ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115163

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000142] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016407] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016457] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016486]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016508]   
[t=00:00:00.016514]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016521]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016527]   Use "none" to disable the default log sections.
[t=00:00:00.016538] ============== </Log Sections> ==============

[t=00:00:00.016545] ============== <User Config> ==============
[t=00:00:00.016703]   AllowDeferredMapRendering = 1
[t=00:00:00.016716]   AllowDeferredModelRendering = 1
[t=00:00:00.016721]   AnimationMT = 0
[t=00:00:00.016728]   BumpWaterBlurReflection = 1
[t=00:00:00.016734]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016741]   CamFreeScrollSpeed = 50
[t=00:00:00.016747]   CamMode = 1
[t=00:00:00.016752]   CubeTexSizeReflection = 1
[t=00:00:00.016762]   CubeTexSizeSpecular = 1
[t=00:00:00.016773]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016780]   EdgeMoveDynamic = 0
[t=00:00:00.016787]   EdgeMoveWidth = 0.003
[t=00:00:00.016793]   FPSFOV = 90
[t=00:00:00.016800]   FPSScrollSpeed = 50
[t=00:00:00.016807]   FontSize = 18
[t=00:00:00.016814]   FullscreenEdgeMove = 0
[t=00:00:00.016821]   GrassDetail = 0
[t=00:00:00.016828]   GroundDecals = 2
[t=00:00:00.016836]   GroundDetail = 90
[t=00:00:00.016842]   HangTimeout = 30
[t=00:00:00.016857]   HardwareCursor = 1
[t=00:00:00.016868]   InitialNetworkTimeout = 0
[t=00:00:00.016874]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016879]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016884]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016890]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016896]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016904]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016909]   MSAALevel = 1
[t=00:00:00.016914]   MaxParticles = 15000
[t=00:00:00.016923]   MaxSounds = 32
[t=00:00:00.016930]   MaximumTransmissionUnit = 0
[t=00:00:00.016935]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016941]   MiniMapMarker = 0
[t=00:00:00.016946]   MouseDragScrollThreshold = 0
[t=00:00:00.016954]   NetworkLossFactor = 2
[t=00:00:00.016959]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016965]   OverheadScrollSpeed = 50
[t=00:00:00.016971]   ReconnectTimeout = 0
[t=00:00:00.016978]   RotOverheadScrollSpeed = 50
[t=00:00:00.016982]   RotateLogFiles = 1
[t=00:00:00.016991]   ShadowMapSize = 1024
[t=00:00:00.016998]   Shadows = 1
[t=00:00:00.017003]   ShowClock = 0
[t=00:00:00.017007]   SoftParticles = 2
[t=00:00:00.017012]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017021]   UnitIconDist = 151
[t=00:00:00.017026]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017030]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017038]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017043]   UseLuaMemPools = 0
[t=00:00:00.017049]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017087]   VFSCacheArchiveFiles = 0
[t=00:00:00.017096]   VSync = 1
[t=00:00:00.017101]   Water = 4
[t=00:00:00.017105]   WindowBorderless = 1
[t=00:00:00.017110]   WindowPosY = 0
[t=00:00:00.017114]   WindowedEdgeMove = 0
[t=00:00:00.017119]   XResolutionWindowed = 1920
[t=00:00:00.017128]   YResolutionWindowed = 1080
[t=00:00:00.017140] ============== </User Config> ==============

[t=00:00:00.017149] ============== <User System> ==============
[t=00:00:00.017160]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017168]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017180]        Compiler Version: gcc-13.2.0
[t=00:00:00.017216]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017289]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017298]        Binary Word Size: 64-bit (native)
[t=00:00:00.017304]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017313]      Physical CPU Cores: 6
[t=00:00:00.017320]       Logical CPU Cores: 12
[t=00:00:00.017325] ============== </User System> ==============

[t=00:00:00.017332] Run: thread affinity fff
[t=00:00:00.017463] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017470]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017475]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017479]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017483]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018666] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018685] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024579] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.045768]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.045786]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.045791]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.045798]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.045803]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.045826]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.045831]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.045837]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.045841]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.045846]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.045851]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.045855]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.045860]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.045864]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.045871]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.045875]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.045886]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.045892]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.045897]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.045904]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.045909]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.045913]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.045918]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.045922]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.045929]         [123] 800x600x24bpp@144Hz
[t=00:00:00.045933]         [130] 720x576x24bpp@144Hz
[t=00:00:00.045939]         [135] 720x480x24bpp@144Hz
[t=00:00:00.045946]         [141] 640x480x24bpp@144Hz
[t=00:00:00.051192]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051207]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051213]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051217]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051222]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051226]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051232]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.051239]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.051256]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.051264]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.051276]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.051281]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.051288]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.051292]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.051297]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.051303]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.051308]         [31] 800x600x24bpp@144Hz
[t=00:00:00.051313]         [33] 640x480x24bpp@144Hz
[t=00:00:00.051318]         [35] 640x400x24bpp@144Hz
[t=00:00:00.386229] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.386680] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.386700] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.418013] [GR::LogVersionInfo]
[t=00:00:00.418055]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.418070]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.418140]     GL vendor   : NVIDIA Corporation
[t=00:00:00.418153]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.418162]     GLSL version: 4.60 NVIDIA
[t=00:00:00.418169]     GLEW version: 2.1.0
[t=00:00:00.418177]     GPU memory  : 6144MB (total) / 4812MB (available)
[t=00:00:00.418210]     SDL swap-int: 1
[t=00:00:00.418220]     SDL driver  : windows
[t=00:00:00.418225]     
[t=00:00:00.418233]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.418244]     GLSL shader support       : 1
