Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000169] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020338] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020380] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020407] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020424] [t=00:00:00.020430] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020437] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020443] Use "none" to disable the default log sections. [t=00:00:00.020453] ============== </Log Sections> ============== [t=00:00:00.020510] ============== <User Config> ============== [t=00:00:00.020653] AllowDeferredMapRendering = 1 [t=00:00:00.020666] AllowDeferredModelRendering = 1 [t=00:00:00.020672] AnimationMT = 0 [t=00:00:00.020678] BumpWaterBlurReflection = 1 [t=00:00:00.020683] BumpWaterTexSizeReflection = 128 [t=00:00:00.020689] CamFreeScrollSpeed = 50 [t=00:00:00.020694] CamMode = 1 [t=00:00:00.020700] CubeTexSizeReflection = 1 [t=00:00:00.020715] CubeTexSizeSpecular = 1 [t=00:00:00.020721] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020726] EdgeMoveDynamic = 0 [t=00:00:00.020734] EdgeMoveWidth = 0.003 [t=00:00:00.020739] FPSFOV = 90 [t=00:00:00.020744] FPSScrollSpeed = 50 [t=00:00:00.020749] FontSize = 18 [t=00:00:00.020766] FullscreenEdgeMove = 0 [t=00:00:00.020771] GrassDetail = 0 [t=00:00:00.020776] GroundDecals = 2 [t=00:00:00.020781] GroundDetail = 90 [t=00:00:00.020788] HangTimeout = 30 [t=00:00:00.020798] HardwareCursor = 1 [t=00:00:00.020807] InitialNetworkTimeout = 0 [t=00:00:00.020813] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020820] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020826] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020835] LinkOutgoingBandwidth = 262144 [t=00:00:00.020841] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020847] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020852] MSAALevel = 1 [t=00:00:00.020860] MaxParticles = 15000 [t=00:00:00.020869] MaxSounds = 32 [t=00:00:00.020875] MaximumTransmissionUnit = 0 [t=00:00:00.020883] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020889] MiniMapMarker = 0 [t=00:00:00.020894] MouseDragScrollThreshold = 0 [t=00:00:00.020899] NetworkLossFactor = 2 [t=00:00:00.020905] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020911] OverheadScrollSpeed = 50 [t=00:00:00.020916] ReconnectTimeout = 0 [t=00:00:00.020924] RotOverheadScrollSpeed = 50 [t=00:00:00.020929] RotateLogFiles = 1 [t=00:00:00.020938] ShadowMapSize = 1024 [t=00:00:00.020946] Shadows = 1 [t=00:00:00.020951] ShowClock = 0 [t=00:00:00.020956] SoftParticles = 2 [t=00:00:00.020961] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020969] UnitIconDist = 151 [t=00:00:00.020975] UpdateBoundingVolumeMT = 0 [t=00:00:00.020981] UpdateWeaponVectorsMT = 0 [t=00:00:00.020987] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020992] UseLuaMemPools = 0 [t=00:00:00.020998] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021035] VFSCacheArchiveFiles = 0 [t=00:00:00.021045] VSync = 1 [t=00:00:00.021050] Water = 4 [t=00:00:00.021055] WindowBorderless = 1 [t=00:00:00.021060] WindowPosY = 0 [t=00:00:00.021068] WindowedEdgeMove = 0 [t=00:00:00.021073] XResolutionWindowed = 1920 [t=00:00:00.021080] YResolutionWindowed = 1080 [t=00:00:00.021093] ============== </User Config> ============== [t=00:00:00.021102] ============== <User System> ============== [t=00:00:00.021114] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021122] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021135] Compiler Version: gcc-13.2.0 [t=00:00:00.021170] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021217] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021228] Binary Word Size: 64-bit (native) [t=00:00:00.021235] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021246] Physical CPU Cores: 6 [t=00:00:00.021254] Logical CPU Cores: 12 [t=00:00:00.021260] ============== </User System> ============== [t=00:00:00.021268] Run: thread affinity fff [t=00:00:00.021408] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021417] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021422] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021427] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021432] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023135] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023178] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030318] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.050773] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.050793] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.050800] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.050807] [11] 2560x1080x24bpp@144Hz [t=00:00:00.050812] [14] 1920x1440x24bpp@144Hz [t=00:00:00.050836] [19] 1920x1200x24bpp@144Hz [t=00:00:00.050841] [23] 1920x1080x24bpp@144Hz [t=00:00:00.050846] [30] 1720x1440x24bpp@144Hz [t=00:00:00.050850] [34] 1680x1050x24bpp@144Hz [t=00:00:00.050855] [40] 1600x1200x24bpp@144Hz [t=00:00:00.050860] [44] 1600x1024x24bpp@144Hz [t=00:00:00.050865] [50] 1600x900x24bpp@144Hz [t=00:00:00.050869] [55] 1440x1080x24bpp@144Hz [t=00:00:00.050874] [62] 1440x900x24bpp@144Hz [t=00:00:00.050878] [67] 1400x1050x24bpp@144Hz [t=00:00:00.050883] [73] 1366x768x24bpp@144Hz [t=00:00:00.050891] [78] 1360x768x24bpp@144Hz [t=00:00:00.050900] [83] 1280x1024x24bpp@144Hz [t=00:00:00.050905] [89] 1280x960x24bpp@144Hz [t=00:00:00.050910] [94] 1280x800x24bpp@144Hz [t=00:00:00.050914] [99] 1280x768x24bpp@144Hz [t=00:00:00.050919] [104] 1280x720x24bpp@144Hz [t=00:00:00.050924] [111] 1152x864x24bpp@144Hz [t=00:00:00.050928] [116] 1024x768x24bpp@144Hz [t=00:00:00.050933] [123] 800x600x24bpp@144Hz [t=00:00:00.050938] [130] 720x576x24bpp@144Hz [t=00:00:00.050943] [135] 720x480x24bpp@144Hz [t=00:00:00.050951] [141] 640x480x24bpp@144Hz [t=00:00:00.057880] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057922] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057930] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057934] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057939] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057957] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057968] [11] 1366x768x24bpp@144Hz [t=00:00:00.057973] [13] 1360x768x24bpp@144Hz [t=00:00:00.058019] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058029] [17] 1280x960x24bpp@144Hz [t=00:00:00.058034] [19] 1280x800x24bpp@144Hz [t=00:00:00.058039] [21] 1280x768x24bpp@144Hz [t=00:00:00.058043] [23] 1280x720x24bpp@144Hz [t=00:00:00.058048] [25] 1280x600x24bpp@144Hz [t=00:00:00.058054] [27] 1152x864x24bpp@144Hz [t=00:00:00.058064] [29] 1024x768x24bpp@144Hz [t=00:00:00.058070] [31] 800x600x24bpp@144Hz [t=00:00:00.058077] [33] 640x480x24bpp@144Hz [t=00:00:00.058084] [35] 640x400x24bpp@144Hz [t=00:00:00.430336] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.430808] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.430832] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.466458] [GR::LogVersionInfo] [t=00:00:00.466507] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.466517] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.466702] GL vendor : NVIDIA Corporation [t=00:00:00.466747] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.466759] GLSL version: 4.60 NVIDIA [t=00:00:00.466768] GLEW version: 2.1.0 [t=00:00:00.466776] GPU memory : 6144MB (total) / 5036MB (available) [t=00:00:00.466828] SDL swap-int: 1 [t=00:00:00.466857] SDL driver : windows [t=00:00:00.466870] [t=00:00:00.466881] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.466888] GLSL shader support : 1 [t=00:00:00.466930] GL4 support : 1 [t=00:00:00.466963] FBO extension support : 1 [t=00:00:00.466994] NVX GPU mem-info support : 1 [t=00:00:00.467015] ATI GPU mem-info support : 0 [t=00:00:00.467041] Texture clamping to edge : 1 [t=00:00:00.467056] NPOT-texture support : 1 (1) [t=00:00:00.467072] S3TC/DXT1 texture support : 1/1 [t=00:00:00.467089] texture query-LOD support : 1 (1) [t=00:00:00.467107] MSAA frame-buffer support : 1 (1) [t=00:00:00.467134] Z-buffer depth : 32 (-) [t=00:00:00.467165] primitive-restart support : 1 (1) [t=00:00:00.467179] clip-space control support: 1 (1) [t=00:00:00.467192] seamless cube-map support : 1 (1) [t=00:00:00.467200] frag-depth layout support : 1 (1) [t=00:00:00.467209] persistent maps support : 1 (1) [t=00:00:00.467217] explicit attribs location : 1 (1) [t=00:00:00.467226] multi draw indirect : 1 (-) [t=00:00:00.467237] array textures : 1 (-) [t=00:00:00.467253] buffer copy support : 1 (-) [t=00:00:00.467279] indirect draw : 1 (-) [t=00:00:00.467300] base instance : 1 (-) [t=00:00:00.467311] [t=00:00:00.467321] max. FBO samples : 32 [t=00:00:00.467332] max. FS/program texture slots : 32/192 [t=00:00:00.467346] max. texture size : 32768 [t=00:00:00.467366] max. texture anisotropy level : 16.000000 [t=00:00:00.467384] max. vec4 varyings/attributes : 31/16 [t=00:00:00.467393] max. draw-buffers : 8 [t=00:00:00.467416] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.467433] max. uniform buffer-bindings : 84 [t=00:00:00.467450] max. uniform block-size : 64KB [t=00:00:00.467460] max. storage buffer-bindings : 96 [t=00:00:00.467470] max. storage block-size : 2047MB [t=00:00:00.467478] [t=00:00:00.467486] enable AMD-hacks : 0 [t=00:00:00.467493] compress MIP-maps: 0 [t=00:00:00.467656] Number of compressed texture formats: 23 [t=00:00:00.467727] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.467817] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.468239] [GR::UpdateGLConfigs] [t=00:00:00.468330] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.468345] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.468365] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.468384] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.468393] [GR::InitGLState] [t=00:00:00.468486] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.603659] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.609779] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.610722] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.619329] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.619390] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.619917] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.621650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.621755] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.621891] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.621988] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.654804] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.655488] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.658779] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.659273] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