Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Using writeable configuration source: "E:\games\zerok\_springsettings.cfg" LogOutput initialized. Logging to E:\games\zerok\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Failed rotating the log file Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 LuaGarbageCollectionMemLoadMult = 2.5 LuaGarbageCollectionRunTimeMult = 1.5 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseNetMessageSmoothingBuffer = 0 VFSCacheArchiveFiles = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 19045) Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16320MB RAM, 19264MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=92 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1680x1050x24bpp@60Hz [13] 1600x1024x24bpp@60Hz [19] 1600x900x24bpp@60Hz [51] 1280x800x24bpp@75Hz [59] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 536.23 GL vendor : NVIDIA Corporation GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 6144MB (total) / 4809MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\games\zerok\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\games\zerok\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\games\zerok\engine\win64\104.0.1-1486-gf266c81\ [AS::ReadCacheData] ArchiveCache cache\104dev-maintenance\ArchiveCache16.lua doesn't exist Scanning: E:\games\zerok\engine\win64\104.0.1-1486-gf266c81\base Scanning: E:\games\zerok\maps Scanning: E:\games\zerok\games Scanning: E:\games\zerok\packages [~CPoolArchive] archiveFile="E:\games\zerok\packages\2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=0ms file="anims/cursorattack_4.png" indx=8 inflSize=1kb readTime=0ms file="anims/cursordefend.txt" indx=9 inflSize=0kb readTime=0ms file="anims/cursorattack_0.png" indx=4 inflSize=1kb readTime=0ms file="anims/cursorattack_3.png" indx=7 inflSize=1kb readTime=0ms file="anims/cursorattack_1.png" indx=5 inflSize=1kb readTime=0ms file="anims/cursorattack.txt" indx=3 inflSize=0kb readTime=0ms file=".tx/config" indx=1 inflSize=1kb readTime=0ms file=".gitattributes" indx=0 inflSize=0kb readTime=0ms file="al2.0.txt" indx=2 inflSize=8kb readTime=0ms file="anims/cursorattack_2.png" indx=6 inflSize=1kb readTime=0ms Fontconfig error: Cannot load default config file Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\vantage_v1.2.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\titanduel_2.2.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Skatepark_V1.00.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Scaryland_V1.02.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\RainbowCometv1.25.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\la_isla_bonita_v1.1.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Faultline_v1.0.sd7" for faster loading! Warning: [ArchiveData] version "4" included in name "Fallendell_V4" Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\eye_of_horus_1.7.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Doldrumsv2.3.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\CrossRoads.v1.0.3.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\cold_snap_2.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Cobalt_Dream_v1.1.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\chicken_nuggets_v5.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\calamity_1.1.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\banana_republic_v1.0.1.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\Anvilwood_v1.1.sd7" for faster loading! Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\games\zerok\maps\akilon_wastelands_zk_v1.sd7" for faster loading! [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16544ms [VFS] [SpringVFS::ReserveArchives<this=05c674f0>] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=05c674f0 (SpringVFS) global=00000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=063ac6a0 context=048183c0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [DELL ST2420L (NVIDIA High Definition Audio)] [f=-000001] [Sound] [DELL ST2420L (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Digital Audio (S/PDIF) (High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: E:\games\zerok [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 911959 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\games\zerok\demos\20200517_180158_AmazonDeltav20_104.0.1-1486-gf266c81 maintenance.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 178ms [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 39 to team 0 (#active=40) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0645dc90] using map "AmazonDeltav20" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="AmazonDeltav20", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0645dc90] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=05c674f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] Warning: [PreGame::GameDataReceived] Archive AmazonDeltav20 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~CPoolArchive] archiveFile="E:\games\zerok\packages\2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=9900ms [f=-000001] file="sounds/music/war/morning adventure.ogg" indx=5899 inflSize=6536kb readTime=172ms [f=-000001] file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=169ms [f=-000001] file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=168ms [f=-000001] file="sounds/music/victory/modern warstory.ogg" indx=5895 inflSize=3745kb readTime=162ms [f=-000001] file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=159ms [f=-000001] file="sounds/music/war/entering the stronghold.ogg" indx=5897 inflSize=3548kb readTime=154ms [f=-000001] file="sounds/music/war/awakening the warrior within.ogg" indx=5896 inflSize=2139kb readTime=149ms [f=-000001] file="sounds/explosion/wet/watersplash2.wav" indx=5861 inflSize=195kb readTime=130ms [f=-000001] file="sounds/impacts/shotgun_impactv5.wav" indx=5862 inflSize=22kb readTime=127ms [f=-000001] file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=126ms [f=-000001] Warning: [PreGame::GameDataReceived] Archive 2cc6ce3a534552026c0e0d0c63e2934c.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7875ms [f=-000001] [PreGame::UpdateClientNet] received local player number 39 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Save/Load <api_saveload.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 26 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 27 [f=-000001] Setting morph for custom comms for player: 30 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 23 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 22 [f=-000001] Setting morph for custom comms for player: 16 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 18 Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Bomber Dive <unit_bomber_dive.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Climb <unit_gunship_climb.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Mod statistics <mod_stats.lua> ------- TRUNCATED ------- [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doggystylus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doggystylus" string="[Game::Load][lua{Rules,Gaia}={5d335070,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <MidnightTelevision> Allies: I choose: The Architect! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[Game::Load][lua{Rules,Gaia}={812b69e0,00000000}]" [f=-000001] <shrimpy> Allies: I choose: Recon! [f=-000001] <Laserzwei> Allies: I choose: Bobby Builder! [f=-000001] <somekid> Allies: I choose: Eco-whore! [f=-000001] <glayer> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[Game::Load][lua{Rules,Gaia}={42e16d40,00000000}]" [f=-000001] <Doggystylus> Allies: I choose: Resing! [f=-000001] <Hellaciouss> Allies: oh i see firepuke joined a game where he can play scylia wars [f=-000001] <TLama> Allies: I choose: Krustar DeRPenssen! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::Load][lua{Rules,Gaia}={1baf17c8,00000000}]" [f=-000001] <Fisticuffs> Allies: I choose: Engineer! [f=-000001] <Hellaciouss> Allies: I choose: Honk Honk! [f=-000001] <Doggystylus> Allies: I choose: Guardian! [f=-000001] <Doggystylus> Allies: I choose: Resing! [f=-000001] <ReVo> Allies: !force [f=-000001] > Poll: Do you want to force start? [!y=0/11, !n=0/11] [f=-000001] > Poll: Do you want to force start? [!y=1/11, !n=0/11] [f=-000001] SmokeDragon added point: if need be ill porc this hard [f=-000001] <ReVo> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/11, !n=0/11] [f=-000001] <SmokeDragon> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/11, !n=0/11] [f=-000001] somekid added point: lets just porc this and foucus far side [f=-000001] <SparkezelPL> Allies: I choose: spark! [f=-000001] [Keo] !vote 1 [f=-000001] <patrician> Allies: I choose: Commander 1! [f=-000001] <patrician> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=3/11, !n=0/11] [f=-000001] <SparkezelPL> Allies: I hate this map [f=-000001] > Game will be force started in 49 seconds [f=-000001] <glayer> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=4/11, !n=0/11] [f=-000001] <Firepluk> Allies: I choose: Big Blue Crustation! [f=-000001] <Doggystylus> Allies: or create a big wall of china [f=-000001] <ruru> Allies: I choose: maruru! [f=-000001] <SmokeDragon> Allies: thats the spirit [f=-000001] <Firepluk> what is this shitmap [f=-000001] <robotcorner> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=5/11, !n=0/11] [f=-000001] <SmokeDragon> its poo river v3 [f=-000001] > Game will be force started in 29 seconds [f=-000001] Firepluk added point: lobstercorner [f=-000001] <TLama> Old classic [f=-000001] <Ampul> !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=6/11, !n=0/11] [f=-000001] <MidnightTelevision> why the fuck are the geos like that [f=-000001] > Poll: Do you want to force start? [END:FAILED] [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] Spawing a commander [f=0000000] Playback continued [f=0000030] Skip finished [f=0000041] <patrician> just build your superweapon in the corner... no difference to you [f=0000049] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0000049] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0000049] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0000049] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0000049] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0000049] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0000049] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0000049] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0000049] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0000049] !transmitlobby @voice@buildUnit@reload [f=0000075] [SpecTeamAction] local client 39 now spectating team 16 and allyteam 0 [f=0000081] <shrimpy> Allies: nice everyone goes gunshits [f=0000134] Speed set to 2.0 [server] [f=0000146] <shrimpy> Allies: just to annoy me [f=0000172] Speed set to 3.0 [server] [f=0000182] <MidnightTelevision> i think the map would be better if the long islands were left/right instead of left/bottom [f=0000245] Speed set to 4.0 [server] [f=0000310] <SmokeDragon> to upset you [f=0000346] <SparkezelPL> why is this even featured [f=0000452] <Archangel> Allies: I have 2 coms? [f=0000497] <Archangel> Allies: gg [f=0000501] <Firepluk> Allies: nice 4 gunshit [f=0000657] <shrimpy> Allies: fuk u [f=0000739] <shrimpy> Allies: all of u [f=0000761] [Game::ClientReadNet] added new player GoRD1y with number 32 to team 0 [f=0000761] > SPRINGIE:User