Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.003457] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.003465] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005532] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\" [t=00:00:00.005567] Using writeable configuration source: "D:\jeux_steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.021989] LogOutput initialized. Logging to D:\jeux_steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022014] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022026] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022035] [t=00:00:00.022037] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022041] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022044] Use "none" to disable the default log sections. [t=00:00:00.022047] ============== </Log Sections> ============== [t=00:00:00.022052] ============== <User Config> ============== [t=00:00:00.022112] AllowDeferredMapRendering = 1 [t=00:00:00.022115] AllowDeferredModelRendering = 1 [t=00:00:00.022118] BumpWaterAnisotropy = 2 [t=00:00:00.022121] BumpWaterBlurReflection = 1 [t=00:00:00.022123] BumpWaterDepthBits = 32 [t=00:00:00.022126] BumpWaterReflection = 2 [t=00:00:00.022128] BumpWaterRefraction = 2 [t=00:00:00.022131] BumpWaterTexSizeReflection = 1024 [t=00:00:00.022134] CamFreeScrollSpeed = 50 [t=00:00:00.022143] CamMode = 1 [t=00:00:00.022153] CubeTexSizeReflection = 1024 [t=00:00:00.022157] CubeTexSizeSpecular = 1024 [t=00:00:00.022160] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022163] EdgeMoveDynamic = 0 [t=00:00:00.022166] EdgeMoveWidth = 0.003 [t=00:00:00.022176] FPSFOV = 90 [t=00:00:00.022180] FPSScrollSpeed = 50 [t=00:00:00.022183] FeatureDrawDistance = 600000 [t=00:00:00.022186] FeatureFadeDistance = 600000 [t=00:00:00.022189] FontSize = 18 [t=00:00:00.022191] GrassDetail = 0 [t=00:00:00.022194] GroundDecals = 10 [t=00:00:00.022200] GroundDetail = 180 [t=00:00:00.022203] GroundScarAlphaFade = 1 [t=00:00:00.022205] HangTimeout = 30 [t=00:00:00.022207] HardwareCursor = 1 [t=00:00:00.022210] InitialNetworkTimeout = 0 [t=00:00:00.022213] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022216] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022219] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022222] LinkOutgoingBandwidth = 131072 [t=00:00:00.022225] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022230] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022232] MSAALevel = 8 [t=00:00:00.022235] MaxParticles = 50000 [t=00:00:00.022238] MaxSounds = 32 [t=00:00:00.022240] MaximumTransmissionUnit = 0 [t=00:00:00.022244] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022247] MiniMapMarker = 0 [t=00:00:00.022250] MouseDragScrollThreshold = 0 [t=00:00:00.022253] NetworkLossFactor = 1 [t=00:00:00.022256] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022259] OverheadScrollSpeed = 50 [t=00:00:00.022263] ReconnectTimeout = 0 [t=00:00:00.022266] RotOverheadScrollSpeed = 50 [t=00:00:00.022269] RotateLogFiles = 1 [t=00:00:00.022272] ShadowMapSize = 16384 [t=00:00:00.022275] Shadows = 1 [t=00:00:00.022278] ShowClock = 0 [t=00:00:00.022280] SoftParticles = 2 [t=00:00:00.022283] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022286] UnitIconDist = 151 [t=00:00:00.022291] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022294] UseLuaMemPools = 0 [t=00:00:00.022308] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022311] VFSCacheArchiveFiles = 0 [t=00:00:00.022314] VSync = 0 [t=00:00:00.022316] Water = 4 [t=00:00:00.022319] XResolution = 3440 [t=00:00:00.022322] YResolution = 1440 [t=00:00:00.022324] snd_volbattle = 31 [t=00:00:00.022327] snd_volmaster = 6 [t=00:00:00.022333] ============== </User Config> ============== [t=00:00:00.022337] ============== <User System> ============== [t=00:00:00.022340] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.022346] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.022350] Compiler Version: gcc-11.2.0 [t=00:00:00.022369] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022391] Hardware Config: Intel(R) Core(TM) i9-14900KF; 65315MB RAM, 69411MB pagefile [t=00:00:00.022394] Binary Word Size: 64-bit (native) [t=00:00:00.022397] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022400] Physical CPU Cores: 8 [t=00:00:00.022405] Logical CPU Cores: 16 [t=00:00:00.022407] ============== </User System> ============== [t=00:00:00.022480] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022483] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022485] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022488] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022490] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022885] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022891] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025180] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@85Hz} current={3440x1440x24bpp@85Hz} [t=00:00:00.028230] Display (Generic PnP Monitor)=1 modes=68 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.028236] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.028239] [ 9] 3440x1440x24bpp@85Hz [t=00:00:00.028242] [11] 2560x1600x24bpp@60Hz [t=00:00:00.028244] [19] 2560x1440x24bpp@120Hz [t=00:00:00.028247] [20] 2048x1536x24bpp@60Hz [t=00:00:00.028250] [28] 1920x1440x24bpp@120Hz [t=00:00:00.028257] [29] 1920x1200x24bpp@120Hz [t=00:00:00.028260] [30] 1920x1080x24bpp@120Hz [t=00:00:00.028263] [36] 1680x1050x24bpp@60Hz [t=00:00:00.028266] [38] 1600x1200x24bpp@120Hz [t=00:00:00.028268] [39] 1600x1024x24bpp@60Hz [t=00:00:00.028271] [41] 1600x900x24bpp@60Hz [t=00:00:00.028274] [42] 1440x1080x24bpp@120Hz [t=00:00:00.028277] [48] 1366x768x24bpp@60Hz [t=00:00:00.028281] [49] 1360x768x24bpp@60Hz [t=00:00:00.028284] [50] 1280x1024x24bpp@75Hz [t=00:00:00.028286] [52] 1280x960x24bpp@75Hz [t=00:00:00.028291] [54] 1280x800x24bpp@60Hz [t=00:00:00.028294] [55] 1280x768x24bpp@60Hz [t=00:00:00.028297] [56] 1280x720x24bpp@60Hz [t=00:00:00.028300] [59] 1176x664x24bpp@60Hz [t=00:00:00.028303] [62] 1152x864x24bpp@60Hz [t=00:00:00.028305] [63] 1024x768x24bpp@60Hz [t=00:00:00.028308] [64] 800x600x24bpp@60Hz [t=00:00:00.028311] [65] 720x576x24bpp@50Hz [t=00:00:00.028314] [66] 720x480x24bpp@60Hz [t=00:00:00.028316] [68] 640x480x24bpp@60Hz [t=00:00:00.129748] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.129962] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1440> [t=00:00:00.129969] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1408> [t=00:00:00.221573] [GR::LogVersionInfo] [t=00:00:00.221580] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.221583] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:00.221586] GL vendor : NVIDIA Corporation [t=00:00:00.221596] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.221598] GLSL version: 4.60 NVIDIA [t=00:00:00.221601] GLEW version: 2.1.0 [t=00:00:00.221603] GPU memory : 12288MB (total) / 4684MB (available) [t=00:00:00.221611] SDL swap-int: 1 [t=00:00:00.221613] SDL driver : windows [t=00:00:00.221616] [t=00:00:00.221621] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.221623] GLSL shader support : 1 [t=00:00:00.221627] GL4 support : 1 [t=00:00:00.221633] FBO extension support : 1 [t=00:00:00.221640] NVX GPU mem-info support : 1 [t=00:00:00.221644] ATI GPU mem-info support : 0 [t=00:00:00.221650] NPOT-texture support : 1 (1) [t=00:00:00.221656] S3TC/DXT1 texture support : 1/1 [t=00:00:00.221659] texture query-LOD support : 1 (1) [t=00:00:00.221662] MSAA frame-buffer support : 1 (1) [t=00:00:00.221665] Z-buffer depth : 32 (-) [t=00:00:00.221670] primitive-restart support : 1 (1) [t=00:00:00.221675] clip-space control support: 1 (1) [t=00:00:00.221678] seamless cube-map support : 1 (1) [t=00:00:00.221681] frag-depth layout support : 1 (1) [t=00:00:00.221685] persistent maps support : 1 (1) [t=00:00:00.221688] explicit attribs location : 1 (1) [t=00:00:00.221691] multi draw indirect : 1 (-) [t=00:00:00.221694] array textures : 1 (-) [t=00:00:00.221698] buffer copy support : 1 (-) [t=00:00:00.221701] indirect draw : 1 (-) [t=00:00:00.221704] base instance : 1 (-) [t=00:00:00.221707] [t=00:00:00.221710] max. FBO samples : 32 [t=00:00:00.221713] max. FS/program texture slots : 32/192 [t=00:00:00.221715] max. texture size : 32768 [t=00:00:00.221720] max. texture anisotropy level : 16.000000 [t=00:00:00.221723] max. vec4 varyings/attributes : 31/16 [t=00:00:00.221725] max. draw-buffers : 8 [t=00:00:00.221728] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.221730] max. uniform buffer-bindings : 84 [t=00:00:00.221739] max. uniform block-size : 64KB [t=00:00:00.221742] max. storage buffer-bindings : 96 [t=00:00:00.221744] max. storage block-size : 2047MB [t=00:00:00.221747] [t=00:00:00.221749] enable AMD-hacks : 0 [t=00:00:00.221751] compress MIP-maps: 0 [t=00:00:00.221760] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.221895] [GR::UpdateGLConfigs] [t=00:00:00.221912] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.221915] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.222090] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.222096] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.222099] [GR::InitGLState] [t=00:00:00.222127] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@85Hz (fullscreen::exclusive) [t=00:00:00.288426] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.289551] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.289797] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.292284] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/jeux_steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.292295] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.292456] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.293991] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\" [t=00:00:00.293997] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.294020] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\jeux_steam\steamapps\common\Zero-K\ [t=00:00:00.294037] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.297297] Scanning: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.297407] Scanning: D:\jeux_steam\steamapps\common\Zero-K\maps [t=00:00:00.297614] Scanning: D:\jeux_steam\steamapps\common\Zero-K\games [t=00:00:00.297652] Scanning: D:\jeux_steam\steamapps\common\Zero-K\packages [t=00:00:00.301117] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms [t=00:00:00.301123] [VFS] [SpringVFS::ReserveArchives<this=000001ee20a1e7f0>] [t=00:00:00.301175] [VFS] [SpringVFS::AddArchive<this=000001ee20a1e7f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.302376] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee20a1e7f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.302381] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.304864] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.305016] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.305049] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.305099] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.305156] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.305179] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.305225] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.305593] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.305953] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.305980] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.306189][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.306228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.306263][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.306272][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.306277][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.306298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.309646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.309656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)" [t=00:00:00.309660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LG ULTRAGEAR (NVIDIA High Definition Audio)" [t=00:00:00.309670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.309679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.361212][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.361222][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.418415][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.2ms) [t=00:00:00.418702][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.504826][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001ee6ac18030(OpenAL Soft) context=000001ee6ab28150 [t=00:00:00.504838][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.504843][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.504846][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.504850][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.504863][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.504879][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.504907][f=-000001] [Sound] Devices: [t=00:00:00.506281][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)] [t=00:00:00.506292][f=-000001] [Sound] [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)] [t=00:00:00.506296][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.506302][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.506313][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.506743][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.506750][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.525041][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 218ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\jeux_steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 453789 MB [t=00:00:00.525965][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.525977][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.525991][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\jeux_steam\steamapps\common\Zero-K\demos\20231009_205528_Tropical-v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:00.625392][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.627295][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.627412][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée. [t=00:00:00.627802][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 101ms [t=00:00:00.627811][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.654271][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:08.654313][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.654317][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.654324][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:08.684000][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.684013][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.702, 0.100}, {1.372, 0.196}}ms [t=00:00:08.684029][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.574, 0.574, 0.574, 0.574}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:08.684037][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.018, 0.018, 0.018, 0.018}, {0.916, 0.916, 0.916, 0.916}}ms [t=00:00:08.684043][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:08.684049][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.037, 0.037, 0.037, 0.037}}ms [t=00:00:08.684057][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.019, 0.019, 0.019, 0.019}, {0.109, 0.109, 0.109, 0.109}}ms [t=00:00:08.684062][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.018, 0.018, 0.018, 0.018}, {0.134, 0.134, 0.134, 0.134}}ms [t=00:00:08.684069][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.017, 0.017, 0.017, 0.017}, {0.174, 0.174, 0.174, 0.174}}ms [t=00:00:08.684073][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.684078][f=-000001] [SpringApp::Kill][2] [t=00:00:08.684287][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:08.696373][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:08.696383][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:08.696403][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ee6ab28150 dev=000001ee6ac18030 [t=00:00:08.696433][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ee6ab28150 dev=000001ee6ac18030 [t=00:00:08.696447][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ee6ab28150)] [t=00:00:08.697400][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee6ac18030)] [t=00:00:08.706706][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:08.706715][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:08.706950][f=-000001] [SpringApp::Kill][3] [t=00:00:08.706962][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:08.706979][f=-000001] [SpringApp::Kill][4] font=000001ee22568ac0 [t=00:00:08.707109][f=-000001] [SpringApp::Kill][5] [t=00:00:08.707169][f=-000001] [SpringApp::Kill][6] [t=00:00:08.707173] [SpringApp::Kill][7] [t=00:00:08.707214] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.707220] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.707228] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.707233] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.707237] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.707243] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.707248] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.707253] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.707259] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.707264] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.707269] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.707275] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.707280] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.746240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:08.746250] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:08.746253] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:08.746256] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:08.746313] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>] [t=00:00:08.746328] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:08.746333] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:08.746337] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:08.746344] [VFS] archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ee6aaf22a0) [t=00:00:08.746377] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:08.746382] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:08.746386] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:08.746394] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:08.746399] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:08.746403] [VFS] [SpringVFS::DeleteArchives<this=000001ee20a1e7f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:08.746433] [SpringApp::Kill][8] [t=00:00:08.746440] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.746445] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61c868f10 (joinable=1) [t=00:00:08.746448] [WatchDog::Uninstall][2] [t=00:00:09.026031] [WatchDog::Uninstall][3] [t=00:00:09.026039] [SpringApp::Kill][9]
infolog_full.txt (truncated):