Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000120] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.023607] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.023656] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.023681] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023698] [t=00:00:00.023705] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023712] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023718] Use "none" to disable the default log sections. [t=00:00:00.023733] ============== </Log Sections> ============== [t=00:00:00.023740] ============== <User Config> ============== [t=00:00:00.023863] AllowDeferredMapRendering = 1 [t=00:00:00.023874] AllowDeferredModelRendering = 1 [t=00:00:00.023880] AnimationMT = 0 [t=00:00:00.023886] BumpWaterBlurReflection = 1 [t=00:00:00.023893] BumpWaterTexSizeReflection = 128 [t=00:00:00.023898] CamFreeScrollSpeed = 50 [t=00:00:00.023903] CamMode = 1 [t=00:00:00.023909] CubeTexSizeReflection = 1 [t=00:00:00.023919] CubeTexSizeSpecular = 1 [t=00:00:00.023926] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023931] EdgeMoveDynamic = 0 [t=00:00:00.023936] EdgeMoveWidth = 0.003 [t=00:00:00.023945] FPSFOV = 90 [t=00:00:00.023950] FPSScrollSpeed = 50 [t=00:00:00.023955] FontSize = 18 [t=00:00:00.023960] FullscreenEdgeMove = 0 [t=00:00:00.023966] GrassDetail = 0 [t=00:00:00.023975] GroundDecals = 2 [t=00:00:00.023980] GroundDetail = 90 [t=00:00:00.023985] HangTimeout = 30 [t=00:00:00.023994] HardwareCursor = 1 [t=00:00:00.024002] InitialNetworkTimeout = 0 [t=00:00:00.024008] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.024013] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.024019] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.024028] LinkOutgoingBandwidth = 262144 [t=00:00:00.024034] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.024040] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.024048] MSAALevel = 1 [t=00:00:00.024053] MaxParticles = 15000 [t=00:00:00.024062] MaxSounds = 32 [t=00:00:00.024074] MaximumTransmissionUnit = 0 [t=00:00:00.024082] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.024090] MiniMapMarker = 0 [t=00:00:00.024097] MouseDragScrollThreshold = 0 [t=00:00:00.024105] NetworkLossFactor = 2 [t=00:00:00.024113] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.024122] OverheadScrollSpeed = 50 [t=00:00:00.024130] ReconnectTimeout = 0 [t=00:00:00.024139] RotOverheadScrollSpeed = 50 [t=00:00:00.024152] RotateLogFiles = 1 [t=00:00:00.024164] ShadowMapSize = 1024 [t=00:00:00.024170] Shadows = 1 [t=00:00:00.024175] ShowClock = 0 [t=00:00:00.024181] SoftParticles = 2 [t=00:00:00.024187] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.024193] UnitIconDist = 151 [t=00:00:00.024199] UpdateBoundingVolumeMT = 0 [t=00:00:00.024204] UpdateWeaponVectorsMT = 0 [t=00:00:00.024210] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.024216] UseLuaMemPools = 0 [t=00:00:00.024222] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.024259] VFSCacheArchiveFiles = 0 [t=00:00:00.024270] VSync = 1 [t=00:00:00.024276] Water = 4 [t=00:00:00.024281] WindowBorderless = 1 [t=00:00:00.024285] WindowPosY = 0 [t=00:00:00.024290] WindowedEdgeMove = 0 [t=00:00:00.024296] XResolutionWindowed = 1920 [t=00:00:00.024301] YResolutionWindowed = 1080 [t=00:00:00.024315] ============== </User Config> ============== [t=00:00:00.024326] ============== <User System> ============== [t=00:00:00.024344] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.024357] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.024372] Compiler Version: gcc-13.2.0 [t=00:00:00.024433] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.024508] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.024520] Binary Word Size: 64-bit (native) [t=00:00:00.024527] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024540] Physical CPU Cores: 6 [t=00:00:00.024549] Logical CPU Cores: 12 [t=00:00:00.024554] ============== </User System> ============== [t=00:00:00.024562] Run: thread affinity fff [t=00:00:00.024771] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024780] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024785] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024790] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024796] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026583] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026611] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034137] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.052164] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.052183] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.052189] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.052196] [11] 2560x1080x24bpp@144Hz [t=00:00:00.052201] [14] 1920x1440x24bpp@144Hz [t=00:00:00.052219] [19] 1920x1200x24bpp@144Hz [t=00:00:00.052225] [23] 1920x1080x24bpp@144Hz [t=00:00:00.052230] [30] 1720x1440x24bpp@144Hz [t=00:00:00.052235] [34] 1680x1050x24bpp@144Hz [t=00:00:00.052241] [40] 1600x1200x24bpp@144Hz [t=00:00:00.052246] [44] 1600x1024x24bpp@144Hz [t=00:00:00.052251] [50] 1600x900x24bpp@144Hz [t=00:00:00.052255] [55] 1440x1080x24bpp@144Hz [t=00:00:00.052260] [62] 1440x900x24bpp@144Hz [t=00:00:00.052265] [67] 1400x1050x24bpp@144Hz [t=00:00:00.052269] [73] 1366x768x24bpp@144Hz [t=00:00:00.052278] [78] 1360x768x24bpp@144Hz [t=00:00:00.052284] [83] 1280x1024x24bpp@144Hz [t=00:00:00.052289] [89] 1280x960x24bpp@144Hz [t=00:00:00.052294] [94] 1280x800x24bpp@144Hz [t=00:00:00.052299] [99] 1280x768x24bpp@144Hz [t=00:00:00.052303] [104] 1280x720x24bpp@144Hz [t=00:00:00.052308] [111] 1152x864x24bpp@144Hz [t=00:00:00.052313] [116] 1024x768x24bpp@144Hz [t=00:00:00.052318] [123] 800x600x24bpp@144Hz [t=00:00:00.052323] [130] 720x576x24bpp@144Hz [t=00:00:00.052328] [135] 720x480x24bpp@144Hz [t=00:00:00.052336] [141] 640x480x24bpp@144Hz [t=00:00:00.058771] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058796] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058804] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058811] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058818] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058824] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058834] [11] 1366x768x24bpp@144Hz [t=00:00:00.058841] [13] 1360x768x24bpp@144Hz [t=00:00:00.058868] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058875] [17] 1280x960x24bpp@144Hz [t=00:00:00.058882] [19] 1280x800x24bpp@144Hz [t=00:00:00.058888] [21] 1280x768x24bpp@144Hz [t=00:00:00.058900] [23] 1280x720x24bpp@144Hz [t=00:00:00.058906] [25] 1280x600x24bpp@144Hz [t=00:00:00.058913] [27] 1152x864x24bpp@144Hz [t=00:00:00.058919] [29] 1024x768x24bpp@144Hz [t=00:00:00.058926] [31] 800x600x24bpp@144Hz [t=00:00:00.058933] [33] 640x480x24bpp@144Hz [t=00:00:00.058939] [35] 640x400x24bpp@144Hz [t=00:00:00.293628] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.294115] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.294135] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.327479] [GR::LogVersionInfo] [t=00:00:00.327495] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.327501] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.327525] GL vendor : NVIDIA Corporation [t=00:00:00.327532] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.327538] GLSL version: 4.60 NVIDIA [t=00:00:00.327543] GLEW version: 2.1.0 [t=00:00:00.327548] GPU memory : 6144MB (total) / 5038MB (available) [t=00:00:00.327567] SDL swap-int: 1 [t=00:00:00.327572] SDL driver : windows [t=00:00:00.327576] [t=00:00:00.327581] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.327589] GLSL shader support : 1 [t=00:00:00.327598] GL4 support : 1 [t=00:00:00.327605] FBO extension support : 1 [t=00:00:00.327617] NVX GPU mem-info support : 1 [t=00:00:00.327628] ATI GPU mem-info support : 0 [t=00:00:00.327640] Texture clamping to edge : 1 [t=00:00:00.327650] NPOT-texture support : 1 (1) [t=00:00:00.327657] S3TC/DXT1 texture support : 1/1 [t=00:00:00.327664] texture query-LOD support : 1 (1) [t=00:00:00.327672] MSAA frame-buffer support : 1 (1) [t=00:00:00.327681] Z-buffer depth : 32 (-) [t=00:00:00.327691] primitive-restart support : 1 (1) [t=00:00:00.327700] clip-space control support: 1 (1) [t=00:00:00.327706] seamless cube-map support : 1 (1) [t=00:00:00.327712] frag-depth layout support : 1 (1) [t=00:00:00.327718] persistent maps support : 1 (1) [t=00:00:00.327726] explicit attribs location : 1 (1) [t=00:00:00.327732] multi draw indirect : 1 (-) [t=00:00:00.327739] array textures : 1 (-) [t=00:00:00.327748] buffer copy support : 1 (-) [t=00:00:00.327757] indirect draw : 1 (-) [t=00:00:00.327763] base instance : 1 (-) [t=00:00:00.327770] [t=00:00:00.327775] max. FBO samples : 32 [t=00:00:00.327780] max. FS/program texture slots : 32/192 [t=00:00:00.327786] max. texture size : 32768 [t=00:00:00.327797] max. texture anisotropy level : 16.000000 [t=00:00:00.327802] max. vec4 varyings/attributes : 31/16 [t=00:00:00.327808] max. draw-buffers : 8 [t=00:00:00.327829] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.327838] max. uniform buffer-bindings : 84 [t=00:00:00.327843] max. uniform block-size : 64KB [t=00:00:00.327848] max. storage buffer-bindings : 96 [t=00:00:00.327854] max. storage block-size : 2047MB [t=00:00:00.327861] [t=00:00:00.327865] enable AMD-hacks : 0 [t=00:00:00.327869] compress MIP-maps: 0 [t=00:00:00.327927] Number of compressed texture formats: 23 [t=00:00:00.327959] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.328014] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.328340] [GR::UpdateGLConfigs] [t=00:00:00.328405] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.328413] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.328427] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.328439] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.328444] [GR::InitGLState] [t=00:00:00.328513] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.417592] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.420064] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.420600] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.426211] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.426251] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.426636] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.427475] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.427488] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.427553] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.427610] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.441596] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.442013] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.443419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.443600] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.474689] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.474707] [VFS] [SpringVFS::ReserveArchives<this=000001cbc406eca0>] [t=00:00:00.475031] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.476871] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbc406eca0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.476885] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.544587] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.544970] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.545078] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.545082] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.545382] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.545436] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.545545] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.545576] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.546033][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.546108][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.546198][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.546218][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.546226][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.546265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.572307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.572332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.572340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.572369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.572377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.646387][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms) [t=00:00:00.690143][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.692029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cb8060dba0(default) context=000001cb805c9b40 numChannels=2 frameSize=8 [t=00:00:00.692094][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.692106][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.692113][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.692121][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.692180][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.692229][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.692240][f=-000001] [Sound] Devices: [t=00:00:00.694699][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.694720][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.694727][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.694738][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.694745][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.695366][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.695380][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.754887][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672315 MB [t=00:00:00.756737][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.757611][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.758771][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name LogicDaemon [t=00:00:00.990342][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Crubick Plains v1.2" (loaded=0 cached=0) [t=00:00:00.991423][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.991983][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.992452][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.048424][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.049371][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.049578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.051071][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbc406eca0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.060127][f=-000001] [CAS::GASCB] Archive file="crubick_plains_v1.2.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.060258][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.060323][f=-000001] Warning: [PreGame::GameDataReceived] Archive Crubick Plains v1.2 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.117967][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.118115][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.118223][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.118281][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.118365][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.014837][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.015272][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.015993][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.016284][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.016496][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.017001][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.017227][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.017460][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.017719][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.018013][f=-000001] EndGame Graph disabled [t=00:00:17.034927][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.035204][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.036401][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.036660][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.036858][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.037102][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.037279][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.037550][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.042503][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.042812][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.043016][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.043440][f=-000001] Input