Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000142] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016407] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016457] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016486] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016508] [t=00:00:00.016514] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016521] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016527] Use "none" to disable the default log sections. [t=00:00:00.016538] ============== </Log Sections> ============== [t=00:00:00.016545] ============== <User Config> ============== [t=00:00:00.016703] AllowDeferredMapRendering = 1 [t=00:00:00.016716] AllowDeferredModelRendering = 1 [t=00:00:00.016721] AnimationMT = 0 [t=00:00:00.016728] BumpWaterBlurReflection = 1 [t=00:00:00.016734] BumpWaterTexSizeReflection = 128 [t=00:00:00.016741] CamFreeScrollSpeed = 50 [t=00:00:00.016747] CamMode = 1 [t=00:00:00.016752] CubeTexSizeReflection = 1 [t=00:00:00.016762] CubeTexSizeSpecular = 1 [t=00:00:00.016773] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016780] EdgeMoveDynamic = 0 [t=00:00:00.016787] EdgeMoveWidth = 0.003 [t=00:00:00.016793] FPSFOV = 90 [t=00:00:00.016800] FPSScrollSpeed = 50 [t=00:00:00.016807] FontSize = 18 [t=00:00:00.016814] FullscreenEdgeMove = 0 [t=00:00:00.016821] GrassDetail = 0 [t=00:00:00.016828] GroundDecals = 2 [t=00:00:00.016836] GroundDetail = 90 [t=00:00:00.016842] HangTimeout = 30 [t=00:00:00.016857] HardwareCursor = 1 [t=00:00:00.016868] InitialNetworkTimeout = 0 [t=00:00:00.016874] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016879] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016884] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016890] LinkOutgoingBandwidth = 262144 [t=00:00:00.016896] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016904] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016909] MSAALevel = 1 [t=00:00:00.016914] MaxParticles = 15000 [t=00:00:00.016923] MaxSounds = 32 [t=00:00:00.016930] MaximumTransmissionUnit = 0 [t=00:00:00.016935] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016941] MiniMapMarker = 0 [t=00:00:00.016946] MouseDragScrollThreshold = 0 [t=00:00:00.016954] NetworkLossFactor = 2 [t=00:00:00.016959] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016965] OverheadScrollSpeed = 50 [t=00:00:00.016971] ReconnectTimeout = 0 [t=00:00:00.016978] RotOverheadScrollSpeed = 50 [t=00:00:00.016982] RotateLogFiles = 1 [t=00:00:00.016991] ShadowMapSize = 1024 [t=00:00:00.016998] Shadows = 1 [t=00:00:00.017003] ShowClock = 0 [t=00:00:00.017007] SoftParticles = 2 [t=00:00:00.017012] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017021] UnitIconDist = 151 [t=00:00:00.017026] UpdateBoundingVolumeMT = 0 [t=00:00:00.017030] UpdateWeaponVectorsMT = 0 [t=00:00:00.017038] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017043] UseLuaMemPools = 0 [t=00:00:00.017049] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017087] VFSCacheArchiveFiles = 0 [t=00:00:00.017096] VSync = 1 [t=00:00:00.017101] Water = 4 [t=00:00:00.017105] WindowBorderless = 1 [t=00:00:00.017110] WindowPosY = 0 [t=00:00:00.017114] WindowedEdgeMove = 0 [t=00:00:00.017119] XResolutionWindowed = 1920 [t=00:00:00.017128] YResolutionWindowed = 1080 [t=00:00:00.017140] ============== </User Config> ============== [t=00:00:00.017149] ============== <User System> ============== [t=00:00:00.017160] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017168] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017180] Compiler Version: gcc-13.2.0 [t=00:00:00.017216] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017289] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017298] Binary Word Size: 64-bit (native) [t=00:00:00.017304] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017313] Physical CPU Cores: 6 [t=00:00:00.017320] Logical CPU Cores: 12 [t=00:00:00.017325] ============== </User System> ============== [t=00:00:00.017332] Run: thread affinity fff [t=00:00:00.017463] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017470] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017475] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017479] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017483] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018666] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018685] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024579] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.045768] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.045786] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.045791] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.045798] [11] 2560x1080x24bpp@144Hz [t=00:00:00.045803] [14] 1920x1440x24bpp@144Hz [t=00:00:00.045826] [19] 1920x1200x24bpp@144Hz [t=00:00:00.045831] [23] 1920x1080x24bpp@144Hz [t=00:00:00.045837] [30] 1720x1440x24bpp@144Hz [t=00:00:00.045841] [34] 1680x1050x24bpp@144Hz [t=00:00:00.045846] [40] 1600x1200x24bpp@144Hz [t=00:00:00.045851] [44] 1600x1024x24bpp@144Hz [t=00:00:00.045855] [50] 1600x900x24bpp@144Hz [t=00:00:00.045860] [55] 1440x1080x24bpp@144Hz [t=00:00:00.045864] [62] 1440x900x24bpp@144Hz [t=00:00:00.045871] [67] 1400x1050x24bpp@144Hz [t=00:00:00.045875] [73] 1366x768x24bpp@144Hz [t=00:00:00.045886] [78] 1360x768x24bpp@144Hz [t=00:00:00.045892] [83] 1280x1024x24bpp@144Hz [t=00:00:00.045897] [89] 1280x960x24bpp@144Hz [t=00:00:00.045904] [94] 1280x800x24bpp@144Hz [t=00:00:00.045909] [99] 1280x768x24bpp@144Hz [t=00:00:00.045913] [104] 1280x720x24bpp@144Hz [t=00:00:00.045918] [111] 1152x864x24bpp@144Hz [t=00:00:00.045922] [116] 1024x768x24bpp@144Hz [t=00:00:00.045929] [123] 800x600x24bpp@144Hz [t=00:00:00.045933] [130] 720x576x24bpp@144Hz [t=00:00:00.045939] [135] 720x480x24bpp@144Hz [t=00:00:00.045946] [141] 640x480x24bpp@144Hz [t=00:00:00.051192] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.051207] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.051213] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.051217] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.051222] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.051226] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.051232] [11] 1366x768x24bpp@144Hz [t=00:00:00.051239] [13] 1360x768x24bpp@144Hz [t=00:00:00.051256] [15] 1280x1024x24bpp@144Hz [t=00:00:00.051264] [17] 1280x960x24bpp@144Hz [t=00:00:00.051276] [19] 1280x800x24bpp@144Hz [t=00:00:00.051281] [21] 1280x768x24bpp@144Hz [t=00:00:00.051288] [23] 1280x720x24bpp@144Hz [t=00:00:00.051292] [25] 1280x600x24bpp@144Hz [t=00:00:00.051297] [27] 1152x864x24bpp@144Hz [t=00:00:00.051303] [29] 1024x768x24bpp@144Hz [t=00:00:00.051308] [31] 800x600x24bpp@144Hz [t=00:00:00.051313] [33] 640x480x24bpp@144Hz [t=00:00:00.051318] [35] 640x400x24bpp@144Hz [t=00:00:00.386229] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.386680] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.386700] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.418013] [GR::LogVersionInfo] [t=00:00:00.418055] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.418070] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.418140] GL vendor : NVIDIA Corporation [t=00:00:00.418153] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.418162] GLSL version: 4.60 NVIDIA [t=00:00:00.418169] GLEW version: 2.1.0 [t=00:00:00.418177] GPU memory : 6144MB (total) / 4812MB (available) [t=00:00:00.418210] SDL swap-int: 1 [t=00:00:00.418220] SDL driver : windows [t=00:00:00.418225] [t=00:00:00.418233] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.418244] GLSL shader support : 1 [t=00:00:00.418265] GL4 support : 1 [t=00:00:00.418274] FBO extension support : 1 [t=00:00:00.418301] NVX GPU mem-info support : 1 [t=00:00:00.418316] ATI GPU mem-info support : 0 [t=00:00:00.418383] Texture clamping to edge : 1 [t=00:00:00.418399] NPOT-texture support : 1 (1) [t=00:00:00.418410] S3TC/DXT1 texture support : 1/1 [t=00:00:00.418419] texture query-LOD support : 1 (1) [t=00:00:00.418427] MSAA frame-buffer support : 1 (1) [t=00:00:00.418445] Z-buffer depth : 32 (-) [t=00:00:00.418466] primitive-restart support : 1 (1) [t=00:00:00.418474] clip-space control support: 1 (1) [t=00:00:00.418481] seamless cube-map support : 1 (1) [t=00:00:00.418490] frag-depth layout support : 1 (1) [t=00:00:00.418496] persistent maps support : 1 (1) [t=00:00:00.418502] explicit attribs location : 1 (1) [t=00:00:00.418508] multi draw indirect : 1 (-) [t=00:00:00.418517] array textures : 1 (-) [t=00:00:00.418523] buffer copy support : 1 (-) [t=00:00:00.418534] indirect draw : 1 (-) [t=00:00:00.418543] base instance : 1 (-) [t=00:00:00.418548] [t=00:00:00.418553] max. FBO samples : 32 [t=00:00:00.418559] max. FS/program texture slots : 32/192 [t=00:00:00.418567] max. texture size : 32768 [t=00:00:00.418577] max. texture anisotropy level : 16.000000 [t=00:00:00.418586] max. vec4 varyings/attributes : 31/16 [t=00:00:00.418591] max. draw-buffers : 8 [t=00:00:00.418601] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.418609] max. uniform buffer-bindings : 84 [t=00:00:00.418615] max. uniform block-size : 64KB [t=00:00:00.418620] max. storage buffer-bindings : 96 [t=00:00:00.418681] max. storage block-size : 2047MB [t=00:00:00.418689] [t=00:00:00.418694] enable AMD-hacks : 0 [t=00:00:00.418699] compress MIP-maps: 0 [t=00:00:00.418772] Number of compressed texture formats: 23 [t=00:00:00.418807] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.418865] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.419142] [GR::UpdateGLConfigs] [t=00:00:00.419199] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.419211] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.419225] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.419235] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.419241] [GR::InitGLState] [t=00:00:00.419318] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.520930] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.523797] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.524664] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.530054] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.530103] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.530491] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.531466] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.531488] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.531591] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.531679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.553948] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.554467] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.556095] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.556361] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.593599] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.593619] [VFS] [SpringVFS::ReserveArchives<this=000001d93fc9aab0>] [t=00:00:00.593830] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.595683] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d93fc9aab0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.595698] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.678511] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.679212] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.679455] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.679694] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.679767] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.679921] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.680843] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.680886] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.681485][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.681654][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.681876][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.681910][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.681922][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.682010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.714849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.714874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.714883][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.714912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.714922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.788313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms) [t=00:00:00.844757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.846775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d97c9cf120(default) context=000001d97caa2e00 numChannels=2 frameSize=8 [t=00:00:00.846882][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.846897][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.846959][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.846966][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.847007][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.847041][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.847051][f=-000001] [Sound] Devices: [t=00:00:00.850151][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.850188][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.850197][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.850208][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.850216][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.850922][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.850939][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.902735][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673690 MB [t=00:00:00.904644][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.905475][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.906875][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon [t=00:00:01.145200][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Drab" (loaded=0 cached=0) [t=00:00:01.145944][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Drab", overwrite=false)] section=1 cached=0 [t=00:00:01.146196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.146688][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.210926][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.211970][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.212145][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.213597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0 [t=00:00:01.224242][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44" [t=00:00:01.224461][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.224549][f=-000001] Warning: [PreGame::GameDataReceived] Archive Drab (checksum faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.287084][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.287223][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.287342][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.287407][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.287460][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.471319][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.472616][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.472825][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.473183][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.473412][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.474607][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.474939][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.479417][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.479673][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.479905][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.480125][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.483746][f=-000001] Input grabbing is enabled! [t=00:00:14.483807][f=-000001] Input grabbing is enabled! [t=00:00:14.483917][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.484270][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.484674][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.484850][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.504535][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.504936][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.505231][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.505423][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.505613][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.505843][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.506011][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.506180][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.506443][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.506684][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.506947][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.507124][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.513519][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.513