Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000126] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016903] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016945] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016972] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016988] [t=00:00:00.016994] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017020] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017026] Use "none" to disable the default log sections. [t=00:00:00.017037] ============== </Log Sections> ============== [t=00:00:00.017047] ============== <User Config> ============== [t=00:00:00.017160] AllowDeferredMapRendering = 1 [t=00:00:00.017170] AllowDeferredModelRendering = 1 [t=00:00:00.017175] AnimationMT = 0 [t=00:00:00.017181] BumpWaterBlurReflection = 1 [t=00:00:00.017187] BumpWaterTexSizeReflection = 128 [t=00:00:00.017192] CamFreeScrollSpeed = 50 [t=00:00:00.017197] CamMode = 1 [t=00:00:00.017203] CubeTexSizeReflection = 1 [t=00:00:00.017212] CubeTexSizeSpecular = 1 [t=00:00:00.017223] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017231] EdgeMoveDynamic = 0 [t=00:00:00.017238] EdgeMoveWidth = 0.003 [t=00:00:00.017244] FPSFOV = 90 [t=00:00:00.017251] FPSScrollSpeed = 50 [t=00:00:00.017258] FontSize = 18 [t=00:00:00.017266] FullscreenEdgeMove = 0 [t=00:00:00.017273] GrassDetail = 0 [t=00:00:00.017285] GroundDecals = 2 [t=00:00:00.017292] GroundDetail = 90 [t=00:00:00.017299] HangTimeout = 30 [t=00:00:00.017316] HardwareCursor = 1 [t=00:00:00.017327] InitialNetworkTimeout = 0 [t=00:00:00.017335] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017346] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017354] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017366] LinkOutgoingBandwidth = 262144 [t=00:00:00.017375] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017386] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017393] MSAALevel = 1 [t=00:00:00.017403] MaxParticles = 15000 [t=00:00:00.017416] MaxSounds = 32 [t=00:00:00.017426] MaximumTransmissionUnit = 0 [t=00:00:00.017434] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017445] MiniMapMarker = 0 [t=00:00:00.017453] MouseDragScrollThreshold = 0 [t=00:00:00.017463] NetworkLossFactor = 2 [t=00:00:00.017472] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017482] OverheadScrollSpeed = 50 [t=00:00:00.017489] ReconnectTimeout = 0 [t=00:00:00.017500] RotOverheadScrollSpeed = 50 [t=00:00:00.017507] RotateLogFiles = 1 [t=00:00:00.017523] ShadowMapSize = 1024 [t=00:00:00.017534] Shadows = 1 [t=00:00:00.017540] ShowClock = 0 [t=00:00:00.017551] SoftParticles = 2 [t=00:00:00.017558] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017569] UnitIconDist = 151 [t=00:00:00.017576] UpdateBoundingVolumeMT = 0 [t=00:00:00.017588] UpdateWeaponVectorsMT = 0 [t=00:00:00.017595] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017606] UseLuaMemPools = 0 [t=00:00:00.017613] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017659] VFSCacheArchiveFiles = 0 [t=00:00:00.017671] VSync = 1 [t=00:00:00.017678] Water = 4 [t=00:00:00.017685] WindowBorderless = 1 [t=00:00:00.017692] WindowPosY = 0 [t=00:00:00.017699] WindowedEdgeMove = 0 [t=00:00:00.017710] XResolutionWindowed = 1920 [t=00:00:00.017717] YResolutionWindowed = 1080 [t=00:00:00.017735] ============== </User Config> ============== [t=00:00:00.017746] ============== <User System> ============== [t=00:00:00.017762] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017777] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017789] Compiler Version: gcc-13.2.0 [t=00:00:00.017838] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017901] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017915] Binary Word Size: 64-bit (native) [t=00:00:00.017924] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017939] Physical CPU Cores: 6 [t=00:00:00.017950] Logical CPU Cores: 12 [t=00:00:00.017958] ============== </User System> ============== [t=00:00:00.017972] Run: thread affinity fff [t=00:00:00.018158] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018168] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018173] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018177] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018182] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019517] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019538] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026326] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047322] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047343] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047349] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047356] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047360] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047388] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047393] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047398] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047403] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047408] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047412] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047417] [50] 1600x900x24bpp@144Hz [t=00:00:00.047422] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047427] [62] 1440x900x24bpp@144Hz [t=00:00:00.047431] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047436] [73] 1366x768x24bpp@144Hz [t=00:00:00.047445] [78] 