Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000116] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017055] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017094] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017118] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017134] [t=00:00:00.017140] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017146] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017152] Use "none" to disable the default log sections. [t=00:00:00.017163] ============== </Log Sections> ============== [t=00:00:00.017172] ============== <User Config> ============== [t=00:00:00.017274] AllowDeferredMapRendering = 1 [t=00:00:00.017283] AllowDeferredModelRendering = 1 [t=00:00:00.017289] AnimationMT = 0 [t=00:00:00.017294] BumpWaterBlurReflection = 1 [t=00:00:00.017299] BumpWaterTexSizeReflection = 128 [t=00:00:00.017304] CamFreeScrollSpeed = 50 [t=00:00:00.017309] CamMode = 1 [t=00:00:00.017315] CubeTexSizeReflection = 1 [t=00:00:00.017324] CubeTexSizeSpecular = 1 [t=00:00:00.017333] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017338] EdgeMoveDynamic = 0 [t=00:00:00.017343] EdgeMoveWidth = 0.003 [t=00:00:00.017347] FPSFOV = 90 [t=00:00:00.017354] FPSScrollSpeed = 50 [t=00:00:00.017359] FontSize = 18 [t=00:00:00.017364] FullscreenEdgeMove = 0 [t=00:00:00.017371] GrassDetail = 0 [t=00:00:00.017384] GroundDecals = 2 [t=00:00:00.017391] GroundDetail = 90 [t=00:00:00.017396] HangTimeout = 30 [t=00:00:00.017404] HardwareCursor = 1 [t=00:00:00.017412] InitialNetworkTimeout = 0 [t=00:00:00.017417] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017423] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017428] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017433] LinkOutgoingBandwidth = 262144 [t=00:00:00.017441] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017447] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017451] MSAALevel = 1 [t=00:00:00.017456] MaxParticles = 15000 [t=00:00:00.017464] MaxSounds = 32 [t=00:00:00.017472] MaximumTransmissionUnit = 0 [t=00:00:00.017477] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017482] MiniMapMarker = 0 [t=00:00:00.017487] MouseDragScrollThreshold = 0 [t=00:00:00.017494] NetworkLossFactor = 2 [t=00:00:00.017499] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017504] OverheadScrollSpeed = 50 [t=00:00:00.017510] ReconnectTimeout = 0 [t=00:00:00.017515] RotOverheadScrollSpeed = 50 [t=00:00:00.017522] RotateLogFiles = 1 [t=00:00:00.017530] ShadowMapSize = 1024 [t=00:00:00.017537] Shadows = 1 [t=00:00:00.017541] ShowClock = 0 [t=00:00:00.017547] SoftParticles = 2 [t=00:00:00.017554] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017559] UnitIconDist = 151 [t=00:00:00.017565] UpdateBoundingVolumeMT = 0 [t=00:00:00.017570] UpdateWeaponVectorsMT = 0 [t=00:00:00.017578] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017582] UseLuaMemPools = 0 [t=00:00:00.017587] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017620] VFSCacheArchiveFiles = 0 [t=00:00:00.017629] VSync = 1 [t=00:00:00.017634] Water = 4 [t=00:00:00.017638] WindowBorderless = 1 [t=00:00:00.017643] WindowPosY = 0 [t=00:00:00.017648] WindowedEdgeMove = 0 [t=00:00:00.017653] XResolutionWindowed = 1920 [t=00:00:00.017660] YResolutionWindowed = 1080 [t=00:00:00.017672] ============== </User Config> ============== [t=00:00:00.017680] ============== <User System> ============== [t=00:00:00.017691] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017701] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017709] Compiler Version: gcc-13.2.0 [t=00:00:00.017747] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017791] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017801] Binary Word Size: 64-bit (native) [t=00:00:00.017807] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017818] Physical CPU Cores: 6 [t=00:00:00.017825] Logical CPU Cores: 12 [t=00:00:00.017830] ============== </User System> ============== [t=00:00:00.017838] Run: thread affinity fff [t=00:00:00.017980] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017996] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018001] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018005] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018010] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019337] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019364] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025226] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042164] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042187] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042192] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042199] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042203] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042229] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042248] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042257] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042261] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042267] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042271] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042276] [50] 1600x900x24bpp@144Hz [t=00:00:00.042280] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042285] [62] 1440x900x24bpp@144Hz [t=00:00:00.042290] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042294] [73] 1366x768x24bpp@144Hz [t=00:00:00.042304] [78] 1360x768x24bpp@144Hz [t=00:00:00.042317] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042324] [89] 1280x960x24bpp@144Hz [t=00:00:00.042330] [94] 1280x800x24bpp@144Hz [t=00:00:00.042336] [99] 1280x768x24bpp@144Hz [t=00:00:00.042343] [104] 1280x720x24bpp@144Hz [t=00:00:00.042349] [111] 1152x864x24bpp@144Hz [t=00:00:00.042355] [116] 1024x768x24bpp@144Hz [t=00:00:00.042362] [123] 800x600x24bpp@144Hz [t=00:00:00.042369] [130] 720x576x24bpp@144Hz [t=00:00:00.042376] [135] 720x480x24bpp@144Hz [t=00:00:00.042394] [141] 640x480x24bpp@144Hz [t=00:00:00.048845] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048863] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048868] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048872] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048877] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048881] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048889] [11] 1366x768x24bpp@144Hz [t=00:00:00.048893] [13] 1360x768x24bpp@144Hz [t=00:00:00.048914] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048919] [17] 1280x960x24bpp@144Hz [t=00:00:00.048923] [19] 1280x800x24bpp@144Hz [t=00:00:00.048927] [21] 1280x768x24bpp@144Hz [t=00:00:00.048931] [23] 1280x720x24bpp@144Hz [t=00:00:00.048941] [25] 1280x600x24bpp@144Hz [t=00:00:00.048945] [27] 1152x864x24bpp@144Hz [t=00:00:00.048949] [29] 1024x768x24bpp@144Hz [t=00:00:00.048954] [31] 800x600x24bpp@144Hz [t=00:00:00.048959] [33] 640x480x24bpp@144Hz [t=00:00:00.048964] [35] 640x400x24bpp@144Hz [t=00:00:00.251865] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252285] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252303] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.282243] [GR::LogVersionInfo] [t=00:00:00.282270] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.282284] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.282328] GL vendor : NVIDIA Corporation [t=00:00:00.282342] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.282366] GLSL version: 4.60 NVIDIA [t=00:00:00.282379] GLEW version: 2.1.0 [t=00:00:00.282390] GPU memory : 6144MB (total) / 4691MB (available) [t=00:00:00.282429] SDL swap-int: 1 [t=00:00:00.282446] SDL driver : windows [t=00:00:00.282457] [t=00:00:00.282467] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.282477] GLSL shader support : 1 [t=00:00:00.282509] GL4 support : 1 [t=00:00:00.282527] FBO extension support : 1 [t=00:00:00.282551] NVX GPU mem-info support : 1 [t=00:00:00.282568] ATI GPU mem-info support : 0 [t=00:00:00.282597] Texture clamping to edge : 1 [t=00:00:00.282621] NPOT-texture support : 1 (1) [t=00:00:00.282643] S3TC/DXT1 texture support : 1/1 [t=00:00:00.282663] texture query-LOD support : 1 (1) [t=00:00:00.282681] MSAA frame-buffer support : 1 (1) [t=00:00:00.282710] Z-buffer depth : 32 (-) [t=00:00:00.282735] primitive-restart support : 1 (1) [t=00:00:00.282753] clip-space control support: 1 (1) [t=00:00:00.282766] seamless cube-map support : 1 (1) [t=00:00:00.282779] frag-depth layout support : 1 (1) [t=00:00:00.282797] persistent maps support : 1 (1) [t=00:00:00.282814] explicit attribs location : 1 (1) [t=00:00:00.282833] multi draw indirect : 1 (-) [t=00:00:00.282850] array textures : 1 (-) [t=00:00:00.282876] buffer copy support : 1 (-) [t=00:00:00.282904] indirect draw : 1 (-) [t=00:00:00.282923] base instance : 1 (-) [t=00:00:00.282939] [t=00:00:00.282955] max. FBO samples : 32 [t=00:00:00.282971] max. FS/program texture slots : 32/192 [t=00:00:00.282988] max. texture size : 32768 [t=00:00:00.283009] max. texture anisotropy level : 16.000000 [t=00:00:00.283028] max. vec4 varyings/attributes : 31/16 [t=00:00:00.283045] max. draw-buffers : 8 [t=00:00:00.283072] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.283090] max. uniform buffer-bindings : 84 [t=00:00:00.283106] max. uniform block-size : 64KB [t=00:00:00.283122] max. storage buffer-bindings : 96 [t=00:00:00.283138] max. storage block-size : 2047MB [t=00:00:00.283149] [t=00:00:00.283159] enable AMD-hacks : 0 [t=00:00:00.283171] compress MIP-maps: 0 [t=00:00:00.283301] Number of compressed texture formats: 23 [t=00:00:00.283375] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.283458] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.284070] [GR::UpdateGLConfigs] [t=00:00:00.284212] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.284234] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.284259] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.284276] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.284295] [GR::InitGLState] [t=00:00:00.284427] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.394313] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.397496] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.398254] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.407627] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.407680] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.408444] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.409771] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.409793] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.409893] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.409976] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.430150] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.430617] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.432267] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.432495] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.471679] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.471708] [VFS] [SpringVFS::ReserveArchives<this=000002a568253c60>] [t=00:00:00.472204] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.474665] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a568253c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.474684] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.555758] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.557073] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.557264] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.557384] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.557572] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.557687] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.558565] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.558641] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.559004][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.559196][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.559919][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.559942][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.559951][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.559997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.591775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.591806][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.591815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.591841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.591850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.671105][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.1ms) [t=00:00:00.713252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.715553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a56839ce60(default) context=000002a54b31e590 numChannels=2 frameSize=8 [t=00:00:00.715632][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.715644][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.715651][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.715659][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.715692][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.715731][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.715742][f=-000001] [Sound] Devices: [t=00:00:00.718279][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.718308][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.718316][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.718328][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.718335][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.719244][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.719261][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.777645][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673691 MB [t=00:00:00.780123][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.781013][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.782278][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:01.014279][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [t=00:00:01.014918][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [t=00:00:01.015679][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.016161][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.075355][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.076367][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.076541][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.078099][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a568253c60>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.088262][f=-000001] [CAS::GASCB] Archive file="jurassicsands_v1.00.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:01.088411][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.088530][f=-000001] Warning: [PreGame::GameDataReceived] Archive Jurassic Sands v1.00 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.148660][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.148791][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.148888][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.148951][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.149005][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.914989][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.915255][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.915444][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.915755][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.915986][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.916941][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.917160][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.918117][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.918507][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.918782][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.919030][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.919324][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.919592][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.919875][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.919892