Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.014047] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.014062] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.023178] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\soft\zerok\" [t=00:00:00.023256] Using writeable configuration source: "D:\soft\zerok\_springsettings.cfg" Failed rotating the log file [t=00:00:00.038592] LogOutput initialized. Logging to D:\soft\zerok\infolog.txt [t=00:00:00.038895] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.038929] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.038951] [t=00:00:00.038959] Enable or disable log sections using the LogSections configuration key [t=00:00:00.038969] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.038979] Use "none" to disable the default log sections. [t=00:00:00.038988] ============== </Log Sections> ============== [t=00:00:00.038999] ============== <User Config> ============== [t=00:00:00.039139] AllowDeferredMapRendering = 1 [t=00:00:00.039156] AllowDeferredModelRendering = 1 [t=00:00:00.039164] BumpWaterAnisotropy = 2 [t=00:00:00.039172] BumpWaterBlurReflection = 1 [t=00:00:00.039183] BumpWaterDepthBits = 32 [t=00:00:00.039191] BumpWaterReflection = 2 [t=00:00:00.039200] BumpWaterTexSizeReflection = 256 [t=00:00:00.039208] CamFreeScrollSpeed = 50 [t=00:00:00.039216] CamMode = 1 [t=00:00:00.039226] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039234] EdgeMoveDynamic = 0 [t=00:00:00.039241] EdgeMoveWidth = 0.003 [t=00:00:00.039255] FPSFOV = 90 [t=00:00:00.039262] FPSScrollSpeed = 50 [t=00:00:00.039270] FontSize = 18 [t=00:00:00.039279] GrassDetail = 0 [t=00:00:00.039287] GroundDecals = 5 [t=00:00:00.039296] GroundDetail = 120 [t=00:00:00.039304] GroundScarAlphaFade = 1 [t=00:00:00.039312] HangTimeout = 30 [t=00:00:00.039320] HardwareCursor = 1 [t=00:00:00.039328] InitialNetworkTimeout = 0 [t=00:00:00.039336] LinkIncomingMaxPacketRate = 512 [t=00:00:00.039346] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.039358] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.039368] LinkOutgoingBandwidth = 131072 [t=00:00:00.039377] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.039386] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.039394] MSAALevel = 8 [t=00:00:00.039402] MaxParticles = 25000 [t=00:00:00.039411] MaxSounds = 32 [t=00:00:00.039418] MaximumTransmissionUnit = 0 [t=00:00:00.039429] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.039437] MiniMapMarker = 0 [t=00:00:00.039449] MouseDragScrollThreshold = 0 [t=00:00:00.039458] NetworkLossFactor = 1 [t=00:00:00.039466] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.039475] OverheadScrollSpeed = 50 [t=00:00:00.039483] ReconnectTimeout = 0 [t=00:00:00.039493] RotOverheadScrollSpeed = 50 [t=00:00:00.039500] RotateLogFiles = 1 [t=00:00:00.039508] ShadowMapSize = 8192 [t=00:00:00.039517] Shadows = 1 [t=00:00:00.039524] ShowClock = 0 [t=00:00:00.039532] SoftParticles = 2 [t=00:00:00.039545] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.039555] UnitIconDist = 151 [t=00:00:00.039563] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039572] UseLuaMemPools = 0 [t=00:00:00.039580] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039588] UsePBO = 0 [t=00:00:00.039597] VFSCacheArchiveFiles = 0 [t=00:00:00.039605] VSync = 1 [t=00:00:00.039612] Water = 4 [t=00:00:00.039629] ============== </User Config> ============== [t=00:00:00.039639] ============== <User System> ============== [t=00:00:00.039680] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.039695] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.039704] Compiler Version: gcc-11.2.0 [t=00:00:00.039763] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.039825] Hardware Config: Intel(R) Xeon(R) CPU E5-2673 v3 @ 2.40GHz; 32673MB RAM, 32673MB pagefile [t=00:00:00.039838] Binary Word Size: 64-bit (native) [t=00:00:00.039857] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039868] Physical CPU Cores: 12 [t=00:00:00.039876] Logical CPU Cores: 24 [t=00:00:00.039884] ============== </User System> ============== [t=00:00:00.040543] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040567] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040584] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040601] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040619] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.042243] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.042266] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058078] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.060770] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.060785] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.060794] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.060803] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.060811] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.060821] [ 5] 1440x900x24bpp@75Hz [t=00:00:00.060838] [ 7] 1366x768x24bpp@75Hz [t=00:00:00.060846] [ 9] 1280x1024x24bpp@75Hz [t=00:00:00.060854] [11] 1280x720x24bpp@60Hz [t=00:00:00.060863] [12] 1128x634x24bpp@60Hz [t=00:00:00.060871] [13] 1024x768x24bpp@75Hz [t=00:00:00.060879] [15] 800x600x24bpp@75Hz [t=00:00:00.060887] [17] 720x400x24bpp@70Hz [t=00:00:00.060894] [19] 640x480x24bpp@75Hz [t=00:00:00.391126] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.405848] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.405869] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.563027] [GR::LogVersionInfo] [t=00:00:00.563053] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.563063] GL version : 4.6.0 Compatibility Profile Context 24.Q1.240216 [t=00:00:00.563072] GL vendor : ATI Technologies Inc. [t=00:00:00.563094] GL renderer : AMD Radeon RX 580 2048SP [t=00:00:00.563103] GLSL version: 4.60 [t=00:00:00.563111] GLEW version: 2.1.0 [t=00:00:00.563119] GPU memory : 24000MB (total) / 24000MB (available) [t=00:00:00.563144] SDL swap-int: 0 [t=00:00:00.563156] SDL driver : windows [t=00:00:00.563162] [t=00:00:00.563170] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.563178] GLSL shader support : 1 [t=00:00:00.563187] GL4 support : 