1360x768x24bpp@144Hz [t=00:00:00.047451] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047456] [89] 1280x960x24bpp@144Hz [t=00:00:00.047461] [94] 1280x800x24bpp@144Hz [t=00:00:00.047466] [99] 1280x768x24bpp@144Hz [t=00:00:00.047470] [104] 1280x720x24bpp@144Hz [t=00:00:00.047479] [111] 1152x864x24bpp@144Hz [t=00:00:00.047483] [116] 1024x768x24bpp@144Hz [t=00:00:00.047488] [123] 800x600x24bpp@144Hz [t=00:00:00.047493] [130] 720x576x24bpp@144Hz [t=00:00:00.047498] [135] 720x480x24bpp@144Hz [t=00:00:00.047508] [141] 640x480x24bpp@144Hz [t=00:00:00.052838] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052856] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052861] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052865] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052870] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052874] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052881] [11] 1366x768x24bpp@144Hz [t=00:00:00.052886] [13] 1360x768x24bpp@144Hz [t=00:00:00.052907] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052912] [17] 1280x960x24bpp@144Hz [t=00:00:00.052916] [19] 1280x800x24bpp@144Hz [t=00:00:00.052921] [21] 1280x768x24bpp@144Hz [t=00:00:00.052925] [23] 1280x720x24bpp@144Hz [t=00:00:00.052929] [25] 1280x600x24bpp@144Hz [t=00:00:00.052934] [27] 1152x864x24bpp@144Hz [t=00:00:00.052938] [29] 1024x768x24bpp@144Hz [t=00:00:00.052946] [31] 800x600x24bpp@144Hz [t=00:00:00.052951] [33] 640x480x24bpp@144Hz [t=00:00:00.052955] [35] 640x400x24bpp@144Hz [t=00:00:00.288718] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289408] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.325153] [GR::LogVersionInfo] [t=00:00:00.325173] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.325181] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.325211] GL vendor : NVIDIA Corporation [t=00:00:00.325219] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.325227] GLSL version: 4.60 NVIDIA [t=00:00:00.325232] GLEW version: 2.1.0 [t=00:00:00.325238] GPU memory : 6144MB (total) / 5017MB (available) [t=00:00:00.325267] SDL swap-int: 1 [t=00:00:00.325276] SDL driver : windows [t=00:00:00.325282] [t=00:00:00.325287] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.325293] GLSL shader support : 1 [t=00:00:00.325305] GL4 support : 1 [t=00:00:00.325311] FBO extension support : 1 [t=00:00:00.325326] NVX GPU mem-info support : 1 [t=00:00:00.325340] ATI GPU mem-info support : 0 [t=00:00:00.325352] Texture clamping to edge : 1 [t=00:00:00.325361] NPOT-texture support : 1 (1) [t=00:00:00.325369] S3TC/DXT1 texture support : 1/1 [t=00:00:00.325377] texture query-LOD support : 1 (1) [t=00:00:00.325383] MSAA frame-buffer support : 1 (1) [t=00:00:00.325396] Z-buffer depth : 32 (-) [t=00:00:00.325413] primitive-restart support : 1 (1) [t=00:00:00.325419] clip-space control support: 1 (1) [t=00:00:00.325426] seamless cube-map support : 1 (1) [t=00:00:00.325433] frag-depth layout support : 1 (1) [t=00:00:00.325439] persistent maps support : 1 (1) [t=00:00:00.325445] explicit attribs location : 1 (1) [t=00:00:00.325452] multi draw indirect : 1 (-) [t=00:00:00.325459] array textures : 1 (-) [t=00:00:00.325466] buffer copy support : 1 (-) [t=00:00:00.325477] indirect draw : 1 (-) [t=00:00:00.325489] base instance : 1 (-) [t=00:00:00.325497] [t=00:00:00.325504] max. FBO samples : 32 [t=00:00:00.325513] max. FS/program texture slots : 32/192 [t=00:00:00.325521] max. texture size : 32768 [t=00:00:00.325534] max. texture anisotropy level : 16.000000 [t=00:00:00.325543] max. vec4 varyings/attributes : 31/16 [t=00:00:00.325552] max. draw-buffers : 8 [t=00:00:00.325574] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.325581] max. uniform buffer-bindings : 84 [t=00:00:00.325587] max. uniform block-size : 64KB [t=00:00:00.325595] max. storage buffer-bindings : 96 [t=00:00:00.325604] max. storage block-size : 2047MB [t=00:00:00.325610] [t=00:00:00.325614] enable AMD-hacks : 0 [t=00:00:00.325620] compress MIP-maps: 0 [t=00:00:00.325697] Number of compressed texture formats: 23 [t=00:00:00.325736] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.325800] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.326243] [GR::UpdateGLConfigs] [t=00:00:00.326402] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.326426] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.326459] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.326482] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.326493] [GR::InitGLState] [t=00:00:00.326705] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.424548] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.427860] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.428494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.435016] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.435392] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.435848] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.436932] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.436955] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.437057] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.437147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.453926] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.454606] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.456735] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.457289] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