GoRD1y|staticjammer|0_0||False|||RU [f=0000935] Firepluk added point: kick? [f=0001274] <ReVo> Allies: what kick [f=0001364] Firepluk added point: wtf u doing [f=0001461] Firepluk added point: its useless [f=0001548] <ReVo> a [f=0001726] > SPRINGIE:User GoRD1y|staticjammer|0_0||False|||RU [f=0001745] Connection attempt from GoRD1y [f=0001745] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0001745] -> Connection established (given id 32) [f=0001788] <ReVo> Allies: so what i am new [f=0001809] Firepluk added point: make energy not fucking pylons [f=0001844] [Game::ClientReadNet][LOGMSG] sender="GoRD1y" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [f=0001844] [Game::ClientReadNet][LOGMSG] sender="GoRD1y" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002234] Firepluk added point: like this [f=0002241] <TLama> Allies: fuu, gunshits [f=0002307] <Ampul> you need more gunships [f=0002443] [Game::ClientReadNet] added new player Gamekeeper with number 33 to team 0 [f=0002443] > SPRINGIE:User Gamekeeper|gunshipraid|3_2||False|TTD|Dynasty|CY [f=0002630] <Jummy> !poll resign [f=0002631] > Poll: Resign team 1? [!y=0/6, !n=0/6] [f=0002631] > Poll: Resign team 1? [!y=1/6, !n=0/6] [f=0002680] <Doggystylus> why do we need more? [f=0002700] <Firepluk> !vote 1 [f=0002700] > Poll: Resign team 1? [!y=2/6, !n=0/6] [f=0002722] <robotcorner> !vote 2 [f=0002722] > Poll: Resign team 1? [!y=2/6, !n=1/6] [f=0002749] [Game::ClientReadNet][LOGMSG] sender="GoRD1y" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=0002758] <Doggystylus> !vote 1 [f=0002758] > Poll: Resign team 1? [!y=3/6, !n=1/6] [f=0002796] [Game::ClientReadNet][LOGMSG] sender="GoRD1y" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=0002796] [Game::ClientReadNet][LOGMSG] sender="GoRD1y" string="[Game::Load][lua{Rules,Gaia}={47698bc0,00000000}]" [f=0002861] <MidnightTelevision> resign [f=0002868] <SparkezelPL> just build anti air and stop complainin [f=0002960] Firepluk added point: ye another pylon spammer [f=0003131] <Firepluk> half team spams pylons in early game [f=0003212] <Firepluk> resign time indeed [f=0003703] Laserzwei added point: metal spot here [f=0003746] TLama added point: make aa :D [f=0003760] <ReVo> !vote 1 [f=0003760] > Poll: Resign team 1? [!y=4/6, !n=1/6] [f=0003842] <shrimpy> !vote 1 [f=0003842] > Poll: Resign team 1? [!y=5/6, !n=1/6] [f=0003955] patrician added point: wtf? [f=0003960] <Inperpetuammemoriam> !vote 2 [f=0003960] > Poll: Resign team 1? [!y=5/6, !n=2/6] [f=0004008] <Firepluk> lol [f=0004060] Ampul added point: in queue [f=0004248] SparkezelPL added point: remember to urchin spam [f=0004280] <Firepluk> boom? [f=0004431] > Poll: Resign team 1? [END:FAILED] [f=0004511] <Firepluk> aw [f=0004935] [Game::ClientReadNet] added new player Medlazer with number 34 to team 0 [f=0004935] > SPRINGIE:User Medlazer|roost|5_3||False|TTD|Dynasty|CY [f=0005109] [SpecTeamAction] local client 39 now spectating team 8 and allyteam 0 [f=0005466] SparkezelPL added point: did I shot down a scallop [f=0006062] <somekid> pathing is fucked on this map\ [f=0006201] [SpecTeamAction] local client 39 now spectating team 16 and allyteam 0 [f=0006315] > SPRINGIE:User Medlazer|roost|5_3||False|TTD|Dynasty|CY [f=0006351] Connection attempt from Medlazer [f=0006351] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0006351] -> Connection established (given id 34) [f=0006367] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [f=0006367] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006454] <Doggystylus> Allies: failed [f=0006504] <Doggystylus> Allies: oof [f=0006703] <somekid> Allies: shrimpy you cunt [f=0006862] <Firepluk> Allies: lol [f=0007049] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=0007079] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=0007079] [Game::ClientReadNet][LOGMSG] sender="Medlazer" string="[Game::Load][lua{Rules,Gaia}={1cc7f180,00000000}]" [f=0007084] <Laserzwei> Allies: gunshitters: Where is aa? [f=0007369] Spectator Dark_Green left the game: normal quit [f=0008723] <somekid> !kick shrimpy [f=0008723] > Poll: Do you want to kick shrimpy? [!y=0/6, !n=0/6] [f=0008724] > Poll: Do you want to kick shrimpy? [!y=1/6, !n=0/6] [f=0008827] <ReVo> !vote 2 [f=0008827] > Poll: Do you want to kick shrimpy? [!y=1/6, !n=1/6] [f=0008882] <Archangel> !vote 1 [f=0008925] <Archangel> !vote 1 [f=0008967] <Archangel> !vote 1 [f=0009020] <Archangel> !vote 1 [f=0009033] <somekid> !vote 1 [f=0009034] > Poll: Do you want to kick shrimpy? [!y=1/6, !n=1/6] [f=0009114] <Archangel> !vote 1 [f=0009141] <Doggystylus> Allies: what shrimmpdo [f=0009319] [Game::ClientReadNet] added new player SoDEX with number 35 to team 0 [f=0009319] > SPRINGIE:User SoDEX|mahlazer|5_6||False|Sapa||DE [f=0009497] <Archangel> !vote 1 [f=0010086] Doggystylus added point: [f=0010229] > SPRINGIE:User SoDEX|mahlazer|5_6||False|Sapa||DE [f=0010245] Connection attempt from SoDEX [f=0010245] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0010245] -> Connection established (given id 35) [f=0010325] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [f=0010325] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010524] > Poll: Do you want to kick shrimpy? [END:FAILED] [f=0010985] Firepluk added point: ye literally THE WORST place to make HLT lul [f=0011046] [Game::ClientReadNet] added new player marfis with number 36 to team 0 [f=0011046] > SPRINGIE:User marfis|staticmex|5_5||False|Sapa||DE [f=0011173] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbb6ec3612e50bd17ea0953866fb54eb1afa371d0bd8e5e139a66fa52ebf1d0ce974e44383efe1c2e4e0726d284da640cbe25f888321366c7233b1991b1ff67]" [f=0011213] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35da273dc10b95eb72510d5fc144c433e5fed1c299086b79269854d21047415e53b09171279d54c15aec1d5c56be3602c7aab10d849d460e68cb1d6b8155309]" [f=0011213] [Game::ClientReadNet][LOGMSG] sender="SoDEX" string="[Game::Load][lua{Rules,Gaia}={1c34e1c8,00000000}]" [f=0011801] Doggystylus added point: cloak aa hiding [f=0012336] Doggystylus added point: [f=0012815] <SparkezelPL> Allies: help me with bb [f=0013057] Ampul added point: [f=0013124] Ampul added point: [f=0013334] Ampul added point: bomb? [f=0013454] Laserzwei added point: wtf shrimpy? [f=0013531] MidnightTelevision added point: could use assist [f=0013762] <SparkezelPL> Allies: you would need 3 snitches to do it [f=0013943] <Laserzwei> !poll kick shrimpy [f=0013943] > Poll: Do you want to kick shrimpy? [!y=0/6, !n=0/6] [f=0013943] > Poll: Do you want to kick shrimpy? [!y=1/6, !n=0/6] [f=0014048] patrician added point: could stop wasting resources... [f=0014147] <shrimpy> ? [f=0014344] <robotcorner> !vote 1 [f=0014344] > Poll: Do you want to kick shrimpy? [!y=2/6, !n=0/6] [f=0014476] <Archangel> !vote 1 [f=0014515] <Firepluk> Allies: ? [f=0014974] <shrimpy> because i transported ur anti sub unit from afk 2 meters into water? [f=0015115] TLama added point: [f=0015159] TLama added point: [f=0015172] TLama added point: [f=0015184] TLama added point: [f=0015195] TLama added point: [f=0015208] TLama added point: [f=0015320] Firepluk added point: better kick him lul, useless storage spam and went land on a SEA map [f=0015425] <SparkezelPL> Allies: I could use some metal tho [f=0015501] shrimpy added point: [f=0015525] shrimpy added point: [f=0015743] > Poll: Do you want to kick shrimpy? [END:FAILED] [f=0015807] <MidnightTelevision> Allies: I gave 3 metal to SparkezelPL. [f=0015942] <SparkezelPL> Allies: thank [f=0016002] <MidnightTelevision> Allies: buy yourself something nice [f=0016342] Firepluk added point: up to 3k metal wasted, nice [f=0016458] SparkezelPL added point: its 0.5 ms