grabbing is enabled! [t=00:00:17.043456][f=-000001] Input grabbing is enabled! [t=00:00:17.043564][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.044040][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.044419][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.044585][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.064420][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.064815][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.065142][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.065425][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.065714][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.065951][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.066159][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.066326][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.066483][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.066682][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.066908][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.074100][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.074477][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.074865][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.075072][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.075358][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.075527][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.075698][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.076000][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.076212][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.076400][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.076763][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.077160][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.077358][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.077546][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.077725][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.078151][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.078960][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.079275][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.095407][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.095813][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.096224][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.096586][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.096773][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.100344][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.101380][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.114251][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.114799][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.115070][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.115356][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.116160][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.116365][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.116886][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.117142][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.117511][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.117695][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.117972][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.247076][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.253741][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.254172][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.254700][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.254918][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.276088][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.277344][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.277574][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.277746][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.278069][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.278289][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.279597][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.280122][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.281704][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.282008][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.282432][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.282772][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.283059][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.283306][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.283606][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.283849][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.283862][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.283901][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.284034][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.284382][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.285382][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.285611][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.286157][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.286496][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.286702][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.286994][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.287274][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.287778][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.288085][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.288467][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.288963][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.289206][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.289548][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.289769][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.290095][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.295309][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.301535][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.302011][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.302406][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.303849][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.304047][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.304312][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:17.305825][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.306336][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.309450][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.310069][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.312986][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.313962][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.314274][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.314478][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.320355][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.322558][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.324959][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.325297][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.325522][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.327540][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.335901][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.336644][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.336952][f=-000001] SetSunLighting [t=00:00:17.337488][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.338390][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.341520][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.341948][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.342222][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.342445][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.342462][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.342716][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.343945][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.353006][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.358343][f=-000001] Writing last game win data [t=00:00:17.367221][f=-000001] LuaUI v0.3 [t=00:00:17.494804][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.675153][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.675231][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.675688][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.675702][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:17.689000][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10521, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862759}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0187} [t=00:00:18.401014][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.817853][f=-000001] GameID: 1ffec466fb75b5d92f939b6eb450010b [t=00:00:18.818322][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.818335][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.818539][f=-000001] -> Connection established (given id 0) [t=00:00:18.818610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.818686][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.818706][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5842eaf5c33ba67c86c0c2909929549f43b485404c67acb567c72d64d108d14fc14443e1d7db22dd3c6ef7e1419c9956ebd23a31755269193a0a5a69db3494d3]" [t=00:00:18.818723][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aa8c14c3743620684608ed3caa484c931579849eefff7ecb919303f06b9f51e7008c8c251b37cae358fc249fd3562c2041f9ae87d433ac5706a05efc28bfed1e]" [t=00:00:18.852185][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.034754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001cba03af410,0000000000000000}][locale="C"]" [t=00:00:19.034789][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.837090][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.975043][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:42.386349][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:03.386138][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:33.394996][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:14.401007][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:02.050754][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:05.396945][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:42.291792][f=0005709] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.291811][f=0005709] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.321120][f=0005709] [async=0] threads=6 tasks=207890 {sum,avg}{exec,wait}time={{4902.215, 0.024}, {17127.982, 0.082}}ms [t=00:03:42.321153][f=0005709] thread=1 tasks=41578 {sum,min,max,avg}{exec,wait}time={{1064.903, 0.000, 144.389, 0.026}, {1202.015, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:42.321183][f=0005709] thread=2 tasks=41578 {sum,min,max,avg}{exec,wait}time={{1010.701, 0.000, 157.841, 0.024}, {3876.229, 0.000, 18446744027136.000, 0.093}}ms [t=00:03:42.321195][f=0005709] thread=3 tasks=41578 {sum,min,max,avg}{exec,wait}time={{1009.387, 0.000, 