Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015270] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015310] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015334] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015348] [t=00:00:00.015354] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015360] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015365] Use "none" to disable the default log sections. [t=00:00:00.015375] ============== </Log Sections> ============== [t=00:00:00.015384] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015492] AllowDeferredMapRendering = 1 [t=00:00:00.015501] AllowDeferredModelRendering = 1 [t=00:00:00.015506] AnimationMT = 0 [t=00:00:00.015511] BumpWaterBlurReflection = 1 [t=00:00:00.015516] BumpWaterTexSizeReflection = 128 [t=00:00:00.015521] CamFreeScrollSpeed = 50 [t=00:00:00.015526] CamMode = 1 [t=00:00:00.015531] CubeTexSizeReflection = 1 [t=00:00:00.015542] CubeTexSizeSpecular = 1 [t=00:00:00.015548] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015555] EdgeMoveDynamic = 0 [t=00:00:00.015559] EdgeMoveWidth = 0.003 [t=00:00:00.015563] FPSFOV = 90 [t=00:00:00.015568] FPSScrollSpeed = 50 [t=00:00:00.015572] FontSize = 18 [t=00:00:00.015581] FullscreenEdgeMove = 0 [t=00:00:00.015588] GrassDetail = 0 [t=00:00:00.015594] GroundDecals = 2 [t=00:00:00.015599] GroundDetail = 90 [t=00:00:00.015605] HangTimeout = 30 [t=00:00:00.015618] HardwareCursor = 1 [t=00:00:00.015625] InitialNetworkTimeout = 0 [t=00:00:00.015633] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015644] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015652] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015659] LinkOutgoingBandwidth = 262144 [t=00:00:00.015670] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015675] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015680] MSAALevel = 1 [t=00:00:00.015684] MaxParticles = 15000 [t=00:00:00.015695] MaxSounds = 32 [t=00:00:00.015699] MaximumTransmissionUnit = 0 [t=00:00:00.015707] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015712] MiniMapMarker = 0 [t=00:00:00.015717] MouseDragScrollThreshold = 0 [t=00:00:00.015724] NetworkLossFactor = 2 [t=00:00:00.015730] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015737] OverheadScrollSpeed = 50 [t=00:00:00.015743] ReconnectTimeout = 0 [t=00:00:00.015748] RotOverheadScrollSpeed = 50 [t=00:00:00.015753] RotateLogFiles = 1 [t=00:00:00.015763] ShadowMapSize = 1024 [t=00:00:00.015767] Shadows = 1 [t=00:00:00.015772] ShowClock = 0 [t=00:00:00.015779] SoftParticles = 2 [t=00:00:00.015783] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015788] UnitIconDist = 151 [t=00:00:00.015793] UpdateBoundingVolumeMT = 0 [t=00:00:00.015800] UpdateWeaponVectorsMT = 0 [t=00:00:00.015805] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015812] UseLuaMemPools = 0 [t=00:00:00.015817] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015851] VFSCacheArchiveFiles = 0 [t=00:00:00.015860] VSync = 1 [t=00:00:00.015864] Water = 4 [t=00:00:00.015868] WindowBorderless = 1 [t=00:00:00.015874] WindowPosY = 0 [t=00:00:00.015878] WindowedEdgeMove = 0 [t=00:00:00.015883] XResolutionWindowed = 1920 [t=00:00:00.015890] YResolutionWindowed = 1080 [t=00:00:00.015901] ============== </User Config> ============== [t=00:00:00.015909] ============== <User System> ============== [t=00:00:00.015920] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015929] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015937] Compiler Version: gcc-13.2.0 [t=00:00:00.015971] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016021] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016031] Binary Word Size: 64-bit (native) [t=00:00:00.016037] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016047] Physical CPU Cores: 6 [t=00:00:00.016051] Logical CPU Cores: 12 [t=00:00:00.016060] ============== </User System> ============== [t=00:00:00.016070] Run: thread affinity fff [t=00:00:00.016211] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016219] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016223] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016228] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016232] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017496] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017516] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024147] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049016] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049031] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049037] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049043] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049048] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049070] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049076] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049080] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049085] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049091] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049097] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049101] [50] 1600x900x24bpp@144Hz [t=00:00:00.049106] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049113] [62] 1440x900x24bpp@144Hz [t=00:00:00.049118] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049122] [73] 1366x768x24bpp@144Hz [t=00:00:00.049131] [78] 