ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #114927

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.121931] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.121947] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.127005] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.127172] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.362151] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.362202] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.362239]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.362259]   
[t=00:00:00.362265]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.362273]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.362280]   Use "none" to disable the default log sections.
[t=00:00:00.362289] ============== </Log Sections> ==============

[t=00:00:00.362304] ============== <User Config> ==============
[t=00:00:00.362455]   AllowDeferredMapRendering = 1
[t=00:00:00.362464]   AllowDeferredModelRendering = 1
[t=00:00:00.362469]   AnimationMT = 0
[t=00:00:00.362473]   BumpWaterBlurReflection = 1
[t=00:00:00.362479]   BumpWaterTexSizeReflection = 128
[t=00:00:00.362484]   CamFreeScrollSpeed = 50
[t=00:00:00.362487]   CamMode = 1
[t=00:00:00.362492]   CubeTexSizeReflection = 1
[t=00:00:00.362496]   CubeTexSizeSpecular = 1
[t=00:00:00.362500]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.362512]   EdgeMoveDynamic = 0
[t=00:00:00.362519]   EdgeMoveWidth = 0.003
[t=00:00:00.362522]   FPSFOV = 90
[t=00:00:00.362526]   FPSScrollSpeed = 50
[t=00:00:00.362530]   FontSize = 18
[t=00:00:00.362533]   GrassDetail = 0
[t=00:00:00.362537]   GroundDecals = 0
[t=00:00:00.362541]   GroundDetail = 50
[t=00:00:00.362544]   HangTimeout = 30
[t=00:00:00.362548]   HardwareCursor = 1
[t=00:00:00.362551]   InitialNetworkTimeout = 0
[t=00:00:00.362555]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.362563]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.362567]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.362571]   LinkOutgoingBandwidth = 262144
[t=00:00:00.362577]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.362581]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.362585]   MSAALevel = 1
[t=00:00:00.362588]   MaxParticles = 15000
[t=00:00:00.362593]   MaxSounds = 32
[t=00:00:00.362597]   MaximumTransmissionUnit = 0
[t=00:00:00.362601]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.362605]   MiniMapMarker = 0
[t=00:00:00.362613]   MouseDragScrollThreshold = 0
[t=00:00:00.362619]   NetworkLossFactor = 2
[t=00:00:00.362623]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.362627]   OverheadScrollSpeed = 50
[t=00:00:00.362631]   ReconnectTimeout = 0
[t=00:00:00.362635]   RotOverheadScrollSpeed = 50
[t=00:00:00.362639]   RotateLogFiles = 1
[t=00:00:00.362643]   ShadowMapSize = 8192
[t=00:00:00.362647]   Shadows = 0
[t=00:00:00.362651]   ShowClock = 0
[t=00:00:00.362655]   SoftParticles = 0
[t=00:00:00.362662]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.362667]   UnitIconDist = 0
[t=00:00:00.362671]   UpdateBoundingVolumeMT = 0
[t=00:00:00.362674]   UpdateWeaponVectorsMT = 0
[t=00:00:00.362678]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.362683]   UseLuaMemPools = 0
[t=00:00:00.362686]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.362690]   VFSCacheArchiveFiles = 0
[t=00:00:00.362694]   VSync = 0
[t=00:00:00.362697]   Water = 0
[t=00:00:00.362701]   WindowBorderless = 1
[t=00:00:00.362704]   WindowPosY = 0
[t=00:00:00.362738]   XResolutionWindowed = 1920
[t=00:00:00.362746]   YResolutionWindowed = 1080
[t=00:00:00.362750]   snd_volmaster = 23
[t=00:00:00.362760] ============== </User Config> ==============

[t=00:00:00.362764] ============== <User System> ==============
[t=00:00:00.362768]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.362774]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.362779]        Compiler Version: gcc-13.2.0
[t=00:00:00.362811]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.362844]         Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics         ; 32558MB RAM, 34606MB pagefile
[t=00:00:00.362851]        Binary Word Size: 64-bit (native)
[t=00:00:00.362855]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.362860]      Physical CPU Cores: 6
[t=00:00:00.362863]       Logical CPU Cores: 12
[t=00:00:00.362867] ============== </User System> ==============

[t=00:00:00.362940] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.362946]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.362950]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.362953]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.362957]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.364598] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.364613] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.376193] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.410232]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.410251]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.410257]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.410264]         [13] 1680x1050x24bpp@144Hz
[t=00:00:00.410268]         [19] 1600x1024x24bpp@144Hz
[t=00:00:00.410273]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.410277]         [31] 1440x1080x24bpp@144Hz
[t=00:00:00.410281]         [37] 1440x900x24bpp@144Hz
[t=00:00:00.410285]         [43] 1366x768x24bpp@144Hz
[t=00:00:00.410289]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.410296]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.410300]         [61] 1280x960x24bpp@144Hz
[t=00:00:00.410304]         [67] 1280x800x24bpp@144Hz
[t=00:00:00.410307]         [73] 1280x768x24bpp@144Hz
[t=00:00:00.410311]         [79] 1280x720x24bpp@144Hz
[t=00:00:00.410314]         [85] 1176x664x24bpp@144Hz
[t=00:00:00.410318]         [91] 1152x864x24bpp@144Hz
[t=00:00:00.410322]         [97] 1024x768x24bpp@144Hz
[t=00:00:00.410326]         [103] 800x600x24bpp@144Hz
[t=00:00:00.410329]         [109] 720x576x24bpp@144Hz
[t=00:00:00.410336]         [115] 720x480x24bpp@144Hz
[t=00:00:00.410341]         [121] 640x480x24bpp@144Hz
[t=00:00:00.441351]     Display (Generic PnP Monitor)=2 modes=140 bounds={x=0, y=-1080, w=1920, h=1080}
[t=00:00:00.441367]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.441371]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.441375]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.441379]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.441383]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.441386]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.441390]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.441425]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.441428]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.441432]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.441435]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.441441]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.441445]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.441448]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.441452]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.441456]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.441459]         [111] 800x600x24bpp@165Hz
[t=00:00:00.441462]         [120] 720x576x24bpp@165Hz
[t=00:00:00.441472]         [126] 720x480x24bpp@165Hz
[t=00:00:00.441476]         [133] 640x480x24bpp@165Hz
[t=00:00:00.785841] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.787849] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.787876] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.824349] [GR::LogVersionInfo]
[t=00:00:00.824380]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.824385]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:00.824389]     GL vendor   : NVIDIA Corporation
[t=00:00:00.824393]     GL renderer : NVIDIA GeForce GTX 1660/PCIe/SSE2
