ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #115258

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000395] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.227162] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.227233] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.227305]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.227329]   
[t=00:00:00.227343]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.227355]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.227370]   Use "none" to disable the default log sections.
[t=00:00:00.227393] ============== </Log Sections> ==============

[t=00:00:00.227433] ============== <User Config> ==============
[t=00:00:00.227669]   AllowDeferredMapRendering = 1
[t=00:00:00.227689]   AllowDeferredModelRendering = 1
[t=00:00:00.227706]   AnimationMT = 0
[t=00:00:00.227715]   BumpWaterAnisotropy = 2
[t=00:00:00.227725]   BumpWaterBlurReflection = 1
[t=00:00:00.227732]   BumpWaterDepthBits = 32
[t=00:00:00.227748]   BumpWaterReflection = 2
[t=00:00:00.227757]   BumpWaterTexSizeReflection = 256
[t=00:00:00.227782]   CamFreeScrollSpeed = 50
[t=00:00:00.227793]   CamMode = 1
[t=00:00:00.227804]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.227813]   EdgeMoveDynamic = 0
[t=00:00:00.227821]   EdgeMoveWidth = 0.003
[t=00:00:00.227868]   FPSFOV = 90
[t=00:00:00.227896]   FPSScrollSpeed = 50
[t=00:00:00.227920]   FontSize = 18
[t=00:00:00.227956]   GrassDetail = 0
[t=00:00:00.227968]   GroundDecals = 5
[t=00:00:00.227984]   GroundDetail = 120
[t=00:00:00.227993]   HangTimeout = 30
[t=00:00:00.228013]   HardwareCursor = 1
[t=00:00:00.228026]   InitialNetworkTimeout = 0
[t=00:00:00.228040]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.228050]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.228059]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.228074]   LinkOutgoingBandwidth = 131072
[t=00:00:00.228087]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.228099]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.228109]   MSAALevel = 8
[t=00:00:00.228116]   MaxParticles = 25000
[t=00:00:00.228135]   MaxSounds = 32
[t=00:00:00.228147]   MaximumTransmissionUnit = 0
[t=00:00:00.228164]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.228173]   MiniMapMarker = 0
[t=00:00:00.228184]   MouseDragScrollThreshold = 0
[t=00:00:00.228196]   NetworkLossFactor = 1
[t=00:00:00.228203]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.228225]   OverheadScrollSpeed = 50
[t=00:00:00.228243]   ReconnectTimeout = 0
[t=00:00:00.228256]   RotOverheadScrollSpeed = 50
[t=00:00:00.228272]   RotateLogFiles = 1
[t=00:00:00.228288]   ShadowMapSize = 8192
[t=00:00:00.228301]   Shadows = 1
[t=00:00:00.228309]   ShowClock = 0
[t=00:00:00.228317]   SoftParticles = 2
[t=00:00:00.228329]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.228339]   UnitIconDist = 151
[t=00:00:00.228346]   UpdateBoundingVolumeMT = 0
[t=00:00:00.228358]   UpdateWeaponVectorsMT = 0
[t=00:00:00.228370]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.228378]   UseLuaMemPools = 0
[t=00:00:00.228392]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.228462]   VFSCacheArchiveFiles = 0
[t=00:00:00.228471]   VSync = 0
[t=00:00:00.228477]   Water = 4
[t=00:00:00.228495]   WindowBorderless = 1
[t=00:00:00.228503]   WindowPosY = 0
[t=00:00:00.228531]   XResolutionWindowed = 1920
[t=00:00:00.228547]   YResolutionWindowed = 1080
[t=00:00:00.228566] ============== </User Config> ==============

[t=00:00:00.228588] ============== <User System> ==============
[t=00:00:00.228614]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.228642]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.228666]        Compiler Version: gcc-13.2.0
[t=00:00:00.228730]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.228811]         Hardware Config: Intel(R) Pentium(R) Gold G6405 CPU @ 4.10GHz; 16281MB RAM, 29593MB pagefile
[t=00:00:00.228828]        Binary Word Size: 64-bit (native)
[t=00:00:00.228838]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.228862]      Physical CPU Cores: 2
[t=00:00:00.228885]       Logical CPU Cores: 4
[t=00:00:00.228902] ============== </User System> ==============

[t=00:00:00.228921] Run: thread affinity f
[t=00:00:00.229096] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.229115]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.229133]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.229144]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.229161]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.230404] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.230438] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.236363] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.242045]     Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.242061]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.242068]         [ 3] 1768x992x24bpp@60Hz
[t=00:00:00.242076]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.242082]         [ 7] 1600x1200x24bpp@60Hz
[t=00:00:00.242091]         [ 8] 1600x1024x24bpp@60Hz
[t=00:00:00.242097]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.242123]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.242132]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.242139]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.242146]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.242153]         [20] 1280x1024x24bpp@60Hz
[t=00:00:00.242161]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.242168]         [24] 1280x800x24bpp@60Hz
[t=00:00:00.242176]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.242183]         [28] 1280x720x24bpp@60Hz
[t=00:00:00.242191]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.242200]         [32] 1152x864x24bpp@60Hz
[t=00:00:00.242214]         [34] 1024x768x24bpp@60Hz
[t=00:00:00.242223]         [36] 800x600x24bpp@60Hz
[t=00:00:00.242230]         [38] 720x576x24bpp@60Hz
[t=00:00:00.242237]         [40] 720x480x24bpp@60Hz
[t=00:00:00.242244]         [42] 640x480x24bpp@60Hz
[t=00:00:00.414860] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.415613] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.415650] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.435469] [GR::LogVersionInfo]
[t=00:00:00.435558]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.435574]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.435585]     GL vendor   : NVIDIA Corporation
[t=00:00:00.435607]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:00.435616]     GLSL version: 4.60 NVIDIA