1360x768x24bpp@144Hz [t=00:00:00.049139] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049143] [89] 1280x960x24bpp@144Hz [t=00:00:00.049148] [94] 1280x800x24bpp@144Hz [t=00:00:00.049153] [99] 1280x768x24bpp@144Hz [t=00:00:00.049159] [104] 1280x720x24bpp@144Hz [t=00:00:00.049164] [111] 1152x864x24bpp@144Hz [t=00:00:00.049170] [116] 1024x768x24bpp@144Hz [t=00:00:00.049178] [123] 800x600x24bpp@144Hz [t=00:00:00.049183] [130] 720x576x24bpp@144Hz [t=00:00:00.049188] [135] 720x480x24bpp@144Hz [t=00:00:00.049196] [141] 640x480x24bpp@144Hz [t=00:00:00.057535] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057550] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057556] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057561] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057565] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057570] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057577] [11] 1366x768x24bpp@144Hz [t=00:00:00.057582] [13] 1360x768x24bpp@144Hz [t=00:00:00.057602] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057607] [17] 1280x960x24bpp@144Hz [t=00:00:00.057614] [19] 1280x800x24bpp@144Hz [t=00:00:00.057618] [21] 1280x768x24bpp@144Hz [t=00:00:00.057623] [23] 1280x720x24bpp@144Hz [t=00:00:00.057627] [25] 1280x600x24bpp@144Hz [t=00:00:00.057632] [27] 1152x864x24bpp@144Hz [t=00:00:00.057637] [29] 1024x768x24bpp@144Hz [t=00:00:00.057646] [31] 800x600x24bpp@144Hz [t=00:00:00.057653] [33] 640x480x24bpp@144Hz [t=00:00:00.057659] [35] 640x400x24bpp@144Hz [t=00:00:00.310778] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.311369] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.311398] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.363096] [GR::LogVersionInfo] [t=00:00:00.363132] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.363139] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.363194] GL vendor : NVIDIA Corporation [t=00:00:00.363202] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.363209] GLSL version: 4.60 NVIDIA [t=00:00:00.363214] GLEW version: 2.1.0 [t=00:00:00.363220] GPU memory : 6144MB (total) / 4725MB (available) [t=00:00:00.363245] SDL swap-int: 1 [t=00:00:00.363251] SDL driver : windows [t=00:00:00.363256] [t=00:00:00.363262] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.363267] GLSL shader support : 1 [t=00:00:00.363281] GL4 support : 1 [t=00:00:00.363287] FBO extension support : 1 [t=00:00:00.363307] NVX GPU mem-info support : 1 [t=00:00:00.363317] ATI GPU mem-info support : 0 [t=00:00:00.363333] Texture clamping to edge : 1 [t=00:00:00.363347] NPOT-texture support : 1 (1) [t=00:00:00.363355] S3TC/DXT1 texture support : 1/1 [t=00:00:00.363362] texture query-LOD support : 1 (1) [t=00:00:00.363368] MSAA frame-buffer support : 1 (1) [t=00:00:00.363379] Z-buffer depth : 32 (-) [t=00:00:00.363395] primitive-restart support : 1 (1) [t=00:00:00.363402] clip-space control support: 1 (1) [t=00:00:00.363409] seamless cube-map support : 1 (1) [t=00:00:00.363418] frag-depth layout support : 1 (1) [t=00:00:00.363424] persistent maps support : 1 (1) [t=00:00:00.363430] explicit attribs location : 1 (1) [t=00:00:00.363436] multi draw indirect : 1 (-) [t=00:00:00.363445] array textures : 1 (-) [t=00:00:00.363451] buffer copy support : 1 (-) [t=00:00:00.363464] indirect draw : 1 (-) [t=00:00:00.363473] base instance : 1 (-) [t=00:00:00.363478] [t=00:00:00.363483] max. FBO samples : 32 [t=00:00:00.363489] max. FS/program texture slots : 32/192 [t=00:00:00.363495] max. texture size : 32768 [t=00:00:00.363506] max. texture anisotropy level : 16.000000 [t=00:00:00.363512] max. vec4 varyings/attributes : 31/16 [t=00:00:00.363517] max. draw-buffers : 8 [t=00:00:00.363531] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.363537] max. uniform buffer-bindings : 84 [t=00:00:00.363546] max. uniform block-size : 64KB [t=00:00:00.363551] max. storage buffer-bindings : 96 [t=00:00:00.363557] max. storage block-size : 2047MB [t=00:00:00.363562] [t=00:00:00.363567] enable AMD-hacks : 0 [t=00:00:00.363574] compress MIP-maps: 0 [t=00:00:00.363667] Number of compressed texture formats: 23 [t=00:00:00.363700] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.363769] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.364040] [GR::UpdateGLConfigs] [t=00:00:00.364090] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.364099] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.364112] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.364122] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.364128] [GR::InitGLState] [t=00:00:00.364201] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.470511] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.473133] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.473704] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.478977] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.479023] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.479463] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.480370] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.480391] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.480465] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.480525] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.494927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.495391] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.497374] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.497572] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.531123] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.531152] [VFS] [SpringVFS::ReserveArchives<this=0000027c3ce68aa0>] [t=00:00:00.531552] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533899] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027c3ce68aa0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.533922] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.619592] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.619948] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.620195] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.620404] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.620461] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.620591] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.620670] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.620704] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.621049][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.621150][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.621358][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.621402][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.621411][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.621486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.648678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.648698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.648706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.648729][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.648737][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.727436][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms) [t=00:00:00.770726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.773164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027c793dcc70(default) context=0000027c79319190 numChannels=2 frameSize=8 [t=00:00:00.773266][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.773309][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.773316][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.773323][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.773369][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.773415][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.773444][f=-000001] [Sound] Devices: [t=00:00:00.776133][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.776166][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.776174][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.776186][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.776193][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.777491][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.777524][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.834988][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 674226 MB [t=00:00:00.837179][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.838075][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.839482][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.122368][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.123010][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.123692][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.124274][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.186060][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.187305][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.187640][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.188972][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c3ce68aa0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.198759][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.198907][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.198998][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.255664][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.255823][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.255929][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.256019][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.256084][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.692568][f=-000001] EndGame Graph disabled [t=00:00:21.708569][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:21.708854][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:21.710053][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:21.710259][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:21.710597][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:21.710924][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:21.711155][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:21.711449][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:21.716361][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:21.716702][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:21.716897][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:21.717343][f=-000001] Input grabbing is enabled! [t=00:00:21.717359][f=-000001] Input grabbing is enabled! [t=00:00:21.717489][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:21.718070][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:21.718454][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:21.718650][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:21.739215][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:21.739595][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:21.739893][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:21.740091][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:21.740304][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:21.740534][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:21.740703][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:21.740874][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:21.741043][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:21.741236][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:21.741397][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:21.747768][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:21.747997][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:21.748358][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:21.748562][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.748836][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.749016][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.749205][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.749509][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.749722][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:21.749920][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.750271][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.750671][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.750866][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:21.751135][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:21.751365][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:21.751806][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:21.752419][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:21.752626][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:21.769798][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:21.770355][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:21.770672][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:21.771026][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:21.771262][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.774702][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:21.775742][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.789067][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:21.789413][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:21.789677][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:21.790016][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:21.791046][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.791354][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.792002][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.792233][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.792599][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.792801][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.793051][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.924707][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.930754][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.931184][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.931798][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.932029][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.952217][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.953472][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.953840][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.954027][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.954451][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.954682][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.955869][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.956210][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.957376][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.957674][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.958035][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.958341][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.958638][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.958860][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.959091][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.959384][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.959403][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.959412][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.959501][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.959721][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.960788][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.960999][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.961568][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.961765][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.962031][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.962285][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.962570][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.963031][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.963329][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.963702][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.964143][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.964373][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.964666][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.964888][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.965227][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.970