][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.919903][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.919993][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.920252][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.920494][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.921418][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.921577][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.921872][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.922118][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.922385][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.923021][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.923276][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.923651][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.924143][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.924642][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.924911][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.925149][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.925453][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.925679][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.926005][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.931229][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.937601][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.938116][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.938588][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.940231][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.940477][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.940768][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:17.942258][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.942726][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.945787][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.946499][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.947397][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.948297][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.948605][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.948829][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.955235][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.956825][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.959387][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.959796][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.960043][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.961909][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.968886][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.969728][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.970074][f=-000001] SetSunLighting [t=00:00:17.970626][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.971656][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.974646][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.975168][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.975453][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.975713][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.975731][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.975941][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.977287][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.986468][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.991510][f=-000001] Writing last game win data [t=00:00:18.001720][f=-000001] LuaUI v0.3 [t=00:00:18.143843][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.144205][f=-000001] [s11n] Loading s11n file... [t=00:00:18.144740][f=-000001] [s11n] Parsing model... [t=00:00:18.153071][f=-000001] [s11n] Populating game world... [t=00:00:18.206688][f=-000001] [s11n] s11n loading complete. [t=00:00:18.207002][f=-000001] Running Springboard Feature Fixer, 32, 263 [t=00:00:18.434599][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.434658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.435069][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.435085][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.449594][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10537, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868242}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0158} [t=00:00:19.268334][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.673872][f=-000001] GameID: 96a2cc66c1d9f7d546aded187a0afc26 [t=00:00:19.674449][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.674472][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.674753][f=-000001] -> Connection established (given id 0) [t=00:00:19.674807][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [t=00:00:19.674850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.674901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub2.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub2.s3o)" [t=00:00:19.674921][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub7.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub7.s3o)" [t=00:00:19.674980][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub3.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub3.s3o)" [t=00:00:19.675025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub8.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub8.s3o)" [t=00:00:19.675048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub1.