[t=00:00:00.824397]     GLSL version: 4.60 NVIDIA
[t=00:00:00.824401]     GLEW version: 2.1.0
[t=00:00:00.824404]     GPU memory  : 6144MB (total) / 2685MB (available)
[t=00:00:00.824422]     SDL swap-int: 1
[t=00:00:00.824429]     SDL driver  : windows
[t=00:00:00.824434]     
[t=00:00:00.824446]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.824452]     GLSL shader support       : 1
[t=00:00:00.824456]     GL4 support               : 1
[t=00:00:00.824459]     FBO extension support     : 1
[t=00:00:00.824471]     NVX GPU mem-info support  : 1
[t=00:00:00.824476]     ATI GPU mem-info support  : 0
[t=00:00:00.824484]     Texture clamping to edge  : 1
[t=00:00:00.824490]     NPOT-texture support      : 1 (1)
[t=00:00:00.824496]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.824501]     texture query-LOD support : 1 (1)
[t=00:00:00.824509]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.824512]     Z-buffer depth            : 32 (-)
[t=00:00:00.824519]     primitive-restart support : 1 (1)
[t=00:00:00.824523]     clip-space control support: 1 (1)
[t=00:00:00.824527]     seamless cube-map support : 1 (1)
[t=00:00:00.824530]     frag-depth layout support : 1 (1)
[t=00:00:00.824536]     persistent maps support   : 1 (1)
[t=00:00:00.824542]     explicit attribs location : 1 (1)
[t=00:00:00.824548]     multi draw indirect       : 1 (-)
[t=00:00:00.824564]     array textures            : 1 (-)
[t=00:00:00.824570]     buffer copy support       : 1 (-)
[t=00:00:00.824578]     indirect draw             : 1 (-)
[t=00:00:00.824587]     base instance             : 1 (-)
[t=00:00:00.824593]     
[t=00:00:00.824598]     max. FBO samples              : 32
[t=00:00:00.824605]     max. FS/program texture slots : 32/192
[t=00:00:00.824612]     max. texture size             : 32768
[t=00:00:00.824624]     max. texture anisotropy level : 16.000000
[t=00:00:00.824637]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.824648]     max. draw-buffers             : 8
[t=00:00:00.824655]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.824662]     max. uniform buffer-bindings  : 84
[t=00:00:00.824668]     max. uniform block-size       : 64KB
[t=00:00:00.824675]     max. storage buffer-bindings  : 96
[t=00:00:00.824685]     max. storage block-size       : 2047MB
[t=00:00:00.824691]     
[t=00:00:00.824696]     enable AMD-hacks : 0
[t=00:00:00.824702]     compress MIP-maps: 0
[t=00:00:00.824766]     Number of compressed texture formats: 23
[t=00:00:00.824805]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.824897] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.825597] [GR::UpdateGLConfigs]
[t=00:00:00.825658] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.825669] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.825680] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.825699] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.825705] [GR::InitGLState]
[t=00:00:00.825756] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.907439] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.910978] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.911528] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.924952] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.924979] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.925590] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.927705] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.927718] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.927822] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.927894] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.953688] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.954352] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.960711] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.961069] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.025795] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms
[t=00:00:01.025829] [VFS] [SpringVFS::ReserveArchives<this=0000011919909110>]
[t=00:00:01.026124] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.028908] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011919909110 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.028926] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.080221] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.083841] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.084221] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.084804] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.086917] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.087520] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.093134] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.093210] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.093809][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.100312][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.100406][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.100462][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.100491][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (6.6ms)
[t=00:00:01.100591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.114184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.114253][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:01.114264][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:01.114276][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:01.114285][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "LS24AG32x (NVIDIA High Definition Audio) (2)"
[t=00:00:01.114298][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.114306][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.134656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.140773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001195121cad0(default) context=00000119511fc440  numChannels=2 frameSize=8
[t=00:00:01.140839][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.140871][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.140973][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.140987][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.141025][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.141074][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.141093][f=-000001] [Sound]   Devices:
[t=00:00:01.145555][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.145578][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:01.145604][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.145614][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio) #2]
[t=00:00:01.145622][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.145679][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.145693][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.148809][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.148859][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.209965][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 116ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 56914 MB
[t=00:00:01.213005][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.213079][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.213116][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_13-44-19-291_Shimmershore v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.368759][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.373783][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.373900][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.373925][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.377879][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.377955][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 164ms
[t=00:00:01.378476][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.428820][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000119517c2090] using map "Shimmershore v1.1" (loaded=0 cached=0)
