Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. Failed rotating the log file LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 97 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseNetMessageSmoothingBuffer = 0 Water = 4 XResolution = 1920 YResolution = 1080 snd_volmaster = 50 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) AMD Ryzen 5 5600X 6-Core Processor ; 32684MB RAM, 34732MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 12 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 895, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 1, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} display=1 modes=35 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@75Hz [ 4] 1680x1050x24bpp@75Hz [ 8] 1600x1024x24bpp@75Hz [11] 1600x900x24bpp@60Hz [12] 1440x900x24bpp@60Hz [19] 1280x800x24bpp@60Hz [21] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 517.48 GL vendor : NVIDIA Corporation GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 4418MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages Fontconfig error: Cannot load default config file Error: [AS::CheckCachedData] found a "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Infinite Inferno E1M1.sdd" already in "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\Infinite Inferno E1M1.sdd", ignoring. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [ThreadPool::SetThreadCount][2] workers=5 [Threading] Main thread CPU affinity mask set: 4064 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.8ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06a17260 context=0589e6f8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (2- USB Sound Device )] [f=-000001] [Sound] [Speakers (2- USB Sound Device )] [f=-000001] [Sound] [AI Noise-cancelling Output (ASUS Utility)] [f=-000001] [Sound] [Speakers (Voice.ai Audio Cable)] [f=-000001] [Sound] [K272HL H (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] Free disk space: 177110 MB [f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [f=-000001] [CPreGame] client using IP 149.56.22.68 and port 8483 [f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name Doomblade3890 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Iced Coffee v4.3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.12.8.0 (archive: 138bd01fe2154c23129d2f09788fb9c7.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 0x58251643) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_1.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=4 inflSize=8kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=7 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=0ms [f=-000001] file=".tx/config" indx=3 inflSize=2kb readTime=0ms [f=-000001] file=".gitattributes" indx=1 inflSize=0kb readTime=0ms [f=-000001] file=".editorconfig" indx=0 inflSize=0kb readTime=0ms [f=-000001] file=".luacheckrc" indx=2 inflSize=2kb readTime=0ms [f=-000001] file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=0ms [f=-000001] Warning: [PreGame::GameDataReceived] Archive 138bd01fe2154c23129d2f09788fb9c7.sdp (checksum 0x547cfa36) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240824_132455_Iced Coffee v4_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] forceSingleThreaded, false [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [f=-000001] ERROR: slicer.maxDamage set, should be health instead! [f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 186ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 252ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 173 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 5ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] Error: 2, gamedata/explosions.lua, error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value) [f=-000001] Error: [ParseExplosionTables] failed to parse explosions: error = 2, effects/napalm.lua, [string "effects/napalm.lua"]:48: attempt to concatenate field 'tau' (a nil value) [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Warning: WeaponDefs: Unknown tag "smoketime" in "chicken_spidermonkey_web" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon" [f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_laserblade" [f=-000001] Warning: WeaponDefs: Unknown tag "rendertype" in "slicer_laserblade" [f=-000001] Warning: WeaponDefs: Unknown tag "endsmoke" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "lineofsight" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "startsmoke" in "slicer_punch" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 981ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 153ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log: 0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead [f=-000001] [Shader] Warning: // SHADER VERSION #version 420 // SHADER FLAGS #define SHADOWGEN_PROGRAM_MAP #define SHADOWMATRIX_NONLINEAR 0 #define SHADOWGEN_PER_FRAGMENT 1 #define SUPPORT_CLIP_CONTROL 1 #define SUPPORT_DEPTH_LAYOUT 1 // SHADER SOURCE #line 1 #if (GL_FRAGMENT_PRECISION_HIGH == 1) // ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this precision highp float; #else precision mediump float; #endif uniform sampler2D alphaMaskTex; uniform vec4 shadowParams; uniform vec2 alphaParams; varying mat4 shadowViewMat; varying mat4 shadowProjMat; varying vec4 vertexModelPos; #if (SUPPORT_DEPTH_LAYOUT == 1) // preserve early-z performance if possible layout(depth_unchanged) out float gl_FragDepth; #endif void main() { #if 0 // TODO: bind this (as for models) if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x) discard; #endif #if (SHADOWGEN_PER_FRAGMENT == 1) // note: voids glPolygonOffset calls vec4 vertexShadowPos = shadowViewMat * vertexModelPos; vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww); vertexShadowPos.xy += shadowParams.xy; vertexShadowPos.z += 0.00250; vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos; float nearDepth = gl_DepthRange.near; float farDepth = gl_DepthRange.far; float depthRange = gl_DepthRange.diff; // far - near float clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w; #if (SUPPORT_CLIP_CONTROL == 1) // ZTO; shadow PM is pre-adjusted gl_FragDepth = (depthRange * clipDepth) + nearDepth; #else // NOTO; useful to keep around gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5; #endif #else // no-op gl_FragDepth = gl_FragCoord.z; #endif } [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Error: Could not finalize projectile-texture atlas. Use fewer/smaller textures. [f=-000001] Warning: FBO-PERLIN: Missing a required texture/buffer attachment! [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailblue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH2" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1bluedark" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple_limpet" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disruptortrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flashslowwithsparks" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamweapon_muzzle_purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonicarcher" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonic" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "torpedo_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailyellow" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "INGEBORG" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "archplosion_aoe" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDO_HIT_SMALL_WEAK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1green" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1blue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_tag_l" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_m" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_150" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE320" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHBIGUNITEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DOT_Merl_Dexplo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "dirt" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "custom:none" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "none" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "slam" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_BOMB" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NONE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "likhotrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "raventrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "KBOTROCKETTRAIL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "xamelimpact" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_phoenix" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "large_green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer_240_range" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "SMOKE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blobber_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "RED_GOO" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "small_green_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "queen_trail_fire" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_koda" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "lobber_goo" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_pyro" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash_teal7" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "MARY_SUE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "LIGHTNINGPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "cloakbomb_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "orangelaser" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_ORANGE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMG_HIT_HE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "spectre_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_RED" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH64" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flashslow" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARCHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_PURPLE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "rocket_trail_bar_flameboosted" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "PLASMA_HIT_96" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "HEATRAY_HIT" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "gauss_hit_l" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1red" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "plasma_hit_32" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "MEDMISSILE_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "100rlexplode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "DGUNTRACE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "riotballplus2_purple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flak_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLAK_HIT_16" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2purple_large" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash2green_large" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNINGPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_hellfire" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BEAMWEAPON_HIT_YELLOW" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "slam_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonictrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blue_explosion" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE280" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bigemptrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EMPMISSILE_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "grav_danger_spikes" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE480" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHNUKE360" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHMEDIUMBUILDINGEX" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "BANISHERTRAIL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blastwingtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "blastwing" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "YELLOW_LIGHTNING_BOMB" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASH1blue" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailpurple" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disruptor_missile_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "missiletrailbluebig" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "STARFIRE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ataalaser" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "halberd_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "beamerray" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "TORPEDOHITHUGE" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "teleport_progress" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flamer_cartoon" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_firewalker_small" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "black_hole_long" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "VINDIBACK" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "heavy_disruptor_beam_hit" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "land_small" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "EXP_MEDIUM_BUILDING_SMALL" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "FLASHLAZER" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile_trail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "purple_missile" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_missile" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "NUKE_600" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "WEAPEXP_PUFF" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "scan_explode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "POWERPLANT_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "napalm_drp" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "330rlexplode" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "seismictrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bull_fade" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "disarmtrail" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ROACHPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "dirt2" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "flash1orange" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "sonic_80" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "bigdisarmtrail" invalid (parse errors?) ------- TRUNCATED ------- [f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [f=-000001] Initialize [f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] IsIsland, <function>, false [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=1ad2a5bc [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=60cfe25a [f=-000001] [Path] [PathEstimator::ReadFile] hash=60cfe25a file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe-60cfe25a.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (42 MB) [f=-000001] [EstimatePathCosts] precached 4 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 77 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 301 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 369 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 438 of 1024 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=60cfe25a file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe-60cfe25a.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=1ad2a5bc [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=60cfe26a [f=-000001] [Path] [PathEstimator::ReadFile] hash=60cfe26a file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe2-60cfe26a.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (16 MB) [f=-000001] [EstimatePathCosts] precached 11 of 256 blocks [f=-000001] [EstimatePathCosts] precached 96 of 256 blocks [f=-000001] [EstimatePathCosts] precached 121 of 256 blocks [f=-000001] [EstimatePathCosts] precached 144 of 256 blocks [f=-000001] [EstimatePathCosts] precached 163 of 256 blocks [f=-000001] [EstimatePathCosts] precached 180 of 256 blocks [f=-000001] [EstimatePathCosts] precached 210 of 256 blocks [f=-000001] [EstimatePathCosts] precached 229 of 256 blocks [f=-000001] [EstimatePathCosts] precached 255 of 256 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=60cfe26a file="cache\104dev-maintenance/paths/Iced Coffee v4.3.pe2-60cfe26a.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (376ms, checksum 3b1d87b9) [f=-000001] Loading Skirmish AIs [SharedLibrary.c::sharedLib_load(C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\SkirmishAI.dll)] LoadLibrary() error 193 [f=-000001] [C Interface] Error: Failed loading shared library: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\SkirmishAI.dll [f=-000001] Error: Skirmish AI 1052188CircuitAIBrutal64-stable not found! The game will go on without it. This usually indicates a problem in the used AI Interface library (-), or the Skirmish AI library is not in the same place as its AIInfo.lua. [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11671,0} {chunk,block}Bytes={0,0} [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] Reclaim highlight: old engine version. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 6617ca669d5cfdccc24ec8ce27e9651b [f=-000001] Connection attempt from Doomblade3890 [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doomblade3890" string="[PreGame::GameDataReceived][map-checksums={0x1,0x58251643}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doomblade3890" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x547cfa36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doomblade3890" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ae9073c02d15733786109b85f5735a8bfa61ce24236c6d20bd06f485d80a68c958cd2712e1ab5d9a2778cdeda12a83c54dc3f93f184e25dca0eba73812ea077c]" [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Doomblade3890" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29ca00d78ec1fdd3c46aa4d73d82fafd6f929ac27143e90f94e8e30193dcc75b9d3f6e788c5b2b7fa4e95baf0128e38f31c12835a8a924dace3f28437f557b49]" [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"1052188CircuitAIBrutal64", Version:"") took over control of team 0 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1, Short-Name:"1052188CircuitAIBrutal64", Version:"") took over control of team 1 [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Warning: [LuaMatUniforms::Validate] missing "TeamColor" uniform [f=-000001] Warning: [CCEG::Load] table for CEG "gate" invalid (parse errors?) [f=0003461] [QuitAction] user exited to system [f=0003461] [SpringApp::Kill][1] fromRun=1 [f=0003461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [f=0003461] [async=0] threads=6 tasks=22290 {sum,avg}{exec,wait}time={{0.000, 26815622305206106150424529401920114999602329579233935562636243145640703860463246995900851137174012960833007407354438928224680644630328854519626096558735360.000}, {26815622215443718403981863489996776219658163574010799024913885271506045426940524837839451773686860098084658283961749543500048222688399419786025715084820480.000, -2.000}}ms [f=0003461] thread=1 tasks=4458 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -2.000, -0.000}}ms [f=0003461] thread=2 tasks=4458 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0003461] thread=3 tasks=4458 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {-26815622215677268409203410577253611717974751318106950402683147258088419184463766989259027439510985171682685339848538963716238662630665982053413875223625728.000, 0.000, -0.000, 26815622268603174500193235671009946639899664066238522652721525015027591073986979499292217399455538377471850361193949034879328697132561944264008647009370112.000}}ms [f=0003461] thread=4 tasks=4458 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622283283981115383568430343634619386342515465894986557474359040297760053565150207475490249426939653196396433711612060602508061907927851179208033173504.000}, {-0.000, 0.000, 0.000, 2.000}}ms [f=0003461] thread=5 tasks=4458 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622284693545663520099254851211133446164304048653194850175985789698748376840721027865723827766143278735377521602521366619110866635844909187925297594368.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0003461] [async=1] threads=6 tasks=85 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 26815622344179745408981711299069596641001006719679760452791756905045675169251145950651395696707520953032510017009036205501729314398472538343655694888075264.000}}ms [f=0003461] thread=1 tasks=17 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 0.000}, {-26815622282712092033405342520447721935651555062447257127578168168308163039249087307116613161690133115875159871939563553639624454188389762796727071156469760.000, 0.000, -0.000, -2.000}}ms [f=0003461] thread=2 tasks=17 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {26815622282982189303873928563996176246140976162990027339651624782507368586586669156818193606140315697675937541456607753105431886797534566936367641221136384.000, 0.000, -0.000, -26815622308254563679573072543534111063048899960495497010701942274451052983525453640854015776501203738307112395266496866549812330618542506444343688841658368.000}}ms [f=0003461] thread=3 tasks=17 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-0.000, 0.000, -0.000, -0.000}}ms [f=0003461] thread=4 tasks=17 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -0.000, -26815622308254563679573072543534111063048899960495497010701942274451052983525453640854015776501203738307112395266496866549812330618542506444343688841658368.000}}ms [f=0003461] thread=5 tasks=17 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -0.000}, {-26815622282919008620990850954805826422751283307783922346037775125674165243197949942339478600275034462821035820826006015956900458125614556427004604120563712.000, -0.000, -0.000, -26815622308254563679573072543534111063048899960495497010701942274451052983525453640854015776501203738307112395266496866549812330618542506444343688841658368.000}}ms [f=0003461] [ThreadPool::SetThreadCount][2] workers=0 [f=0003461] [SpringApp::Kill][2] [f=0003461] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0003461] [Game::KillLua][3] dtor=0 luaUI=2c681788 [f=0003461] Start widgetHandler:Shutdown [f=0003461] Shutdown - SaveOrderList Complete [f=0003461] Writing last game win data [f=0003461] Shutdown - SaveConfigData Complete [f=0003461] Shutdown Widget - Chili Highlight [f=0003461] Shutdown Widget - Draw After Chili [f=0003461] Shutdown Widget - EPIC Menu [f=0003461] Shutdown Widget - Chili Minimap [f=0003461] Shutdown Widget - Chili Widget Selector [f=0003461] Shutdown Widget - Depth of Field Shader [f=0003461] Shutdown Widget - Deferred rendering [f=0003461] SSAO: Deferred rendering disabled, disabling. [f=0003461] Shutdown Widget - Local Team Colors [f=0003461] Shutdown Widget - Display Keys 2 [f=0003461] Shutdown Widget - Save Game Menu [f=0003461] Shutdown Widget - Unit Icons [f=0003461] Shutdown Widget - HealthBars [f=0003461] Shutdown Widget - Noises [f=0003461] Shutdown Widget - Attrition Counter [f=0003461] Shutdown Widget - BuildETA [f=0003461] Shutdown Widget - Win Counter [f=0003461] Shutdown Widget - EndGame APM stats [f=0003461] Shutdown Widget - Modular Comm Info [f=0003461] Shutdown Widget - Reclaim Field Highlight [f=0003461] Shutdown Widget - CameraShake [f=0003461] Shutdown Widget - Chili Economy Panel Default [f=0003461] Shutdown