Open Chobbyla opened 4 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000104] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016018] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016057] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016080] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016094] [t=00:00:00.016099] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016105] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016110] Use "none" to disable the default log sections. [t=00:00:00.016119] ============== </Log Sections> ============== [t=00:00:00.016127] ============== <User Config> ============== [t=00:00:00.016235] AllowDeferredMapRendering = 1 [t=00:00:00.016244] AllowDeferredModelRendering = 1 [t=00:00:00.016249] AnimationMT = 0 [t=00:00:00.016254] BumpWaterBlurReflection = 1 [t=00:00:00.016261] BumpWaterTexSizeReflection = 128 [t=00:00:00.016267] CamFreeScrollSpeed = 50 [t=00:00:00.016275] CamMode = 1 [t=00:00:00.016283] CubeTexSizeReflection = 1 [t=00:00:00.016299] CubeTexSizeSpecular = 1 [t=00:00:00.016309] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016316] EdgeMoveDynamic = 0 [t=00:00:00.016323] EdgeMoveWidth = 0.003 [t=00:00:00.016327] FPSFOV = 90 [t=00:00:00.016331] FPSScrollSpeed = 50 [t=00:00:00.016338] FontSize = 18 [t=00:00:00.016342] FullscreenEdgeMove = 0 [t=00:00:00.016346] GrassDetail = 0 [t=00:00:00.016351] GroundDecals = 2 [t=00:00:00.016355] GroundDetail = 90 [t=00:00:00.016359] HangTimeout = 30 [t=00:00:00.016368] HardwareCursor = 1 [t=00:00:00.016375] InitialNetworkTimeout = 0 [t=00:00:00.016380] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016385] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016392] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016397] LinkOutgoingBandwidth = 262144 [t=00:00:00.016402] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016407] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016414] MSAALevel = 1 [t=00:00:00.016419] MaxParticles = 15000 [t=00:00:00.016426] MaxSounds = 32 [t=00:00:00.016433] MaximumTransmissionUnit = 0 [t=00:00:00.016438] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016442] MiniMapMarker = 0 [t=00:00:00.016447] MouseDragScrollThreshold = 0 [t=00:00:00.016454] NetworkLossFactor = 2 [t=00:00:00.016459] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016464] OverheadScrollSpeed = 50 [t=00:00:00.016469] ReconnectTimeout = 0 [t=00:00:00.016473] RotOverheadScrollSpeed = 50 [t=00:00:00.016480] RotateLogFiles = 1 [t=00:00:00.016487] ShadowMapSize = 1024 [t=00:00:00.016492] Shadows = 1 [t=00:00:00.016498] ShowClock = 0 [t=00:00:00.016503] SoftParticles = 2 [t=00:00:00.016515] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016523] UnitIconDist = 151 [t=00:00:00.016527] UpdateBoundingVolumeMT = 0 [t=00:00:00.016532] UpdateWeaponVectorsMT = 0 [t=00:00:00.016539] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016544] UseLuaMemPools = 0 [t=00:00:00.016548] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016578] VFSCacheArchiveFiles = 0 [t=00:00:00.016586] VSync = 1 [t=00:00:00.016591] Water = 4 [t=00:00:00.016595] WindowBorderless = 1 [t=00:00:00.016599] WindowPosY = 0 [t=00:00:00.016603] WindowedEdgeMove = 0 [t=00:00:00.016608] XResolutionWindowed = 1920 [t=00:00:00.016614] YResolutionWindowed = 1080 [t=00:00:00.016626] ============== </User Config> ============== [t=00:00:00.016633] ============== <User System> ============== [t=00:00:00.016644] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016653] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016662] Compiler Version: gcc-13.2.0 [t=00:00:00.016695] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016738] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016747] Binary Word Size: 64-bit (native) [t=00:00:00.016753] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016763] Physical CPU Cores: 6 [t=00:00:00.016768] Logical CPU Cores: 12 [t=00:00:00.016773] ============== </User System> ============== [t=00:00:00.016782] Run: thread affinity fff [t=00:00:00.016961] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016969] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016974] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016978] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016982] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018677] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018713] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024046] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044121] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044137] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044144] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044150] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044155] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044177] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044182] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044186] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044191] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044197] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044201] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044206] [50] 1600x900x24bpp@144Hz [t=00:00:00.044210] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044214] [62] 1440x900x24bpp@144Hz [t=00:00:00.044219] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044223] [73] 1366x768x24bpp@144Hz [t=00:00:00.044231] [78] 1360x768x24bpp@144Hz [t=00:00:00.044237] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044241] [89] 1280x960x24bpp@144Hz [t=00:00:00.044246] [94] 1280x800x24bpp@144Hz [t=00:00:00.044250] [99] 1280x768x24bpp@144Hz [t=00:00:00.044256] [104] 1280x720x24bpp@144Hz [t=00:00:00.044261] [111] 1152x864x24bpp@144Hz [t=00:00:00.044266] [116] 1024x768x24bpp@144Hz [t=00:00:00.044274] [123] 800x600x24bpp@144Hz [t=00:00:00.044280] [130] 720x576x24bpp@144Hz [t=00:00:00.044286] [135] 720x480x24bpp@144Hz [t=00:00:00.044297] [141] 640x480x24bpp@144Hz [t=00:00:00.049390] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049409] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049415] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049419] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049423] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049428] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049435] [11] 1366x768x24bpp@144Hz [t=00:00:00.049440] [13] 1360x768x24bpp@144Hz [t=00:00:00.049461] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049465] [17] 1280x960x24bpp@144Hz [t=00:00:00.049470] [19] 1280x800x24bpp@144Hz [t=00:00:00.049474] [21] 1280x768x24bpp@144Hz [t=00:00:00.049479] [23] 1280x720x24bpp@144Hz [t=00:00:00.049483] [25] 1280x600x24bpp@144Hz [t=00:00:00.049487] [27] 1152x864x24bpp@144Hz [t=00:00:00.049492] [29] 1024x768x24bpp@144Hz [t=00:00:00.049499] [31] 800x600x24bpp@144Hz [t=00:00:00.049504] [33] 640x480x24bpp@144Hz [t=00:00:00.049508] [35] 640x400x24bpp@144Hz [t=00:00:00.299668] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.300167] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.300193] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.328820] [GR::LogVersionInfo] [t=00:00:00.328854] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.328861] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.328901] GL