Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam\steamapps\common\Zero-K\" [t=00:00:00.000549] Using writeable configuration source: "E:\steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000576] Using additional read-only configuration source: "E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.013458] LogOutput initialized. Logging to E:\steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013530] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013962] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.013982] [t=00:00:00.013989] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014005] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014015] Use "none" to disable the default log sections. [t=00:00:00.014021] ============== </Log Sections> ============== [t=00:00:00.014031] ============== <User Config> ============== [t=00:00:00.014170] AllowDeferredMapRendering = 1 [t=00:00:00.014178] AllowDeferredModelRendering = 1 [t=00:00:00.014185] AnimationMT = 0 [t=00:00:00.014190] BumpWaterAnisotropy = 2 [t=00:00:00.014197] BumpWaterBlurReflection = 1 [t=00:00:00.014210] BumpWaterDepthBits = 32 [t=00:00:00.014217] BumpWaterReflection = 2 [t=00:00:00.014223] BumpWaterTexSizeReflection = 256 [t=00:00:00.014229] CamFreeScrollSpeed = 50 [t=00:00:00.014236] CamMode = 1 [t=00:00:00.014241] CamTimeExponent = 4.0 [t=00:00:00.014247] CamTimeFactor = 1.0 [t=00:00:00.014253] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014261] EdgeMoveDynamic = 0 [t=00:00:00.014266] EdgeMoveWidth = 0.003 [t=00:00:00.014272] FPSFOV = 90 [t=00:00:00.014278] FPSScrollSpeed = 50 [t=00:00:00.014290] FontSize = 18 [t=00:00:00.014296] GrassDetail = 0 [t=00:00:00.014302] GroundDecals = 5 [t=00:00:00.014308] GroundDetail = 120 [t=00:00:00.014313] HangTimeout = 30 [t=00:00:00.014319] HardwareCursor = 1 [t=00:00:00.014324] InitialNetworkTimeout = 0 [t=00:00:00.014330] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.014337] LODScale = 1.000 [t=00:00:00.014342] LODScaleReflection = 1.000 [t=00:00:00.014349] LODScaleRefraction = 1.000 [t=00:00:00.014360] LODScaleShadow = 1.000 [t=00:00:00.014368] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014374] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.014382] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.014388] LinkOutgoingBandwidth = 131072 [t=00:00:00.014395] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014402] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014408] MSAALevel = 8 [t=00:00:00.014413] MaxParticles = 25000 [t=00:00:00.014418] MaxSounds = 32 [t=00:00:00.014430] MaximumTransmissionUnit = 0 [t=00:00:00.014437] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014442] MiniMapCanFlip = 1 [t=00:00:00.014449] MiniMapMarker = 0 [t=00:00:00.014455] MouseDragCircleCommandThreshold = 25 [t=00:00:00.014463] MouseDragScrollThreshold = 0 [t=00:00:00.014468] NetworkLossFactor = 1 [t=00:00:00.014475] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014481] OverheadScrollSpeed = 50 [t=00:00:00.014487] ReconnectTimeout = 0 [t=00:00:00.014493] RotOverheadScrollSpeed = 50 [t=00:00:00.014539] RotateLogFiles = 1 [t=00:00:00.014547] ShadowMapSize = 8192 [t=00:00:00.014552] Shadows = 1 [t=00:00:00.014557] ShowClock = 0 [t=00:00:00.014563] ShowPlayerInfo = 0 [t=00:00:00.014569] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014576] TeamHighlight = 0 [t=00:00:00.014581] UnitIconDist = 151 [t=00:00:00.014587] UpdateBoundingVolumeMT = 0 [t=00:00:00.014593] UpdateWeaponVectorsMT = 0 [t=00:00:00.014600] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014614] UseLuaMemPools = 0 [t=00:00:00.014621] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014626] VFSCacheArchiveFiles = 0 [t=00:00:00.014633] VSync = 0 [t=00:00:00.014638] Water = 4 [t=00:00:00.014643] WindowPosY = 23 [t=00:00:00.014650] XResolution = 1920 [t=00:00:00.014655] XResolutionWindowed = 1920 [t=00:00:00.014662] YResolution = 1080 [t=00:00:00.014668] YResolutionWindowed = 1009 [t=00:00:00.014675] snd_volmaster = 19 [t=00:00:00.014690] ============== </User Config> ============== [t=00:00:00.014703] ============== <User System> ============== [t=00:00:00.014711] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014720] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014729] Compiler Version: gcc-13.2.0 [t=00:00:00.014779] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014866] Hardware Config: AMD Ryzen 3 3200G with Radeon Vega Graphics ; 16305MB RAM, 27057MB pagefile [t=00:00:00.014883] Binary Word Size: 64-bit (native) [t=00:00:00.014891] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014931] Physical CPU Cores: 4 [t=00:00:00.014950] Logical CPU Cores: 4 [t=00:00:00.014961] ============== </User System> ============== [t=00:00:00.014970] Run: thread affinity f [t=00:00:00.015108] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015116] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015121] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015126] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015140] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016801] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016820] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029030] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.047832] Display (Generic PnP Monitor)=1 modes=116 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.047851] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047858] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.047892] [14] 