.491839] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.491858] [VFS] [SpringVFS::ReserveArchives<this=000002bd96c09c90>] [t=00:00:00.492094] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.494355] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bd96c09c90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.494370] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.565019] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.565419] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.565582] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.565948] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.565976] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.566098] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.566767] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.566817] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.567557][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.567740][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.567964][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.567989][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.568000][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.568084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.596755][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.596781][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.596791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.596823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.596851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.667397][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:00.721534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.723522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bdd319ff90(default) context=000002bd9604e590 numChannels=2 frameSize=8 [t=00:00:00.723589][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.723603][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.723610][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.723617][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.723652][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.723684][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.723694][f=-000001] [Sound] Devices: [t=00:00:00.726253][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.726297][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.726305][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.726316][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.726323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.727065][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.727080][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.774104][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673941 MB [t=00:00:00.775641][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.776385][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.777486][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:01.014590][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.015389][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.021707][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.022311][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.080074][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.081196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.081488][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.082902][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bd96c09c90>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.092322][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:01.092442][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.092518][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.150700][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.150834][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.150937][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.150998][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.151050][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.258600][f=-000001] EndGame Graph disabled [t=00:00:16.276356][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.276808][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.277029][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.277465][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.277666][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.277862][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.278058][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.278271][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.278860][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.280934][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.317808][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.318174][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.319364][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.319647][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.319843][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.320334][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.321501][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.338972][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.339615][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.341507][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.341891][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.342233][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.342495][f=-000001] Initialize [t=00:00:16.342654][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.342855][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.343130][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.344122][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.344365][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.344973][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.370099][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.370559][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.371139][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.371466][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.512331][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.512730][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.519028][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.519425][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.519927][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.520242][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.522036][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.522587][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.522842][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.523057][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.523804][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.523988][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.524284][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.524646][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.524663][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.524673][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.524745][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.526077][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.526391][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.526737][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.526975][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.527247][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.527476][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.527868][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.528089][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.529061][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.529321][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.529856][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.530145][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.530395][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.530606][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.530859][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.531142][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.531627][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.532178][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.532576][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.532828][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.533166][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.533434][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.540595][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.545783][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.546372][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.546990][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.547483][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.549209][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.549507][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.552619][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.553147][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.553659][f=-000001] Mex Placement Initialised with 19 spots. [t=00:00:16.555199][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.555681][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.556639][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.557223][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.557806][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.558091][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.558410][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.560738][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.561987][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.568423][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.568845][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.571204][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.578775][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.579820][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.580195][f=-000001] SetSunLighting [t=00:00:16.580705][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.590641][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.591078][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.591351][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.591371][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.591568][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.591843][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.594592][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.595964][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.597240][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.602676][f=-000001] Writing last game win data [t=00:00:16.615712][f=-000001] LuaUI v0.3 [t=00:00:16.780469][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.845123][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.845187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.845716][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.845735][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:16.860563][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10529, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863179}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0185} [t=00:00:17.644900][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.042726][f=-000001] GameID: c017ca662db2742bcab853b1c14a4e6f [t=00:00:18.043126][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.043141][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.043318][f=-000001] -> Connection established (given id 0) [t=00:00:18.043354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:18.043381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.043400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:18.043420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:18.086634][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.257161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002be5ab1f1b0,0000000000000000}][locale="C"]" [t=00:00:18.257202][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.204576][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.404018][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:46.767492][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:07.812503][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:37.809722][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:18.836258][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:06.454458][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:09.796248][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:51.498777][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:10.841038][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:21.249841][f=0006745] [uapn] compare [t=00:04:21.249882][f=0006745] [uapn] issued : 40(856, 224.23111, 2328, 50000, nil) 0 (build assist) [t=00:04:21.249902][f=0006745] [uapn] current: 40(16337, 856, 224.23111, 2328, 500) 8 [t=00:04:21.249910][f=0006745] [uapn] -> false [t=00:04:21.249940][f=0006745] [uapn] compare [t=00:04:21.249954][f=0006745] [uapn] issued : 40(856, 224.23111, 2328, 50000, nil) 0 (build assist) [t=00:04:21.249981][f=0006745] [uapn] current: 40(16337, 856, 224.23111, 2328, 500) 8 [t=00:04:21.249991][f=0006745] [uapn] -> false [t=00:04:21.249998][f=0006745] [uapn] compare [t=00:04:21.250011][f=0006745] [uapn] issued : 40(856, 224.23111, 2328, 50000, nil) 4 (repair units) [t=00:04:21.250022][f=0006745] [uapn] current: 40(16337, 856, 224.23111, 2328, 500) 8 [t=00:04:21.250031][f=0006745] [uapn] -> false [t=00:04:21.700935][f=0006759] game_message: Metal Extractor is under attack [t=00:04:36.519138][f=0007203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:54.943233][f=0007756] [uapn] compare [t=00:04:54.943270][f=0007756] [uapn] issued : 40(872, 223.459015, 2296, 50000, nil) 0 (build assist) [t=00:04:54.943289][f=0007756] [uapn] current: 40(16337, 872, 223.459015, 2296, 50000) 8 [t=00:04:54.943296][f=0007756] [uapn] -> repair [t=00:04:59.009615][f=0007876] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:05:03.285471][f=0008006] [uapn] compare [t=00:05:03.285527][f=0008006] [uapn] issued : 40(872, 223.459015, 2296, 50000, nil) 0 (build assist) [t=00:05:03.285549][f=0008006] [uapn] current: 40(11268, 872, 223.459015, 2296, 50000) 8 [t=00:05:03.285558][f=0008006] [uapn] -> repair [t=00:05:07.792834][f=0008142] [uapn] compare [t=00:05:07.792919][f=0008142] [uapn] issued : 40(872, 223.459015, 2296, 50000, nil) 0 (build assist) [t=00:05:07.792939][f=0008142] [uapn] current: 40(11268, 872, 223.459015, 2296, 50000) 8 [t=00:05:07.792947][f=0008142] [uapn] -> repair [t=00:05:10.935148][f=0008236] game_message: Solar Collector is under attack [t=00:05:12.185376][f=0008273] [uapn] compare [t=00:05:12.185407][f=0008273] [uapn] issued : 40(872, 223.459015, 2296, 50000, nil) 0 (build assist) [t=00:05:12.185422][f=0008273] [uapn] current: 40(11268, 872, 223.459015, 2296, 50000) 8 [t=00:05:12.185429][f=0008273] [uapn] -> repair [t=00:05:16.638155][f=0008408] [uapn] compare [t=00:05:16.638206][f=0008408] [uapn] issued : 40(872, 223.459015, 2296, 50000, nil) 0 (build assist) [t=00:05:16.638262][f=0008408] [uapn] current: 40(11268, 872, 223.459015, 2296, 50000) 8 [t=00:05:16.638307][f=0008408] [uapn] -> repair [t=00:05:21.520684][f=0008554] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:05:21.798048][f=0008563] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:05:25.295435][f=0008667] LogicDaemon paused the game [t=00:05:25.693752][f=0008667] [SpringApp::Kill][1] fromRun=1 [t=00:05:25.693808][f=0008667] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:25.716656][f=0008667] [async=0] threads=6 tasks=263825 {sum,avg}{exec,wait}time={{5767.733, 0.022}, {14515.146, 0.055}}ms [t=00:05:25.716778][f=0008667] thread=1 tasks=52765 {sum,min,max,avg}{exec,wait}time={{1204.789, 0.000, 58.460, 0.023}, {1437.460, 0.000, 18446744027136.000, 0.027}}ms [t=00:05:25.716838][f=0008667] thread=2 tasks=52765 {sum,min,max,avg}{exec,wait}time={{1190.792, 0.000, 70.438, 0.023}, {3178.959, 0.000, 18446744027136.000, 0.060}}ms [t=00:05:25.716894][f=0008667] thread=3 tasks=52765 {sum,min,max,avg}{exec,wait}time={{1240.315, 0.000, 70.314, 0.024}, {3193.518, 0.000, 18446744027136.000, 0.061}}ms [t=00:05:25.716946][f=0008667] thread=4 tasks=52765 {sum,min,max,avg}{exec,wait}time={{986.404, 0.000, 68.781, 0.019}, {3456.416, 0.000, 14.284, 0.066}}ms [t=00:05:25.717016][f=0008667] thread=5 tasks=52765 {sum,min,max,avg}{exec,wait}time={{1145.433, 0.000, 66.229, 0.022}, {3248.794, 0.000, 17.913, 0.062}}ms [t=00:05:25.717073][f=0008667] [async=1] threads=6 tasks=3547 {sum,avg}{exec,wait}time={{30650.785, 8.641}, {16710340.000, 4711.119}}ms [t=00:05:25.717128][f=0008667] thread=1 tasks=710 {sum,min,max,avg}{exec,wait}time={{6130.341, 0.000, 756.128, 8.634}, {3343741.750, 0.462, 6146.531, 4709.496}}ms [t=00:05:25.717203][f=0008667] thread=2 tasks=710 {sum,min,max,avg}{exec,wait}time={{6136.664, 0.000, 758.253, 8.643}, {3346705.500, 0.613, 6146.181, 4713.670}}ms [t=00:05:25.717270][f=0008667] thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{6137.504, 0.000, 768.193, 8.632}, {3339832.500, 0.309, 6145.949, 4697.374}}ms [t=00:05:25.717324][f=0008667] thread=4 tasks=706 {sum,min,max,avg}{exec,wait}time={{6123.632, 0.000, 765.304, 8.674}, {3347618.750, 0.354, 6146.391, 4741.669}}ms [t=00:05:25.717391][f=0008667] thread=5 tasks=710 {sum,min,max,avg}{exec,wait}time={{6122.646, 0.000, 761.510, 8.623}, {3332440.750, 0.074, 6146.259, 4693.579}}ms [t=00:05:25.717435][f=0008667] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:25.717462][f=0008667] [SpringApp::Kill][2] [t=00:05:25.717624][f=0008667] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:25.717665][f=0008667] [Game::KillLua][1] dtor=0 luaUI=000002be67cffb80 [t=00:05:25.717807][f=0008667] Start widgetHandler:Shutdown [t=00:05:25.728926][f=0008667] Shutdown - SaveOrderList Complete [t=00:05:25.730858][f=0008667] Writing last game win data [t=00:05:25.739931][f=0008667] Shutdown - SaveConfigData Complete [t=00:05:25.739960][f=0008667] Shutdown Widget - Chili Highlight [t=00:05:25.739980][f=0008667] Shutdown Widget - Draw After Chili [t=00:05:25.739996][f=0008667] Shutdown Widget - API Unit Tracker GL4 [t=00:05:25.740028][f=0008667] Shutdown Widget - EPIC Menu [t=00:05:25.741570][f=0008667] Shutdown Widget - Chili Minimap [t=00:05:25.741717][f=0008667] Shutdown Widget - Depth of Field Shader [t=00:05:25.741735][f=0008667] Shutdown Widget - Chili Widget Selector [t=00:05:25.743040][f=0008667] Shutdown Widget - Deferred rendering [t=00:05:25.743058][f=0008667] SSAO: Deferred rendering disabled, disabling. [t=00:05:25.745883][f=0008667] Shutdown Widget - Deferred rendering [t=00:05:25.745906][f=0008667] SSAO: Deferred rendering disabled, disabling. [t=00:05:25.746953][f=0008667] Shutdown Widget - Local Team Colors [t=00:05:25.746969][f=0008667] Shutdown Widget - Display Keys 2 [t=00:05:25.747002][f=0008667] Shutdown Widget - Save Game Menu [t=00:05:25.747047][f=0008667] Shutdown Widget - Highlight Model Api GL4 [t=00:05:25.747064][f=0008667] Shutdown Widget - Unit Icons [t=00:05:25.747092][f=0008667] Shutdown Widget - HealthBars [t=00:05:25.748426][f=0008667] Shutdown Widget - Attrition Counter [t=00:05:25.748660][f=0008667] Shutdown Widget - Noises [t=00:05:25.748673][f=0008667] Shutdown Widget - Chili Chicken Panel [t=00:05:25.748700][f=0008667] Shutdown Widget - BuildETA [t=00:05:25.748756][f=0008667] Shutdown Widget - Selected Units GL4 2 [t=00:05:25.748769][f=0008667] Shutdown Widget - External VR Grid [t=00:05:25.748777][f=0008667] Shutdown Widget - Win Counter [t=00:05:25.748789][f=0008667] Shutdown Widget - EndGame APM stats [t=00:05:25.750047][f=0008667] Shutdown Widget - Modular Comm Info [t=00:05:25.750062][f=0008667] Shutdown Widget - Chili Economy Panel Default [t=00:05:25.750174][f=0008667] Shutdown Widget - Chili Nuke Warning [t=00:05:25.750193][f=0008667] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:25.750226][f=0008667] Shutdown Widget - Chili Spectator Panels [t=00:05:25.750256][f=0008667] Shutdown Widget - Transport AI [t=00:05:25.750265][f=0008667] Shutdown Widget - Context Menu [t=00:05:25.750273][f=0008667] Shutdown Widget - Point Tracker [t=00:05:25.750303][f=0008667] Shutdown Widget - MinimapEvents [t=00:05:25.750311][f=0008667] Shutdown Widget - Local Widgets Config [t=00:05:25.750350][f=0008667] Shutdown Widget - Missile Silo Range [t=00:05:25.750367][f=0008667] Shutdown Widget - Attack Warning [t=00:05:25.750405][f=0008667] Shutdown Widget - Highlight Geos [t=00:05:25.750433][f=0008667] Shutdown Widget - Grab Input [t=00:05:25.750450][f=0008667] Shutdown Widget - Defense Range Zero-K [t=00:05:25.750460][f=0008667] Shutdown Widget - Showeco and Grid Drawer [t=00:05:25.750467][f=0008667] Shutdown Widget - Darkening [t=00:05:25.750481][f=0008667] Shutdown Widget - Chili EndGame Window [t=00:05:25.750491][f=0008667] Shutdown Widget - Stereo3D [t=00:05:25.750506][f=0008667] Shutdown Widget - Music Player v2 [t=00:05:25.750518][f=0008667] Shutdown Widget - Startup Info and Selector [t=00:05:25.750565][f=0008667] Shutdown Widget - State Reverse and Latency [t=00:05:25.750576][f=0008667] Shutdown Widget - Reclaim Field Highlight [t=00:05:25.750584][f=0008667] Shutdown Widget - Attack AoE [t=00:05:25.750592][f=0008667] Shutdown Widget - TeamPlatter [t=00:05:25.751053][f=0008667] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:25.751252][f=0008667] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:25.751267][f=0008667] Shutdown Widget - Selection Send [t=00:05:25.751293][f=0008667] Shutdown Widget - Spotter [t=00:05:25.751323][f=0008667] Shutdown