.702756] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.702784] [VFS] [SpringVFS::ReserveArchives<this=000002d4a203b9d0>] [t=00:00:00.703105] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.705843] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002d4a203b9d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.705869] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.793344] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.793750] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.793946] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.794089] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.794171] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.794318] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.794574] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.794634] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.795315][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.795437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.795572][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.795595][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.795605][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.795662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.832422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.832505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.832523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.832585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.832609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.908449][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.1ms) [t=00:00:00.970486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.972638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002d4dd1d4690(default) context=000002d4a160e590 numChannels=2 frameSize=8 [t=00:00:00.972772][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.972803][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.972813][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.972840][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.972903][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.972948][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.972964][f=-000001] [Sound] Devices: [t=00:00:00.975786][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.975811][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.975819][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.975852][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.975860][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.976566][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.976582][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.015027][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673941 MB [t=00:00:01.017180][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.017972][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:01.019351][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:01.310635][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.311609][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.311953][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.312452][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.388894][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.390822][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.391115][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.393472][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d4a203b9d0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.410819][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:01.411045][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.411142][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.478258][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.478403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.478521][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.478589][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.478639][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.009138][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.009310][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.009582][f=-000001] EndGame Graph disabled [t=00:00:15.025146][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.025419][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.026657][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.026841][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.027027][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.027314][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.027494][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.027766][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.032358][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.032661][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.032982][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.036141][f=-000001] Input grabbing is enabled! [t=00:00:15.036196][f=-000001] Input grabbing is