142.410, 0.024}, {3868.303, 0.000, 18446744027136.000, 0.093}}ms [t=00:03:42.321206][f=0005709] thread=4 tasks=41578 {sum,min,max,avg}{exec,wait}time={{838.624, 0.000, 130.435, 0.020}, {4100.419, 0.000, 11.319, 0.099}}ms [t=00:03:42.321221][f=0005709] thread=5 tasks=41578 {sum,min,max,avg}{exec,wait}time={{978.600, 0.000, 137.808, 0.024}, {4081.016, 0.000, 11.579, 0.098}}ms [t=00:03:42.321267][f=0005709] [async=1] threads=6 tasks=3539 {sum,avg}{exec,wait}time={{35209.523, 9.949}, {19798028.000, 5594.244}}ms [t=00:03:42.321280][f=0005709] thread=1 tasks=707 {sum,min,max,avg}{exec,wait}time={{7027.090, 0.001, 1382.669, 9.939}, {3958742.250, 0.001, 7051.962, 5599.353}}ms [t=00:03:42.321295][f=0005709] thread=2 tasks=711 {sum,min,max,avg}{exec,wait}time={{7033.196, 0.000, 1383.448, 9.892}, {3960467.000, 0.047, 7052.530, 5570.277}}ms [t=00:03:42.321310][f=0005709] thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{7055.140, 0.001, 1383.486, 9.951}, {3963045.250, 0.000, 7052.524, 5589.626}}ms [t=00:03:42.321322][f=0005709] thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{7055.038, 0.001, 1381.991, 9.979}, {3960572.500, 0.062, 7052.375, 5601.941}}ms [t=00:03:42.321337][f=0005709] thread=5 tasks=705 {sum,min,max,avg}{exec,wait}time={{7039.059, 0.000, 1382.778, 9.984}, {3955199.250, 0.001, 7051.938, 5610.212}}ms [t=00:03:42.321348][f=0005709] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.321354][f=0005709] [SpringApp::Kill][2] [t=00:03:42.321419][f=0005709] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.321429][f=0005709] [Game::KillLua][1] dtor=0 luaUI=000001cc773393d0 [t=00:03:42.321498][f=0005709] Start widgetHandler:Shutdown [t=00:03:42.325274][f=0005709] Shutdown - SaveOrderList Complete [t=00:03:42.326979][f=0005709] Writing last game win data [t=00:03:42.336532][f=0005709] Shutdown - SaveConfigData Complete [t=00:03:42.336583][f=0005709] Shutdown Widget - Chili Highlight [t=00:03:42.336600][f=0005709] Shutdown Widget - Draw After Chili [t=00:03:42.336610][f=0005709] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.336624][f=0005709] Shutdown Widget - EPIC Menu [t=00:03:42.338693][f=0005709] Shutdown Widget - Chili Widget Selector [t=00:03:42.340036][f=0005709] Shutdown Widget - Depth of Field Shader [t=00:03:42.340067][f=0005709] Shutdown Widget - Chili Minimap [t=00:03:42.340181][f=0005709] Shutdown Widget - Deferred rendering [t=00:03:42.340195][f=0005709] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.342781][f=0005709] Shutdown Widget - Deferred rendering [t=00:03:42.342802][f=0005709] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.343688][f=0005709] Shutdown Widget - Local Team Colors [t=00:03:42.343704][f=0005709] Shutdown Widget - Display Keys 2 [t=00:03:42.343726][f=0005709] Shutdown Widget - Save Game Menu [t=00:03:42.343745][f=0005709] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.343763][f=0005709] Shutdown Widget - Unit Icons [t=00:03:42.343793][f=0005709] Shutdown Widget - Noises [t=00:03:42.343804][f=0005709] Shutdown Widget - Attrition Counter [t=00:03:42.343995][f=0005709] Shutdown Widget - HealthBars [t=00:03:42.345336][f=0005709] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.345353][f=0005709] Shutdown Widget - BuildETA [t=00:03:42.345365][f=0005709] Shutdown Widget - Chili Chicken Panel [t=00:03:42.345405][f=0005709] Shutdown Widget - External VR Grid [t=00:03:42.345415][f=0005709] Shutdown Widget - Win Counter [t=00:03:42.345424][f=0005709] Shutdown Widget - EndGame APM stats [t=00:03:42.346777][f=0005709] Shutdown Widget - Modular Comm Info [t=00:03:42.346794][f=0005709] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.346804][f=0005709] Shutdown Widget - State Reverse and Latency [t=00:03:42.346814][f=0005709] Shutdown Widget - Startup Info and Selector [t=00:03:42.346842][f=0005709] Shutdown Widget - Music Player v2 [t=00:03:42.346892][f=0005709] Shutdown Widget - Stereo3D [t=00:03:42.346913][f=0005709] Shutdown Widget - Attack Warning [t=00:03:42.346975][f=0005709] Shutdown Widget - Chili EndGame Window [t=00:03:42.346999][f=0005709] Shutdown Widget - Darkening [t=00:03:42.347023][f=0005709] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.347054][f=0005709] Shutdown Widget - Defense Range Zero-K [t=00:03:42.347089][f=0005709] Shutdown Widget - Grab Input [t=00:03:42.349520][f=0005709] Input grabbing is disabled! [t=00:03:42.349544][f=0005709] Shutdown Widget - Highlight Geos [t=00:03:42.349556][f=0005709] Shutdown Widget - Missile Silo Range [t=00:03:42.349570][f=0005709] Shutdown Widget - Local Widgets Config [t=00:03:42.349588][f=0005709] Shutdown Widget - MinimapEvents [t=00:03:42.349597][f=0005709] Shutdown Widget - Point Tracker [t=00:03:42.349605][f=0005709] Shutdown Widget - Context Menu [t=00:03:42.349614][f=0005709] Shutdown Widget - Transport AI [t=00:03:42.349650][f=0005709] Shutdown Widget - Chili Spectator Panels [t=00:03:42.349664][f=0005709] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.349706][f=0005709] Shutdown Widget - Chili Nuke Warning [t=00:03:42.349739][f=0005709] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.349823][f=0005709] Shutdown Widget - Attack AoE [t=00:03:42.349858][f=0005709] Shutdown Widget - Spotter [t=00:03:42.349867][f=0005709] Shutdown Widget - Selection Send [t=00:03:42.349886][f=0005709] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.349899][f=0005709] Shutdown Widget - TeamPlatter [t=00:03:42.350378][f=0005709] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.350474][f=0005709] Shutdown Widget - Global Build Command [t=00:03:42.350670][f=0005709] Shutdown Widget - LupsManager [t=00:03:42.350708][f=0005709] Shutdown Widget - Receive Units Indicator [t=00:03:42.350719][f=0005709] Shutdown Widget - Newton Firezone [t=00:03:42.350728][f=0005709] Shutdown Widget - Chili Pro Console [t=00:03:42.351187][f=0005709] Shutdown Widget - Persistent Build Height [t=00:03:42.351204][f=0005709] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.351214][f=0005709] Shutdown Widget - Chili Framework [t=00:03:42.351222][f=0005709] Shutdown Widget - Lups [t=00:03:42.351272][f=0005709] Shutdown Widget - Mex Placement Handler [t=00:03:42.351285][f=0005709] Shutdown Widget - Custom Markers [t=00:03:42.351296][f=0005709] Shutdown Widget - Chili Core Selector [t=00:03:42.351362][f=0005709] Shutdown Widget - Select Keys [t=00:03:42.351388][f=0005709] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.351407][f=0005709] Shutdown Widget - Pause Screen [t=00:03:42.351529][f=0005709] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.351544][f=0005709] Shutdown Widget - Color Blindness Correction [t=00:03:42.351554][f=0005709] Shutdown Widget - Layout Handler [t=00:03:42.351565][f=0005709] Shutdown Widget - Text To Speech Control [t=00:03:42.351573][f=0005709] End widgetHandler:Shutdown [t=00:03:42.427292][f=0005709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7704626, 0.0} allocedSize{int+, int-, ext}={0, 0, 1634054858}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0313} [t=00:03:42.427424][f=0005709] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:42.427436][f=0005709] [Game::KillLua][3] dtor=0 luaRules=000001cba03af410 [t=00:03:42.427475][f=0005709] Start gadgetHandler:Shutdown [t=00:03:42.427487][f=0005709] Shutdown - StartSetup [t=00:03:42.427502][f=0005709] Shutdown - UnitMorph [t=00:03:42.427810][f=0005709] Shutdown - Carrier Drones [t=00:03:42.427823][f=0005709] Shutdown - Missile Silo Controller [t=00:03:42.427832][f=0005709] Shutdown - Modular Comm Info [t=00:03:42.427840][f=0005709] Shutdown - Terrain Texture Handler [t=00:03:42.427847][f=0005709] Shutdown - UnitCloakShield [t=00:03:42.427939][f=0005709] Shutdown - Starlight Handler [t=00:03:42.427956][f=0005709] End gadgetHandler:Shutdown [t=00:03:42.454136][f=0005709] Start gadgetHandler:Shutdown [t=00:03:42.454163][f=0005709] Shutdown - Teleport Throw [t=00:03:42.454177][f=0005709] Shutdown - UnitMorph [t=00:03:42.454194][f=0005709] Shutdown - Commander Skin Renderer [t=00:03:42.454630][f=0005709] Shutdown - Missile fired callins [t=00:03:42.454650][f=0005709] Shutdown - Modular Comm Info [t=00:03:42.454659][f=0005709] Shutdown - Retreat Command [t=00:03:42.454696][f=0005709] Shutdown - Shockwaves [t=00:03:42.454707][f=0005709] Shutdown - Unit tint API [t=00:03:42.454726][f=0005709] Shutdown - Unit glow API [t=00:03:42.454736][f=0005709] Shutdown - UnitCloakShield [t=00:03:42.454747][f=0005709] Shutdown - Lups Cloak FX [t=00:03:42.454756][f=0005709] Shutdown - Lups [t=00:03:42.454857][f=0005709] Shutdown - Lups Shield [t=00:03:42.454957][f=0005709] End gadgetHandler:Shutdown [t=00:03:42.468227][f=0005709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 636, 0.0} allocedSize{int+, int-, ext}={0, 0, 96088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0456} [t=00:03:42.468437][f=0005709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.468644][f=0005709] [Game::KillLua][4] dtor=0 [t=00:03:42.468657][f=0005709] [Game::KillLua][5] dtor=0 [t=00:03:42.482388][f=0005709] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-20_20-35-44-420_Crubick Plains v1_105.1.1-2511-g747f18b BAR105.sdfz" (90218 bytes) [t=00:03:42.482468][f=0005709] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.504842][f=0005709] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.504889][f=0005709] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:03:42.504978][f=0005709] [Sound] [Sound::UpdateThread][4] ctx=000001cb805c9b40 dev=000001cb8060dba0 [t=00:03:42.505305][f=0005709] [Sound] [Sound::UpdateThread][5] ctx=000001cb805c9b40 dev=000001cb8060dba0 [t=00:03:42.505340][f=0005709] [Sound] [Sound::Cleanup][alcDestroyContext(000001cb805c9b40)] [t=00:03:42.506449][f=0005709] [Sound] [Sound::Cleanup][alcCloseDevice(000001cb8060dba0)] [t=00:03:42.506843][f=0005709] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.532137][f=0005709] [Sound] [Sound::UpdateThread][6] [t=00:03:42.534432][f=0005709] [Game::~CGame][1] [t=00:03:42.534461][f=0005709] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.534469][f=0005709] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.534475][f=0005709] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.534483][f=0005709] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.534489][f=0005709] [Game::KillLua][4] dtor=1 [t=00:03:42.534500][f=0005709] [Game::KillLua][5] dtor=1 [t=00:03:42.534646][f=0005709] [Game::KillMisc][1] [t=00:03:42.534655][f=0005709] [Game::KillMisc][2] [t=00:03:42.534888][f=0005709] [Game::KillMisc][3] [t=00:03:42.534987][f=0005709] [Game::KillRendering][1] [t=00:03:42.547430][f=0005709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.560854][f=0005709] [3DOParser::Kill] allocated 29 pieces [t=00:03:42.561031][f=0005709] [S3OParser::Kill] allocated 5564 pieces [t=00:03:42.561477][f=0005709] [AssParser::Kill] allocated 707 pieces [t=00:03:42.616640][f=0005709] [Game::KillInterface][1] [t=00:03:42.616892][f=0005709] [Game::KillInterface][2] [t=00:03:42.617506][f=0005709] [Game::KillSimulation][1] [t=00:03:42.617643][f=0005709] [Game::KillSimulation][2] [t=00:03:42.637630][f=0005709] [CCollisionHandler] dis-/continuous tests: 124/1952932 [t=00:03:42.637655][f=0005709] [Game::KillSimulation][3] [t=00:03:42.639401][f=0005709] [~CPathCache(32x32)] cacheHits=34 hitPercentage=34% numHashColls=0 maxCacheSize=7 [t=00:03:42.639526][f=0005709] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.639632][f=0005709] [~CPathCache(64x64)] cacheHits=24 hitPercentage=29% numHashColls=0 maxCacheSize=11 [t=00:03:42.639680][f=0005709] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.639887][f=0005709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.646940][f=0005709] [LosHandler::Kill] raycast instance cache-{hits,misses}={48,770}; shared=0%; cached=6% [t=00:03:42.658928][f=0005709] [Game::KillSimulation][4] [t=00:03:42.703511][f=0005709] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:42.703577][f=0005709] [Game::~CGame][2] [t=00:03:42.703585][f=0005709] [Game::~CGame][3] [t=00:03:42.703760][f=0005709] [SpringApp::Kill][3] [t=00:03:42.703896][f=0005709] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 410331 bytes sent in 4134 packets (99.258 bytes/packet) 244943 bytes recv'd in 4662 packets (52.540 bytes/packet) {0.102x, 0.114x} relative protocol overhead {up, down} 14227 incoming chunks dropped, 11551 outgoing chunks resent 4193 incoming chunks processed [t=00:03:42.703943][f=0005709] [SpringApp::Kill][4] font=000001cbc3d4d5c0 [t=00:03:42.706516][f=0005709] [SpringApp::Kill][5] [t=00:03:42.709904][f=0005709] [SpringApp::Kill][6] [t=00:03:42.709920] [SpringApp::Kill][7] [t=00:03:42.711054] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.711092] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:42.711105] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.711114] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.711124] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {1080, 262144, 262144} [t=00:03:42.711136] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.711145] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:03:42.711154] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13524, 1048576, 1048576}, EBO = {20286, 2097152, 2097152} [t=00:03:42.711167] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.711178] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.711187] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.711202] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:42.711214] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:03:42.826802] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.826838] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.826850] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.826857] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:03:42.826898] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.827624] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>] [t=00:03:42.827645] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:42.827658] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001cb80c0b860) [t=00:03:42.827753] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2023ms [t=00:03:42.827788] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=77ms [t=00:03:42.827803] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:42.827814] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:03:42.827824] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:42.827844] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=22ms [t=00:03:42.827855] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:03:42.827866] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:42.827879] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:42.827889] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=18ms [t=00:03:42.827914] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:42.833143] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001cb8063e520) [t=00:03:42.834194] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=1)] #archives[section]=1 #files[section]=83 [t=00:03:42.834219] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\crubick_plains_v1.2.sd7 (000001cb80742680) [t=00:03:42.834360] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.834379] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cb8063e5d0) [t=00:03:42.834415] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cb8063def0) [t=00:03:42.834512] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cb8063d600) [t=00:03:42.834661] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.834679] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:42.834751] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.834768] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.834787] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.834799] [VFS] [SpringVFS::DeleteArchives<this=000001cbc406eca0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.835206] [SpringApp::Kill][8] [t=00:03:42.835222] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.835232] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:42.835243] [WatchDog::Uninstall][2] [t=00:03:43.141836] [WatchDog::Uninstall][3] [t=00:03:43.141850] [SpringApp::Kill][9]
infolog_full.txt (truncated):