1 [t=00:00:00.563196] FBO extension support : 1 [t=00:00:00.563219] NVX GPU mem-info support : 0 [t=00:00:00.563231] ATI GPU mem-info support : 1 [t=00:00:00.563249] NPOT-texture support : 1 (1) [t=00:00:00.563262] S3TC/DXT1 texture support : 1/0 [t=00:00:00.563273] texture query-LOD support : 1 (1) [t=00:00:00.563282] MSAA frame-buffer support : 1 (1) [t=00:00:00.563291] Z-buffer depth : 24 (-) [t=00:00:00.563305] primitive-restart support : 1 (1) [t=00:00:00.563315] clip-space control support: 1 (1) [t=00:00:00.563324] seamless cube-map support : 1 (1) [t=00:00:00.563338] frag-depth layout support : 1 (1) [t=00:00:00.563348] persistent maps support : 1 (1) [t=00:00:00.563356] explicit attribs location : 1 (1) [t=00:00:00.563366] multi draw indirect : 1 (-) [t=00:00:00.563376] array textures : 1 (-) [t=00:00:00.563385] buffer copy support : 1 (-) [t=00:00:00.563394] indirect draw : 1 (-) [t=00:00:00.563402] base instance : 1 (-) [t=00:00:00.563411] [t=00:00:00.563420] max. FBO samples : 8 [t=00:00:00.563441] max. FS/program texture slots : 32/160 [t=00:00:00.563451] max. texture size : 16384 [t=00:00:00.563465] max. texture anisotropy level : 16.000000 [t=00:00:00.563475] max. vec4 varyings/attributes : 16/32 [t=00:00:00.563483] max. draw-buffers : 8 [t=00:00:00.563493] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.563501] max. uniform buffer-bindings : 84 [t=00:00:00.563510] max. uniform block-size : 4096KB [t=00:00:00.563525] max. storage buffer-bindings : 96 [t=00:00:00.563535] max. storage block-size : 2047MB [t=00:00:00.563542] [t=00:00:00.563558] enable AMD-hacks : 1 [t=00:00:00.563567] compress MIP-maps: 0 [t=00:00:00.563586] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.564997] [GR::UpdateGLConfigs] [t=00:00:00.565028] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.565038] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.565125] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.565151] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.565161] [GR::InitGLState] [t=00:00:00.565225] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.737653] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.745338] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.756181] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/soft/zerok/fontcache" [t=00:00:00.756205] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.757118] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.760206] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\soft\zerok\" [t=00:00:00.760220] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.760280] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\soft\zerok\ [t=00:00:00.760345] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.774179] Scanning: D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.774983] Scanning: D:\soft\zerok\maps [t=00:00:00.775389] Scanning: D:\soft\zerok\games [t=00:00:00.775517] Scanning: D:\soft\zerok\packages [t=00:00:00.808865] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.808900] [VFS] [SpringVFS::ReserveArchives<this=000001966111eba0>] [t=00:00:00.808995] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.812047] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001966111eba0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.812063] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.887818] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.888407] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.888649] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.888726] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.888817] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.888892] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.888934] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.889029] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.889119] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.890098] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.890116] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.890113] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.890236] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.890276] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.893753][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.893860][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.894232][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.894258][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.894271][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.894578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.909444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.909469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "鎵0鍣?(4- Realtek High Definition Audio)" [t=00:00:00.909482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.942103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.954922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019661398260(default) context=00000196612341e0 numChannels=2 frameSize=8 [t=00:00:00.954951][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.954964][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.954983][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.954995][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.955031][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.955077][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.955095][f=-000001] [Sound] Devices: [t=00:00:00.958572][f=-000001] [Sound] [OpenAL Soft on 鎵0鍣?