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub1.s3o)" [t=00:00:19.675092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub6.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub6.s3o)" [t=00:00:19.675118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub5.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub5.s3o)" [t=00:00:19.675137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/agorm/shrub4.s3o" (reason: [S3OParser] could not find model-file objects3d/features/agorm/shrub4.s3o)" [t=00:00:19.675164][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)" [t=00:00:19.675187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)" [t=00:00:19.675208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)" [t=00:00:19.675233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)" [t=00:00:19.675253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)" [t=00:00:19.675280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)" [t=00:00:19.675300][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)" [t=00:00:19.675326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)" [t=00:00:19.675348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)" [t=00:00:19.675378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)" [t=00:00:19.675409][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)" [t=00:00:19.675438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)" [t=00:00:19.675462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)" [t=00:00:19.675488][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)" [t=00:00:19.675510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)" [t=00:00:19.675561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)" [t=00:00:19.675583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)" [t=00:00:19.675610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)" [t=00:00:19.675633][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpineweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpineweird1lo.s3o)" [t=00:00:19.675660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpinevar2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpinevar2lo.s3o)" [t=00:00:19.675681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpine2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpine2lo.s3o)" [t=00:00:19.675702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpineweird3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpineweird3lo.s3o)" [t=00:00:19.675728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpinevar1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpinevar1lo.s3o)" [t=00:00:19.675754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpine1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpine1lo.s3o)" [t=00:00:19.675781][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "features/artturi/finpineweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/finpineweird2lo.s3o)" [t=00:00:19.675812][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1bcdf3a5b92aee15939d294223b1a2ef835277fa74a8054793f4ffcf24450e68942bdda8f4a3fed12df282d4aa1d66db738ee4ee391a153930bcec61be05e6dc]" [t=00:00:19.675846][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=87f7c9374c0154a6d405737dbcdb8ede6f7d898d5a54b46446c9be32661589788b41794f95fe6ae3322928cc040c2d24e2ec91381447254bb4d697cb3c938e78]" [t=00:00:19.714122][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.889383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002a5250643d0,000002a5ad920f50}][locale="C"]" [t=00:00:19.889439][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.887886][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:32.749792][f=-000001] Buildings set to face North [t=00:00:32.749887][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:33.049541][f=-000001] Buildings set to face East [t=00:00:33.249483][f=-000001] Buildings set to face South [t=00:00:36.365036][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:17.005329][f=0003018] Buildings set to face East [t=00:03:44.552245][f=0005644] [SpringApp::Kill][1] fromRun=1 [t=00:03:44.552292][f=0005644] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:44.580918][f=0005644] [async=0] threads=6 tasks=177315 {sum,avg}{exec,wait}time={{3590.687, 0.020}, {11208.557, 0.063}}ms [t=00:03:44.580959][f=0005644] thread=1 tasks=35463 {sum,min,max,avg}{exec,wait}time={{744.861, 0.000, 99.046, 0.021}, {1226.349, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:44.580974][f=0005644] thread=2 tasks=35463 {sum,min,max,avg}{exec,wait}time={{708.757, 0.000, 99.044, 0.020}, {2549.410, 0.000, 18446744027136.000, 0.072}}ms [t=00:03:44.580985][f=0005644] thread=3 tasks=35463 {sum,min,max,avg}{exec,wait}time={{758.849, 0.000, 99.029, 0.021}, {2406.191, 0.000, 18446744027136.000, 0.068}}ms [t=00:03:44.580996][f=0005644] thread=4 tasks=35463 {sum,min,max,avg}{exec,wait}time={{691.352, 0.000, 98.946, 0.019}, {2522.128, 0.000, 12.056, 0.071}}ms [t=00:03:44.581012][f=0005644] thread=5 tasks=35463 {sum,min,max,avg}{exec,wait}time={{686.868, 0.000, 99.013, 0.019}, {2504.478, 0.000, 12.059, 0.071}}ms [t=00:03:44.581022][f=0005644] [async=1] threads=6 tasks=3716 {sum,avg}{exec,wait}time={{30943.900, 8.327}, {17396818.000, 4681.598}}ms [t=00:03:44.581036][f=0005644] thread=1 tasks=742 {sum,min,max,avg}{exec,wait}time={{6208.808, 0.000, 703.864, 8.368}, {3482101.500, 1.074, 6214.796, 4692.859}}ms [t=00:03:44.581051][f=0005644] thread=2 tasks=743 {sum,min,max,avg}{exec,wait}time={{6189.706, 0.001, 732.364, 8.331}, {3482739.750, 0.079, 6214.847, 4687.402}}ms [t=00:03:44.581063][f=0005644] thread=3 tasks=745 {sum,min,max,avg}{exec,wait}time={{6189.564, 0.000, 705.105, 8.308}, {3475965.750, 0.210, 6214.629, 4665.726}}ms [t=00:03:44.581079][f=0005644] thread=4 tasks=744 {sum,min,max,avg}{exec,wait}time={{6189.829, 0.001, 759.949, 8.320}, {3482614.500, 0.355, 6214.887, 4680.934}}ms [t=00:03:44.581094][f=0005644] thread=5 tasks=742 {sum,min,max,avg}{exec,wait}time={{6165.994, 0.000, 693.837, 8.310}, {3473396.750, 0.487, 6214.892, 4681.128}}ms [t=00:03:44.581104][f=0005644] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:44.581111][f=0005644] [SpringApp::Kill][2] [t=00:03:44.581159][f=0005644] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:44.581169][f=0005644] [Game::KillLua][1] dtor=0 luaUI=000002a5ebbb47e0 [t=00:03:44.581207][f=0005644] Start widgetHandler:Shutdown [t=00:03:44.584469][f=0005644] Shutdown - SaveOrderList Complete [t=00:03:44.586317][f=0005644] Writing last game win data [t=00:03:44.595170][f=0005644] Shutdown - SaveConfigData Complete [t=00:03:44.595192][f=0005644] Shutdown Widget - Chili Highlight [t=00:03:44.595222][f=0005644] Shutdown Widget - Draw After Chili [t=00:03:44.595232][f=0005644] Shutdown Widget - API Unit Tracker GL4 [t=00:03:44.595246][f=0005644] Shutdown Widget - EPIC Menu [t=00:03:44.596699][f=0005644] Shutdown Widget - Chili Widget Selector [t=00:03:44.598904][f=0005644] Shutdown Widget - Depth of Field Shader [t=00:03:44.598927][f=0005644] Shutdown Widget - Chili Minimap [t=00:03:44.599086][f=0005644] Shutdown Widget - Deferred rendering [t=00:03:44.599103][f=0005644] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.603769][f=0005644] Shutdown Widget - Deferred rendering [t=00:03:44.603790][f=0005644] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.605025][f=0005644] Shutdown Widget - Local Team Colors [t=00:03:44.605052][f=0005644] Shutdown Widget - Display Keys 2 [t=00:03:44.605101][f=0005644] Shutdown Widget - Save Game Menu [t=00:03:44.605114][f=0005644] Shutdown Widget - Highlight Model Api GL4 [t=00:03:44.605164][f=0005644] Shutdown Widget - Unit Icons [t=00:03:44.605248][f=0005644] Shutdown Widget - Noises [t=00:03:44.605261][f=0005644] Shutdown Widget - Attrition Counter [t=00:03:44.605440][f=0005644] Shutdown Widget - HealthBars [t=00:03:44.606771][f=0005644] Shutdown Widget - Selected Units GL4 2 [t=00:03:44.606787][f=0005644] Shutdown Widget - BuildETA [t=00:03:44.606809][f=0005644] Shutdown Widget - Chili Chicken Panel [t=00:03:44.606917][f=0005644] Shutdown Widget - External VR Grid [t=00:03:44.606929][f=0005644] Shutdown Widget - Win Counter [t=00:03:44.606938][f=0005644] Shutdown Widget - EndGame APM stats [t=00:03:44.608266][f=0005644] Shutdown Widget - Modular Comm Info [t=00:03:44.608284][f=0005644] Shutdown Widget - Reclaim Field Highlight [t=00:03:44.608303][f=0005644] Shutdown Widget - State Reverse and Latency [t=00:03:44.608322][f=0005644] Shutdown Widget - Startup Info and Selector [t=00:03:44.608346][f=0005644] Shutdown Widget - Music Player v2 [t=00:03:44.608359][f=0005644] Shutdown Widget - Stereo3D [t=00:03:44.608417][f=0005644] Shutdown Widget - Chili EndGame Window [t=00:03:44.608439][f=0005644] Shutdown Widget - Darkening [t=00:03:44.608455][f=0005644] Shutdown Widget - Showeco and Grid Drawer [t=00:03:44.608471][f=0005644] Shutdown Widget - Defense Range Zero-K [t=00:03:44.608491][f=0005644] Shutdown Widget - Grab Input [t=00:03:44.608649][f=0005644] Input grabbing is disabled! [t=00:03:44.608664][f=0005644] Shutdown Widget - Highlight Geos [t=00:03:44.608676][f=0005644] Shutdown Widget - Missile Silo Range [t=00:03:44.608688][f=0005644] Shutdown Widget - Local Widgets Config [t=00:03:44.608702][f=0005644] Shutdown Widget - MinimapEvents [t=00:03:44.608717][f=0005644] Shutdown Widget - Point Tracker [t=00:03:44.608728][f=0005644] Shutdown Widget - Context Menu [t=00:03:44.608739][f=0005644] Shutdown Widget - Attack Warning [t=00:03:44.608754][f=0005644] Shutdown Widget - Transport AI [t=00:03:44.608767][f=0005644] Shutdown Widget - Chili Spectator Panels [t=00:03:44.608778][f=0005644] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:44.608796][f=0005644] Shutdown Widget - Chili Nuke Warning [t=00:03:44.608809][f=0005644] Shutdown Widget - Chili Economy Panel Default [t=00:03:44.608888][f=0005644] Shutdown Widget - Attack AoE [t=00:03:44.608902][f=0005644] Shutdown Widget - Spotter [t=00:03:44.608910][f=0005644] Shutdown Widget - Selection Send [t=00:03:44.608924][f=0005644] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:44.608933][f=0005644] Shutdown Widget - TeamPlatter [t=00:03:44.609399][f=0005644] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:44.609498][f=0005644] Shutdown Widget - LupsManager [t=00:03:44.609516][f=0005644] Shutdown Widget - Global Build Command [t=00:03:44.609628][f=0005644] Shutdown Widget - Newton Firezone [t=00:03:44.609645][f=0005644] Shutdown Widget - Receive Units Indicator [t=00:03:44.609660][f=0005644] Shutdown Widget - Chili Pro Console [t=00:03:44.610192][f=0005644] Shutdown Widget - Persistent Build Height [t=00:03:44.610216][f=0005644] Shutdown Widget - Lasso Terraform GUI [t=00:03:44.610226][f=0005644] Shutdown Widget - Chili Framework [t=00:03:44.610237][f=0005644] Shutdown Widget - Lups [t=00:03:44.611090][f=0005644] Shutdown Widget - Mex Placement Handler [t=00:03:44.611644][f=0005644] Shutdown Widget - Custom Markers [t=00:03:44.611679][f=0005644] Shutdown Widget - Chili Core Selector [t=00:03:44.611865][f=0005644] Shutdown Widget - Select Keys [t=00:03:44.611895][f=0005644] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:44.611949][f=0005644] Shutdown Widget - Pause Screen [t=00:03:44.612090][f=0005644] Shutdown Widget - Bloom Shader Deferred [t=00:03:44.612302][f=0005644] Shutdown Widget - Color Blindness Correction [t=00:03:44.612481][f=0005644] Shutdown Widget - Layout Handler [t=00:03:44.612499][f=0005644] Shutdown Widget - Text To Speech Control [t=00:03:44.612521][f=0005644] End widgetHandler:Shutdown [t=00:03:44.675839][f=0005644] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8207954, 0.0} allocedSize{int+, int-, ext}={0, 0, 1697442174}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0491} [t=00:03:44.680178][f=0005644] [Game::KillLua][2] dtor=0 luaGaia=000002a5ad920f50 [t=00:03:44.698317][f=0005644] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.698373][f=0005644] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.698410][f=0005644] [Game::KillLua][3] dtor=0 luaRules=000002a5250643d0 [t=00:03:44.698449][f=0005644] Start gadgetHandler:Shutdown [t=00:03:44.698469][f=0005644] Shutdown - StartSetup [t=00:03:44.698479][f=0005644] Shutdown - UnitMorph [t=00:03:44.698669][f=0005644] Shutdown - Carrier Drones [t=00:03:44.698682][f=0005644] Shutdown - Missile Silo Controller [t=00:03:44.698692][f=0005644] Shutdown - Modular Comm Info [t=00:03:44.698700][f=0005644] Shutdown - Terrain Texture Handler [t=00:03:44.698708][f=0005644] Shutdown - UnitCloakShield [t=00:03:44.698767][f=0005644] Shutdown - Starlight Handler [t=00:03:44.698782][f=0005644] End gadgetHandler:Shutdown [t=00:03:44.727071][f=0005644] Start gadgetHandler:Shutdown [t=00:03:44.727098][f=0005644] Shutdown - Teleport Throw [t=00:03:44.727115][f=0005644] Shutdown - UnitMorph [t=00:03:44.727136][f=0005644] Shutdown - Commander Skin Renderer [t=00:03:44.727811][f=0005644] Shutdown - Missile fired callins [t=00:03:44.727836][f=0005644] Shutdown - Modular Comm Info [t=00:03:44.727849][f=0005644] Shutdown - Retreat Command [t=00:03:44.727866][f=0005644] Shutdown - Shockwaves [t=00:03:44.727921][f=0005644] Shutdown - Unit tint API [t=00:03:44.727974][f=0005644] Shutdown - Unit glow API [t=00:03:44.728008][f=0005644] Shutdown - UnitCloakShield [t=00:03:44.728046][f=0005644] Shutdown - Lups Cloak FX [t=00:03:44.728065][f=0005644] Shutdown - Lups [t=00:03:44.729200][f=0005644] Shutdown - Lups Shield [t=00:03:44.729236][f=0005644] End gadgetHandler:Shutdown [t=00:03:44.745590][f=0005644] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 336, 0.0} allocedSize{int+, int-, ext}={0, 0, 48952}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0179} [t=00:03:44.750842][f=0005644] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.750982][f=0005644] [Game::KillLua][4] dtor=0 [t=00:03:44.750997][f=0005644] [Game::KillLua][5] dtor=0 [t=00:03:44.779298][f=0005644] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-26_15-43-19-467_Jurassic Sands v1_105.1.1-2511-g747f18b BAR105.sdfz" (95261 bytes) [t=00:03:44.779406][f=0005644] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:44.824262][f=0005644] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:44.824307][f=0005644] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:44.824388][f=0005644] [Sound] [Sound::UpdateThread][4] ctx=000002a54b31e590 dev=000002a56839ce60 [t=00:03:44.824618][f=0005644] [Sound] [Sound::UpdateThread][5] ctx=000002a54b31e590 dev=000002a56839ce60 [t=00:03:44.824630][f=0005644] [Sound] [Sound::Cleanup][alcDestroyContext(000002a54b31e590)] [t=00:03:44.825767][f=0005644] [Sound] [Sound::Cleanup][alcCloseDevice(000002a56839ce60)] [t=00:03:44.826094][f=0005644] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:44.854773][f=0005644] [Sound] [Sound::UpdateThread][6] [t=00:03:44.855752][f=0005644] [Game::~CGame][1] [t=00:03:44.855786][f=0005644] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:44.855796][f=0005644] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:44.855803][f=0005644] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:44.855810][f=0005644] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:44.855816][f=0005644] [Game::KillLua][4] dtor=1 [t=00:03:44.855824][f=0005644] [Game::KillLua][5] dtor=1 [t=00:03:44.856095][f=0005644] [Game::KillMisc][1] [t=00:03:44.856112][f=0005644] [Game::KillMisc][2] [t=00:03:44.856325][f=0005644] [Game::KillMisc][3] [t=00:03:44.856431][f=0005644] [Game::KillRendering][1] [t=00:03:44.860811][f=0005644] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.880770][f=0005644] [3DOParser::Kill] allocated 62 pieces [t=00:03:44.881049][f=0005644] [S3OParser::Kill] allocated 5645 pieces [t=00:03:44.882042][f=0005644] [AssParser::Kill] allocated 707 pieces [t=00:03:44.934060][f=0005644] [Game::KillInterface][1] [t=00:03:44.934518][f=0005644] [Game::KillInterface][2] [t=00:03:44.934971][f=0005644] [Game::KillSimulation][1] [t=00:03:44.935071][f=0005644] [Game::KillSimulation][2] [t=00:03:44.953813][f=0005644] [CCollisionHandler] dis-/continuous