786][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.977945][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.978607][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.979148][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.980770][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.980979][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.981311][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:21.986803][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.987460][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.990938][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.991598][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.992100][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.992931][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.993223][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.993426][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.999671][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.001603][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:22.004177][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.004557][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.004893][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:22.006707][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:22.014073][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:22.014935][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:22.015267][f=-000001] SetSunLighting [t=00:00:22.015989][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:22.017606][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:22.020612][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:22.021078][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:22.021342][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:22.021543][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.021575][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:22.021776][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:22.022983][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:22.031874][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:22.037194][f=-000001] Writing last game win data [t=00:00:22.046601][f=-000001] LuaUI v0.3 [t=00:00:22.227562][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.407316][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.407368][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:22.407964][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:22.407982][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:22.424042][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10518, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862700}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164} [t=00:00:23.122831][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.498512][f=-000001] GameID: efdfc8665784b2da4f35a8e2378e5c1c [t=00:00:23.498879][f=-000001] Connection attempt from LogicDaemon [t=00:00:23.498893][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:23.499068][f=-000001] -> Connection established (given id 0) [t=00:00:23.499126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:23.499153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:23.499173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:23.499191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:23.531665][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.713357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000027cd6c98a00,0000027ccb7db4e0}][locale="C"]" [t=00:00:23.713392][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:28.587410][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:40.540026][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:50.968403][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:11.972747][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:41.979438][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:04.436416][f=0002516] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:22.984686][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:35.433597][f=0003445] Buildings set to face North [t=00:02:56.942366][f=0004090] Buildings set to face East [t=00:03:10.341690][f=0004493] Buildings set to face North [t=00:03:10.612922][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:13.993852][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:37.453097][f=0005306] [SpringApp::Kill][1] fromRun=1 [t=00:03:37.453167][f=0005306] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:37.472477][f=0005306] [async=0] threads=6 tasks=189290 {sum,avg}{exec,wait}time={{4780.967, 0.025}, {14783.024, 0.078}}ms [t=00:03:37.472502][f=0005306] thread=1 tasks=37858 {sum,min,max,avg}{exec,wait}time={{1049.487, 0.000, 152.405, 0.028}, {1070.722, 0.000, 18446744027136.000, 0.028}}ms [t=00:03:37.472532][f=0005306] thread=2 tasks=37858 {sum,min,max,avg}{exec,wait}time={{946.533, 0.000, 146.625, 0.025}, {3342.198, 0.000, 18446744027136.000, 0.088}}ms [t=00:03:37.472545][f=0005306] thread=3 tasks=37858 {sum,min,max,avg}{exec,wait}time={{980.469, 0.000, 147.602, 0.026}, {3420.052, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:37.472557][f=0005306] thread=4 tasks=37858 {sum,min,max,avg}{exec,wait}time={{886.688, 0.000, 152.532, 0.023}, {3481.523, 0.000, 7.692, 0.092}}ms [t=00:03:37.472573][f=0005306] thread=5 tasks=37858 {sum,min,max,avg}{exec,wait}time={{917.789, 