Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000095] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014813] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014851] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014874] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014890] [t=00:00:00.014898] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014906] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014914] Use "none" to disable the default log sections. [t=00:00:00.014927] ============== </Log Sections> ============== [t=00:00:00.014936] ============== <User Config> ============== [t=00:00:00.015049] AllowDeferredMapRendering = 1 [t=00:00:00.015059] AllowDeferredModelRendering = 1 [t=00:00:00.015064] AnimationMT = 0 [t=00:00:00.015069] BumpWaterBlurReflection = 1 [t=00:00:00.015074] BumpWaterTexSizeReflection = 128 [t=00:00:00.015079] CamFreeScrollSpeed = 50 [t=00:00:00.015084] CamMode = 1 [t=00:00:00.015089] CubeTexSizeReflection = 1 [t=00:00:00.015100] CubeTexSizeSpecular = 1 [t=00:00:00.015106] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015113] EdgeMoveDynamic = 0 [t=00:00:00.015117] EdgeMoveWidth = 0.003 [t=00:00:00.015122] FPSFOV = 90 [t=00:00:00.015126] FPSScrollSpeed = 50 [t=00:00:00.015132] FontSize = 18 [t=00:00:00.015137] FullscreenEdgeMove = 0 [t=00:00:00.015141] GrassDetail = 0 [t=00:00:00.015146] GroundDecals = 2 [t=00:00:00.015150] GroundDetail = 90 [t=00:00:00.015155] HangTimeout = 30 [t=00:00:00.015163] HardwareCursor = 1 [t=00:00:00.015170] InitialNetworkTimeout = 0 [t=00:00:00.015175] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015181] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015187] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015192] LinkOutgoingBandwidth = 262144 [t=00:00:00.015200] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015205] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015210] MSAALevel = 1 [t=00:00:00.015214] MaxParticles = 15000 [t=00:00:00.015224] MaxSounds = 32 [t=00:00:00.015228] MaximumTransmissionUnit = 0 [t=00:00:00.015233] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015241] MiniMapMarker = 0 [t=00:00:00.015245] MouseDragScrollThreshold = 0 [t=00:00:00.015250] NetworkLossFactor = 2 [t=00:00:00.015255] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015262] OverheadScrollSpeed = 50 [t=00:00:00.015267] ReconnectTimeout = 0 [t=00:00:00.015271] RotOverheadScrollSpeed = 50 [t=00:00:00.015275] RotateLogFiles = 1 [t=00:00:00.015285] ShadowMapSize = 1024 [t=00:00:00.015290] Shadows = 1 [t=00:00:00.015294] ShowClock = 0 [t=00:00:00.015299] SoftParticles = 2 [t=00:00:00.015305] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015310] UnitIconDist = 151 [t=00:00:00.015315] UpdateBoundingVolumeMT = 0 [t=00:00:00.015319] UpdateWeaponVectorsMT = 0 [t=00:00:00.015324] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015328] UseLuaMemPools = 0 [t=00:00:00.015332] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015364] VFSCacheArchiveFiles = 0 [t=00:00:00.015375] VSync = 1 [t=00:00:00.015380] Water = 4 [t=00:00:00.015384] WindowBorderless = 1 [t=00:00:00.015388] WindowPosY = 0 [t=00:00:00.015393] WindowedEdgeMove = 0 [t=00:00:00.015400] XResolutionWindowed = 1920 [t=00:00:00.015404] YResolutionWindowed = 1080 [t=00:00:00.015415] ============== </User Config> ============== [t=00:00:00.015422] ============== <User System> ============== [t=00:00:00.015433] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015443] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015451] Compiler Version: gcc-13.2.0 [t=00:00:00.015486] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015528] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015537] Binary Word Size: 64-bit (native) [t=00:00:00.015542] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015552] Physical CPU Cores: 6 [t=00:00:00.015559] Logical CPU Cores: 12 [t=00:00:00.015563] ============== </User System> ============== [t=00:00:00.015570] Run: thread affinity fff [t=00:00:00.015690] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015698] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015702] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015706] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015711] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016929] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016948] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022449] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040124] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040142] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040149] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040155] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040160] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040182] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040187] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040191] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040196] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040201] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040210] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040214] [50] 1600x900x24bpp@144Hz [t=00:00:00.040219] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040223] [62] 1440x900x24bpp@144Hz [t=00:00:00.040228] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040233] [73] 1366x768x24bpp@144Hz [t=00:00:00.040243] [78] 1360x768x24bpp@144Hz [t=00:00:00.040251] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040256] [89] 