vendor : NVIDIA Corporation [t=00:00:00.328908] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.328914] GLSL version: 4.60 NVIDIA [t=00:00:00.328922] GLEW version: 2.1.0 [t=00:00:00.328927] GPU memory : 6144MB (total) / 4809MB (available) [t=00:00:00.328956] SDL swap-int: 1 [t=00:00:00.328962] SDL driver : windows [t=00:00:00.328966] [t=00:00:00.328972] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.328982] GLSL shader support : 1 [t=00:00:00.328994] GL4 support : 1 [t=00:00:00.328999] FBO extension support : 1 [t=00:00:00.329016] NVX GPU mem-info support : 1 [t=00:00:00.329024] ATI GPU mem-info support : 0 [t=00:00:00.329053] Texture clamping to edge : 1 [t=00:00:00.329066] NPOT-texture support : 1 (1) [t=00:00:00.329073] S3TC/DXT1 texture support : 1/1 [t=00:00:00.329080] texture query-LOD support : 1 (1) [t=00:00:00.329085] MSAA frame-buffer support : 1 (1) [t=00:00:00.329095] Z-buffer depth : 32 (-) [t=00:00:00.329106] primitive-restart support : 1 (1) [t=00:00:00.329112] clip-space control support: 1 (1) [t=00:00:00.329119] seamless cube-map support : 1 (1) [t=00:00:00.329126] frag-depth layout support : 1 (1) [t=00:00:00.329135] persistent maps support : 1 (1) [t=00:00:00.329144] explicit attribs location : 1 (1) [t=00:00:00.329156] multi draw indirect : 1 (-) [t=00:00:00.329165] array textures : 1 (-) [t=00:00:00.329172] buffer copy support : 1 (-) [t=00:00:00.329188] indirect draw : 1 (-) [t=00:00:00.329200] base instance : 1 (-) [t=00:00:00.329206] [t=00:00:00.329213] max. FBO samples : 32 [t=00:00:00.329219] max. FS/program texture slots : 32/192 [t=00:00:00.329226] max. texture size : 32768 [t=00:00:00.329239] max. texture anisotropy level : 16.000000 [t=00:00:00.329246] max. vec4 varyings/attributes : 31/16 [t=00:00:00.329253] max. draw-buffers : 8 [t=00:00:00.329266] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.329274] max. uniform buffer-bindings : 84 [t=00:00:00.329281] max. uniform block-size : 64KB [t=00:00:00.329292] max. storage buffer-bindings : 96 [t=00:00:00.329299] max. storage block-size : 2047MB [t=00:00:00.329308] [t=00:00:00.329314] enable AMD-hacks : 0 [t=00:00:00.329320] compress MIP-maps: 0 [t=00:00:00.329449] Number of compressed texture formats: 23 [t=00:00:00.329480] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.329536] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.329837] [GR::UpdateGLConfigs] [t=00:00:00.329921] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.329929] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.329943] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.329952] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.329957] [GR::InitGLState] [t=00:00:00.330041] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.424724] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.427839] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.428805] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433810] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433877] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.434315] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435562] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.435596] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.435722] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.435829] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.459096] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.459813] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.462667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.462993] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.503766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.503797] [VFS] [SpringVFS::ReserveArchives<this=000001fde9a6eb10>] [t=00:00:00.504237] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.507170] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fde9a6eb10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.507194] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.595456] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.595845] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.596211] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.596263] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.596280] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.596399] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.596604] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.596658] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.597404][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.597519][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.597716][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.597744][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.597756][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.597843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.632769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.632790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.632798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.632819][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.632827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.709555][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.1ms) [t=00:00:00.781650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.783509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fde9b8e290(default) context=000001fdcec56490 numChannels=2 frameSize=8 [t=00:00:00.783588][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.783608][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.783618][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.783627][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.783665][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.783704][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.783720][f=-000001] [Sound] Devices: [t=00:00:00.787017][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.787094][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.787102][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.787115][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.787124][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.787832][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.787849][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.816110][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 674225 MB [t=00:00:00.818648][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.819598][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.820929][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:01.074083][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.074982][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.075914][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.076737][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.146405][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.147552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.147815][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.149411][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fde9a6eb10>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.164670][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.164868][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.164960][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.250530][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.250730][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.250878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.250966][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.251064][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.406254][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:00:22.406426][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:00:22.406641][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:00:22.414226][f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [t=00:00:22.414658][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:22.417319][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:00:22.425451][f=-000001] selectedUnitsShader