enabled! [t=00:00:15.036380][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.036873][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.037289][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.037490][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.037667][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.057512][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.057887][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.058172][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.058356][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.058551][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.058753][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.058985][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.059156][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.059317][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.059485][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.059684][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.059846][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.066536][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.066858][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.067340][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.067546][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.067829][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.068005][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.068215][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.068523][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.068739][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.068935][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.069293][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.069686][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.069889][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.070090][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.070277][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.070687][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.071275][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.071466][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.086815][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.087238][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.087496][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.087797][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.088010][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.091340][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:15.092349][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.106988][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.107330][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:15.107656][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.107954][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.108960][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.109232][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.109772][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.109951][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.110341][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.110519][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.110727][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.237525][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.238011][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.243913][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.244570][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.244825][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.265139][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.266563][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.266908][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.267084][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.267501][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.267763][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.268976][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.269207][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.270493][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.270898][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.271162][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.271400][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.271652][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.271875][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.272072][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.272290][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.272304][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.272356][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.272430][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.272703][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.273498][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.273682][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.273950][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.274172][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.274395][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.274879][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.275114][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.275547][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.275977][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.276406][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.276718][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.276951][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.277220][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.277488][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.277860][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.282835][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.288720][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.289216][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.289784][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.291402][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.291629][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.291904][f=-000001] Mex