1280x960x24bpp@144Hz [t=00:00:00.040260] [94] 1280x800x24bpp@144Hz [t=00:00:00.040265] [99] 1280x768x24bpp@144Hz [t=00:00:00.040269] [104] 1280x720x24bpp@144Hz [t=00:00:00.040274] [111] 1152x864x24bpp@144Hz [t=00:00:00.040279] [116] 1024x768x24bpp@144Hz [t=00:00:00.040285] [123] 800x600x24bpp@144Hz [t=00:00:00.040290] [130] 720x576x24bpp@144Hz [t=00:00:00.040294] [135] 720x480x24bpp@144Hz [t=00:00:00.040302] [141] 640x480x24bpp@144Hz [t=00:00:00.046549] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046565] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046570] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046575] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046579] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046584] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046591] [11] 1366x768x24bpp@144Hz [t=00:00:00.046596] [13] 1360x768x24bpp@144Hz [t=00:00:00.046613] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046621] [17] 1280x960x24bpp@144Hz [t=00:00:00.046626] [19] 1280x800x24bpp@144Hz [t=00:00:00.046659] [21] 1280x768x24bpp@144Hz [t=00:00:00.046668] [23] 1280x720x24bpp@144Hz [t=00:00:00.046672] [25] 1280x600x24bpp@144Hz [t=00:00:00.046677] [27] 1152x864x24bpp@144Hz [t=00:00:00.046681] [29] 1024x768x24bpp@144Hz [t=00:00:00.046685] [31] 800x600x24bpp@144Hz [t=00:00:00.046690] [33] 640x480x24bpp@144Hz [t=00:00:00.046712] [35] 640x400x24bpp@144Hz [t=00:00:00.266052] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.266559] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.266580] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289605] [GR::LogVersionInfo] [t=00:00:00.289624] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289634] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.289657] GL vendor : NVIDIA Corporation [t=00:00:00.289664] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.289669] GLSL version: 4.60 NVIDIA [t=00:00:00.289674] GLEW version: 2.1.0 [t=00:00:00.289679] GPU memory : 6144MB (total) / 4852MB (available) [t=00:00:00.289720] SDL swap-int: 1 [t=00:00:00.289737] SDL driver : windows [t=00:00:00.289747] [t=00:00:00.289765] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289777] GLSL shader support : 1 [t=00:00:00.289807] GL4 support : 1 [t=00:00:00.289824] FBO extension support : 1 [t=00:00:00.289849] NVX GPU mem-info support : 1 [t=00:00:00.289865] ATI GPU mem-info support : 0 [t=00:00:00.289885] Texture clamping to edge : 1 [t=00:00:00.289905] NPOT-texture support : 1 (1) [t=00:00:00.289919] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289932] texture query-LOD support : 1 (1) [t=00:00:00.289943] MSAA frame-buffer support : 1 (1) [t=00:00:00.289963] Z-buffer depth : 32 (-) [t=00:00:00.289988] primitive-restart support : 1 (1) [t=00:00:00.289999] clip-space control support: 1 (1) [t=00:00:00.290010] seamless cube-map support : 1 (1) [t=00:00:00.290020] frag-depth layout support : 1 (1) [t=00:00:00.290031] persistent maps support : 1 (1) [t=00:00:00.290041] explicit attribs location : 1 (1) [t=00:00:00.290052] multi draw indirect : 1 (-) [t=00:00:00.290064] array textures : 1 (-) [t=00:00:00.290081] buffer copy support : 1 (-) [t=00:00:00.290101] indirect draw : 1 (-) [t=00:00:00.290118] base instance : 1 (-) [t=00:00:00.290128] [t=00:00:00.290137] max. FBO samples : 32 [t=00:00:00.290150] max. FS/program texture slots : 32/192 [t=00:00:00.290159] max. texture size : 32768 [t=00:00:00.290177] max. texture anisotropy level : 16.000000 [t=00:00:00.290192] max. vec4 varyings/attributes : 31/16 [t=00:00:00.290207] max. draw-buffers : 8 [t=00:00:00.290231] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.290248] max. uniform buffer-bindings : 84 [t=00:00:00.290264] max. uniform block-size : 64KB [t=00:00:00.290279] max. storage buffer-bindings : 96 [t=00:00:00.290290] max. storage block-size : 2047MB [t=00:00:00.290303] [t=00:00:00.290313] enable AMD-hacks : 0 [t=00:00:00.290327] compress MIP-maps: 0 [t=00:00:00.290413] Number of compressed texture formats: 23 [t=00:00:00.290462] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.290559] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.291021] [GR::UpdateGLConfigs] [t=00:00:00.291088] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.291101] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.291120] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.291142] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.291153] [GR::InitGLState] [t=00:00:00.291250] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.371999] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.374409] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.375007] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.379898] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.379939] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.380299] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.381102] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.381116] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.381193] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.381255] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.397321] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.397968] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.400102] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.400365] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.431648] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.431693] [VFS] [SpringVFS::