(4- Realtek High Definition Audio)] [t=00:00:00.958594][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.958607][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.961874][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.961895][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.001975][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\soft\zerok [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26091 MB [t=00:00:01.021290][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.021329][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.021570][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\soft\zerok\demos\20231204_044011_Rainbow Comet v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.229418][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.233332][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.233397][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.233419][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.261491][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.261676][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [t=00:00:01.261708][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.261844][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.261868][f=-000001] [t=00:00:01.261886][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.261898][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.261911][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.261921][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.261944][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.261994][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.262018][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.262072][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.262092][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.262109][f=-000001] [GR::InitGLState] [t=00:00:01.262145][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.262158][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.262177][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.262190][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.264421][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 24 to team 0 (#active=25) [t=00:00:01.354174][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000019661889d10] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.354577][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.356024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.356400][f=-000001] [PreGame::AddModArchivesToVFS][server=0000019661889d10] using game "Zero-K v1.11.11.6" (loaded=0 cached=0) [t=00:00:01.356793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0 [t=00:00:01.368948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.369157][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001966111eba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.667869][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rainbow Comet v1.24 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.640656][f=-000001] [~CPoolArchive] archiveFile="D:\soft\zerok\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=12228ms [t=00:00:05.640696][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=250ms [t=00:00:05.640727][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=167ms [t=00:00:05.640742][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6249 inflSize=10480kb readTime=154ms [t=00:00:05.640757][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=138ms [t=00:00:05.640770][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6250 inflSize=9675kb readTime=136ms [t=00:00:05.640798][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=135ms [t=00:00:05.640814][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6251 inflSize=7493kb readTime=127ms [t=00:00:05.640829][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6257 inflSize=7896kb readTime=125ms [t=00:00:05.640843][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6256 inflSize=6925kb readTime=102ms [t=00:00:05.640864][f=-000001] file="bitmaps/loadpictures/reclaimwrecks.png" indx=533 inflSize=2722kb readTime=97ms [t=00:00:05.765777][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.765833][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4501ms [t=00:00:05.766189][f=-000001] [PreGame::UpdateClientNet] received local player number 24 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.769028][f=-000001] forceSingleThreaded, false [t=00:00:05.804640][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.804664][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.804815][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.804918][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.805013][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.805107][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.806646][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.807476][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.808281][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.810152][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.811810][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.814240][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.814266][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.816460][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.822167][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.826764][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.828404][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.828664][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.829295][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.829316][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.829521][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.829545][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.100094][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.152074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)" [t=00:00:06.317262][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:06.317467][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDistrTex maps/fake.png. Creating fallback texture [t=00:00:06.817950][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 988ms [t=00:00:06.818022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.937826][f=-000001] Loading UnitDefs_posts [t=00:00:07.198074][f=-000001] Loading FeatureDefs_posts [t=00:00:07.215087][f=-000001] Loading WeaponDefs_posts [t=00:00:07.235809][f=-000001] Loading ArmorDefs_posts [t=00:00:07.254744][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 424ms [t=00:00:07.320498][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 502ms [t=00:00:07.320546][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.478196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.489951][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:07.495144][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua [t=00:00:07.495441][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:07.495455][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.495474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.502428][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.518991][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.519216][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:07.640022][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.655708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.713210][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:07.713405][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:07.713609][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:07.714025][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:07.714219][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:07.714826][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:07.717240][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:07.717925][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:07.718291][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:07.718482][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:07.718844][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:07.722466][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:07.722719][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:07.722927][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:07.726311][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:07.743735][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.000064][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.000104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:08.514587][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 514ms [t=00:00:08.514627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:08.634722][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [t=00:00:08.634757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:08.665248][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [t=00:00:08.715168][f=-000001] [Path] TK CPathManager::InitStatic: 12 threads available (MT requests=1, MT updates=1) [t=00:00:08.741278][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:08.741349][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:08.745438][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:08.753646][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:08.833468][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:08.842529][f=-000001] InfoTexture: shaders [t=00:00:08.842581][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:08.852442][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:09.356579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:09.361716][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:09.361927][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:09.362711][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.395962][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:09.395994][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:09.429292][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:09.536344][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:09.690045][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:09.690077][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" ------- TRUNCATED ------- [t=00:02:57.125555][f=0010927] Logix added point: [t=00:02:57.802257][f=0010967] [SpecTeamAction] local client 24 now spectating team 16 and allyteam 0 [t=00:02:58.892313][f=0011029] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:02:59.232162][f=0011049] DasFapitale added point: [t=00:02:59.759979][f=0011080] <IAMBIGGA> Allies: lmao wait i thought i had more then [t=00:03:00.269256][f=0011109] [SpecTeamAction] local client 24 now spectating team 16 and allyteam 0 [t=00:03:03.991307][f=0011324] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:03:14.791480][f=0011948] SHENXUEXIONG added point: AAA [t=00:03:35.388286][f=0013135] PurePainCannon added point: [t=00:03:35.466975][f=0013138] PurePainCannon added point: [t=00:03:36.362272][f=0013190] Logix added point: [t=00:03:37.317375][f=0013245] Logix added point: WHAT THE FUCK [t=00:03:43.662350][f=0013609] Logix added point: help [t=00:03:52.989797][f=0014147] [Game::ClientReadNet] added new player 4hundred with number 23 to team 0 [t=00:03:52.991164][f=0014147] > SPRINGIE:User 4hundred|commsupport|7_6|player_level|False|LoBSTR|Dynasty|AU [t=00:03:53.824918][f=0014194] Charmedmage added point: bruh [t=00:03:58.439574][f=0014460] game_message: Charmedmage resigned, giving all units to Logix [t=00:04:05.414648][f=0014863] > SPRINGIE:User 4hundred|commsupport|7_6|player_level|False|LoBSTR|Dynasty|AU [t=00:04:06.149438][f=0014905] Connection attempt from 4hundred [t=00:04:06.149464][f=0014905] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:04:06.149498][f=0014905] -> Connection established (given id 23) [t=00:04:06.408205][f=0014920] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [t=00:04:06.408271][f=0014920] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:04:13.409225][f=0015325] Speed set to 1.0 [server] [t=00:04:15.483248][f=0015385] <Rippling> Allies: I gave 2 units to SkepticalViews. [t=00:04:16.061613][f=0015402] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d5381875b55bbeaab27be96ff8ab976d2a9ab86bbd112f768e973086830a9b2e4c17c1ba74414f4d84bd6e7ad7d3a3e1a6a7ad8dd887f30aa9e02d139a914aa]" [t=00:04:16.312789][f=0015409] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12817b4fc4f71bedc0d8eaf5c9ee8dd64470861585d10e3e5f34ac63950fca2ebb6407946c559db3433ad7ea137a7fd863fcbb1cd27d0baf161cc180be2ef632]" [t=00:04:26.178068][f=0015693] [SpecTeamAction] local client 24 now spectating team 6 and allyteam 0 [t=00:04:29.614588][f=0015792] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:04:38.036523][f=0016034] [SpecTeamAction] local client 24 now spectating team 16 and allyteam 0 [t=00:04:43.739248][f=0016198] Logix added point: [t=00:04:45.916450][f=0016261] [SpecTeamAction] local client 24 