[t=00:00:00.435623]     GLEW version: 2.1.0
[t=00:00:00.435657]     GPU memory  : 4096MB (total) / 2409MB (available)
[t=00:00:00.435674]     SDL swap-int: 0
[t=00:00:00.435692]     SDL driver  : windows
[t=00:00:00.435699]     
[t=00:00:00.435709]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.435721]     GLSL shader support       : 1
[t=00:00:00.435728]     GL4 support               : 1
[t=00:00:00.435745]     FBO extension support     : 1
[t=00:00:00.435763]     NVX GPU mem-info support  : 1
[t=00:00:00.435772]     ATI GPU mem-info support  : 0
[t=00:00:00.435796]     Texture clamping to edge  : 1
[t=00:00:00.435828]     NPOT-texture support      : 1 (1)
[t=00:00:00.435850]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.435861]     texture query-LOD support : 1 (1)
[t=00:00:00.435878]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.435887]     Z-buffer depth            : 32 (-)
[t=00:00:00.435907]     primitive-restart support : 1 (1)
[t=00:00:00.435925]     clip-space control support: 1 (1)
[t=00:00:00.435937]     seamless cube-map support : 1 (1)
[t=00:00:00.435954]     frag-depth layout support : 1 (1)
[t=00:00:00.435976]     persistent maps support   : 1 (1)
[t=00:00:00.435986]     explicit attribs location : 1 (1)
[t=00:00:00.435994]     multi draw indirect       : 1 (-)
[t=00:00:00.436010]     array textures            : 1 (-)
[t=00:00:00.436019]     buffer copy support       : 1 (-)
[t=00:00:00.436028]     indirect draw             : 1 (-)
[t=00:00:00.436042]     base instance             : 1 (-)
[t=00:00:00.436049]     
[t=00:00:00.436055]     max. FBO samples              : 32
[t=00:00:00.436066]     max. FS/program texture slots : 32/192
[t=00:00:00.436087]     max. texture size             : 32768
[t=00:00:00.436103]     max. texture anisotropy level : 16.000000
[t=00:00:00.436110]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.436124]     max. draw-buffers             : 8
[t=00:00:00.436216]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.436545]     max. uniform buffer-bindings  : 84
[t=00:00:00.436558]     max. uniform block-size       : 64KB
[t=00:00:00.436565]     max. storage buffer-bindings  : 96
[t=00:00:00.436578]     max. storage block-size       : 2047MB
[t=00:00:00.436606]     
[t=00:00:00.436613]     enable AMD-hacks : 0
[t=00:00:00.436620]     compress MIP-maps: 0
[t=00:00:00.436703]     Number of compressed texture formats: 51
[t=00:00:00.436800]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.436884] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.437315] [GR::UpdateGLConfigs]
[t=00:00:00.437389] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.437400] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.437435] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.437451] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.437467] [GR::InitGLState]
[t=00:00:00.437545] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.573711] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.576353] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.576818] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.581774] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.581810] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.582105] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.585039] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.585105] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.585181] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.585247] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.593021] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.593440] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.593966] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.594148] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.604200] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.604265] [VFS] [SpringVFS::ReserveArchives<this=00000246a2c08a20>]
[t=00:00:00.604531] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.608027] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000246a2c08a20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.608047] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.620078] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:00.620558] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:00.620745] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.620839] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:00.621303][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.621491][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.621586][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.621624][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.621660][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.621722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.633869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.633895][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (High Definition Audio Device)"
[t=00:00:00.633908][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SMB2230N (NVIDIA High Definition Audio)"
[t=00:00:00.633940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.651687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.654007][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000246d8c738e0(default) context=00000246d8d06cb0  numChannels=2 frameSize=8
[t=00:00:00.654044][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.654065][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.654077][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.654120][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.654206][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.654260][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.654276][f=-000001] [Sound]   Devices:
[t=00:00:00.656352][f=-000001] [Sound]     [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:00:00.656372][f=-000001] [Sound]     [OpenAL Soft on SMB2230N (NVIDIA High Definition Audio)]
[t=00:00:00.656387][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.656415][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.657115][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.657135][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.728382][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 186488 MB
[t=00:00:00.734314][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.736440][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 8452
[t=00:00:00.736513][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.807254][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Nuclear Winter Bar 1.5" (loaded=0 cached=0)