ReserveArchives<this=000002acc31cde30>] [t=00:00:00.431899] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.433790] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002acc31cde30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.433804] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.498119] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.498444] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.498568] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.498705] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.498852] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.498969] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.512740] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.512787] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.513165][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.513257][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.513403][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.513422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.513430][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.513497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.536230][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.536281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.536290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.536311][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.536337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.612637][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.4ms) [t=00:00:00.644380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.646258][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002acfe16e7c0(default) context=000002acc3235e90 numChannels=2 frameSize=8 [t=00:00:00.646328][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.646340][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.646347][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.646354][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.646418][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.646498][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.646512][f=-000001] [Sound] Devices: [t=00:00:00.648933][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.648954][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.648962][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.648972][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.648979][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.649638][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.649653][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.719837][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 674225 MB [t=00:00:00.724274][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.726171][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8480 [t=00:00:00.728713][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8480 using name LogicDaemon [t=00:00:00.948648][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MiniNuggets v4" (loaded=0 cached=0) [t=00:00:00.949426][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="MiniNuggets v4", overwrite=false)] section=1 cached=0 [t=00:00:00.949775][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.950256][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.006695][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.007726][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.007960][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.009291][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002acc31cde30>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.018393][f=-000001] [CAS::GASCB] Archive file="mininuggets_v4.sd7" cs="3db466f0333ba528f08294ce7a36b52bbc3d438054e493d3bacad3908f05d2aa4b6fe2e5095bd6c38f8b161639621e9d593a05a398c2024d93612f9e64c36dd2" [t=00:00:01.018506][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.018620][f=-000001] Warning: [PreGame::GameDataReceived] Archive MiniNuggets v4 (checksum ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.072983][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.073133][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.073236][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.073299][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.073378][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.868464][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.868635][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.868813][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.869082][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.869285][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.869607][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.869786][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.876947][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.877258][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.877478][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.877649][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.877813][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.877986][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.878233][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.878424][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.878664][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.878947][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.879187][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.898404][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.898745][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.899162][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.899502][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.902848][f=-000001] Input