[t=00:00:00.418265]     GL4 support               : 1
[t=00:00:00.418274]     FBO extension support     : 1
[t=00:00:00.418301]     NVX GPU mem-info support  : 1
[t=00:00:00.418316]     ATI GPU mem-info support  : 0
[t=00:00:00.418383]     Texture clamping to edge  : 1
[t=00:00:00.418399]     NPOT-texture support      : 1 (1)
[t=00:00:00.418410]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.418419]     texture query-LOD support : 1 (1)
[t=00:00:00.418427]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.418445]     Z-buffer depth            : 32 (-)
[t=00:00:00.418466]     primitive-restart support : 1 (1)
[t=00:00:00.418474]     clip-space control support: 1 (1)
[t=00:00:00.418481]     seamless cube-map support : 1 (1)
[t=00:00:00.418490]     frag-depth layout support : 1 (1)
[t=00:00:00.418496]     persistent maps support   : 1 (1)
[t=00:00:00.418502]     explicit attribs location : 1 (1)
[t=00:00:00.418508]     multi draw indirect       : 1 (-)
[t=00:00:00.418517]     array textures            : 1 (-)
[t=00:00:00.418523]     buffer copy support       : 1 (-)
[t=00:00:00.418534]     indirect draw             : 1 (-)
[t=00:00:00.418543]     base instance             : 1 (-)
[t=00:00:00.418548]     
[t=00:00:00.418553]     max. FBO samples              : 32
[t=00:00:00.418559]     max. FS/program texture slots : 32/192
[t=00:00:00.418567]     max. texture size             : 32768
[t=00:00:00.418577]     max. texture anisotropy level : 16.000000
[t=00:00:00.418586]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.418591]     max. draw-buffers             : 8
[t=00:00:00.418601]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.418609]     max. uniform buffer-bindings  : 84
[t=00:00:00.418615]     max. uniform block-size       : 64KB
[t=00:00:00.418620]     max. storage buffer-bindings  : 96
[t=00:00:00.418681]     max. storage block-size       : 2047MB
[t=00:00:00.418689]     
[t=00:00:00.418694]     enable AMD-hacks : 0
[t=00:00:00.418699]     compress MIP-maps: 0
[t=00:00:00.418772]     Number of compressed texture formats: 23
[t=00:00:00.418807]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.418865] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.419142] [GR::UpdateGLConfigs]
[t=00:00:00.419199] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.419211] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.419225] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.419235] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.419241] [GR::InitGLState]
[t=00:00:00.419318] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.520930] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.523797] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.524664] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.530054] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.530103] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.530491] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.531466] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.531488] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.531591] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.531679] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.553948] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.554467] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.556095] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.556361] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.593599] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.593619] [VFS] [SpringVFS::ReserveArchives<this=000001d93fc9aab0>]
[t=00:00:00.593830] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.595683] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d93fc9aab0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.595698] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.678511] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.679212] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.679455] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.679694] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.679767] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.679921] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.680843] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.680886] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.681485][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.681654][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.681876][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.681910][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.681922][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.682010][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.714849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.714874][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.714883][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.714912][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.714922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.788313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms)
[t=00:00:00.844757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.846775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d97c9cf120(default) context=000001d97caa2e00  numChannels=2 frameSize=8
[t=00:00:00.846882][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.846897][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.846959][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.846966][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.847007][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.847041][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.847051][f=-000001] [Sound]   Devices:
[t=00:00:00.850151][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.850188][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.850197][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.850208][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.850216][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.850922][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.850939][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.902735][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 673690 MB
[t=00:00:00.904644][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.905475][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.906875][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name LogicDaemon
[t=00:00:01.145200][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Drab" (loaded=0 cached=0)
[t=00:00:01.145944][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Drab", overwrite=false)] section=1 cached=0
[t=00:00:01.146196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.146688][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.210926][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.211970][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.212145][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.213597][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d93fc9aab0>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:01.224242][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44"
[t=00:00:01.224461][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.224549][f=-000001] Warning: [PreGame::GameDataReceived] Archive Drab (checksum faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.287084][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.287223][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.287342][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.287407][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.287460][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.471319][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.472616][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.472825][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.473183][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.473412][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.474607][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.474939][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.479417][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.479673][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.479905][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.480125][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.483746][f=-000001] Input grabbing is enabled!