0.000, 137.142, 0.024}, {3468.529, 0.000, 7.436, 0.092}}ms [t=00:03:37.472584][f=0005306] [async=1] threads=6 tasks=3654 {sum,avg}{exec,wait}time={{38894.086, 10.644}, {22007450.000, 6022.838}}ms [t=00:03:37.472601][f=0005306] thread=1 tasks=728 {sum,min,max,avg}{exec,wait}time={{7785.920, 0.001, 1559.211, 10.695}, {4400001.500, 0.086, 7790.711, 6043.958}}ms [t=00:03:37.472621][f=0005306] thread=2 tasks=731 {sum,min,max,avg}{exec,wait}time={{7784.883, 0.001, 1557.203, 10.650}, {4398822.000, 0.282, 7790.539, 6017.541}}ms [t=00:03:37.472642][f=0005306] thread=3 tasks=731 {sum,min,max,avg}{exec,wait}time={{7770.861, 0.000, 1557.042, 10.630}, {4402595.000, 0.442, 7790.675, 6022.702}}ms [t=00:03:37.472660][f=0005306] thread=4 tasks=732 {sum,min,max,avg}{exec,wait}time={{7789.606, 0.000, 1557.868, 10.642}, {4401027.000, 0.566, 7790.151, 6012.332}}ms [t=00:03:37.472689][f=0005306] thread=5 tasks=732 {sum,min,max,avg}{exec,wait}time={{7762.815, 0.000, 1559.200, 10.605}, {4405005.000, 0.642, 7790.718, 6017.767}}ms [t=00:03:37.472704][f=0005306] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:37.472714][f=0005306] [SpringApp::Kill][2] [t=00:03:37.472781][f=0005306] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:37.472794][f=0005306] [Game::KillLua][1] dtor=0 luaUI=0000027cfede14b0 [t=00:03:37.472834][f=0005306] Start widgetHandler:Shutdown [t=00:03:37.476125][f=0005306] Shutdown - SaveOrderList Complete [t=00:03:37.478160][f=0005306] Writing last game win data [t=00:03:37.487366][f=0005306] Shutdown - SaveConfigData Complete [t=00:03:37.487393][f=0005306] Shutdown Widget - Chili Highlight [t=00:03:37.487434][f=0005306] Shutdown Widget - Draw After Chili [t=00:03:37.487447][f=0005306] Shutdown Widget - API Unit Tracker GL4 [t=00:03:37.487463][f=0005306] Shutdown Widget - EPIC Menu [t=00:03:37.489176][f=0005306] Shutdown Widget - Chili Widget Selector [t=00:03:37.490363][f=0005306] Shutdown Widget - Depth of Field Shader [t=00:03:37.490391][f=0005306] Shutdown Widget - Chili Minimap [t=00:03:37.490516][f=0005306] Shutdown Widget - Deferred rendering [t=00:03:37.490530][f=0005306] SSAO: Deferred rendering disabled, disabling. [t=00:03:37.495656][f=0005306] Shutdown Widget - Deferred rendering [t=00:03:37.495679][f=0005306] SSAO: Deferred rendering disabled, disabling. [t=00:03:37.496835][f=0005306] Shutdown Widget - Local Team Colors [t=00:03:37.496853][f=0005306] Shutdown Widget - Display Keys 2 [t=00:03:37.496876][f=0005306] Shutdown Widget - Save Game Menu [t=00:03:37.496898][f=0005306] Shutdown Widget - Highlight Model Api GL4 [t=00:03:37.496942][f=0005306] Shutdown Widget - Unit Icons [t=00:03:37.497019][f=0005306] Shutdown Widget - Noises [t=00:03:37.497033][f=0005306] Shutdown Widget - Attrition Counter [t=00:03:37.497227][f=0005306] Shutdown Widget - HealthBars [t=00:03:37.498512][f=0005306] Shutdown Widget - Selected Units GL4 2 [t=00:03:37.498528][f=0005306] Shutdown Widget - BuildETA [t=00:03:37.498539][f=0005306] Shutdown Widget - Chili Chicken Panel [t=00:03:37.498652][f=0005306] Shutdown Widget - External VR Grid [t=00:03:37.498666][f=0005306] Shutdown Widget - Win Counter [t=00:03:37.498676][f=0005306] Shutdown Widget - EndGame APM stats [t=00:03:37.499984][f=0005306] Shutdown Widget - Modular Comm Info [t=00:03:37.500000][f=0005306] Shutdown Widget - Reclaim Field Highlight [t=00:03:37.500015][f=0005306] Shutdown Widget - State Reverse and Latency [t=00:03:37.500024][f=0005306] Shutdown Widget - Startup Info and Selector [t=00:03:37.500049][f=0005306] Shutdown Widget - Music Player v2 [t=00:03:37.500063][f=0005306] Shutdown Widget - Stereo3D [t=00:03:37.500117][f=0005306] Shutdown Widget - Attack Warning [t=00:03:37.500131][f=0005306] Shutdown Widget - Chili EndGame Window [t=00:03:37.500146][f=0005306] Shutdown Widget - Darkening [t=00:03:37.500163][f=0005306] Shutdown Widget - Showeco and Grid Drawer [t=00:03:37.500177][f=0005306] Shutdown Widget - Defense Range Zero-K [t=00:03:37.500196][f=0005306] Shutdown Widget - Grab Input [t=00:03:37.500330][f=0005306] Input grabbing is disabled! [t=00:03:37.500343][f=0005306] Shutdown Widget - Highlight Geos [t=00:03:37.500354][f=0005306] Shutdown Widget - Missile Silo Range [t=00:03:37.500365][f=0005306] Shutdown Widget - Local Widgets Config [t=00:03:37.500378][f=0005306] Shutdown Widget - MinimapEvents [t=00:03:37.500396][f=0005306] Shutdown Widget - Point Tracker [t=00:03:37.500407][f=0005306] Shutdown Widget - Context Menu [t=00:03:37.500418][f=0005306] Shutdown Widget - Transport AI [t=00:03:37.500433][f=0005306] Shutdown Widget - Chili Spectator Panels [t=00:03:37.500446][f=0005306] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:37.500461][f=0005306] Shutdown Widget - Chili Nuke Warning [t=00:03:37.500478][f=0005306] Shutdown Widget - Chili Economy Panel Default [t=00:03:37.500596][f=0005306] Shutdown Widget - Attack AoE [t=00:03:37.500612][f=0005306] Shutdown Widget - Spotter [t=00:03:37.500621][f=0005306] Shutdown Widget - Selection Send [t=00:03:37.500635][f=0005306] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:37.500644][f=0005306] Shutdown Widget - TeamPlatter [t=00:03:37.501103][f=0005306] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:37.501217][f=0005306] Shutdown Widget - Global Build Command [t=00:03:37.501504][f=0005306] Shutdown Widget - LupsManager [t=00:03:37.501529][f=0005306] Shutdown