grabbing is enabled! [t=00:00:14.902883][f=-000001] Input grabbing is enabled! [t=00:00:14.902993][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.903565][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.903822][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.908582][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.909024][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.909245][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.909484][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.909714][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.909931][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.911224][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.911424][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.911662][f=-000001] EndGame Graph disabled [t=00:00:14.928239][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.928682][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.929040][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.929236][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.929645][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.929836][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.930060][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.930590][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.964561][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.966428][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.966954][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.967377][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.968204][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.985032][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.985564][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.985996][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.986356][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.986636][f=-000001] Initialize [t=00:00:14.986798][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.987101][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.987289][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.988212][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.988440][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.989356][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.989604][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.989841][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.990065][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.991003][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.991227][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.991837][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.012781][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.013220][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.013759][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.014024][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.141741][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.142183][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.142397][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.142773][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.142965][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.148701][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.149815][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.150182][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.150451][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.150637][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.151692][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.151982][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.152624][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.152968][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.153002][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.153012][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.153101][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.154188][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.154432][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.154643][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.154853][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.155099][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.155464][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.155722][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.156734][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.156950][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.157143][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.157353][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.157555][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.157742][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.158296][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.158558][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.158981][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.159364][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.159620][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.160276][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.160533][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.160933][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.161235][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.167004][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.171780][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.172113][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.172430][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.172799][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.174292][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.174491][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.177355][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.177729][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.178037][f=-000001] Mex Placement Initialised with 12 spots. [t=00:00:15.179079][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.179406][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.180294][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.180826][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.181244][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.181446][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.181668][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.183844][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.184983][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.191445][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.191793][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.193642][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.200125][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.200850][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.201105][f=-000001] SetSunLighting [t=00:00:15.201639][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.209807][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.210129][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.210432][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.210449][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.210713][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.211145][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.214163][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.215636][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.216847][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.222172][f=-000001] Writing last game win data [t=00:00:15.233776][f=-000001] LuaUI v0.3 [t=00:00:15.378224][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.443263][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.443386][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.443844][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.443860][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.458152][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10520, 0.0} allocedSize{int+, int-, ext}={0, 0, 1862738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0191} [t=00:00:16.166365][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.489359][f=-000001] GameID: cae8c8664dcb0d863776b54b994282ab [t=00:00:16.489753][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.489773][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.489981][f=-000001] -> Connection established (given id 0) [t=00:00:16.490024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:16.490053][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.490072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=41239b03eb66a6c5ee7685ae0f7a23cd22f32b71d0d209e7e4816d43275d928dc1c226576a71d41a6b3c0a00144fef8388b287a14ced06e80c1090563f1e0733]" [t=00:00:16.490092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4611532b2c90322952db8942838b4dc47f1788bb9d811e6c8ee2f130ff5c1ea41b1c383f1a8a94a05a14c890c9a794bd273e7b653d575a04c403092928b0a034]" [t=00:00:16.519907][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.699868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002ad30a48b30,0000000000000000}][locale="C"]" [t=00:00:16.699904][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.048042][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.103733][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:45.519358][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.530342][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:36.530205][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:17.561609][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:33.158625][f=0003541] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:05.184714][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:08.532366][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:17.870166][f=0004883] Invalid featureID, 3882, at, 12, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (3882) is supplied [t=00:03:17.871561][f=0004883] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (3882) is supplied [t=00:03:17.871582][f=0004883] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:03:18.553708][f=0004903] [SpringApp::Kill][1] fromRun=1 [t=00:03:18.553735][f=0004903] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:18.581267][f=0004903] [async=0] threads=6 tasks=135930 {sum,avg}{exec,wait}time={{1979.792, 0.015}, {11364.436, 0.084}}ms [t=00:03:18.581291][f=0004903] thread=1 tasks=27186 {sum,min,max,avg}{exec,wait}time={{436.042, 0.000, 24.764, 0.016}, {1086.635, 0.000, 18446744027136.000, 0.040}}ms [t=00:03:18.581321][f=0004903] thread=2 tasks=27186 {sum,min,max,avg}{exec,wait}time={{400.614, 0.000, 24.510, 0.015}, {2420.616, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:18.581333][f=0004903] thread=3 tasks=27186 {sum,min,max,avg}{exec,wait}time={{398.981, 0.000, 26.261, 0.015}, {2634.088, 