Widget - Chili EndGame Window [f=0003461] Shutdown Widget - Chili Nuke Warning [f=0003461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0003461] Shutdown Widget - Chili Spectator Panels [f=0003461] Shutdown Widget - Context Menu [f=0003461] Shutdown Widget - Darkening [f=0003461] Shutdown Widget - Defense Range Zero-K [f=0003461] Shutdown Widget - Grab Input [f=0003461] Input grabbing is disabled! [f=0003461] Shutdown Widget - Highlight Geos [f=0003461] Shutdown Widget - Local Widgets Config [f=0003461] Shutdown Widget - MinimapEvents [f=0003461] Shutdown Widget - Missile Silo Range [f=0003461] Shutdown Widget - Music Player v2 [f=0003461] Shutdown Widget - Point Tracker [f=0003461] Shutdown Widget - Showeco and Grid Drawer [f=0003461] Shutdown Widget - State Reverse and Latency [f=0003461] Shutdown Widget - Stereo3D [f=0003461] Shutdown Widget - Attack AoE [f=0003461] Shutdown Widget - Map Edge Extension [f=0003461] Shutdown Widget - Selection Send [f=0003461] Shutdown Widget - LupsManager [f=0003461] Shutdown Widget - Newton Firezone [f=0003461] Shutdown Widget - Chili Pro Console [f=0003461] Shutdown Widget - Persistent Build Height [f=0003461] Shutdown Widget - Lasso Terraform GUI [f=0003461] Shutdown Widget - Chili Framework [f=0003461] Shutdown Widget - Lups [f=0003461] Shutdown Widget - Chili Core Selector [f=0003461] Shutdown Widget - Custom Markers [f=0003461] Shutdown Widget - Mex Placement Handler [f=0003461] Shutdown Widget - Select Keys [f=0003461] Shutdown Widget - Pause Screen [f=0003461] Shutdown Widget - Bloom Shader Deferred [f=0003461] Shutdown Widget - Layout Handler [f=0003461] Shutdown Widget - Color Blindness Correction [f=0003461] Shutdown Widget - Text To Speech Control [f=0003461] End widgetHandler:Shutdown [f=0003461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9507354,0} {chunk,block}Bytes={0,0} [f=0003461] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0003461] [Game::KillLua][2] dtor=0 luaRules=29258138 [f=0003461] Start gadgetHandler:Shutdown [f=0003461] Shutdown - StartSetup [f=0003461] Shutdown - UnitMorph [f=0003461] Shutdown - Carrier Drones [f=0003461] Shutdown - Missile Silo Controller [f=0003461] Shutdown - Modular Comm Info [f=0003461] Shutdown - Terrain Texture Handler [f=0003461] Shutdown - UnitCloakShield [f=0003461] Shutdown - Starlight Handler [f=0003461] End gadgetHandler:Shutdown [f=0003461] Start gadgetHandler:Shutdown [f=0003461] Shutdown - Teleport Throw [f=0003461] Shutdown - UnitMorph [f=0003461] Shutdown - Missile fired callins [f=0003461] Shutdown - Modular Comm Info [f=0003461] Shutdown - Retreat Command [f=0003461] Shutdown - Shockwaves [f=0003461] Shutdown - Unit tint API [f=0003461] Shutdown - CustomUnitShaders [f=0003461] Shutdown - Unit glow API [f=0003461] Shutdown - UnitCloakShield [f=0003461] Shutdown - Lups Cloak FX [f=0003461] Shutdown - Lups [f=0003461] Shutdown - Lups Shield [f=0003461] End gadgetHandler:Shutdown [f=0003461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9507443,0} {chunk,block}Bytes={0,0} [f=0003461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9507443,0} {chunk,block}Bytes={0,0} [f=0003461] [Game::KillLua][4] dtor=0 [f=0003461] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240824_132455_Iced Coffee v4_104.0.1-287-gf7b0fcc maintenance.sdfz" (40654 bytes) [f=0003461] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0003461] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0003461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [f=0003461] [Sound] [Sound::UpdateThread][4] ctx=0589e6f8 dev=06a17260 [f=0003461] [Sound] [Sound::UpdateThread][5] ctx=0589e6f8 dev=06a17260 [f=0003461] [Sound] [Sound::UpdateThread][6] [f=0003461] [Game::~CGame][1] [f=0003461] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0003461] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0003461] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0003461] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0003461] [Game::KillLua][4] dtor=1 [f=0003461] [Game::KillMisc][1] [f=0003461] [Game::KillMisc][2] [f=0003461] [Game::KillMisc][3] [f=0003461] [Game::KillRendering][1] [f=0003461] Statistics for RectangleOptimizer: 0% [f=0003461] [Game::KillInterface][1] [f=0003461] [Game::KillInterface][2] [f=0003461] [Game::KillSimulation][1] [f=0003461] [Game::KillSimulation][2] [f=0003461] [CCollisionHandler] dis-/continuous tests: 0/15606 [f=0003461] [Game::KillSimulation][3] [f=0003461] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003461] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003461] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003461] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0003461] Statistics for RectangleOptimizer: 0% [f=0003461] Statistics for RectangleOptimizer: 0% [f=0003461] LosHandler stats: total instances=6; shared=0%; from cache=17% [f=0003461] [Game::KillSimulation][4] [f=0003461] [Game::~CGame][2] [f=0003461] [Game::~CGame][3] [f=0003461] [SpringApp::Kill][3] [f=0003461] [UDPConnection::Statistics] 31703 bytes sent in 1686 packets (18.804 bytes/packet) 178824 bytes recv'd in 3521 packets (50.788 bytes/packet) {0.000x, 0.319x} relative protocol overhead {up, down} 259 incoming chunks dropped, 6324 outgoing chunks resent [f=0003461] [SpringApp::Kill][4] font=06463040 [f=0003461] [SpringApp::Kill][5] [f=0003461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1352ms file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=73ms file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=69ms file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=49ms file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=25ms file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=24ms file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=17ms [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):