[t=00:00:00.807517][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Nuclear Winter Bar 1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.808100][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.809378][f=-000001] [CAS::GASCB] Archive file="nuclear_winter_bar_1.5.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.809619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.810372][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.810485][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.810560][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.810599][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
Fontconfig error: Cannot load default config file
[t=00:00:00.812078][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.812240][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 8452
[t=00:00:00.812270][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.813656][f=-000001] [GameServer] Initialize: thread affinity f
[t=00:00:00.813860][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 77ms
[t=00:00:00.813911][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.813933][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.813975][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.814001][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.814015][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.814032][f=-000001] [GR::InitGLState]
[t=00:00:00.814055][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.814084][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.814110][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.814124][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.814139][f=-000001] 
[t=00:00:00.814154][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.814166][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.814189][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.814212][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.814228][f=-000001] 
[t=00:00:00.814237][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.814252][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.814262][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.814276][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.903759][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000246d92c2060] using map "Nuclear Winter Bar 1.5" (loaded=1 cached=0)
[t=00:00:00.904285][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Nuclear Winter Bar 1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.904512][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.904947][f=-000001] [PreGame::AddModArchivesToVFS][server=00000246d92c2060] using game "Zero-K v1.12.8.0" (loaded=0 cached=0)
[t=00:00:00.905390][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Zero-K v1.12.8.0", overwrite=false)] section=0 cached=0
[t=00:00:00.922160][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.922325][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246a2c08a20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.925210][f=-000001] [CAS::GASCB] Archive file="nuclear_winter_bar_1.5.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.925295][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.925592][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.925658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.925714][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.926200][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMV0KewpyYW5rPTA7CnRlYW09MTsKbmFtZT1tb2tpa2VzOwppc2Zyb21kZW1vPTA7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9bWludGlrZGVzMjI4NzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0yOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MTsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz00OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjguMDsKbWFwbmFtZT1OdWNsZWFyIFdpbnRlciBCYXIgMS41OwpteXBsYXllcm5hbWU9bWludGlrZGVzMjI4NzsKbnVtcGxheWVycz0yOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD04NDUyOwp9Cg=="
[t=00:00:00.926263][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-27_18-51-48-510_Nuclear Winter Bar 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.926283][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms
[t=00:00:00.926528][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.965902][f=-000001] forceSingleThreaded, false
[t=00:00:00.978502][f=-000001] [CAS::GASCB] Archive file="nuclear_winter_bar_1.5.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:00.978614][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.979134][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.979299][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.979380][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.987496][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.987512][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.987596][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.987660][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.987714][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.987763][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.988754][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.989105][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.989524][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.990013][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.990380][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.990697][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.990737][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.991585][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.993856][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.002107][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.003734][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.004057][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.005080][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.005127][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.005778][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.006203][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.732656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.930887][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)"
[t=00:00:04.808596][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:06.313509][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5307ms
