Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015744] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015800] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015830] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015892] [t=00:00:00.015898] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015904] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015910] Use "none" to disable the default log sections. [t=00:00:00.015920] ============== </Log Sections> ============== [t=00:00:00.015927] ============== <User Config> ============== [t=00:00:00.016093] AllowDeferredMapRendering = 1 [t=00:00:00.016103] AllowDeferredModelRendering = 1 [t=00:00:00.016108] AnimationMT = 0 [t=00:00:00.016113] BumpWaterBlurReflection = 1 [t=00:00:00.016120] BumpWaterTexSizeReflection = 128 [t=00:00:00.016125] CamFreeScrollSpeed = 50 [t=00:00:00.016129] CamMode = 1 [t=00:00:00.016134] CubeTexSizeReflection = 1 [t=00:00:00.016143] CubeTexSizeSpecular = 1 [t=00:00:00.016152] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016156] EdgeMoveDynamic = 0 [t=00:00:00.016161] EdgeMoveWidth = 0.003 [t=00:00:00.016165] FPSFOV = 90 [t=00:00:00.016169] FPSScrollSpeed = 50 [t=00:00:00.016176] FontSize = 18 [t=00:00:00.016180] FullscreenEdgeMove = 0 [t=00:00:00.016184] GrassDetail = 0 [t=00:00:00.016189] GroundDecals = 2 [t=00:00:00.016193] GroundDetail = 90 [t=00:00:00.016198] HangTimeout = 30 [t=00:00:00.016206] HardwareCursor = 1 [t=00:00:00.016213] InitialNetworkTimeout = 0 [t=00:00:00.016218] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016223] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016231] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016235] LinkOutgoingBandwidth = 262144 [t=00:00:00.016241] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016248] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016253] MSAALevel = 1 [t=00:00:00.016257] MaxParticles = 15000 [t=00:00:00.016267] MaxSounds = 32 [t=00:00:00.016271] MaximumTransmissionUnit = 0 [t=00:00:00.016279] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016283] MiniMapMarker = 0 [t=00:00:00.016288] MouseDragScrollThreshold = 0 [t=00:00:00.016293] NetworkLossFactor = 2 [t=00:00:00.016300] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016304] OverheadScrollSpeed = 50 [t=00:00:00.016310] ReconnectTimeout = 0 [t=00:00:00.016315] RotOverheadScrollSpeed = 50 [t=00:00:00.016321] RotateLogFiles = 1 [t=00:00:00.016329] ShadowMapSize = 1024 [t=00:00:00.016333] Shadows = 1 [t=00:00:00.016340] ShowClock = 0 [t=00:00:00.016345] SoftParticles = 2 [t=00:00:00.016350] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016356] UnitIconDist = 151 [t=00:00:00.016361] UpdateBoundingVolumeMT = 0 [t=00:00:00.016365] UpdateWeaponVectorsMT = 0 [t=00:00:00.016370] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016376] UseLuaMemPools = 0 [t=00:00:00.016381] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016417] VFSCacheArchiveFiles = 0 [t=00:00:00.016425] VSync = 1 [t=00:00:00.016430] Water = 4 [t=00:00:00.016434] WindowBorderless = 1 [t=00:00:00.016438] WindowPosY = 0 [t=00:00:00.016444] WindowedEdgeMove = 0 [t=00:00:00.016449] XResolutionWindowed = 1920 [t=00:00:00.016454] YResolutionWindowed = 1080 [t=00:00:00.016467] ============== </User Config> ============== [t=00:00:00.016481] ============== <User System> ============== [t=00:00:00.016494] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016504] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016513] Compiler Version: gcc-13.2.0 [t=00:00:00.016552] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016603] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016613] Binary Word Size: 64-bit (native) [t=00:00:00.016619] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016629] Physical CPU Cores: 6 [t=00:00:00.016636] Logical CPU Cores: 12 [t=00:00:00.016641] ============== </User System> ============== [t=00:00:00.016648] Run: thread affinity fff [t=00:00:00.016798] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016807] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016811] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016815] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016819] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018528] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018572] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024565] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.048544] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.048559] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.048566] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.048572] [11] 2560x1080x24bpp@144Hz [t=00:00:00.048576] [14] 1920x1440x24bpp@144Hz [t=00:00:00.048600] [19] 1920x1200x24bpp@144Hz [t=00:00:00.048605] [23] 1920x1080x24bpp@144Hz [t=00:00:00.048610] [30] 1720x1440x24bpp@144Hz [t=00:00:00.048614] [34] 1680x1050x24bpp@144Hz [t=00:00:00.048619] [40] 1600x1200x24bpp@144Hz [t=00:00:00.048625] [44] 1600x1024x24bpp@144Hz [t=00:00:00.048630] [50] 1600x900x24bpp@144Hz [t=00:00:00.048634] [55] 1440x1080x24bpp@144Hz [t=00:00:00.048638] [62] 1440x900x24bpp@144Hz [t=00:00:00.048643] [67] 1400x1050x24bpp@144Hz [t=00:00:00.048648] [73] 1366x768x24bpp@144Hz [t=00:00:00.048657] [78] 1360x768x24bpp@144Hz [t=00:00:00.048666] [83] 1280x1024x24bpp@144Hz [t=00:00:00.048671] [89] 1280x960x24bpp@144Hz [t=00:00:00.048675] [94] 1280x800x24bpp@144Hz [t=00:00:00.048691] [99] 1280x768x24bpp@144Hz [t=00:00:00.048698] [104] 1280x720x24bpp@144Hz [t=00:00:00.048704] [111] 1152x864x24bpp@144Hz [t=00:00:00.048710] [116] 1024x768x24bpp@144Hz [t=00:00:00.048716] [123] 800x600x24bpp@144Hz [t=00:00:00.048723] [130] 720x576x24bpp@144Hz [t=00:00:00.048729] [135] 720x480x24bpp@144Hz [t=00:00:00.048743] [141] 640x480x24bpp@144Hz [t=00:00:00.056976] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.056991] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.056996] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057001] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057005] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057010] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057017] [11] 1366x768x24bpp@144Hz [t=00:00:00.057021] [13] 1360x768x24bpp@144Hz [t=00:00:00.057042] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057047] [17] 1280x960x24bpp@144Hz [t=00:00:00.057052] [19] 1280x800x24bpp@144Hz [t=00:00:00.057056] [21] 1280x768x24bpp@144Hz [t=00:00:00.057061] [23] 1280x720x24bpp@144Hz [t=00:00:00.057065] [25] 1280x600x24bpp@144Hz [t=00:00:00.057073] [27] 1152x864x24bpp@144Hz [t=00:00:00.057077] [29] 1024x768x24bpp@144Hz [t=00:00:00.057082] [31] 800x600x24bpp@144Hz [t=00:00:00.057087] [33] 640x480x24bpp@144Hz [t=00:00:00.057094] [35] 640x400x24bpp@144Hz [t=00:00:00.245090] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.245447] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.245463] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.269409] [GR::LogVersionInfo] [t=00:00:00.269448] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.269453] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.269479] GL vendor : NVIDIA Corporation [t=00:00:00.269485] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.269490] GLSL version: 4.60 NVIDIA [t=00:00:00.269495] GLEW version: 2.1.0 [t=00:00:00.269499] GPU memory : 6144MB (total) / 5044MB (available) [t=00:00:00.269517] SDL swap-int: 1 [t=00:00:00.269526] SDL driver : windows [t=00:00:00.269530] [t=00:00:00.269534] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.269539] GLSL shader support : 1 [t=00:00:00.269549] GL4 support : 1 [t=00:00:00.269556] FBO extension support : 1 [t=00:00:00.269569] NVX GPU mem-info support : 1 [t=00:00:00.269577] ATI GPU mem-info support : 0 [t=00:00:00.269588] Texture clamping to edge : 1 [t=00:00:00.269597] NPOT-texture support : 1 (1) [t=00:00:00.269603] S3TC/DXT1 texture support : 1/1 [t=00:00:00.269609] texture query-LOD support : 1 (1) [t=00:00:00.269617] MSAA frame-buffer support : 1 (1) [t=00:00:00.269625] Z-buffer depth : 32 (-) [t=00:00:00.269637] primitive-restart support : 1 (1) [t=00:00:00.269642] clip-space control support: 1 (1) [t=00:00:00.269649] seamless cube-map support : 1 (1) [t=00:00:00.269654] frag-depth layout support : 1 (1) [t=00:00:00.269659] persistent maps support : 1 (1) [t=00:00:00.269664] explicit attribs location : 1 (1) [t=00:00:00.269671] multi draw indirect : 1 (-) [t=00:00:00.269677] array textures : 1 (-) [t=00:00:00.269682] buffer copy support : 1 (-) [t=00:00:00.269691] indirect draw : 1 (-) [t=00:00:00.269698] base instance : 1 (-) [t=00:00:00.269702] [t=00:00:00.269706] max. FBO samples : 32 [t=00:00:00.269711] max. FS/program texture slots : 32/192 [t=00:00:00.269718] max. texture size : 32768 [t=00:00:00.269725] max. texture anisotropy level : 16.000000 [t=00:00:00.269731] max. vec4 varyings/attributes : 31/16 [t=00:00:00.269738] max. draw-buffers : 8 [t=00:00:00.269746] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.269753] max. uniform buffer-bindings : 84 [t=00:00:00.269758] max. uniform block-size : 64KB [t=00:00:00.269763] max. storage buffer-bindings : 96 [t=00:00:00.269770] max. storage block-size : 2047MB [t=00:00:00.269774] [t=00:00:00.269777] enable AMD-hacks : 0 [t=00:00:00.269781] compress MIP-maps: 0 [t=00:00:00.269833] Number of compressed texture formats: 23 [t=00:00:00.269862] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.269901] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.270138] [GR::UpdateGLConfigs] [t=00:00:00.270184] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.270194] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.270205] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.270214] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.270221] [GR::InitGLState] [t=00:00:00.270284] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.354353] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.356666] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.357178] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.362054] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.362096] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.362538] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.363829] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.363847] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.363983] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.364046] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.379287] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.379758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.381411] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.381646] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.421624] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.421643] [VFS] [SpringVFS::ReserveArchives<this=00000180fd58e3b0>] [t=00:00:00.421868] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.423733] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000180fd58e3b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.423747] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.490097] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.490438] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.490747] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.490811] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.490919] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.491016] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.491948] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.491988] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.492344][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.492458][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.492616][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.492638][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.492646][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.492692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.520391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.520412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.520421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.520446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.520455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.605889][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.5ms) [t=00:00:00.639379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.641287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000180fd692680(default) context=00000180e11eb2f0 numChannels=2 frameSize=8 [t=00:00:00.641373][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.641386][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.641392][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.641402][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.641433][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.641522][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.641533][f=-000001] [Sound] Devices: [t=00:00:00.644082][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.644110][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.644119][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.644129][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.644137][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.644857][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.644875][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.712382][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673941 MB [t=00:00:00.714343][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.715215][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.716483][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:00.996427][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:00.997185][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:00.997497][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.997959][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v77" (loaded=0 cached=0) [t=00:00:01.055223][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Unit Level Ups v77", overwrite=false)] section=0 cached=0 [t=00:00:01.056198][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.056355][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.057779][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000180fd58e3b0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.067226][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:01.067370][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.067483][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.125538][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv77.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.125662][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.125788][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.125898][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.125963][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv77.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.721377][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.721559][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.721749][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.721973][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.722126][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.722290][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.722458][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.722630][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.722784][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.729240][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.729501][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.729898][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.730090][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.730342][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.730506][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.730845][