GL4, recompiled in , 2, ms at, 0, success, true [t=00:00:22.426259][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:22.428534][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:22.430086][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:22.430398][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:22.431745][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:22.431941][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:22.432103][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:22.432290][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:22.432494][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:22.432704][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:22.432925][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:22.435766][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:22.436384][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:22.436855][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:22.437336][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:22.437881][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:22.454943][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:22.459023][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:22.459607][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:22.460244][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:22.460541][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:22.460811][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:22.494792][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:22.495315][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:22.496403][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:22.513720][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:22.514533][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:22.515041][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:22.515488][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:22.516234][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:22.516886][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:22.517300][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:22.517783][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:22.518451][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:22.518870][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:22.519693][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:22.520816][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:22.521552][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:22.522742][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:22.523293][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:22.539318][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:22.539827][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:22.540228][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:22.540549][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:22.540891][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:22.541258][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:22.541691][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:22.542196][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:22.542572][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:22.543106][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:22.543617][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:22.588386][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:22.589279][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:22.590104][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:22.591019][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:22.592190][f=-000001] Input grabbing is enabled! [t=00:00:22.592412][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:22.593850][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:22.594657][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:22.605567][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:22.607140][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:22.607919][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:22.608625][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:22.609181][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:22.610008][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:22.612104][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:22.612625][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:22.613129][f=-000001] EndGame Graph disabled [t=00:00:22.647648][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:22.648083][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:22.648375][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:22.648602][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:22.649118][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:22.649357][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:22.649611][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:22.650317][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:22.710057][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:22.711602][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:22.712235][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:22.713215][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:22.714442][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:22.714771][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:22.733407][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.733808][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:22.734240][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:22.734571][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:22.735403][f=-000001] Initialize [t=00:00:22.735805][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:22.736535][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:22.737660][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:22.737964][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:22.738912][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:22.739327][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:22.739663][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:22.739935][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:22.740954][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:22.741209][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:22.741963][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.769994][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:22.771187][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:22.772243][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:22.772613][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:22.931369][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:22.931806][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:22.932030][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:22.939264][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:22.939881][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:22.940125][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:22.941201][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:22.941566][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:22.941790][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:22.942021][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:22.942913][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:22.943085][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:22.943408][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:22.943662][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:22.943676][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:22.943685][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:22.943758][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:22.944861][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:22.945084][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:22.945320][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:22.945570][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:22.945846][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:22.946199][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:22.946424][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:22.947560][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:22.947869][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:22.948290][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:22.948868][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:22.949274][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:22.949489][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:22.950009][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:22.950337][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:22.951003][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:22.951495][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:22.951832][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:22.952304][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:22.952561][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:22.952873][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:22.953181][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:22.960073][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:22.966236][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:22.966753][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:22.967192][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:22.967697][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:22.969489][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:22.969738][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:22.973527][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:22.974112][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:22.974483][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:22.981857][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:22.982366][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:22.983374][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:22.983983][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:22.985068][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:22.985491][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:22.985745][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.988925][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.990738][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:22.998827][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.999294][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.003046][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.011668][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.012501][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.012888][f=-000001] SetSunLighting [t=00:00:23.013411][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.023147][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.023573][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.023865][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.023884][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.024091][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.024368][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.027397][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.029132][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.030972][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.038015][f=-000001] Writing last game win data [t=00:00:23.048360][f=-000001] LuaUI v0.3 [t=00:00:23.239270][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:23.425464][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:23.426172][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.427608][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.427685][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms [t=00:00:23.487383][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10520, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862755}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0294} [t=00:00:23.565796][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:23.565838][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:23.591230][f=-000001] [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{1719.254, 7.164}, {45.399, 0.189}}ms [t=00:00:23.591259][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{348.146, 1.221, 133.903, 7.253}, {0.153, 0.000, 0.048, 0.003}}ms [t=00:00:23.591276][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{338.006, 0.000, 140.404, 7.042}, {11.411, 0.000, 1.786, 0.238}}ms [t=00:00:23.591310][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{335.848, 0.000, 135.823, 6.997}, {13.109, 0.000, 1.959, 0.273}}ms [t=00:00:23.591324][f=-000001] thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{354.108, 0.000, 151.543, 7.377}, {10.662, 0.000, 1.767, 0.222}}ms [t=00:00:23.591337][f=-000001] thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{343.146, 0.000, 141.258, 7.149}, {10.065, 0.000, 1.766, 0.210}}ms [t=00:00:23.591353][f=-000001] [async=1] threads=6 tasks=3330 {sum,avg}{exec,wait}time={{38719.168, 11.627}, {22026562.000, 6614.583}}ms [t=00:00:23.591368][f=-000001] thread=1 tasks=666 {sum,min,max,avg}{exec,wait}time={{7737.833, 0.001, 1681.350, 11.618}, {4401167.500, 0.043, 7766.326, 6608.359}}ms [t=00:00:23.591383][f=-000001] thread=2 tasks=666 {sum,min,max,avg}{exec,wait}time={{7745.508, 0.000, 1681.370, 11.630}, {4408170.500, 0.191, 7767.138, 6618.875}}ms [t=00:00:23.591406][f=-000001] thread=3 tasks=666 {sum,min,max,avg}{exec,wait}time={{7745.330, 0.000, 1681.881, 11.630}, {4405573.000, 0.355, 7767.027, 6614.975}}ms [t=00:00:23.591421][f=-000001] thread=4 tasks=666 {sum,min,max,avg}{exec,wait}time={{7742.224, 0.000, 1681.569, 11.625}, {4405418.000, 0.486, 7766.857, 6614.742}}ms [t=00:00:23.591439][f=-000001] thread=5 tasks=666 {sum,min,max,avg}{exec,wait}time={{7748.275, 0.000, 1681.423, 11.634}, {4406231.500, 0.650, 7766.314, 6615.963}}ms [t=00:00:23.591451][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:23.591458][f=-000001] [SpringApp::Kill][2] [t=00:00:23.591514][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:23.591526][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001fe80a45800 [t=00:00:23.591569][f=-000001] Start widgetHandler:Shutdown [t=00:00:23.595940][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:23.597835][f=-000001] Writing last game win data [t=00:00:23.607940][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:23.607965][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:23.607992][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:23.608003][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:23.608017][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:23.609701][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:23.610180][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:23.610248][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:23.613518][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:23.613553][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:23.616583][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:23.616609][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:23.618045][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:23.618075][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:23.618118][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:23.618135][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:23.618161][f=-000001] Shutdown Widget - Unit Icons [t=00:00:23.618180][f=-000001] Shutdown Widget - HealthBars [t=00:00:23.622764][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:23.623136][f=-000001] Shutdown Widget - Noises [t=00:00:23.623158][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:23.623194][f=-000001] Shutdown Widget - BuildETA [t=00:00:23.623209][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:23.623221][f=-000001] Shutdown Widget - External VR Grid [t=00:00:23.623232][f=-000001] Shutdown Widget - Win Counter [t=00:00:23.623245][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:23.624772][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:23.624792][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:23.624803][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:23.624947][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:23.624965][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:23.624985][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:23.624996][f=-000001] Shutdown Widget - Transport AI [t=00:00:23.625018][f=-000001] Shutdown Widget - Context Menu [t=00:00:23.625038][f=-000001] Shutdown Widget - Point Tracker [t=00:00:23.625051][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:23.625069][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:23.625097][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:23.625119][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:23.625136][f=-000001] Shutdown Widget - Grab Input [t=00:00:23.625181][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:23.625268][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:23.625296][f=-000001] Shutdown Widget - Darkening [t=00:00:23.625331][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:23.625361][f=-000001] Shutdown Widget - Attack Warning [t=00:00:23.625383][f=-000001] Shutdown Widget - Stereo3D [t=00:00:23.625412][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:23.625434][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:23.625889][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:23.625913][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:23.625930][f=-000001] Shutdown Widget - Attack AoE [t=00:00:23.625948][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:23.627026][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.627318][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:23.627350][f=-000001] Shutdown Widget - Selection Send [t=00:00:23.627367][f=-000001] Shutdown Widget - Spotter [t=00:00:23.627397][f=-000001] Shutdown Widget - LupsManager [t=00:00:23.627424][f=-000001] Shutdown Widget - Global Build Command [t=00:00:23.627455][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:23.627478][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:23.627499][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:23.628016][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:23.628035][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:23.628045][f=-000001] Shutdown Widget - Lups [t=00:00:23.628117][f=-000001] Shutdown Widget - Chili Framework [t=00:00:23.628131][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:23.628248][f=-000001] Shutdown Widget - Custom Markers [t=00:00:23.628266][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:23.628277][f=-000001] Shutdown Widget - Select Keys [t=00:00:23.628298][f=-000001] Shutdown Widget - Start Boxes [t=00:00:23.628315][f=-000001] Shutdown Widget - Pause Screen [t=00:00:23.628521][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:23.628556][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:23.628578][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:23.628606][f=-000001] Shutdown Widget - Layout Handler [t=00:00:23.628623][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:23.628641][f=-000001] End widgetHandler:Shutdown [t=00:00:23.683024][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4017958, 0.0} allocedSize{int+, int-, ext}={0, 0, 1068231496}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0594} [t=00:00:23.683201][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001fdb7f12600 [t=00:00:23.695726][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.695800][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.695837][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001fe0488cdd0 [t=00:00:23.695880][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.695898][f=-000001] Shutdown - StartSetup [t=00:00:23.695910][f=-000001] Shutdown - UnitMorph [t=00:00:23.695927][f=-000001] Shutdown - Carrier Drones [t=00:00:23.695948][f=-000001] Shutdown - Missile Silo Controller [t=00:00:23.695972][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.695983][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:23.695995][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.696007][f=-000001] Shutdown - Starlight Handler [t=00:00:23.696017][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.714323][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.714347][f=-000001] Shutdown - Teleport Throw [t=00:00:23.714357][f=-000001] Shutdown - UnitMorph [t=00:00:23.714388][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:23.714433][f=-000001] Shutdown - Missile fired callins [t=00:00:23.714443][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.714452][f=-000001] Shutdown - Retreat Command [t=00:00:23.714463][f=-000001] Shutdown - Shockwaves [t=00:00:23.714473][f=-000001] Shutdown - Unit tint API [t=00:00:23.714489][f=-000001] Shutdown - Unit glow API [t=00:00:23.714501][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.714518][f=-000001] Shutdown - Lups