Widget - Receive Units Indicator [t=00:03:37.501544][f=0005306] Shutdown Widget - Newton Firezone [t=00:03:37.501563][f=0005306] Shutdown Widget - Chili Pro Console [t=00:03:37.502129][f=0005306] Shutdown Widget - Persistent Build Height [t=00:03:37.502147][f=0005306] Shutdown Widget - Lasso Terraform GUI [t=00:03:37.502157][f=0005306] Shutdown Widget - Chili Framework [t=00:03:37.502166][f=0005306] Shutdown Widget - Lups [t=00:03:37.503199][f=0005306] Shutdown Widget - Mex Placement Handler [t=00:03:37.503878][f=0005306] Shutdown Widget - Custom Markers [t=00:03:37.503908][f=0005306] Shutdown Widget - Chili Core Selector [t=00:03:37.504023][f=0005306] Shutdown Widget - Select Keys [t=00:03:37.504062][f=0005306] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:37.504127][f=0005306] Shutdown Widget - Pause Screen [t=00:03:37.504249][f=0005306] Shutdown Widget - Bloom Shader Deferred [t=00:03:37.504571][f=0005306] Shutdown Widget - Color Blindness Correction [t=00:03:37.504776][f=0005306] Shutdown Widget - Layout Handler [t=00:03:37.504818][f=0005306] Shutdown Widget - Text To Speech Control [t=00:03:37.504827][f=0005306] End widgetHandler:Shutdown [t=00:03:37.582023][f=0005306] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7729228, 0.0} allocedSize{int+, int-, ext}={0, 0, 1626498894}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0268} [t=00:03:37.586187][f=0005306] [Game::KillLua][2] dtor=0 luaGaia=0000027ccb7db4e0 [t=00:03:37.595807][f=0005306] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:37.595863][f=0005306] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:37.595925][f=0005306] [Game::KillLua][3] dtor=0 luaRules=0000027cd6c98a00 [t=00:03:37.595961][f=0005306] Start gadgetHandler:Shutdown [t=00:03:37.595975][f=0005306] Shutdown - StartSetup [t=00:03:37.596009][f=0005306] Shutdown - UnitMorph [t=00:03:37.596434][f=0005306] Shutdown - Carrier Drones [t=00:03:37.596452][f=0005306] Shutdown - Missile Silo Controller [t=00:03:37.596462][f=0005306] Shutdown - Modular Comm Info [t=00:03:37.596469][f=0005306] Shutdown - Terrain Texture Handler [t=00:03:37.596478][f=0005306] Shutdown - UnitCloakShield [t=00:03:37.596677][f=0005306] Shutdown - Starlight Handler [t=00:03:37.596700][f=0005306] End gadgetHandler:Shutdown [t=00:03:37.621320][f=0005306] Start gadgetHandler:Shutdown [t=00:03:37.621348][f=0005306] Shutdown - Teleport Throw [t=00:03:37.621360][f=0005306] Shutdown - UnitMorph [t=00:03:37.621374][f=0005306] Shutdown - Commander Skin Renderer [t=00:03:37.622145][f=0005306] Shutdown - Missile fired callins [t=00:03:37.622167][f=0005306] Shutdown - Modular Comm Info [t=00:03:37.622175][f=0005306] Shutdown - Retreat Command [t=00:03:37.622189][f=0005306] Shutdown - Shockwaves [t=00:03:37.622198][f=0005306] Shutdown - Unit tint API [t=00:03:37.622229][f=0005306] Shutdown - Unit glow API [t=00:03:37.622284][f=0005306] Shutdown - UnitCloakShield [t=00:03:37.622308][f=0005306] Shutdown - Lups Cloak FX [t=00:03:37.622345][f=0005306] Shutdown - Lups [t=00:03:37.623297][f=0005306] Shutdown - Lups Shield [t=00:03:37.623356][f=0005306] End gadgetHandler:Shutdown [t=00:03:37.642599][f=0005306] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 904, 0.0} allocedSize{int+, int-, ext}={0, 0, 137944}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0033} [t=00:03:37.648005][f=0005306] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:37.648105][f=0005306] [Game::KillLua][4] dtor=0 [t=00:03:37.648117][f=0005306] [Game::KillLua][5] dtor=0 [t=00:03:37.677719][f=0005306] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-23_19-16-02-102_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (81855 bytes) [t=00:03:37.677860][f=0005306] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:37.706348][f=0005306] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:37.706368][f=0005306] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:37.706427][f=0005306] [Sound] [Sound::UpdateThread][4] ctx=0000027c79319190 dev=0000027c793dcc70 [t=00:03:37.706655][f=0005306] [Sound] [Sound::UpdateThread][5] ctx=0000027c79319190 dev=0000027c793dcc70 [t=00:03:37.706667][f=0005306] [Sound] [Sound::Cleanup][alcDestroyContext(0000027c79319190)] [t=00:03:37.707693][f=0005306] [Sound] [Sound::Cleanup][alcCloseDevice(0000027c793dcc70)] [t=00:03:37.707933][f=0005306] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:37.737218][f=0005306] [Sound] [Sound::UpdateThread][6] [t=00:03:37.739446][f=0005306] [Game::~CGame][1] [t=00:03:37.739480][f=0005306] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:37.739489][f=0005306] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:37.739497][f=0005306] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:37.739503][f=0005306] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:37.739510][f=0005306] [Game::KillLua][4] dtor=1 [t=00:03:37.739518][f=0005306] [Game::KillLua][5] dtor=1 [t=00:03:37.739825][f=0005306] [Game::KillMisc][1] [t=00:03:37.739835][f=0005306] [Game::KillMisc][2] [t=00:03:37.740112][f=0005306] [Game::KillMisc][3] [t=00:03:37.740212][f=0005306] [Game::KillRendering][1] [t=00:03:37.745016][f=0005306] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:37.779579][f=0005306] [3DOParser::Kill] allocated 29 pieces [t=00:03:37.779672][f=0005306] [S3OParser::Kill] allocated 5602 pieces [t=00:03:37.780007][f=0005306] [AssParser::Kill] allocated 