[t=00:00:01.429771][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.436196][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.436480][f=-000001] [PreGame::AddModArchivesToVFS][server=00000119517c2090] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.437082][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.449934][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.450077][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011919909110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.452562][f=-000001] [CAS::GASCB] Archive file="shimmershore_v1.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:01.506090][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.506201][f=-000001] Warning: [PreGame::GameDataReceived] Archive Shimmershore v1.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.507474][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.540911][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.638207][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.638271][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.638313][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 259ms
[t=00:00:01.638580][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.641475][f=-000001] forceSingleThreaded, false
[t=00:00:01.649603][f=-000001] [CAS::GASCB] Archive file="shimmershore_v1.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:01.649727][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.650661][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.650779][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.650865][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.660564][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.660587][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.660809][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.660963][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.661052][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.661186][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.662187][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.662635][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.662979][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.663576][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.663995][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.664490][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.664516][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.665330][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.677165][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.680909][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.682052][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.682234][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.682661][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.682690][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.682812][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.682840][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.828505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.882903][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)"
[t=00:00:01.956161][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:02.407010][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 724ms
[t=00:00:02.407074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.409898][f=-000001] [CAS::GASCB] Archive file="shimmershore_v1.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:02.410091][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.411470][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.411651][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.411847][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.553825][f=-000001] Loading UnitDefs_posts
[t=00:00:02.642501][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.653995][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.679981][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.695654][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 283ms
[t=00:00:02.737775][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 330ms
[t=00:00:02.737970][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.922677][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.927908][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.933351][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.933658][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:02.933675][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.933723][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.937541][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.939457][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.939636][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.049352][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.059999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.115066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.115324][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.115595][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.116162][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.116440][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:12.412731][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:12.412873][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:12.413410][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:12.413676][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:12.420405][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:12.420917][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:12.425633][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:12.425990][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:12.435471][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:12.436089][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:12.436568][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:12.437968][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:12.438146][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:12.438356][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:12.438922][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:12.439177][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:12.441700][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:12.442136][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:12.442466][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:12.443125][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:12.443276][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:12.443414][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:12.445443][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:12.451564][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:12.452957][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:12.453214][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:12.454955][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.478262][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:12.479049][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.479296][f=-000001] SetSunLighting
[t=00:00:12.479703][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.482077][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.483383][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.484681][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.484923][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.484936][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.485099][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.485307][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.491654][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.492111][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.495346][f=-000001] Writing last game win data
[t=00:00:12.499881][f=-000001] LuaUI v0.3
[t=00:00:12.615936][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.615974][f=-000001] [s11n] Loading s11n file...