sooner now [f=0016607] Playback paused [f=0016608] UnnamedPlayer (spec) paused the demo [f=0016608] Playback continued [f=0016608] Playback paused [f=0016608] Playback continued [f=0016608] UnnamedPlayer (spec) unpaused the demo [f=0016621] Firepluk added point: idle metal = dead metal [f=0016660] [Game::ClientReadNet] added new player spaci with number 37 to team 0 [f=0016660] > SPRINGIE:User spaci|staticheavyradar|5_4||False||Empire|DE [f=0016666] Ampul added point: comm transport [f=0016871] > <spaci>!notify [f=0016951] Doggystylus added point: BRUH [f=0016973] Firepluk added point: idle metal = dead and wasted metal [f=0017025] <TLama> LOL [f=0017084] [Game::ClientReadNet] added new player Lu5ck with number 38 to team 0 [f=0017084] > SPRINGIE:User Lu5ck|shiparty|5_7||False||Federation|SG [f=0017256] Firepluk added point: while u store ur enemy spend on fucking u [f=0017370] SparkezelPL added point: 1 single desolator can fuck them so much [f=0017703] SmokeDragon added point: cant afford [f=0017958] [QuitAction] user exited to system [f=0017964] [SpringApp::Kill][1] fromRun=1 [f=0017964] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0017964] [async=0] threads=3 tasks=187596 {sum,avg}{exec,wait}time={{-0.000, -26815622336884231288857614761612350928379041016449433587245454324535459796796267427140334592995465488224101071751242043135084345674691541576937621680029696.000}, {2.000, -2.000}}ms [f=0017964] thread=1 tasks=93798 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 26815622324031627487078179392101884146083455202726507897853008183210868062894014669709115152270544566329615766333417829522016961175935695281759924137230336.000}, {-0.000, 0.000, 0.000, -0.000}}ms [f=0017964] thread=2 tasks=93798 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, 0.000}, {26815622227375846760696945765327112048449272130249323897440943391013490986325249361788527074206362927673601049184931108208335464898889660138979186031198208.000, 0.000, -0.000, 26815622259432258125209353212200697989439155415259964929709667942627790303317218915095838421143925851144387119114048761288609934615801787181292357846827008.000}}ms [f=0017964] [async=1] threads=3 tasks=3322 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {26815622255508875261641593505509028436339879555076504144483222190056463658731895684079450553388661383083710297144762488372736880191003622556893865121415168.000, 26815622375878811689785900602925668243028264737967718308005049626027169034026172364109486322034976128900155311926791757463436854349549265261624066817654784.000}}ms [f=0017964] thread=1 tasks=1656 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, -0.000, 26815622315278515780572543352977646970265426804029279106788207615412805620585675116589633096639256134671231671829494682872708227730889346269111955614597120.000}}ms [f=0017964] thread=2 tasks=1666 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -0.000}, {26815622255699131821830357886477763513785064344672270128927981221702052805023455863161382565679051666498909117172056551807570990110319435939767969774567424.000, 0.000, 0.000, 0.000}}ms [f=0017964] [ThreadPool::SetThreadCount][2] workers=0 [f=0017964] [SpringApp::Kill][2] [f=0017964] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0017964] [Game::KillLua][3] dtor=0 luaUI=48dcf248 [f=0017964] Start widgetHandler:Shutdown [f=0017964] Shutdown - SaveOrderList Complete [f=0017964] Writing last game win data [f=0017964] Shutdown - SaveConfigData Complete [f=0017964] Shutdown Widget - Chili Highlight [f=0017964] Shutdown Widget - Save/Load API [f=0017964] Shutdown Widget - Draw After Chili [f=0017964] Shutdown Widget - EPIC Menu [f=0017964] Shutdown Widget - Chili Minimap [f=0017964] Shutdown Widget - Chili Widget Selector [f=0017964] Shutdown Widget - Depth of Field Shader [f=0017964] Shutdown