ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #114871

Open Chobbyla opened 4 weeks ago

Chobbyla commented 4 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000104] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016018] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016057] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016080]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016094]   
[t=00:00:00.016099]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016105]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016110]   Use "none" to disable the default log sections.
[t=00:00:00.016119] ============== </Log Sections> ==============

[t=00:00:00.016127] ============== <User Config> ==============
[t=00:00:00.016235]   AllowDeferredMapRendering = 1
[t=00:00:00.016244]   AllowDeferredModelRendering = 1
[t=00:00:00.016249]   AnimationMT = 0
[t=00:00:00.016254]   BumpWaterBlurReflection = 1
[t=00:00:00.016261]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016267]   CamFreeScrollSpeed = 50
[t=00:00:00.016275]   CamMode = 1
[t=00:00:00.016283]   CubeTexSizeReflection = 1
[t=00:00:00.016299]   CubeTexSizeSpecular = 1
[t=00:00:00.016309]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016316]   EdgeMoveDynamic = 0
[t=00:00:00.016323]   EdgeMoveWidth = 0.003
[t=00:00:00.016327]   FPSFOV = 90
[t=00:00:00.016331]   FPSScrollSpeed = 50
[t=00:00:00.016338]   FontSize = 18
[t=00:00:00.016342]   FullscreenEdgeMove = 0
[t=00:00:00.016346]   GrassDetail = 0
[t=00:00:00.016351]   GroundDecals = 2
[t=00:00:00.016355]   GroundDetail = 90
[t=00:00:00.016359]   HangTimeout = 30
[t=00:00:00.016368]   HardwareCursor = 1
[t=00:00:00.016375]   InitialNetworkTimeout = 0
[t=00:00:00.016380]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016385]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016392]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016397]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016402]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016407]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016414]   MSAALevel = 1
[t=00:00:00.016419]   MaxParticles = 15000
[t=00:00:00.016426]   MaxSounds = 32
[t=00:00:00.016433]   MaximumTransmissionUnit = 0
[t=00:00:00.016438]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016442]   MiniMapMarker = 0
[t=00:00:00.016447]   MouseDragScrollThreshold = 0
[t=00:00:00.016454]   NetworkLossFactor = 2
[t=00:00:00.016459]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016464]   OverheadScrollSpeed = 50
[t=00:00:00.016469]   ReconnectTimeout = 0
[t=00:00:00.016473]   RotOverheadScrollSpeed = 50
[t=00:00:00.016480]   RotateLogFiles = 1
[t=00:00:00.016487]   ShadowMapSize = 1024
[t=00:00:00.016492]   Shadows = 1
[t=00:00:00.016498]   ShowClock = 0
[t=00:00:00.016503]   SoftParticles = 2
[t=00:00:00.016515]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016523]   UnitIconDist = 151
[t=00:00:00.016527]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016532]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016539]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016544]   UseLuaMemPools = 0
[t=00:00:00.016548]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016578]   VFSCacheArchiveFiles = 0
[t=00:00:00.016586]   VSync = 1
[t=00:00:00.016591]   Water = 4
[t=00:00:00.016595]   WindowBorderless = 1
[t=00:00:00.016599]   WindowPosY = 0
[t=00:00:00.016603]   WindowedEdgeMove = 0
[t=00:00:00.016608]   XResolutionWindowed = 1920
[t=00:00:00.016614]   YResolutionWindowed = 1080
[t=00:00:00.016626] ============== </User Config> ==============

[t=00:00:00.016633] ============== <User System> ==============
[t=00:00:00.016644]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016653]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016662]        Compiler Version: gcc-13.2.0
[t=00:00:00.016695]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016738]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016747]        Binary Word Size: 64-bit (native)
[t=00:00:00.016753]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016763]      Physical CPU Cores: 6
[t=00:00:00.016768]       Logical CPU Cores: 12
[t=00:00:00.016773] ============== </User System> ==============

[t=00:00:00.016782] Run: thread affinity fff
[t=00:00:00.016961] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016969]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016974]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016978]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016982]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018677] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018713] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024046] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044121]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044137]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044144]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044150]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044155]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044177]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044182]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044186]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044191]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044197]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044201]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044206]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044210]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044214]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044219]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044223]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044231]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044237]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044241]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044246]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044250]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044256]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044261]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044266]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044274]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044280]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044286]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044297]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049390]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049409]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049415]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049419]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049423]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049428]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049435]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049440]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049461]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049465]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049470]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049474]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049479]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049483]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049487]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049492]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049499]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049504]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049508]         [35] 640x400x24bpp@144Hz
