Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000112] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020730] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020774] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020800] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020817] [t=00:00:00.020823] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020830] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020837] Use "none" to disable the default log sections. [t=00:00:00.020851] ============== </Log Sections> ============== [t=00:00:00.020865] ============== <User Config> ============== [t=00:00:00.021004] AllowDeferredMapRendering = 1 [t=00:00:00.021015] AllowDeferredModelRendering = 1 [t=00:00:00.021021] AnimationMT = 0 [t=00:00:00.021027] BumpWaterBlurReflection = 1 [t=00:00:00.021033] BumpWaterTexSizeReflection = 128 [t=00:00:00.021039] CamFreeScrollSpeed = 50 [t=00:00:00.021044] CamMode = 1 [t=00:00:00.021051] CubeTexSizeReflection = 1 [t=00:00:00.021062] CubeTexSizeSpecular = 1 [t=00:00:00.021069] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021076] EdgeMoveDynamic = 0 [t=00:00:00.021081] EdgeMoveWidth = 0.003 [t=00:00:00.021086] FPSFOV = 90 [t=00:00:00.021091] FPSScrollSpeed = 50 [t=00:00:00.021095] FontSize = 18 [t=00:00:00.021101] FullscreenEdgeMove = 0 [t=00:00:00.021106] GrassDetail = 0 [t=00:00:00.021111] GroundDecals = 2 [t=00:00:00.021116] GroundDetail = 90 [t=00:00:00.021121] HangTimeout = 30 [t=00:00:00.021130] HardwareCursor = 1 [t=00:00:00.021139] InitialNetworkTimeout = 0 [t=00:00:00.021145] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021151] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021159] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021165] LinkOutgoingBandwidth = 262144 [t=00:00:00.021171] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021180] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021185] MSAALevel = 1 [t=00:00:00.021190] MaxParticles = 15000 [t=00:00:00.021200] MaxSounds = 32 [t=00:00:00.021208] MaximumTransmissionUnit = 0 [t=00:00:00.021214] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021220] MiniMapMarker = 0 [t=00:00:00.021226] MouseDragScrollThreshold = 0 [t=00:00:00.021233] NetworkLossFactor = 2 [t=00:00:00.021239] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021246] OverheadScrollSpeed = 50 [t=00:00:00.021251] ReconnectTimeout = 0 [t=00:00:00.021259] RotOverheadScrollSpeed = 50 [t=00:00:00.021264] RotateLogFiles = 1 [t=00:00:00.021273] ShadowMapSize = 1024 [t=00:00:00.021282] Shadows = 1 [t=00:00:00.021287] ShowClock = 0 [t=00:00:00.021293] SoftParticles = 2 [t=00:00:00.021298] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021307] UnitIconDist = 151 [t=00:00:00.021312] UpdateBoundingVolumeMT = 0 [t=00:00:00.021317] UpdateWeaponVectorsMT = 0 [t=00:00:00.021325] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021331] UseLuaMemPools = 0 [t=00:00:00.021336] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021375] VFSCacheArchiveFiles = 0 [t=00:00:00.021386] VSync = 1 [t=00:00:00.021391] Water = 4 [t=00:00:00.021396] WindowBorderless = 1 [t=00:00:00.021401] WindowPosY = 0 [t=00:00:00.021406] WindowedEdgeMove = 0 [t=00:00:00.021412] XResolutionWindowed = 1920 [t=00:00:00.021419] YResolutionWindowed = 1080 [t=00:00:00.021432] ============== </User Config> ============== [t=00:00:00.021441] ============== <User System> ============== [t=00:00:00.021454] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021466] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021476] Compiler Version: gcc-13.2.0 [t=00:00:00.021515] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021567] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021578] Binary Word Size: 64-bit (native) [t=00:00:00.021585] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021596] Physical CPU Cores: 6 [t=00:00:00.021604] Logical CPU Cores: 12 [t=00:00:00.021610] ============== </User System> ============== [t=00:00:00.021617] Run: thread affinity fff [t=00:00:00.021757] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021767] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021772] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021777] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021781] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023811] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023844] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031874] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.056222] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.056254] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.056264] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.056273] [11] 2560x1080x24bpp@144Hz [t=00:00:00.056280] [14] 1920x1440x24bpp@144Hz [t=00:00:00.056314] [19] 1920x1200x24bpp@144Hz [t=00:00:00.056323] [23] 1920x1080x24bpp@144Hz [t=00:00:00.056330] [30] 1720x1440x24bpp@144Hz [t=00:00:00.056337] [34] 1680x1050x24bpp@144Hz [t=00:00:00.056346] [40] 1600x1200x24bpp@144Hz [t=00:00:00.056353] [44] 1600x1024x24bpp@144Hz [t=00:00:00.056362] [50] 1600x900x24bpp@144Hz [t=00:00:00.056369] [55] 1440x1080x24bpp@144Hz [t=00:00:00.056376] [62] 1440x900x24bpp@144Hz [t=00:00:00.056439] [67] 1400x1050x24bpp@144Hz [t=00:00:00.056449] [73] 1366x768x24bpp@144Hz [t=00:00:00.056467] [78] 1360x768x24bpp@144Hz [t=00:00:00.056477] [83] 1280x1024x24bpp@144Hz [t=00:00:00.056484] [89] 1280x960x24bpp@144Hz [t=00:00:00.056491] [94] 1280x800x24bpp@144Hz [t=00:00:00.056498] [99] 1280x768x24bpp@144Hz [t=00:00:00.056505] [104] 1280x720x24bpp@144Hz [t=00:00:00.056513] [111] 1152x864x24bpp@144Hz [t=00:00:00.056520] [116] 1024x768x24bpp@144Hz [t=00:00:00.056528] [123] 800x600x24bpp@144Hz [t=00:00:00.056535] [130] 720x576x24bpp@144Hz [t=00:00:00.056545] [135] 720x480x24bpp@144Hz [t=00:00:00.056558] [141] 640x480x24bpp@144Hz [t=00:00:00.072909] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.072937] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.072947] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.072954] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.072961] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.072967] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.072977] [11] 1366x768x24bpp@144Hz [t=00:00:00.072984] [13] 1360x768x24bpp@144Hz [t=00:00:00.073014] [15] 1280x1024x24bpp@144Hz [t=00:00:00.073027] [17] 1280x960x24bpp@144Hz [t=00:00:00.073034] [19] 1280x800x24bpp@144Hz [t=00:00:00.073040] [21] 1280x768x24bpp@144Hz [t=00:00:00.073047] [23] 1280x720x24bpp@144Hz [t=00:00:00.073054] [25] 1280x600x24bpp@144Hz [t=00:00:00.073061] [27] 1152x864x24bpp@144Hz [t=00:00:00.073067] [29] 1024x768x24bpp@144Hz [t=00:00:00.073074] [31] 800x600x24bpp@144Hz [t=00:00:00.073081] [33] 640x480x24bpp@144Hz [t=00:00:00.073088] [35] 640x400x24bpp@144Hz [t=00:00:00.438695] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.439377] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.439398] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.472880] [GR::LogVersionInfo] [t=00:00:00.472925] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.472935] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.472977] GL vendor : NVIDIA Corporation [t=00:00:00.472986] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.472992] GLSL version: 4.60 NVIDIA [t=00:00:00.472998] GLEW version: 2.1.0 [t=00:00:00.473004] GPU memory : 6144MB (total) / 4826MB (available) [t=00:00:00.473035] SDL swap-int: 1 [t=00:00:00.473042] SDL driver : windows [t=00:00:00.473047] [t=00:00:00.473053] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.473059] GLSL shader support : 1 [t=00:00:00.473074] GL4 support : 1 [t=00:00:00.473081] FBO extension support : 1 [t=00:00:00.473103] NVX GPU mem-info support : 1 [t=00:00:00.473116] ATI GPU mem-info support : 0 [t=00:00:00.473142] Texture clamping to edge : 1 [t=00:00:00.473168] NPOT-texture support : 1 (1) [t=00:00:00.473180] S3TC/DXT1 texture support : 1/1 [t=00:00:00.473193] texture query-LOD support : 1 (1) [t=00:00:00.473203] MSAA frame-buffer support : 1 (1) [t=00:00:00.473221] Z-buffer depth : 32 (-) [t=00:00:00.473237] primitive-restart support : 1 (1) [t=00:00:00.473248] clip-space control support: 1 (1) [t=00:00:00.473254] seamless cube-map support : 1 (1) [t=00:00:00.473259] frag-depth layout support : 1 (1) [t=00:00:00.473265] persistent maps support : 1 (1) [t=00:00:00.473271] explicit attribs location : 1 (1) [t=00:00:00.473276] multi draw indirect : 1 (-) [t=00:00:00.473282] array textures : 1 (-) [t=00:00:00.473287] buffer copy support : 1 (-) [t=00:00:00.473303] indirect draw : 1 (-) [t=00:00:00.473308] base instance : 1 (-) [t=00:00:00.473314] [t=00:00:00.473319] max. FBO samples : 32 [t=00:00:00.473325] max. FS/program texture slots : 32/192 [t=00:00:00.473332] max. texture size : 32768 [t=00:00:00.473348] max. texture anisotropy level : 16.000000 [t=00:00:00.473362] max. vec4 varyings/attributes : 31/16 [t=00:00:00.473369] max. draw-buffers : 8 [t=00:00:00.473383] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.473409] max. uniform buffer-bindings : 84 [t=00:00:00.473423] max. uniform block-size : 64KB [t=00:00:00.473431] max. storage buffer-bindings : 96 [t=00:00:00.473442] max. storage block-size : 2047MB [t=00:00:00.473449] [t=00:00:00.473455] enable AMD-hacks : 0 [t=00:00:00.473465] compress MIP-maps: 0 [t=00:00:00.473594] Number of compressed texture formats: 23 [t=00:00:00.473635] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.473696] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.473981] [GR::UpdateGLConfigs] [t=00:00:00.474037] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.474045] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.474058] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.474066] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.474071] [GR::InitGLState] [t=00:00:00.474141] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.565822] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.569622] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.570386] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.575751] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.575791] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.576186] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.577152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.577167] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.577256] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.577334] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.593201] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.593656] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.595352] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.595707] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.628615] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.628634] [VFS] [SpringVFS::ReserveArchives<this=00000279e8aec400>] [t=00:00:00.628940] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.630813] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000279e8aec400 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.630828] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.699630] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.700014] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.700133] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.700204] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.700255] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.700437] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.700506] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.700532] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.700848][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.700921][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.701008][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.701028][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.701036][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.701071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.727008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.727028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.727075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.727118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.727126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.800943][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:00.849125][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.850945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000279ebead4d0(default) context=00000279e8b36b90 numChannels=2 frameSize=8 [t=00:00:00.851011][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.851022][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.851028][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.851035][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.851061][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.851192][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.851203][f=-000001] [Sound] Devices: [t=00:00:00.854027][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.854076][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.854084][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.854095][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.854103][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.854969][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.854997][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.908608][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 674225 MB [t=00:00:00.910182][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.911261][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.912712][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.134060][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.134667][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.135149][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.135627][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.193601][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.194853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.195126][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.196635][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000279e8aec400>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.205772][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.205955][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.206079][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.264866][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.265022][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.265128][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.265193][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.265243][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:15:15.445604][f=0026364] [uapn] compare [t=00:15:15.445638][f=0026364] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:15.445657][f=0026364] [uapn] current: 40(5810, 1064, 635.514526, 3080, 50000) 12 [t=00:15:15.445665][f=0026364] [uapn] -> repair [t=00:15:18.415660][f=0026454] [uapn] compare [t=00:15:18.415692][f=0026454] [uapn] issued : 40(792, 670.72998, 2824, 50000, nil) 0 (build assist) [t=00:15:18.415727][f=0026454] [uapn] current: 90(42751, 792, 670.72998, 2824, 50000) 40 [t=00:15:18.415735][f=0026454] [uapn] -> false [t=00:15:18.415742][f=0026454] [uapn] compare [t=00:15:18.415755][f=0026454] [uapn] issued : 40(792, 670.72998, 2824, 50000, nil) 4 (repair units) [t=00:15:18.415766][f=0026454] [uapn] current: 90(42751, 792, 670.72998, 2824, 50000) 40 [t=00:15:18.415773][f=0026454] [uapn] -> false [t=00:15:18.415779][f=0026454] [uapn] compare [t=00:15:18.415821][f=0026454] [uapn] issued : 90(792, 670.72998, 2824, 50000, nil) 0 (reclaim metal) [t=00:15:18.415835][f=0026454] [uapn] current: 90(42751, 792, 670.72998, 2824, 50000) 40 [t=00:15:18.415843][f=0026454] [uapn] -> reclaim [t=00:15:20.033831][f=0026502] [uapn] compare [t=00:15:20.033863][f=0026502] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:20.033889][f=0026502] [uapn] current: 90(57826, 1064, 635.514526, 3080, 50000) 40 [t=00:15:20.033922][f=0026502] [uapn] -> false [t=00:15:20.033929][f=0026502] [uapn] compare [t=00:15:20.033961][f=0026502] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:20.033977][f=0026502] [uapn] current: 90(57826, 1064, 635.514526, 3080, 50000) 40 [t=00:15:20.033984][f=0026502] [uapn] -> false [t=00:15:20.033991][f=0026502] [uapn] compare [t=00:15:20.034011][f=0026502] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:20.034025][f=0026502] [uapn] current: 90(57826, 1064, 635.514526, 3080, 50000) 40 [t=00:15:20.034037][f=0026502] [uapn] -> reclaim [t=00:15:20.940156][f=0026529] game_message: Redback is under attack [t=00:15:21.682277][f=0026551] [uapn] Pay attention to unit 22985 again. [t=00:15:23.112328][f=0026594] [uapn] compare [t=00:15:23.112365][f=0026594] [uapn] issued : 40(792, 670.72998, 2824, 50000, nil) 0 (build assist) [t=00:15:23.112383][f=0026594] [uapn] current: 90(61676, 792, 670.72998, 2824, 50000) 40 [t=00:15:23.112392][f=0026594] [uapn] -> false [t=00:15:23.112399][f=0026594] [uapn] compare [t=00:15:23.112427][f=0026594] [uapn] issued : 40(792, 670.72998, 2824, 50000, nil) 0 (build assist) [t=00:15:23.112439][f=0026594] [uapn] current: 90(61676, 792, 670.72998, 2824, 50000) 40 [t=00:15:23.112446][f=0026594] [uapn] -> false [t=00:15:23.112452][f=0026594] [uapn] compare [t=00:15:23.112494][f=0026594] [uapn] issued : 40(792, 670.72998, 2824, 50000, nil) 4 (repair units) [t=00:15:23.112505][f=0026594] [uapn] current: 90(61676, 792, 670.72998, 2824, 50000) 40 [t=00:15:23.112514][f=0026594] [uapn] -> false [t=00:15:23.112528][f=0026594] [uapn] compare [t=00:15:23.112564][f=0026594] [uapn] issued : 90(792, 670.72998, 2824, 50000, nil) 0 (reclaim metal) [t=00:15:23.112577][f=0026594] [uapn] current: 90(61676, 792, 670.72998, 2824, 50000) 40 [t=00:15:23.112591][f=0026594] [uapn] -> reclaim [t=00:15:24.330121][f=0026631] [uapn] compare [t=00:15:24.330158][f=0026631] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:24.330232][f=0026631] [uapn] current: 90(46947, 1064, 635.514526, 3080, 50000) 40 [t=00:15:24.330250][f=0026631] [uapn] -> false [t=00:15:24.330275][f=0026631] [uapn] compare [t=00:15:24.330311][f=0026631] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:24.330328][f=0026631] [uapn] current: 90(46947, 1064, 635.514526, 3080, 50000) 40 [t=00:15:24.330335][f=0026631] [uapn] -> false [t=00:15:24.330344][f=0026631] [uapn] compare [t=00:15:24.330375][f=0026631] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:24.330393][f=0026631] [uapn] current: 90(46947, 1064, 635.514526, 3080, 50000) 40 [t=00:15:24.330400][f=0026631] [uapn] -> false [t=00:15:24.330406][f=0026631] [uapn] compare [t=00:15:24.330425][f=0026631] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:24.330438][f=0026631] [uapn] current: 90(46947, 1064, 635.514526, 3080, 50000) 40 [t=00:15:24.330445][f=0026631] [uapn] -> reclaim [t=00:15:26.244113][f=0026685] [uapn] compare [t=00:15:26.244166][f=0026685] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:15:26.244187][f=0026685] [uapn] current: 40(8231, 584, 720.925903, 2424, 500) 8 [t=00:15:26.244195][f=0026685] [uapn] -> false [t=00:15:26.244202][f=0026685] [uapn] compare [t=00:15:26.244213][f=0026685] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:15:26.244236][f=0026685] [uapn] current: 40(8231, 584, 720.925903, 2424, 500) 8 [t=00:15:26.244246][f=0026685] [uapn] -> false [t=00:15:26.244256][f=0026685] [uapn] compare [t=00:15:26.244270][f=0026685] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 4 (repair units) [t=00:15:26.244284][f=0026685] [uapn] current: 40(8231, 584, 720.925903, 2424, 500) 8 [t=00:15:26.244293][f=0026685] [uapn] -> false [t=00:15:26.244299][f=0026685] [uapn] compare [t=00:15:26.244319][f=0026685] [uapn] issued : 90(584, 720.925903, 2424, 50000, nil) 0 (reclaim metal) [t=00:15:26.244332][f=0026685] [uapn] current: 40(8231, 584, 720.925903, 2424, 500) 8 [t=00:15:26.244345][f=0026685] [uapn] -> false [t=00:15:26.341158][f=0026691] [i18n] Warning: "shielddummytiny.name" is not translated in en [t=00:15:26.341210][f=0026691] game_message: Shield Dummy (tiny) is under attack [t=00:15:26.341198][f=0026691] [i18n] Error: No translation found for "shielddummytiny.name" [t=00:15:28.710754][f=0026763] [uapn] compare [t=00:15:28.710787][f=0026763] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:28.710807][f=0026763] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:28.710821][f=0026763] [uapn] -> false [t=00:15:28.710828][f=0026763] [uapn] compare [t=00:15:28.710888][f=0026763] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:28.710901][f=0026763] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:28.710912][f=0026763] [uapn] -> false [t=00:15:28.710919][f=0026763] [uapn] compare [t=00:15:28.710934][f=0026763] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:28.710968][f=0026763] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:28.711006][f=0026763] [uapn] -> false [t=00:15:28.711016][f=0026763] [uapn] compare [t=00:15:28.711042][f=0026763] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:28.711066][f=0026763] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:28.711099][f=0026763] [uapn] -> reclaim [t=00:15:31.336447][f=0026842] game_message: Caretaker is under attack [t=00:15:33.076403][f=0026894] [uapn] compare [t=00:15:33.076439][f=0026894] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:33.076480][f=0026894] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:33.076489][f=0026894] [uapn] -> false [t=00:15:33.076496][f=0026894] [uapn] compare [t=00:15:33.076508][f=0026894] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:33.076543][f=0026894] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:33.076550][f=0026894] [uapn] -> false [t=00:15:33.076560][f=0026894] [uapn] compare [t=00:15:33.076580][f=0026894] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:33.076594][f=0026894] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:33.076620][f=0026894] [uapn] -> false [t=00:15:33.076649][f=0026894] [uapn] compare [t=00:15:33.076665][f=0026894] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:33.076695][f=0026894] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:33.076725][f=0026894] [uapn] -> reclaim [t=00:15:37.265824][f=0027020] [uapn] compare [t=00:15:37.265894][f=0027020] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:37.265939][f=0027020] [uapn] current: 40(13905, 1064, 635.514526, 3080, 50000) 8 [t=00:15:37.265949][f=0027020] [uapn] -> repair [t=00:15:39.571654][f=0027088] game_message: Shield Dummy (tiny) is under attack [t=00:15:41.842449][f=0027156] [uapn] compare [t=00:15:41.842484][f=0027156] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:41.842520][f=0027156] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:41.842528][f=0027156] [uapn] -> false [t=00:15:41.842535][f=0027156] [uapn] compare [t=00:15:41.842572][f=0027156] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:41.842583][f=0027156] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:41.842594][f=0027156] [uapn] -> false [t=00:15:41.842600][f=0027156] [uapn] compare [t=00:15:41.842615][f=0027156] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:41.842630][f=0027156] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:41.842656][f=0027156] [uapn] -> false [t=00:15:41.842685][f=0027156] [uapn] compare [t=00:15:41.842727][f=0027156] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:41.842762][f=0027156] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:41.842773][f=0027156] [uapn] -> reclaim [t=00:15:45.844232][f=0027277] [uapn] compare [t=00:15:45.844267][f=0027277] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:45.844294][f=0027277] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:45.844303][f=0027277] [uapn] -> false [t=00:15:45.844310][f=0027277] [uapn] compare [t=00:15:45.844323][f=0027277] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:45.844334][f=0027277] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:45.844348][f=0027277] [uapn] -> false [t=00:15:45.844354][f=0027277] [uapn] compare [t=00:15:45.844375][f=0027277] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 0 (reclaim metal) [t=00:15:45.844396][f=0027277] [uapn] current: 90(42350, 1064, 635.514526, 3080, 50000) 40 [t=00:15:45.844410][f=0027277] [uapn] -> reclaim [t=00:15:46.634896][f=0027300] [uapn] Pay attention to unit 31292 again. [t=00:15:47.066674][f=0027313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:15:50.874025][f=0027427] [uapn] compare [t=00:15:50.874054][f=0027427] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:50.874073][f=0027427] [uapn] current: 40(7136, nil, nil, nil, nil) 0 [t=00:15:50.874081][f=0027427] [uapn] -> false [t=00:15:50.874088][f=0027427] [uapn] compare [t=00:15:50.874102][f=0027427] [uapn] issued : 90(1064, 635.514526, 3080, 50000, nil) 64 (reclaim all) [t=00:15:50.874112][f=0027427] [uapn] current: 40(7136, nil, nil, nil, nil) 0 [t=00:15:50.874139][f=0027427] [uapn] -> false [t=00:15:50.874146][f=0027427] [uapn] compare [t=00:15:50.874158][f=0027427] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 0 (build assist) [t=00:15:50.874168][f=0027427] [uapn] current: 40(7136, nil, nil, nil, nil) 0 [t=00:15:50.874205][f=0027427] [uapn] -> false [t=00:15:50.874211][f=0027427] [uapn] compare [t=00:15:50.874224][f=0027427] [uapn] issued : 40(1064, 635.514526, 3080, 50000, nil) 4 (repair units) [t=00:15:50.874240][f=0027427] [uapn] current: 40(7136, nil, nil, nil, nil) 0 [t=00:15:50.874248][f=0027427] [uapn] -> false [t=00:15:50.881562][f=0027428] game_message: Shield Dummy (tiny) is under attack [t=00:15:51.424904][f=0027444] [uapn] compare [t=00:15:51.424956][f=0027444] [uapn] issued : 90(584, 721.550293, 2360, 50000, nil) 64 (reclaim all) [t=00:15:51.424983][f=0027444] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:15:51.424995][f=0027444] [uapn] -> false [t=00:15:51.425006][f=0027444] [uapn] compare [t=00:15:51.425072][f=0027444] [uapn] issued : 90(584, 721.550293, 2360, 50000, nil) 64 (reclaim all) [t=00:15:51.425104][f=0027444] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:15:51.425123][f=0027444] [uapn] -> false [t=00:15:51.425137][f=0027444] [uapn] compare [t=00:15:51.425171][f=0027444] [uapn] issued : 40(584, 721.550293, 2360, 50000, nil) 0 (build assist) [t=00:15:51.425187][f=0027444] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:15:51.425198][f=0027444] [uapn] -> false [t=00:15:51.425215][f=0027444] [uapn] compare [t=00:15:51.425234][f=0027444] [uapn] issued : 40(584, 721.550293, 2360, 50000, nil) 4 (repair units) [t=00:15:51.425250][f=0027444] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:15:51.425260][f=0027444] [uapn] -> false [t=00:15:52.230439][f=0027468] Chickens unleashing plot: Digger Ambush!! [t=00:15:52.276692][f=0027468] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:15:56.479324][f=0027595] game_message: Shield Dummy (tiny) is under attack [t=00:15:59.664484][f=0027691] [uapn] Pay attention to unit 22985 again. [t=00:16:00.927731][f=0027729] [uapn] compare [t=00:16:00.927766][f=0027729] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:00.927783][f=0027729] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:00.927791][f=0027729] [uapn] -> false [t=00:16:00.927798][f=0027729] [uapn] compare [t=00:16:00.927824][f=0027729] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:00.927836][f=0027729] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:00.927842][f=0027729] [uapn] -> false [t=00:16:00.927849][f=0027729] [uapn] compare [t=00:16:00.927862][f=0027729] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 4 (repair units) [t=00:16:00.927904][f=0027729] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:00.927917][f=0027729] [uapn] -> false [t=00:16:01.019618][f=0027731] [uapn] Pay attention to unit 22985 again. [t=00:16:01.936122][f=0027759] [uapn] compare [t=00:16:01.936155][f=0027759] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:01.936170][f=0027759] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:01.936178][f=0027759] [uapn] -> false [t=00:16:01.936184][f=0027759] [uapn] compare [t=00:16:01.936196][f=0027759] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:01.936228][f=0027759] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:01.936236][f=0027759] [uapn] -> false [t=00:16:01.936242][f=0027759] [uapn] compare [t=00:16:01.936255][f=0027759] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 4 (repair units) [t=00:16:01.936297][f=0027759] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:01.936305][f=0027759] [uapn] -> false [t=00:16:02.033194][f=0027761] [uapn] Pay attention to unit 22985 again. [t=00:16:02.410863][f=0027773] game_message: Shield Dummy (tiny) is under attack [t=00:16:02.969465][f=0027790] [uapn] compare [t=00:16:02.969495][f=0027790] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:02.969510][f=0027790] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:02.969518][f=0027790] [uapn] -> false [t=00:16:02.969525][f=0027790] [uapn] compare [t=00:16:02.969537][f=0027790] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:02.969568][f=0027790] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:02.969603][f=0027790] [uapn] -> false [t=00:16:02.969627][f=0027790] [uapn] compare [t=00:16:02.969640][f=0027790] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 4 (repair units) [t=00:16:02.969682][f=0027790] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:02.969689][f=0027790] [uapn] -> false [t=00:16:03.060889][f=0027792] [uapn] Pay attention to unit 22985 again. [t=00:16:05.973602][f=0027879] [uapn] compare [t=00:16:05.973702][f=0027879] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:05.973752][f=0027879] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:05.973761][f=0027879] [uapn] -> false [t=00:16:05.973769][f=0027879] [uapn] compare [t=00:16:05.973784][f=0027879] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 0 (build assist) [t=00:16:05.973795][f=0027879] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:05.973824][f=0027879] [uapn] -> false [t=00:16:05.973831][f=0027879] [uapn] compare [t=00:16:05.973849][f=0027879] [uapn] issued : 40(584, 720.925903, 2424, 50000, nil) 4 (repair units) [t=00:16:05.973859][f=0027879] [uapn] current: 40(25056, nil, nil, nil, nil) 0 [t=00:16:05.973866][f=0027879] [uapn] -> false [t=00:16:06.124848][f=0027884] [uapn] Pay attention to unit 22985 again. [t=00:16:07.003887][f=0027910] [SpringApp::Kill][1] fromRun=1 [t=00:16:07.003909][f=0027910] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:16:07.030042][f=0027910] [async=0] threads=6 tasks=1123340 {sum,avg}{exec,wait}time={{31396.475, 0.028}, {62306.379, 0.055}}ms [t=00:16:07.030065][f=0027910] thread=1 tasks=224668 {sum,min,max,avg}{exec,wait}time={{7396.364, 0.000, 172.613, 0.033}, {6550.067, 0.000, 18446744027136.000, 0.029}}ms [t=00:16:07.030079][f=0027910] thread=2 tasks=224668 {sum,min,max,avg}{exec,wait}time={{6202.340, 0.000, 152.811, 0.028}, {13638.047, 0.000, 18446744027136.000, 0.061}}ms [t=00:16:07.030129][f=0027910] thread=3 tasks=224668 {sum,min,max,avg}{exec,wait}time={{6644.231, 0.000, 175.721, 0.030}, {13354.876, 0.000, 18446744027136.000, 0.059}}ms [t=00:16:07.030151][f=0027910] thread=4 tasks=224668 {sum,min,max,avg}{exec,wait}time={{5305.522, 0.000, 168.692, 0.024}, {14607.088, 0.000, 18446744027136.000, 0.065}}ms [t=00:16:07.030165][f=0027910] thread=5 tasks=224668 {sum,min,max,avg}{exec,wait}time={{5848.016, 0.000, 161.163, 0.026}, {14156.300, 0.000, 5.162, 0.063}}ms [t=00:16:07.030182][f=0027910] [async=1] threads=6 tasks=4052 {sum,avg}{exec,wait}time={{38795.145, 9.574}, {22002942.000, 5430.144}}ms [t=00:16:07.030212][f=0027910] thread=1 tasks=807 {sum,min,max,avg}{exec,wait}time={{7752.215, 0.000, 1545.953, 9.606}, {4397632.500, 0.138, 7773.125, 5449.359}}ms [t=00:16:07.030258][f=0027910] thread=2 tasks=816 {sum,min,max,avg}{exec,wait}time={{7756.289, 0.001, 1545.840, 9.505}, {4405370.500, 0.051, 7773.141, 5398.738}}ms [t=00:16:07.030285][f=0027910] thread=3 tasks=809 {sum,min,max,avg}{exec,wait}time={{7765.636, 0.001, 1545.752, 9.599}, {4401542.000, 0.185, 7773.142, 5440.719}}ms [t=00:16:07.030320][f=0027910] thread=4 tasks=813 {sum,min,max,avg}{exec,wait}time={{7755.283, 0.000, 1545.403, 9.539}, {4400637.000, 0.230, 7772.981, 5412.837}}ms [t=00:16:07.030350][f=0027910] thread=5 tasks=807 {sum,min,max,avg}{exec,wait}time={{7765.723, 0.000, 1545.762, 9.623}, {4397760.000, 0.048, 7773.120, 5449.517}}ms [t=00:16:07.030357][f=0027910] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:07.030364][f=0027910] [SpringApp::Kill][2] [t=00:16:07.030417][f=0027910] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:07.030460][f=0027910] [Game::KillLua][1] dtor=0 luaUI=0000027a82451bb0 [t=00:16:07.030503][f=0027910] Start widgetHandler:Shutdown [t=00:16:07.033723][f=0027910] Shutdown - SaveOrderList Complete [t=00:16:07.036162][f=0027910] Writing last game win data [t=00:16:07.050282][f=0027910] Shutdown - SaveConfigData Complete [t=00:16:07.050321][f=0027910] Shutdown Widget - Chili Highlight [t=00:16:07.050374][f=0027910] Shutdown Widget - Draw After Chili [t=00:16:07.050395][f=0027910] Shutdown Widget - API Unit Tracker GL4 [t=00:16:07.050416][f=0027910] Shutdown Widget - EPIC Menu [t=00:16:07.052023][f=0027910] Shutdown Widget - Chili Widget Selector [t=00:16:07.053208][f=0027910] Shutdown Widget - Depth of Field Shader [t=00:16:07.053225][f=0027910] Shutdown Widget - Chili Minimap [t=00:16:07.053400][f=0027910] Shutdown Widget - Deferred rendering [t=00:16:07.053415][f=0027910] SSAO: Deferred rendering disabled, disabling. [t=00:16:07.058665][f=0027910] Shutdown Widget - Deferred rendering [t=00:16:07.058709][f=0027910] SSAO: Deferred rendering disabled, disabling. [t=00:16:07.059981][f=0027910] Shutdown Widget - Local Team Colors [t=00:16:07.059999][f=0027910] Shutdown Widget - Display Keys 2 [t=00:16:07.060053][f=0027910] Shutdown Widget - Save Game Menu [t=00:16:07.060064][f=0027910] Shutdown Widget - Highlight Model Api GL4 [t=00:16:07.060107][f=0027910] Shutdown Widget - Unit Icons [t=00:16:07.060259][f=0027910] Shutdown Widget - Noises [t=00:16:07.060298][f=0027910] Shutdown Widget - Attrition Counter [t=00:16:07.060500][f=0027910] Shutdown Widget - HealthBars [t=00:16:07.061941][f=0027910] Shutdown Widget - Selected Units GL4 2 [t=00:16:07.061958][f=0027910] Shutdown Widget - BuildETA [t=00:16:07.061970][f=0027910] Shutdown Widget - Chili Chicken Panel [t=00:16:07.062117][f=0027910] Shutdown Widget - External VR Grid [t=00:16:07.062131][f=0027910] Shutdown Widget - Win Counter [t=00:16:07.062179][f=0027910] Shutdown Widget - EndGame APM stats [t=00:16:07.063727][f=0027910] Shutdown Widget - Modular Comm Info [t=00:16:07.063744][f=0027910] Shutdown Widget - Reclaim Field Highlight [t=00:16:07.063762][f=0027910] Shutdown Widget - State Reverse and Latency [t=00:16:07.063773][f=0027910] Shutdown Widget - Startup Info and Selector [t=00:16:07.063791][f=0027910] Shutdown Widget - Music Player v2 [t=00:16:07.063824][f=0027910] Shutdown Widget - Stereo3D [t=00:16:07.063900][f=0027910] Shutdown Widget - Attack Warning [t=00:16:07.063930][f=0027910] Shutdown Widget - Chili EndGame Window [t=00:16:07.063952][f=0027910] Shutdown Widget - Darkening [t=00:16:07.063970][f=0027910] Shutdown Widget - Showeco and Grid Drawer [t=00:16:07.063985][f=0027910] Shutdown Widget - Defense Range Zero-K [t=00:16:07.064013][f=0027910] Shutdown Widget - Grab Input [t=00:16:07.064211][f=0027910] Input grabbing is disabled! [t=00:16:07.064270][f=0027910] Shutdown Widget - Highlight Geos [t=00:16:07.064283][f=0027910] Shutdown Widget - Missile Silo Range [t=00:16:07.064303][f=0027910] Shutdown Widget - Local Widgets Config [t=00:16:07.064318][f=0027910] Shutdown Widget - MinimapEvents [t=00:16:07.064331][f=0027910] Shutdown Widget - Point Tracker [t=00:16:07.064343][f=0027910] Shutdown