ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #115250

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001385] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001410] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.019574] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020065] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020101]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020129]   
[t=00:00:00.020158]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020164]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020169]   Use "none" to disable the default log sections.
[t=00:00:00.020176] ============== </Log Sections> ==============

[t=00:00:00.020184] ============== <User Config> ==============
[t=00:00:00.020390]   AllowDeferredMapRendering = 1
[t=00:00:00.020397]   AllowDeferredModelRendering = 1
[t=00:00:00.020403]   BumpWaterAnisotropy = 2
[t=00:00:00.020420]   BumpWaterBlurReflection = 1
[t=00:00:00.020424]   BumpWaterDepthBits = 32
[t=00:00:00.020429]   BumpWaterReflection = 2
[t=00:00:00.020434]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020440]   CamMode = 1
[t=00:00:00.020445]   CamTimeExponent = 4.0
[t=00:00:00.020450]   CamTimeFactor = 1.0
[t=00:00:00.020455]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020460]   EdgeMoveDynamic = 0
[t=00:00:00.020464]   EdgeMoveWidth = 0.003
[t=00:00:00.020468]   FPSFOV = 90
[t=00:00:00.020477]   FeatureDrawDistance = 600000
[t=00:00:00.020482]   FeatureFadeDistance = 600000
[t=00:00:00.020487]   FontSize = 18
[t=00:00:00.020491]   GrassDetail = 4
[t=00:00:00.020496]   GroundDecals = 2
[t=00:00:00.020500]   GroundDetail = 90
[t=00:00:00.020504]   HangTimeout = 30
[t=00:00:00.020510]   HardwareCursor = 1
[t=00:00:00.020516]   InitialNetworkTimeout = 0
[t=00:00:00.020521]   LODScale = 1.000
[t=00:00:00.020526]   LODScaleReflection = 1.000
[t=00:00:00.020532]   LODScaleRefraction = 1.000
[t=00:00:00.020554]   LODScaleShadow = 1.000
[t=00:00:00.020562]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.020569]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.020577]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.020585]   LinkOutgoingBandwidth = 131072
[t=00:00:00.020592]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020597]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020604]   MSAALevel = 4
[t=00:00:00.020616]   MaxParticles = 15000
[t=00:00:00.020622]   MaxSounds = 32
[t=00:00:00.020635]   MaximumTransmissionUnit = 0
[t=00:00:00.020643]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.020654]   MiniMapMarker = 0
[t=00:00:00.020661]   MouseDragScrollThreshold = 0
[t=00:00:00.020669]   NetworkLossFactor = 1
[t=00:00:00.020675]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.020686]   OverheadScrollSpeed = 50
[t=00:00:00.020692]   ReconnectTimeout = 0
[t=00:00:00.020696]   RotateLogFiles = 1
[t=00:00:00.020702]   Shadows = 1
[t=00:00:00.020711]   ShowClock = 0
[t=00:00:00.020715]   SoftParticles = 2
[t=00:00:00.020787]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020797]   UnitIconDist = 151
[t=00:00:00.020808]   UseDistToGroundForIcons = 1.1
[t=00:00:00.020818]   UseLuaMemPools = 0
[t=00:00:00.020825]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020832]   VFSCacheArchiveFiles = 0
[t=00:00:00.020839]   Water = 4
[t=00:00:00.020846]   WindowBorderless = 1
[t=00:00:00.020877] ============== </User Config> ==============

[t=00:00:00.020884] ============== <User System> ==============
[t=00:00:00.020903]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020915]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020930]        Compiler Version: gcc-13.2.0
[t=00:00:00.021024]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021104]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz; 7886MB RAM, 15231MB pagefile
[t=00:00:00.049672]        Binary Word Size: 64-bit (native)
[t=00:00:00.049731]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.049741]      Physical CPU Cores: 4
[t=00:00:00.049748]       Logical CPU Cores: 8
[t=00:00:00.049755] ============== </User System> ==============