0.000, 18446744027136.000, 0.097}}ms [t=00:03:18.581345][f=0004903] thread=4 tasks=27186 {sum,min,max,avg}{exec,wait}time={{372.957, 0.000, 25.272, 0.014}, {2468.282, 0.000, 11.515, 0.091}}ms [t=00:03:18.581361][f=0004903] thread=5 tasks=27186 {sum,min,max,avg}{exec,wait}time={{371.198, 0.000, 19.797, 0.014}, {2754.815, 0.000, 30.263, 0.101}}ms [t=00:03:18.581372][f=0004903] [async=1] threads=6 tasks=3497 {sum,avg}{exec,wait}time={{30114.275, 8.611}, {16182176.000, 4627.445}}ms [t=00:03:18.581384][f=0004903] thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{6011.628, 0.001, 701.242, 8.576}, {3234170.500, 0.047, 6035.985, 4613.653}}ms [t=00:03:18.581399][f=0004903] thread=2 tasks=698 {sum,min,max,avg}{exec,wait}time={{6030.886, 0.000, 701.242, 8.640}, {3249233.250, 0.195, 6036.027, 4655.062}}ms [t=00:03:18.581414][f=0004903] thread=3 tasks=699 {sum,min,max,avg}{exec,wait}time={{6028.115, 0.000, 697.862, 8.624}, {3230903.250, 0.340, 6035.349, 4622.179}}ms [t=00:03:18.581431][f=0004903] thread=4 tasks=698 {sum,min,max,avg}{exec,wait}time={{6020.189, 0.001, 691.851, 8.625}, {3223452.000, 0.464, 6036.020, 4618.126}}ms [t=00:03:18.581453][f=0004903] thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{6023.457, 0.000, 694.901, 8.593}, {3244417.250, 0.596, 6035.990, 4628.270}}ms [t=00:03:18.581464][f=0004903] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:18.581471][f=0004903] [SpringApp::Kill][2] [t=00:03:18.581517][f=0004903] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:18.581527][f=0004903] [Game::KillLua][1] dtor=0 luaUI=000002ad60343440 [t=00:03:18.581564][f=0004903] Start widgetHandler:Shutdown [t=00:03:18.584996][f=0004903] Shutdown - SaveOrderList Complete [t=00:03:18.587685][f=0004903] Writing last game win data [t=00:03:18.599004][f=0004903] Shutdown - SaveConfigData Complete [t=00:03:18.599030][f=0004903] Shutdown Widget - Chili Highlight [t=00:03:18.599056][f=0004903] Shutdown Widget - Draw After Chili [t=00:03:18.599068][f=0004903] Shutdown Widget - API Unit Tracker GL4 [t=00:03:18.599085][f=0004903] Shutdown Widget - EPIC Menu [t=00:03:18.600447][f=0004903] Shutdown Widget - Chili Minimap [t=00:03:18.600556][f=0004903] Shutdown Widget - Depth of Field Shader [t=00:03:18.600589][f=0004903] Shutdown Widget - Chili Widget Selector [t=00:03:18.602311][f=0004903] Shutdown Widget - Deferred rendering [t=00:03:18.602357][f=0004903] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.605100][f=0004903] Shutdown Widget - Deferred rendering [t=00:03:18.605126][f=0004903] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.606201][f=0004903] Shutdown Widget - Local Team Colors [t=00:03:18.606219][f=0004903] Shutdown Widget - Display Keys 2 [t=00:03:18.606245][f=0004903] Shutdown Widget - Save Game Menu [t=00:03:18.606280][f=0004903] Shutdown Widget - Highlight Model Api GL4 [t=00:03:18.606304][f=0004903] Shutdown Widget - Unit Icons [t=00:03:18.606329][f=0004903] Shutdown Widget - HealthBars [t=00:03:18.607554][f=0004903] Shutdown Widget - Attrition Counter [t=00:03:18.607749][f=0004903] Shutdown Widget - Noises [t=00:03:18.607763][f=0004903] Shutdown Widget - Chili Chicken Panel [t=00:03:18.607798][f=0004903] Shutdown Widget - BuildETA [t=00:03:18.607817][f=0004903] Shutdown Widget - Selected Units GL4 2 [t=00:03:18.607843][f=0004903] Shutdown Widget - External VR Grid [t=00:03:18.607859][f=0004903] Shutdown Widget - Win Counter [t=00:03:18.607874][f=0004903] Shutdown Widget - EndGame APM stats [t=00:03:18.609225][f=0004903] Shutdown Widget - Modular Comm Info [t=00:03:18.609241][f=0004903] Shutdown Widget - Chili Economy Panel Default [t=00:03:18.609312][f=0004903] Shutdown Widget - Chili Nuke Warning [t=00:03:18.609325][f=0004903] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:18.609347][f=0004903] Shutdown Widget - Chili Spectator Panels [t=00:03:18.609359][f=0004903] Shutdown Widget - Transport AI [t=00:03:18.609369][f=0004903] Shutdown Widget - Context Menu [t=00:03:18.609383][f=0004903] Shutdown Widget - Point Tracker [t=00:03:18.609397][f=0004903] Shutdown Widget - MinimapEvents [t=00:03:18.609410][f=0004903] Shutdown Widget - Local Widgets Config [t=00:03:18.609431][f=0004903] Shutdown Widget - Missile Silo Range [t=00:03:18.609451][f=0004903] Shutdown Widget - Highlight Geos [t=00:03:18.609470][f=0004903] Shutdown Widget - Grab Input [t=00:03:18.611855][f=0004903] Input grabbing is disabled! [t=00:03:18.611881][f=0004903] Shutdown Widget - Defense Range Zero-K [t=00:03:18.611897][f=0004903] Shutdown Widget - Showeco and Grid Drawer [t=00:03:18.611906][f=0004903] Shutdown Widget - Darkening [t=00:03:18.611928][f=0004903] Shutdown Widget - Chili EndGame Window [t=00:03:18.611941][f=0004903] Shutdown Widget - Attack Warning [t=00:03:18.611957][f=0004903] Shutdown Widget - Stereo3D [t=00:03:18.611983][f=0004903] Shutdown Widget - Music Player v2 [t=00:03:18.611998][f=0004903] Shutdown Widget - Startup Info and Selector [t=00:03:18.612023][f=0004903] Shutdown Widget - State Reverse and Latency [t=00:03:18.612035][f=0004903] Shutdown Widget - Reclaim Field Highlight [t=00:03:18.612045][f=0004903] Shutdown Widget - Attack AoE [t=00:03:18.612057][f=0004903] Shutdown Widget - TeamPlatter [t=00:03:18.612653][f=0004903] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:18.612878][f=0004903] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:18.612902][f=0004903] Shutdown Widget - Selection Send [t=00:03:18.612918][f=0004903] Shutdown Widget - Spotter [t=00:03:18.612932][f=0004903] Shutdown