[t=00:00:14.483807][f=-000001] Input grabbing is enabled!
[t=00:00:14.483917][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.484270][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.484674][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.484850][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.504535][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.504936][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.505231][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.505423][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.505613][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.505843][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.506011][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.506180][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.506443][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.506684][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.506947][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.507124][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.513519][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.513763][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.514092][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.514296][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.514607][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.514804][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.514978][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.515182][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.515533][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.515811][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.516047][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.516409][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.516819][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.517022][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.517214][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.517391][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.517601][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.518009][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.518705][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.518908][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.534314][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.534835][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.535121][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.535439][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.535656][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.538848][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.552756][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.553702][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.553909][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.554166][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.554449][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.555137][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.555367][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.555811][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.555992][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.556341][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.556523][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.556772][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.679526][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.680019][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.680703][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.680930][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.700797][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.707141][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.708527][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.708756][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.708928][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.709292][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.709572][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.710767][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.710997][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.711875][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.712239][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.712491][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.712720][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.712923][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.713155][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.713344][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.714145][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.714360][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.714634][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.714896][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.714909][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.714917][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.715033][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.715226][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.715442][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.715655][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.716210][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.716434][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.716761][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.717275][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.717691][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.717973][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.718200][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.718463][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.718723][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.719001][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.723927][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.730762][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.731199][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.731846][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.733372][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.733575][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.733842][f=-000001] Mex Placement Initialised with 20 spots.
[t=00:00:14.734884][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.735200][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.737924][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.738474][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.738995][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.739938][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.740307][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.740564][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.746022][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.747526][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.750583][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.751169][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.751669][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.754382][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.761216][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.761983][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.762304][f=-000001] SetSunLighting
[t=00:00:14.762743][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.763635][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.766635][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.766977][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.767185][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.767429][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.767447][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.767712][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.768992][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.777218][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.782684][f=-000001] Writing last game win data
[t=00:00:14.793301][f=-000001] LuaUI v0.3
[t=00:00:14.942148][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.987100][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.987209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.987660][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.987676][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.006558][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10538, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868235}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133}
[t=00:00:15.747230][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.066976][f=-000001] GameID: 45b5cc6691ce998865e071969892e6a6
[t=00:00:16.067328][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.067342][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.067518][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.067553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe"
[t=00:00:16.067579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.067598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e85ac2e1f88317cb5b41cb3ba0890e8ac6f9658d956791835755854e7a2c54015f70fec4ce087d7b2fc71b9f4f0ac21cee27a4e5f63f005ef38da6f98b88ee81]"
[t=00:00:16.067617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=223fbc61589e9dcd0de523640b9dfa8a39426e9cd26dabd1d6b563734582be19a8beacda49c38feb1c81dc77dace9edf5e34317589d8310486431195af0c0689]"
[t=00:00:16.102835][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.279001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d90dcc5c30,0000000000000000}][locale="C"]"
[t=00:00:16.279035][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:21.031565][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.846004][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:31.824225][f=0001829] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:01:49.211998][f=0002350] Buildings set to face East
[t=00:01:57.176046][f=0002589] Buildings set to face North
[t=00:02:14.486506][f=0003108] Buildings set to face East
[t=00:02:32.885150][f=0003660] Buildings set to face South
[t=00:02:33.084627][f=0003666] Buildings set to face West
[t=00:02:33.785671][f=0003687] Buildings set to face South
[t=00:03:16.603751][f=0004974] [uapn] compare
[t=00:03:16.603787][f=0004974] [uapn]  issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units)
[t=00:03:16.603814][f=0004974] [uapn]  current: 90(36649, 904, 6.7578125, 584, 50000) 104
[t=00:03:16.603822][f=0004974] [uapn]     -> false
[t=00:03:16.603829][f=0004974] [uapn] compare
[t=00:03:16.603840][f=0004974] [uapn]  issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units)
[t=00:03:16.603891][f=0004974] [uapn]  current: 90(36649, 904, 6.7578125, 584, 50000) 104
[t=00:03:16.603902][f=0004974] [uapn]     -> false
[t=00:03:16.603908][f=0004974] [uapn] compare
[t=00:03:16.603925][f=0004974] [uapn]  issued : 90(904, 6.7578125, 584, 50000, nil) 64 (reclaim all)
[t=00:03:16.603938][f=0004974] [uapn]  current: 90(36649, 904, 6.7578125, 584, 50000) 104
[t=00:03:16.603965][f=0004974] [uapn]     -> reclaim
[t=00:03:21.265236][f=0005113] [uapn] compare
[t=00:03:21.265291][f=0005113] [uapn]  issued : 40(904, 6.7578125, 584, 50000, nil) 0 (build assist)
[t=00:03:21.265310][f=0005113] [uapn]  current: 90(54987, 904, 6.7578125, 584, 50000) 104
