Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.007181] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.007190] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.009391] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\" [t=00:00:00.009430] Using writeable configuration source: "D:\jeux_steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.044956] LogOutput initialized. Logging to D:\jeux_steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.044983] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.044995] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.045003] [t=00:00:00.045006] Enable or disable log sections using the LogSections configuration key [t=00:00:00.045009] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.045012] Use "none" to disable the default log sections. [t=00:00:00.045016] ============== </Log Sections> ============== [t=00:00:00.045022] ============== <User Config> ============== [t=00:00:00.045082] AllowDeferredMapRendering = 1 [t=00:00:00.045086] AllowDeferredModelRendering = 1 [t=00:00:00.045089] BumpWaterAnisotropy = 2 [t=00:00:00.045092] BumpWaterBlurReflection = 1 [t=00:00:00.045094] BumpWaterDepthBits = 32 [t=00:00:00.045097] BumpWaterReflection = 2 [t=00:00:00.045099] BumpWaterRefraction = 2 [t=00:00:00.045103] BumpWaterTexSizeReflection = 1024 [t=00:00:00.045106] CamFreeScrollSpeed = 50 [t=00:00:00.045109] CamMode = 1 [t=00:00:00.045113] CubeTexSizeReflection = 1024 [t=00:00:00.045116] CubeTexSizeSpecular = 1024 [t=00:00:00.045119] DualScreenMiniMapOnLeft = 1 [t=00:00:00.045122] EdgeMoveDynamic = 0 [t=00:00:00.045124] EdgeMoveWidth = 0.003 [t=00:00:00.045126] FPSFOV = 90 [t=00:00:00.045129] FPSScrollSpeed = 50 [t=00:00:00.045131] FeatureDrawDistance = 600000 [t=00:00:00.045134] FeatureFadeDistance = 600000 [t=00:00:00.045137] FontSize = 18 [t=00:00:00.045140] GrassDetail = 0 [t=00:00:00.045143] GroundDecals = 10 [t=00:00:00.045147] GroundDetail = 180 [t=00:00:00.045150] GroundScarAlphaFade = 1 [t=00:00:00.045153] HangTimeout = 30 [t=00:00:00.045155] HardwareCursor = 1 [t=00:00:00.045158] InitialNetworkTimeout = 0 [t=00:00:00.045161] LinkIncomingMaxPacketRate = 512 [t=00:00:00.045164] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.045167] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.045170] LinkOutgoingBandwidth = 131072 [t=00:00:00.045173] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.045177] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.045180] MSAALevel = 8 [t=00:00:00.045183] MaxParticles = 50000 [t=00:00:00.045185] MaxSounds = 32 [t=00:00:00.045188] MaximumTransmissionUnit = 0 [t=00:00:00.045191] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.045197] MiniMapMarker = 0 [t=00:00:00.045200] MouseDragScrollThreshold = 0 [t=00:00:00.045202] NetworkLossFactor = 1 [t=00:00:00.045205] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.045208] OverheadScrollSpeed = 50 [t=00:00:00.045212] ReconnectTimeout = 0 [t=00:00:00.045215] RotOverheadScrollSpeed = 50 [t=00:00:00.045218] RotateLogFiles = 1 [t=00:00:00.045221] ShadowMapSize = 16384 [t=00:00:00.045224] Shadows = 1 [t=00:00:00.045226] ShowClock = 0 [t=00:00:00.045229] SoftParticles = 2 [t=00:00:00.045232] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.045235] UnitIconDist = 151 [t=00:00:00.045238] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.045241] UseLuaMemPools = 0 [t=00:00:00.045254] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.045258] VFSCacheArchiveFiles = 0 [t=00:00:00.045260] VSync = 0 [t=00:00:00.045263] Water = 4 [t=00:00:00.045265] XResolution = 3440 [t=00:00:00.045268] YResolution = 1440 [t=00:00:00.045270] snd_volbattle = 31 [t=00:00:00.045273] snd_volmaster = 6 [t=00:00:00.045278] ============== </User Config> ============== [t=00:00:00.045282] ============== <User System> ============== [t=00:00:00.045285] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.045291] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.045295] Compiler Version: gcc-11.2.0 [t=00:00:00.045314] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.045338] Hardware Config: Intel(R) Core(TM) i9-14900KF; 65315MB RAM, 69411MB pagefile [t=00:00:00.045342] Binary Word Size: 64-bit (native) [t=00:00:00.045344] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.045348] Physical CPU Cores: 8 [t=00:00:00.045357] Logical CPU Cores: 16 [t=00:00:00.045360] ============== </User System> ============== [t=00:00:00.045446] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.045449] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.045452] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.045454] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.045457] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.045872] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.045879] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.048634] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@85Hz} current={3440x1440x24bpp@85Hz} [t=00:00:00.051438] Display (Generic PnP Monitor)=1 modes=68 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.051444] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.051448] [ 9] 3440x1440x24bpp@85Hz [t=00:00:00.051450] [11] 2560x1600x24bpp@60Hz [t=00:00:00.051453] [19] 2560x1440x24bpp@120Hz [t=00:00:00.051456] [20] 2048x1536x24bpp@60Hz [t=00:00:00.051458] [28] 1920x1440x24bpp@120Hz [t=00:00:00.051465] [29] 1920x1200x24bpp@120Hz [t=00:00:00.051468] [30] 1920x1080x24bpp@120Hz [t=00:00:00.051471] [36] 1680x1050x24bpp@60Hz [t=00:00:00.051474] [38] 1600x1200x24bpp@120Hz [t=00:00:00.051476] [39] 1600x1024x24bpp@60Hz [t=00:00:00.051479] [41] 1600x900x24bpp@60Hz [t=00:00:00.051482] [42] 1440x1080x24bpp@120Hz [t=00:00:00.051485] [48] 1366x768x24bpp@60Hz [t=00:00:00.051487] [49] 1360x768x24bpp@60Hz [t=00:00:00.051490] [50] 1280x1024x24bpp@75Hz [t=00:00:00.051493] [52] 1280x960x24bpp@75Hz [t=00:00:00.051497] [54] 1280x800x24bpp@60Hz [t=00:00:00.051499] [55] 1280x768x24bpp@60Hz [t=00:00:00.051502] [56] 1280x720x24bpp@60Hz [t=00:00:00.051504] [59] 1176x664x24bpp@60Hz [t=00:00:00.051507] [62] 1152x864x24bpp@60Hz [t=00:00:00.051510] [63] 1024x768x24bpp@60Hz [t=00:00:00.051514] [64] 800x600x24bpp@60Hz [t=00:00:00.051517] [65] 720x576x24bpp@50Hz [t=00:00:00.051519] [66] 720x480x24bpp@60Hz [t=00:00:00.051521] [68] 640x480x24bpp@60Hz [t=00:00:00.158620] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.158800] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1440> [t=00:00:00.158806] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1408> [t=00:00:00.179596] [GR::LogVersionInfo] [t=00:00:00.179603] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.179606] GL version : 4.6.0 NVIDIA 560.70 [t=00:00:00.179609] GL vendor : NVIDIA Corporation [t=00:00:00.179618] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.179620] GLSL version: 4.60 NVIDIA [t=00:00:00.179623] GLEW version: 2.1.0 [t=00:00:00.179626] GPU memory : 12288MB (total) / 5154MB (available) [t=00:00:00.179632] SDL swap-int: 1 [t=00:00:00.179635] SDL driver : windows [t=00:00:00.179637] [t=00:00:00.179639] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.179642] GLSL shader support : 1 [t=00:00:00.179644] GL4 support : 1 [t=00:00:00.179654] FBO extension support : 1 [t=00:00:00.179662] NVX GPU mem-info support : 1 [t=00:00:00.179666] ATI GPU mem-info support : 0 [t=00:00:00.179672] NPOT-texture support : 1 (1) [t=00:00:00.179677] S3TC/DXT1 texture support : 1/1 [t=00:00:00.179681] texture query-LOD support : 1 (1) [t=00:00:00.179685] MSAA frame-buffer support : 1 (1) [t=00:00:00.179687] Z-buffer depth : 32 (-) [t=00:00:00.179692] primitive-restart support : 1 (1) [t=00:00:00.179698] clip-space control support: 1 (1) [t=00:00:00.179701] seamless cube-map support : 1 (1) [t=00:00:00.179704] frag-depth layout support : 1 (1) [t=00:00:00.179707] persistent maps support : 1 (1) [t=00:00:00.179710] explicit attribs location : 1 (1) [t=00:00:00.179714] multi draw indirect : 1 (-) [t=00:00:00.179718] array textures : 1 (-) [t=00:00:00.179721] buffer copy support : 1 (-) [t=00:00:00.179723] indirect draw : 1 (-) [t=00:00:00.179727] base instance : 1 (-) [t=00:00:00.179730] [t=00:00:00.179733] max. FBO samples : 32 [t=00:00:00.179736] max. FS/program texture slots : 32/192 [t=00:00:00.179739] max. texture size : 32768 [t=00:00:00.179743] max. texture anisotropy level : 16.000000 [t=00:00:00.179747] max. vec4 varyings/attributes : 31/16 [t=00:00:00.179749] max. draw-buffers : 8 [t=00:00:00.179752] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.179755] max. uniform buffer-bindings : 84 [t=00:00:00.179759] max. uniform block-size : 64KB [t=00:00:00.179762] max. storage buffer-bindings : 96 [t=00:00:00.179765] max. storage block-size : 2047MB [t=00:00:00.179767] [t=00:00:00.179770] enable AMD-hacks : 0 [t=00:00:00.179772] compress MIP-maps: 0 [t=00:00:00.179781] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.179912] [GR::UpdateGLConfigs] [t=00:00:00.179928] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.179932] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.180121] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.180127] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.180129] [GR::InitGLState] [t=00:00:00.180159] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@85Hz (fullscreen::exclusive) [t=00:00:00.247219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.248392] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.248633] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.251052] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/jeux_steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.251065] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.251226] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.252911] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\" [t=00:00:00.252917] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.252938] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\jeux_steam\steamapps\common\Zero-K\ [t=00:00:00.252955] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.256302] Scanning: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.256415] Scanning: D:\jeux_steam\steamapps\common\Zero-K\maps [t=00:00:00.256620] Scanning: D:\jeux_steam\steamapps\common\Zero-K\games [t=00:00:00.256658] Scanning: D:\jeux_steam\steamapps\common\Zero-K\packages [t=00:00:00.260179] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms [t=00:00:00.260186] [VFS] [SpringVFS::ReserveArchives<this=000001c75d903b00>] [t=00:00:00.260228] [VFS] [SpringVFS::AddArchive<this=000001c75d903b00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.261426] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c75d903b00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.261432] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.263860] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.264041] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.264068] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.264092] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.264114] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.264161] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.264194] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.264217] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.265186] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.265209] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.265418][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.265454][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.265501][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.265510][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.265514][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.265536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.268685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.268694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)" [t=00:00:00.268699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LG ULTRAGEAR (NVIDIA High Definition Audio)" [t=00:00:00.268708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.268712][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.320296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.320306][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.371520][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.378304][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.9ms) [t=00:00:00.456067][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001c75d9961c0(OpenAL Soft) context=000001c75d8a6c10 [t=00:00:00.456080][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.456085][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.456089][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.456092][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.456106][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.456124][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.456151][f=-000001] [Sound] Devices: [t=00:00:00.457510][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)] [t=00:00:00.457519][f=-000001] [Sound] [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)] [t=00:00:00.457523][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.457529][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.457539][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.457977][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.457985][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.485123][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\jeux_steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 453789 MB [t=00:00:00.486060][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.486075][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.486089][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\jeux_steam\steamapps\common\Zero-K\demos\20231009_205528_Tropical-v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:00.586401][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.588184][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.588303][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée. [t=00:00:00.588681][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms [t=00:00:00.588690][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:25.599076][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Une seule utilisation de chaque adresse de socket (protocole/adresse réseau/port) est habituellement autorisée." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:25.599121][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:25.599117][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:25.599128][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:25.628408][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:25.628421][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.203, 0.029}, {1.473, 0.210}}ms [t=00:00:25.628437][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:25.628443][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.024, 0.024, 0.024, 0.024}, {0.045, 0.045, 0.045, 0.045}}ms [t=00:00:25.628449][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.135, 0.135, 0.135, 0.135}}ms [t=00:00:25.628454][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {1.094, 1.094, 1.094, 1.094}}ms [t=00:00:25.628465][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.022, 0.022, 0.022, 0.022}, {0.086, 0.086, 0.086, 0.086}}ms [t=00:00:25.628472][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.028, 0.028, 0.028, 0.028}, {0.111, 0.111, 0.111, 0.111}}ms [t=00:00:25.628478][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:25.628482][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:25.628486][f=-000001] [SpringApp::Kill][2] [t=00:00:25.628708][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:25.671142][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:25.671153][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:25.671173][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c75d8a6c10 dev=000001c75d9961c0 [t=00:00:25.671200][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c75d8a6c10 dev=000001c75d9961c0 [t=00:00:25.671213][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c75d8a6c10)] [t=00:00:25.674686][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c75d9961c0)] [t=00:00:25.712832][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:25.712845][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:25.713033][f=-000001] [SpringApp::Kill][3] [t=00:00:25.713043][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:25.713059][f=-000001] [SpringApp::Kill][4] font=000001c7152e8ac0 [t=00:00:25.713200][f=-000001] [SpringApp::Kill][5] [t=00:00:25.713258][f=-000001] [SpringApp::Kill][6] [t=00:00:25.713262] [SpringApp::Kill][7] [t=00:00:25.713307] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.713313] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.713321] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:25.713325] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.713330] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:25.713336] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.713341] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.713346] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.713351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:25.713356] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.713361] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.713367] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.713372] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.747627] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:25.747637] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:25.747642] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:25.747646] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:25.747719] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>] [t=00:00:25.747736] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:25.747742] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:25.747749] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:25.747757] [VFS] archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001c75d8728b0) [t=00:00:25.747796] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:25.747802] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:25.747808] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:25.747817] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:25.747823] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:25.747829] [VFS] [SpringVFS::DeleteArchives<this=000001c75d903b00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:25.747862] [SpringApp::Kill][8] [t=00:00:25.747869] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:25.747875] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61c868f10 (joinable=1) [t=00:00:25.747880] [WatchDog::Uninstall][2] [t=00:00:26.053142] [WatchDog::Uninstall][3] [t=00:00:26.053151] [SpringApp::Kill][9]
infolog_full.txt (truncated):