][f=0005444] Shutdown - StartSetup [t=00:03:34.349842][f=0005444] Shutdown - UnitMorph [t=00:03:34.350369][f=0005444] Shutdown - Carrier Drones [t=00:03:34.350387][f=0005444] Shutdown - Missile Silo Controller [t=00:03:34.350396][f=0005444] Shutdown - Modular Comm Info [t=00:03:34.350404][f=0005444] Shutdown - Terrain Texture Handler [t=00:03:34.350413][f=0005444] Shutdown - UnitCloakShield [t=00:03:34.350658][f=0005444] Shutdown - Starlight Handler [t=00:03:34.350683][f=0005444] End gadgetHandler:Shutdown [t=00:03:34.376601][f=0005444] Start gadgetHandler:Shutdown [t=00:03:34.376627][f=0005444] Shutdown - Teleport Throw [t=00:03:34.376639][f=0005444] Shutdown - UnitMorph [t=00:03:34.376683][f=0005444] Shutdown - Commander Skin Renderer [t=00:03:34.377636][f=0005444] Shutdown - Missile fired callins [t=00:03:34.377661][f=0005444] Shutdown - Modular Comm Info [t=00:03:34.377675][f=0005444] Shutdown - Retreat Command [t=00:03:34.377696][f=0005444] Shutdown - Shockwaves [t=00:03:34.377710][f=0005444] Shutdown - Unit tint API [t=00:03:34.377764][f=0005444] Shutdown - Unit glow API [t=00:03:34.377802][f=0005444] Shutdown - UnitCloakShield [t=00:03:34.377834][f=0005444] Shutdown - Lups Cloak FX [t=00:03:34.377848][f=0005444] Shutdown - Lups [t=00:03:34.378798][f=0005444] Shutdown - Lups Shield [t=00:03:34.378904][f=0005444] End gadgetHandler:Shutdown [t=00:03:34.401789][f=0005444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 936, 0.0} allocedSize{int+, int-, ext}={0, 0, 143352}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0214} [t=00:03:34.404966][f=0005444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:34.405159][f=0005444] [Game::KillLua][4] dtor=0 [t=00:03:34.405175][f=0005444] [Game::KillLua][5] dtor=0 [t=00:03:34.417876][f=0005444] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-20_19-32-18-171_Crubick Plains v1_105.1.1-2511-g747f18b BAR105.sdfz" (82200 bytes) [t=00:03:34.417993][f=0005444] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:34.427113][f=0005444] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:34.427136][f=0005444] [Sound] [Sound::UpdateThread][3] #sources=32 #items=34 [t=00:03:34.427201][f=0005444] [Sound] [Sound::UpdateThread][4] ctx=0000012825695780 dev=00000128256c2680 [t=00:03:34.427359][f=0005444] [Sound] [Sound::UpdateThread][5] ctx=0000012825695780 dev=00000128256c2680 [t=00:03:34.427371][f=0005444] [Sound] [Sound::Cleanup][alcDestroyContext(0000012825695780)] [t=00:03:34.428503][f=0005444] [Sound] [Sound::Cleanup][alcCloseDevice(00000128256c2680)] [t=00:03:34.430506][f=0005444] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:34.463786][f=0005444] [Sound] [Sound::UpdateThread][6] [t=00:03:34.465634][f=0005444] [Game::~CGame][1] [t=00:03:34.465663][f=0005444] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:34.465673][f=0005444] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:34.465680][f=0005444] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:34.465687][f=0005444] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:34.465693][f=0005444] [Game::KillLua][4] dtor=1 [t=00:03:34.465704][f=0005444] [Game::KillLua][5] dtor=1 [t=00:03:34.465839][f=0005444] [Game::KillMisc][1] [t=00:03:34.465847][f=0005444] [Game::KillMisc][2] [t=00:03:34.466097][f=0005444] [Game::KillMisc][3] [t=00:03:34.466194][f=0005444] [Game::KillRendering][1] [t=00:03:34.470551][f=0005444] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:34.488357][f=0005444] [3DOParser::Kill] allocated 29 pieces [t=00:03:34.488505][f=0005444] [S3OParser::Kill] allocated 5564 pieces [t=00:03:34.488883][f=0005444] [AssParser::Kill] allocated 707 pieces [t=00:03:34.538054][f=0005444] [Game::KillInterface][1] [t=00:03:34.538622][f=0005444] [Game::KillInterface][2] [t=00:03:34.539408][f=0005444] [Game::KillSimulation][1] [t=00:03:34.539574][f=0005444] [Game::KillSimulation][2] [t=00:03:34.561494][f=0005444] [CCollisionHandler] dis-/continuous tests: 7/11376562 [t=00:03:34.561520][f=0005444] [Game::KillSimulation][3] [t=00:03:34.562877][f=0005444] [~CPathCache(32x32)] cacheHits=10 hitPercentage=24% numHashColls=0 maxCacheSize=5 [t=00:03:34.562972][f=0005444] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.563069][f=0005444] [~CPathCache(64x64)] cacheHits=3 hitPercentage=9% numHashColls=0 maxCacheSize=6 [t=00:03:34.564395][f=0005444] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:34.564615][f=0005444] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:34.571137][f=0005444] [LosHandler::Kill] raycast instance cache-{hits,misses}={51,815}; shared=0%; cached=6% [t=00:03:34.581573][f=0005444] [Game::KillSimulation][4] [t=00:03:34.644180][f=0005444] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:34.644214][f=0005444] [Game::~CGame][2] [t=00:03:34.644225][f=0005444] [Game::~CGame][3] [t=00:03:34.644544][f=0005444] [SpringApp::Kill][3] [t=00:03:34.644724][f=0005444] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 507470 bytes sent in 5177 packets (98.024 bytes/packet) 221577 bytes recv'd in 4498 packets (49.261 bytes/packet) {0.078x, 0.122x} relative protocol overhead {up, down} 12849 incoming chunks dropped, 19607 outgoing chunks resent 4006 incoming chunks processed [t=00:03:34.644765][f=0005444] [SpringApp::Kill][4] font=000001286865e9c0 [t=00:03:34.646274][f=0005444] [SpringApp::Kill][5] [t=00:03:34.650274][f=0005444] [SpringApp::Kill][6] [t=00:03:34.650291] [SpringApp::Kill][7] [t=00:03:34.650404] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.650430] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:34.650442] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:34.650451] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.650461] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {570, 262144, 262144} [t=00:03:34.650495] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.650506] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:03:34.650515] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21772, 1048576, 1048576}, EBO = {32658, 2097152, 2097152} [t=00:03:34.650526] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:34.650536] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.650545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.650556] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:34.650565] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:03:34.748136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:34.748189] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:34.748202] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:34.748261] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:03:34.748277] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:34.749884] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>] [t=00:03:34.749952] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:34.749972] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000012825c61710) [t=00:03:34.750274] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1932ms [t=00:03:34.750430] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:03:34.750464] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:34.750481] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:03:34.750494] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:03:34.750529] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:34.750544] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:03:34.750557] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:34.750578] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:34.750593] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:34.750615] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:03:34.753786] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000128256f04a0) [t=00:03:34.754441] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=1)] #archives[section]=1 #files[section]=83 [t=00:03:34.754464] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\crubick_plains_v1.2.sd7 (00000128257ea3e0) [t=00:03:34.754575] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:34.754591] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000128256ef630) [t=00:03:34.754623] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000128256f0ce0) [t=00:03:34.754699] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000128256f0080) [t=00:03:34.754834] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:34.754849] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:34.754928] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:34.754939] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:34.754960] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:34.754973] [VFS] [SpringVFS::DeleteArchives<this=000001286890de30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:34.755249] [SpringApp::Kill][8] [t=00:03:34.755265] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:34.755273] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:34.755279] [WatchDog::Uninstall][2] [t=00:03:35.132811] [WatchDog::Uninstall][3] [t=00:03:35.132825] [SpringApp::Kill][9]
infolog_full.txt (truncated):