[t=00:03:21.265319][f=0005113] [uapn]     -> false
[t=00:03:21.265327][f=0005113] [uapn] compare
[t=00:03:21.265340][f=0005113] [uapn]  issued : 40(904, 6.7578125, 584, 50000, nil) 4 (repair units)
[t=00:03:21.265386][f=0005113] [uapn]  current: 90(54987, 904, 6.7578125, 584, 50000) 104
[t=00:03:21.265396][f=0005113] [uapn]     -> false
[t=00:03:21.265405][f=0005113] [uapn] compare
[t=00:03:21.265460][f=0005113] [uapn]  issued : 90(904, 6.7578125, 584, 50000, nil) 64 (reclaim all)
[t=00:03:21.265476][f=0005113] [uapn]  current: 90(54987, 904, 6.7578125, 584, 50000) 104
[t=00:03:21.265486][f=0005113] [uapn]     -> reclaim
[t=00:03:29.008816][f=0005344] [SpringApp::Kill][1] fromRun=1
[t=00:03:29.008839][f=0005344] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:29.033391][f=0005344]  [async=0] threads=6 tasks=136130 {sum,avg}{exec,wait}time={{3108.191, 0.023}, {8465.368, 0.062}}ms
[t=00:03:29.033413][f=0005344]      thread=1 tasks=27226 {sum,min,max,avg}{exec,wait}time={{639.851, 0.000, 29.011, 0.024}, {933.870, 0.000, 18446744027136.000, 0.034}}ms
[t=00:03:29.033426][f=0005344]      thread=2 tasks=27226 {sum,min,max,avg}{exec,wait}time={{646.570, 0.000, 29.292, 0.024}, {1809.420, 0.000, 18446744027136.000, 0.066}}ms
[t=00:03:29.033442][f=0005344]      thread=3 tasks=27226 {sum,min,max,avg}{exec,wait}time={{648.109, 0.000, 27.405, 0.024}, {1780.451, 0.000, 18446744027136.000, 0.065}}ms
[t=00:03:29.033454][f=0005344]      thread=4 tasks=27226 {sum,min,max,avg}{exec,wait}time={{548.077, 0.000, 28.949, 0.020}, {2109.650, 0.000, 8.625, 0.077}}ms
[t=00:03:29.033466][f=0005344]      thread=5 tasks=27226 {sum,min,max,avg}{exec,wait}time={{625.584, 0.000, 28.515, 0.023}, {1831.977, 0.000, 11.241, 0.067}}ms
[t=00:03:29.033478][f=0005344]  [async=1] threads=6 tasks=3538 {sum,avg}{exec,wait}time={{30264.562, 8.554}, {16439081.000, 4646.433}}ms
[t=00:03:29.033492][f=0005344]      thread=1 tasks=711 {sum,min,max,avg}{exec,wait}time={{6044.459, 0.000, 737.938, 8.501}, {3289514.000, 0.103, 6067.334, 4626.602}}ms
[t=00:03:29.033506][f=0005344]      thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{6040.337, 0.001, 735.243, 8.544}, {3296425.750, 0.276, 6066.605, 4662.554}}ms
[t=00:03:29.033549][f=0005344]      thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{6067.623, 0.000, 745.821, 8.619}, {3285661.250, 0.483, 6066.459, 4667.132}}ms
[t=00:03:29.033569][f=0005344]      thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{6050.137, 0.000, 747.524, 8.557}, {3292520.750, 0.631, 6067.094, 4657.031}}ms
[t=00:03:29.033591][f=0005344]      thread=5 tasks=709 {sum,min,max,avg}{exec,wait}time={{6062.006, 0.000, 741.026, 8.550}, {3274959.000, 0.768, 6066.633, 4619.124}}ms
[t=00:03:29.033604][f=0005344] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:29.033614][f=0005344] [SpringApp::Kill][2]
[t=00:03:29.033694][f=0005344] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:29.033711][f=0005344] [Game::KillLua][1] dtor=0 luaUI=000001d9da9dcff0
[t=00:03:29.033756][f=0005344] Start widgetHandler:Shutdown
[t=00:03:29.036855][f=0005344] Shutdown - SaveOrderList Complete
[t=00:03:29.038798][f=0005344] Writing last game win data
[t=00:03:29.048892][f=0005344] Shutdown - SaveConfigData Complete
[t=00:03:29.048914][f=0005344] Shutdown Widget - Chili Highlight
[t=00:03:29.048929][f=0005344] Shutdown Widget - Draw After Chili
[t=00:03:29.048938][f=0005344] Shutdown Widget - API Unit Tracker GL4
[t=00:03:29.048960][f=0005344] Shutdown Widget - EPIC Menu
[t=00:03:29.050584][f=0005344] Shutdown Widget - Chili Widget Selector
[t=00:03:29.051956][f=0005344] Shutdown Widget - Depth of Field Shader
[t=00:03:29.051974][f=0005344] Shutdown Widget - Chili Minimap
[t=00:03:29.052167][f=0005344] Shutdown Widget - Deferred rendering
[t=00:03:29.052181][f=0005344] SSAO: Deferred rendering disabled, disabling.
[t=00:03:29.054660][f=0005344] Shutdown Widget - Deferred rendering
[t=00:03:29.054685][f=0005344] SSAO: Deferred rendering disabled, disabling.
[t=00:03:29.055610][f=0005344] Shutdown Widget - Local Team Colors
[t=00:03:29.055627][f=0005344] Shutdown Widget - Display Keys 2
[t=00:03:29.055649][f=0005344] Shutdown Widget - Save Game Menu
[t=00:03:29.055688][f=0005344] Shutdown Widget - Highlight Model Api GL4
[t=00:03:29.055705][f=0005344] Shutdown Widget - Unit Icons
[t=00:03:29.055743][f=0005344] Shutdown Widget - Noises
[t=00:03:29.055799][f=0005344] Shutdown Widget - Attrition Counter
[t=00:03:29.056142][f=0005344] Shutdown Widget - HealthBars
[t=00:03:29.057679][f=0005344] Shutdown Widget - Selected Units GL4 2
[t=00:03:29.057698][f=0005344] Shutdown Widget - BuildETA
[t=00:03:29.057710][f=0005344] Shutdown Widget - Chili Chicken Panel
[t=00:03:29.057741][f=0005344] Shutdown Widget - External VR Grid
[t=00:03:29.057751][f=0005344] Shutdown Widget - Win Counter
[t=00:03:29.057760][f=0005344] Shutdown Widget - EndGame APM stats
[t=00:03:29.059190][f=0005344] Shutdown Widget - Modular Comm Info
[t=00:03:29.059216][f=0005344] Shutdown Widget - Reclaim Field Highlight
[t=00:03:29.059227][f=0005344] Shutdown Widget - State Reverse and Latency
[t=00:03:29.059237][f=0005344] Shutdown Widget - Startup Info and Selector
[t=00:03:29.059255][f=0005344] Shutdown Widget - Music Player v2
[t=00:03:29.059264][f=0005344] Shutdown Widget - Stereo3D
[t=00:03:29.059277][f=0005344] Shutdown Widget - Chili EndGame Window
[t=00:03:29.059325][f=0005344] Shutdown Widget - Darkening
[t=00:03:29.059347][f=0005344] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:29.059359][f=0005344] Shutdown Widget - Defense Range Zero-K
[t=00:03:29.059388][f=0005344] Shutdown Widget - Grab Input
[t=00:03:29.061629][f=0005344] Input grabbing is disabled!
[t=00:03:29.061649][f=0005344] Shutdown Widget - Highlight Geos
[t=00:03:29.061661][f=0005344] Shutdown Widget - Missile Silo Range
[t=00:03:29.061674][f=0005344] Shutdown Widget - Local Widgets Config
[t=00:03:29.061690][f=0005344] Shutdown Widget - MinimapEvents
[t=00:03:29.061706][f=0005344] Shutdown Widget - Point Tracker
[t=00:03:29.061739][f=0005344] Shutdown Widget - Context Menu
[t=00:03:29.061751][f=0005344] Shutdown Widget - Attack Warning
[t=00:03:29.061761][f=0005344] Shutdown Widget - Transport AI
[t=00:03:29.061774][f=0005344] Shutdown Widget - Chili Spectator Panels
[t=00:03:29.061784][f=0005344] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:29.061802][f=0005344] Shutdown Widget - Chili Nuke Warning
[t=00:03:29.061814][f=0005344] Shutdown Widget - Chili Economy Panel Default
[t=00:03:29.061964][f=0005344] Shutdown Widget - Attack AoE
[t=00:03:29.061978][f=0005344] Shutdown Widget - Spotter
[t=00:03:29.061988][f=0005344] Shutdown Widget - Selection Send
[t=00:03:29.061997][f=0005344] Shutdown Widget - TeamPlatter
[t=00:03:29.062679][f=0005344] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:29.062843][f=0005344] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:29.062902][f=0005344] Shutdown Widget - LupsManager
[t=00:03:29.062915][f=0005344] Shutdown Widget - Global Build Command
[t=00:03:29.063103][f=0005344] Shutdown Widget - Newton Firezone
[t=00:03:29.063116][f=0005344] Shutdown Widget - Receive Units Indicator
[t=00:03:29.063125][f=0005344] Shutdown Widget - Chili Pro Console
[t=00:03:29.063635][f=0005344] Shutdown Widget - Persistent Build Height
[t=00:03:29.063694][f=0005344] Shutdown Widget - Lasso Terraform GUI
[t=00:03:29.063703][f=0005344] Shutdown Widget - Chili Framework
[t=00:03:29.063711][f=0005344] Shutdown Widget - Lups
[t=00:03:29.063829][f=0005344] Shutdown Widget - Mex Placement Handler
[t=00:03:29.063849][f=0005344] Shutdown Widget - Custom Markers
[t=00:03:29.063864][f=0005344] Shutdown Widget - Chili Core Selector
[t=00:03:29.064004][f=0005344] Shutdown Widget - Select Keys
[t=00:03:29.064075][f=0005344] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:29.064095][f=0005344] Shutdown Widget - Pause Screen
[t=00:03:29.064230][f=0005344] Shutdown Widget - Bloom Shader Deferred
[t=00:03:29.064247][f=0005344] Shutdown Widget - Color Blindness Correction
[t=00:03:29.064265][f=0005344] Shutdown Widget - Layout Handler
[t=00:03:29.064277][f=0005344] Shutdown Widget - Text To Speech Control
[t=00:03:29.064287][f=0005344] End widgetHandler:Shutdown
[t=00:03:29.135695][f=0005344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7516738, 0.0} allocedSize{int+, int-, ext}={0, 0, 1594284261}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0241}
[t=00:03:29.135867][f=0005344] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:29.135880][f=0005344] [Game::KillLua][3] dtor=0 luaRules=000001d90dcc5c30
[t=00:03:29.135917][f=0005344] Start gadgetHandler:Shutdown
[t=00:03:29.135927][f=0005344] Shutdown - StartSetup
[t=00:03:29.135934][f=0005344] Shutdown - UnitMorph
[t=00:03:29.136153][f=0005344] Shutdown - Carrier Drones
[t=00:03:29.136169][f=0005344] Shutdown - Missile Silo Controller
[t=00:03:29.136178][f=0005344] Shutdown - Modular Comm Info
[t=00:03:29.136185][f=0005344] Shutdown - Terrain Texture Handler
[t=00:03:29.136200][f=0005344] Shutdown - UnitCloakShield
[t=00:03:29.136284][f=0005344] Shutdown - Starlight Handler
[t=00:03:29.136299][f=0005344] End gadgetHandler:Shutdown
[t=00:03:29.160650][f=0005344] Start gadgetHandler:Shutdown
[t=00:03:29.160677][f=0005344] Shutdown - Teleport Throw
[t=00:03:29.160689][f=0005344] Shutdown - UnitMorph
[t=00:03:29.160705][f=0005344] Shutdown - Commander Skin Renderer
[t=00:03:29.160985][f=0005344] Shutdown - Missile fired callins
[t=00:03:29.161015][f=0005344] Shutdown - Modular Comm Info
[t=00:03:29.161024][f=0005344] Shutdown - Retreat Command
[t=00:03:29.161036][f=0005344] Shutdown - Shockwaves
[t=00:03:29.161046][f=0005344] Shutdown - Unit tint API
[t=00:03:29.161054][f=0005344] Shutdown - Unit glow API
[t=00:03:29.161064][f=0005344] Shutdown - UnitCloakShield