763][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.514092][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.514296][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.514607][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.514804][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.514978][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.515182][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.515533][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.515811][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.516047][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.516409][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.516819][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.517022][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.517214][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.517391][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.517601][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.518009][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.518705][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.518908][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.534314][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.534835][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.535121][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.535439][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.535656][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.538848][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.552756][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.553702][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.553909][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.554166][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.554449][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.555137][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.555367][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.555811][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.555992][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.556341][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.556523][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.556772][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.679526][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.680019][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.680703][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.680930][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.700797][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.707141][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.708527][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.708756][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.708928][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.709292][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.709572][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.710767][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.710997][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.711875][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.712239][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.712491][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.712720][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.712923][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.713155][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.713344][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.714145][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.714360][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.714634][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.714896][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.714909][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.714917][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.715033][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.715226][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.715442][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.715655][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.716210][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.716434][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.716761][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.717275][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.717691][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.717973][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.718200][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.718463][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.718723][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.719001][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.723927][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.730762][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.731199][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.731846][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.733372][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.733575][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.733842][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:14.734884][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.735200][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.737924][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.738474][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.738995][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.739938][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.740307][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.740564][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.746022][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.747526][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.750583][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.751169][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.751669][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.754382][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.761216][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.761983][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.762304][f=-000001] SetSunLighting [t=00:00:14.762743][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.763635][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.766635][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.766977][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.767185][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.767429][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.767447][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.767712][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.768992][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.777218][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.782684][f=-000001] Writing last game win data [t=00:00:14.793301][f=-000001] LuaUI v0.3 [t=00:00:14.942148][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.987100][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.987209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.987660][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.987676][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.006558][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10538, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868235}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133} [t=00:00:15.747230][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.066976][f=-000001] GameID: 45b5cc6691ce998865e071969892e6a6 [t=00:00:16.067328][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.067342][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.067518][f=-000001] -> Connection established (given id 0) [t=00:00:16.067553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe" [t=00:00:16.067579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.067598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e85ac2e1f88317cb5b41cb3ba0890e8ac6f9658d956791835755854e7a2c54015f70fec4ce087d7b2fc71b9f4f0ac21cee27a4e5f63f005ef38da6f98b88ee81]" [t=00:00:16.067617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=223fbc61589e9dcd0de523640b9dfa8a39426e9cd26dabd1d6b563734582be19a8beacda49c38feb1c81dc77dace9edf5e34317589d8310486431195af0c0689]" [t=00:00:16.102835][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.279001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d90dcc5c30,0000000000000000}][locale="C"]" [t=00:00:16.279035][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.031565][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.846004][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:31.824225][f=0001829] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:01:49.211998][f=0002350] Buildings set to face East [t=00:01:57.176046][f=0002589] Buildings set to face North [t=00:02:14.486506][f=0003108] Buildings set to face East [t=00:02:32.885150][f=0003660] Buildings set to face South [t=00:02:33.084627][f=0003666] Buildings set to face West [t=00:02:33.785671][f=0003687] Buildings set to face South [t=00:03:16.603751][f=0004974] [uapn] compare [t=00:03:16.603787][f=0004974] [uapn] issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units) [t=00:03:16.603814][f=0004974] [uapn] current: 90(36649, 904, 6.7578125, 584, 50000) 104 [t=00:03:16.603822][f=0004974] [uapn] -> false [t=00:03:16.603829][f=0004974] [uapn] compare [t=00:03:16.603840][f=0004974] [uapn] issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units) [t=00:03:16.603891][f=0004974] [uapn] current: 90(36649, 904, 6.7578125, 584, 50000) 104 [t=00:03:16.603902][f=0004974] [uapn] -> false [t=00:03:16.603908][f=0004974] [uapn] compare [t=00:03:16.603925][f=0004974] [uapn] issued : 90(904, 6.7578125, 584, 50000, nil) 64 (reclaim all) [t=00:03:16.603938][f=0004974] [uapn] current: 90(36649, 904, 6.7578125, 584, 50000) 104 [t=00:03:16.603965][f=0004974] [uapn] -> reclaim [t=00:03:21.265236][f=0005113] [uapn] compare [t=00:03:21.265291][f=0005113] [uapn] issued : 40(904, 6.7578125, 584, 50000, nil) 0 (build assist) [t=00:03:21.265310][f=0005113] [uapn] current: 90(54987, 904, 6.7578125, 584, 50000) 104 [t=00:03:21.265319][f=0005113] [uapn] -> false [t=00:03:21.265327][f=0005113] [uapn] compare [t=00:03:21.265340][f=0005113] [uapn] issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units) [t=00:03:21.265386][f=0005113] [uapn] current: 90(54987, 904, 6.7578125, 584, 50000) 104 [t=00:03:21.265396][f=0005113] [uapn] -> false [t=00:03:21.265405][f=0005113] [uapn] compare [t=00:03:21.265460][f=0005113] [uapn] issued : 90(904, 6.7578125, 584, 50000, nil) 64 (reclaim all) [t=00:03:21.265476][f=0005113] [uapn] current: 90(54987, 904, 6.7578125, 584, 50000) 104 [t=00:03:21.265486][f=0005113] [uapn] -> reclaim [t=00:03:29.008816][f=0005344] [SpringApp::Kill][1] fromRun=1 [t=00:03:29.008839][f=0005344] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:29.033391][f=0005344] [async=0] threads=6 tasks=136130 {sum,avg}{exec,wait}time={{3108.191, 0.023}, {8465.368, 0.062}}ms [t=00:03:29.033413][f=0005344] thread=1 tasks=27226 {sum,min,max,avg}{exec,wait}time={{639.851, 0.000, 29.011, 0.024}, {933.870, 0.000, 18446744027136.000, 0.034}}ms [t=00:03:29.033426][f=0005344] thread=2 tasks=27226 {sum,min,max,avg}{exec,wait}time={{646.570, 0.000, 29.292, 0.024}, {1809.420, 0.000, 18446744027136.000, 0.066}}ms [t=00:03:29.033442][f=0005344] thread=3 tasks=27226 {sum,min,max,avg}{exec,wait}time={{648.109, 0.000, 27.405, 0.024}, {1780.451, 0.000, 18446744027136.000, 0.065}}ms [t=00:03:29.033454][f=0005344] thread=4 tasks=27226 {sum,min,max,avg}{exec,wait}time={{548.077, 0.000, 28.949, 0.020}, {2109.650, 0.000, 8.625, 0.077}}ms [t=00:03:29.033466][f=0005344] thread=5 tasks=27226 {sum,min,max,avg}{exec,wait}time={{625.584, 0.000, 28.515, 0.023}, {1831.977, 0.000, 11.241, 0.067}}ms [t=00:03:29.033478][f=0005344] [async=1] threads=6 tasks=3538 {sum,avg}{exec,wait}time={{30264.562, 8.554}, {16439081.000, 4646.433}}ms [t=00:03:29.033492][f=0005344] thread=1 tasks=711 {sum,min,max,avg}{exec,wait}time={{6044.459, 0.000, 737.938, 8.501}, {3289514.000, 0.103, 6067.334, 4626.602}}ms [t=00:03:29.033506][f=0005344] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{6040.337, 0.001, 735.243, 8.544}, {3296425.750, 0.276, 6066.605, 4662.554}}ms [t=00:03:29.033549][f=0005344] thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{6067.623, 0.000, 745.821, 8.619}, {3285661.250, 0.483, 6066.459, 4667.132}}ms [t=00:03:29.033569][f=0005344] thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{6050.137, 0.000, 747.524, 8.557}, {3292520.750, 0.631, 6067.094, 4657.031}}ms [t=00:03:29.033591][f=0005344] thread=5 tasks=709 {sum,min,max,avg}{exec,wait}time={{6062.006, 0.000, 741.026, 8.550}, {3274959.000, 0.768, 6066.633, 4619.124}}ms [t=00:03:29.033604][f=0005344] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:29.033614][f=0005344] [SpringApp::Kill][2] [t=00:03:29.033694][f=0005344] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:29.033711][f=0005344] [Game::KillLua][1] dtor=0 luaUI=000001d9da9dcff0 [t=00:03:29.033756][f=0005344] Start widgetHandler:Shutdown [t=00:03:29.036855][f=0005344] Shutdown - SaveOrderList Complete [t=00:03:29.038798][f=0005344] Writing last game win data [t=00:03:29.048892][f=0005344] Shutdown - SaveConfigData Complete [t=00:03:29.048914][f=0005344] Shutdown Widget - Chili Highlight [t=00:03:29.048929][f=0005344] Shutdown Widget - Draw After Chili [t=00:03:29.048938][f=0005344] Shutdown Widget - API Unit Tracker GL4 [t=00:03:29.048960][f=0005344] Shutdown Widget - EPIC Menu [t=00:03:29.050584][f=0005344] Shutdown Widget - Chili Widget Selector [t=00:03:29.051956][f=0005344] Shutdown Widget - Depth of Field Shader [t=00:03:29.051974][f=0005344] Shutdown Widget - Chili Minimap [t=00:03:29.052167][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:29.052181][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.054660][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:29.054685][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.055610][f=0005344] Shutdown Widget - Local Team Colors [t=00:03:29.055627][f=0005344] Shutdown Widget - Display Keys 2 [t=00:03:29.055649][f=0005344] Shutdown Widget - Save Game Menu [t=00:03:29.055688][f=0005344] Shutdown Widget - Highlight Model Api GL4 [t=00:03:29.055705][f=0005344] Shutdown Widget - Unit Icons [t=00:03:29.055743][f=0005344] Shutdown Widget - Noises [t=00:03:29.055799][f=0005344] Shutdown Widget - Attrition Counter [t=00:03:29.056142][f=0005344] Shutdown Widget - HealthBars [t=00:03:29.057679][f=0005344] Shutdown Widget - Selected Units GL4 2 [t=00:03:29.057698][f=0005344] Shutdown Widget - BuildETA [t=00:03:29.057710][f=0005344] Shutdown Widget - Chili Chicken Panel [t=00:03:29.057741][f=0005344] Shutdown Widget - External VR Grid [t=00:03:29.057751][f=0005344] Shutdown Widget - Win Counter [t=00:03:29.057760][f=0005344] Shutdown Widget - EndGame APM stats [t=00:03:29.059190][f=0005344] Shutdown Widget - Modular Comm Info [t=00:03:29.059216][f=0005344] Shutdown Widget - Reclaim Field Highlight [t=00:03:29.059227][f=0005344] Shutdown Widget - State Reverse and Latency [t=00:03:29.059237][f=0005344] Shutdown Widget - Startup Info and Selector [t=00:03:29.059255][f=0005344] Shutdown Widget - Music Player v2 [t=00:03:29.059264][f=0005344] Shutdown Widget - Stereo3D [t=00:03:29.059277][f=0005344] Shutdown Widget - Chili EndGame Window [t=00:03:29.059325][f=0005344] Shutdown Widget - Darkening [t=00:03:29.059347][f=0005344] Shutdown Widget - Showeco and Grid Drawer [t=00:03:29.059359][f=0005344] Shutdown Widget - Defense Range Zero-K [t=00:03:29.059388][f=0005344] Shutdown Widget - Grab Input [t=00:03:29.061629][f=0005344] Input grabbing is disabled! [t=00:03:29.061649][f=0005344] Shutdown Widget - Highlight Geos [t=00:03:29.061661][f=0005344] Shutdown Widget - Missile Silo Range [t=00:03:29.061674][f=0005344] Shutdown Widget - Local Widgets Config [t=00:03:29.061690][f=0005344] Shutdown Widget - MinimapEvents [t=00:03:29.061706][f=0005344] Shutdown Widget - Point Tracker [t=00:03:29.061739][f=0005344] Shutdown Widget - Context Menu [t=00:03:29.061751][f=0005344] Shutdown Widget - Attack Warning [t=00:03:29.061761][f=0005344] Shutdown Widget - Transport AI [t=00:03:29.061774][f=0005344] Shutdown Widget - Chili Spectator Panels [t=00:03:29.061784][f=0005344] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:29.061802][f=0005344] Shutdown Widget - Chili Nuke Warning [t=00:03:29.061814][f=0005344] Shutdown Widget - Chili Economy Panel Default [t=00:03:29.061964][f=0005344] Shutdown Widget - Attack AoE [t=00:03:29.061978][f=0005344] Shutdown Widget - Spotter [t=00:03:29.061988][f=0005344] Shutdown Widget - Selection Send [t=00:03:29.061997][f=0005344] Shutdown Widget - TeamPlatter [t=00:03:29.062679][f=0005344] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:29.062843][f=0005344] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:29.062902][f=0005344] Shutdown Widget - LupsManager [t=00:03:29.062915][f=0005344] Shutdown Widget - Global Build Command [t=00:03:29.063103][f=0005344] Shutdown Widget - Newton Firezone [t=00:03:29.063116][f=0005344] Shutdown Widget - Receive Units Indicator [t=00:03:29.063125][f=0005344] Shutdown Widget - Chili Pro Console [t=00:03:29.063635][f=0005344] Shutdown Widget - Persistent Build Height [t=00:03:29.063694][f=0005344] Shutdown Widget - Lasso Terraform GUI [t=00:03:29.063703][f=0005344] Shutdown Widget - Chili Framework [t=00:03:29.063711][f=0005344] Shutdown Widget - Lups [t=00:03:29.063829][f=0005344] Shutdown Widget - Mex Placement Handler [t=00:03:29.063849][f=0005344] Shutdown Widget - Custom Markers [t=00:03:29.063864][f=0005344] Shutdown Widget - Chili Core Selector [t=00:03:29.064004][f=0005344] Shutdown Widget - Select Keys [t=00:03:29.064075][f=0005344] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:29.064095][f=0005344] Shutdown Widget - Pause Screen [t=00:03:29.064230][f=0005344] Shutdown Widget - Bloom Shader Deferred [t=00:03:29.064247][f=0005344] Shutdown Widget - Color Blindness Correction [t=00:03:29.064265][f=0005344] Shutdown Widget - Layout Handler [t=00:03:29.064277][f=0005344] Shutdown Widget - Text To Speech Control [t=00:03:29.064287][f=0005344] End widgetHandler:Shutdown [t=00:03:29.135695][f=0005344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7516738, 0.0} allocedSize{int+, int-, ext}={0, 0, 1594284261}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0241} [t=00:03:29.135867][f=0005344] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:29.135880][f=0005344] [Game::KillLua][3] dtor=0 luaRules=000001d90dcc5c30 [t=00:03:29.135917][f=0005344] Start gadgetHandler:Shutdown [t=00:03:29.135927][f=0005344] Shutdown - StartSetup [t=00:03:29.135934][f=0005344] Shutdown - UnitMorph [t=00:03:29.136153][f=0005344] Shutdown - Carrier Drones [t=00:03:29.136169][f=0005344] Shutdown - Missile Silo Controller [t=00:03:29.136178][f=0005344] Shutdown - Modular Comm Info [t=00:03:29.136185][f=0005344] Shutdown - Terrain Texture Handler [t=00:03:29.136200][f=0005344] Shutdown - UnitCloakShield [t=00:03:29.136284][f=0005344] Shutdown - Starlight Handler [t=00:03:29.136299][f=0005344] End gadgetHandler:Shutdown [t=00:03:29.160650][f=0005344] Start gadgetHandler:Shutdown [t=00:03:29.160677][f=0005344] Shutdown - Teleport Throw [t=00:03:29.160689][f=0005344] Shutdown - UnitMorph [t=00:03:29.160705][f=0005344] Shutdown - Commander Skin Renderer [t=00:03:29.160985][f=0005344] Shutdown - Missile fired callins [t=00:03:29.161015][f=0005344] Shutdown - Modular Comm Info [t=00:03:29.161024][f=0005344] Shutdown - Retreat Command [t=00:03:29.161036][f=0005344] Shutdown - Shockwaves [t=00:03:29.161046][f=0005344] Shutdown - Unit tint API [t=00:03:29.161054][f=0005344] Shutdown - Unit glow API [t=00:03:29.161064][f=0005344] Shutdown - UnitCloakShield [t=00:03:29.161088][f=0005344] Shutdown - Lups Cloak FX [t=00:03:29.161100][f=0005344] Shutdown - Lups [t=00:03:29.161149][f=0005344] Shutdown - Lups Shield [t=00:03:29.161187][f=0005344] End gadgetHandler:Shutdown [t=00:03:29.184811][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 372, 0.0} allocedSize{int+, int-, ext}={0, 0, 54682}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108} [t=00:03:29.184997][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.185085][f=0005344] [Game::KillLua][4] dtor=0 [t=00:03:29.185097][f=0005344] [Game::KillLua][5] dtor=0 [t=00:03:29.197933][f=0005344] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-26_17-03-02-673_Drab_105.1.1-2511-g747f18b BAR105.sdfz" (83820 bytes) [t=00:03:29.198038][f=0005344] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:29.211129][f=0005344] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:29.211199][f=0005344] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:29.211398][f=0005344] [Sound] [Sound::UpdateThread][4] ctx=000001d97caa2e00 dev=000001d97c9cf120 [t=00:03:29.211510][f=0005344] [Sound] [Sound::UpdateThread][5] ctx=000001d97caa2e00 dev=000001d97c9cf120 [t=00:03:29.211525][f=0005344] [Sound] [Sound::Cleanup][alcDestroyContext(000001d97caa2e00)] [t=00:03:29.212689][f=0005344] [Sound] [Sound::Cleanup][alcCloseDevice(000001d97c9cf120)] [t=00:03:29.212925][f=0005344] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:29.243996][f=0005344] [Sound] [Sound::UpdateThread][6] [t=00:03:29.245188][f=0005344] [Game::~CGame][1] [t=00:03:29.245213][f=0005344] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:29.245221][f=0005344] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:29.245228][f=0005344] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:29.245234][f=0005344] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:29.245258][f=0005344] [Game::KillLua][4] dtor=1 [t=00:03:29.245311][f=0005344] [Game::KillLua][5] dtor=1 [t=00:03:29.245510][f=0005344] [Game::KillMisc][1] [t=00:03:29.245524][f=0005344] [Game::KillMisc][2] [t=00:03:29.245987][f=0005344] [Game::KillMisc][3] [t=00:03:29.246116][f=0005344] [Game::KillRendering][1] [t=00:03:29.261005][f=0005344] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:29.271092][f=0005344] [3DOParser::Kill] allocated 29 pieces [t=00:03:29.271499][f=0005344] [S3OParser::Kill] allocated 5521 pieces [t=00:03:29.272663][f=0005344] [AssParser::Kill] allocated 