Widget - Deferred rendering [f=0017964] Shutdown Widget - Local Team Colors [f=0017964] Shutdown Widget - Display Keys 2 [f=0017964] Shutdown Widget - Save Game Menu [f=0017964] Shutdown Widget - HealthBars [f=0017964] Shutdown Widget - Noises [f=0017964] Shutdown Widget - Unit Icons [f=0017964] Shutdown Widget - Win Counter [f=0017964] Shutdown Widget - BuildETA [f=0017964] Shutdown Widget - Modular Comm Info [f=0017964] Shutdown Widget - CameraShake [f=0017964] Shutdown Widget - Chili Economy Panel Default [f=0017964] Shutdown Widget - Chili EndGame Window [f=0017964] Shutdown Widget - Chili Nuke Warning [f=0017964] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017964] Shutdown Widget - Chili Spectator Panels [f=0017964] Shutdown Widget - Context Menu [f=0017964] Shutdown Widget - Darkening [f=0017964] Shutdown Widget - Grab Input [f=0017964] Input grabbing is disabled! [f=0017964] Shutdown Widget - Highlight Geos [f=0017964] Shutdown Widget - Local Widgets Config [f=0017964] Shutdown Widget - MetalFeatures (new) [f=0017964] Shutdown Widget - Mex Placement Handler [f=0017964] Shutdown Widget - MinimapEvents [f=0017964] Shutdown Widget - Missile Silo Range [f=0017964] Shutdown Widget - Music Player [f=0017964] Shutdown Widget - Point Tracker [f=0017964] Shutdown Widget - Showeco and Grid Drawer [f=0017964] Shutdown Widget - Stereo3D [f=0017964] Shutdown Widget - Attack AoE [f=0017964] Shutdown Widget - UnitShapes [f=0017964] Shutdown Widget - Map Edge Extension [f=0017964] Shutdown Widget - Selection Send [f=0017964] Shutdown Widget - LupsManager [f=0017964] Shutdown Widget - Newton Firezone [f=0017964] Shutdown Widget - Chili Pro Console [f=0017964] Shutdown Widget - Lasso Terraform GUI [f=0017964] Shutdown Widget - Chili Framework [f=0017964] Shutdown Widget - Lups [f=0017964] Shutdown Widget - Chili Core Selector [f=0017964] Shutdown Widget - Custom Markers [f=0017964] Shutdown Widget - Pause Screen [f=0017964] Shutdown Widget - Color Blindness Correction [f=0017964] Shutdown Widget - Layout Handler [f=0017964] Shutdown Widget - Outline Shader [f=0017964] Shutdown Widget - Persistent Build Height [f=0017964] Shutdown Widget - Text To Speech Control [f=0017964] End widgetHandler:Shutdown [f=0017964] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48416183,0} {chunk,block}Bytes={0,0} [f=0017964] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0017964] [Game::KillLua][2] dtor=0 luaRules=41c7bb40 [f=0017964] Start gadgetHandler:Shutdown [f=0017964] Shutdown - StartSetup [f=0017964] Shutdown - UnitMorph [f=0017964] Shutdown - LupsNanoSpray [f=0017964] Shutdown - Missile Silo Controller [f=0017964] Shutdown - Modular Comm Info [f=0017964] Shutdown - Terrain Texture Handler [f=0017964] Shutdown - UnitCloakShield [f=0017964] Shutdown - Starlight Handler [f=0017964] End gadgetHandler:Shutdown [f=0017964] Start gadgetHandler:Shutdown [f=0017964] Shutdown - Save/Load [f=0017964] Shutdown - UnitMorph [f=0017964] Shutdown - Modular Comm Info [f=0017964] Shutdown - Retreat Command [f=0017964] Shutdown - Shockwaves [f=0017964] Shutdown - Teleport Throw [f=0017964] Shutdown - CustomUnitShaders [f=0017964] Shutdown - UnitCloakShield [f=0017964] Shutdown - Lups Cloak FX [f=0017964] Shutdown - Lups [f=0017964] Shutdown - Lups Shield [f=0017964] End gadgetHandler:Shutdown [f=0017964] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48416443,0} {chunk,block}Bytes={0,0} [f=0017964] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,48416443,0} {chunk,block}Bytes={0,0} [f=0017964] [Game::KillLua][4] dtor=0 [f=0017964] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0017964] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0017964] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79 [f=0017964] [Sound] [Sound::UpdateThread][4] ctx=048183c0 