[t=00:03:29.161088][f=0005344] Shutdown - Lups Cloak FX
[t=00:03:29.161100][f=0005344] Shutdown - Lups
[t=00:03:29.161149][f=0005344] Shutdown - Lups Shield
[t=00:03:29.161187][f=0005344] End gadgetHandler:Shutdown
[t=00:03:29.184811][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 372, 0.0} allocedSize{int+, int-, ext}={0, 0, 54682}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108}
[t=00:03:29.184997][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:29.185085][f=0005344] [Game::KillLua][4] dtor=0
[t=00:03:29.185097][f=0005344] [Game::KillLua][5] dtor=0
[t=00:03:29.197933][f=0005344] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-08-26_17-03-02-673_Drab_105.1.1-2511-g747f18b BAR105.sdfz" (83820 bytes)
[t=00:03:29.198038][f=0005344] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:29.211129][f=0005344] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:29.211199][f=0005344] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:03:29.211398][f=0005344] [Sound] [Sound::UpdateThread][4] ctx=000001d97caa2e00 dev=000001d97c9cf120
[t=00:03:29.211510][f=0005344] [Sound] [Sound::UpdateThread][5] ctx=000001d97caa2e00 dev=000001d97c9cf120
[t=00:03:29.211525][f=0005344] [Sound] [Sound::Cleanup][alcDestroyContext(000001d97caa2e00)]
[t=00:03:29.212689][f=0005344] [Sound] [Sound::Cleanup][alcCloseDevice(000001d97c9cf120)]
[t=00:03:29.212925][f=0005344] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:29.243996][f=0005344] [Sound] [Sound::UpdateThread][6]
[t=00:03:29.245188][f=0005344] [Game::~CGame][1]
[t=00:03:29.245213][f=0005344] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:29.245221][f=0005344] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:29.245228][f=0005344] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:29.245234][f=0005344] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:29.245258][f=0005344] [Game::KillLua][4] dtor=1
[t=00:03:29.245311][f=0005344] [Game::KillLua][5] dtor=1
[t=00:03:29.245510][f=0005344] [Game::KillMisc][1]
[t=00:03:29.245524][f=0005344] [Game::KillMisc][2]
[t=00:03:29.245987][f=0005344] [Game::KillMisc][3]
[t=00:03:29.246116][f=0005344] [Game::KillRendering][1]
[t=00:03:29.261005][f=0005344] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:29.271092][f=0005344] [3DOParser::Kill] allocated 29 pieces
[t=00:03:29.271499][f=0005344] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:29.272663][f=0005344] [AssParser::Kill] allocated 701 pieces
[t=00:03:29.335218][f=0005344] [Game::KillInterface][1]
[t=00:03:29.335476][f=0005344] [Game::KillInterface][2]
[t=00:03:29.335757][f=0005344] [Game::KillSimulation][1]
[t=00:03:29.335796][f=0005344] [Game::KillSimulation][2]
[t=00:03:29.354836][f=0005344] [CCollisionHandler] dis-/continuous tests: 180/835852
[t=00:03:29.354857][f=0005344] [Game::KillSimulation][3]
[t=00:03:29.356620][f=0005344] [~CPathCache(16x12)] cacheHits=4 hitPercentage=12% numHashColls=0 maxCacheSize=7
[t=00:03:29.356861][f=0005344] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:29.356969][f=0005344] [~CPathCache(32x24)] cacheHits=4 hitPercentage=9% numHashColls=0 maxCacheSize=11
[t=00:03:29.357050][f=0005344] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:29.357261][f=0005344] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:29.359164][f=0005344] [LosHandler::Kill] raycast instance cache-{hits,misses}={20,523}; shared=0%; cached=3%
[t=00:03:29.368096][f=0005344] [Game::KillSimulation][4]
[t=00:03:29.409129][f=0005344] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:29.409164][f=0005344] [Game::~CGame][2]
[t=00:03:29.409173][f=0005344] [Game::~CGame][3]
[t=00:03:29.409326][f=0005344] [SpringApp::Kill][3]
[t=00:03:29.409477][f=0005344] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    372677 bytes sent   in 3872 packets (96.249 bytes/packet)
    230186 bytes recv'd in 4386 packets (52.482 bytes/packet)
    {0.105x, 0.114x} relative protocol overhead {up, down}
    12996 incoming chunks dropped, 10474 outgoing chunks resent
    3932 incoming chunks processed

[t=00:03:29.409522][f=0005344] [SpringApp::Kill][4] font=000001d93f9ccf80
[t=00:03:29.411858][f=0005344] [SpringApp::Kill][5]