Placement Initialised with 19 spots. [t=00:00:15.293219][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.293699][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.296909][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.297495][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.298231][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.299108][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.299367][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.299567][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.305954][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.308623][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.311222][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.311501][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.311733][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.313940][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.321301][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.322065][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.322500][f=-000001] SetSunLighting [t=00:00:15.323162][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.323978][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.326790][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.327113][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.327318][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.327514][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.327531][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.327784][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.328917][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.337353][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.342538][f=-000001] Writing last game win data [t=00:00:15.351913][f=-000001] LuaUI v0.3 [t=00:00:15.531074][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.595892][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.596018][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.596462][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.596482][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.611106][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10527, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863123}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0136} [t=00:00:16.331722][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.783390][f=-000001] GameID: ee1aca666012daf623adf42fcbe24c57 [t=00:00:16.783776][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.783792][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.783973][f=-000001] -> Connection established (given id 0) [t=00:00:16.784011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:16.784037][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.784057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:16.784075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:16.818086][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.994935][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002d4f6fef090,0000000000000000}][locale="C"]" [t=00:00:16.994978][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.492516][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.673346][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:41.046494][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.069665][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.415300][f=0001072] Input grabbing is enabled! [t=00:01:06.415351][f=0001072] Input grabbing is enabled! [t=00:01:11.078123][f=0001211] LogicDaemon paused the game [t=00:08:22.964213][f=0001211] Input grabbing is enabled! [t=00:08:40.456884][f=0001211] Input grabbing is enabled! [t=00:08:40.456909][f=0001211] Input grabbing is enabled! [t=00:10:04.509829][f=0001211] LogicDaemon unpaused the game [t=00:10:05.410417][f=0001239] LogicDaemon paused the game [t=00:10:12.358764][f=0001239] LogicDaemon unpaused the game [t=00:10:32.460419][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:11:13.510203][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:12:01.127381][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:12:04.509840][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:12:20.258860][f=0005074] [SpringApp::Kill][1] fromRun=1 [t=00:12:20.258883][f=0005074] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:12:20.288809][f=0005074] [async=0] threads=6 tasks=201005 {sum,avg}{exec,wait}time={{2982.625, 0.015}, {15449.685, 0.077}}ms [t=00:12:20.288840][f=0005074] thread=1 tasks=40201 {sum,min,max,avg}{exec,wait}time={{635.215, 0.000, 59.126, 0.016}, {1824.046, 0.000, 18446744027136.000, 0.045}}ms [t=00:12:20.288878][f=0005074] thread=2 tasks=40201 {sum,min,max,avg}{exec,wait}time={{585.285, 0.000, 59.674, 0.015}, {3184.065, 0.000, 18446744027136.000, 0.079}}ms [t=00:12:20.288897][f=0005074] thread=3 tasks=40201 {sum,min,max,avg}{exec,wait}time={{639.200, 0.000, 58.047, 0.016}, {3315.626, 0.000, 18446744027136.000, 0.082}}ms [t=00:12:20.288912][f=0005074] thread=4 