Widget - Global Build Command [t=00:05:25.751463][f=0008667] Shutdown Widget - LupsManager [t=00:05:25.751477][f=0008667] Shutdown Widget - Receive Units Indicator [t=00:05:25.751485][f=0008667] Shutdown Widget - Newton Firezone [t=00:05:25.751519][f=0008667] Shutdown Widget - Chili Pro Console [t=00:05:25.752004][f=0008667] Shutdown Widget - Persistent Build Height [t=00:05:25.752018][f=0008667] Shutdown Widget - Lasso Terraform GUI [t=00:05:25.752049][f=0008667] Shutdown Widget - Lups [t=00:05:25.752154][f=0008667] Shutdown Widget - Chili Framework [t=00:05:25.752209][f=0008667] Shutdown Widget - Chili Core Selector [t=00:05:25.752309][f=0008667] Shutdown Widget - Custom Markers [t=00:05:25.752325][f=0008667] Shutdown Widget - Mex Placement Handler [t=00:05:25.752334][f=0008667] Shutdown Widget - Select Keys [t=00:05:25.752375][f=0008667] Shutdown Widget - Pause Screen [t=00:05:25.752575][f=0008667] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:25.752619][f=0008667] Shutdown Widget - Bloom Shader Deferred [t=00:05:25.752632][f=0008667] Shutdown Widget - Text To Speech Control [t=00:05:25.752641][f=0008667] Shutdown Widget - Layout Handler [t=00:05:25.752679][f=0008667] Shutdown Widget - Color Blindness Correction [t=00:05:25.752691][f=0008667] End widgetHandler:Shutdown [t=00:05:25.824954][f=0008667] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11081832, 0.0} allocedSize{int+, int-, ext}={0, 0, 2143598759}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0339} [t=00:05:25.825100][f=0008667] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:25.825112][f=0008667] [Game::KillLua][3] dtor=0 luaRules=000002be5ab1f1b0 [t=00:05:25.825148][f=0008667] Start gadgetHandler:Shutdown [t=00:05:25.825158][f=0008667] Shutdown - StartSetup [t=00:05:25.825172][f=0008667] Shutdown - UnitMorph [t=00:05:25.825708][f=0008667] Shutdown - Carrier Drones [t=00:05:25.825722][f=0008667] Shutdown - Missile Silo Controller [t=00:05:25.825732][f=0008667] Shutdown - Modular Comm Info [t=00:05:25.825739][f=0008667] Shutdown - Terrain Texture Handler [t=00:05:25.825747][f=0008667] Shutdown - UnitCloakShield [t=00:05:25.825975][f=0008667] Shutdown - Starlight Handler [t=00:05:25.825999][f=0008667] End gadgetHandler:Shutdown [t=00:05:25.852188][f=0008667] Start gadgetHandler:Shutdown [t=00:05:25.852239][f=0008667] Shutdown - Teleport Throw [t=00:05:25.852261][f=0008667] Shutdown - UnitMorph [t=00:05:25.852299][f=0008667] Shutdown - Commander Skin Renderer [t=00:05:25.853444][f=0008667] Shutdown - Missile fired callins [t=00:05:25.853469][f=0008667] Shutdown - Modular Comm Info [t=00:05:25.853481][f=0008667] Shutdown - Retreat Command [t=00:05:25.853501][f=0008667] Shutdown - Shockwaves [t=00:05:25.853515][f=0008667] Shutdown - Unit tint API [t=00:05:25.853551][f=0008667] Shutdown - Unit glow API [t=00:05:25.853596][f=0008667] Shutdown - UnitCloakShield [t=00:05:25.853621][f=0008667] Shutdown - Lups Cloak FX [t=00:05:25.853637][f=0008667] Shutdown - Lups [t=00:05:25.853765][f=0008667] Shutdown - Lups Shield [t=00:05:25.853921][f=0008667] End gadgetHandler:Shutdown [t=00:05:25.870377][f=0008667] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1116, 0.0} allocedSize{int+, int-, ext}={0, 0, 171544}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287} [t=00:05:25.870626][f=0008667] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:25.870727][f=0008667] [Game::KillLua][4] dtor=0 [t=00:05:25.870737][f=0008667] [Game::KillLua][5] dtor=0 [t=00:05:25.881995][f=0008667] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-24_17-26-25-758_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (123789 bytes) [t=00:05:25.882211][f=0008667] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:25.898560][f=0008667] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:25.898583][f=0008667] [Sound] [Sound::UpdateThread][3] #sources=32 #items=37 [t=00:05:25.898657][f=0008667] [Sound] [Sound::UpdateThread][4] ctx=000002bd9604e590 dev=000002bdd319ff90 [t=00:05:25.898881][f=0008667] [Sound] [Sound::UpdateThread][5] ctx=000002bd9604e590 dev=000002bdd319ff90 [t=00:05:25.898893][f=0008667] [Sound] [Sound::Cleanup][alcDestroyContext(000002bd9604e590)] [t=00:05:25.900021][f=0008667] [Sound] [Sound::Cleanup][alcCloseDevice(000002bdd319ff90)] [t=00:05:25.900262][f=0008667] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:25.928283][f=0008667] [Sound] [Sound::UpdateThread][6] [t=00:05:25.928915][f=0008667] [Game::~CGame][1] [t=00:05:25.928944][f=0008667] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:25.928952][f=0008667] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:25.928958][f=0008667] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:25.928964][f=0008667] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:25.928970][f=0008667] [Game::KillLua][4] dtor=1 [t=00:05:25.928977][f=0008667] [Game::KillLua][5] dtor=1 [t=00:05:25.929180][f=0008667] [Game::KillMisc][1] [t=00:05:25.929189][f=0008667] [Game::KillMisc][2] [t=00:05:25.929459][f=0008667] [Game::KillMisc][3] [t=00:05:25.929549][f=0008667] [Game::KillRendering][1] [t=00:05:25.930010][f=0008667] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:25.950264][f=0008667] [3DOParser::Kill] allocated 29 pieces [t=00:05:25.950395][f=0008667] [S3OParser::Kill] allocated 5521 pieces [t=00:05:25.950859][f=0008667] [AssParser::Kill] allocated 701 pieces [t=00:05:25.992440][f=0008667] [Game::KillInterface][1] [t=00:05:25.992742][f=0008667] [Game::KillInterface][2] [t=00:05:25.993203][f=0008667] [Game::KillSimulation][1] [t=00:05:25.993276][f=0008667] [Game::KillSimulation][2] [t=00:05:26.012631][f=0008667] [CCollisionHandler] dis-/continuous tests: 167/5824400 [t=00:05:26.012654][f=0008667] [Game::KillSimulation][3] [t=00:05:26.013438][f=0008667] [~CPathCache(32x12)] cacheHits=28 hitPercentage=32% numHashColls=0 maxCacheSize=7 [t=00:05:26.013541][f=0008667] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:26.013636][f=0008667] [~CPathCache(64x24)] cacheHits=45 hitPercentage=35% numHashColls=0 maxCacheSize=18 [t=00:05:26.013674][f=0008667] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:26.013943][f=0008667] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:26.017977][f=0008667] [LosHandler::Kill] raycast instance cache-{hits,misses}={36,320}; shared=1%; cached=10% [t=00:05:26.026981][f=0008667] [Game::KillSimulation][4] [t=00:05:26.094892][f=0008667] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:26.094918][f=0008667] [Game::~CGame][2] [t=00:05:26.094925][f=0008667] [Game::~CGame][3] [t=00:05:26.094955][f=0008667] [SpringApp::Kill][3] [t=00:05:26.095127][f=0008667] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 594069 bytes sent in 6139 packets (96.770 bytes/packet) 338457 bytes recv'd in 6872 packets (49.252 bytes/packet) {0.105x, 0.122x} relative protocol overhead {up, down} 21514 incoming chunks dropped, 17290 outgoing chunks resent 6335 incoming chunks processed [t=00:05:26.095172][f=0008667] [SpringApp::Kill][4] font=000002bd9693a440 [t=00:05:26.097943][f=0008667] [SpringApp::Kill][5] [t=00:05:26.102015][f=0008667] [SpringApp::Kill][6] [t=00:05:26.102039] [SpringApp::Kill][7] [t=00:05:26.103651] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:26.103725] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3328, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:05:26.103741] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:26.103751] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:26.103760] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:26.103778] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:26.103791] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152} [t=00:05:26.103800] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30780, 1048576, 1048576}, EBO = {46170, 2097152, 2097152} [t=00:05:26.103819] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:26.103832] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:26.103859] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:26.103896] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:26.103905] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:05:26.195115] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:26.195144] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:26.195155] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:26.195163] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:05:26.195190] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:26.195870] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>] [t=00:05:26.195886] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:05:26.195896] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002bdd385ed50) [t=00:05:26.196027] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2126ms [t=00:05:26.196057] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=75ms [t=00:05:26.196067] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:05:26.196080] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:05:26.196089] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:05:26.196106] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:05:26.196116] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:05:26.196126] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=22ms [t=00:05:26.196135] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:05:26.196144] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:05:26.196160] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:05:26.197404] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000002bdd31c9e30) [t=00:05:26.197906] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=1)] #archives[section]=1 #files[section]=13 [t=00:05:26.197921] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000002bdd32cd780) [t=00:05:26.198001] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:26.198022] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002bdd31cae00) [t=00:05:26.198062] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002bdd31ca930) [t=00:05:26.198132] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002bdd31c91d0) [t=00:05:26.198247] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:26.198259] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:05:26.198311] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:26.198322] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:26.198368] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:26.198382] [VFS] [SpringVFS::DeleteArchives<this=000002bd96c09c90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:26.198802] [SpringApp::Kill][8] [t=00:05:26.198816] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:26.198824] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:05:26.198830] [WatchDog::Uninstall][2] [t=00:05:27.197882] [WatchDog::Uninstall][3] [t=00:05:27.197917] [SpringApp::Kill][9]
infolog_full.txt (truncated):