[t=00:03:29.416850][f=0005344] [SpringApp::Kill][6]
[t=00:03:29.416883] [SpringApp::Kill][7]
[t=00:03:29.417550] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.417565] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2400, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:03:29.417574] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:29.417587] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:29.417596] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1512, 65536, 65536}, EBO = {2268, 262144, 262144}
[t=00:03:29.417604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.417613] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:03:29.417628] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60400, 1048576, 1048576}, EBO = {90600, 2097152, 2097152}
[t=00:03:29.417637] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:29.417645] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.417656] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.417666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:29.417677] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152}
[t=00:03:29.560553] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:29.560585] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:29.560596] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:29.560605] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:03:29.560616] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:29.561849] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>]
[t=00:03:29.561876] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=0)] #archives[section]=2 #files[section]=8284
[t=00:03:29.561913] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (000001d97ca0c000)
[t=00:03:29.562193] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=2087ms
[t=00:03:29.562252]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=76ms
[t=00:03:29.562268]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=76ms
[t=00:03:29.562289]     file="unittextures/3do2s3o_atlas_1.tga" indx=7298 inflSize=16384kb readTime=37ms
[t=00:03:29.562305]     file="unittextures/gritty1.dds" indx=7577 inflSize=5461kb readTime=26ms
[t=00:03:29.562317]     file="unittextures/detriment_1.dds" indx=7514 inflSize=5461kb readTime=25ms
[t=00:03:29.562328]     file="unittextures/benzcom_1.dds" indx=7381 inflSize=5461kb readTime=23ms
[t=00:03:29.562342]     file="unittextures/3do2s3o_atlas_2.tga" indx=7299 inflSize=16384kb readTime=21ms
[t=00:03:29.562358]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=20ms
[t=00:03:29.562373]     file="unittextures/gritty2.dds" indx=7578 inflSize=5461kb readTime=18ms
[t=00:03:29.562384]     file="unittextures/zeppelin_1.dds" indx=8182 inflSize=4096kb readTime=18ms
[t=00:03:29.566206] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d97cb3ea30)
[t=00:03:29.569794] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:03:29.569841] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Drab.sd7 (000001d97cc41250)
[t=00:03:29.570386] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:29.570405] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d97cb3e090)
[t=00:03:29.570445] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d97cb3de80)
[t=00:03:29.570520] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d97cb3d010)
[t=00:03:29.570601] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:29.570613] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=4)] #archives[section]=0 #files[section]=8192
[t=00:03:29.570680] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:29.570693] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:29.570702] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:29.570711] [VFS] [SpringVFS::DeleteArchives<this=000001d93fc9aab0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:29.570901] [SpringApp::Kill][8]
[t=00:03:29.570919] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:29.570929] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b64404d0 (joinable=1)
[t=00:03:29.570938] [WatchDog::Uninstall][2]
[t=00:03:30.141939] [WatchDog::Uninstall][3]
[t=00:03:30.141955] [SpringApp::Kill][9]