now spectating team 1 and allyteam 1 [t=00:04:47.720561][f=0016313] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={000001d2cd0379a0,0000000000000000}][locale="C"]" [t=00:04:48.526189][f=0016336] Logix added point: [t=00:04:50.890013][f=0016404] Logix added point: BACK [t=00:05:05.775350][f=0016833] <AsseptSneakyDoiDoi> Allies: can someone make a radar for my artemis [t=00:05:09.310610][f=0016934] <AsseptSneakyDoiDoi> Allies: i can clear the air [t=00:05:09.849766][f=0016950] game_message: Giving all units of patrician to Logix due to lag/AFK [t=00:05:12.855643][f=0017036] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:05:17.230917][f=0017163] [SpecTeamAction] local client 24 now spectating team 4 and allyteam 1 [t=00:05:19.224429][f=0017220] game_message: Player patrician is no longer lagging or AFK; returning all their units. [t=00:05:37.159495][f=0017736] [SpecTeamAction] local client 24 now spectating team 11 and allyteam 0 [t=00:05:47.918368][f=0018046] [cooolcat1239] Allies: nice team [t=00:05:53.321111][f=0018202] [Charmedmage (replay)] Allies: very [t=00:05:55.704348][f=0018270] game_message: Morph complete: Strike lvl 7 -> Strike lvl 8 [t=00:06:01.285797][f=0018430] [Charmedmage (replay)] Allies: Not playing with that [t=00:06:02.222135][f=0018457] [SpecTeamAction] local client 24 now spectating team 6 and allyteam 0 [t=00:06:02.426393][f=0018463] [Charmedmage (replay)] Allies: lol [t=00:06:03.113710][f=0018483] <CColtManM> Allies: Rippling all these are not connected to the grid [t=00:06:09.076387][f=0018655] CColtManM added point: press f4 to see [t=00:06:16.638896][f=0018874] <PurePainCannon> !poll resign [t=00:06:16.687677][f=0018875] > Poll: Resign team 2? [!y=0/5, !n=0/5] [t=00:06:16.738963][f=0018876] > Poll: Resign team 2? [!y=1/5, !n=0/5] [t=00:06:20.460726][f=0018984] <LilyVictoria> !vote 1 [t=00:06:20.513005][f=0018985] > Poll: Resign team 2? [!y=2/5, !n=0/5] [t=00:06:21.922272][f=0019026] <Juicemymoose> !vote 2 [t=00:06:21.971580][f=0019027] > Poll: Resign team 2? [!y=2/5, !n=1/5] [t=00:06:22.194872][f=0019034] <IAMBIGGA> !vote 1 [t=00:06:22.243893][f=0019035] > Poll: Resign team 2? [!y=3/5, !n=1/5] [t=00:06:29.256142][f=0019237] Galamesh added point: [t=00:06:29.426837][f=0019242] Galamesh added point: [t=00:06:29.601804][f=0019247] Galamesh added point: [t=00:06:29.772920][f=0019252] Galamesh added point: [t=00:06:29.916587][f=0019256] Galamesh added point: [t=00:06:48.511816][f=0019792] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:06:54.335096][f=0019959] <IAMBIGGA> !vote 1 [t=00:06:54.382536][f=0019960] > Poll: Resign team 2? [!y=3/5, !n=1/5] [t=00:07:00.379150][f=0020133] [SpecTeamAction] local client 24 now spectating team 4 and allyteam 1 [t=00:07:01.546211][f=0020166] [Charmedmage (replay)] Allies: more accurately, can't play with that [t=00:07:02.591366][f=0020196] [SpecTeamAction] local client 24 now spectating team 11 and allyteam 0 [t=00:07:03.704094][f=0020229] [Charmedmage (replay)] !vote 1 [t=00:07:03.751499][f=0020230] > Poll: Resign team 2? [!y=4/5, !n=1/5] [t=00:07:05.247549][f=0020273] <IAMBIGGA> !vote 1 [t=00:07:05.293713][f=0020274] > Poll: Resign team 2? [!y=4/5, !n=1/5] [t=00:07:13.685612][f=0020517] [cooolcat1239] Allies: i would do the same [t=00:07:15.068234][f=0020557] <Logix> !vote 1 [t=00:07:15.079493][f=0020558] > Poll: Resign team 2? [!y=5/5, !n=1/5] [t=00:07:15.079562][f=0020558] > Poll: Resign team 2? [END:SUCCESS] [t=00:07:15.225703][f=0020562] game_message: South has been destroyed! [t=00:07:15.226101][f=0020562] game_message: North wins! [t=00:07:15.226614][f=0020562] Submitting stats [t=00:07:15.244924][f=0020562] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:07:15.386639][f=0020563] > Team 2 resigned [t=00:07:15.761551][f=0020577] <autoquit> Autoquit canceled. [t=00:07:19.655611][f=0020690] Player ultraone left the game: normal quit [t=00:07:20.153125][f=0020704] Player Rippling left the game: normal quit [t=00:07:20.585205][f=0020717] Player Brah left the game: normal quit [t=00:07:20.941787][f=0020727] Spectator cooolcat1239 left the game: normal quit [t=00:07:21.077375][f=0020731] Player DasFapitale left the game: normal quit [t=00:07:21.738672][f=0020750] Spectator PurePainCannon left the game: normal quit [t=00:07:22.209251][f=0020764] Spectator LilyVictoria left the game: normal quit [t=00:07:22.301721][f=0020766] Player CColtManM left the game: normal quit [t=00:07:22.986441][f=0020786] Player SHENXUEXIONG left the game: normal quit [t=00:07:23.245939][f=0020793] Spectator Charmedmage left the game: normal quit [t=00:07:24.614811][f=0020833] Spectator Juicemymoose left the game: normal quit [t=00:07:25.866459][f=0020869] No clients connected, shutting down server [t=00:07:25.866492][f=0020869] Server shutdown [t=00:07:29.799728][f=0020987] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:07:32.051559][f=0021055] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:07:32.310089][f=0021063] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:07:33.979237][f=0021113] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:07:37.662476][f=0021223] [SpecTeamAction] local client 24 now spectating team 16 and allyteam 0 [t=00:07:41.227103][f=0021330] [SpecTeamAction] local client 24 now spectating team 6 and allyteam 0 [t=00:08:00.251259][f=0021901] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:08:03.946890][f=0022012] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:08:04.115154][f=0022017] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:08:17.283766][f=0022412] [SpecTeamAction] local client 24 now spectating team 11 and allyteam 0 [t=00:08:42.215816][f=0023160] [SpecTeamAction] local client 24 now spectating team 5 and allyteam 0 [t=00:08:48.165210][f=0023338] [SpecTeamAction] local client 24 now spectating team 14 and allyteam 0 [t=00:08:58.114690][f=0023637] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:09:01.679545][f=0023744] [SpecTeamAction] local client 24 now spectating team 2 and allyteam 0 [t=00:09:11.379247][f=0024035] [SpecTeamAction] local client 24 now spectating team 17 and allyteam 0 [t=00:09:26.504323][f=0024488] [SpringApp::Kill][1] fromRun=1 [t=00:09:26.504349][f=0024488] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:09:26.535258][f=0024488] [async=0] threads=12 tasks=2641408 {sum,avg}{exec,wait}time={{108850.203, 0.041}, {135295.047, 0.051}}ms [t=00:09:26.535343][f=0024488] thread=1 tasks=240128 {sum,min,max,avg}{exec,wait}time={{16371.675, 0.000, 759.377, 0.068}, {1524.717, 0.000, 18446744027136.000, 0.006}}ms [t=00:09:26.535392][f=0024488] thread=2 tasks=240128 {sum,min,max,avg}{exec,wait}time={{11095.444, 0.000, 759.372, 0.046}, {9089.104, 0.000, 18446744027136.000, 0.038}}ms [t=00:09:26.535415][f=0024488] thread=3 tasks=240128 {sum,min,max,avg}{exec,wait}time={{10374.707, 0.000, 759.369, 0.043}, {10552.556, 0.000, 18446744027136.000, 0.044}}ms [t=00:09:26.535440][f=0024488] thread=4 tasks=240128 {sum,min,max,avg}{exec,wait}time={{9835.673, 0.000, 759.366, 0.041}, {11983.704, 0.000, 18446744027136.000, 0.050}}ms [t=00:09:26.535461][f=0024488] thread=5 tasks=240128 {sum,min,max,avg}{exec,wait}time={{9596.210, 0.000, 759.365, 0.040}, {12738.488, 0.000, 18446744027136.000, 0.053}}ms [t=00:09:26.535481][f=0024488] thread=6 tasks=240128 {sum,min,max,avg}{exec,wait}time={{9038.996, 0.000, 758.069, 0.038}, {14308.354, 0.000, 18446744027136.000, 0.060}}ms [t=00:09:26.535507][f=0024488] thread=7 tasks=240128 {sum,min,max,avg}{exec,wait}time={{9073.158, 0.000, 759.364, 0.038}, {13639.515, 0.000, 18446744027136.000, 0.057}}ms [t=00:09:26.535529][f=0024488] thread=8 tasks=240128 {sum,min,max,avg}{exec,wait}time={{8755.285, 0.000, 759.371, 0.036}, {14344.962, 0.000, 18446744027136.000, 0.060}}ms [t=00:09:26.535550][f=0024488] thread=9 tasks=240128 {sum,min,max,avg}{exec,wait}time={{8514.035, 0.000, 759.374, 0.035}, {15064.910, 0.000, 30.260, 0.063}}ms [t=00:09:26.535579][f=0024488] thread=10 tasks=240128 {sum,min,max,avg}{exec,wait}time={{8242.145, 0.000, 759.371, 0.034}, {15665.379, 0.000, 18446744027136.000, 0.065}}ms [t=00:09:26.535600][f=0024488] thread=11 tasks=240128 {sum,min,max,avg}{exec,wait}time={{7952.871, 0.000, 759.370, 0.033}, {16383.358, 0.000, 30.261, 0.068}}ms [t=00:09:26.535618][f=0024488] [async=1] threads=12 tasks=13298 {sum,avg}{exec,wait}time={{128648.656, 9.674}, {17072844.000, 1283.866}}ms [t=00:09:26.535642][f=0024488] thread=1 tasks=1201 {sum,min,max,avg}{exec,wait}time={{11788.489, 0.001, 974.711, 9.816}, {1542063.000, 0.001, 8118.232, 1283.983}}ms [t=00:09:26.535664][f=0024488] thread=2 tasks=1218 {sum,min,max,avg}{exec,wait}time={{11444.079, 0.001, 970.633, 9.396}, {1565382.375, 0.044, 8153.668, 1285.207}}ms [t=00:09:26.535684][f=0024488] thread=3 tasks=1247 {sum,min,max,avg}{exec,wait}time={{12275.854, 0.001, 953.715, 9.844}, {1599222.625, 0.001, 8163.165, 1282.456}}ms [t=00:09:26.535709][f=0024488] thread=4 tasks=1218 {sum,min,max,avg}{exec,wait}time={{11264.763, 0.001, 974.093, 9.249}, {1516407.250, 0.001, 8132.386, 1244.998}}ms [t=00:09:26.535730][f=0024488] thread=5 tasks=1212 {sum,min,max,avg}{exec,wait}time={{11299.165, 0.001, 962.764, 9.323}, {1565075.625, 0.067, 8269.577, 1291.317}}ms [t=00:09:26.535750][f=0024488] thread=6 tasks=1207 {sum,min,max,avg}{exec,wait}time={{11734.334, 0.001, 952.387, 9.722}, {1532752.875, 0.005, 8134.393, 1269.886}}ms [t=00:09:26.535774][f=0024488] thread=7 tasks=1206 {sum,min,max,avg}{exec,wait}time={{11717.483, 0.001, 963.058, 9.716}, {1544907.625, 0.000, 8153.523, 1281.018}}ms [t=00:09:26.535796][f=0024488] thread=8 tasks=1205 {sum,min,max,avg}{exec,wait}time={{11435.920, 0.001, 974.201, 9.490}, {1537031.875, 0.142, 8158.266, 1275.545}}ms [t=00:09:26.535817][f=0024488] thread=9 tasks=1191 {sum,min,max,avg}{exec,wait}time={{12075.886, 0.001, 967.467, 10.139}, {1579317.875, 0.074, 8270.091, 1326.044}}ms [t=00:09:26.535842][f=0024488] thread=10 tasks=1182 {sum,min,max,avg}{exec,wait}time={{12040.390, 0.001, 975.551, 10.186}, {1573956.125, 0.156, 8153.628, 1331.604}}ms [t=00:09:26.535863][f=0024488] thread=11 tasks=1211 {sum,min,max,avg}{exec,wait}time={{11572.295, 0.001, 979.636, 9.556}, {1516725.750, 0.005, 8153.525, 1252.457}}ms [t=00:09:26.535878][f=0024488] [ThreadPool::SetThreadCount][2] workers=0 [t=00:09:26.535889][f=0024488] [SpringApp::Kill][2] [t=00:09:26.536013][f=0024488] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:09:26.536043][f=0024488] [Game::KillLua][1] dtor=0 luaUI=00000196efe1aca0 [t=00:09:26.536103][f=0024488] Start widgetHandler:Shutdown [t=00:09:26.539670][f=0024488] Shutdown - SaveOrderList Complete [t=00:09:26.540670][f=0024488] Writing last game win data [t=00:09:26.546748][f=0024488] Shutdown - SaveConfigData Complete [t=00:09:26.546768][f=0024488] Shutdown Widget - Chili Highlight [t=00:09:26.546794][f=0024488] Shutdown Widget - Draw After Chili [t=00:09:26.546809][f=0024488] Shutdown Widget - API Unit Tracker GL4 [t=00:09:26.546833][f=0024488] Shutdown Widget - EPIC Menu [t=00:09:26.548625][f=0024488] Shutdown Widget - Chili Minimap [t=00:09:26.548766][f=0024488] Shutdown Widget - Chili Widget Selector [t=00:09:26.550463][f=0024488] Shutdown Widget - Depth of Field Shader [t=00:09:26.550487][f=0024488] Shutdown Widget - Deferred rendering [t=00:09:26.550569][f=0024488] Shutdown Widget - Local Team Colors [t=00:09:26.550585][f=0024488] Shutdown Widget - Display Keys 2 [t=00:09:26.550625][f=0024488] Shutdown Widget - Save Game Menu [t=00:09:26.550647][f=0024488] Shutdown Widget - Highlight Model Api GL4 [t=00:09:26.550680][f=0024488] Shutdown Widget - HealthBars [t=00:09:26.552370][f=0024488] Shutdown Widget - Noises [t=00:09:26.552388][f=0024488] Shutdown Widget - Unit Icons [t=00:09:26.552433][f=0024488] Shutdown Widget - BuildETA [t=00:09:26.552450][f=0024488] Shutdown Widget - Win Counter [t=00:09:26.552465][f=0024488] Shutdown Widget - EndGame APM stats [t=00:09:26.552480][f=0024488] Shutdown Widget - Modular Comm Info [t=00:09:26.552503][f=0024488] Shutdown Widget - CameraShake [t=00:09:26.552519][f=0024488] Shutdown Widget - Chili Economy Panel Default [t=00:09:26.552640][f=0024488] Shutdown Widget - Chili EndGame Window [t=00:09:26.552664][f=0024488] Shutdown Widget - Chili Nuke Warning [t=00:09:26.552682][f=0024488] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:09:26.552705][f=0024488] Shutdown Widget - Chili Spectator Panels [t=00:09:26.552719][f=0024488] Shutdown Widget - Context Menu [t=00:09:26.552738][f=0024488] Shutdown Widget - Darkening [t=00:09:26.552762][f=0024488] Shutdown Widget - Defense Range Zero-K [t=00:09:26.552842][f=0024488] Shutdown Widget - Grab Input [t=00:09:26.552983][f=0024488] Input grabbing is disabled! [t=00:09:26.553001][f=0024488] Shutdown Widget - Highlight Geos [t=00:09:26.553019][f=0024488] Shutdown Widget - Local Widgets Config [t=00:09:26.553040][f=0024488] Shutdown Widget - MinimapEvents [t=00:09:26.553060][f=0024488] Shutdown Widget - Missile Silo Range [t=00:09:26.553083][f=0024488] Shutdown Widget - Music Player v2 [t=00:09:26.553110][f=0024488] Shutdown Widget - Point Tracker [t=00:09:26.553125][f=0024488] Shutdown Widget - Showeco and Grid Drawer [t=00:09:26.553170][f=0024488] Shutdown Widget - State Reverse and Latency [t=00:09:26.553185][f=0024488] Shutdown Widget - Stereo3D [t=00:09:26.553216][f=0024488] Shutdown Widget - Attack AoE [t=00:09:26.553234][f=0024488] Shutdown Widget - UnitShapes [t=00:09:26.553315][f=0024488] Shutdown Widget - Map Edge Extension [t=00:09:26.553359][f=0024488] Shutdown Widget - Highlight Unit GL4 v2 [t=00:09:26.553374][f=0024488] Shutdown Widget - Selection Send [t=00:09:26.553388][f=0024488] Shutdown Widget - LupsManager [t=00:09:26.553423][f=0024488] Shutdown Widget - Newton Firezone [t=00:09:26.553442][f=0024488] Shutdown Widget - Chili Pro Console [t=00:09:26.553875][f=0024488] Shutdown Widget - Persistent Build Height [t=00:09:26.553895][f=0024488] Shutdown Widget - Lasso Terraform GUI [t=00:09:26.553909][f=0024488] Shutdown Widget - Chili Framework [t=00:09:26.553929][f=0024488] Shutdown Widget - Lups [t=00:09:26.555016][f=0024488] Shutdown Widget - Chili Core Selector [t=00:09:26.555116][f=0024488] Shutdown Widget - Custom Markers [t=00:09:26.555139][f=0024488] Shutdown Widget - Mex Placement Handler [t=00:09:26.555377][f=0024488] Shutdown Widget - Select Keys [t=00:09:26.555410][f=0024488] Shutdown Widget - Contrast Adaptive Sharpen [t=00:09:26.555447][f=0024488] Shutdown Widget - Pause Screen [t=00:09:26.555621][f=0024488] Shutdown Widget - Bloom Shader Deferred [t=00:09:26.555675][f=0024488] Shutdown Widget - Color Blindness Correction [t=00:09:26.555700][f=0024488] Shutdown Widget - Layout Handler [t=00:09:26.555718][f=0024488] Shutdown Widget - Text To Speech Control [t=00:09:26.555732][f=0024488] End widgetHandler:Shutdown [t=00:09:26.628777][f=0024488] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26115345, 0.0} allocedSize{int+, int-, ext}={0, 0, 4022410534}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1823} [t=00:09:26.666358][f=0024488] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:09:26.666385][f=0024488] [Game::KillLua][3] dtor=0 luaRules=00000196d26a06b0 [t=00:09:26.666446][f=0024488] Start gadgetHandler:Shutdown [t=00:09:26.666464][f=0024488] Shutdown - StartSetup [t=00:09:26.666477][f=0024488] Shutdown - UnitMorph [t=00:09:26.670641][f=0024488] Shutdown - Carrier Drones [t=00:09:26.670770][f=0024488] Shutdown - Missile Silo Controller [t=00:09:26.670805][f=0024488] Shutdown - Modular Comm Info [t=00:09:26.670822][f=0024488] Shutdown - Terrain Texture Handler [t=00:09:26.670836][f=0024488] Shutdown - UnitCloakShield [t=00:09:26.671721][f=0024488] Shutdown - Starlight Handler [t=00:09:26.671847][f=0024488] End gadgetHandler:Shutdown [t=00:09:26.725618][f=0024488] Start gadgetHandler:Shutdown [t=00:09:26.725647][f=0024488] Shutdown - Teleport Throw [t=00:09:26.725663][f=0024488] Shutdown - UnitMorph [t=00:09:26.725685][f=0024488] Shutdown - Commander Skin Renderer [t=00:09:26.730707][f=0024488] Shutdown - Missile fired callins [t=00:09:26.730728][f=0024488] Shutdown - Modular Comm Info [t=00:09:26.730742][f=0024488] Shutdown - Retreat Command [t=00:09:26.730761][f=0024488] Shutdown - Shockwaves [t=00:09:26.730776][f=0024488] Shutdown - Unit tint API [t=00:09:26.730797][f=0024488] Shutdown - Unit glow API [t=00:09:26.730817][f=0024488] Shutdown - UnitCloakShield [t=00:09:26.731166][f=0024488] Shutdown - Lups Cloak FX [t=00:09:26.731183][f=0024488] Shutdown - Lups [t=00:09:26.734677][f=0024488] Shutdown - Lups Shield [t=00:09:26.734961][f=0024488] End gadgetHandler:Shutdown [t=00:09:26.777847][f=0024488] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5154, 0.0} allocedSize{int+, int-, ext}={0, 0, 807968}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1360} [t=00:09:26.783393][f=0024488] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:09:26.783537][f=0024488] [Game::KillLua][4] dtor=0 [t=00:09:26.783551][f=0024488] [Game::KillLua][5] dtor=0 [t=00:09:26.794589][f=0024488] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:09:26.826931][f=0024488] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:09:26.826976][f=0024488] [Sound] [Sound::UpdateThread][3] #sources=32 #items=85 [t=00:09:26.827266][f=0024488] [Sound] [Sound::UpdateThread][4] ctx=00000196612341e0 dev=0000019661398260 [t=00:09:26.827393][f=0024488] [Sound] [Sound::UpdateThread][5] ctx=00000196612341e0 dev=0000019661398260 [t=00:09:26.827409][f=0024488] [Sound] [Sound::Cleanup][alcDestroyContext(00000196612341e0)] [t=00:09:26.828721][f=0024488] [Sound] [Sound::Cleanup][alcCloseDevice(0000019661398260)] [t=00:09:26.829310][f=0024488] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:09:26.860358][f=0024488] [Sound] [Sound::UpdateThread][6] [t=00:09:26.861098][f=0024488] [Game::~CGame][1] [t=00:09:26.861114][f=0024488] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:09:26.861126][f=0024488] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:09:26.861138][f=0024488] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:09:26.861150][f=0024488] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:09:26.861161][f=0024488] [Game::KillLua][4] dtor=1 [t=00:09:26.861176][f=0024488] [Game::KillLua][5] dtor=1 [t=00:09:26.861288][f=0024488] [Game::KillMisc][1] [t=00:09:26.861474][f=0024488] [Game::KillMisc][2] [t=00:09:26.861840][f=0024488] [Game::KillMisc][3] [t=00:09:26.862011][f=0024488] [Game::KillRendering][1] [t=00:09:26.863059][f=0024488] [~CRectangleOverlapHandler] 