tasks=40201 {sum,min,max,avg}{exec,wait}time={{552.086, 0.000, 61.002, 0.014}, {3542.386, 0.000, 18.078, 0.088}}ms [t=00:12:20.288934][f=0005074] thread=5 tasks=40201 {sum,min,max,avg}{exec,wait}time={{570.839, 0.000, 51.965, 0.014}, {3583.562, 0.000, 30.015, 0.089}}ms [t=00:12:20.288950][f=0005074] [async=1] threads=6 tasks=3483 {sum,avg}{exec,wait}time={{29034.633, 8.336}, {15756406.000, 4523.803}}ms [t=00:12:20.288967][f=0005074] thread=1 tasks=692 {sum,min,max,avg}{exec,wait}time={{5816.804, 0.000, 670.184, 8.406}, {3155197.750, 0.023, 5816.458, 4559.534}}ms [t=00:12:20.288994][f=0005074] thread=2 tasks=692 {sum,min,max,avg}{exec,wait}time={{5796.463, 0.000, 670.618, 8.376}, {3151675.500, 0.188, 5815.257, 4554.444}}ms [t=00:12:20.289015][f=0005074] thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{5817.255, 0.000, 739.946, 8.334}, {3151271.500, 0.353, 5815.846, 4514.716}}ms [t=00:12:20.289031][f=0005074] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{5807.878, 0.000, 740.429, 8.262}, {3157328.750, 0.070, 5816.204, 4491.222}}ms [t=00:12:20.289056][f=0005074] thread=5 tasks=698 {sum,min,max,avg}{exec,wait}time={{5796.231, 0.000, 667.188, 8.304}, {3140932.750, 0.669, 5815.833, 4499.904}}ms [t=00:12:20.289067][f=0005074] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:20.289076][f=0005074] [SpringApp::Kill][2] [t=00:12:20.289137][f=0005074] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:20.289151][f=0005074] [Game::KillLua][1] dtor=0 luaUI=000002d56396b320 [t=00:12:20.289200][f=0005074] Start widgetHandler:Shutdown [t=00:12:20.293256][f=0005074] Shutdown - SaveOrderList Complete [t=00:12:20.295482][f=0005074] Writing last game win data [t=00:12:20.304391][f=0005074] Shutdown - SaveConfigData Complete [t=00:12:20.304453][f=0005074] Shutdown Widget - Chili Highlight [t=00:12:20.304505][f=0005074] Shutdown Widget - Draw After Chili [t=00:12:20.304534][f=0005074] Shutdown Widget - API Unit Tracker GL4 [t=00:12:20.304570][f=0005074] Shutdown Widget - EPIC Menu [t=00:12:20.306111][f=0005074] Shutdown Widget - Chili Widget Selector [t=00:12:20.307510][f=0005074] Shutdown Widget - Depth of Field Shader [t=00:12:20.307536][f=0005074] Shutdown Widget - Chili Minimap [t=00:12:20.307744][f=0005074] Shutdown Widget - Deferred rendering [t=00:12:20.307757][f=0005074] SSAO: Deferred rendering disabled, disabling. [t=00:12:20.314572][f=0005074] Shutdown Widget - Deferred rendering [t=00:12:20.314594][f=0005074] SSAO: Deferred rendering disabled, disabling. [t=00:12:20.315738][f=0005074] Shutdown Widget - Local Team Colors [t=00:12:20.315758][f=0005074] Shutdown Widget - Display Keys 2 [t=00:12:20.315780][f=0005074] Shutdown Widget - Save Game Menu [t=00:12:20.315802][f=0005074] Shutdown Widget - Highlight Model Api GL4 [t=00:12:20.315862][f=0005074] Shutdown Widget - Unit Icons [t=00:12:20.315948][f=0005074] Shutdown Widget - Noises [t=00:12:20.315960][f=0005074] Shutdown Widget - Attrition Counter [t=00:12:20.316189][f=0005074] Shutdown Widget - HealthBars [t=00:12:20.317428][f=0005074] Shutdown Widget - Selected Units GL4 2 [t=00:12:20.317465][f=0005074] Shutdown Widget - BuildETA [t=00:12:20.317476][f=0005074] Shutdown Widget - Chili Chicken Panel [t=00:12:20.317614][f=0005074] Shutdown Widget - External VR Grid [t=00:12:20.317627][f=0005074] Shutdown Widget - Win Counter [t=00:12:20.317636][f=0005074] Shutdown Widget - EndGame APM stats [t=00:12:20.318971][f=0005074] Shutdown Widget - Modular Comm Info [t=00:12:20.318986][f=0005074] Shutdown Widget - Reclaim Field Highlight [t=00:12:20.318999][f=0005074] Shutdown Widget - State Reverse and Latency [t=00:12:20.319008][f=0005074] Shutdown Widget - Startup Info and Selector [t=00:12:20.319029][f=0005074] Shutdown Widget - Music Player v2 [t=00:12:20.319060][f=0005074] Shutdown Widget - Stereo3D [t=00:12:20.319131][f=0005074] Shutdown Widget - Chili EndGame Window [t=00:12:20.319154][f=0005074] Shutdown Widget - Darkening [t=00:12:20.319198][f=0005074] Shutdown Widget - Showeco and Grid Drawer [t=00:12:20.319234][f=0005074] Shutdown Widget - Defense Range Zero-K [t=00:12:20.319254][f=0005074] Shutdown Widget - Grab Input [t=00:12:20.319483][f=0005074] Input grabbing is disabled! [t=00:12:20.319505][f=0005074] Shutdown Widget - Highlight Geos [t=00:12:20.319517][f=0005074] Shutdown Widget - Attack Warning [t=00:12:20.319528][f=0005074] Shutdown Widget - Missile Silo Range [t=00:12:20.319561][f=0005074] Shutdown Widget - Local Widgets Config [t=00:12:20.319598][f=0005074] Shutdown Widget - MinimapEvents [t=00:12:20.319615][f=0005074] Shutdown Widget - Point Tracker [t=00:12:20.319630][f=0005074] Shutdown Widget - Context Menu [t=00:12:20.319644][f=0005074] Shutdown Widget - Transport AI [t=00:12:20.319664][f=0005074] Shutdown Widget - Chili Spectator Panels [t=00:12:20.319696][f=0005074] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:20.319713][f=0005074] Shutdown Widget - Chili Nuke Warning [t=00:12:20.319726][f=0005074] Shutdown Widget - Chili Economy Panel Default [t=00:12:20.319810][f=0005074] Shutdown Widget - Attack AoE [t=00:12:20.319826][f=0005074] Shutdown Widget - Spotter [t=00:12:20.319836][f=0005074] Shutdown Widget - Selection Send [t=00:12:20.319876][f=0005074] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:20.319890][f=0005074] Shutdown Widget - TeamPlatter [t=00:12:20.320794][f=0005074] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:12:20.321049][f=0005074] Shutdown Widget - LupsManager [t=00:12:20.321077][f=0005074] Shutdown Widget - Global Build Command [t=00:12:20.321459][f=0005074] Shutdown Widget - Newton Firezone [t=00:12:20.321487][f=0005074] Shutdown Widget - Receive Units Indicator [t=00:12:20.321501][f=0005074] Shutdown Widget - Chili Pro Console [t=00:12:20.322250][f=0005074] Shutdown Widget - Persistent Build Height [t=00:12:20.322294][f=0005074] Shutdown Widget - Lasso Terraform GUI [t=00:12:20.322307][f=0005074] Shutdown Widget - Chili Framework [t=00:12:20.322320][f=0005074] Shutdown Widget - Lups [t=00:12:20.323495][f=0005074] Shutdown Widget - Mex Placement Handler [t=00:12:20.323560][f=0005074] Shutdown Widget - Custom Markers [t=00:12:20.323580][f=0005074] Shutdown Widget - Chili Core Selector [t=00:12:20.323687][f=0005074] Shutdown Widget - Select Keys [t=00:12:20.323718][f=0005074] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:20.323761][f=0005074] Shutdown Widget - Pause Screen [t=00:12:20.323902][f=0005074] Shutdown Widget - Bloom Shader Deferred [t=00:12:20.324203][f=0005074] Shutdown Widget - Color Blindness Correction [t=00:12:20.324582][f=0005074] Shutdown Widget - Layout Handler [t=00:12:20.324620][f=0005074] Shutdown Widget - Text To Speech Control [t=00:12:20.324628][f=0005074] End widgetHandler:Shutdown [t=00:12:20.389099][f=0005074] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12630041, 0.0} allocedSize{int+, int-, ext}={0, 0, 2579049911}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0252} [t=00:12:20.393415][f=0005074] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:12:20.393432][f=0005074] [Game::KillLua][3] dtor=0 luaRules=000002d4f6fef090 [t=00:12:20.393470][f=0005074] Start gadgetHandler:Shutdown [t=00:12:20.393479][f=0005074] Shutdown - StartSetup [t=00:12:20.393497][f=0005074] Shutdown - UnitMorph [t=00:12:20.393968][f=0005074] Shutdown - Carrier Drones [t=00:12:20.393982][f=0005074] Shutdown - Missile Silo Controller [t=00:12:20.393992][f=0005074] Shutdown - Modular Comm Info [t=00:12:20.394000][f=0005074] Shutdown - Terrain Texture Handler [t=00:12:20.394009][f=0005074] Shutdown - UnitCloakShield [t=00:12:20.394196][f=0005074] Shutdown - Starlight Handler [t=00:12:20.394217][f=0005074] End gadgetHandler:Shutdown [t=00:12:20.417994][f=0005074] Start gadgetHandler:Shutdown [t=00:12:20.418032][f=0005074] Shutdown - Teleport Throw [t=00:12:20.418044][f=0005074] Shutdown - UnitMorph [t=00:12:20.418059][f=0005074] Shutdown - Commander Skin Renderer [t=00:12:20.418800][f=0005074] Shutdown - Missile fired callins [t=00:12:20.418819][f=0005074] Shutdown - Modular Comm Info [t=00:12:20.418827][f=0005074] Shutdown - Retreat Command [t=00:12:20.418840][f=0005074] Shutdown - Shockwaves [t=00:12:20.418848][f=0005074] Shutdown - Unit tint API [t=00:12:20.418874][f=0005074] Shutdown - Unit glow API [t=00:12:20.418927][f=0005074] Shutdown - UnitCloakShield [t=00:12:20.418958][f=0005074] Shutdown - Lups Cloak FX [t=00:12:20.418997][f=0005074] Shutdown - Lups [t=00:12:20.420602][f=0005074] Shutdown - Lups Shield [t=00:12:20.420712][f=0005074] End gadgetHandler:Shutdown [t=00:12:20.437501][f=0005074] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 864, 0.0} allocedSize{int+, int-, ext}={0, 0, 132088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:12:20.441278][f=0005074] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:20.441370][f=0005074] [Game::KillLua][4] dtor=0 [t=00:12:20.441382][f=0005074] [Game::KillLua][5] dtor=0 [t=00:12:20.451312][f=0005074] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-24_17-39-59-221_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (100283 bytes) [t=00:12:20.451392][f=0005074] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:20.481649][f=0005074] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:20.481692][f=0005074] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:12:20.481790][f=0005074] [Sound] [Sound::UpdateThread][4] ctx=000002d4a160e590 dev=000002d4dd1d4690 [t=00:12:20.482042][f=0005074] [Sound] [Sound::UpdateThread][5] ctx=000002d4a160e590 dev=000002d4dd1d4690 [t=00:12:20.482054][f=0005074] [Sound] [Sound::Cleanup][alcDestroyContext(000002d4a160e590)] [t=00:12:20.483039][f=0005074] [Sound] [Sound::Cleanup][alcCloseDevice(000002d4dd1d4690)] [t=00:12:20.484561][f=0005074] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:20.513974][f=0005074] [Sound] [Sound::UpdateThread][6] [t=00:12:20.514668][f=0005074] [Game::~CGame][1] [t=00:12:20.514697][f=0005074] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:20.514729][f=0005074] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:20.514735][f=0005074] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:20.514765][f=0005074] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:20.514772][f=0005074] [Game::KillLua][4] dtor=1 [t=00:12:20.514779][f=0005074] [Game::KillLua][5] dtor=1 [t=00:12:20.514961][f=0005074] [Game::KillMisc][1] [t=00:12:20.514970][f=0005074] [Game::KillMisc][2] [t=00:12:20.515288][f=0005074] [Game::KillMisc][3] [t=00:12:20.515435][f=0005074] [Game::KillRendering][1] [t=00:12:20.519927][f=0005074] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:20.536038][f=0005074] [3DOParser::Kill] allocated 29 pieces [t=00:12:20.536137][f=0005074] [S3OParser::Kill] allocated 5521 pieces [t=00:12:20.536584][f=0005074] [AssParser::Kill] allocated 701 pieces [t=00:12:20.577105][f=0005074] [Game::KillInterface][1] [t=00:12:20.577712][f=0005074] [Game::KillInterface][2] [t=00:12:20.578900][f=0005074] [Game::KillSimulation][1] [t=00:12:20.578964][f=0005074] [Game::KillSimulation][2] [t=00:12:20.596934][f=0005074] [CCollisionHandler] dis-/continuous tests: 18/1181436 [t=00:12:20.596959][f=0005074] [Game::KillSimulation][3] [t=00:12:20.598085][f=0005074] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:12:20.598157][f=0005074] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:20.598236][f=0005074] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8 [t=00:12:20.598277][f=0005074] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:20.598701][f=0005074] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:12:20.602181][f=0005074] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,404}; shared=0%; cached=4% [t=00:12:20.611947][f=0005074] [Game::KillSimulation][4] [t=00:12:20.672970][f=0005074] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:12:20.673021][f=0005074] [Game::~CGame][2] [t=00:12:20.673029][f=0005074] [Game::~CGame][3] [t=00:12:20.673067][f=0005074] [SpringApp::Kill][3] [t=00:12:20.673288][f=0005074] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 467857 bytes sent in 10849 packets (43.124 bytes/packet) 357689 bytes recv'd in 13285 packets (26.924 bytes/packet) {0.094x, 0.223x} relative protocol overhead {up, down} 15889 incoming chunks dropped, 13311 outgoing chunks resent 4719 incoming chunks processed [t=00:12:20.673341][f=0005074] [SpringApp::Kill][4] font=000002d4a1efcf80 [t=00:12:20.676214][f=0005074] [SpringApp::Kill][5] [t=00:12:20.680706][f=0005074] [SpringApp::Kill][6] [t=00:12:20.680724] [SpringApp::Kill][7] [t=00:12:20.680749] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:20.680775] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:12:20.680785] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:20.680793] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:20.680802] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:12:20.680816] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:20.680862] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:12:20.680875] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12156, 1048576, 1048576}, EBO = {18234, 2097152, 2097152} [t=00:12:20.680892] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:20.680920] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:20.680929] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:20.680940] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:12:20.680949] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152} [t=00:12:20.763039] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:20.763085] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:20.763095] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:20.763104] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:12:20.763153] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:20.764408] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>] [t=00:12:20.764427] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:12:20.764436] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002d4dd287c00) [t=00:12:20.764622] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=1990ms [t=00:12:20.764649] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:12:20.764659] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:12:20.764666] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=39ms [t=00:12:20.764673] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:12:20.764685] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:12:20.764692] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=22ms [t=00:12:20.764699] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:12:20.764707] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=19ms [t=00:12:20.764716] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:12:20.764731] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=17ms [t=00:12:20.765792] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (000002d4dd2399e0) [t=00:12:20.766245] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:12:20.766263] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000002d4dd324480) [t=00:12:20.766341] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:20.766369] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002d4dd23a900) [t=00:12:20.766436] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002d4dd2397d0) [t=00:12:20.766515] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002d4dd239670) [t=00:12:20.766627] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:20.766653] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:12:20.766717] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:20.766735] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:20.766754] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:20.766766] [VFS] [SpringVFS::DeleteArchives<this=000002d4a203b9d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:20.767040] [SpringApp::Kill][8] [t=00:12:20.767055] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:20.767065] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:12:20.767073] [WatchDog::Uninstall][2] [t=00:12:21.405404] [WatchDog::Uninstall][3] [t=00:12:21.405493] [SpringApp::Kill][9]
infolog_full.txt (truncated):