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.731166][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.731371][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.731553][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.731964][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.732382][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.732626][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.732889][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.733099][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.733536][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.734161][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.734409][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.751369][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.751976][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.752573][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.752960][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.753192][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.756578][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.757430][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.769656][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.769903][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.770140][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.770468][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.771284][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.771544][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.772013][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.772230][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.772647][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.772827][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.773015][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.892640][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.893078][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.898549][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.899077][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.899303][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.919052][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.920268][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.920481][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.920696][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.921095][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.921317][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.922653][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.922872][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.923650][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.924028][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.924350][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.924567][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.924842][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.925042][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.925284][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.925504][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.925517][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.925525][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.925611][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.925828][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.926568][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.926824][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.927079][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.927296][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.927504][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.927983][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.928219][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.928549][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.929024][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.929480][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.929746][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.929981][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.930243][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.930451][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.930734][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.937805][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.943729][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.944086][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.944452][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.945998][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.946200][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.946474][f=-000001] Mex Placement Initialised with 19 spots. [t=00:00:14.948013][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.948474][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.951437][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.951929][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.952594][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.953623][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.954211][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.954442][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.959960][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.961619][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.963954][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.964180][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.964388][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.967037][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.973927][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.974630][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.974879][f=-000001] SetSunLighting [t=00:00:14.975346][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.976347][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.979013][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.979300][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.979505][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.979704][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.979728][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.979965][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.981316][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.989522][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.994361][f=-000001] Writing last game win data [t=00:00:15.003657][f=-000001] LuaUI v0.3 [t=00:00:15.151698][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.245734][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.245770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.246393][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.246413][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.260618][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10526, 0.0} allocedSize{int+, int-, ext}={0, 0, 1863095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080} [t=00:00:16.022341][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.388123][f=-000001] GameID: af1eca66a56046b5f1dd75cdb49b802a [t=00:00:16.388631][f=-000001] Connection attempt from Heldenstein [t=00:00:16.388645][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.388873][f=-000001] -> Connection established (given id 1) [t=00:00:16.388937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:16.388968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.389000][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.389030][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.389178][f=-000001] -> Connection established (given id 0) [t=00:00:16.389238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:16.389262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.389301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:16.389341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:16.389355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:16.389371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:16.421148][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.601357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018115a708e0,0000000000000000}][locale="C"]" [t=00:00:16.601397][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.549610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={00000242e173bf10,0000000000000000}][locale="C"]" [t=00:00:22.381624][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:39.781291][f=-000001] <Heldenstein> Allies: I choose: I choose: I choose: ! [t=00:00:55.269200][f=-000001] Warning: Couldn't find texture "%%420:1"! [t=00:01:01.727195][f=0000193] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:13.725019][f=0000553] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:30.741674][f=0001063] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:53.747260][f=0001753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:07.796555][f=0002173] Buildings set to face North [t=00:02:15.146530][f=0002394] Buildings set to face East [t=00:02:16.747725][f=0002443] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:44.748225][f=0003283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:10.348780][f=0004051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:18.771755][f=0004303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:29.573415][f=0004627] <Heldenstein> Allies: wow [t=00:03:32.370817][f=0004711] <LogicDaemon> Allies: k sorry I'm dead [t=00:03:39.070388][f=0004912] [SpringApp::Kill][1] fromRun=1 [t=00:03:39.070411][f=0004912] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:39.088618][f=0004912] [async=0] threads=6 tasks=159800 {sum,avg}{exec,wait}time={{2852.259, 0.018}, {8356.029, 0.052}}ms [t=00:03:39.088658][f=0004912] thread=1 tasks=31960 {sum,min,max,avg}{exec,wait}time={{612.737, 0.000, 55.753, 0.019}, {1045.638, 0.000, 18446744027136.000, 0.033}}ms [t=00:03:39.088672][f=0004912] thread=2 tasks=31960 {sum,min,max,avg}{exec,wait}time={{552.823, 0.000, 50.073, 0.017}, {1851.712, 0.000, 18446744027136.000, 0.058}}ms [t=00:03:39.088684][f=0004912] thread=3 tasks=31960 {sum,min,max,avg}{exec,wait}time={{627.385, 0.000, 56.989, 0.020}, {1623.300, 0.000, 18446744027136.000, 0.051}}ms [t=00:03:39.088699][f=0004912] thread=4 tasks=31960 {sum,min,max,avg}{exec,wait}time={{520.002, 0.000, 53.761, 0.016}, {1900.833, 0.000, 7.135, 0.059}}ms [t=00:03:39.088712][f=0004912] thread=5 tasks=31960 {sum,min,max,avg}{exec,wait}time={{539.312, 0.000, 51.471, 0.017}, {1934.546, 0.000, 24.174, 0.061}}ms [t=00:03:39.088721][f=0004912] [async=1] threads=6 tasks=3763 {sum,avg}{exec,wait}time={{28899.891, 