dev=063ac6a0 [f=0017964] [Sound] [Sound::UpdateThread][5] ctx=048183c0 dev=063ac6a0 [f=0017964] [Sound] [Sound::Cleanup][alcDestroyContext(048183c0)] [f=0017964] [Sound] [Sound::Cleanup][alcCloseDevice(063ac6a0)] [f=0017964] [Sound] [Sound::UpdateThread][6] [f=0017964] [Game::~CGame][1] [f=0017964] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0017964] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0017964] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0017964] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0017964] [Game::KillLua][4] dtor=1 [f=0017964] [Game::KillMisc][1] [f=0017964] [Game::KillMisc][2] [f=0017964] [Game::KillMisc][3] [f=0017964] [Game::KillRendering][1] [f=0017964] [~CRectangleOverlapHandler] 4% overlap reduction [f=0017964] [3DOParser::Kill] allocated 197 pieces [f=0017964] [S3OParser::Kill] allocated 3983 pieces [f=0017964] [AssParser::Kill] allocated 421 pieces [f=0017964] [Game::KillInterface][1] [f=0017964] [Game::KillInterface][2] [f=0017964] [Game::KillSimulation][1] [f=0017964] [Game::KillSimulation][2] [f=0017964] [CCollisionHandler] dis-/continuous tests: 0/12667677 [f=0017964] [Game::KillSimulation][3] [f=0017964] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017964] [~CPathCache(32x32)] cacheHits=490 hitPercentage=35% numHashColls=0 maxCacheSize=23 [f=0017964] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017964] [~CPathCache(64x64)] cacheHits=197 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017964] [~CRectangleOverlapHandler] 4% overlap reduction [f=0017964] [~CRectangleOverlapHandler] 4% overlap reduction [f=0017964] [LosHandler::Kill] raycast instance cache-{hits,misses}={41252,127555}; shared=2%; cached=22% [f=0017964] [Game::KillSimulation][4] [f=0017964] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017964] [Game::~CGame][2] [f=0017964] [Game::~CGame][3] [f=0017964] [SpringApp::Kill][3] [f=0017964] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196922 bytes sent 2056458 bytes recv'd [f=0017964] [SpringApp::Kill][4] font=060e3fb0 [f=0017964] [SpringApp::Kill][5] [f=0017964] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>] [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=E:\games\zerok\packages\2cc6ce3a534552026c0e0d0c63e2934c.sdp (063e2438) [~CPoolArchive] archiveFile="E:\games\zerok\packages\2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=7356ms file="unittextures/radarjammer_normals.dds" indx=7184 inflSize=42kb readTime=81ms file="unittextures/default_tree_normals.dds" indx=6985 inflSize=341kb readTime=73ms file="unittextures/turretemp_aoplane.dds" indx=7593 inflSize=21kb readTime=72ms file="objects3d/striderhub.s3o" indx=5367 inflSize=21kb readTime=72ms file="scripts/bombers.lua" indx=5484 inflSize=3kb readTime=70ms file="sounds/explosion/ex_med12.wav" indx=5833 inflSize=80kb readTime=69ms file="bitmaps/gpl/lups/gf_energypylon.png" indx=455 inflSize=16kb readTime=68ms file="unittextures/staticradar_aoplane.dds" indx=7248 inflSize=21kb readTime=61ms file="objects3d/subraider_dead.s3o" indx=5390 inflSize=26kb readTime=61ms file="objects3d/pylon.s3o" indx=5269 inflSize=14kb readTime=59ms [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=1)] #archives[section]=1 #files[section]=30 [VFS] archive=E:\games\zerok\maps\AmazonDeltav20.sd7 (06626eb8) [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=E:\games\zerok\engine\win64\104.0.1-1486-gf266c81\base\springcontent.sdz (062ce190) [VFS] archive=E:\games\zerok\engine\win64\104.0.1-1486-gf266c81\base\maphelper.sdz (062cd560) [VFS] archive=E:\games\zerok\engine\win64\104.0.1-1486-gf266c81\base\spring\bitmaps.sdz (062cdbe0) [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=05c674f0>(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0157910c (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):