Widget - LupsManager [t=00:03:18.612955][f=0004903] Shutdown Widget - Global Build Command [t=00:03:18.613220][f=0004903] Shutdown Widget - Newton Firezone [t=00:03:18.613266][f=0004903] Shutdown Widget - Receive Units Indicator [t=00:03:18.613281][f=0004903] Shutdown Widget - Chili Pro Console [t=00:03:18.613948][f=0004903] Shutdown Widget - Persistent Build Height [t=00:03:18.613965][f=0004903] Shutdown Widget - Lasso Terraform GUI [t=00:03:18.613974][f=0004903] Shutdown Widget - Lups [t=00:03:18.614056][f=0004903] Shutdown Widget - Chili Framework [t=00:03:18.614072][f=0004903] Shutdown Widget - Chili Core Selector [t=00:03:18.614160][f=0004903] Shutdown Widget - Custom Markers [t=00:03:18.614182][f=0004903] Shutdown Widget - Mex Placement Handler [t=00:03:18.614197][f=0004903] Shutdown Widget - Select Keys [t=00:03:18.614231][f=0004903] Shutdown Widget - Pause Screen [t=00:03:18.614398][f=0004903] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:18.614426][f=0004903] Shutdown Widget - Bloom Shader Deferred [t=00:03:18.614443][f=0004903] Shutdown Widget - Text To Speech Control [t=00:03:18.614457][f=0004903] Shutdown Widget - Layout Handler [t=00:03:18.614477][f=0004903] Shutdown Widget - Color Blindness Correction [t=00:03:18.614492][f=0004903] End widgetHandler:Shutdown [t=00:03:18.682269][f=0004903] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6892202, 0.0} allocedSize{int+, int-, ext}={0, 0, 1523561270}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0251} [t=00:03:18.682436][f=0004903] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:18.682449][f=0004903] [Game::KillLua][3] dtor=0 luaRules=000002ad30a48b30 [t=00:03:18.682489][f=0004903] Start gadgetHandler:Shutdown [t=00:03:18.682501][f=0004903] Shutdown - StartSetup [t=00:03:18.682518][f=0004903] Shutdown - UnitMorph [t=00:03:18.682814][f=0004903] Shutdown - Carrier Drones [t=00:03:18.682828][f=0004903] Shutdown - Missile Silo Controller [t=00:03:18.682839][f=0004903] Shutdown - Modular Comm Info [t=00:03:18.682847][f=0004903] Shutdown - Terrain Texture Handler [t=00:03:18.682856][f=0004903] Shutdown - UnitCloakShield [t=00:03:18.682952][f=0004903] Shutdown - Starlight Handler [t=00:03:18.682971][f=0004903] End gadgetHandler:Shutdown [t=00:03:18.710116][f=0004903] Start gadgetHandler:Shutdown [t=00:03:18.710160][f=0004903] Shutdown - Teleport Throw [t=00:03:18.710174][f=0004903] Shutdown - UnitMorph [t=00:03:18.710192][f=0004903] Shutdown - Commander Skin Renderer [t=00:03:18.710601][f=0004903] Shutdown - Missile fired callins [t=00:03:18.710624][f=0004903] Shutdown - Modular Comm Info [t=00:03:18.710635][f=0004903] Shutdown - Retreat Command [t=00:03:18.710647][f=0004903] Shutdown - Shockwaves [t=00:03:18.710656][f=0004903] Shutdown - Unit tint API [t=00:03:18.710695][f=0004903] Shutdown - Unit glow API [t=00:03:18.710707][f=0004903] Shutdown - UnitCloakShield [t=00:03:18.710719][f=0004903] Shutdown - Lups Cloak FX [t=00:03:18.710729][f=0004903] Shutdown - Lups [t=00:03:18.710790][f=0004903] Shutdown - Lups Shield [t=00:03:18.710826][f=0004903] End gadgetHandler:Shutdown [t=00:03:18.730780][f=0004903] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 564, 0.0} allocedSize{int+, int-, ext}={0, 0, 84824}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:03:18.731015][f=0004903] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.731093][f=0004903] [Game::KillLua][4] dtor=0 [t=00:03:18.731104][f=0004903] [Game::KillLua][5] dtor=0 [t=00:03:18.743791][f=0004903] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-23_19-53-47-753_MiniNuggets v4_105.1.1-2511-g747f18b BAR105.sdfz" (75051 bytes) [t=00:03:18.743899][f=0004903] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:18.750327][f=0004903] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:18.750347][f=0004903] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:03:18.750410][f=0004903] [Sound] [Sound::UpdateThread][4] ctx=000002acc3235e90 dev=000002acfe16e7c0 [t=00:03:18.750570][f=0004903] [Sound] [Sound::UpdateThread][5] ctx=000002acc3235e90 dev=000002acfe16e7c0 [t=00:03:18.750581][f=0004903] [Sound] [Sound::Cleanup][alcDestroyContext(000002acc3235e90)] [t=00:03:18.751641][f=0004903] [Sound] [Sound::Cleanup][alcCloseDevice(000002acfe16e7c0)] [t=00:03:18.751810][f=0004903] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:18.779243][f=0004903] [Sound] [Sound::UpdateThread][6] [t=00:03:18.781531][f=0004903] [Game::~CGame][1] [t=00:03:18.781565][f=0004903] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:18.781574][f=0004903] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:18.781581][f=0004903] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:18.781588][f=0004903] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:18.781595][f=0004903] [Game::KillLua][4] dtor=1 [t=00:03:18.781602][f=0004903] [Game::KillLua][5] dtor=1 [t=00:03:18.781741][f=0004903] [Game::KillMisc][1] [t=00:03:18.781750][f=0004903] [Game::KillMisc][2] [t=00:03:18.781979][f=0004903] [Game::KillMisc][3] [t=00:03:18.782082][f=0004903] [Game::KillRendering][1] [t=00:03:18.782415][f=0004903] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:18.801366][f=0004903] [3DOParser::Kill] allocated 29 pieces [t=00:03:18.801451][f=0004903] [S3OParser::Kill] allocated 5533 pieces [t=00:03:18.802129][f=0004903] [AssParser::Kill] allocated 701 pieces [t=00:03:18.851392][f=0004903] [Game::KillInterface][1] [t=00:03:18.851582][f=0004903] [Game::KillInterface][2] [t=00:03:18.851843][f=0004903] [Game::KillSimulation][1] [t=00:03:18.851879][f=0004903] [Game::KillSimulation][2] [t=00:03:18.870974][f=0004903] [CCollisionHandler] dis-/continuous tests: 276/426017 [t=00:03:18.870997][f=0004903] [Game::KillSimulation][3] [t=00:03:18.872687][f=0004903] [~CPathCache(20x8)] cacheHits=11 hitPercentage=69% numHashColls=0 maxCacheSize=2 [t=00:03:18.872780][f=0004903] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.872833][f=0004903] [~CPathCache(40x16)] cacheHits=18 hitPercentage=60% numHashColls=0 maxCacheSize=7 [t=00:03:18.872865][f=0004903] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.873933][f=0004903] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:18.875585][f=0004903] [LosHandler::Kill] raycast instance cache-{hits,misses}={18,161}; shared=1%; cached=9% [t=00:03:18.885147][f=0004903] [Game::KillSimulation][4] [t=00:03:18.931527][f=0004903] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:18.931578][f=0004903] [Game::~CGame][2] [t=00:03:18.931588][f=0004903] [Game::~CGame][3] [t=00:03:18.931620][f=0004903] [SpringApp::Kill][3] [t=00:03:18.931762][f=0004903] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 337339 bytes sent in 3612 packets (93.394 bytes/packet) 207125 bytes recv'd in 4128 packets (50.176 bytes/packet) {0.105x, 0.120x} relative protocol overhead {up, down} 12370 incoming chunks dropped, 9828 outgoing chunks resent 3608 incoming chunks processed [t=00:03:18.931881][f=0004903] [SpringApp::Kill][4] font=000002acc2f1e9c0 [t=00:03:18.934316][f=0004903] [SpringApp::Kill][5] [t=00:03:18.937804][f=0004903] [SpringApp::Kill][6] [t=00:03:18.937828] [SpringApp::Kill][7] [t=00:03:18.939040] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.939072] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5184, 1048576, 1048576}, EBO = {10368, 2097152, 2097152} [t=00:03:18.939083] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:18.939093] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.939106] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:18.939120] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.939133] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152} [t=00:03:18.939144] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18616, 1048576, 1048576}, EBO = {27924, 2097152, 2097152} [t=00:03:18.939163] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:18.939173] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.939183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.939198] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:18.939209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {204, 1048576, 1048576}, EBO = {306, 2097152, 2097152} [t=00:03:19.065203] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:19.065250] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:19.065260] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:19.065268] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8480 [t=00:03:19.065304] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:19.066651] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>] [t=00:03:19.066683] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:19.066698] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002acfe28b810) [t=00:03:19.066891] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2100ms [t=00:03:19.066941] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms [t=00:03:19.066960] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=70ms [t=00:03:19.066971] file="unittextures/b_dom_morty_advcon_freaker_refl.dds" indx=7355 inflSize=1365kb readTime=46ms [t=00:03:19.066985] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=36ms [t=00:03:19.067002] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=28ms [t=00:03:19.067016] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms [t=00:03:19.067027] file="objects3d/starlight_dead.dae" indx=5805 inflSize=876kb readTime=24ms [t=00:03:19.067035] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:19.067045] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:19.067059] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=19ms [t=00:03:19.069520] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000002acfe23ffc0) [t=00:03:19.070249] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=1)] #archives[section]=1 #files[section]=50 [t=00:03:19.070275] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\mininuggets_v4.sd7 (000002acfe33eba0) [t=00:03:19.070380] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:19.070400] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002acfe23ee90) [t=00:03:19.070456] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002acfe23f780) [t=00:03:19.070536] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002acfe23f360) [t=00:03:19.070652] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:19.070672] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:19.070737] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:19.070756] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:19.070780] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:19.070798] [VFS] [SpringVFS::DeleteArchives<this=000002acc31cde30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:19.071130] [SpringApp::Kill][8] [t=00:03:19.071147] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:19.071158] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:19.071168] [WatchDog::Uninstall][2] [t=00:03:19.127523] [WatchDog::Uninstall][3] [t=00:03:19.127561] [SpringApp::Kill][9]
infolog_full.txt (truncated):