Cloak FX [t=00:00:23.714536][f=-000001] Shutdown - Lups [t=00:00:23.714610][f=-000001] Shutdown - Lups Shield [t=00:00:23.714627][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.726208][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.726338][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.726447][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:23.726458][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:23.750784][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-23_19-49-39-833_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (9649 bytes) [t=00:00:23.750888][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:23.752111][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:23.752131][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:23.752166][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fdcec56490 dev=000001fde9b8e290 [t=00:00:23.752339][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fdcec56490 dev=000001fde9b8e290 [t=00:00:23.752359][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fdcec56490)] [t=00:00:23.753348][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fde9b8e290)] [t=00:00:23.753397][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:23.779398][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:23.781765][f=-000001] [Game::~CGame][1] [t=00:00:23.781790][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:23.781826][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:23.781859][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:23.781870][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:23.781877][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:23.781885][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:23.782161][f=-000001] [Game::KillMisc][1] [t=00:00:23.782173][f=-000001] [Game::KillMisc][2] [t=00:00:23.782345][f=-000001] [Game::KillMisc][3] [t=00:00:23.783588][f=-000001] [Game::KillRendering][1] [t=00:00:23.783927][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.804342][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:23.804405][f=-000001] [S3OParser::Kill] allocated 5602 pieces [t=00:00:23.804735][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:23.879485][f=-000001] [Game::KillInterface][1] [t=00:00:23.879585][f=-000001] [Game::KillInterface][2] [t=00:00:23.880216][f=-000001] [Game::KillSimulation][1] [t=00:00:23.880365][f=-000001] [Game::KillSimulation][2] [t=00:00:23.889341][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:23.889366][f=-000001] [Game::KillSimulation][3] [t=00:00:23.890861][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.891493][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.891541][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.891609][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.891810][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.899776][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:23.910489][f=-000001] [Game::KillSimulation][4] [t=00:00:23.944752][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:23.944816][f=-000001] [Game::~CGame][2] [t=00:00:23.944843][f=-000001] [Game::~CGame][3] [t=00:00:23.944929][f=-000001] [SpringApp::Kill][3] [t=00:00:23.945196][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 43712 bytes sent in 288 packets (151.778 bytes/packet) 26077 bytes recv'd in 105 packets (248.352 bytes/packet) {0.003x, 0.024x} relative protocol overhead {up, down} 96 incoming chunks dropped, 226 outgoing chunks resent 18 incoming chunks processed [t=00:00:23.945422][f=-000001] [SpringApp::Kill][4] font=000001fdce93e9c0 [t=00:00:23.947626][f=-000001] [SpringApp::Kill][5] [t=00:00:23.952138][f=-000001] [SpringApp::Kill][6] [t=00:00:23.952152] [SpringApp::Kill][7] [t=00:00:23.952752] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.952765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.952782] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:23.952792] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.952801] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:23.952841] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.952858] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.952875] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:23.952903] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:23.952917] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.952926] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:23.952935] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:23.952957] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:24.096367] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:24.096391] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:24.096400] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:24.096407] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:00:24.096415] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:24.097990] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>] [t=00:00:24.098035] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:00:24.098049] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001fde9c07fb0) [t=00:00:24.098188] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2038ms [t=00:00:24.098241] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:00:24.098267] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:00:24.098277] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=40ms [t=00:00:24.098286] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=28ms [t=00:00:24.098295] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:00:24.098304] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:00:24.098319] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=22ms [t=00:00:24.098330] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:00:24.098342] file="unittextures/starlight2.dds" indx=7780 inflSize=4096kb readTime=21ms [t=00:00:24.098353] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:00:24.100780] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000001fde9bbd2a0) [t=00:00:24.101529] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=1)] #archives[section]=1 #files[section]=138 [t=00:00:24.101548] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001fdcec50b10) [t=00:00:24.101623] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:24.101643] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fde9bbe320) [t=00:00:24.101700] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fde9bbdc40) [t=00:00:24.101789] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fde9bbec10) [t=00:00:24.101862] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:24.101879] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:00:24.101969] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:24.101983] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:24.101991] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:24.102012] [VFS] [SpringVFS::DeleteArchives<this=000001fde9a6eb10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:24.102358] [SpringApp::Kill][8] [t=00:00:24.102371] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:24.102379] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:00:24.102385] [WatchDog::Uninstall][2] [t=00:00:25.038862] [WatchDog::Uninstall][3] [t=00:00:25.038881] [SpringApp::Kill][9]
infolog_full.txt (truncated):