701 pieces [t=00:03:29.335218][f=0005344] [Game::KillInterface][1] [t=00:03:29.335476][f=0005344] [Game::KillInterface][2] [t=00:03:29.335757][f=0005344] [Game::KillSimulation][1] [t=00:03:29.335796][f=0005344] [Game::KillSimulation][2] [t=00:03:29.354836][f=0005344] [CCollisionHandler] dis-/continuous tests: 180/835852 [t=00:03:29.354857][f=0005344] [Game::KillSimulation][3] [t=00:03:29.356620][f=0005344] [~CPathCache(16x12)] cacheHits=4 hitPercentage=12% numHashColls=0 maxCacheSize=7 [t=00:03:29.356861][f=0005344] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.356969][f=0005344] [~CPathCache(32x24)] cacheHits=4 hitPercentage=9% numHashColls=0 maxCacheSize=11 [t=00:03:29.357050][f=0005344] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.357261][f=0005344] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:29.359164][f=0005344] [LosHandler::Kill] raycast instance cache-{hits,misses}={20,523}; shared=0%; cached=3% [t=00:03:29.368096][f=0005344] [Game::KillSimulation][4] [t=00:03:29.409129][f=0005344] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:29.409164][f=0005344] [Game::~CGame][2] [t=00:03:29.409173][f=0005344] [Game::~CGame][3] [t=00:03:29.409326][f=0005344] [SpringApp::Kill][3] [t=00:03:29.409477][f=0005344] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 372677 bytes sent in 3872 packets (96.249 bytes/packet) 230186 bytes recv'd in 4386 packets (52.482 bytes/packet) {0.105x, 0.114x} relative protocol overhead {up, down} 12996 incoming chunks dropped, 10474 outgoing chunks resent 3932 incoming chunks processed [t=00:03:29.409522][f=0005344] [SpringApp::Kill][4] font=000001d93f9ccf80 [t=00:03:29.411858][f=0005344] [SpringApp::Kill][5] [t=00:03:29.416850][f=0005344] [SpringApp::Kill][6] [t=00:03:29.416883] [SpringApp::Kill][7] [t=00:03:29.417550] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.417565] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2400, 1048576, 1048576}, EBO = {4032, 2097152, 2097152} [t=00:03:29.417574] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:29.417587] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:29.417596] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1512, 65536, 65536}, EBO = {2268, 262144, 262144} [t=00:03:29.417604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.417613] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:03:29.417628] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60400, 1048576, 1048576}, EBO = {90600, 2097152, 2097152} [t=00:03:29.417637] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:29.417645] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.417656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.417666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:29.417677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152} [t=00:03:29.560553] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.560585] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.560596] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.560605] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:03:29.560616] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.561849] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>] [t=00:03:29.561876] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=0)] #archives[section]=2 #files[section]=8284 [t=00:03:29.561913] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d97ca0c000) [t=00:03:29.562193] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2087ms [t=00:03:29.562252] file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms [t=00:03:29.562268] file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=76ms [t=00:03:29.562289] file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms [t=00:03:29.562305] file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms [t=00:03:29.562317] file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms [t=00:03:29.562328] file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms [t=00:03:29.562342] file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms [t=00:03:29.562358] file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms [t=00:03:29.562373] file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:03:29.562384] file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms [t=00:03:29.566206] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d97cb3ea30) [t=00:03:29.569794] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:03:29.569841] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Drab.sd7 (000001d97cc41250) [t=00:03:29.570386] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.570405] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d97cb3e090) [t=00:03:29.570445] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d97cb3de80) [t=00:03:29.570520] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d97cb3d010) [t=00:03:29.570601] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.570613] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=4)] #archives[section]=0 #files[section]=8192 [t=00:03:29.570680] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.570693] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.570702] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.570711] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.570901] [SpringApp::Kill][8] [t=00:03:29.570919] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.570929] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1) [t=00:03:29.570938] [WatchDog::Uninstall][2] [t=00:03:30.141939] [WatchDog::Uninstall][3] [t=00:03:30.141955] [SpringApp::Kill][9]
infolog_full.txt (truncated):