[t=00:00:12.616548][f=-000001] [s11n] Parsing model...
[t=00:00:12.618562][f=-000001] [s11n] Populating game world...
[t=00:00:12.624741][f=-000001] [s11n] s11n loading complete.
[t=00:00:12.719536][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.730936][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12869, 0.0} allocedSize{int+, int-, ext}={0, 0, 2079939}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0117}
[t=00:00:13.229292][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:13.230564][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:13.231487][f=-000001] Playback paused
[t=00:00:13.241580][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:13.340683][f=-000001] [cawidgets.lua] Error: Error in DrawScreen(): [string "LuaUI/Widgets/dbg_dcicon.lua"]:102: attempt to call field 'GetHasLag' (a nil value)
[t=00:00:13.340704][f=-000001] [cawidgets.lua] Error: Removed widget: DCIcon
[t=00:00:13.344255][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_13-44-19-291_Shimmershore v1_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:13.344277][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:13.344284][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:13.344340][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:13.344383][f=-000001]  -> Connection established (given id 3)
[t=00:00:13.344430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:13.344465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:13.344496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c56cc362e325c4bf359dc2f7087a92d9da6c36634aa79cd62a53fb43b822215273744233ea714c55fad4615c26cbb7d90ac3542c26654210207b9c681ba4f2ef]"
[t=00:00:13.344515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=395cab30d4b5e680ba3c9752cfb1eb6cf64f70b14d667b31d8af25e6b4de71046163d531e407084acfaeb78eb042bd1a9430ea63a0724145cafe0d2396eb607c]"
[t=00:00:13.344583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001196abb6950,0000000000000000}][locale="C"]"
[t=00:00:13.344626][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:13.431397][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.605172][f=-000001] Skipping pregame chatter
[t=00:00:17.410739][f=-000001] Set UnitIconDist to 100000
[t=00:00:17.905100][f=-000001] Set UnitIconDist to 0
[t=00:00:18.666211][f=-000001] Set UnitIconDist to 100000
[t=00:00:19.371361][f=-000001] Set UnitIconDist to 0
[t=00:00:19.634241][f=-000001] Beginning demo playback
[t=00:00:19.729441][f=-000001] GameID: 331942663125a4a6172d18842859f8e6
[t=00:00:20.298444][f=-000001] Set UnitIconDist to 100000
[t=00:00:20.352988][f=-000001] Connection attempt from Nubrake
[t=00:00:20.353008][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.353204][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.743908][f=-000001] Connection attempt from Psiling
[t=00:00:20.743946][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.744110][f=-000001]  -> Connection established (given id 1)
[t=00:00:20.915851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Psiling" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:20.915876][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Psiling" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:21.149490][f=-000001] Skipping to frame 30
[t=00:00:21.149540][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nubrake" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:21.149562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nubrake" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:21.149582][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Psiling" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c56cc362e325c4bf359dc2f7087a92d9da6c36634aa79cd62a53fb43b822215273744233ea714c55fad4615c26cbb7d90ac3542c26654210207b9c681ba4f2ef]"
[t=00:00:21.149604][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Psiling" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=395cab30d4b5e680ba3c9752cfb1eb6cf64f70b14d667b31d8af25e6b4de71046163d531e407084acfaeb78eb042bd1a9430ea63a0724145cafe0d2396eb607c]"
[t=00:00:21.149667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Psiling" string="[Game::Load][lua{Rules,Gaia}={000001fa223e66c0,0000000000000000}][locale="C"]"
[t=00:00:21.149786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nubrake" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c56cc362e325c4bf359dc2f7087a92d9da6c36634aa79cd62a53fb43b822215273744233ea714c55fad4615c26cbb7d90ac3542c26654210207b9c681ba4f2ef]"
[t=00:00:21.149801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nubrake" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=395cab30d4b5e680ba3c9752cfb1eb6cf64f70b14d667b31d8af25e6b4de71046163d531e407084acfaeb78eb042bd1a9430ea63a0724145cafe0d2396eb607c]"
[t=00:00:21.150111][f=-000001] <Psiling> Allies: I choose: BUILD BACK BETTER!