1600x1024x24bpp@144Hz [t=00:00:00.047898] [20] 1600x900x24bpp@144Hz [t=00:00:00.047905] [25] 1440x1080x24bpp@144Hz [t=00:00:00.047911] [32] 1440x900x24bpp@144Hz [t=00:00:00.047956] [37] 1366x768x24bpp@144Hz [t=00:00:00.047989] [42] 1360x768x24bpp@144Hz [t=00:00:00.048019] [47] 1280x1024x24bpp@144Hz [t=00:00:00.048041] [53] 1280x960x24bpp@144Hz [t=00:00:00.048062] [59] 1280x800x24bpp@144Hz [t=00:00:00.048089] [64] 1280x768x24bpp@144Hz [t=00:00:00.048111] [69] 1280x720x24bpp@144Hz [t=00:00:00.048142] [76] 1176x664x24bpp@60Hz [t=00:00:00.048151] [79] 1152x864x24bpp@144Hz [t=00:00:00.048163] [84] 1024x768x24bpp@144Hz [t=00:00:00.048170] [91] 800x600x24bpp@144Hz [t=00:00:00.048185] [99] 720x576x24bpp@144Hz [t=00:00:00.048191] [104] 720x480x24bpp@144Hz [t=00:00:00.048197] [110] 640x480x24bpp@144Hz [t=00:00:00.050113] Display (Generic PnP Monitor)=2 modes=14 bounds={x=-1280, y=254, w=1280, h=720} [t=00:00:00.050128] [ 1] 1280x720x24bpp@60Hz [t=00:00:00.050151] [ 4] 1176x664x24bpp@60Hz [t=00:00:00.050157] [ 7] 800x600x24bpp@60Hz [t=00:00:00.050162] [10] 720x576x24bpp@50Hz [t=00:00:00.050168] [11] 720x480x24bpp@60Hz [t=00:00:00.050173] [13] 640x480x24bpp@60Hz [t=00:00:00.651467] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.659531] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1080> [t=00:00:00.659757] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,23> newRes=<1920,1057> [t=00:00:00.707427] [GR::LogVersionInfo] [t=00:00:00.707447] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.707454] GL version : 4.6.0 NVIDIA 546.33 [t=00:00:00.707461] GL vendor : NVIDIA Corporation [t=00:00:00.707467] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.707473] GLSL version: 4.60 NVIDIA [t=00:00:00.707479] GLEW version: 2.1.0 [t=00:00:00.707484] GPU memory : 6144MB (total) / 5046MB (available) [t=00:00:00.707582] SDL swap-int: 1 [t=00:00:00.707606] SDL driver : windows [t=00:00:00.707632] [t=00:00:00.707654] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.707662] GLSL shader support : 1 [t=00:00:00.707668] GL4 support : 1 [t=00:00:00.707675] FBO extension support : 1 [t=00:00:00.707692] NVX GPU mem-info support : 1 [t=00:00:00.707701] ATI GPU mem-info support : 0 [t=00:00:00.707715] Texture clamping to edge : 1 [t=00:00:00.707725] NPOT-texture support : 1 (1) [t=00:00:00.707745] S3TC/DXT1 texture support : 1/1 [t=00:00:00.707753] texture query-LOD support : 1 (1) [t=00:00:00.707761] MSAA frame-buffer support : 1 (1) [t=00:00:00.707766] Z-buffer depth : 32 (-) [t=00:00:00.707778] primitive-restart support : 1 (1) [t=00:00:00.707785] clip-space control support: 1 (1) [t=00:00:00.707793] seamless cube-map support : 1 (1) [t=00:00:00.707800] frag-depth layout support : 1 (1) [t=00:00:00.707805] persistent maps support : 1 (1) [t=00:00:00.707819] explicit attribs location : 1 (1) [t=00:00:00.707826] multi draw indirect : 1 (-) [t=00:00:00.707833] array textures : 1 (-) [t=00:00:00.707840] buffer copy support : 1 (-) [t=00:00:00.707846] indirect draw : 1 (-) [t=00:00:00.707853] base instance : 1 (-) [t=00:00:00.707858] [t=00:00:00.707863] max. FBO samples : 32 [t=00:00:00.707870] max. FS/program texture slots : 32/192 [t=00:00:00.707876] max. texture size : 32768 [t=00:00:00.707892] max. texture anisotropy level : 16.000000 [t=00:00:00.707899] max. vec4 varyings/attributes : 31/16 [t=00:00:00.707905] max. draw-buffers : 8 [t=00:00:00.707912] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.707918] max. uniform buffer-bindings : 84 [t=00:00:00.707925] max. uniform block-size : 64KB [t=00:00:00.707930] max. storage buffer-bindings : 96 [t=00:00:00.707937] max. storage block-size : 2047MB [t=00:00:00.707942] [t=00:00:00.707953] enable AMD-hacks : 0 [t=00:00:00.707959] compress MIP-maps: 0 [t=00:00:00.708025] Number of compressed texture formats: 23 [t=00:00:00.708072] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.708147] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.708718] [GR::UpdateGLConfigs] [t=00:00:00.708833] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.708858] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.710026] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.710052] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.710058] [GR::InitGLState] [t=00:00:00.710145] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.847121] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.852814] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.854023] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.860086] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.860123] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.860777] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.862140] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\steam\steamapps\common\Zero-K\" [t=00:00:00.862176] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.862248] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\steam\steamapps\common\Zero-K\ [t=00:00:00.862308] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.870039] Scanning: E:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.870434] Scanning: E:\steam\steamapps\common\Zero-K\maps [t=00:00:00.870820] Scanning: E:\steam\steamapps\common\Zero-K\games [t=00:00:00.870980] Scanning: E:\steam\steamapps\common\Zero-K\packages [t=00:00:00.882026] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.882116] [VFS] [SpringVFS::ReserveArchives<this=000002046e173a40>] [t=00:00:00.882275] [VFS] [SpringVFS::AddArchive<this=000002046e173a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.885012] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002046e173a40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.885322] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.889151] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:00.889440] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.889581] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.889618] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.889751] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.889781] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:00.890245][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.890333][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.890444][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.890470][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.890501][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.890554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.909447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.909479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Altavoces (High Definition Audio Device)" [t=00:00:00.909490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LÃnea (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.909525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Auriculares (Oculus Virtual Audio Device)" [t=00:00:00.909534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "LC24RG50 (NVIDIA High Definition Audio)" [t=00:00:00.909543][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Altavoces (MagicMic Virtual Audio Device(WDM))" [t=00:00:00.909552][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "SONY TV (NVIDIA High Definition Audio)" [t=00:00:00.909560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.938558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.941004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002046e1e65f0(default) context=000002042f719070 numChannels=2 frameSize=8 [t=00:00:00.941040][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.941053][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.941060][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.941167][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.941204][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.941246][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.941260][f=-000001] [Sound] Devices: [t=00:00:00.949685][f=-000001] [Sound] [OpenAL Soft on Altavoces (High Definition Audio Device)] [t=00:00:00.949724][f=-000001] [Sound] [OpenAL Soft on LÃnea (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.949734][f=-000001] [Sound] [OpenAL Soft on Auriculares (Oculus Virtual Audio Device)] [t=00:00:00.949843][f=-000001] [Sound] [OpenAL Soft on LC24RG50 (NVIDIA High Definition Audio)] [t=00:00:00.949923][f=-000001] [Sound] [OpenAL Soft on Altavoces (MagicMic Virtual Audio Device(WDM))] [t=00:00:00.949951][f=-000001] [Sound] [OpenAL Soft on SONY TV (NVIDIA High Definition Audio)] [t=00:00:00.949973][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.949984][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.950776][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.950818][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.997761][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 507322 MB [t=00:00:01.001795][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.7.0" [t=00:00:01.002484][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002046e173a40>(arName="Chobby v1.12.7.0", overwrite=false)] section=3 cached=0 [t=00:00:01.019954][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002046e173a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.020130][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002046e173a40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.021871][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002046e173a40>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.102116][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.120840][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.122051][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.123870][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.124071][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.124179][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.124255][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.124524][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.124560][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.124592][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.124613][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.124639][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.124689][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.124722][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.124755][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:01.125516][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.125694][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.126029][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.126048][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.126100][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.126132][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.127435][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.127713][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.128706][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.130242][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.140301][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.141422][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.146345][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.146828][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.148333][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.149201][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.151617][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.242788][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.243872][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.243890][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.243901][f=-000001] [liblobby] port, 