Widget - Context Menu [t=00:16:07.064351][f=0027910] Shutdown Widget - Transport AI [t=00:16:07.064361][f=0027910] Shutdown Widget - Chili Spectator Panels [t=00:16:07.064375][f=0027910] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:07.064399][f=0027910] Shutdown Widget - Chili Nuke Warning [t=00:16:07.064414][f=0027910] Shutdown Widget - Chili Economy Panel Default [t=00:16:07.064522][f=0027910] Shutdown Widget - Attack AoE [t=00:16:07.064536][f=0027910] Shutdown Widget - Spotter [t=00:16:07.064569][f=0027910] Shutdown Widget - Selection Send [t=00:16:07.064580][f=0027910] Shutdown Widget - Highlight Unit GL4 v2 [t=00:16:07.064588][f=0027910] Shutdown Widget - TeamPlatter [t=00:16:07.065155][f=0027910] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:16:07.065283][f=0027910] Shutdown Widget - Global Build Command [t=00:16:07.068698][f=0027910] Shutdown Widget - LupsManager [t=00:16:07.068721][f=0027910] Shutdown Widget - Receive Units Indicator [t=00:16:07.068732][f=0027910] Shutdown Widget - Newton Firezone [t=00:16:07.068750][f=0027910] Shutdown Widget - Chili Pro Console [t=00:16:07.069247][f=0027910] Shutdown Widget - Persistent Build Height [t=00:16:07.069265][f=0027910] Shutdown Widget - Lasso Terraform GUI [t=00:16:07.069275][f=0027910] Shutdown Widget - Chili Framework [t=00:16:07.069291][f=0027910] Shutdown Widget - Lups [t=00:16:07.070253][f=0027910] Shutdown Widget - Mex Placement Handler [t=00:16:07.071466][f=0027910] Shutdown Widget - Custom Markers [t=00:16:07.071502][f=0027910] Shutdown Widget - Chili Core Selector [t=00:16:07.071602][f=0027910] Shutdown Widget - Select Keys [t=00:16:07.071626][f=0027910] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:07.071680][f=0027910] Shutdown Widget - Pause Screen [t=00:16:07.071839][f=0027910] Shutdown Widget - Bloom Shader Deferred [t=00:16:07.072123][f=0027910] Shutdown Widget - Color Blindness Correction [t=00:16:07.072439][f=0027910] Shutdown Widget - Layout Handler [t=00:16:07.072462][f=0027910] Shutdown Widget - Text To Speech Control [t=00:16:07.072472][f=0027910] End widgetHandler:Shutdown [t=00:16:07.147022][f=0027910] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 54242190, 0.0} allocedSize{int+, int-, ext}={0, 0, 7745515673}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0168} [t=00:16:07.151286][f=0027910] [Game::KillLua][2] dtor=0 luaGaia=0000027a807ab160 [t=00:16:07.160758][f=0027910] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:07.160870][f=0027910] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:07.160906][f=0027910] [Game::KillLua][3] dtor=0 luaRules=00000279cedf0a10 [t=00:16:07.160941][f=0027910] Start gadgetHandler:Shutdown [t=00:16:07.160951][f=0027910] Shutdown - StartSetup [t=00:16:07.160965][f=0027910] Shutdown - UnitMorph [t=00:16:07.165947][f=0027910] Shutdown - Carrier Drones [t=00:16:07.165965][f=0027910] Shutdown - Missile Silo Controller [t=00:16:07.165983][f=0027910] Shutdown - Modular Comm Info [t=00:16:07.165993][f=0027910] Shutdown - Terrain Texture Handler [t=00:16:07.166001][f=0027910] Shutdown - UnitCloakShield [t=00:16:07.167619][f=0027910] Shutdown - Starlight Handler [t=00:16:07.167794][f=0027910] End gadgetHandler:Shutdown [t=00:16:07.222059][f=0027910] Start gadgetHandler:Shutdown [t=00:16:07.222086][f=0027910] Shutdown - Teleport Throw [t=00:16:07.222097][f=0027910] Shutdown - UnitMorph [t=00:16:07.222112][f=0027910] Shutdown - Commander Skin Renderer [t=00:16:07.228711][f=0027910] Shutdown - Missile fired callins [t=00:16:07.228729][f=0027910] Shutdown - Modular Comm Info [t=00:16:07.228738][f=0027910] Shutdown - Retreat Command [t=00:16:07.228752][f=0027910] Shutdown - Shockwaves [t=00:16:07.228761][f=0027910] Shutdown - Unit tint API [t=00:16:07.228780][f=0027910] Shutdown - Unit glow API [t=00:16:07.228798][f=0027910] Shutdown - UnitCloakShield [t=00:16:07.228825][f=0027910] Shutdown - Lups Cloak FX [t=00:16:07.228873][f=0027910] Shutdown - Lups [t=00:16:07.229839][f=0027910] Shutdown - Lups Shield [t=00:16:07.231606][f=0027910] End gadgetHandler:Shutdown [t=00:16:07.334206][f=0027910] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11108, 0.0} allocedSize{int+, int-, ext}={0, 0, 1741624}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0023} [t=00:16:07.339964][f=0027910] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:07.340076][f=0027910] [Game::KillLua][4] dtor=0 [t=00:16:07.340090][f=0027910] [Game::KillLua][5] dtor=0 [t=00:16:07.367295][f=0027910] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-23_19-33-15-082_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (403446 bytes) [t=00:16:07.367439][f=0027910] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:07.407582][f=0027910] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:07.407608][f=0027910] [Sound] [Sound::UpdateThread][3] #sources=32 #items=78 [t=00:16:07.407727][f=0027910] [Sound] [Sound::UpdateThread][4] ctx=00000279e8b36b90 dev=00000279ebead4d0 [t=00:16:07.408045][f=0027910] [Sound] [Sound::UpdateThread][5] ctx=00000279e8b36b90 dev=00000279ebead4d0 [t=00:16:07.408059][f=0027910] [Sound] [Sound::Cleanup][alcDestroyContext(00000279e8b36b90)] [t=00:16:07.409555][f=0027910] [Sound] [Sound::Cleanup][alcCloseDevice(00000279ebead4d0)] [t=00:16:07.412262][f=0027910] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:16:07.444413][f=0027910] [Sound] [Sound::UpdateThread][6] [t=00:16:07.447367][f=0027910] [Game::~CGame][1] [t=00:16:07.447383][f=0027910] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:07.447390][f=0027910] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:07.447411][f=0027910] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:07.447420][f=0027910] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:07.447426][f=0027910] [Game::KillLua][4] dtor=1 [t=00:16:07.447466][f=0027910] [Game::KillLua][5] dtor=1 [t=00:16:07.447844][f=0027910] [Game::KillMisc][1] [t=00:16:07.447853][f=0027910] [Game::KillMisc][2] [t=00:16:07.448155][f=0027910] [Game::KillMisc][3] [t=00:16:07.448306][f=0027910] [Game::KillRendering][1] [t=00:16:07.452613][f=0027910] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:07.470339][f=0027910] [3DOParser::Kill] allocated 29 pieces [t=00:16:07.470401][f=0027910] [S3OParser::Kill] allocated 5602 pieces [t=00:16:07.470861][f=0027910] [AssParser::Kill] allocated 701 pieces [t=00:16:07.543490][f=0027910] [Game::KillInterface][1] [t=00:16:07.544181][f=0027910] [Game::KillInterface][2] [t=00:16:07.544978][f=0027910] [Game::KillSimulation][1] [t=00:16:07.545137][f=0027910] [Game::KillSimulation][2] [t=00:16:07.573073][f=0027910] [CCollisionHandler] dis-/continuous tests: 0/47264596 [t=00:16:07.573112][f=0027910] [Game::KillSimulation][3] [t=00:16:07.574960][f=0027910] [~CPathCache(48x24)] cacheHits=2745 hitPercentage=68% numHashColls=0 maxCacheSize=83 [t=00:16:07.575184][f=0027910] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:07.575417][f=0027910] [~CPathCache(96x48)] cacheHits=3121 hitPercentage=62% numHashColls=0 maxCacheSize=126 [t=00:16:07.578203][f=0027910] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:07.578914][f=0027910] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:16:07.594639][f=0027910] [LosHandler::Kill] raycast instance cache-{hits,misses}={1960,8464}; shared=1%; cached=18% [t=00:16:07.609283][f=0027910] [Game::KillSimulation][4] [t=00:16:07.690108][f=0027910] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:16:07.690146][f=0027910] [Game::~CGame][2] [t=00:16:07.690154][f=0027910] [Game::~CGame][3] [t=00:16:07.690183][f=0027910] [SpringApp::Kill][3] [t=00:16:07.690482][f=0027910] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2022950 bytes sent in 18943 packets (106.791 bytes/packet) 1155366 bytes recv'd in 20823 packets (55.485 bytes/packet) {0.101x, 0.108x} relative protocol overhead {up, down} 69008 incoming chunks dropped, 56683 outgoing chunks resent 20300 incoming chunks processed [t=00:16:07.690690][f=0027910] [SpringApp::Kill][4] font=00000279e881d5c0 [t=00:16:07.694335][f=0027910] [SpringApp::Kill][5] [t=00:16:07.699101][f=0027910] [SpringApp::Kill][6] [t=00:16:07.699116] [SpringApp::Kill][7] [t=00:16:07.699135] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:07.699145] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2944, 1048576, 1048576}, EBO = {5760, 2097152, 2097152} [t=00:16:07.699158] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:07.699166] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:07.699175] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:16:07.699183] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:07.699229] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152} [t=00:16:07.699241] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {68948, 1048576, 1048576}, EBO = {103422, 2097152, 2097152} [t=00:16:07.699250] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:07.699261] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:07.699273] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:07.699300] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:16:07.699312] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {484, 1048576, 1048576}, EBO = {726, 2097152, 2097152} [t=00:16:07.805235] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:07.805272] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:07.805280] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:07.805287] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:16:07.805293] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:07.806527] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>] [t=00:16:07.806561] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:16:07.806571] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000279ec499840) [t=00:16:07.806696] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2114ms [t=00:16:07.806730] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=75ms [t=00:16:07.806743] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:16:07.806753] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:16:07.806762] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=29ms [t=00:16:07.806772] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:16:07.806781] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:16:07.806801] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:16:07.806812] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=22ms [t=00:16:07.806821] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=19ms [t=00:16:07.806831] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:16:07.808383] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000279ebeddd60) [t=00:16:07.808930] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=1)] #archives[section]=1 #files[section]=138 [t=00:16:07.808947] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (00000279ebfdfc20) [t=00:16:07.809175] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=2)] #archives[section]=3 #files[section]=327 [t=00:16:07.809192] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000279ebeddaa0) [t=00:16:07.809233] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000279ebedd7e0) [t=00:16:07.809316] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000279ebedc3f0) [t=00:16:07.809422] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:07.809448] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:16:07.809512] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:07.809528] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:07.809539] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:07.809556] [VFS] [SpringVFS::DeleteArchives<this=00000279e8aec400>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:07.810075] [SpringApp::Kill][8] [t=00:16:07.810087] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:07.810097] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:16:07.810105] [WatchDog::Uninstall][2] [t=00:16:08.537031] [WatchDog::Uninstall][3] [t=00:16:08.537046] [SpringApp::Kill][9]
infolog_full.txt (truncated):