[t=00:00:21.150211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nubrake" string="[Game::Load][lua{Rules,Gaia}={00000241f72d9c60,0000000000000000}][locale="C"]"
[t=00:00:21.150730][f=-000001] <Nubrake> Allies: I choose: Guardian!
[t=00:00:21.199246][f=0000000] Playback continued
[t=00:00:21.236780][f=0000030] Skip finished
[t=00:00:23.006914][f=0000082] Set UnitIconDist to 0
[t=00:00:24.424399][f=0000123] Set UnitIconDist to 100000
[t=00:00:24.842341][f=0000135] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 1
[t=00:00:25.901551][f=0000166] Set UnitIconDist to 0
[t=00:00:26.781798][f=0000192] Set UnitIconDist to 100000
[t=00:00:27.578449][f=0000215] [QuitAction] user exited to system
[t=00:00:27.583858][f=0000215] [SpringApp::Kill][1] fromRun=1
[t=00:00:27.583873][f=0000215] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:27.605471][f=0000215]  [async=0] threads=6 tasks=15055 {sum,avg}{exec,wait}time={{1307.474, 0.087}, {1046.309, 0.069}}ms
[t=00:00:27.605511][f=0000215]      thread=1 tasks=3011 {sum,min,max,avg}{exec,wait}time={{271.066, 0.000, 89.726, 0.090}, {146.562, 0.000, 6.816, 0.049}}ms
[t=00:00:27.605521][f=0000215]      thread=2 tasks=3011 {sum,min,max,avg}{exec,wait}time={{264.957, 0.000, 90.192, 0.088}, {193.808, 0.000, 6.877, 0.064}}ms
[t=00:00:27.605529][f=0000215]      thread=3 tasks=3011 {sum,min,max,avg}{exec,wait}time={{246.365, 0.000, 72.969, 0.082}, {228.872, 0.000, 7.435, 0.076}}ms
[t=00:00:27.605541][f=0000215]      thread=4 tasks=3011 {sum,min,max,avg}{exec,wait}time={{265.524, 0.000, 89.246, 0.088}, {196.764, 0.000, 6.817, 0.065}}ms
[t=00:00:27.605549][f=0000215]      thread=5 tasks=3011 {sum,min,max,avg}{exec,wait}time={{259.562, 0.000, 86.731, 0.086}, {280.303, 0.000, 7.141, 0.093}}ms
[t=00:00:27.605557][f=0000215]  [async=1] threads=6 tasks=2296 {sum,avg}{exec,wait}time={{23418.107, 10.200}, {6346550.500, 2764.177}}ms
[t=00:00:27.605571][f=0000215]      thread=1 tasks=461 {sum,min,max,avg}{exec,wait}time={{4686.593, 0.000, 676.645, 10.166}, {1275232.125, 0.840, 4627.943, 2766.230}}ms
[t=00:00:27.605583][f=0000215]      thread=2 tasks=461 {sum,min,max,avg}{exec,wait}time={{4694.723, 0.001, 680.635, 10.184}, {1274120.500, 0.174, 4632.295, 2763.819}}ms
[t=00:00:27.605592][f=0000215]      thread=3 tasks=457 {sum,min,max,avg}{exec,wait}time={{4685.320, 0.000, 668.818, 10.252}, {1269665.125, 0.811, 4617.991, 2778.261}}ms
[t=00:00:27.605606][f=0000215]      thread=4 tasks=457 {sum,min,max,avg}{exec,wait}time={{4690.479, 0.000, 678.223, 10.264}, {1265724.625, 0.257, 4631.258, 2769.638}}ms
[t=00:00:27.605616][f=0000215]      thread=5 tasks=460 {sum,min,max,avg}{exec,wait}time={{4660.993, 0.000, 656.827, 10.133}, {1261808.000, 0.566, 4611.403, 2743.061}}ms
[t=00:00:27.605622][f=0000215] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:27.605628][f=0000215] [SpringApp::Kill][2]
[t=00:00:27.605670][f=0000215] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:27.605678][f=0000215] [Game::KillLua][1] dtor=0 luaUI=00000119bd2a24f0
[t=00:00:27.605713][f=0000215] Start widgetHandler:Shutdown
[t=00:00:27.608152][f=0000215] Shutdown - SaveOrderList Complete
[t=00:00:27.615075][f=0000215] Writing last game win data
[t=00:00:27.620194][f=0000215] Shutdown - SaveConfigData Complete
[t=00:00:27.620213][f=0000215] Shutdown Widget - Chili Highlight
[t=00:00:27.620247][f=0000215] Shutdown Widget - Draw After Chili
[t=00:00:27.620262][f=0000215] Shutdown Widget - API Unit Tracker GL4
[t=00:00:27.620278][f=0000215] Shutdown Widget - EPIC Menu
[t=00:00:27.621294][f=0000215] Shutdown Widget - Depth of Field Shader
[t=00:00:27.621309][f=0000215] Shutdown Widget - Chili Widget Selector
[t=00:00:27.622179][f=0000215] Shutdown Widget - Chili Minimap
[t=00:00:27.622300][f=0000215] Shutdown Widget - Deferred rendering
[t=00:00:27.622989][f=0000215] Shutdown Widget - Local Team Colors
[t=00:00:27.623007][f=0000215] Shutdown Widget - Display Keys 2
[t=00:00:27.623050][f=0000215] Shutdown Widget - Save Game Menu
[t=00:00:27.623062][f=0000215] Shutdown Widget - Highlight Model Api GL4
[t=00:00:27.623116][f=0000215] Shutdown Widget - Unit Icons