[t=00:00:00.299668] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.300167] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.300193] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.328820] [GR::LogVersionInfo]
[t=00:00:00.328854]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.328861]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.328901]     GL vendor   : NVIDIA Corporation
[t=00:00:00.328908]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.328914]     GLSL version: 4.60 NVIDIA
[t=00:00:00.328922]     GLEW version: 2.1.0
[t=00:00:00.328927]     GPU memory  : 6144MB (total) / 4809MB (available)
[t=00:00:00.328956]     SDL swap-int: 1
[t=00:00:00.328962]     SDL driver  : windows
[t=00:00:00.328966]     
[t=00:00:00.328972]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.328982]     GLSL shader support       : 1
[t=00:00:00.328994]     GL4 support               : 1
[t=00:00:00.328999]     FBO extension support     : 1
[t=00:00:00.329016]     NVX GPU mem-info support  : 1
[t=00:00:00.329024]     ATI GPU mem-info support  : 0
[t=00:00:00.329053]     Texture clamping to edge  : 1
[t=00:00:00.329066]     NPOT-texture support      : 1 (1)
[t=00:00:00.329073]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.329080]     texture query-LOD support : 1 (1)
[t=00:00:00.329085]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.329095]     Z-buffer depth            : 32 (-)
[t=00:00:00.329106]     primitive-restart support : 1 (1)
[t=00:00:00.329112]     clip-space control support: 1 (1)
[t=00:00:00.329119]     seamless cube-map support : 1 (1)
[t=00:00:00.329126]     frag-depth layout support : 1 (1)
[t=00:00:00.329135]     persistent maps support   : 1 (1)
[t=00:00:00.329144]     explicit attribs location : 1 (1)
[t=00:00:00.329156]     multi draw indirect       : 1 (-)
[t=00:00:00.329165]     array textures            : 1 (-)
[t=00:00:00.329172]     buffer copy support       : 1 (-)
[t=00:00:00.329188]     indirect draw             : 1 (-)
[t=00:00:00.329200]     base instance             : 1 (-)
[t=00:00:00.329206]     
[t=00:00:00.329213]     max. FBO samples              : 32
[t=00:00:00.329219]     max. FS/program texture slots : 32/192
[t=00:00:00.329226]     max. texture size             : 32768
[t=00:00:00.329239]     max. texture anisotropy level : 16.000000
[t=00:00:00.329246]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.329253]     max. draw-buffers             : 8
[t=00:00:00.329266]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.329274]     max. uniform buffer-bindings  : 84
[t=00:00:00.329281]     max. uniform block-size       : 64KB
[t=00:00:00.329292]     max. storage buffer-bindings  : 96
[t=00:00:00.329299]     max. storage block-size       : 2047MB
[t=00:00:00.329308]     
[t=00:00:00.329314]     enable AMD-hacks : 0
[t=00:00:00.329320]     compress MIP-maps: 0
[t=00:00:00.329449]     Number of compressed texture formats: 23
[t=00:00:00.329480]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.329536] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.329837] [GR::UpdateGLConfigs]
[t=00:00:00.329921] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.329929] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.329943] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.329952] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.329957] [GR::InitGLState]
[t=00:00:00.330041] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.424724] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.427839] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.428805] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433810] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433877] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434315] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435562] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435596] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.435722] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.435829] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.459096] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.459813] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.462667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.462993] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.503766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.503797] [VFS] [SpringVFS::ReserveArchives<this=000001fde9a6eb10>]
[t=00:00:00.504237] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.507170] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fde9a6eb10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.507194] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.595456] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.595845] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.596211] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.596263] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.596280] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.596399] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.596604] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.596658] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.597404][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.597519][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.597716][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.597744][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.597756][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.597843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.632769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.632790][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.632798][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.632819][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.632827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.709555][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.1ms)
[t=00:00:00.781650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.783509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fde9b8e290(default) context=000001fdcec56490  numChannels=2 frameSize=8
[t=00:00:00.783588][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.783608][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.783618][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.783627][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.783665][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.783704][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.783720][f=-000001] [Sound]   Devices:
[t=00:00:00.787017][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.787094][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.787102][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.787115][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.787124][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.787832][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.787849][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.816110][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 674225 MB
[t=00:00:00.818648][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.819598][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480
[t=00:00:00.820929][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon
[t=00:00:01.074083][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:01.074982][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:01.075914][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.076737][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0)
[t=00:00:01.146405][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0
[t=00:00:01.147552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.147815][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.149411][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.164670][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.164868][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.164960][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.250530][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.250730][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.250878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.250966][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.251064][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.406254][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:22.406426][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:22.406641][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:22.414226][f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[t=00:00:22.414658][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:22.417319][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:22.425451][f=-000001] selectedUnitsShader GL4,  recompiled in , 2, ms at, 0, success, true
[t=00:00:22.426259][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:22.428534][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:22.430086][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:22.430398][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:22.431745][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:22.431941][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:22.432103][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:22.432290][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:22.432494][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:22.432704][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:22.432925][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:22.435766][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:22.436384][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:22.436855][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:22.437336][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:22.437881][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:22.454943][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:22.459023][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:22.459607][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:22.460244][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:22.460541][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:22.460811][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:22.494792][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:22.495315][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:22.496403][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:22.513720][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:22.514533][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:22.515041][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:22.515488][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:22.516234][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:22.516886][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:22.517300][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:22.517783][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:22.518451][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:22.518870][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:22.519693][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:22.520816][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:22.521552][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:22.522742][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:22.523293][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:22.539318][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:22.539827][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:22.540228][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:22.540549][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:22.540891][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:22.541258][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:22.541691][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:22.542196][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:22.542572][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:22.543106][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:22.543617][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:22.588386][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:22.589279][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:22.590104][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:22.591019][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:22.592190][f=-000001] Input grabbing is enabled!
[t=00:00:22.592412][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:22.593850][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:22.594657][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:22.605567][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:22.607140][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:22.607919][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:22.608625][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:22.609181][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:22.610008][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:22.612104][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:22.612625][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:22.613129][f=-000001] EndGame Graph disabled
[t=00:00:22.647648][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:22.648083][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:22.648375][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:22.648602][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:22.649118][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:22.649357][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:22.649611][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:22.650317][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:22.710057][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:22.711602][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:22.712235][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:22.713215][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:22.714442][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:22.714771][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:22.733407][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:22.733808][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:22.734240][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:22.734571][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:22.735403][f=-000001] Initialize
[t=00:00:22.735805][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:22.736535][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:22.737660][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:22.737964][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:22.738912][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:22.739327][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:22.739663][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:22.739935][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:22.740954][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:22.741209][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:22.741963][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:22.769994][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:22.771187][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:22.772243][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:22.772613][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:22.931369][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:22.931806][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:22.932030][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:22.939264][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:22.939881][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:22.940125][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:22.941201][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:22.941566][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:22.941790][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:22.942021][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:22.942913][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:22.943085][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:22.943408][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:22.943662][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:22.943676][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:22.943685][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:22.943758][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:22.944861][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:22.945084][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:22.945320][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:22.945570][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:22.945846][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:22.946199][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:22.946424][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:22.947560][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:22.947869][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:22.948290][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:22.948868][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:22.949274][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:22.949489][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:22.950009][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:22.950337][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:22.951003][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:22.951495][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:22.951832][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:22.952304][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:22.952561][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:22.952873][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:22.953181][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:22.960073][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:22.966236][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:22.966753][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:22.967192][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:22.967697][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:22.969489][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:22.969738][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:22.973527][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:22.974112][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:22.974483][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:22.981857][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:22.982366][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:22.983374][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:22.983983][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:22.985068][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:22.985491][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:22.985745][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:22.988925][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:22.990738][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:22.998827][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:22.999294][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.003046][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.011668][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:23.012501][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.012888][f=-000001] SetSunLighting
[t=00:00:23.013411][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.023147][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.023573][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.023865][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.023884][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.024091][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.024368][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.027397][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.029132][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.030972][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.038015][f=-000001] Writing last game win data
[t=00:00:23.048360][f=-000001] LuaUI v0.3
[t=00:00:23.239270][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:23.425464][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:23.426172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.427608][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.427685][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms
[t=00:00:23.487383][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10520, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862755}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0294}
[t=00:00:23.565796][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:23.565838][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:23.591230][f=-000001]  [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{1719.254, 7.164}, {45.399, 0.189}}ms
[t=00:00:23.591259][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{348.146, 1.221, 133.903, 7.253}, {0.153, 0.000, 0.048, 0.003}}ms
[t=00:00:23.591276][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{338.006, 0.000, 140.404, 7.042}, {11.411, 0.000, 1.786, 0.238}}ms
[t=00:00:23.591310][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{335.848, 0.000, 135.823, 6.997}, {13.109, 0.000, 1.959, 0.273}}ms
[t=00:00:23.591324][f=-000001]      thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{354.108, 0.000, 151.543, 7.377}, {10.662, 0.000, 1.767, 0.222}}ms
[t=00:00:23.591337][f=-000001]      thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{343.146, 0.000, 141.258, 7.149}, {10.065, 0.000, 1.766, 0.210}}ms
[t=00:00:23.591353][f=-000001]  [async=1] threads=6 tasks=3330 {sum,avg}{exec,wait}time={{38719.168, 11.627}, {22026562.000, 6614.583}}ms
[t=00:00:23.591368][f=-000001]      thread=1 tasks=666 {sum,min,max,avg}{exec,wait}time={{7737.833, 0.001, 1681.350, 11.618}, {4401167.500, 0.043, 7766.326, 6608.359}}ms
[t=00:00:23.591383][f=-000001]      thread=2 tasks=666 {sum,min,max,avg}{exec,wait}time={{7745.508, 0.000, 1681.370, 11.630}, {4408170.500, 0.191, 7767.138, 6618.875}}ms