8200 [t=00:00:01.243938][f=-000001] [liblobby] protocol, zks [t=00:00:01.243950][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.254565][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.258307][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.259604][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.261200][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.262257][f=-000001] [Chotify] Enabled: true [t=00:00:01.264905][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.275233][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.275801][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.276584][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.278581][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.279554][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.284169][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.289371][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.293138][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.295217][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.298343][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.301424][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.303908][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.312422][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.319548][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.322781][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.334549][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.337764][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.344950][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.351868][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.353897][f=-000001] [Chobby] Using wrapper port: , 50482 [t=00:00:01.356770][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.359042][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.360436][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.361682][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.362594][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.363800][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.366856][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.375040][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.378102][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.380662][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.381682][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.383936][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.387852][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.412382][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.418599][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.422023][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.427053][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.440677][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.445164][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.453246][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.457011][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.460447][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.464329][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.470924][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.478040][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.481879][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.486413][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.492284][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.494712][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.500211][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.503758][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.508485][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.510689][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.517703][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.520902][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.524105][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.529872][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [t=00:00:01.534276][f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> ------- TRUNCATED ------- Loaded gadget: Debug AddUnitImpulse <debug_addunitimpulse.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Energy Decay <unit_energy_decay.lua> Loaded gadget: Enforce Nonselectability <unit_noselect.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Control Assistance <weapon_fire_control.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fix Skidding <unit_noskid.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Lightning bolts <hax_fenix_lightning.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Newton AI <unit_newton_ai.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Popup Turret AI <unit_popupturret_ai.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Singularities <weapon_singularities.