[t=00:00:27.623140][f=0000215] Shutdown Widget - Attrition Counter
[t=00:00:27.623356][f=0000215] Shutdown Widget - HealthBars
[t=00:00:27.624268][f=0000215] Shutdown Widget - Noises
[t=00:00:27.624279][f=0000215] Shutdown Widget - Map Info
[t=00:00:27.624310][f=0000215] Shutdown Widget - Selected Units GL4 2
[t=00:00:27.624330][f=0000215] Shutdown Widget - BuildETA
[t=00:00:27.624343][f=0000215] Shutdown Widget - Outline No Shader
[t=00:00:27.624675][f=0000215] Shutdown Widget - Win Counter
[t=00:00:27.624689][f=0000215] Shutdown Widget - EndGame APM stats
[t=00:00:27.624699][f=0000215] Shutdown Widget - Modular Comm Info
[t=00:00:27.624709][f=0000215] Shutdown Widget - Map Draw Blocker
[t=00:00:27.624736][f=0000215] Shutdown Widget - Point Tracker
[t=00:00:27.624749][f=0000215] Shutdown Widget - Music Player v2
[t=00:00:27.624773][f=0000215] Shutdown Widget - Reclaim Field Highlight
[t=00:00:27.624792][f=0000215] Shutdown Widget - MinimapEvents
[t=00:00:27.624815][f=0000215] Shutdown Widget - Local Widgets Config
[t=00:00:27.624832][f=0000215] Shutdown Widget - Highlight Geos
[t=00:00:27.624845][f=0000215] Shutdown Widget - Missile Silo Range
[t=00:00:27.624859][f=0000215] Shutdown Widget - Defense Range Zero-K
[t=00:00:27.624875][f=0000215] Shutdown Widget - Darkening
[t=00:00:27.624895][f=0000215] Shutdown Widget - Context Menu
[t=00:00:27.624907][f=0000215] Shutdown Widget - Chili Spectator Panels
[t=00:00:27.624924][f=0000215] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:27.624944][f=0000215] Shutdown Widget - Chili Nuke Warning
[t=00:00:27.624960][f=0000215] Shutdown Widget - Chili Economy Panel Default
[t=00:00:27.624972][f=0000215] Shutdown Widget - CameraShake
[t=00:00:27.624984][f=0000215] Shutdown Widget - State Reverse and Latency
[t=00:00:27.624997][f=0000215] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:27.625007][f=0000215] Shutdown Widget - Stereo3D
[t=00:00:27.625067][f=0000215] Shutdown Widget - Chili EndGame Window
[t=00:00:27.625093][f=0000215] Shutdown Widget - Attack AoE
[t=00:00:27.625109][f=0000215] Shutdown Widget - Map Edge Extension
[t=00:00:27.625377][f=0000215] Shutdown Widget - Selection Send
[t=00:00:27.625391][f=0000215] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:27.625399][f=0000215] Shutdown Widget - LupsManager
[t=00:00:27.625411][f=0000215] Shutdown Widget - Newton Firezone
[t=00:00:27.625424][f=0000215] Shutdown Widget - Chili Pro Console
[t=00:00:27.626828][f=0000215] Shutdown Widget - Persistent Build Height
[t=00:00:27.626843][f=0000215] Shutdown Widget - Lasso Terraform GUI
[t=00:00:27.626851][f=0000215] Shutdown Widget - Lups
[t=00:00:27.627148][f=0000215] Shutdown Widget - Chili Framework
[t=00:00:27.627161][f=0000215] Shutdown Widget - Mex Placement Handler
[t=00:00:27.627186][f=0000215] Shutdown Widget - Custom Markers
[t=00:00:27.627202][f=0000215] Shutdown Widget - Chili Core Selector
[t=00:00:27.627276][f=0000215] Shutdown Widget - Select Keys
[t=00:00:27.627301][f=0000215] Shutdown Widget - Pause Screen
[t=00:00:27.627416][f=0000215] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:27.627455][f=0000215] Shutdown Widget - Bloom Shader Deferred
[t=00:00:27.627719][f=0000215] Shutdown Widget - ssao 3
[t=00:00:27.645296][f=0000215] Shutdown Widget - Layout Handler
[t=00:00:27.645322][f=0000215] Shutdown Widget - Color Blindness Correction
[t=00:00:27.645472][f=0000215] Shutdown Widget - Text To Speech Control
[t=00:00:27.645486][f=0000215] End widgetHandler:Shutdown
[t=00:00:27.712693][f=0000215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3249255, 0.0} allocedSize{int+, int-, ext}={0, 0, 826625685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0243}
[t=00:00:27.715001][f=0000215] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:27.715015][f=0000215] [Game::KillLua][3] dtor=0 luaRules=000001196abb6950
[t=00:00:27.715049][f=0000215] Start gadgetHandler:Shutdown
[t=00:00:27.715060][f=0000215] Shutdown - StartSetup
[t=00:00:27.715079][f=0000215] Shutdown - UnitMorph
[t=00:00:27.715144][f=0000215] Shutdown - Carrier Drones
[t=00:00:27.715155][f=0000215] Shutdown - Missile Silo Controller