[t=00:00:23.591406][f=-000001]      thread=3 tasks=666 {sum,min,max,avg}{exec,wait}time={{7745.330, 0.000, 1681.881, 11.630}, {4405573.000, 0.355, 7767.027, 6614.975}}ms
[t=00:00:23.591421][f=-000001]      thread=4 tasks=666 {sum,min,max,avg}{exec,wait}time={{7742.224, 0.000, 1681.569, 11.625}, {4405418.000, 0.486, 7766.857, 6614.742}}ms
[t=00:00:23.591439][f=-000001]      thread=5 tasks=666 {sum,min,max,avg}{exec,wait}time={{7748.275, 0.000, 1681.423, 11.634}, {4406231.500, 0.650, 7766.314, 6615.963}}ms
[t=00:00:23.591451][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:23.591458][f=-000001] [SpringApp::Kill][2]
[t=00:00:23.591514][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:23.591526][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001fe80a45800
[t=00:00:23.591569][f=-000001] Start widgetHandler:Shutdown
[t=00:00:23.595940][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:23.597835][f=-000001] Writing last game win data
[t=00:00:23.607940][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:23.607965][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:23.607992][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:23.608003][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:23.608017][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:23.609701][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:23.610180][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:23.610248][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:23.613518][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:23.613553][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:23.616583][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:23.616609][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:23.618045][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:23.618075][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:23.618118][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:23.618135][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:23.618161][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:23.618180][f=-000001] Shutdown Widget - HealthBars
[t=00:00:23.622764][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:23.623136][f=-000001] Shutdown Widget - Noises
[t=00:00:23.623158][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:23.623194][f=-000001] Shutdown Widget - BuildETA
[t=00:00:23.623209][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:23.623221][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:23.623232][f=-000001] Shutdown Widget - Win Counter
[t=00:00:23.623245][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:23.624772][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:23.624792][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:23.624803][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:23.624947][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:23.624965][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:23.624985][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:23.624996][f=-000001] Shutdown Widget - Transport AI
[t=00:00:23.625018][f=-000001] Shutdown Widget - Context Menu
[t=00:00:23.625038][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:23.625051][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:23.625069][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:23.625097][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:23.625119][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:23.625136][f=-000001] Shutdown Widget - Grab Input
[t=00:00:23.625181][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:23.625268][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:23.625296][f=-000001] Shutdown Widget - Darkening
[t=00:00:23.625331][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:23.625361][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:23.625383][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:23.625412][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:23.625434][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:23.625889][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:23.625913][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:23.625930][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:23.625948][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:23.627026][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:23.627318][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:23.627350][f=-000001] Shutdown Widget - Selection Send
[t=00:00:23.627367][f=-000001] Shutdown Widget - Spotter
[t=00:00:23.627397][f=-000001] Shutdown Widget - LupsManager
[t=00:00:23.627424][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:23.627455][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:23.627478][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:23.627499][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:23.628016][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:23.628035][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:23.628045][f=-000001] Shutdown Widget - Lups
[t=00:00:23.628117][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:23.628131][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:23.628248][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:23.628266][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:23.628277][f=-000001] Shutdown Widget - Select Keys
[t=00:00:23.628298][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:23.628315][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:23.628521][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:23.628556][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:23.628578][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:23.628606][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:23.628623][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:23.628641][f=-000001] End widgetHandler:Shutdown
[t=00:00:23.683024][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4017958, 0.0} allocedSize{int+, int-, ext}={0, 0, 1068231496}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0594}
[t=00:00:23.683201][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001fdb7f12600
[t=00:00:23.695726][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:23.695800][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:23.695837][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001fe0488cdd0
[t=00:00:23.695880][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:23.695898][f=-000001] Shutdown - StartSetup
[t=00:00:23.695910][f=-000001] Shutdown - UnitMorph
[t=00:00:23.695927][f=-000001] Shutdown - Carrier Drones
[t=00:00:23.695948][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:23.695972][f=-000001] Shutdown - Modular Comm Info
[t=00:00:23.695983][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:23.695995][f=-000001] Shutdown - UnitCloakShield
[t=00:00:23.696007][f=-000001] Shutdown - Starlight Handler
[t=00:00:23.696017][f=-000001] End gadgetHandler:Shutdown
[t=00:00:23.714323][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:23.714347][f=-000001] Shutdown - Teleport Throw
[t=00:00:23.714357][f=-000001] Shutdown - UnitMorph
[t=00:00:23.714388][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:23.714433][f=-000001] Shutdown - Missile fired callins
[t=00:00:23.714443][f=-000001] Shutdown - Modular Comm Info
[t=00:00:23.714452][f=-000001] Shutdown - Retreat Command
[t=00:00:23.714463][f=-000001] Shutdown - Shockwaves
[t=00:00:23.714473][f=-000001] Shutdown - Unit tint API
[t=00:00:23.714489][f=-000001] Shutdown - Unit glow API
[t=00:00:23.714501][f=-000001] Shutdown - UnitCloakShield
[t=00:00:23.714518][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:23.714536][f=-000001] Shutdown - Lups
[t=00:00:23.714610][f=-000001] Shutdown - Lups Shield
[t=00:00:23.714627][f=-000001] End gadgetHandler:Shutdown
[t=00:00:23.726208][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:23.726338][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:23.726447][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:23.726458][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:23.750784][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-23_19-49-39-833_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (9649 bytes)
[t=00:00:23.750888][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:23.752111][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:23.752131][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:23.752166][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fdcec56490 dev=000001fde9b8e290
[t=00:00:23.752339][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fdcec56490 dev=000001fde9b8e290
[t=00:00:23.752359][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fdcec56490)]
[t=00:00:23.753348][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fde9b8e290)]
[t=00:00:23.753397][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:23.779398][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:23.781765][f=-000001] [Game::~CGame][1]
[t=00:00:23.781790][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:23.781826][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:23.781859][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:23.781870][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:23.781877][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:23.781885][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:23.782161][f=-000001] [Game::KillMisc][1]
[t=00:00:23.782173][f=-000001] [Game::KillMisc][2]
[t=00:00:23.782345][f=-000001] [Game::KillMisc][3]
[t=00:00:23.783588][f=-000001] [Game::KillRendering][1]
[t=00:00:23.783927][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:23.804342][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:23.804405][f=-000001] [S3OParser::Kill] allocated 5602 pieces
[t=00:00:23.804735][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:23.879485][f=-000001] [Game::KillInterface][1]
[t=00:00:23.879585][f=-000001] [Game::KillInterface][2]
[t=00:00:23.880216][f=-000001] [Game::KillSimulation][1]
[t=00:00:23.880365][f=-000001] [Game::KillSimulation][2]
[t=00:00:23.889341][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:23.889366][f=-000001] [Game::KillSimulation][3]
[t=00:00:23.890861][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:23.891493][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:23.891541][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:23.891609][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:23.891810][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:23.899776][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:23.910489][f=-000001] [Game::KillSimulation][4]
[t=00:00:23.944752][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:23.944816][f=-000001] [Game::~CGame][2]
[t=00:00:23.944843][f=-000001] [Game::~CGame][3]
[t=00:00:23.944929][f=-000001] [SpringApp::Kill][3]
[t=00:00:23.945196][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    43712 bytes sent   in 288 packets (151.778 bytes/packet)
    26077 bytes recv'd in 105 packets (248.352 bytes/packet)
    {0.003x, 0.024x} relative protocol overhead {up, down}
    96 incoming chunks dropped, 226 outgoing chunks resent
    18 incoming chunks processed

[t=00:00:23.945422][f=-000001] [SpringApp::Kill][4] font=000001fdce93e9c0
[t=00:00:23.947626][f=-000001] [SpringApp::Kill][5]
[t=00:00:23.952138][f=-000001] [SpringApp::Kill][6]
[t=00:00:23.952152] [SpringApp::Kill][7]
[t=00:00:23.952752] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.952765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.952782] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:23.952792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.952801] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:23.952841] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.952858] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.952875] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.952903] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:23.952917] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.952926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.952935] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:23.952957] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:24.096367] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:24.096391] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:24.096400] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:24.096407] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8480
[t=00:00:24.096415] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:24.097990] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>]
[t=00:00:24.098035] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:00:24.098049] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001fde9c07fb0)
[t=00:00:24.098188] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2038ms
[t=00:00:24.098241]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms
[t=00:00:24.098267]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms
[t=00:00:24.098277]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms
[t=00:00:24.098286]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms
[t=00:00:24.098295]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms
[t=00:00:24.098304]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:00:24.098319]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=22ms
[t=00:00:24.098330]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:00:24.098342]     file="unittextures/starlight2.dds" indx=7780 inflSize=4096kb readTime=21ms
[t=00:00:24.098353]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:00:24.100780] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001fde9bbd2a0)
[t=00:00:24.101529] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=1)] #archives[section]=1 #files[section]=138
[t=00:00:24.101548] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001fdcec50b10)
[t=00:00:24.101623] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:24.101643] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fde9bbe320)
[t=00:00:24.101700] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fde9bbdc40)
[t=00:00:24.101789] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fde9bbec10)
[t=00:00:24.101862] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:24.101879] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:00:24.101969] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:24.101983] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:24.101991] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:24.102012] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:24.102358] [SpringApp::Kill][8]
[t=00:00:24.102371] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:24.102379] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1)
[t=00:00:24.102385] [WatchDog::Uninstall][2]
[t=00:00:25.038862] [WatchDog::Uninstall][3]
[t=00:00:25.038881] [SpringApp::Kill][9]