701 pieces [t=00:03:37.835736][f=0005306] [Game::KillInterface][1] [t=00:03:37.836396][f=0005306] [Game::KillInterface][2] [t=00:03:37.837248][f=0005306] [Game::KillSimulation][1] [t=00:03:37.837404][f=0005306] [Game::KillSimulation][2] [t=00:03:37.848597][f=0005306] [CCollisionHandler] dis-/continuous tests: 25/1864861 [t=00:03:37.848619][f=0005306] [Game::KillSimulation][3] [t=00:03:37.850687][f=0005306] [~CPathCache(48x24)] cacheHits=51 hitPercentage=72% numHashColls=0 maxCacheSize=7 [t=00:03:37.850768][f=0005306] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:37.850863][f=0005306] [~CPathCache(96x48)] cacheHits=21 hitPercentage=37% numHashColls=0 maxCacheSize=6 [t=00:03:37.850924][f=0005306] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:37.851428][f=0005306] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:37.864360][f=0005306] [LosHandler::Kill] raycast instance cache-{hits,misses}={284,966}; shared=7%; cached=16% [t=00:03:37.878225][f=0005306] [Game::KillSimulation][4] [t=00:03:37.917171][f=0005306] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:37.917209][f=0005306] [Game::~CGame][2] [t=00:03:37.917217][f=0005306] [Game::~CGame][3] [t=00:03:37.917287][f=0005306] [SpringApp::Kill][3] [t=00:03:37.917430][f=0005306] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 373191 bytes sent in 3966 packets (94.098 bytes/packet) 222073 bytes recv'd in 4507 packets (49.273 bytes/packet) {0.103x, 0.122x} relative protocol overhead {up, down} 13143 incoming chunks dropped, 10749 outgoing chunks resent 3899 incoming chunks processed [t=00:03:37.917578][f=0005306] [SpringApp::Kill][4] font=0000027c3cb4d5c0 [t=00:03:37.919598][f=0005306] [SpringApp::Kill][5] [t=00:03:37.924692][f=0005306] [SpringApp::Kill][6] [t=00:03:37.924713] [SpringApp::Kill][7] [t=00:03:37.924780] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.924810] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152} [t=00:03:37.924821] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:37.924830] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:37.924841] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:37.924854] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.924865] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152} [t=00:03:37.924874] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {9312, 1048576, 1048576}, EBO = {13968, 2097152, 2097152} [t=00:03:37.924889] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:37.924897] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.924908] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:37.924923] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:37.924934] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152} [t=00:03:38.074096] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:38.074116] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:38.074122] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:38.074128] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:03:38.074153] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:38.074642] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>] [t=00:03:38.074659] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:38.074669] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (0000027c7995c550) [t=00:03:38.074745] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2747ms [t=00:03:38.074772] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:38.074783] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:03:38.074792] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:03:38.074802] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:38.074823] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:38.074832] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:03:38.074841] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:38.074855] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=21ms [t=00:03:38.074864] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:03:38.074880] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:38.076026] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (0000027c7940c540) [t=00:03:38.076756] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:03:38.076795] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000027c7950f8b0) [t=00:03:38.076996] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:38.077016] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027c7940c750) [t=00:03:38.077085] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027c7940b150) [t=00:03:38.077157] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027c7940cd80) [t=00:03:38.077277] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:38.077290] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:38.077337] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:38.077365] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:38.077428] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:38.077437] [VFS] [SpringVFS::DeleteArchives<this=0000027c3ce68aa0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:38.077739] [SpringApp::Kill][8] [t=00:03:38.077752] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:38.077759] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:38.077765] [WatchDog::Uninstall][2] [t=00:03:38.143556] [WatchDog::Uninstall][3] [t=00:03:38.143594] [SpringApp::Kill][9]
infolog_full.txt (truncated):