[t=00:00:27.715162][f=0000215] Shutdown - Modular Comm Info
[t=00:00:27.715171][f=0000215] Shutdown - Terrain Texture Handler
[t=00:00:27.715178][f=0000215] Shutdown - UnitCloakShield
[t=00:00:27.715221][f=0000215] Shutdown - Starlight Handler
[t=00:00:27.715230][f=0000215] End gadgetHandler:Shutdown
[t=00:00:27.730834][f=0000215] Start gadgetHandler:Shutdown
[t=00:00:27.730852][f=0000215] Shutdown - Teleport Throw
[t=00:00:27.730864][f=0000215] Shutdown - UnitMorph
[t=00:00:27.730879][f=0000215] Shutdown - Commander Skin Renderer
[t=00:00:27.731049][f=0000215] Shutdown - Missile fired callins
[t=00:00:27.731062][f=0000215] Shutdown - Modular Comm Info
[t=00:00:27.731070][f=0000215] Shutdown - Retreat Command
[t=00:00:27.731083][f=0000215] Shutdown - Shockwaves
[t=00:00:27.731094][f=0000215] Shutdown - Unit tint API
[t=00:00:27.731122][f=0000215] Shutdown - Unit glow API
[t=00:00:27.731147][f=0000215] Shutdown - UnitCloakShield
[t=00:00:27.731171][f=0000215] Shutdown - Lups Cloak FX
[t=00:00:27.731180][f=0000215] Shutdown - Lups
[t=00:00:27.731843][f=0000215] Shutdown - Lups Shield
[t=00:00:27.731865][f=0000215] End gadgetHandler:Shutdown
[t=00:00:27.746235][f=0000215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 86, 0.0} allocedSize{int+, int-, ext}={0, 0, 9661}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233}
[t=00:00:27.747617][f=0000215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:27.747670][f=0000215] [Game::KillLua][4] dtor=0
[t=00:00:27.747678][f=0000215] [Game::KillLua][5] dtor=0
[t=00:00:27.752763][f=0000215] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:27.786601][f=0000215] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:27.786618][f=0000215] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:27.786748][f=0000215] [Sound] [Sound::UpdateThread][4] ctx=00000119511fc440 dev=000001195121cad0
[t=00:00:27.786834][f=0000215] [Sound] [Sound::UpdateThread][5] ctx=00000119511fc440 dev=000001195121cad0
[t=00:00:27.786843][f=0000215] [Sound] [Sound::Cleanup][alcDestroyContext(00000119511fc440)]
[t=00:00:27.787443][f=0000215] [Sound] [Sound::Cleanup][alcCloseDevice(000001195121cad0)]
[t=00:00:27.787507][f=0000215] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:27.810779][f=0000215] [Sound] [Sound::UpdateThread][6]
[t=00:00:27.811459][f=0000215] [Game::~CGame][1]
[t=00:00:27.811473][f=0000215] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:27.811480][f=0000215] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:27.811485][f=0000215] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:27.811509][f=0000215] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:27.811521][f=0000215] [Game::KillLua][4] dtor=1
[t=00:00:27.811532][f=0000215] [Game::KillLua][5] dtor=1
[t=00:00:27.811585][f=0000215] [Game::KillMisc][1]
[t=00:00:27.811591][f=0000215] [Game::KillMisc][2]
[t=00:00:27.811895][f=0000215] [Game::KillMisc][3]
[t=00:00:27.812017][f=0000215] [Game::KillRendering][1]
[t=00:00:27.825959][f=0000215] [3DOParser::Kill] allocated 1 pieces
[t=00:00:27.825993][f=0000215] [S3OParser::Kill] allocated 5533 pieces
[t=00:00:27.826238][f=0000215] [AssParser::Kill] allocated 674 pieces
[t=00:00:27.859719][f=0000215] [Game::KillInterface][1]
[t=00:00:27.860518][f=0000215] [Game::KillInterface][2]
[t=00:00:27.861518][f=0000215] [Game::KillSimulation][1]
[t=00:00:27.861537][f=0000215] [Game::KillSimulation][2]
[t=00:00:27.867509][f=0000215] [CCollisionHandler] dis-/continuous tests: 0/152333
[t=00:00:27.867525][f=0000215] [Game::KillSimulation][3]
[t=00:00:27.868154][f=0000215] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.868217][f=0000215] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.868269][f=0000215] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.868296][f=0000215] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.868541][f=0000215] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.872155][f=0000215] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,11}; shared=0%; cached=8%
[t=00:00:27.877850][f=0000215] [Game::KillSimulation][4]
[t=00:00:27.914659][f=0000215] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:00:27.914690][f=0000215] [Game::~CGame][2]