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Spooling Unit Idle Fixer <hax_spooler_fixer.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> Loaded gadget: Structure-like Fixer <unit_structurelike_snapper.lua> [t=03:34:23.722050][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Take off command <cmd_takeoff.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Underwater Phaser Damage Reduction <weapon_phaserwaterdamage.lua> Loaded gadget: Unit Reveal <unit_reveal.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Vampirism <unit_vampirism.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Aim Delay <weapon_aimdelay.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Los Creation <weapon_los_creation.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Ammo States <cmd_ammostate.lua> Loaded gadget: Armor State Command <cmd_armorstate.lua> Loaded gadget: Artillery Unit Self-Reveal <unit_revealartillery.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Cloak Regen <unit_cloakregen.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: NanoRegen <unit_nanoregen.lua> Loaded gadget: On/Off <cmd_onoff.lua> [t=03:34:23.854822][f=-000001] ResignState: Loading Loaded gadget: Resign Handler <game_resignstate.lua> Loaded gadget: Sprint Control <unit_sprint_helper.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Transport Callin <unit_script_transportcallin.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Area Grey Goo Handler <cmd_areagreygoo.lua> Loaded gadget: Cluster Ammunition Spawner <weapon_cluster_ammunition_spawner.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Fake weapon damage reducer <weapon_nodamage.lua> Loaded gadget: Flak Controller <weapon_flak_controller.lua> Loaded gadget: Glancefire AI <unit_glancefire_ai.lua> Loaded gadget: Missile Laser Targeter <weapon_lasertargeter.lua> Loaded gadget: No Ground Bounce for Noexplodes <weapon_nogroundbounce.lua> Loaded gadget: Overreclaim prevention <unit_overreclaimprevention.lua> Loaded gadget: Resurrection Protection <game_resurrectionprotection.lua> Loaded gadget: Sweepfire <cmd_sweepfire.lua> Loaded gadget: Teleportation <unit_microrifts.lua> Loaded gadget: Battery Management <weapon_battery_management.lua> Loaded gadget: Engineer Overdrive <unit_engineer_overdrive.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Armor Ignoring Damage <weapon_armorpiercing.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Spectators as Zombies <silly_playerzombies.lua> Loaded gadget: Firecycle Command <cmd_firecycle.lua> Loaded gadget: Call timer <shared_unit_call_later.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=03:34:24.323177][f=-000001] allyTeamIDallyTeamID, 0 [t=03:34:24.323216][f=-000001] allyTeamIDallyTeamID, 1 [t=03:34:24.323245][f=-000001] allyTeamIDallyTeamID, 2 [t=03:34:24.323256][f=-000001] allyTeamIDallyTeamID, 3 [t=03:34:24.323559][f=-000001] allyTeamIDallyTeamID, 4 [t=03:34:24.323619][f=-000001] allyTeamIDallyTeamID, 5 [t=03:34:24.323652][f=-000001] allyTeamIDallyTeamID, 6 [t=03:34:24.323677][f=-000001] allyTeamIDallyTeamID, 7 [t=03:34:24.323691][f=-000001] allyTeamIDallyTeamID, 8 [t=03:34:24.323708][f=-000001] allyTeamIDallyTeamID, 9 [t=03:34:24.323722][f=-000001] allyTeamIDallyTeamID, 10 [t=03:34:24.323733][f=-000001] allyTeamIDallyTeamID, 11 [t=03:34:24.323745][f=-000001] allyTeamIDallyTeamID, 12 [t=03:34:24.323764][f=-000001] allyTeamIDallyTeamID, 13 [t=03:34:24.323775][f=-000001] allyTeamIDallyTeamID, 14 [t=03:34:24.323796][f=-000001] allyTeamIDallyTeamID, 15 [t=03:34:24.323808][f=-000001] allyTeamIDallyTeamID, 16 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=03:34:24.326565][f=-000001] Synced LuaRules: finished loading [t=03:34:24.345662][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408" [t=03:34:24.345818][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=03:34:24.414809][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_3d947834.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=03:34:24.414998][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=03:34:24.415123][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=03:34:24.415204][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=03:34:24.415496][f=-000001] Unsynced LuaRules: starting loading [t=03:34:25.555073][f=-000001] PlayableZombies: 0 [t=03:34:25.599068][f=-000001] [gadgets.lua] Error: Failed to load: unit_chaff_handler.lua ([string "LuaRules/Gadgets/unit_chaff_handler.lua"]:66: 'end' expected (to close 'function' at line 47) near '<eof>') Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Chicken Handler <chicken_handler.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=03:34:26.122349][f=-000001] gfx_commander_skins fwd log, [t=03:34:26.123294][f=-000001] gfx_commander_skins dfr log, Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Newton AI <unit_newton_ai.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Weapon Aim Delay <weapon_aimdelay.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: ai_cleanup.lua <ai_cleanup.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: chicken_control.lua <chicken_control.lua> Loaded gadget: cmd_ammostate.lua <cmd_ammostate.lua> Loaded gadget: cmd_areagreygoo.lua <cmd_areagreygoo.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_armorstate.lua <cmd_armorstate.lua> Loaded gadget: cmd_firecycle.lua <cmd_firecycle.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: cmd_sweepfire.lua <cmd_sweepfire.lua> Loaded gadget: cmd_takeoff.lua <cmd_takeoff.