[t=00:00:06.313720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.316671][f=-000001] [CAS::GASCB] Archive file="nuclear_winter_bar_1.5.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:06.316851][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.318809][f=-000001] [CAS::GASCB] Archive file="138bd01fe2154c23129d2f09788fb9c7.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.319519][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.319728][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
------- TRUNCATED -------
[t=00:00:31.314400][f=-000001] LuaUI v0.3
[t=00:00:31.541242][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:31.742719][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:31.742770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:31.743150][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:31.743241][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:00:31.752483][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:31.762983][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:31.763503][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:31.763565][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:31.763967][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:31.764000][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12800 (x160, z80)
[t=00:00:31.789277][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:31.806445][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:31.806483][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 500.00
[t=00:00:31.806555][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 1199.59
[t=00:00:31.806589][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:31.806611][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:31.806647][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:31.806678][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:31.806699][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:31.817802][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.50% of the map. (used by 352 unit-defs)
[t=00:00:31.817948][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:31.828537][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 91.50% of the map. (used by 32 unit-defs)
[t=00:00:31.837306][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.50% of the map. (used by 5 unit-defs)
[t=00:00:31.853823][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:31.865435][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:31.875558][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:31.883698][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 79.56% of the map. (used by 13 unit-defs)
[t=00:00:31.892591][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 91.50% of the map. (used by 3 unit-defs)
[t=00:00:31.892707][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:31.900577][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 79.56% of the map. (used by 21 unit-defs)
[t=00:00:31.978606][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Nuclear_Winter_Bar_1.5.json)
[t=00:00:31.980073][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:31.983033][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:31.983364][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:31.984016][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:31.985412][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:31.985693][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:31.989008][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:32.091507][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:32.091978][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:32.091998][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:32.092026][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:00:32.092186][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:32.097412][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:32.150010][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Nuclear_Winter_Bar_1.5.json)
[t=00:00:32.150532][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:32.152651][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:32.152989][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:32.153661][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:32.154916][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:32.155227][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:32.158647][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:32.166960][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:00:32.168106][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:00:32.168145][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 425ms
[t=00:00:32.178601][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9824, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797958}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0470}
[t=00:00:33.135753][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:33.451754][f=-000001] GameID: 4420ce667ca8d70282613aabf8521e67
[t=00:00:33.452223][f=-000001] Connection attempt from mintikdes2287
[t=00:00:33.452238][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:33.452508][f=-000001]  -> Connection established (given id 0)
[t=00:00:33.452551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][map-checksums]
    server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:33.452585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:33.452605][f=-000001] Connection attempt from mokikes
[t=00:00:33.452616][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:33.452627][f=-000001]  -> Address: [127.0.0.1]:51662
[t=00:00:33.452760][f=-000001]  -> Connection established (given id 1)
[t=00:00:33.452773][f=-000001] Player mokikes left the game:  timeout
[t=00:00:33.452820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7699431da2906ac340846eaa90c95fc282dbc74240f23dcd93c7da9b1a49bd7abcee04db242961ce32bdaa0e988a3fb03eeb71af41b4e21882c86321b95d53ad]"
[t=00:00:33.452844][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=615013d0055a639d497a57714c712e1eebab864e43a028dfad8766038fddffd3ebda54a8d5b5f5e1c05e9bedde27feb2460c63cdcf60c9c5e85763838f048109]"
[t=00:00:33.452902][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mintikdes2287" string="[Game::Load][lua{Rules,Gaia}={00000246fd431c20,0000024766020110}][locale="C"]"
[t=00:00:33.452972][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:00:33.453017][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 3
[t=00:00:33.453033][f=-000001] Player mintikdes2287 finished loading and is now ingame
[t=00:00:33.822122][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:37.978965][f=-000001] <mintikdes2287> Allies: I choose: Engineer!
[t=00:00:56.301559][f=-000001] Input grabbing is enabled!
[t=00:01:06.819997][f=-000001] Input grabbing is enabled!
[t=00:01:16.882650][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:16.882677][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:01:16.913726][f=-000001]  [async=0] threads=2 tasks=362 {sum,avg}{exec,wait}time={{878.664, 2.427}, {3586.185, 9.907}}ms
[t=00:01:16.913760][f=-000001]      thread=1 tasks=362 {sum,min,max,avg}{exec,wait}time={{878.664, 0.000, 172.329, 2.427}, {3586.185, 0.000, 90.047, 9.907}}ms
[t=00:01:16.913860][f=-000001]  [async=1] threads=2 tasks=1805 {sum,avg}{exec,wait}time={{15599.599, 8.642}, {21481098.000, 11900.886}}ms
[t=00:01:16.913927][f=-000001]      thread=1 tasks=1805 {sum,min,max,avg}{exec,wait}time={{15599.599, 0.000, 1504.181, 8.642}, {21481098.000, 0.014, 15608.499, 11900.886}}ms
[t=00:01:16.913993][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:16.914010][f=-000001] [SpringApp::Kill][2]
[t=00:01:16.914108][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:16.914134][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002468c408340
[t=00:01:16.914195][f=-000001] Start widgetHandler:Shutdown
[t=00:01:16.916861][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:16.917631][f=-000001] Writing last game win data
[t=00:01:16.924394][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:16.924433][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:16.924918][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:16.924936][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:16.924955][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:16.928273][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:16.928302][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:16.931204][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:16.931394][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:16.931413][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:16.957212][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:16.957240][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:16.960514][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:16.960547][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:16.960611][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:16.960643][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:16.960717][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:16.960742][f=-000001] Shutdown Widget - Noises
[t=00:01:16.960755][f=-000001] Shutdown Widget - HealthBars
[t=00:01:16.961927][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:16.961943][f=-000001] Shutdown Widget - BuildETA
[t=00:01:16.961967][f=-000001] Shutdown Widget - Win Counter
[t=00:01:16.961982][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:16.962017][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:16.963176][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:16.963191][f=-000001] Shutdown Widget - Transport AI
[t=00:01:16.963223][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:16.963322][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:16.963338][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:16.963457][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:16.963470][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:16.963499][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:16.963513][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:16.963544][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:16.963556][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:16.963579][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:16.963603][f=-000001] Shutdown Widget - Grab Input
[t=00:01:16.963628][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:16.963651][f=-000001] Shutdown Widget - Darkening
[t=00:01:16.963705][f=-000001] Shutdown Widget - Context Menu
[t=00:01:16.963719][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:16.963754][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:16.963805][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:16.963862][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:16.963891][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:16.963976][f=-000001] Shutdown Widget - CameraShake
[t=00:01:16.964012][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:16.964037][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:16.964069][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:16.964136][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:16.964435][f=-000001] Shutdown Widget - Selection Send
[t=00:01:16.964468][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:16.964507][f=-000001] Shutdown Widget - LupsManager
[t=00:01:16.964539][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:16.964727][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:16.964748][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:16.965533][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:16.965597][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:16.965639][f=-000001] Shutdown Widget - Lups
[t=00:01:16.966478][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:16.966514][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:16.966597][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:16.966644][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:16.966839][f=-000001] Shutdown Widget - Select Keys
[t=00:01:16.966879][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:16.966911][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:16.967176][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:16.967251][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:16.967599][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:16.967670][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:16.967721][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:16.967963][f=-000001] End widgetHandler:Shutdown
[t=00:01:17.046403][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3515411, 0.0} allocedSize{int+, int-, ext}={0, 0, 846007635}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0922}
[t=00:01:17.048048][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000024766020110
[t=00:01:17.054980][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:17.055151][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:17.055237][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000246fd431c20
[t=00:01:17.055289][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:17.055305][f=-000001] Shutdown - StartSetup
[t=00:01:17.055328][f=-000001] Shutdown - UnitMorph
[t=00:01:17.055353][f=-000001] Shutdown - Carrier Drones
[t=00:01:17.055375][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:17.055391][f=-000001] Shutdown - Modular Comm Info
[t=00:01:17.055438][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:17.055468][f=-000001] Shutdown - UnitCloakShield
[t=00:01:17.055492][f=-000001] Shutdown - Starlight Handler
[t=00:01:17.055505][f=-000001] End gadgetHandler:Shutdown
[t=00:01:17.078601][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:17.078648][f=-000001] Shutdown - Teleport Throw
[t=00:01:17.078704][f=-000001] Shutdown - UnitMorph
[t=00:01:17.078755][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:17.080173][f=-000001] Shutdown - Missile fired callins
[t=00:01:17.080198][f=-000001] Shutdown - Modular Comm Info
[t=00:01:17.080273][f=-000001] Shutdown - Retreat Command
[t=00:01:17.080312][f=-000001] Shutdown - Shockwaves
[t=00:01:17.080349][f=-000001] Shutdown - Unit tint API
[t=00:01:17.080389][f=-000001] Shutdown - Unit glow API
[t=00:01:17.080425][f=-000001] Shutdown - UnitCloakShield
[t=00:01:17.080561][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:17.080591][f=-000001] Shutdown - Lups
[t=00:01:17.081056][f=-000001] Shutdown - Lups Shield
[t=00:01:17.081117][f=-000001] End gadgetHandler:Shutdown
[t=00:01:17.100254][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4516}
[t=00:01:17.101387][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:17.101975][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:17.102000][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:17.124252][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-08-27_18-51-48-510_Nuclear Winter Bar 1_105.1.1-2511-g747f18b BAR105.sdfz" (7166 bytes)
[t=00:01:17.124377][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:17.132350][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:17.132398][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:17.132463][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000246d8d06cb0 dev=00000246d8c738e0
[t=00:01:17.132630][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000246d8d06cb0 dev=00000246d8c738e0
[t=00:01:17.132643][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000246d8d06cb0)]
[t=00:01:17.133701][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000246d8c738e0)]
[t=00:01:17.133821][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:17.157094][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:17.157677][f=-000001] [Game::~CGame][1]
[t=00:01:17.157699][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:17.157708][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:17.157727][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:17.157737][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:17.157745][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:17.157772][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:17.157945][f=-000001] [Game::KillMisc][1]
[t=00:01:17.157952][f=-000001] [Game::KillMisc][2]
[t=00:01:17.157971][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:17.161886][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:17.197470][f=-000001] [Game::KillMisc][3]
[t=00:01:17.197641][f=-000001] [Game::KillRendering][1]
[t=00:01:17.203046][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:17.260185][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:17.260284][f=-000001] [S3OParser::Kill] allocated 5553 pieces
[t=00:01:17.260670][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:17.317782][f=-000001] [Game::KillInterface][1]
[t=00:01:17.318377][f=-000001] [Game::KillInterface][2]
[t=00:01:17.320799][f=-000001] [Game::KillSimulation][1]
[t=00:01:17.322000][f=-000001] [Game::KillSimulation][2]
[t=00:01:17.357668][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1221
[t=00:01:17.358484][f=-000001] [Game::KillSimulation][3]
[t=00:01:17.361214][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:17.361418][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:17.361570][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6
[t=00:01:17.361640][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:17.365709][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:17.374410][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:17.385425][f=-000001] [Game::KillSimulation][4]
[t=00:01:17.527702][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:17.527738][f=-000001] [Game::~CGame][2]
[t=00:01:17.527751][f=-000001] [Game::~CGame][3]
[t=00:01:17.528352][f=-000001] [SpringApp::Kill][3]
[t=00:01:17.529209][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3478 bytes sent  
    4679 bytes recv'd

[t=00:01:17.537941][f=-000001] Kill: client disconnecting...
[t=00:01:17.537981][f=-000001] [GameServer] UpdateLoop: thread affinity f
[t=00:01:19.538809][f=-000001] CloseConnection: client connection closed
[t=00:01:19.538955][f=-000001] [SpringApp::Kill][4] font=00000246a293ae40
[t=00:01:19.540768][f=-000001] [SpringApp::Kill][5]
[t=00:01:19.548713][f=-000001] [SpringApp::Kill][6]
[t=00:01:19.548733] [SpringApp::Kill][7]
[t=00:01:19.548884] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.548986] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:19.549030] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:19.549763] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.549799] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:19.549834] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.549904] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.549920] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:19.549963] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:19.549991] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.550025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:19.550055] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:19.550071] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:19.613158] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:19.613246] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:19.613283] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:19.613292] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:19.613469] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>]
[t=00:01:19.613483] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=0)] #archives[section]=1 #files[section]=8204
[t=00:01:19.613558] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp (00000246d8c99eb0)
[t=00:01:19.613665] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\138bd01fe2154c23129d2f09788fb9c7.sdp" numZipFiles=8204 sumInflSize=971641kb sumReadTime=3858ms
[t=00:01:19.613707]     file="unittextures/bomberheavy_2.dds" indx=7393 inflSize=21845kb readTime=166ms
[t=00:01:19.613736]     file="unittextures/bomberheavy_1.dds" indx=7392 inflSize=21845kb readTime=160ms
[t=00:01:19.613776]     file="unittextures/core_color.dds" indx=7453 inflSize=2730kb readTime=91ms
[t=00:01:19.613815]     file="unittextures/bantha_1.dds" indx=7363 inflSize=5461kb readTime=86ms
[t=00:01:19.613829]     file="unittextures/bcore_abc_1.dds" indx=7371 inflSize=1365kb readTime=79ms
[t=00:01:19.613849]     file="objects3d/shipcarrier_dead.dae" indx=5757 inflSize=1329kb readTime=74ms
[t=00:01:19.613860]     file="unittextures/core_other.dds" indx=7461 inflSize=2730kb readTime=55ms
[t=00:01:19.613889]     file="objects3d/shipaa_dead.s3o" indx=5750 inflSize=131kb readTime=53ms
[t=00:01:19.613922]     file="unittextures/catapult_1.dds" indx=7401 inflSize=1365kb readTime=53ms
[t=00:01:19.613934]     file="bitmaps/loadpictures/cooperation.png" indx=526 inflSize=2500kb readTime=51ms
[t=00:01:19.616926] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=1)] #archives[section]=1 #files[section]=114
[t=00:01:19.617039] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\nuclear_winter_bar_1.5.sd7 (00000246d8d45390)
[t=00:01:19.617286] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:19.617362] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000246a1ab8c80)
[t=00:01:19.617553] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000246a1ab8b20)
[t=00:01:19.617634] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000246a1ab9200)
[t=00:01:19.618493] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:19.618758] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:19.619282] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:19.619395] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:19.619459] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:19.619496] [VFS] [SpringVFS::DeleteArchives<this=00000246a2c08a20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:19.620615] [SpringApp::Kill][8]
[t=00:01:19.620694] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:19.620734] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7672404d0 (joinable=1)
[t=00:01:19.621273] [WatchDog::Uninstall][2]
[t=00:01:20.386505] [WatchDog::Uninstall][3]
[t=00:01:20.386545] [SpringApp::Kill][9]