[t=00:00:27.914697][f=0000215] [Game::~CGame][3]
[t=00:00:27.914751][f=0000215] [SpringApp::Kill][3]
[t=00:00:27.914766][f=0000215] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    4671 bytes sent  
    13466 bytes recv'd

[t=00:00:27.930679][f=0000215] Kill: client disconnecting...
[t=00:00:29.932708][f=0000215] CloseConnection: client connection closed
[t=00:00:29.932752][f=0000215] [SpringApp::Kill][4] font=0000011919614ec0
[t=00:00:29.934596][f=0000215] [SpringApp::Kill][5]
[t=00:00:29.939127][f=0000215] [SpringApp::Kill][6]
[t=00:00:29.939147] [SpringApp::Kill][7]
[t=00:00:29.939178] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.939217] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.939231] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.939241] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.939259] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:29.939271] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.939282] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:00:29.939299] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5208, 1048576, 1048576}, EBO = {7812, 2097152, 2097152}
[t=00:00:29.939311] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.939321] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.939337] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.939350] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:29.939361] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:00:30.018982] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:30.018997] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:30.019025] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:30.019029] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:30.026020] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>]
[t=00:00:30.026035] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:00:30.026041] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000119198e0880)
[t=00:00:30.026104] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1954ms
[t=00:00:30.026117]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=43ms
[t=00:00:30.026121]     file="sounds/music/peace/inaria.ogg" indx=6346 inflSize=3153kb readTime=26ms
[t=00:00:30.026126]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=21ms
[t=00:00:30.026134]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=20ms
[t=00:00:30.026138]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=20ms
[t=00:00:30.026143]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:00:30.026147]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:00:30.026152]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:00:30.026156]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=15ms
[t=00:00:30.026163]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=14ms
[t=00:00:30.027482] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=1)] #archives[section]=1 #files[section]=73
[t=00:00:30.027493] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Shimmershore_v1.1.sd7 (0000011919905590)
[t=00:00:30.027604] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:30.027621] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001195121b970)
[t=00:00:30.027651] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001195121bef0)
[t=00:00:30.027722] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001195121be40)
[t=00:00:30.027852] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:30.027863] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:30.027871] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:30.027878] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:30.027888] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:30.027897] [VFS] [SpringVFS::DeleteArchives<this=0000011919909110>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:30.028024] [SpringApp::Kill][8]
[t=00:00:30.028033] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:30.028039] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b8957430 (joinable=1)
[t=00:00:30.028043] [WatchDog::Uninstall][2]
[t=00:00:30.400144] [WatchDog::Uninstall][3]
[t=00:00:30.400183] [SpringApp::Kill][9]