tests: 14/2146077 [t=00:03:44.953839][f=0005644] [Game::KillSimulation][3] [t=00:03:44.955990][f=0005644] [~CPathCache(28x20)] cacheHits=40 hitPercentage=38% numHashColls=0 maxCacheSize=28 [t=00:03:44.956086][f=0005644] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.956170][f=0005644] [~CPathCache(56x40)] cacheHits=19 hitPercentage=12% numHashColls=0 maxCacheSize=64 [t=00:03:44.956213][f=0005644] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.956587][f=0005644] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.962425][f=0005644] [LosHandler::Kill] raycast instance cache-{hits,misses}={158,1020}; shared=1%; cached=13% [t=00:03:44.971897][f=0005644] [Game::KillSimulation][4] [t=00:03:45.055857][f=0005644] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:45.055896][f=0005644] [Game::~CGame][2] [t=00:03:45.055903][f=0005644] [Game::~CGame][3] [t=00:03:45.055967][f=0005644] [SpringApp::Kill][3] [t=00:03:45.056113][f=0005644] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 413786 bytes sent in 4140 packets (99.948 bytes/packet) 272300 bytes recv'd in 4715 packets (57.752 bytes/packet) {0.101x, 0.104x} relative protocol overhead {up, down} 14139 incoming chunks dropped, 11178 outgoing chunks resent 4176 incoming chunks processed [t=00:03:45.056153][f=0005644] [SpringApp::Kill][4] font=000002a54bc0a440 [t=00:03:45.058794][f=0005644] [SpringApp::Kill][5] [t=00:03:45.063487][f=0005644] [SpringApp::Kill][6] [t=00:03:45.063517] [SpringApp::Kill][7] [t=00:03:45.063575] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.063624] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:45.063636] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:45.063645] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:45.063666] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:45.063678] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.063687] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:45.063702] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {36548, 1048576, 1048576}, EBO = {54822, 2097152, 2097152} [t=00:03:45.063712] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:45.063721] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.063730] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.063742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:45.063752] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {264, 1048576, 1048576}, EBO = {396, 2097152, 2097152} [t=00:03:45.181190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:45.181221] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:45.181230] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:45.181267] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:03:45.181274] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:45.181741] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>] [t=00:03:45.181757] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:45.181767] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000002a5684b5b30) [t=00:03:45.181882] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2165ms [t=00:03:45.181915] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=78ms [t=00:03:45.181926] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=73ms [t=00:03:45.181940] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=41ms [t=00:03:45.181950] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=27ms [t=00:03:45.181971] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=24ms [t=00:03:45.181982] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=24ms [t=00:03:45.181994] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=22ms [t=00:03:45.182001] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:45.182008] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:03:45.182020] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=19ms [t=00:03:45.184304] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002a5683ca830) [t=00:03:45.184844] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=1)] #archives[section]=1 #files[section]=381 [t=00:03:45.184859] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\JurassicSands_V1.00.sd7 (000002a5684c8650) [t=00:03:45.187614] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:45.187633] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a5683ca780) [t=00:03:45.187665] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a5683cb540) [t=00:03:45.187716] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a5683ca150) [t=00:03:45.187833] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:45.187846] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:45.187903] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:45.187915] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:45.187929] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:45.187938] [VFS] [SpringVFS::DeleteArchives<this=000002a568253c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:45.188110] [SpringApp::Kill][8] [t=00:03:45.188121] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:45.188128] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:45.188133] [WatchDog::Uninstall][2] [t=00:03:46.149484] [WatchDog::Uninstall][3] [t=00:03:46.149499] [SpringApp::Kill][9]
infolog_full.txt (truncated):