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: debug_addunitimpulse.lua <debug_addunitimpulse.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: exp_thicc_laser.lua <exp_thicc_laser.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_extrastorage.lua <game_extrastorage.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_handicaps.lua <game_handicaps.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_resurrectionprotection.lua <game_resurrectionprotection.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: hax_fenix_lightning.lua <hax_fenix_lightning.lua> Loaded gadget: hax_spooler_fixer.lua <hax_spooler_fixer.lua> Loaded gadget: hax_striderplate_blocker.lua <hax_striderplate_blocker.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: lus_weaponwatcher.lua <lus_weaponwatcher.lua> Loaded gadget: mpcampaign_unit_must_survive.lua <mpcampaign_unit_must_survive.lua> Loaded gadget: mpcampaign_unitspawner.lua <mpcampaign_unitspawner.lua> Loaded gadget: notice.lua <notice.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: shared_unit_call_later.lua <shared_unit_call_later.lua> Loaded gadget: shared_unit_morph.lua <shared_unit_morph.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_facplop.lua <start_facplop.lua> Loaded gadget: start_resources.lua <start_resources.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_block_reclaim.lua <unit_block_reclaim.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_cloakregen.lua <unit_cloakregen.lua> Loaded gadget: unit_commander_upgrade.lua <unit_commander_upgrade.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dangerous_reclaim.lua <unit_dangerous_reclaim.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_energy_decay.lua <unit_energy_decay.lua> Loaded gadget: unit_engineer_overdrive.lua <unit_engineer_overdrive.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_glancefire_ai.lua <unit_glancefire_ai.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_microrifts.lua <unit_microrifts.lua> Loaded gadget: unit_mobile_factory_helper.lua <unit_mobile_factory_helper.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_noskid.lua <unit_noskid.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_popupturret_ai.lua <unit_popupturret_ai.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_reveal.lua <unit_reveal.lua> Loaded gadget: unit_revealartillery.lua <unit_revealartillery.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_script_transportcallin.lua <unit_script_transportcallin.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_sprint_helper.lua <unit_sprint_helper.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_structurelike_snapper.lua <unit_structurelike_snapper.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_temparmor.lua <unit_temparmor.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_vampirism.lua <unit_vampirism.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> Loaded gadget: weapon_armorpiercing.lua <weapon_armorpiercing.lua> Loaded gadget: weapon_ballisticguidance.lua <weapon_ballisticguidance.lua> Loaded gadget: weapon_battery_management.lua <weapon_battery_management.lua> Loaded gadget: weapon_blastwaves.lua <weapon_blastwaves.lua> Loaded gadget: weapon_chainlightning.lua <weapon_chainlightning.lua> Loaded gadget: weapon_cluster_ammunition_spawner.lua <weapon_cluster_ammunition_spawner.lua> Loaded gadget: weapon_cruisemissile.lua <weapon_cruisemissile.lua> Loaded gadget: weapon_fire_control.lua <weapon_fire_control.lua> Loaded gadget: weapon_flak_controller.lua <weapon_flak_controller.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_lasertargeter.lua <weapon_lasertargeter.lua> Loaded gadget: weapon_los_creation.lua <weapon_los_creation.lua> Loaded gadget: weapon_nodamage.lua <weapon_nodamage.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_nogroundbounce.lua <weapon_nogroundbounce.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_projectilecollisioncontroller.lua <weapon_projectilecollisioncontroller.lua> Loaded gadget: weapon_puredecloak.lua <weapon_puredecloak.lua> Loaded gadget: weapon_seismic_terra.lua <weapon_seismic_terra.lua> Loaded gadget: weapon_sensor_steal.lua <weapon_sensor_steal.lua> Loaded gadget: weapon_sensor_tag.lua <weapon_sensor_tag.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_singularities.lua <weapon_singularities.lua> Loaded gadget: weapon_syphon_splash_phasor.lua <weapon_syphon_splash_phasor.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> [t=03:34:26.253539][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: NanoRegen <unit_nanoregen.lua> Loaded gadget: Resign Handler <game_resignstate.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Overreclaim prevention <unit_overreclaimprevention.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Spectators as Zombies <silly_playerzombies.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=03:34:26.436798][f=-000001] Unsynced LuaRules: finished loading [t=03:34:27.956585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=03:34:27.982429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=03:34:27.984279][f=-000001] LuaUI Entry Point: "luaui.lua" [t=03:34:27.984304][f=-000001] LuaSocket Support: enabled [t=03:34:28.036140][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408" [t=03:34:28.037673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Se ha forzado la interrupción de una conexión existente por el host remoto. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):