Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000126] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020044] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020098] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020135] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020158] [t=00:00:00.020166] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020176] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020185] Use "none" to disable the default log sections. [t=00:00:00.020204] ============== </Log Sections> ============== [t=00:00:00.020215] ============== <User Config> ============== [t=00:00:00.020383] AllowDeferredMapRendering = 1 [t=00:00:00.020396] AllowDeferredModelRendering = 1 [t=00:00:00.020402] AnimationMT = 0 [t=00:00:00.020409] BumpWaterBlurReflection = 1 [t=00:00:00.020414] BumpWaterTexSizeReflection = 128 [t=00:00:00.020420] CamFreeScrollSpeed = 50 [t=00:00:00.020426] CamMode = 1 [t=00:00:00.020432] CubeTexSizeReflection = 1 [t=00:00:00.020443] CubeTexSizeSpecular = 1 [t=00:00:00.020455] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020463] EdgeMoveDynamic = 0 [t=00:00:00.020470] EdgeMoveWidth = 0.003 [t=00:00:00.020479] FPSFOV = 90 [t=00:00:00.020487] FPSScrollSpeed = 50 [t=00:00:00.020495] FontSize = 18 [t=00:00:00.020504] FullscreenEdgeMove = 0 [t=00:00:00.020512] GrassDetail = 0 [t=00:00:00.020519] GroundDecals = 2 [t=00:00:00.020527] GroundDetail = 90 [t=00:00:00.020535] HangTimeout = 30 [t=00:00:00.020551] HardwareCursor = 1 [t=00:00:00.020563] InitialNetworkTimeout = 0 [t=00:00:00.020569] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020574] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020580] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020586] LinkOutgoingBandwidth = 262144 [t=00:00:00.020592] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020598] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020603] MSAALevel = 1 [t=00:00:00.020609] MaxParticles = 15000 [t=00:00:00.020618] MaxSounds = 32 [t=00:00:00.020624] MaximumTransmissionUnit = 0 [t=00:00:00.020630] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020635] MiniMapMarker = 0 [t=00:00:00.020641] MouseDragScrollThreshold = 0 [t=00:00:00.020647] NetworkLossFactor = 2 [t=00:00:00.020653] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020663] OverheadScrollSpeed = 50 [t=00:00:00.020671] ReconnectTimeout = 0 [t=00:00:00.020678] RotOverheadScrollSpeed = 50 [t=00:00:00.020686] RotateLogFiles = 1 [t=00:00:00.020700] ShadowMapSize = 1024 [t=00:00:00.020712] Shadows = 1 [t=00:00:00.020717] ShowClock = 0 [t=00:00:00.020722] SoftParticles = 2 [t=00:00:00.020728] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020736] UnitIconDist = 151 [t=00:00:00.020742] UpdateBoundingVolumeMT = 0 [t=00:00:00.020751] UpdateWeaponVectorsMT = 0 [t=00:00:00.020756] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020761] UseLuaMemPools = 0 [t=00:00:00.020767] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020816] VFSCacheArchiveFiles = 0 [t=00:00:00.020826] VSync = 1 [t=00:00:00.020831] Water = 4 [t=00:00:00.020836] WindowBorderless = 1 [t=00:00:00.020841] WindowPosY = 0 [t=00:00:00.020846] WindowedEdgeMove = 0 [t=00:00:00.020852] XResolutionWindowed = 1920 [t=00:00:00.020860] YResolutionWindowed = 1080 [t=00:00:00.020873] ============== </User Config> ============== [t=00:00:00.020882] ============== <User System> ============== [t=00:00:00.020895] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020903] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020917] Compiler Version: gcc-13.2.0 [t=00:00:00.020955] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021006] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021018] Binary Word Size: 64-bit (native) [t=00:00:00.021025] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021037] Physical CPU Cores: 6 [t=00:00:00.021045] Logical CPU Cores: 12 [t=00:00:00.021051] ============== </User System> ============== [t=00:00:00.021060] Run: thread affinity fff [t=00:00:00.021233] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021242] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021247] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021252] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021257] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023269] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023305] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.044860] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.122966] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.122987] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.122994] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.123001] [11] 2560x1080x24bpp@144Hz [t=00:00:00.123007] [14] 1920x1440x24bpp@144Hz [t=00:00:00.123034] [19] 1920x1200x24bpp@144Hz [t=00:00:00.123040] [23] 1920x1080x24bpp@144Hz [t=00:00:00.123046] [30] 1720x1440x24bpp@144Hz [t=00:00:00.123051] [34] 1680x1050x24bpp@144Hz [t=00:00:00.123057] [40] 1600x1200x24bpp@144Hz [t=00:00:00.123062] [44] 1600x1024x24bpp@144Hz [t=00:00:00.123071] [50] 1600x900x24bpp@144Hz [t=00:00:00.123076] [55] 1440x1080x24bpp@144Hz [t=00:00:00.123081] [62] 1440x900x24bpp@144Hz [t=00:00:00.123086] [67] 1400x1050x24bpp@144Hz [t=00:00:00.123091] [73] 1366x768x24bpp@144Hz [t=00:00:00.123104] [78] 1360x768x24bpp@144Hz [t=00:00:00.123118] [83] 1280x1024x24bpp@144Hz [t=00:00:00.123126] [89] 1280x960x24bpp@144Hz [t=00:00:00.123133] [94] 1280x800x24bpp@144Hz [t=00:00:00.123140] [99] 1280x768x24bpp@144Hz [t=00:00:00.123150] [104] 1280x720x24bpp@144Hz [t=00:00:00.123157] [111] 1152x864x24bpp@144Hz [t=00:00:00.123165] [116] 1024x768x24bpp@144Hz [t=00:00:00.123226] [123] 800x600x24bpp@144Hz [t=00:00:00.123237] [130] 720x576x24bpp@144Hz [t=00:00:00.123243] [135] 720x480x24bpp@144Hz [t=00:00:00.123255] [141] 640x480x24bpp@144Hz [t=00:00:00.142403] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.142422] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.142428] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.142433] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.142438] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.142443] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.142450] [11] 1366x768x24bpp@144Hz [t=00:00:00.142455] [13] 1360x768x24bpp@144Hz [t=00:00:00.142477] [15] 1280x1024x24bpp@144Hz [t=00:00:00.142487] [17] 1280x960x24bpp@144Hz [t=00:00:00.142492] [19] 1280x800x24bpp@144Hz [t=00:00:00.142497] [21] 1280x768x24bpp@144Hz [t=00:00:00.142502] [23] 1280x720x24bpp@144Hz [t=00:00:00.142509] [25] 1280x600x24bpp@144Hz [t=00:00:00.142514] [27] 1152x864x24bpp@144Hz [t=00:00:00.142520] [29] 1024x768x24bpp@144Hz [t=00:00:00.142525] [31] 800x600x24bpp@144Hz [t=00:00:00.142531] [33] 640x480x24bpp@144Hz [t=00:00:00.142536] [35] 640x400x24bpp@144Hz [t=00:00:00.412910] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.413891] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.413933] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.499279] [GR::LogVersionInfo] [t=00:00:00.499296] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.499304] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.499332] GL vendor : NVIDIA Corporation [t=00:00:00.499337] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.499343] GLSL version: 4.60 NVIDIA [t=00:00:00.499347] GLEW version: 2.1.0 [t=00:00:00.499352] GPU memory : 6144MB (total) / 4931MB (available) [t=00:00:00.499383] SDL swap-int: 1 [t=00:00:00.499390] SDL driver : windows [t=00:00:00.499394] [t=00:00:00.499398] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.499403] GLSL shader support : 1 [t=00:00:00.499415] GL4 support : 1 [t=00:00:00.499420] FBO extension support : 1 [t=00:00:00.499433] NVX GPU mem-info support : 1 [t=00:00:00.499443] ATI GPU mem-info support : 0 [t=00:00:00.499453] Texture clamping to edge : 1 [t=00:00:00.499463] NPOT-texture support : 1 (1) [t=00:00:00.499469] S3TC/DXT1 texture support : 1/1 [t=00:00:00.499476] texture query-LOD support : 1 (1) [t=00:00:00.499483] MSAA frame-buffer support : 1 (1) [t=00:00:00.499492] Z-buffer depth : 32 (-) [t=00:00:00.499502] primitive-restart support : 1 (1) [t=00:00:00.499508] clip-space control support: 1 (1) [t=00:00:00.499513] seamless cube-map support : 1 (1) [t=00:00:00.499518] frag-depth layout support : 1 (1) [t=00:00:00.499522] persistent maps support : 1 (1) [t=00:00:00.499527] explicit attribs location : 1 (1) [t=00:00:00.499533] multi draw indirect : 1 (-) [t=00:00:00.499541] array textures : 1 (-) [t=00:00:00.499546] buffer copy support : 1 (-) [t=00:00:00.499555] indirect draw : 1 (-) [t=00:00:00.499562] base instance : 1 (-) [t=00:00:00.499566] [t=00:00:00.499570] max. FBO samples : 32 [t=00:00:00.499575] max. FS/program texture slots : 32/192 [t=00:00:00.499582] max. texture size : 32768 [t=00:00:00.499589] max. texture anisotropy level : 16.000000 [t=00:00:00.499594] max. vec4 varyings/attributes : 31/16 [t=00:00:00.499599] max. draw-buffers : 8 [t=00:00:00.499609] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.499614] max. uniform buffer-bindings : 84 [t=00:00:00.499619] max. uniform block-size : 64KB [t=00:00:00.499626] max. storage buffer-bindings : 96 [t=00:00:00.499630] max. storage block-size : 2047MB [t=00:00:00.499635] [t=00:00:00.499638] enable AMD-hacks : 0 [t=00:00:00.499643] compress MIP-maps: 0 [t=00:00:00.499786] Number of compressed texture formats: 23 [t=00:00:00.499823] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.499912] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.500223] [GR::UpdateGLConfigs] [t=00:00:00.500292] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.500306] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.500322] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.500335] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.500341] [GR::InitGLState] [t=00:00:00.500488] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.622375] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.626563] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.628052] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.637397] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.637522] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.638447] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.640681] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.640706] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.640818] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.640906] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.668344] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.669076] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.671278] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.672291] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.718311] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.718340] [VFS] [SpringVFS::ReserveArchives<this=00000171ee0d3c60>] [t=00:00:00.718801] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.722848] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000171ee0d3c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.722876] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.820867] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.821737] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.822329] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.822746] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.822786] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.822950] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.823159] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.823200] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.823796][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.823935][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.824047][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.824072][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.824084][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.824153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.868344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.868381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.868397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.868442][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.868461][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.935450][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (111.6ms) [t=00:00:01.037287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.040338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000171ee231f80(default) context=00000171d100e590 numChannels=2 frameSize=8 [t=00:00:01.040431][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.040446][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.040454][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.040462][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.040494][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.040541][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.040554][f=-000001] [Sound] Devices: [t=00:00:01.044187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (220.3ms) [t=00:00:01.044246][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.044262][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.044271][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.044287][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.044298][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.045859][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.046018][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.150587][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 326ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673941 MB [t=00:00:01.153194][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.154269][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:01.156555][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:01.443459][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.444242][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.444808][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.445642][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.508138][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.509441][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.509656][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.511400][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000171ee0d3c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.523461][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:01.523599][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.523677][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.588406][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.588791][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.588974][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.589057][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.589155][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.057673][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.057986][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.058166][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.058352][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.058638][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.058895][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.059261][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.059472][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.066316][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.066684][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.066918][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.067136][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.067302][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.067474][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.067772][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.067980][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.068250][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.068463][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.068808][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.069129][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.091138][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.091474][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.091718][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.092129][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.092524][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.093227][f=-000001] Input grabbing is enabled! [t=00:00:17.093322][f=-000001] Input grabbing is enabled! [t=00:00:17.093527][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.094072][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.094503][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.100291][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.100864][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.101139][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.101392][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.101623][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.103247][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.103714][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.104451][f=-000001] EndGame Graph disabled [t=00:00:17.121739][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.122077][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.122297][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.122483][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.122908][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.123118][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.123313][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.123526][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.124074][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.126488][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.164175][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.164563][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.166916][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.167276][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.167521][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.167855][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.168773][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.185864][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.186895][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.188234][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.188494][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.188710][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.188945][f=-000001] Initialize [t=00:00:17.189119][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.189323][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.189571][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.190476][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.190762][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.191292][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.214906][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.215338][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.215911][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.216241][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.361449][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.361854][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.368050][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.368482][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.369065][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.369327][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.370388][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.370792][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.371010][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.371230][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.372182][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.372329][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.372543][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.372831][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.372844][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.372852][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.372944][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.374251][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.374525][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.374751][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.374988][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.375263][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.375523][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.375954][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.376209][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.377403][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.377824][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.378385][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.378654][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.378888][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.379090][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.379334][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.379612][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.380214][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.380720][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.381114][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.381338][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.381618][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.381923][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.389629][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.394890][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.395717][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.396507][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.397120][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.399238][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.399594][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.403020][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.403954][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.404496][f=-000001] Mex Placement Initialised with 19 spots. [t=00:00:17.405988][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.406404][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.407424][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.407976][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.408669][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.408984][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.409241][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.412612][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.414849][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.422313][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.422754][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.425816][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.437362][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.438280][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.438626][f=-000001] SetSunLighting [t=00:00:17.439156][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.449823][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.450320][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.450672][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.450696][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.450937][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.451251][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.454720][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.456430][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.457788][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.463423][f=-000001] Writing last game win data [t=00:00:17.473899][f=-000001] LuaUI v0.3 [t=00:00:17.692835][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.779162][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.779350][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.780675][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.780701][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.799073][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10531, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863236}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0216} [t=00:00:18.691792][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.071242][f=-000001] GameID: dc1dca66c81c2db59523732f0777d88c [t=00:00:19.071633][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.071649][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.071832][f=-000001] -> Connection established (given id 0) [t=00:00:19.071873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:19.071903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.071924][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:19.071947][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:19.152278][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.272062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001721b2db730,0000000000000000}][locale="C"]" [t=00:00:19.272102][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.054966][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.738856][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:44.176606][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:05.206043][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:18.754997][f=0001349] [Game::ClientReadNet] added new player Heldenstein with number 1 to team 0 [t=00:01:18.755017][f=0001349] > SPRINGIE:User Heldenstein|chickenlandqueen|7_5||False|C||DE [t=00:01:32.754356][f=0001768] Buildings set to face North [t=00:01:35.205120][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:47.771207][f=0002219] Buildings set to face East [t=00:02:16.184693][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:03.834697][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:07.170025][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:23.366672][f=0005087] [SpringApp::Kill][1] fromRun=1 [t=00:03:23.366695][f=0005087] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:23.396234][f=0005087] [async=0] threads=6 tasks=157280 {sum,avg}{exec,wait}time={{2979.082, 0.019}, {9297.023, 0.059}}ms [t=00:03:23.396258][f=0005087] thread=1 tasks=31456 {sum,min,max,avg}{exec,wait}time={{639.730, 0.000, 51.595, 0.020}, {964.417, 0.000, 18446744027136.000, 0.031}}ms [t=00:03:23.396286][f=0005087] thread=2 tasks=31456 {sum,min,max,avg}{exec,wait}time={{589.053, 0.000, 60.892, 0.019}, {2006.682, 0.000, 18446744027136.000, 0.064}}ms [t=00:03:23.396299][f=0005087] thread=3 tasks=31456 {sum,min,max,avg}{exec,wait}time={{625.088, 0.000, 55.821, 0.020}, {2066.902, 0.000, 18446744027136.000, 0.066}}ms [t=00:03:23.396340][f=0005087] thread=4 tasks=31456 {sum,min,max,avg}{exec,wait}time={{559.184, 0.000, 58.095, 0.018}, {2157.939, 0.000, 6.511, 0.069}}ms [t=00:03:23.396359][f=0005087] thread=5 tasks=31456 {sum,min,max,avg}{exec,wait}time={{566.026, 0.000, 60.636, 0.018}, {2101.083, 0.000, 5.942, 0.067}}ms [t=00:03:23.396373][f=0005087] [async=1] threads=6 tasks=3453 {sum,avg}{exec,wait}time={{32485.094, 9.408}, {17749620.000, 5140.348}}ms [t=00:03:23.396407][f=0005087] thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{6491.905, 0.000, 785.731, 9.368}, {3552684.250, 0.325, 6513.420, 5126.528}}ms [t=00:03:23.396425][f=0005087] thread=2 tasks=693 {sum,min,max,avg}{exec,wait}time={{6491.585, 0.001, 782.608, 9.367}, {3553834.750, 0.753, 6513.718, 5128.188}}ms [t=00:03:23.396439][f=0005087] thread=3 tasks=691 {sum,min,max,avg}{exec,wait}time={{6508.110, 0.000, 783.362, 9.418}, {3547348.250, 0.237, 6513.636, 5133.645}}ms [t=00:03:23.396453][f=0005087] thread=4 tasks=686 {sum,min,max,avg}{exec,wait}time={{6498.179, 0.000, 791.927, 9.473}, {3553623.000, 1.077, 6513.772, 5180.208}}ms [t=00:03:23.396469][f=0005087] thread=5 tasks=690 {sum,min,max,avg}{exec,wait}time={{6495.315, 0.000, 780.925, 9.413}, {3542128.250, 1.227, 6513.768, 5133.519}}ms [t=00:03:23.396479][f=0005087] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:23.396487][f=0005087] [SpringApp::Kill][2] [t=00:03:23.396542][f=0005087] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:23.396552][f=0005087] [Game::KillLua][1] dtor=0 luaUI=000001726413dec0 [t=00:03:23.396587][f=0005087] Start widgetHandler:Shutdown [t=00:03:23.399827][f=0005087] Shutdown - SaveOrderList Complete [t=00:03:23.401746][f=0005087] Writing last game win data [t=00:03:23.410616][f=0005087] Shutdown - SaveConfigData Complete [t=00:03:23.410642][f=0005087] Shutdown Widget - Chili Highlight [t=00:03:23.410675][f=0005087] Shutdown Widget - Draw After Chili [t=00:03:23.410685][f=0005087] Shutdown Widget - API Unit Tracker GL4 [t=00:03:23.410699][f=0005087] Shutdown Widget - EPIC Menu [t=00:03:23.412422][f=0005087] Shutdown Widget - Chili Minimap [t=00:03:23.412586][f=0005087] Shutdown Widget - Depth of Field Shader [t=00:03:23.412640][f=0005087] Shutdown Widget - Chili Widget Selector [t=00:03:23.413983][f=0005087] Shutdown Widget - Deferred rendering [t=00:03:23.414000][f=0005087] SSAO: Deferred rendering disabled, disabling. [t=00:03:23.419152][f=0005087] Shutdown Widget - Deferred rendering [t=00:03:23.419179][f=0005087] SSAO: Deferred rendering disabled, disabling. [t=00:03:23.420381][f=0005087] Shutdown Widget - Local Team Colors [t=00:03:23.420405][f=0005087] Shutdown Widget - Display Keys 2 [t=00:03:23.420429][f=0005087] Shutdown Widget - Save Game Menu [t=00:03:23.420488][f=0005087] Shutdown Widget - Highlight Model Api GL4 [t=00:03:23.420530][f=0005087] Shutdown Widget - Unit Icons [t=00:03:23.420626][f=0005087] Shutdown Widget - HealthBars [t=00:03:23.421884][f=0005087] Shutdown Widget - Attrition Counter [t=00:03:23.422077][f=0005087] Shutdown Widget - Noises [t=00:03:23.422091][f=0005087] Shutdown Widget - Chili Chicken Panel [t=00:03:23.422217][f=0005087] Shutdown Widget - BuildETA [t=00:03:23.422238][f=0005087] Shutdown Widget - Selected Units GL4 2 [t=00:03:23.422259][f=0005087] Shutdown Widget - External VR Grid [t=00:03:23.422272][f=0005087] Shutdown Widget - Win Counter [t=00:03:23.422282][f=0005087] Shutdown Widget - EndGame APM stats [t=00:03:23.423594][f=0005087] Shutdown Widget - Modular Comm Info [t=00:03:23.423610][f=0005087] Shutdown Widget - Chili Economy Panel Default [t=00:03:23.423735][f=0005087] Shutdown Widget - Chili Nuke Warning [t=00:03:23.423784][f=0005087] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:23.423849][f=0005087] Shutdown Widget - Chili Spectator Panels [t=00:03:23.423864][f=0005087] Shutdown Widget - Transport AI [t=00:03:23.423878][f=0005087] Shutdown Widget - Context Menu [t=00:03:23.423889][f=0005087] Shutdown Widget - Point Tracker [t=00:03:23.423904][f=0005087] Shutdown Widget - MinimapEvents [t=00:03:23.423940][f=0005087] Shutdown Widget - Local Widgets Config [t=00:03:23.423979][f=0005087] Shutdown Widget - Missile Silo Range [t=00:03:23.423988][f=0005087] Shutdown Widget - Attack Warning [t=00:03:23.424046][f=0005087] Shutdown Widget - Highlight Geos [t=00:03:23.424069][f=0005087] Shutdown Widget - Grab Input [t=00:03:23.424230][f=0005087] Input grabbing is disabled! [t=00:03:23.424246][f=0005087] Shutdown Widget - Defense Range Zero-K [t=00:03:23.424264][f=0005087] Shutdown Widget - Showeco and Grid Drawer [t=00:03:23.424313][f=0005087] Shutdown Widget - Darkening [t=00:03:23.424336][f=0005087] Shutdown Widget - Chili EndGame Window [t=00:03:23.424358][f=0005087] Shutdown Widget - Stereo3D [t=00:03:23.424471][f=0005087] Shutdown Widget - Music Player v2 [t=00:03:23.424490][f=0005087] Shutdown Widget - Startup Info and Selector [t=00:03:23.424534][f=0005087] Shutdown Widget - State Reverse and Latency [t=00:03:23.424574][f=0005087] Shutdown Widget - Reclaim Field Highlight [t=00:03:23.424591][f=0005087] Shutdown Widget - Attack AoE [t=00:03:23.424609][f=0005087] Shutdown Widget - TeamPlatter [t=00:03:23.425256][f=0005087] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:23.425446][f=0005087] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:23.425461][f=0005087] Shutdown Widget - Selection Send [t=00:03:23.425470][f=0005087] Shutdown Widget - Spotter [t=00:03:23.425480][f=0005087] Shutdown Widget - Global Build Command [t=00:03:23.425714][f=0005087] Shutdown Widget - LupsManager [t=00:03:23.425756][f=0005087] Shutdown Widget - Receive Units Indicator [t=00:03:23.425765][f=0005087] Shutdown Widget - Newton Firezone [t=00:03:23.425777][f=0005087] Shutdown Widget - Chili Pro Console [t=00:03:23.426313][f=0005087] Shutdown Widget - Persistent Build Height [t=00:03:23.426330][f=0005087] Shutdown Widget - Lasso Terraform GUI [t=00:03:23.426340][f=0005087] Shutdown Widget - Lups [t=00:03:23.427151][f=0005087] Shutdown Widget - Chili Framework [t=00:03:23.427169][f=0005087] Shutdown Widget - Chili Core Selector [t=00:03:23.427299][f=0005087] Shutdown Widget - Custom Markers [t=00:03:23.427316][f=0005087] Shutdown Widget - Mex Placement Handler [t=00:03:23.427342][f=0005087] Shutdown Widget - Select Keys [t=00:03:23.427392][f=0005087] Shutdown Widget - Pause Screen [t=00:03:23.427528][f=0005087] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:23.427599][f=0005087] Shutdown Widget - Bloom Shader Deferred [t=00:03:23.427896][f=0005087] Shutdown Widget - Text To Speech Control [t=00:03:23.427938][f=0005087] Shutdown Widget - Layout Handler [t=00:03:23.427950][f=0005087] Shutdown Widget - Color Blindness Correction [t=00:03:23.428151][f=0005087] End widgetHandler:Shutdown [t=00:03:23.484937][f=0005087] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7139904, 0.0} allocedSize{int+, int-, ext}={0, 0, 1550098341}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0286} [t=00:03:23.488920][f=0005087] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:23.488938][f=0005087] [Game::KillLua][3] dtor=0 luaRules=000001721b2db730 [t=00:03:23.488978][f=0005087] Start gadgetHandler:Shutdown [t=00:03:23.488989][f=0005087] Shutdown - StartSetup [t=00:03:23.489032][f=0005087] Shutdown - UnitMorph [t=00:03:23.489374][f=0005087] Shutdown - Carrier Drones [t=00:03:23.489389][f=0005087] Shutdown - Missile Silo Controller [t=00:03:23.489399][f=0005087] Shutdown - Modular Comm Info [t=00:03:23.489407][f=0005087] Shutdown - Terrain Texture Handler [t=00:03:23.489416][f=0005087] Shutdown - UnitCloakShield [t=00:03:23.489505][f=0005087] Shutdown - Starlight Handler [t=00:03:23.489522][f=0005087] End gadgetHandler:Shutdown [t=00:03:23.510805][f=0005087] Start gadgetHandler:Shutdown [t=00:03:23.510843][f=0005087] Shutdown - Teleport Throw [t=00:03:23.510854][f=0005087] Shutdown - UnitMorph [t=00:03:23.510872][f=0005087] Shutdown - Commander Skin Renderer [t=00:03:23.511457][f=0005087] Shutdown - Missile fired callins [t=00:03:23.511475][f=0005087] Shutdown - Modular Comm Info [t=00:03:23.511483][f=0005087] Shutdown - Retreat Command [t=00:03:23.511496][f=0005087] Shutdown - Shockwaves [t=00:03:23.511530][f=0005087] Shutdown - Unit tint API [t=00:03:23.511557][f=0005087] Shutdown - Unit glow API [t=00:03:23.511578][f=0005087] Shutdown - UnitCloakShield [t=00:03:23.511601][f=0005087] Shutdown - Lups Cloak FX [t=00:03:23.511612][f=0005087] Shutdown - Lups [t=00:03:23.512245][f=0005087] Shutdown - Lups Shield [t=00:03:23.512290][f=0005087] End gadgetHandler:Shutdown [t=00:03:23.528503][f=0005087] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 528, 0.0} allocedSize{int+, int-, ext}={0, 0, 79096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:03:23.532441][f=0005087] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:23.532505][f=0005087] [Game::KillLua][4] dtor=0 [t=00:03:23.532516][f=0005087] [Game::KillLua][5] dtor=0 [t=00:03:23.543888][f=0005087] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-24_17-52-29-476_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (77053 bytes) [t=00:03:23.543969][f=0005087] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:23.588654][f=0005087] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:23.588687][f=0005087] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:23.588809][f=0005087] [Sound] [Sound::UpdateThread][4] ctx=00000171d100e590 dev=00000171ee231f80 [t=00:03:23.589076][f=0005087] [Sound] [Sound::UpdateThread][5] ctx=00000171d100e590 dev=00000171ee231f80 [t=00:03:23.589088][f=0005087] [Sound] [Sound::Cleanup][alcDestroyContext(00000171d100e590)] [t=00:03:23.590356][f=0005087] [Sound] [Sound::Cleanup][alcCloseDevice(00000171ee231f80)] [t=00:03:23.592279][f=0005087] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:23.638363][f=0005087] [Sound] [Sound::UpdateThread][6] [t=00:03:23.639357][f=0005087] [Game::~CGame][1] [t=00:03:23.639387][f=0005087] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:23.639396][f=0005087] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:23.639403][f=0005087] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:23.639409][f=0005087] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:23.639415][f=0005087] [Game::KillLua][4] dtor=1 [t=00:03:23.639422][f=0005087] [Game::KillLua][5] dtor=1 [t=00:03:23.639618][f=0005087] [Game::KillMisc][1] [t=00:03:23.639626][f=0005087] [Game::KillMisc][2] [t=00:03:23.639934][f=0005087] [Game::KillMisc][3] [t=00:03:23.640045][f=0005087] [Game::KillRendering][1] [t=00:03:23.644349][f=0005087] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.660033][f=0005087] [3DOParser::Kill] allocated 29 pieces [t=00:03:23.660178][f=0005087] [S3OParser::Kill] allocated 5521 pieces [t=00:03:23.660505][f=0005087] [AssParser::Kill] allocated 701 pieces [t=00:03:23.700073][f=0005087] [Game::KillInterface][1] [t=00:03:23.701430][f=0005087] [Game::KillInterface][2] [t=00:03:23.701888][f=0005087] [Game::KillSimulation][1] [t=00:03:23.701951][f=0005087] [Game::KillSimulation][2] [t=00:03:23.719381][f=0005087] [CCollisionHandler] dis-/continuous tests: 261/1027916 [t=00:03:23.719401][f=0005087] [Game::KillSimulation][3] [t=00:03:23.720617][f=0005087] [~CPathCache(32x12)] cacheHits=13 hitPercentage=25% numHashColls=0 maxCacheSize=14 [t=00:03:23.720774][f=0005087] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.720865][f=0005087] [~CPathCache(64x24)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=42 [t=00:03:23.720984][f=0005087] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:23.721348][f=0005087] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:23.724662][f=0005087] [LosHandler::Kill] raycast instance cache-{hits,misses}={26,286}; shared=0%; cached=8% [t=00:03:23.734215][f=0005087] [Game::KillSimulation][4] [t=00:03:23.782167][f=0005087] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:23.782220][f=0005087] [Game::~CGame][2] [t=00:03:23.782240][f=0005087] [Game::~CGame][3] [t=00:03:23.782468][f=0005087] [SpringApp::Kill][3] [t=00:03:23.782593][f=0005087] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 351821 bytes sent in 3747 packets (93.894 bytes/packet) 207563 bytes recv'd in 4238 packets (48.977 bytes/packet) {0.104x, 0.123x} relative protocol overhead {up, down} 12696 incoming chunks dropped, 10319 outgoing chunks resent 3740 incoming chunks processed [t=00:03:23.782639][f=0005087] [SpringApp::Kill][4] font=00000171d18fa440 [t=00:03:23.784469][f=0005087] [SpringApp::Kill][5] [t=00:03:23.790214][f=0005087] [SpringApp::Kill][6] [t=00:03:23.790236] [SpringApp::Kill][7] [t=00:03:23.790265] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.790330] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:23.790343] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:23.790352] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:23.790363] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:23.790377] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.790389] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 2097152, 2097152} [t=00:03:23.790398] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23936, 1048576, 1048576}, EBO = {35904, 2097152, 2097152} [t=00:03:23.790412] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:23.790423] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.790432] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.790453] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:23.790465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152} [t=00:03:23.883157] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:23.883178] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:23.883184] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:23.883190] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:03:23.883208] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:23.883759] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>] [t=00:03:23.883775] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:23.883784] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000171ee80e3d0) [t=00:03:23.883952] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2322ms [t=00:03:23.883981] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=80ms [t=00:03:23.883988] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=80ms [t=00:03:23.883995] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=44ms [t=00:03:23.884002] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=33ms [t=00:03:23.884018] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:23.884027] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=25ms [t=00:03:23.884035] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=24ms [t=00:03:23.884042] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=22ms [t=00:03:23.884051] file="unittextures/largetransport1.dds" indx=7603 inflSize=5461kb readTime=20ms [t=00:03:23.884061] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=20ms [t=00:03:23.885194] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000171d1c1cc00) [t=00:03:23.885576] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:23.885592] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (00000171ee11b810) [t=00:03:23.885636] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:23.885660] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000171d1c1d5a0) [t=00:03:23.885732] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000171d1c1ccb0) [t=00:03:23.885792] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000171d1c1c310) [t=00:03:23.885883] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:23.885903] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:23.885962] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:23.885977] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:23.885989] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:23.885997] [VFS] [SpringVFS::DeleteArchives<this=00000171ee0d3c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:23.886217] [SpringApp::Kill][8] [t=00:03:23.886228] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:23.886235] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:23.886240] [WatchDog::Uninstall][2] [t=00:03:24.136261] [WatchDog::Uninstall][3] [t=00:03:24.136304] [SpringApp::Kill][9]
infolog_full.txt (truncated):