34% overlap reduction [t=00:09:26.875975][f=0024488] [3DOParser::Kill] allocated 1 pieces [t=00:09:26.875994][f=0024488] [S3OParser::Kill] allocated 5584 pieces [t=00:09:26.876809][f=0024488] [AssParser::Kill] allocated 679 pieces [t=00:09:26.904989][f=0024488] [Game::KillInterface][1] [t=00:09:26.905320][f=0024488] [Game::KillInterface][2] [t=00:09:26.905935][f=0024488] [Game::KillSimulation][1] [t=00:09:26.905957][f=0024488] [Game::KillSimulation][2] [t=00:09:26.962094][f=0024488] [CCollisionHandler] dis-/continuous tests: 42/4234398 [t=00:09:26.962125][f=0024488] [Game::KillSimulation][3] [t=00:09:26.964505][f=0024488] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:09:26.964605][f=0024488] [~CPathCache(24x32)] cacheHits=357 hitPercentage=29% numHashColls=0 maxCacheSize=87 [t=00:09:26.964889][f=0024488] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:09:26.964963][f=0024488] [~CPathCache(48x64)] cacheHits=439 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:09:26.965525][f=0024488] [~CRectangleOverlapHandler] 34% overlap reduction [t=00:09:26.997524][f=0024488] [LosHandler::Kill] raycast instance cache-{hits,misses}={37568,89008}; shared=3%; cached=27% [t=00:09:27.011618][f=0024488] [Game::KillSimulation][4] [t=00:09:27.197396][f=0024488] [CommonDefHandler::KillStatic] 2155 sound-set data items added [t=00:09:27.197427][f=0024488] [Game::~CGame][2] [t=00:09:27.197439][f=0024488] [Game::~CGame][3] [t=00:09:27.197815][f=0024488] [SpringApp::Kill][3] [t=00:09:27.197839][f=0024488] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 291467 bytes sent 1879175 bytes recv'd [t=00:09:27.206960][f=0024488] Kill: client disconnecting... [t=00:09:29.228896][f=0024488] CloseConnection: client connection closed [t=00:09:29.229134][f=0024488] [SpringApp::Kill][4] font=00000196167746c0 [t=00:09:29.231354][f=0024488] [SpringApp::Kill][5] [t=00:09:29.237816][f=0024488] [SpringApp::Kill][6] [t=00:09:29.237952] [SpringApp::Kill][7] [t=00:09:29.238078] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:29.238111] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {282, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:09:29.238127] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:09:29.238149] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:09:29.238167] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:09:29.238186] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:29.238201] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {720, 1048576, 1048576}, EBO = {1080, 2097152, 2097152} [t=00:09:29.238216] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {55988, 1048576, 1048576}, EBO = {83982, 2097152, 2097152} [t=00:09:29.238236] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:09:29.238285] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:29.238301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:09:29.238322] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:09:29.238339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {3360, 2097152, 2097152} [t=00:09:29.565385] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:09:29.565405] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:09:29.565414] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:09:29.565422] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:09:29.569947] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>] [t=00:09:29.569963] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=0)] #archives[section]=1 #files[section]=8095 [t=00:09:29.569976] [VFS] archive=D:\soft\zerok\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (000001966192a590) [t=00:09:29.570160] [~CPoolArchive] archiveFile="D:\soft\zerok\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=2643ms [t=00:09:29.570193] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=62ms [t=00:09:29.570205] file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=40ms [t=00:09:29.570216] file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=39ms [t=00:09:29.570227] file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=35ms [t=00:09:29.570239] file="sounds/music/war/yin & yang.ogg" indx=6277 inflSize=4395kb readTime=34ms [t=00:09:29.570256] file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=33ms [t=00:09:29.570268] file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=30ms [t=00:09:29.570278] file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=30ms [t=00:09:29.570290] file="sounds/music/victory/modern warstory.ogg" indx=6267 inflSize=3745kb readTime=28ms [t=00:09:29.570300] file="unittextures/largetransport1.dds" indx=7494 inflSize=5461kb readTime=26ms [t=00:09:29.575408] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=1)] #archives[section]=1 #files[section]=224 [t=00:09:29.575425] [VFS] archive=D:\soft\zerok\maps\RainbowCometv1.24.sd7 (000001966127c0f0) [t=00:09:29.575626] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:09:29.575641] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000196618bcc10) [t=00:09:29.575680] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000196611fd8f0) [t=00:09:29.575823] [VFS] archive=D:\soft\zerok\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000196618bca00) [t=00:09:29.575991] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:09:29.576014] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:09:29.576046] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:09:29.576066] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:09:29.576086] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:09:29.576105] [VFS] [SpringVFS::DeleteArchives<this=000001966111eba0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:09:29.576391] [SpringApp::Kill][8] [t=00:09:29.576409] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:09:29.576420] [WatchDog::Uninstall][1] hangDetectorThread=00007ff607248f10 (joinable=1) [t=00:09:29.576429] [WatchDog::Uninstall][2] [t=00:09:30.302176] [WatchDog::Uninstall][3] [t=00:09:30.302208] [SpringApp::Kill][9]
infolog_full.txt (truncated):