7.680}, {15749926.000, 4185.471}}ms [t=00:03:39.088740][f=0004912] thread=1 tasks=755 {sum,min,max,avg}{exec,wait}time={{5771.989, 0.000, 646.170, 7.645}, {3150221.250, 0.347, 5793.838, 4172.479}}ms [t=00:03:39.088784][f=0004912] thread=2 tasks=753 {sum,min,max,avg}{exec,wait}time={{5789.957, 0.001, 646.922, 7.689}, {3155685.500, 0.057, 5794.295, 4190.817}}ms [t=00:03:39.088803][f=0004912] thread=3 tasks=750 {sum,min,max,avg}{exec,wait}time={{5772.003, 0.000, 723.365, 7.696}, {3142710.000, 0.201, 5794.287, 4190.280}}ms [t=00:03:39.088819][f=0004912] thread=4 tasks=751 {sum,min,max,avg}{exec,wait}time={{5775.315, 0.000, 721.935, 7.690}, {3152227.000, 1.330, 5794.623, 4197.373}}ms [t=00:03:39.088857][f=0004912] thread=5 tasks=754 {sum,min,max,avg}{exec,wait}time={{5790.627, 0.000, 645.618, 7.680}, {3149081.750, 0.445, 5794.415, 4176.501}}ms [t=00:03:39.088872][f=0004912] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:39.088879][f=0004912] [SpringApp::Kill][2] [t=00:03:39.088982][f=0004912] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:39.089013][f=0004912] [Game::KillLua][1] dtor=0 luaUI=000001816291f7a0 [t=00:03:39.089064][f=0004912] Start widgetHandler:Shutdown [t=00:03:39.092203][f=0004912] Shutdown - SaveOrderList Complete [t=00:03:39.094360][f=0004912] Writing last game win data [t=00:03:39.102710][f=0004912] Shutdown - SaveConfigData Complete [t=00:03:39.102741][f=0004912] Shutdown Widget - Chili Highlight [t=00:03:39.102777][f=0004912] Shutdown Widget - Draw After Chili [t=00:03:39.102791][f=0004912] Shutdown Widget - API Unit Tracker GL4 [t=00:03:39.102810][f=0004912] Shutdown Widget - EPIC Menu [t=00:03:39.104369][f=0004912] Shutdown Widget - Chili Widget Selector [t=00:03:39.105613][f=0004912] Shutdown Widget - Depth of Field Shader [t=00:03:39.105632][f=0004912] Shutdown Widget - Chili Minimap [t=00:03:39.105762][f=0004912] Shutdown Widget - Deferred rendering [t=00:03:39.105776][f=0004912] SSAO: Deferred rendering disabled, disabling. [t=00:03:39.110899][f=0004912] Shutdown Widget - Deferred rendering [t=00:03:39.110927][f=0004912] SSAO: Deferred rendering disabled, disabling. [t=00:03:39.112324][f=0004912] Shutdown Widget - Local Team Colors [t=00:03:39.112360][f=0004912] Shutdown Widget - Display Keys 2 [t=00:03:39.112387][f=0004912] Shutdown Widget - Save Game Menu [t=00:03:39.112398][f=0004912] Shutdown Widget - Highlight Model Api GL4 [t=00:03:39.112452][f=0004912] Shutdown Widget - Unit Icons [t=00:03:39.112550][f=0004912] Shutdown Widget - RoI Tracker [t=00:03:39.113167][f=0004912] Shutdown Widget - Noises [t=00:03:39.113183][f=0004912] Shutdown Widget - Attrition Counter [t=00:03:39.113355][f=0004912] Shutdown Widget - HealthBars [t=00:03:39.114810][f=0004912] Shutdown Widget - Selected Units GL4 2 [t=00:03:39.114851][f=0004912] Shutdown Widget - BuildETA [t=00:03:39.114865][f=0004912] Shutdown Widget - Chili Chicken Panel [t=00:03:39.114989][f=0004912] Shutdown Widget - External VR Grid [t=00:03:39.115003][f=0004912] Shutdown Widget - Win Counter [t=00:03:39.115012][f=0004912] Shutdown Widget - EndGame APM stats [t=00:03:39.116487][f=0004912] Shutdown Widget - Modular Comm Info [t=00:03:39.116511][f=0004912] Shutdown Widget - Reclaim Field Highlight [t=00:03:39.116579][f=0004912] Shutdown Widget - State Reverse and Latency [t=00:03:39.116594][f=0004912] Shutdown Widget - Startup Info and Selector [t=00:03:39.116621][f=0004912] Shutdown Widget - Music Player v2 [t=00:03:39.116640][f=0004912] Shutdown Widget - Stereo3D [t=00:03:39.116709][f=0004912] Shutdown Widget - Chili EndGame Window [t=00:03:39.116732][f=0004912] Shutdown Widget - Darkening [t=00:03:39.116747][f=0004912] Shutdown Widget - Showeco and Grid Drawer [t=00:03:39.116770][f=0004912] Shutdown Widget - Defense Range Zero-K [t=00:03:39.116799][f=0004912] Shutdown Widget - Grab Input [t=00:03:39.116977][f=0004912] Input grabbing is disabled! [t=00:03:39.117016][f=0004912] Shutdown Widget - Highlight Geos [t=00:03:39.117028][f=0004912] Shutdown Widget - Attack Warning [t=00:03:39.117058][f=0004912] Shutdown Widget - Missile Silo Range [t=00:03:39.117094][f=0004912] Shutdown Widget - Local Widgets Config [t=00:03:39.117117][f=0004912] Shutdown Widget - MinimapEvents [t=00:03:39.117146][f=0004912] Shutdown Widget - Point Tracker [t=00:03:39.117160][f=0004912] Shutdown Widget - Context Menu [t=00:03:39.117176][f=0004912] Shutdown Widget - Transport AI [t=00:03:39.117193][f=0004912] Shutdown Widget - Chili Spectator Panels [t=00:03:39.117225][f=0004912] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:39.117271][f=0004912] Shutdown Widget - Chili Nuke Warning [t=00:03:39.117287][f=0004912] Shutdown Widget - Chili Economy Panel Default [t=00:03:39.117416][f=0004912] Shutdown Widget - Attack AoE [t=00:03:39.117457][f=0004912] Shutdown Widget - Spotter [t=00:03:39.117467][f=0004912] Shutdown Widget - Selection Send [t=00:03:39.117477][f=0004912] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:39.117487][f=0004912] Shutdown Widget - TeamPlatter [t=00:03:39.118068][f=0004912] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:39.118169][f=0004912] Shutdown Widget - LupsManager [t=00:03:39.118190][f=0004912] Shutdown Widget - Global Build Command [t=00:03:39.118385][f=0004912] Shutdown Widget - Newton Firezone [t=00:03:39.118403][f=0004912] Shutdown Widget - Receive Units Indicator [t=00:03:39.118413][f=0004912] Shutdown Widget - Chili Pro Console [t=00:03:39.118934][f=0004912] Shutdown Widget - Persistent Build Height [t=00:03:39.118973][f=0004912] Shutdown Widget - Lasso Terraform GUI [t=00:03:39.118990][f=0004912] Shutdown Widget - Chili Framework [t=00:03:39.119004][f=0004912] Shutdown Widget - Lups [t=00:03:39.120177][f=0004912] Shutdown Widget - Mex Placement Handler [t=00:03:39.120251][f=0004912] Shutdown Widget - Custom Markers [t=00:03:39.120272][f=0004912] Shutdown Widget - Chili Core Selector [t=00:03:39.120401][f=0004912] Shutdown Widget - Select Keys [t=00:03:39.120425][f=0004912] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:39.120526][f=0004912] Shutdown Widget - Pause Screen [t=00:03:39.120668][f=0004912] Shutdown Widget - Bloom Shader Deferred [t=00:03:39.120943][f=0004912] Shutdown Widget - Color Blindness Correction [t=00:03:39.121185][f=0004912] Shutdown Widget - Layout Handler [t=00:03:39.121218][f=0004912] Shutdown Widget - Text To Speech Control [t=00:03:39.121230][f=0004912] End widgetHandler:Shutdown [t=00:03:39.193972][f=0004912] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7795130, 0.0} allocedSize{int+, int-, ext}={0, 0, 1645479426}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228} [t=00:03:39.197798][f=0004912] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:39.197837][f=0004912] [Game::KillLua][3] dtor=0 luaRules=0000018115a708e0 [t=00:03:39.197918][f=0004912] Start gadgetHandler:Shutdown [t=00:03:39.197935][f=0004912] Shutdown - StartSetup [t=00:03:39.197946][f=0004912] Shutdown - UnitMorph [t=00:03:39.198391][f=0004912] Shutdown - Carrier Drones [t=00:03:39.198406][f=0004912] Shutdown - Missile Silo Controller [t=00:03:39.198417][f=0004912] Shutdown - Modular Comm Info [t=00:03:39.198426][f=0004912] Shutdown - Terrain Texture Handler [t=00:03:39.198477][f=0004912] Shutdown - UnitCloakShield [t=00:03:39.198610][f=0004912] Shutdown - Starlight Handler [t=00:03:39.198632][f=0004912] End gadgetHandler:Shutdown [t=00:03:39.226343][f=0004912] Start gadgetHandler:Shutdown [t=00:03:39.226372][f=0004912] Shutdown - Teleport Throw [t=00:03:39.226384][f=0004912] Shutdown - UnitMorph [t=00:03:39.226400][f=0004912] Shutdown - Commander Skin Renderer [t=00:03:39.227040][f=0004912] Shutdown - Missile fired callins [t=00:03:39.227058][f=0004912] Shutdown - Modular Comm Info [t=00:03:39.227083][f=0004912] Shutdown - Retreat Command [t=00:03:39.227138][f=0004912] Shutdown - Shockwaves [t=00:03:39.227151][f=0004912] Shutdown - Unit tint API [t=00:03:39.227189][f=0004912] Shutdown - Unit glow API [t=00:03:39.227211][f=0004912] Shutdown - UnitCloakShield [t=00:03:39.227238][f=0004912] Shutdown - Lups Cloak FX [t=00:03:39.227247][f=0004912] Shutdown - Lups [t=00:03:39.228251][f=0004912] Shutdown - Lups Shield [t=00:03:39.228303][f=0004912] End gadgetHandler:Shutdown [t=00:03:39.246509][f=0004912] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 744, 0.0} allocedSize{int+, int-, ext}={0, 0, 113272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0605} [t=00:03:39.249433][f=0004912] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:39.249517][f=0004912] [Game::KillLua][4] dtor=0 [t=00:03:39.249529][f=0004912] [Game::KillLua][5] dtor=0 [t=00:03:39.261804][f=0004912] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-24_17-56-00-061_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (104562 bytes) [t=00:03:39.261894][f=0004912] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:39.289248][f=0004912] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:39.289287][f=0004912] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:03:39.289381][f=0004912] [Sound] [Sound::UpdateThread][4] ctx=00000180e11eb2f0 dev=00000180fd692680 [t=00:03:39.289561][f=0004912] [Sound] [Sound::UpdateThread][5] ctx=00000180e11eb2f0 dev=00000180fd692680 [t=00:03:39.289572][f=0004912] [Sound] [Sound::Cleanup][alcDestroyContext(00000180e11eb2f0)] [t=00:03:39.290641][f=0004912] [Sound] [Sound::Cleanup][alcCloseDevice(00000180fd692680)] [t=00:03:39.290883][f=0004912] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:39.319019][f=0004912] [Sound] [Sound::UpdateThread][6] [t=00:03:39.320106][f=0004912] [Game::~CGame][1] [t=00:03:39.320125][f=0004912] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:39.320134][f=0004912] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:39.320140][f=0004912] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:39.320147][f=0004912] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:39.320153][f=0004912] [Game::KillLua][4] dtor=1 [t=00:03:39.320178][f=0004912] [Game::KillLua][5] dtor=1 [t=00:03:39.320351][f=0004912] [Game::KillMisc][1] [t=00:03:39.320361][f=0004912] [Game::KillMisc][2] [t=00:03:39.320636][f=0004912] [Game::KillMisc][3] [t=00:03:39.320742][f=0004912] [Game::KillRendering][1] [t=00:03:39.325019][f=0004912] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:39.340916][f=0004912] [3DOParser::Kill] allocated 29 pieces [t=00:03:39.340975][f=0004912] [S3OParser::Kill] allocated 5521 pieces [t=00:03:39.341458][f=0004912] [AssParser::Kill] allocated 701 pieces [t=00:03:39.383607][f=0004912] [Game::KillInterface][1] [t=00:03:39.384452][f=0004912] [Game::KillInterface][2] [t=00:03:39.385087][f=0004912] [Game::KillSimulation][1] [t=00:03:39.385175][f=0004912] [Game::KillSimulation][2] [t=00:03:39.395701][f=0004912] [CCollisionHandler] dis-/continuous tests: 116/1790784 [t=00:03:39.395724][f=0004912] [Game::KillSimulation][3] [t=00:03:39.396571][f=0004912] [~CPathCache(32x12)] cacheHits=20 hitPercentage=32% numHashColls=0 maxCacheSize=15 [t=00:03:39.397458][f=0004912] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.397526][f=0004912] [~CPathCache(64x24)] cacheHits=10 hitPercentage=20% numHashColls=0 maxCacheSize=18 [t=00:03:39.397637][f=0004912] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:39.397891][f=0004912] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:39.402353][f=0004912] [LosHandler::Kill] raycast instance cache-{hits,misses}={162,1320}; shared=1%; cached=10% [t=00:03:39.413206][f=0004912] [Game::KillSimulation][4] [t=00:03:39.446061][f=0004912] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:39.446098][f=0004912] [Game::~CGame][2] [t=00:03:39.446106][f=0004912] [Game::~CGame][3] [t=00:03:39.446135][f=0004912] [SpringApp::Kill][3] [t=00:03:39.446315][f=0004912] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 376425 bytes sent in 3953 packets (95.225 bytes/packet) 301101 bytes recv'd in 4545 packets (66.249 bytes/packet) {0.099x, 0.091x} relative protocol overhead {up, down} 13101 incoming chunks dropped, 10315 outgoing chunks resent 3756 incoming chunks processed [t=00:03:39.446469][f=0004912] [SpringApp::Kill][4] font=00000180e0eda440 [t=00:03:39.447785][f=0004912] [SpringApp::Kill][5] [t=00:03:39.454314][f=0004912] [SpringApp::Kill][6] [t=00:03:39.454431] [SpringApp::Kill][7] [t=00:03:39.454513] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.454528] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:39.454538] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:39.454551] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:39.454561] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:39.454570] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.454580] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:03:39.454600] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46180, 1048576, 1048576}, EBO = {69270, 2097152, 2097152} [t=00:03:39.454610] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:39.454619] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.454634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:39.454648] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:39.454661] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152} [t=00:03:39.545956] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:39.545988] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:39.545995] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:39.546000] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:03:39.546006] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:39.546512] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>] [t=00:03:39.546528] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:39.546550] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000180fd7b00c0) [t=00:03:39.546673] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2012ms [t=00:03:39.546699] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=74ms [t=00:03:39.546708] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=71ms [t=00:03:39.546723] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=38ms [t=00:03:39.546738] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=25ms [t=00:03:39.546747] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:39.546757] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=23ms [t=00:03:39.546767] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:39.546784] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=20ms [t=00:03:39.546806] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:39.546816] file="unittextures/hunter1.dds" indx=7594 inflSize=4096kb readTime=17ms [t=00:03:39.548951] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv77.sdz (00000180fd6bef40) [t=00:03:39.549381] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:39.549404] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (00000180fd7c1640) [t=00:03:39.549448] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:39.549461] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000180fd6be020) [t=00:03:39.549485] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000180fd6bf2b0) [t=00:03:39.549550] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000180fd6bf620) [t=00:03:39.549624] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:39.549637] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:39.549749] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:39.549840] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:39.549867] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:39.549880] [VFS] [SpringVFS::DeleteArchives<this=00000180fd58e3b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:39.550125] [SpringApp::Kill][8] [t=00:03:39.550138] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:39.550154] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:39.550160] [WatchDog::Uninstall][2] [t=00:03:40.148366] [WatchDog::Uninstall][3] [t=00:03:40.148385] [SpringApp::Kill][9]
infolog_full.txt (truncated):