[t=00:00:00.049774] Run: thread affinity ff
[t=00:00:00.050007] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.050019]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.050025]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.050032]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.050038]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.051908] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.051927] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.066365] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.069271]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.069288]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.069293]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.069300]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.069318]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.069344]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.069349]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.069354]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.069358]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.069364]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.069369]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.069374]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.069378]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.069383]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.069387]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.069391]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.069400]         [16] 800x600x24bpp@60Hz
[t=00:00:00.069405]         [17] 640x480x24bpp@60Hz
[t=00:00:00.440126] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.440850] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.440880] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.771225] [GR::LogVersionInfo]
[t=00:00:00.771275]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.771281]     GL version  : 3.0.0 - Build 31.0.101.4255
[t=00:00:00.771286]     GL vendor   : Intel
[t=00:00:00.771291]     GL renderer : Intel(R) Iris(R) Xe Graphics
[t=00:00:00.771296]     GLSL version: 1.30 - Build 31.0.101.4255
[t=00:00:00.771301]     GLEW version: 2.1.0
[t=00:00:00.771305]     GPU memory  : unknown
[t=00:00:00.771316]     SDL swap-int: 1
[t=00:00:00.771321]     SDL driver  : windows
[t=00:00:00.771325]     
[t=00:00:00.771335]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:00.771339]     GLSL shader support       : 1
[t=00:00:00.771344]     GL4 support               : 1
[t=00:00:00.771349]     FBO extension support     : 1
[t=00:00:00.771366]     NVX GPU mem-info support  : 0
[t=00:00:00.771376]     ATI GPU mem-info support  : 0
[t=00:00:00.771397]     Texture clamping to edge  : 1
[t=00:00:00.771433]     NPOT-texture support      : 1 (1)
[t=00:00:00.771457]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.771468]     texture query-LOD support : 1 (1)
[t=00:00:00.771557]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.771567]     Z-buffer depth            : 32 (-)
[t=00:00:00.771579]     primitive-restart support : 1 (1)
[t=00:00:00.771585]     clip-space control support: 1 (1)
[t=00:00:00.771591]     seamless cube-map support : 1 (1)
[t=00:00:00.771596]     frag-depth layout support : 1 (1)
[t=00:00:00.771602]     persistent maps support   : 1 (1)
[t=00:00:00.771607]     explicit attribs location : 1 (1)
[t=00:00:00.771612]     multi draw indirect       : 1 (-)
[t=00:00:00.771631]     array textures            : 1 (-)
[t=00:00:00.771640]     buffer copy support       : 1 (-)
[t=00:00:00.771649]     indirect draw             : 1 (-)
[t=00:00:00.771655]     base instance             : 1 (-)
[t=00:00:00.771661]     
[t=00:00:00.771667]     max. FBO samples              : 16
[t=00:00:00.771673]     max. FS/program texture slots : 32/192
[t=00:00:00.771679]     max. texture size             : 16384
[t=00:00:00.771693]     max. texture anisotropy level : 16.000000
[t=00:00:00.771710]     max. vec4 varyings/attributes : 16/16
[t=00:00:00.771725]     max. draw-buffers             : 8
[t=00:00:00.771735]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.771742]     max. uniform buffer-bindings  : 84
[t=00:00:00.771749]     max. uniform block-size       : 64KB
[t=00:00:00.771756]     max. storage buffer-bindings  : 16
[t=00:00:00.771763]     max. storage block-size       : 128MB
[t=00:00:00.771772]     
[t=00:00:00.771778]     enable AMD-hacks : 0
[t=00:00:00.771787]     compress MIP-maps: 0
[t=00:00:00.772703]     Number of compressed texture formats: 48
[t=00:00:00.772878]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.775089] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.786907] [GR::UpdateGLConfigs]
[t=00:00:00.786960] [VSync::SetInterval] interval=-1 (disabled)
[t=00:00:00.786967] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.787007] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.787414] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.787428] [GR::InitGLState]
[t=00:00:00.788912] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.177583] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.807705] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2619ms
[t=00:00:03.819357] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:04.807161] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:04.807244] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:04.830883] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:04.832222] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:04.832239] [DataDirLocater::Check] Isolation Mode!
[t=00:00:04.832324] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:04.832415] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:04.835183] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:04.835133] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:04.890058] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:04.891004] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:04.892377] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:04.892512] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:04.893822] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.893943] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:04.893971] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:10.787996] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:10.788352] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:10.788365] [SpringApp::Kill][1] fromRun=0
[t=00:00:10.788385] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:10.817455]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:10.817486]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.823, 0.608}, {1.815, 0.605}}ms
[t=00:00:10.817496]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.530, 1.530, 1.530, 1.530}, {0.726, 0.726, 0.726, 0.726}}ms
[t=00:00:10.817528]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.543, 0.543, 0.543, 0.543}}ms
[t=00:00:10.817538]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.209, 0.209, 0.209, 0.209}, {0.546, 0.546, 0.546, 0.546}}ms
[t=00:00:10.817546] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:10.817553] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 130 MB
[t=00:00:10.839390] [SpringApp::Kill][3]
[t=00:00:10.839408] [SpringApp::Kill][4] font=00000218e4170100
[t=00:00:10.841283] [SpringApp::Kill][5]
[t=00:00:10.842313] [SpringApp::Kill][6]
[t=00:00:10.842745] [SpringApp::Kill][7]
[t=00:00:10.846528] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.846550] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.846615] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:10.846626] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.847058] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:10.847095] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.847453] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.847504] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.847521] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:10.847563] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.847590] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:10.847603] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.847621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:10.998462] [SpringApp::Kill][8]
[t=00:00:10.998526] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:10.998538] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6167c04d0 (joinable=1)
[t=00:00:10.998544] [WatchDog::Uninstall][2]
[t=00:00:11.058552] [WatchDog::Uninstall][3]
[t=00:00:11.058738] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected